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-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp
index 6eb0ca1330..9296ff0e8a 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.cpp
+++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp
@@ -454,7 +454,7 @@ void TattooUserInterface::doStandardControl() {
// Either call the code to Look at it's Examine Field or call the Exit animation
// if the object is an exit, specified by the first four characters of the name being "EXIT"
Common::String name = _personFound ? people[_bgFound - 1000]._name : _bgShape->_name;
- if (name.hasPrefix("EXIT")) {
+ if (!name.hasPrefix("EXIT")) {
lookAtObject();
} else {
// Run the Exit animation and set which scene to go to next