diff options
-rw-r--r-- | engines/scumm/imuse_digi/dimuse_script.cpp | 18 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 1 |
2 files changed, 8 insertions, 11 deletions
diff --git a/engines/scumm/imuse_digi/dimuse_script.cpp b/engines/scumm/imuse_digi/dimuse_script.cpp index 4da854ad19..1a257c905f 100644 --- a/engines/scumm/imuse_digi/dimuse_script.cpp +++ b/engines/scumm/imuse_digi/dimuse_script.cpp @@ -189,20 +189,16 @@ void IMuseDigital::flushTracks() { } void IMuseDigital::refreshScripts() { - bool found = false; + Common::StackLock lock(_mutex, "IMuseDigital::refreshScripts()"); debug(5, "refreshScripts()"); - { - Common::StackLock lock(_mutex, "IMuseDigital::refreshScripts()"); - for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { - Track *track = _track[l]; - if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) { - found = true; - } + bool found = false; + for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { + Track *track = _track[l]; + if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) { + found = true; } } - - // Make sure parseScriptCmds is *not* called while the mutex is locked - // (else race conditions can occur). + if (!found && (_curMusicSeq != 0)) { debug(5, "refreshScripts() Start Sequence"); parseScriptCmds(0x1001, 0, 0, 0, 0, 0, 0, 0); diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 2fc0eda925..5298593a1e 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -2088,6 +2088,7 @@ void ScummEngine_v7::scummLoop_handleSound() { ScummEngine_v6::scummLoop_handleSound(); if (_imuseDigital) { _imuseDigital->flushTracks(); + // In CoMI and the full (non-demo) version of The Dig, also invoke IMuseDigital::refreshScripts if ( ((_game.id == GID_DIG) && (!(_game.features & GF_DEMO))) || (_game.id == GID_CMI) ) _imuseDigital->refreshScripts(); } |