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-rw-r--r-- | NEWS.md (renamed from NEWS) | 129 |
1 files changed, 81 insertions, 48 deletions
@@ -1,7 +1,8 @@ For a more comprehensive changelog of the latest experimental code, see: https://github.com/scummvm/scummvm/commits/ -2.1.0 (2018-??-??) +#### 2.1.0 (2018-??-??) + New games: - Might and Magic IV - Clouds of Xeen. - Might and Magic V - Darkside of Xeen. @@ -65,11 +66,11 @@ For a more comprehensive changelog of the latest experimental code, see: will now be automatically dropped into the Luggage rather than being lost. Titanic: - - Fixed bug in entering floor numbers numerically that could crash the game. - - Fixed parser not getting properly reset across sentences in a conversation. - - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted. - - Fixed loading saves in front of Barbot could cause him to go into an infinite animation loop. - - Fixed crash asking Parrot who sabotaged the ship + - Fixed bug in entering floor numbers numerically that could crash the game. + - Fixed parser not getting properly reset across sentences in a conversation. + - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted. + - Fixed loading saves in front of Barbot could cause him to go into an infinite animation loop. + - Fixed crash asking Parrot who sabotaged the ship Tucker: - Fixed multiple graphic issues in Bud Tucker in Double Trouble. @@ -99,7 +100,8 @@ For a more comprehensive changelog of the latest experimental code, see: SDL port: - Added support for game controllers. -2.0.0 (2017-12-17) +#### 2.0.0 (2017-12-17) + New Games: - Added support for Full Pipe. - Added support for Hi-Res Adventure #3: Cranston Manor. @@ -281,7 +283,8 @@ For a more comprehensive changelog of the latest experimental code, see: using the first one. - Improved behaviour of the file browser. -1.9.0 (2016-10-17) +#### 1.9.0 (2016-10-17) + New Games: - Added support for Myst. - Added support for Myst: Masterpiece Edition. @@ -351,7 +354,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Added support for WinSparkle updater. -1.8.1 (2016-05-25) +#### 1.8.1 (2016-05-25) + New ports: - Added Nintendo 3DS port. - Added Android SDL port. @@ -433,7 +437,8 @@ For a more comprehensive changelog of the latest experimental code, see: GCW0 port: - Improved support for built-in ScummVM documentation. -1.8.0 (2016-03-04) +#### 1.8.0 (2016-03-04) + New Games: - Added support for Rex Nebular and the Cosmic Gender Bender. - Added support for Sfinx. @@ -525,7 +530,8 @@ For a more comprehensive changelog of the latest experimental code, see: Tinsel: - Improved AdLib music support in Discworld 1. -1.7.0 (2014-07-21) +#### 1.7.0 (2014-07-21) + New Games: - Added support for Chivalry is Not Dead. - Added support for Return to Ringworld. @@ -620,7 +626,8 @@ For a more comprehensive changelog of the latest experimental code, see: Tizen port: - The BADA port has been merged/updated into Tizen. -1.6.0 (2013-05-31) +#### 1.6.0 (2013-05-31) + New Games: - Added support for 3 Skulls of the Toltecs. - Added support for Eye of the Beholder. @@ -701,7 +708,8 @@ For a more comprehensive changelog of the latest experimental code, see: (http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/). -1.5.0 (2012-07-27) +#### 1.5.0 (2012-07-27) + New Games: - Added support for Backyard Baseball 2003. - Added support for Blue Force. @@ -771,7 +779,8 @@ For a more comprehensive changelog of the latest experimental code, see: (The migration batch file can be used to copy savegames from the old default location, to the new default location). -1.4.1 (2012-01-27) +#### 1.4.1 (2012-01-27) + AGOS: - Fixed loading videos directly from InstallShield cabinets in the Windows version of the The Feeble Files. @@ -798,7 +807,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed a case where starting a new song didn't fully reset its channels, thus some notes sounded wrong. -1.4.0 (2011-11-11) +#### 1.4.0 (2011-11-11) + New Games: - Added support for Lands of Lore: The Throne of Chaos. - Added support for Blue's Birthday Adventure. @@ -857,7 +867,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed plugins on Android 3.x. - Moved the default saved game location to the SD card. -1.3.1 (2011-07-12) +#### 1.3.1 (2011-07-12) + General: - Improved audio device detection and fallback. There should be no more silent errors due to invalid audio devices. @@ -884,7 +895,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed graphics bug in FM-TOWNS versions of games on ARM devices (Android, iPhone, etc.). -1.3.0 (2011-05-28) +#### 1.3.0 (2011-05-28) + New Games: - Added support for Backyard Baseball. - Added support for Backyard Baseball 2001. @@ -1028,7 +1040,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Added support for loadable modules. - Fixed 16bit mouse cursors on HE games. -1.2.1 (2010-12-19) +#### 1.2.1 (2010-12-19) + General: - Added Hungarian translation. - Added Brazilian Portuguese translation. @@ -1042,7 +1055,8 @@ For a more comprehensive changelog of the latest experimental code, see: Lure: - Fixed several NPC movement bugs. -1.2.0 (2010-10-15) +#### 1.2.0 (2010-10-15) + New Games: - Added support for Fascination. @@ -1166,7 +1180,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Renamed backend from GP2XWIZ to GPH to better reflect the supported devices. -1.1.1 (2010-05-02) +#### 1.1.1 (2010-05-02) + New Ports: - Added Nintendo 64 port. (Actually added in 1.1.0, but forgot to mention it. oops) @@ -1209,7 +1224,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Added plugin support which allows the PSP Phat to run every game. - Added a new virtual keyboard optimized for rapid D-Pad input. -1.1.0 (2010-04-04) +#### 1.1.0 (2010-04-04) + New Games: - Added support for Blue's Art Time Activities. - Added support for Blue's Reading Time Activities. @@ -1242,7 +1258,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Added support for savepoint passcodes for Sega CD MI1 via debugger command 'passcode'. - Added support for Kanji rendering in Japanese version of Monkey Island Sega CD. -1.0.0 (2009-11-15) +#### 1.0.0 (2009-11-15) + New Ports: - Added MotoEZX and MotoMAGX ports. @@ -1322,7 +1339,8 @@ For a more comprehensive changelog of the latest experimental code, see: WinCE port: - Improved compatibility with VGA devices. -1.0.0rc1 (2009-08-31) +#### 1.0.0rc1 (2009-08-31) + New Games: - Added support for Discworld. - Added support for Discworld 2 - Missing Presumed ...!?. @@ -1380,7 +1398,8 @@ For a more comprehensive changelog of the latest experimental code, see: - New aspect correction scaler for VGA (or higher) devices. - Dropped support for MPEG-2 and FLAC. -0.13.1 (2009-04-27) +#### 0.13.1 (2009-04-27) + AGOS: - Fixed crash after OmniTV video is played in The Feeble Files. - Fixed crashes when exploring Jack the Ripper scene in the PC version of @@ -1431,7 +1450,8 @@ For a more comprehensive changelog of the latest experimental code, see: WinCE port: - Fixed an issue which could cause random crashes with VGA devices. -0.13.0 (2009-02-28) +#### 0.13.0 (2009-02-28) + General: - Added MIDI driver for Atari ST / FreeMint. - Added a 'Load' button to the Launcher (not supported by all engines). @@ -1465,7 +1485,8 @@ For a more comprehensive changelog of the latest experimental code, see: SCUMM: - Implemented radio-chatter effect in The DIG. -0.12.0 (2008-08-31) +#### 0.12.0 (2008-08-31) + New Games: - Added support for The Legend of Kyrandia: Book Two: Hand of Fate. - Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge. @@ -1500,7 +1521,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Improved support for sound effects in Amiga version of Zak McKracken. - Added support for mixed AdLib/MIDI mode in Monkey Island 1 (Floppy). -0.11.1 (2008-02-29) +#### 0.11.1 (2008-02-29) + SCUMM: - Improvements for Digital iMUSE subsystem. This fixes several glitches in The Curse of Monkey Island. @@ -1531,7 +1553,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed palette glitch in Inherit the Earth when looking at the map while at the docks. -0.11.0 (2008-01-15) +#### 0.11.0 (2008-01-15) + New Games: - Added support for Elvira: Mistress of the Dark. - Added support for Elvira 2: The Jaws of Cerberus. @@ -1613,7 +1636,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Support F200 Touchscreen. - Various fixes to input code. -0.10.0 (2007-06-20) +#### 0.10.0 (2007-06-20) + New Games: - Added Cinematique evo 1 engine. Currently only Future Wars is supported. - Added Touche: The Adventures of the Fifth Musketeer engine. @@ -1699,7 +1723,8 @@ For a more comprehensive changelog of the latest experimental code, see: PalmOS Port: - Now using PalmOS Porting SDK which enables use of the C standard library. -0.9.1 (2006-10-29) +#### 0.9.1 (2006-10-29) + New Ports: - Added Nintendo DS port. - Added GP2X port. @@ -1755,7 +1780,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Several bugfixes. - Re-add support for 2002 based devices. -0.9.0 (2006-06-25) +#### 0.9.0 (2006-06-25) + New Games: - Added kyra engine (for the Kyrandia series). Currently only the first part of the series is supported. @@ -1810,7 +1836,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Added: All: Inverse landscape mode. - Fixed: PocketPC: Dialogs cut-off/not redrawn. -0.8.2 (2006-02-08) +#### 0.8.2 (2006-02-08) + General: - Fixed OS X bundle building when using GCC 3.3. @@ -1826,7 +1853,7 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed QVGA Smartphone detection (mean it this time :p). - Fixed Smartphone double right click issue. -0.8.1 (2006-01-31) +#### 0.8.1 (2006-01-31) General: - Fixed compiling with GCC 2.95. - Fixed LaTeX documentation. @@ -1900,7 +1927,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Knakos patches (QVGA smartphones fix, easier key binding and panel switching). -0.8.0 (2005-10-30) +#### 0.8.0 (2005-10-30) + New Games: - Added SAGA engine (for the games "I Have No Mouth and I Must Scream" and "Inherit the Earth"). @@ -1955,7 +1983,8 @@ For a more comprehensive changelog of the latest experimental code, see: of compress_sword2 will, of course, still have the same error. You may want to regenerate them. -0.7.1 (2005-03-27) +#### 0.7.1 (2005-03-27) + General: - Added a MT-32 emulator. (It was actually added in 0.7.0 but we forgot to put it into the NEWS file :-). @@ -1988,7 +2017,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed crash when talking to the gardener using spanish text with the floppy version. -0.7.0 (2004-12-24) +#### 0.7.0 (2004-12-24) + New Games: - Added 26 Humongous Entertainment titles, only a few are completable. @@ -2045,7 +2075,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Added workarounds for some rare scripting bugs that could render the game unwinnable. -0.6.1b (2004-08-03) +#### 0.6.1b (2004-08-03) + General: - Fixed copy/paste bug in launcher that may corrupt the Savegame Path. - Fixed crashes on 64-bit architectures. @@ -2057,7 +2088,8 @@ For a more comprehensive changelog of the latest experimental code, see: Simon: - Fixed VOC crash. -0.6.1 (2004-07-25) +#### 0.6.1 (2004-07-25) + General: - Fixed sound glitch when streaming two or more Ogg Vorbis sounds from the same file handle, e.g. in the Sam & Max intro when using monster.sog. @@ -2080,7 +2112,8 @@ For a more comprehensive changelog of the latest experimental code, see: Simon: - Fixed crashes in some international versions. -0.6.0 (2004-03-14) +#### 0.6.0 (2004-03-14) + New Games: - Added Broken Sword 1 engine. - Added Broken Sword 2 engine. @@ -2128,7 +2161,7 @@ For a more comprehensive changelog of the latest experimental code, see: - Keyboard support for cannon battle in Curse of Monkey Island. - Keyboard support for derby scene in Full Throttle. -0.5.1 (2003-08-06) +#### 0.5.1 (2003-08-06) - Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs'). - Fixed dialog skipping, music volume and several crashes/freezes in Steel Sky. - Fixed dialog skipping in V7 games. @@ -2140,7 +2173,7 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed a fullscreen problem on Mac OS X were you couldn't use the mouse in the top part of the screen by linking to a bugfixed version of SDL. -0.5.0 (2003-08-02) +#### 0.5.0 (2003-08-02) - Enhanced versions of Maniac Mansion and Zak McKracken are now supported and completable. - Beneath A Steel Sky is now supported and completable. @@ -2159,14 +2192,14 @@ For a more comprehensive changelog of the latest experimental code, see: - Added Aspect Ratio option. - Many other bug fixes, improvements and optimizations. -0.4.1 (2003-05-25) +#### 0.4.1 (2003-05-25) - Added AdvMame3x filter. - Fixed crash in Curse of Monkey Island (and possibly other games as well). - Fixed airport doors in Zak256. - Fixed crash in SDL backend. - Fixed various iMUSE bugs. -0.4.0 (2003-05-11) +#### 0.4.0 (2003-05-11) - Curse of Monkey Island (comi) support (experimental). - Added support for the EGA versions of Loom, Monkey Island and Indy3. - Improved music support in Indy3 and the floppy versions of Monkey Island. @@ -2184,7 +2217,7 @@ For a more comprehensive changelog of the latest experimental code, see: - SMUSH code optimised, frame dropping added for slower machines. - Code cleanups. -0.3.0b (2002-12-08) +#### 0.3.0b (2002-12-08) - Massive cleanup work for iMUSE. Sam and Max music now plays correctly. - Many bugfixes for Zak256, + sound and music support. - Music support for Simon the Sorcerer on any platform with real MIDI. @@ -2201,7 +2234,7 @@ For a more comprehensive changelog of the latest experimental code, see: - New in-game GUI. - Launcher dialog. -0.2.0 (2002-04-14) +#### 0.2.0 (2002-04-14) - Core engine rewrite. - Enhanced ingame GUI, including options/volume settings. - Auto-save feature. @@ -2215,12 +2248,12 @@ For a more comprehensive changelog of the latest experimental code, see: - Experimental support for V7 games (Full Throttle/The Dig). - Experimental support for V3 games (Zak256/Indy3). -0.1.0 (2002-01-13) +#### 0.1.0 (2002-01-13) - Loads of changes. -0.0.2 (2001-10-12) +#### 0.0.2 (2001-10-12) - Bug fixes. - Save & load support. -0.0.1 (2001-10-08) +#### 0.0.1 (2001-10-08) - Initial version. |