diff options
-rw-r--r-- | backends/base-backend.cpp | 4 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 5 | ||||
-rw-r--r-- | backends/graphics/surfacesdl/surfacesdl-graphics.cpp | 4 | ||||
-rw-r--r-- | common/system.h | 4 |
4 files changed, 4 insertions, 13 deletions
diff --git a/backends/base-backend.cpp b/backends/base-backend.cpp index 3e95c3e26a..9164b8d721 100644 --- a/backends/base-backend.cpp +++ b/backends/base-backend.cpp @@ -57,7 +57,7 @@ void BaseBackend::initBackend() { void BaseBackend::fillScreen(uint32 col) { Graphics::Surface *screen = lockScreen(); - if (screen && screen->getPixels()) - memset(screen->getPixels(), col, screen->h * screen->pitch); + if (screen) + screen->fillRect(Common::Rect(screen->w, screen->h), col); unlockScreen(); } diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 9d11925613..f40b84c2bf 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -452,11 +452,6 @@ void OpenGLGraphicsManager::copyRectToScreen(const void *buf, int pitch, int x, } void OpenGLGraphicsManager::fillScreen(uint32 col) { - // FIXME: This does not conform to the OSystem specs because fillScreen - // is always taking CLUT8 color values and use color indexed mode. This is, - // however, plain odd and probably was a forgotten when we introduced - // RGB support. Thus, we simply do the "sane" thing here and hope OSystem - // gets fixed one day. _gameScreen->fill(col); } diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp index 3b2e3eaf6f..7cddd4443f 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp @@ -1610,8 +1610,8 @@ void SurfaceSdlGraphicsManager::unlockScreen() { void SurfaceSdlGraphicsManager::fillScreen(uint32 col) { Graphics::Surface *screen = lockScreen(); - if (screen && screen->getPixels()) - memset(screen->getPixels(), col, screen->h * screen->pitch); + if (screen) + screen->fillRect(Common::Rect(screen->w, screen->h), col); unlockScreen(); } diff --git a/common/system.h b/common/system.h index 0b75d906ad..0ea925352e 100644 --- a/common/system.h +++ b/common/system.h @@ -900,10 +900,6 @@ public: /** * Fills the screen with a given color value. - * - * @note We are using uint32 here even though currently - * we only support 8bpp indexed mode. Thus the value should - * be always inside [0, 255] for now. */ virtual void fillScreen(uint32 col) = 0; |