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-rw-r--r--README5
-rw-r--r--scumm/dialogs.cpp6
2 files changed, 6 insertions, 5 deletions
diff --git a/README b/README
index 4b30b1a063..24b6c70b01 100644
--- a/README
+++ b/README
@@ -246,8 +246,9 @@ Command Line Options:
-p<path> - Path to where the game is installed. Default is Cwd.
-b<num> - Start in room <num>.
-c<num> - Drive to play cd audio from. E.g., 0 is first drive.
- -s<num> - Set the sfx volume, 0-255. Default is '100'
- -m<num> - Set the music volume, 0-100. Default is '60'
+ -o<num> - Set the master volume, 0-255. Default is '192'
+ -s<num> - Set the sfx volume, 0-255. Default is '192'
+ -m<num> - Set the music volume, 0-255. Default is '192'
-t<num> - Set music tempo. Adlib default: 0x1F0000, Midi: 0x460000
-e<mode> - Select sound engine. See below.
-g<mode> - Select graphics scaler. See below.
diff --git a/scumm/dialogs.cpp b/scumm/dialogs.cpp
index 51629a7bdf..e5a9af64ff 100644
--- a/scumm/dialogs.cpp
+++ b/scumm/dialogs.cpp
@@ -506,9 +506,9 @@ OptionsDialog::OptionsDialog(NewGui *gui, Scumm *scumm)
musicVolumeSlider = new SliderWidget(this, 115, 24, 80, 12, "Volume2", kMusicVolumeChanged);
sfxVolumeSlider = new SliderWidget(this, 115, 40, 80, 12, "Volume3", kSfxVolumeChanged);
- masterVolumeSlider->setMinValue(0); masterVolumeSlider->setMaxValue(256);
- musicVolumeSlider->setMinValue(0); musicVolumeSlider->setMaxValue(256);
- sfxVolumeSlider->setMinValue(0); sfxVolumeSlider->setMaxValue(256);
+ masterVolumeSlider->setMinValue(0); masterVolumeSlider->setMaxValue(255);
+ musicVolumeSlider->setMinValue(0); musicVolumeSlider->setMaxValue(255);
+ sfxVolumeSlider->setMinValue(0); sfxVolumeSlider->setMaxValue(255);
masterVolumeLabel = new StaticTextWidget(this, 200, 10, 60, 16, "Volume1", kTextAlignLeft);
musicVolumeLabel = new StaticTextWidget(this, 200, 26, 60, 16, "Volume2", kTextAlignLeft);