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-rw-r--r--engines/gob/draw.cpp30
-rw-r--r--engines/gob/draw.h2
-rw-r--r--engines/gob/gob.cpp2
-rw-r--r--engines/gob/hotspots.cpp2
-rw-r--r--engines/gob/inter_fascin.cpp2
-rw-r--r--engines/gob/inter_v1.cpp2
-rw-r--r--engines/gob/sound/adlib.cpp4
-rw-r--r--engines/gob/variables.h2
-rw-r--r--engines/gob/video.cpp2
9 files changed, 24 insertions, 24 deletions
diff --git a/engines/gob/draw.cpp b/engines/gob/draw.cpp
index 1cdfc1dbf3..f11a7b23b7 100644
--- a/engines/gob/draw.cpp
+++ b/engines/gob/draw.cpp
@@ -650,7 +650,7 @@ bool Draw::winOverlap(int16 idWin1, int16 idWin2) {
(_fascinWin[idWin2].top + _fascinWin[idWin2].height <= _fascinWin[idWin1].top ))
return false;
- return true;
+ return true;
}
void Draw::closeWin(int16 i) {
@@ -704,7 +704,7 @@ void Draw::restoreWin(int16 i) {
void Draw::saveWin(int16 id) {
warning("saveWin");
- _vm->_video->drawSprite(*_backSurface, *_fascinWin[id].savedSurface,
+ _vm->_video->drawSprite(*_backSurface, *_fascinWin[id].savedSurface,
_fascinWin[id].left, _fascinWin[id].top,
_fascinWin[id].left + _fascinWin[id].width - 1,
_fascinWin[id].top + _fascinWin[id].height - 1,
@@ -743,7 +743,7 @@ void Draw::winTrace(int16 left, int16 top, int16 width, int16 height) {
// TODO: Implement proper behavior for the trace of the Window. In short,
// - drawline currently use the wrong surface, to be fixed
// - dirtiedRect should be put after the 4 drawlines when the surface is fixed <- Not in 256 col version
- // - drawline should be replaced by a drawline with palette inversion
+ // - drawline should be replaced by a drawline with palette inversion
// - Shift skipped as always set to zero (?)
int16 right, bottom;
@@ -818,7 +818,7 @@ void Draw::handleWinBorder(int16 id) {
_vm->_util->setMousePos(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY);
}
- winTrace(_cursorX,_cursorY, _fascinWin[id].width, _fascinWin[id].height);
+ winTrace(_cursorX, _cursorY, _fascinWin[id].width, _fascinWin[id].height);
winTrace(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY, _fascinWin[id].width, _fascinWin[id].height);
_cursorX = _vm->_global->_inter_mouseX;
_cursorY = _vm->_global->_inter_mouseY;
@@ -837,7 +837,7 @@ int16 Draw::handleCurWin() {
if ((_vm->_game->_mouseButtons != 1) || ((_vm->_draw->_renderFlags & 128) == 0))
return 0;
- for (int i = 0; i < 10; i++)
+ for (int i = 0; i < 10; i++)
if (_fascinWin[i].id != -1) {
if ((_vm->_global->_inter_mouseX >= _fascinWin[i].left) &&
(_vm->_global->_inter_mouseX < _fascinWin[i].left + _fascinWin[i].width) &&
@@ -916,12 +916,12 @@ void Draw::winDraw(int16 fct) {
int16 width;
int16 height;
- warning("winDraw %d", fct);
- bool found = false;
- int len;
- Resource *resource;
- int table[10];
- SurfaceDescPtr tempSrf;
+ warning("winDraw %d", fct);
+ bool found = false;
+ int len;
+ Resource *resource;
+ int table[10];
+ SurfaceDescPtr tempSrf;
if (_destSurface == 21) {
@@ -1298,7 +1298,7 @@ int16 Draw::isOverWin(int16 &dx, int16 &dy) {
if ((_vm->_draw->_renderFlags & 128) == 0)
return -1;
- for (int i = 0; i < 10; i++)
+ for (int i = 0; i < 10; i++)
if (_fascinWin[i].id != -1) {
if ((_vm->_global->_inter_mouseX >= _fascinWin[i].left) &&
(_vm->_global->_inter_mouseX < _fascinWin[i].left + _fascinWin[i].width) &&
@@ -1309,15 +1309,15 @@ int16 Draw::isOverWin(int16 &dx, int16 &dy) {
dx = _fascinWin[i].left;
dy = _fascinWin[i].top;
return(i);
- } else
+ } else
if (_fascinWin[i].id > bestMatch)
bestMatch = _fascinWin[i].id;
}
}
- if (bestMatch != -1)
+ if (bestMatch != -1)
return(0);
- else
+ else
return(-1);
}
int32 Draw::getSpriteRectSize(int16 index) {
diff --git a/engines/gob/draw.h b/engines/gob/draw.h
index 467917aa13..303c1b818c 100644
--- a/engines/gob/draw.h
+++ b/engines/gob/draw.h
@@ -200,7 +200,7 @@ public:
void handleWinBorder(int16 id);
void winDraw(int16 fct);
void winTrace(int16 left, int16 top, int16 width, int16 height);
- int16 isOverWin(int16 &dx, int16 &dy);
+ int16 isOverWin(int16 &dx, int16 &dy);
int32 getSpriteRectSize(int16 index);
void forceBlit(bool backwards = false);
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 5d2598a2fd..b600b5b416 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -76,7 +76,7 @@ class PauseDialog : public GUI::Dialog {
public:
PauseDialog();
- virtual void reflowLayout();
+ virtual void reflowLayout();
virtual void handleKeyDown(Common::KeyState state);
private:
diff --git a/engines/gob/hotspots.cpp b/engines/gob/hotspots.cpp
index 75cad9c143..639a810ea8 100644
--- a/engines/gob/hotspots.cpp
+++ b/engines/gob/hotspots.cpp
@@ -558,7 +558,7 @@ uint16 Hotspots::checkMouse(Type type, uint16 &id, uint16 &index) const {
if (_vm->getGameType() == kGameTypeFascination)
winId = _vm->_draw->isOverWin(dx, dy);
- warning("checkmouse %d - %d %d",winId, dx, dy);
+ warning("checkmouse %d - %d %d", winId, dx, dy);
if (winId < 0) {
winId = 0;
diff --git a/engines/gob/inter_fascin.cpp b/engines/gob/inter_fascin.cpp
index 126b2b1c7e..4319230893 100644
--- a/engines/gob/inter_fascin.cpp
+++ b/engines/gob/inter_fascin.cpp
@@ -223,7 +223,7 @@ void Inter_Fascination::oFascin_activeWin() {
}
void Inter_Fascination::oFascin_openWin() {
- int16 retVal,id;
+ int16 retVal, id;
_vm->_game->_script->evalExpr(&id);
retVal = _vm->_game->_script->readVarIndex();
WRITE_VAR((retVal / 4), (int32) _vm->_draw->openWin(id));
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index 81acf6f055..3dd677ad47 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -721,7 +721,7 @@ bool Inter_v1::o1_loadCursor(OpFuncParams &params) {
return false;
}
-bool Inter_v1::o1_switch (OpFuncParams &params) {
+bool Inter_v1::o1_switch(OpFuncParams &params) {
uint32 offset;
checkSwitchTable(offset);
diff --git a/engines/gob/sound/adlib.cpp b/engines/gob/sound/adlib.cpp
index 0138a9dda8..45e6e0e5fa 100644
--- a/engines/gob/sound/adlib.cpp
+++ b/engines/gob/sound/adlib.cpp
@@ -614,7 +614,7 @@ void MDYPlayer::interpret() {
}
do {
instr = *_playPos;
- debugC(6, kDebugSound,"MDYPlayer::interpret instr 0x%X", instr);
+ debugC(6, kDebugSound, "MDYPlayer::interpret instr 0x%X", instr);
switch (instr) {
case 0xF8:
_wait = *(_playPos++);
@@ -627,7 +627,7 @@ void MDYPlayer::interpret() {
_playPos++;
ctrlByte1 = *(_playPos++);
ctrlByte2 = *(_playPos++);
- debugC(6, kDebugSound,"MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
+ debugC(6, kDebugSound, "MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
if (ctrlByte1 != 0x7F || ctrlByte2 != 0) {
_playPos -= 2;
while (*(_playPos++) != 0xF7)
diff --git a/engines/gob/variables.h b/engines/gob/variables.h
index d11b91ea16..c3724bc118 100644
--- a/engines/gob/variables.h
+++ b/engines/gob/variables.h
@@ -95,7 +95,7 @@ private:
uint32 _size;
byte *_vars;
- void clear();
+ void clear();
};
class VariablesLE : public Variables {
diff --git a/engines/gob/video.cpp b/engines/gob/video.cpp
index ea84733b15..5684a1f443 100644
--- a/engines/gob/video.cpp
+++ b/engines/gob/video.cpp
@@ -621,7 +621,7 @@ void Video::initOSD() {
171, 0, 0, 0
};
- g_system->setPalette(palOSD, 0, 5);
+ g_system->setPalette(palOSD, 0, 5);
}
void Video::drawOSDText(const char *text) {