diff options
-rw-r--r-- | engines/composer/composer.h | 5 | ||||
-rw-r--r-- | engines/composer/graphics.cpp | 54 | ||||
-rw-r--r-- | engines/composer/saveload.cpp | 571 |
3 files changed, 312 insertions, 318 deletions
diff --git a/engines/composer/composer.h b/engines/composer/composer.h index 928072b687..e9682424c5 100644 --- a/engines/composer/composer.h +++ b/engines/composer/composer.h @@ -29,6 +29,8 @@ #include "common/debug.h" #include "common/debug-channels.h" #include "common/error.h" +======= +#include "common/serializer.h" #include "common/textconsole.h" #include "common/rect.h" @@ -148,6 +150,8 @@ struct OldScript { }; class ComposerEngine : public Engine { + template <typename T> + friend void sync(Common::Serializer &ser, T &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion); protected: Common::Error run(); @@ -238,6 +242,7 @@ private: void tickOldScripts(); bool tickOldScript(OldScript *script); + void loadAnimation(Animation *&anim, uint16 animId, int16 x, int16 y, int16 eventParam, int32 size = 0); void playAnimation(uint16 animId, int16 param1, int16 param2, int16 param3); void stopAnimation(Animation *anim, bool localOnly = false, bool pipesOnly = false); void playWaveForAnim(uint16 id, uint16 priority, bool bufferingOnly); diff --git a/engines/composer/graphics.cpp b/engines/composer/graphics.cpp index 312534fe5f..32b9812f32 100644 --- a/engines/composer/graphics.cpp +++ b/engines/composer/graphics.cpp @@ -83,17 +83,7 @@ void Animation::seekToCurrPos() { _stream->seek(_offset, SEEK_SET); } -void ComposerEngine::playAnimation(uint16 animId, int16 x, int16 y, int16 eventParam) { - // First, we check if this animation is already playing, - // and if it is, we sabotage that running one first. - for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) { - Animation *anim = *i; - if (anim->_id != animId) - continue; - - stopAnimation(*i); - } - +void ComposerEngine::loadAnimation(Animation *&anim, uint16 animId, int16 x, int16 y, int16 eventParam, int32 size) { Common::SeekableReadStream *stream = NULL; Pipe *newPipe = NULL; @@ -103,7 +93,10 @@ void ComposerEngine::playAnimation(uint16 animId, int16 x, int16 y, int16 eventP if (!pipe->hasResource(ID_ANIM, animId)) continue; stream = pipe->getResource(ID_ANIM, animId, false); - break; + + // When loading from savegame, make sure we have the correct stream + if ((!size) || (stream->size() >= size)) break; + stream = NULL; } // If we didn't find it, try the libraries. @@ -112,14 +105,16 @@ void ComposerEngine::playAnimation(uint16 animId, int16 x, int16 y, int16 eventP warning("ignoring attempt to play invalid anim %d", animId); return; } - stream = getResource(ID_ANIM, animId); + Common::List<Library>::iterator j; + for (j = _libraries.begin(); j != _libraries.end(); j++) { + stream = j->_archive->getResource(ID_ANIM, animId); - uint32 type = 0; - for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++) - if (i->_archive->hasResource(ID_ANIM, animId)) { - type = i->_archive->getResourceFlags(ID_ANIM, animId); - break; - } + // When loading from savegame, make sure we have the correct stream + if ((!size) || (stream->size() >= size)) break; + stream = NULL; + } + + uint32 type = j->_archive->getResourceFlags(ID_ANIM, animId); // If the resource is a pipe itself, then load the pipe // and then fish the requested animation out of it. @@ -132,13 +127,28 @@ void ComposerEngine::playAnimation(uint16 animId, int16 x, int16 y, int16 eventP } } - Animation *anim = new Animation(stream, animId, Common::Point(x, y), eventParam); - _anims.push_back(anim); - runEvent(kEventAnimStarted, animId, eventParam, 0); + anim = new Animation(stream, animId, Common::Point(x, y), eventParam); if (newPipe) newPipe->_anim = anim; } +void ComposerEngine::playAnimation(uint16 animId, int16 x, int16 y, int16 eventParam) { + // First, we check if this animation is already playing, + // and if it is, we sabotage that running one first. + for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) { + Animation *anim = *i; + if (anim->_id != animId) + continue; + + stopAnimation(*i); + } + + Animation *anim = NULL; + loadAnimation(anim, animId, x, y, eventParam); + _anims.push_back(anim); + runEvent(kEventAnimStarted, animId, eventParam, 0); +} + void ComposerEngine::stopAnimation(Animation *anim, bool localOnly, bool pipesOnly) { // disable the animation anim->_state = 0; diff --git a/engines/composer/saveload.cpp b/engines/composer/saveload.cpp index c56b95f1c0..7bbdcd342a 100644 --- a/engines/composer/saveload.cpp +++ b/engines/composer/saveload.cpp @@ -34,11 +34,249 @@ #include "composer/graphics.h" namespace Composer { +ComposerEngine *vm = NULL; +uint32 timeDelta; + +template <class T> +void sync(Common::Serializer &ser, T &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion); +template <class T> +void syncArray(Common::Serializer &ser, Common::Array<T> &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion) { + if (ser.isSaving()) { + uint32 size = data.size(); + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (Common::Array<T>::iterator i = data.begin(); i != data.end(); i++) { + sync<T>(ser, *i, minVersion, maxVersion); + } + } else { + uint32 size; + data.clear(); + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (uint32 i = 0; i < size; i++) { + T item; + sync<T>(ser, item, minVersion, maxVersion); + data.push_back(item); + } + } +} +template <class T> +void syncList(Common::Serializer &ser, Common::List<T> &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion) { + if (ser.isSaving()) { + uint32 size = data.size(); + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (Common::List<T>::iterator i = data.begin(); i != data.end(); i++) { + sync<T>(ser, *i, minVersion, maxVersion); + } + } else { + uint32 size; + data.clear(); + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (uint32 i = 0; i < size; i++) { + T item; + sync<T>(ser, item, minVersion, maxVersion); + data.push_back(item); + } + } +} +template <class T> +void syncListReverse(Common::Serializer &ser, Common::List<T> &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion) { + if (ser.isSaving()) { + uint32 size = data.size(); + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (Common::List<T>::iterator i = data.reverse_begin(); i != data.end(); i--) { + sync<T>(ser, *i, minVersion, maxVersion); + } + } else { + uint32 size; + data.clear(); + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (uint32 i = 0; i < size; i++) { + T item; + sync<T>(ser, item, minVersion, maxVersion); + data.push_front(item); + } + } +} +template<> +void sync<uint16> (Common::Serializer &ser, uint16 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + ser.syncAsUint16LE(data, minVersion, maxVersion); +} +template<> +void sync<uint32> (Common::Serializer &ser, uint32 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + ser.syncAsUint32LE(data, minVersion, maxVersion); +} +template<> +void sync<Library> (Common::Serializer &ser, Library &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + if (ser.isSaving()) { + ser.syncAsUint16LE(data._id, minVersion, maxVersion); + ser.syncString(data._group, minVersion, maxVersion); + } else { + uint16 id; + ComposerEngine *vm = (ComposerEngine *)g_engine; + ser.syncAsUint16LE(id, minVersion, maxVersion); + ser.syncString(vm->_bookGroup, minVersion, maxVersion); + vm->loadLibrary(id); + } +} +template <> +void syncListReverse<Library> (Common::Serializer &ser, Common::List<Library> &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + if (ser.isSaving()) { + uint32 size = data.size(); + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (Common::List<Library>::iterator i = data.reverse_begin(); i != data.end(); i--) { + sync<Library>(ser, *i, minVersion, maxVersion); + } + } else { + uint32 size; + ser.syncAsUint32LE(size, minVersion, maxVersion); + for (uint32 i = 0; i < size; i++) { + Library item; + sync<Library>(ser, item, minVersion, maxVersion); + } + } +} +template<> +void sync<PendingPageChange> (Common::Serializer &ser, PendingPageChange &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + ser.syncAsUint16LE(data._pageId, minVersion, maxVersion); + ser.syncAsByte(data._remove, minVersion, maxVersion); +} +template<> +void sync<OldScript *> (Common::Serializer &ser, OldScript *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + uint16 id; + uint32 pos, delay; + if (ser.isSaving()) { + pos = data->_stream->pos(); + id = data->_id; + delay = data->_currDelay; + } + ser.syncAsUint32LE(pos); + ser.syncAsUint16LE(id); + ser.syncAsUint32LE(delay); + if (ser.isLoading()) { + data = new OldScript(id, vm->getResource(ID_SCRP, id)); + data->_currDelay = delay; + data->_stream->seek(pos, SEEK_SET); + } +} +template<> +void sync<QueuedScript> (Common::Serializer &ser, QueuedScript &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + ser.syncAsUint32LE(data._baseTime); + ser.syncAsUint32LE(data._duration); + ser.syncAsUint32LE(data._count); + ser.syncAsUint16LE(data._scriptId); + if (ser.isLoading()) data._baseTime += timeDelta; +} +template<> +void sync<Pipe *> (Common::Serializer &ser, Pipe *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + uint16 id; + uint32 offset, tmp; + if (ser.isSaving()) { + id = data->getPipeId(); + offset = data->getOffset(); + tmp = data->_bufferedResources.size(); + } + ser.syncAsUint16LE(id); + ser.syncAsUint32LE(offset); + + if (ser.isLoading()) { + // On load, get and initialize streams + Common::SeekableReadStream *stream; + if (vm->getGameType() == GType_ComposerV1) { + stream = vm->getResource(ID_PIPE, id); + data = new OldPipe(stream, id); + } else { + stream = vm->getResource(ID_ANIM, id); + data = new Pipe(stream, id); + } + vm->_pipeStreams.push_back(stream); + data->setOffset(offset); + ser.syncAsUint32LE(tmp); + for (uint32 j = tmp; j > 0; j--) { + uint32 tag; + ser.syncAsUint32LE(tag); + ser.syncAsUint32LE(tmp); + for (uint32 k = tmp; k > 0; k--) { + ser.syncAsUint16LE(id); + if (data->hasResource(tag, id)) + data->getResource(tag, id, true); + } + } + } else { + ser.syncAsUint32LE(tmp); + for (Pipe::DelMap::iterator i = data->_bufferedResources.begin(); i != data->_bufferedResources.end(); i++) { + uint32 key = (*i)._key; + ser.syncAsUint32LE(key); + syncList<uint16> (ser, (*i)._value, minVersion, maxVersion); + } + } +} +template<> +void sync<AnimationEntry> (Common::Serializer &ser, AnimationEntry &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + ser.syncAsUint32LE(data.state); + ser.syncAsUint16LE(data.counter); + ser.syncAsUint16LE(data.prevValue); +} +template<> +void sync<Animation *> (Common::Serializer &ser, Animation *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + uint16 animId, x, y; + uint32 offset, state, param; + int32 size; + if (ser.isSaving()) { + animId = data->_id; + offset = data->_offset; + x = data->_basePos.x; + y = data->_basePos.x; + state = data->_state; + param = data->_eventParam; + size = data->_size; + } + ser.syncAsUint16LE(animId); + ser.syncAsUint32LE(offset); + ser.syncAsUint16LE(x); + ser.syncAsUint16LE(y); + ser.syncAsUint32LE(state); + ser.syncAsUint32LE(param); + ser.syncAsUint32LE(size); + if (ser.isLoading()) { + // On load, get and initialize streams + vm->loadAnimation(data, animId, x, y, param, size); + data->_offset = offset; + data->_state = state; + uint32 tmp; + ser.syncAsUint32LE(tmp); + for (uint32 i = 0; i < tmp; i++) { + sync<AnimationEntry> (ser, data->_entries[i], minVersion, maxVersion); + } + } else { + syncArray<AnimationEntry> (ser, data->_entries, minVersion, maxVersion); + } +} +template<> +void sync<Sprite> (Common::Serializer &ser, Sprite &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) { + ser.syncAsUint16LE(data._id); + ser.syncAsUint16LE(data._animId); + ser.syncAsSint16LE(data._pos.x); + ser.syncAsSint16LE(data._pos.y); + ser.syncAsUint16LE(data._surface.w); + ser.syncAsUint16LE(data._surface.h); + ser.syncAsUint16LE(data._surface.pitch); + ser.syncAsUint16LE(data._zorder); + if (ser.isLoading()) + data._surface.pixels = malloc(data._surface.h * data._surface.pitch); + byte *pix = static_cast<byte *>(data._surface.pixels); + for (uint16 y = 0; y < data._surface.h; y++) { + for (uint16 x = 0; x < data._surface.w; x++) { + ser.syncAsByte(pix[x]); + } + pix += data._surface.pitch; + } + +} Common::String ComposerEngine::makeSaveGameName(int slot) { return (_targetName + Common::String::format(".%02d", slot)); } Common::Error ComposerEngine::loadGameState(int slot) { + vm = this; Common::String filename = makeSaveGameName(slot); Common::InSaveFile *in; if (!(in = _saveFileMan->openForLoading(filename))) @@ -57,214 +295,62 @@ Common::Error ComposerEngine::loadGameState(int slot) { ser.syncAsUint32LE(tmp); _rnd->setSeed(tmp); ser.syncAsUint32LE(_currentTime); - uint32 timeDelta = _system->getMillis() - _currentTime; + timeDelta = _system->getMillis() - _currentTime; _currentTime += timeDelta; ser.syncAsUint32LE(_lastTime); _lastTime += timeDelta; + + // Unload all Libraries Common::Array<uint16> libIds; for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++) libIds.push_back((*i)._id); for (uint32 i = 0; i < libIds.size(); i++) unloadLibrary(libIds[i]); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - uint16 id; - ser.syncAsUint16LE(id); - ser.syncString(_bookGroup); - loadLibrary(id); - } + + syncListReverse<Library> (ser, _libraries); ser.syncString(_bookGroup); - _pendingPageChanges.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - uint16 id; - bool remove; - ser.syncAsUint16LE(id); - ser.syncAsByte(remove); - _pendingPageChanges.push_back(PendingPageChange(id, remove)); - } - _stack.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - uint16 svar; - ser.syncAsUint16LE(svar); - _stack.push_back(svar); - } - _vars.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - uint16 var; - ser.syncAsUint16LE(var); - _vars.push_back(var); - } + syncArray<PendingPageChange> (ser, _pendingPageChanges); + syncArray<uint16> (ser, _stack); + syncArray<uint16> (ser, _vars); + // Free outdated pointers for (Common::List<OldScript *>::iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) { delete *i; } - _oldScripts.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - uint16 id; - uint32 pos, delay; - ser.syncAsUint32LE(pos); - ser.syncAsUint16LE(id); - ser.syncAsUint32LE(delay); - OldScript *oTmp = new OldScript(id, getResource(ID_SCRP, id)); - oTmp->_currDelay = delay; - oTmp->_stream->seek(pos, SEEK_SET); - _oldScripts.push_back(oTmp); - } - _queuedScripts.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - QueuedScript qTmp; - ser.syncAsUint32LE(qTmp._baseTime); - qTmp._baseTime += timeDelta; - ser.syncAsUint32LE(qTmp._duration); - ser.syncAsUint32LE(qTmp._count); - if(qTmp._count != 0) { - assert(qTmp._count != 0); - } - ser.syncAsUint16LE(qTmp._scriptId); - _queuedScripts.push_back(qTmp); - } + + syncList<OldScript *> (ser, _oldScripts); + syncArray<QueuedScript> (ser, _queuedScripts); + ser.syncAsSint16LE(_lastMousePos.x); ser.syncAsSint16LE(_lastMousePos.y); + g_system->warpMouse(_lastMousePos.x, _lastMousePos.y); ser.syncAsByte(_mouseEnabled); ser.syncAsByte(_mouseVisible); ser.syncAsUint16LE(_mouseSpriteId); + // Free outdated pointers for (Common::List<Pipe *>::iterator i = _pipes.begin(); i != _pipes.end(); i++) { delete *i; } - _pipes.clear(); for (Common::Array<Common::SeekableReadStream *>::iterator i = _pipeStreams.begin(); i != _pipeStreams.end(); i++) { delete *i; } - _pipeStreams.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - uint16 id; - uint32 offset; - ser.syncAsUint16LE(id); - ser.syncAsUint32LE(offset); - Pipe *pipe; - Common::SeekableReadStream *stream; - if (getGameType() == GType_ComposerV1) { - stream = getResource(ID_PIPE, id); - pipe = new OldPipe(stream, id); - } else { - stream = getResource(ID_ANIM, id); - pipe = new Pipe(stream, id); - } - _pipes.push_front(pipe); - _pipeStreams.push_back(stream); - pipe->setOffset(offset); - ser.syncAsUint32LE(tmp); - for (uint32 j = tmp; j > 0; j--) { - uint32 tag; - ser.syncAsUint32LE(tag); - ser.syncAsUint32LE(tmp); - for (uint32 k = tmp; k > 0; k--) { - ser.syncAsUint16LE(id); - if (pipe->hasResource(tag, id)) - pipe->getResource(tag, id, true); - } - } - } + _pipeStreams.clear(); + syncListReverse<Pipe *> (ser, _pipes); + // Free outdated pointers for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) { delete *i; } - _anims.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - uint16 animId, x, y; - uint32 offset, state, param; - int32 size; - ser.syncAsUint16LE(animId); - ser.syncAsUint32LE(offset); - ser.syncAsUint16LE(x); - ser.syncAsUint16LE(y); - ser.syncAsUint32LE(state); - ser.syncAsUint32LE(param); - ser.syncAsUint32LE(size); - Common::SeekableReadStream *stream = NULL; - - //TODO: extract following out into "loadAnim" - // First, check the existing pipes. - for (Common::List<Pipe *>::iterator j = _pipes.begin(); j != _pipes.end(); j++) { - Pipe *pipe = *j; - if (!pipe->hasResource(ID_ANIM, animId)) - continue; - stream = pipe->getResource(ID_ANIM, animId, false); - if (stream->size() >= size) break; - stream = NULL; - } - // If we didn't find it, try the libraries. - if (!stream) { - Common::List<Library>::iterator j; - for (j = _libraries.begin(); j != _libraries.end(); j++) { - if (!hasResource(ID_ANIM, animId)) continue; - stream = getResource(ID_ANIM, animId); - if (stream->size() >= size) break; - stream = NULL; - } - if (!stream) { - warning("ignoring attempt to play invalid anim %d", animId); - continue; - } - - uint32 type = j->_archive->getResourceFlags(ID_ANIM, animId); - // If the resource is a pipe itself, then load the pipe - // and then fish the requested animation out of it. - if (type != 1) { - _pipeStreams.push_back(stream); - Pipe *newPipe = new Pipe(stream, animId); - _pipes.push_front(newPipe); - newPipe->nextFrame(); - stream = newPipe->getResource(ID_ANIM, animId, false); - } - } + syncList<Animation *> (ser, _anims); + syncList<Sprite> (ser, _sprites); - Animation *anim = new Animation(stream, animId, Common::Point(x, y), param); - anim->_offset = offset; - anim->_state = state; - uint32 tmp2; - ser.syncAsUint32LE(tmp2); - for (uint32 j = 0; j < tmp2; j++) { - ser.syncAsUint32LE(anim->_entries[j].state); - ser.syncAsUint16LE(anim->_entries[j].counter); - ser.syncAsUint16LE(anim->_entries[j].prevValue); - } - _anims.push_back(anim); - } - _sprites.clear(); - ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i > 0; i--) { - Sprite sprite; - ser.syncAsUint16LE(sprite._id); - ser.syncAsUint16LE(sprite._animId); - ser.syncAsSint16LE(sprite._pos.x); - ser.syncAsSint16LE(sprite._pos.y); - ser.syncAsUint16LE(sprite._surface.w); - ser.syncAsUint16LE(sprite._surface.h); - ser.syncAsUint16LE(sprite._surface.pitch); - ser.syncAsUint16LE(sprite._zorder); - sprite._surface.pixels = malloc(sprite._surface.h * sprite._surface.pitch); - byte *dest = static_cast<byte *>(sprite._surface.pixels); - for (uint16 y = 0; y < sprite._surface.h; y++) { - for (uint16 x = 0; x < sprite._surface.w; x++) { - ser.syncAsByte(dest[x]); - } - dest += sprite._surface.pitch; - } - _sprites.push_back(sprite); - } _dirtyRects.clear(); + + // Redraw the whole screen _dirtyRects.push_back(Common::Rect(0, 0, 640, 480)); byte palbuf[256 * 3]; ser.syncBytes(palbuf, 256 * 3); @@ -274,6 +360,7 @@ Common::Error ComposerEngine::loadGameState(int slot) { _mixer->stopAll(); _audioStream = NULL; + // Restore the buffered audio ser.syncAsSint16LE(_currSoundPriority); int32 numSamples; ser.syncAsSint32LE(numSamples); @@ -291,6 +378,7 @@ Common::Error ComposerEngine::loadGameState(int slot) { Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc) { Common::String filename = makeSaveGameName(slot); Common::OutSaveFile *out; + vm = this; if (!(out = _saveFileMan->openForSaving(filename))) return Common::kWritingFailed; @@ -304,135 +392,26 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc ser.syncAsUint32LE(tmp); ser.syncAsUint32LE(_currentTime); ser.syncAsUint32LE(_lastTime); - tmp = _libraries.size(); - ser.syncAsUint32LE(tmp); - for (Common::List<Library>::const_iterator i = _libraries.reverse_begin(); i != _libraries.end(); i--) { - uint16 tmp16 = (*i)._id; - Common::String tmps = (*i)._group; - ser.syncAsUint16LE(tmp16); - ser.syncString(tmps); - } + + syncListReverse<Library> (ser, _libraries); ser.syncString(_bookGroup); - tmp = _pendingPageChanges.size(); - ser.syncAsUint32LE(tmp); - for (Common::Array<PendingPageChange>::const_iterator i = _pendingPageChanges.begin(); i != _pendingPageChanges.end(); i++) { - uint16 tmp16 = (*i)._pageId; - bool tmpb = (*i)._remove; - ser.syncAsUint16LE(tmp16); - ser.syncAsByte(tmpb); - } - tmp = _stack.size(); - ser.syncAsUint32LE(tmp); - for (Common::Array<uint16>::const_iterator i = _stack.begin(); i != _stack.end(); i++) { - uint16 tmp16 = (*i); - ser.syncAsUint16LE(tmp16); - } - tmp = _vars.size(); - ser.syncAsUint32LE(tmp); - for (Common::Array<uint16>::const_iterator i = _vars.begin(); i != _vars.end(); i++) { - uint16 tmp16 = (*i); - ser.syncAsUint16LE(tmp16); - } - tmp = _oldScripts.size(); - ser.syncAsUint32LE(tmp); - for (Common::List<OldScript *>::const_iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) { - tmp = (*i)->_stream->pos(); - ser.syncAsUint32LE(tmp); - uint16 tmp16 = (*i)->_id; - tmp = (*i)->_currDelay; - ser.syncAsUint16LE(tmp16); - ser.syncAsUint32LE(tmp); - } - tmp = _queuedScripts.size(); - ser.syncAsUint32LE(tmp); - for (Common::Array<QueuedScript>::const_iterator i = _queuedScripts.begin(); i != _queuedScripts.end(); i++) { - tmp = (*i)._baseTime; - ser.syncAsUint32LE(tmp); - tmp = (*i)._duration; - ser.syncAsUint32LE(tmp); - tmp = (*i)._count; - if(tmp != 0) { - assert(tmp != 0); - } - uint16 tmp16 = (*i)._scriptId; - ser.syncAsUint32LE(tmp); - ser.syncAsUint16LE(tmp16); - } + + syncArray<PendingPageChange> (ser, _pendingPageChanges); + syncArray<uint16> (ser, _stack); + syncArray<uint16> (ser, _vars); + syncList<OldScript *> (ser, _oldScripts); + syncArray<QueuedScript> (ser, _queuedScripts); + ser.syncAsSint16LE(_lastMousePos.x); ser.syncAsSint16LE(_lastMousePos.y); ser.syncAsByte(_mouseEnabled); ser.syncAsByte(_mouseVisible); ser.syncAsUint16LE(_mouseSpriteId); - tmp = _pipes.size(); - ser.syncAsUint32LE(tmp); - for (Common::List<Pipe *>::const_iterator i = _pipes.reverse_begin(); i != _pipes.end(); i--) { - uint16 tmp16 = (*i)->getPipeId(); - tmp = (*i)->getOffset(); - ser.syncAsUint16LE(tmp16); - ser.syncAsUint32LE(tmp); - tmp = (*i)->_bufferedResources.size(); - ser.syncAsUint32LE(tmp); - for (Pipe::DelMap::const_iterator j = (*i)->_bufferedResources.begin(); j != (*i)->_bufferedResources.end(); j++) { - tmp = (*j)._key; - ser.syncAsUint32LE(tmp); - tmp = (*j)._value.size(); - ser.syncAsUint32LE(tmp); - for (Common::List<uint16>::const_iterator k = (*j)._value.begin(); k != (*j)._value.end(); k++) { - tmp16 = (*k); - ser.syncAsUint16LE(tmp16); - } - } - } + syncListReverse<Pipe *> (ser, _pipes); + syncList<Animation *> (ser, _anims); + syncList<Sprite> (ser, _sprites); - tmp = _anims.size(); - ser.syncAsUint32LE(tmp); - for (Common::List<Animation *>::const_iterator i = _anims.begin(); i != _anims.end(); i++) { - uint16 tmp16 = (*i)->_id; - tmp = (*i)->_offset; - ser.syncAsUint16LE(tmp16); - ser.syncAsUint32LE(tmp); - tmp16 = (*i)->_basePos.x; - ser.syncAsUint16LE(tmp16); - tmp16 = (*i)->_basePos.y; - ser.syncAsUint16LE(tmp16); - tmp = (*i)->_state; - ser.syncAsUint32LE(tmp); - tmp = (*i)->_eventParam; - ser.syncAsUint32LE(tmp); - tmp = (*i)->_size; - ser.syncAsUint32LE(tmp); - tmp = (*i)->_entries.size(); - ser.syncAsUint32LE(tmp); - for (Common::Array<AnimationEntry>::const_iterator j = (*i)->_entries.begin(); j != (*i)->_entries.end(); j++) { - tmp = (*j).state; - tmp16 = (*j).counter; - ser.syncAsUint32LE(tmp); - ser.syncAsUint16LE(tmp16); - tmp16 = (*j).prevValue; - ser.syncAsUint16LE(tmp16); - } - } - tmp = _sprites.size(); - ser.syncAsUint32LE(tmp); - for (Common::List<Sprite>::const_iterator i = _sprites.begin(); i != _sprites.end(); i++) { - Sprite sprite(*i); - ser.syncAsUint16LE(sprite._id); - ser.syncAsUint16LE(sprite._animId); - ser.syncAsSint16LE(sprite._pos.x); - ser.syncAsSint16LE(sprite._pos.y); - ser.syncAsUint16LE(sprite._surface.w); - ser.syncAsUint16LE(sprite._surface.h); - ser.syncAsUint16LE(sprite._surface.pitch); - ser.syncAsUint16LE(sprite._zorder); - byte *src = static_cast<byte *>((*i)._surface.pixels); - for (uint16 y = 0; y < sprite._surface.h; y++) { - for (uint x = 0; x < sprite._surface.w; x++) { - ser.syncAsByte(src[x]); - } - src += (*i)._surface.pitch; - } - } byte paletteBuffer[256 * 3]; _system->getPaletteManager()->grabPalette(paletteBuffer, 0, 256); ser.syncBytes(paletteBuffer, 256 * 3); @@ -448,4 +427,4 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc out->finalize(); return Common::kNoError; } -} +} // End of namespace Composer |