aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/scumm/imuse_digi/dimuse_script.cpp18
-rw-r--r--engines/scumm/scumm.cpp1
2 files changed, 8 insertions, 11 deletions
diff --git a/engines/scumm/imuse_digi/dimuse_script.cpp b/engines/scumm/imuse_digi/dimuse_script.cpp
index 4da854ad19..1a257c905f 100644
--- a/engines/scumm/imuse_digi/dimuse_script.cpp
+++ b/engines/scumm/imuse_digi/dimuse_script.cpp
@@ -189,20 +189,16 @@ void IMuseDigital::flushTracks() {
}
void IMuseDigital::refreshScripts() {
- bool found = false;
+ Common::StackLock lock(_mutex, "IMuseDigital::refreshScripts()");
debug(5, "refreshScripts()");
- {
- Common::StackLock lock(_mutex, "IMuseDigital::refreshScripts()");
- for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
- Track *track = _track[l];
- if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
- found = true;
- }
+ bool found = false;
+ for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
+ Track *track = _track[l];
+ if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
+ found = true;
}
}
-
- // Make sure parseScriptCmds is *not* called while the mutex is locked
- // (else race conditions can occur).
+
if (!found && (_curMusicSeq != 0)) {
debug(5, "refreshScripts() Start Sequence");
parseScriptCmds(0x1001, 0, 0, 0, 0, 0, 0, 0);
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 2fc0eda925..5298593a1e 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -2088,6 +2088,7 @@ void ScummEngine_v7::scummLoop_handleSound() {
ScummEngine_v6::scummLoop_handleSound();
if (_imuseDigital) {
_imuseDigital->flushTracks();
+ // In CoMI and the full (non-demo) version of The Dig, also invoke IMuseDigital::refreshScripts
if ( ((_game.id == GID_DIG) && (!(_game.features & GF_DEMO))) || (_game.id == GID_CMI) )
_imuseDigital->refreshScripts();
}