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-rw-r--r--engines/zvision/animation/rlf_animation.cpp45
-rw-r--r--engines/zvision/animation/rlf_animation.h4
2 files changed, 29 insertions, 20 deletions
diff --git a/engines/zvision/animation/rlf_animation.cpp b/engines/zvision/animation/rlf_animation.cpp
index 2bb0271966..5972bdb3ef 100644
--- a/engines/zvision/animation/rlf_animation.cpp
+++ b/engines/zvision/animation/rlf_animation.cpp
@@ -44,7 +44,7 @@ RlfAnimation::RlfAnimation(const Common::String &fileName, bool stream)
_height(0),
_frameTime(0),
_frames(0),
- _currentFrame(0),
+ _nextFrame(0),
_frameBufferByteSize(0) {
Common::File *_file = new Common::File;
@@ -82,7 +82,7 @@ RlfAnimation::RlfAnimation(Common::SeekableReadStream *rstream, bool stream)
_height(0),
_frameTime(0),
_frames(0),
- _currentFrame(0),
+ _nextFrame(0),
_frameBufferByteSize(0) {
if (!readHeader()) {
@@ -193,23 +193,32 @@ void RlfAnimation::seekToFrame(int frameNumber) {
assert(!_stream);
assert(frameNumber < (int)_frameCount || frameNumber >= -1);
- if (_currentFrame == frameNumber)
+ if (_nextFrame == frameNumber)
return;
if (frameNumber < 0) {
- _currentFrame = 0;
+ _nextFrame = 0;
return;
}
- int closestFrame = _currentFrame;
- int distance = (int)frameNumber - _currentFrame;
- for (uint i = 0; i < _completeFrames.size(); ++i) {
- int newDistance = (int)frameNumber - (int)(_completeFrames[i]);
- if (newDistance < 0)
- break;
- if (newDistance > 0 && newDistance < distance) {
+ int closestFrame = _nextFrame;
+ int distance = (int)frameNumber - _nextFrame;
+
+ if (distance < 0) {
+ for (uint i = 0; i < _completeFrames.size(); ++i) {
+ if ((int)_completeFrames[i] > frameNumber)
+ break;
closestFrame = _completeFrames[i];
- distance = newDistance;
+ }
+ } else {
+ for (uint i = 0; i < _completeFrames.size(); ++i) {
+ int newDistance = (int)frameNumber - (int)(_completeFrames[i]);
+ if (newDistance < 0)
+ break;
+ if (newDistance < distance) {
+ closestFrame = _completeFrames[i];
+ distance = newDistance;
+ }
}
}
@@ -217,7 +226,7 @@ void RlfAnimation::seekToFrame(int frameNumber) {
applyFrameToCurrent(i);
}
- _currentFrame = frameNumber;
+ _nextFrame = frameNumber;
}
const Graphics::Surface *RlfAnimation::getFrameData(uint frameNumber) {
@@ -226,9 +235,9 @@ const Graphics::Surface *RlfAnimation::getFrameData(uint frameNumber) {
// Since this method is so expensive, first check to see if we can use
// decodeNextFrame() it's cheap.
- if ((int)frameNumber == _currentFrame - 1) {
+ if ((int)frameNumber == _nextFrame - 1) {
return &_currentFrameBuffer;
- } else if (_currentFrame == (int)frameNumber) {
+ } else if (_nextFrame == (int)frameNumber) {
return decodeNextFrame();
}
@@ -237,15 +246,15 @@ const Graphics::Surface *RlfAnimation::getFrameData(uint frameNumber) {
}
const Graphics::Surface *RlfAnimation::decodeNextFrame() {
- assert(_currentFrame < (int)_frameCount);
+ assert(_nextFrame < (int)_frameCount);
if (_stream) {
applyFrameToCurrent(readNextFrame());
} else {
- applyFrameToCurrent(_currentFrame);
+ applyFrameToCurrent(_nextFrame);
}
- _currentFrame++;
+ _nextFrame++;
return &_currentFrameBuffer;
}
diff --git a/engines/zvision/animation/rlf_animation.h b/engines/zvision/animation/rlf_animation.h
index dfb2a60109..00c2e9b3d5 100644
--- a/engines/zvision/animation/rlf_animation.h
+++ b/engines/zvision/animation/rlf_animation.h
@@ -64,7 +64,7 @@ private:
Frame *_frames;
Common::Array<uint> _completeFrames;
- int _currentFrame;
+ int _nextFrame;
Graphics::Surface _currentFrameBuffer;
uint32 _frameBufferByteSize;
@@ -113,7 +113,7 @@ public:
* @return Is the currentFrame is the last frame in the animation?
*/
bool endOfAnimation() {
- return _currentFrame == (int)_frameCount;
+ return _nextFrame == (int)_frameCount;
}
private: