diff options
-rw-r--r-- | engines/fullpipe/scenes/scene14.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp index ca2b34bf0c..0d2d227de9 100644 --- a/engines/fullpipe/scenes/scene14.cpp +++ b/engines/fullpipe/scenes/scene14.cpp @@ -160,7 +160,7 @@ void sceneHandler14_showBallGrandmaHit() { } } -void sceneHandler14_sub13() { +void sceneHandler14_exitScene() { g_vars->scene14_var03 = 0; if (g_fp->_aniMan->_movement) @@ -203,7 +203,7 @@ void sceneHandler14_showBallMan() { g_vars->scene14_var10 = 0; if (g_vars->scene14_var14 >= 1300) - sceneHandler14_sub13(); + sceneHandler14_exitScene(); } } @@ -385,7 +385,7 @@ void sceneHandler14_sub06() { g_vars->scene14_var04 = 0; } -void sceneHandler14_sub02() { +void sceneHandler14_kickAnimation() { if (g_fp->_aniMan->_movement) { sceneHandler14_sub06(); @@ -404,7 +404,7 @@ void sceneHandler14_sub02() { } } -void sceneHandler14_sub05(int *arg) { +void sceneHandler14_declineCallback(int *arg) { Common::Point point; if (g_vars->scene14_var04) { @@ -420,11 +420,11 @@ void sceneHandler14_sub05(int *arg) { } } -void sceneHandler14_sub03() { +void sceneHandler14_dudeDecline() { g_vars->scene14_mouseCursorPos.x = g_fp->_mouseVirtX; g_vars->scene14_mouseCursorPos.y = g_fp->_mouseVirtY; - g_fp->_aniMan->_callback2 = sceneHandler14_sub05; + g_fp->_aniMan->_callback2 = sceneHandler14_declineCallback; g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000); g_fp->_aniMan->startAnim(MV_MAN14_DECLINE, 0, -1); @@ -479,7 +479,7 @@ bool sceneHandler14_sub04(ExCommand *cmd) { return true; } -void sceneHandler14_sub08() { +void sceneHandler14_grandmaThrow() { g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); MessageQueue *mq = new MessageQueue; @@ -495,7 +495,7 @@ void sceneHandler14_sub08() { mq->chain(0); } -void sceneHandler14_sub07() { +void sceneHandler14_passToGrandma() { g_vars->scene14_var10->stopAnim_maybe(); g_vars->scene14_var10->_priority = 27; @@ -516,10 +516,10 @@ void sceneHandler14_sub07() { g_vars->scene14_var11.push_back(g_vars->scene14_var10); g_vars->scene14_var10 = 0; - sceneHandler14_sub08(); + sceneHandler14_grandmaThrow(); } -void sceneHandler14_sub10() { +void sceneHandler14_grandmaJumpThrow() { g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); MessageQueue *mq = new MessageQueue; @@ -544,7 +544,7 @@ void sceneHandler14_sub10() { g_fp->_aniMan2 = g_fp->_aniMan; } -void sceneHandler14_sub09() { +void sceneHandler14_dudeFall() { if (!g_fp->_aniMan->_movement || g_fp->_aniMan->_movement->_id != MV_MAN14_FALL) { sceneHandler14_sub06(); @@ -553,12 +553,12 @@ void sceneHandler14_sub09() { g_vars->scene14_var10->stopAnim_maybe(); g_vars->scene14_var10->hide(); - sceneHandler14_sub10(); + sceneHandler14_grandmaJumpThrow(); } ++g_vars->scene14_var24; } -void sceneHandler14_sub12() { +void sceneHandler14_grandmaStepForward() { g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000); g_fp->_aniMan->startAnim(MV_MAN14_STEPFW, 0, -1); @@ -568,7 +568,7 @@ void sceneHandler14_sub12() { g_fp->_aniMan2 = g_vars->scene14_grandma; } -void sceneHandler14_sub11() { +void sceneHandler14_arcadeLogic() { g_vars->scene14_var10->stopAnim_maybe(); g_vars->scene14_var10->hide(); @@ -617,7 +617,7 @@ void sceneHandler14_sub11() { mq->chain(0); } - sceneHandler14_sub12(); + sceneHandler14_grandmaStepForward(); --g_vars->scene14_var24; } } @@ -639,15 +639,15 @@ void sceneHandler14_sub01() { else g_vars->scene14_var10->setOXY(x, y); } else { - sceneHandler14_sub11(); + sceneHandler14_arcadeLogic(); g_vars->scene14_var05 = 0; } } else { - sceneHandler14_sub09(); + sceneHandler14_dudeFall(); g_vars->scene14_var05 = 0; } } else { - sceneHandler14_sub07(); + sceneHandler14_passToGrandma(); g_vars->scene14_var05 = 0; } } @@ -801,7 +801,7 @@ int sceneHandler14(ExCommand *cmd) { case 30: if (g_vars->scene14_var04) { - sceneHandler14_sub02(); + sceneHandler14_kickAnimation(); break; } @@ -815,7 +815,7 @@ int sceneHandler14(ExCommand *cmd) { int pixel; if (g_vars->scene14_var06 && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) { - sceneHandler14_sub03(); + sceneHandler14_dudeDecline(); break; } } else { |