diff options
-rw-r--r-- | scumm/script_v2.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 32ff3b64b6..69f3d0f8d9 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -686,10 +686,8 @@ void Scumm_v2::o2_actorSet() { break; case 2: // Actor Set Color - if ((_gameId == GID_ZAK) && (_version == 1)) { - // FIXME: maybe this is needed for MM v1, too, but so far I have - // not seen any call to this in it at all, so I don't know - i = 3; + if (_version == 1) { + i = 0; } else { i = fetchScriptByte(); } |