diff options
-rw-r--r-- | scumm/insane/insane.cpp | 2 | ||||
-rw-r--r-- | scumm/insane/insane.h | 6 | ||||
-rw-r--r-- | scumm/intern.h | 2 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 2 | ||||
-rw-r--r-- | scumm/smush/smush_player.cpp | 2 | ||||
-rw-r--r-- | scumm/smush/smush_player.h | 5 |
6 files changed, 11 insertions, 8 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp index a501f1d559..bc45ab70a7 100644 --- a/scumm/insane/insane.cpp +++ b/scumm/insane/insane.cpp @@ -49,7 +49,7 @@ static const int actorAnimationData[21] = {20, 21, 22, 23, 24, 25, 26, 13, 14, 1 18, 19, 6, 7, 8, 9, 10, 11, 12}; -Insane::Insane(ScummEngine *scumm) { +Insane::Insane(ScummEngine_v6 *scumm) { _vm = scumm; // Demo has different insane, so disable it now diff --git a/scumm/insane/insane.h b/scumm/insane/insane.h index 45104d87a1..4851d11428 100644 --- a/scumm/insane/insane.h +++ b/scumm/insane/insane.h @@ -23,7 +23,7 @@ #define INSANE_H #include "base/engine.h" -#include "scumm/scumm.h" +#include "scumm/intern.h" #include "scumm/nut_renderer.h" #include "scumm/smush/smush_player.h" @@ -53,7 +53,7 @@ namespace Scumm { class Insane { public: - Insane(ScummEngine *scumm); + Insane(ScummEngine_v6 *scumm); ~Insane(); void setSmushParams(int speed); @@ -69,7 +69,7 @@ class Insane { private: - ScummEngine *_vm; + ScummEngine_v6 *_vm; SmushPlayer *_player; int32 _speed; diff --git a/scumm/intern.h b/scumm/intern.h index 4821304b19..29a5d86065 100644 --- a/scumm/intern.h +++ b/scumm/intern.h @@ -315,6 +315,8 @@ protected: }; class ScummEngine_v6 : public ScummEngine { + friend class Insane; + protected: typedef void (ScummEngine_v6::*OpcodeProcV6)(); struct OpcodeEntryV6 { diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 89e44e6d93..13cbcae998 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -847,7 +847,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS // Create FT INSANE object if (_gameId == GID_FT) - _insane = new Insane(this); + _insane = new Insane((ScummEngine_v6 *)this); else _insane = 0; } diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp index 82600c40d8..d3613d56aa 100644 --- a/scumm/smush/smush_player.cpp +++ b/scumm/smush/smush_player.cpp @@ -211,7 +211,7 @@ void SmushPlayer::timerCallback(void *refCon) { ((SmushPlayer *)refCon)->parseNextFrame(); } -SmushPlayer::SmushPlayer(ScummEngine *scumm, int speed) { +SmushPlayer::SmushPlayer(ScummEngine_v6 *scumm, int speed) { _vm = scumm; _version = -1; _nbframes = 0; diff --git a/scumm/smush/smush_player.h b/scumm/smush/smush_player.h index 0dd25270ff..dcc592c84a 100644 --- a/scumm/smush/smush_player.h +++ b/scumm/smush/smush_player.h @@ -30,6 +30,7 @@ namespace Scumm { +class ScummEngine_v6; class SmushFont; class SmushMixer; class StringResource; @@ -37,7 +38,7 @@ class StringResource; class SmushPlayer { friend class Insane; private: - ScummEngine *_vm; + ScummEngine_v6 *_vm; int _version; int32 _nbframes; SmushMixer *_smixer; @@ -71,7 +72,7 @@ private: bool _middleAudio; public: - SmushPlayer(ScummEngine *scumm, int speed); + SmushPlayer(ScummEngine_v6 *scumm, int speed); ~SmushPlayer(); void play(const char *filename, const char *directory); |