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-rw-r--r--engines/pink/archive.h9
-rw-r--r--engines/pink/director.cpp2
-rw-r--r--engines/pink/objects/actions/action.h3
-rw-r--r--engines/pink/objects/actions/action_cel.cpp10
-rw-r--r--engines/pink/objects/actions/action_cel.h4
-rw-r--r--engines/pink/objects/actions/action_play_with_sfx.cpp5
-rw-r--r--engines/pink/objects/actions/action_sound.cpp10
-rw-r--r--engines/pink/objects/actions/action_sound.h3
-rw-r--r--engines/pink/objects/actions/action_talk.cpp13
-rw-r--r--engines/pink/objects/actions/action_talk.h3
-rw-r--r--engines/pink/objects/actors/actor.cpp20
-rw-r--r--engines/pink/objects/actors/actor.h4
-rw-r--r--engines/pink/objects/actors/inventory_actor.h2
-rw-r--r--engines/pink/objects/actors/lead_actor.cpp54
-rw-r--r--engines/pink/objects/actors/lead_actor.h4
-rw-r--r--engines/pink/objects/inventory.cpp91
-rw-r--r--engines/pink/objects/inventory.h34
-rw-r--r--engines/pink/objects/module.cpp3
-rw-r--r--engines/pink/objects/pages/game_page.cpp19
-rw-r--r--engines/pink/objects/pages/game_page.h2
-rw-r--r--engines/pink/objects/pages/page.cpp13
-rw-r--r--engines/pink/objects/pages/page.h4
-rw-r--r--engines/pink/objects/sequences/sequencer.h1
-rw-r--r--engines/pink/objects/side_effect.cpp2
-rw-r--r--engines/pink/objects/walk/walk_location.h2
25 files changed, 273 insertions, 44 deletions
diff --git a/engines/pink/archive.h b/engines/pink/archive.h
index 45554b8553..b74b0f52da 100644
--- a/engines/pink/archive.h
+++ b/engines/pink/archive.h
@@ -108,8 +108,12 @@ inline Archive &operator>>(Archive &archive, Common::StringArray &array){
}
inline Archive &operator>>(Archive &archive, Common::StringMap &map){
- archive.readCount();
- map.setVal(archive.readString(), archive.readString());
+ uint size = archive.readCount();
+ for (int i = 0; i < size; ++i) {
+ Common::String key = archive.readString();
+ Common::String val = archive.readString();
+ map.setVal(key, val);
+ }
return archive;
}
@@ -142,7 +146,6 @@ inline Archive &operator<<(Archive &archive, Common::StringMap &map){
archive.writeString(pair._key);
archive.writeString(pair._value);
}
- map.setVal(archive.readString(), archive.readString());
return archive;
}
diff --git a/engines/pink/director.cpp b/engines/pink/director.cpp
index 25ffa5af94..4003ca5073 100644
--- a/engines/pink/director.cpp
+++ b/engines/pink/director.cpp
@@ -32,7 +32,7 @@ Director::Director(OSystem *system)
: _system(system), showBounds(0) {}
void Director::draw() {
- //dd_system->fillScreen(0);
+ _system->fillScreen(0);
for (int i = 0; i < _sprites.size(); ++i) {
drawSprite(_sprites[i]);
}
diff --git a/engines/pink/objects/actions/action.h b/engines/pink/objects/actions/action.h
index 72e9b8f989..ae3b0838d4 100644
--- a/engines/pink/objects/actions/action.h
+++ b/engines/pink/objects/actions/action.h
@@ -42,6 +42,9 @@ public:
Actor *getActor() { return _actor;}
+ virtual void pause() {};
+ virtual void unpause() {};
+
protected:
Actor *_actor;
};
diff --git a/engines/pink/objects/actions/action_cel.cpp b/engines/pink/objects/actions/action_cel.cpp
index e9e524726c..33e8823429 100644
--- a/engines/pink/objects/actions/action_cel.cpp
+++ b/engines/pink/objects/actions/action_cel.cpp
@@ -80,7 +80,15 @@ void ActionCEL::update() {
}
ActionCEL::~ActionCEL() {
- delete _decoder;
+ end();
+}
+
+void ActionCEL::pause() {
+ _decoder->pauseVideo(1);
+}
+
+void ActionCEL::unpause() {
+ _decoder->pauseVideo(0);
}
} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_cel.h b/engines/pink/objects/actions/action_cel.h
index 2ae5308d0e..a86eadcd70 100644
--- a/engines/pink/objects/actions/action_cel.h
+++ b/engines/pink/objects/actions/action_cel.h
@@ -45,6 +45,10 @@ public:
virtual bool initPalette(Director *director);
+ void pause() override;
+
+ void unpause() override;
+
protected:
virtual void onStart() {} ;
CelDecoder *_decoder;
diff --git a/engines/pink/objects/actions/action_play_with_sfx.cpp b/engines/pink/objects/actions/action_play_with_sfx.cpp
index fc4d48c40a..9ead26bfc4 100644
--- a/engines/pink/objects/actions/action_play_with_sfx.cpp
+++ b/engines/pink/objects/actions/action_play_with_sfx.cpp
@@ -48,6 +48,7 @@ void ActionPlayWithSfx::update() {
_decoder->stop();
_actor->endAction();
}
+
updateSound();
}
@@ -60,6 +61,9 @@ void ActionPlayWithSfx::onStart() {
}
void ActionPlayWithSfx::updateSound() {
+ if (!_actor->isPlaying() && !_isLoop)
+ return;
+
for (int i = 0; i < _sfxArray.size(); ++i) {
if (_sfxArray[i]->getFrame() == _decoder->getCurFrame()) {
_sfxArray[i]->play(_actor->getPage());
@@ -68,6 +72,7 @@ void ActionPlayWithSfx::updateSound() {
}
ActionPlayWithSfx::~ActionPlayWithSfx() {
+ ActionPlay::end();
for (int i = 0; i < _sfxArray.size(); ++i) {
delete _sfxArray[i];
}
diff --git a/engines/pink/objects/actions/action_sound.cpp b/engines/pink/objects/actions/action_sound.cpp
index f1829a1f19..f4acb50b1f 100644
--- a/engines/pink/objects/actions/action_sound.cpp
+++ b/engines/pink/objects/actions/action_sound.cpp
@@ -88,4 +88,14 @@ void ActionSound::update() {
_actor->endAction();
}
+void ActionSound::pause() {
+ if (_sound)
+ _sound->pause();
+}
+
+void ActionSound::unpause() {
+ if (_sound)
+ _sound->resume();
+}
+
} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_sound.h b/engines/pink/objects/actions/action_sound.h
index b13481cb65..e96c41d22c 100644
--- a/engines/pink/objects/actions/action_sound.h
+++ b/engines/pink/objects/actions/action_sound.h
@@ -42,6 +42,9 @@ public:
virtual void end();
virtual void update();
+ void pause() override;
+ void unpause() override;
+
private:
Sound *_sound;
Common::String _fileName;
diff --git a/engines/pink/objects/actions/action_talk.cpp b/engines/pink/objects/actions/action_talk.cpp
index b9743005c4..30412ee0e8 100644
--- a/engines/pink/objects/actions/action_talk.cpp
+++ b/engines/pink/objects/actions/action_talk.cpp
@@ -54,6 +54,19 @@ void ActionTalk::update() {
void ActionTalk::end() {
ActionPlay::end();
delete _sound;
+ _sound = nullptr;
+}
+
+void ActionTalk::pause() {
+ ActionCEL::pause();
+ if (_sound)
+ _sound->pause();
+}
+
+void ActionTalk::unpause() {
+ ActionCEL::unpause();
+ if (_sound)
+ _sound->resume();
}
} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_talk.h b/engines/pink/objects/actions/action_talk.h
index 9b6d26fe32..bbe16eb496 100644
--- a/engines/pink/objects/actions/action_talk.h
+++ b/engines/pink/objects/actions/action_talk.h
@@ -37,6 +37,9 @@ public:
virtual void end();
+ void pause() override;
+ void unpause() override;
+
protected:
virtual void onStart();
diff --git a/engines/pink/objects/actors/actor.cpp b/engines/pink/objects/actors/actor.cpp
index 6a20a46f41..a7717d3b70 100644
--- a/engines/pink/objects/actors/actor.cpp
+++ b/engines/pink/objects/actors/actor.cpp
@@ -130,9 +130,7 @@ void Actor::onMouseOver(Common::Point point, CursorMgr *mgr) {
Actor::~Actor() {
for (int i = 0; i < _actions.size(); ++i) {
- _actions[i]->toConsole();
delete _actions[i];
- _actions[i] = nullptr;
}
}
@@ -143,8 +141,22 @@ void Actor::loadState(Archive &archive) {
}
void Actor::saveState(Archive &archive) {
- assert(_action);
- archive.writeString(_action->getName());
+ Common::String actionName;
+
+ if (_action)
+ actionName = _action->getName();
+
+ archive.writeString(actionName);
+}
+
+void Actor::pause() {
+ if (_action)
+ _action->pause();
+}
+
+void Actor::unpause() {
+ if (_action)
+ _action->unpause();
}
} // End of namespace Pink
diff --git a/engines/pink/objects/actors/actor.h b/engines/pink/objects/actors/actor.h
index 69cf37b920..0761b8ff6f 100644
--- a/engines/pink/objects/actors/actor.h
+++ b/engines/pink/objects/actors/actor.h
@@ -70,6 +70,10 @@ public:
virtual void onMouseOver(Common::Point point, CursorMgr *mgr);
virtual bool isClickable() { return 0;}
+
+ virtual void pause();
+ virtual void unpause();
+
protected:
GamePage *_page;
Action *_action;
diff --git a/engines/pink/objects/actors/inventory_actor.h b/engines/pink/objects/actors/inventory_actor.h
index 4b2b424c9d..55dd83b902 100644
--- a/engines/pink/objects/actors/inventory_actor.h
+++ b/engines/pink/objects/actors/inventory_actor.h
@@ -37,6 +37,8 @@ public:
_actions[i]->toConsole();
}
}
+
+ void pause() {}
};
} // End of namespace Pink
diff --git a/engines/pink/objects/actors/lead_actor.cpp b/engines/pink/objects/actors/lead_actor.cpp
index d89ecb4f87..2a0f84dbcd 100644
--- a/engines/pink/objects/actors/lead_actor.cpp
+++ b/engines/pink/objects/actors/lead_actor.cpp
@@ -88,6 +88,8 @@ void LeadActor::update() {
break;
case kInventory:
+ getPage()->getModule()->getInventoryMgr()->update();
+ break;
case kPDA:
break;
@@ -184,25 +186,34 @@ void LeadActor::onLeftButtonClick(Common::Point point) {
case kMoving: {
Actor *actor = _page->getGame()->getDirector()->getActorByPoint(point);
- if (this == actor){
- // inventory is not implemented
+ if (this == actor) {
+ onClick();
return;
}
_recipient = (SupportingActor*) actor;
if (actor->isClickable() &&
- _recipient->isLeftClickHandlers()){
- _state = kMoving;
- _nextState = kInDialog1;
- _walkMgr->start(_walkMgr->findLocation(_recipient->getLocation()));
+ _recipient->isLeftClickHandlers()) {
+ WalkLocation *location = _walkMgr->findLocation(_recipient->getLocation());
+ if (location) {
+ _state = kMoving;
+ _nextState = kInDialog1;
+ _walkMgr->start(location);
+ }
+ else if (_state == kReady){
+ if (_isHaveItem)
+ sendUseClickMessage(_recipient);
+ else sendLeftClickMessage(_recipient);
+ }
}
- break;
+
+ break;
}
case kPDA:
break;
case kInventory:
-
+ _page->getModule()->getInventoryMgr()->onClick(point);
break;
default:
break;
@@ -220,8 +231,9 @@ void LeadActor::onWalkEnd() {
_state = kReady;
_nextState = kUnk_Loading;
if (_recipient && oldNextState == kInDialog1){
- // if use click not impl
- sendLeftClickMessage(_recipient);
+ if (_isHaveItem)
+ sendUseClickMessage(_recipient);
+ else sendLeftClickMessage(_recipient);
}
}
@@ -238,7 +250,7 @@ bool LeadActor::sendLeftClickMessage(SupportingActor *actor) {
void LeadActor::onClick() {
if (_isHaveItem) {
_isHaveItem = false;
- _nextState = _state != kMoving ?
+ _nextState = (_state != kMoving) ?
kUnk_Loading : kReady;
}
else {
@@ -246,10 +258,28 @@ void LeadActor::onClick() {
_recipient = nullptr;
_nextState = kReady;
}
-
+ if (_page->getModule()->getInventoryMgr()->start(1)){
+ _stateCopy = _state;
+ _state = kInventory;
+ _page->pause();
+ }
}
}
+LeadActor::LeadActor()
+ : _state(kReady), _nextState(kReady),
+ _isHaveItem(false), _recipient(nullptr),
+ _cursorMgr(nullptr), _walkMgr(nullptr),
+ _sequencer(nullptr)
+{}
+
+void LeadActor::onInventoryClosed(bool isItemClicked) {
+ _isHaveItem = isItemClicked;
+ _state = _stateCopy;
+ _stateCopy = kUnk_Loading;
+ _page->unpause();
+}
+
void ParlSqPink::toConsole() {
debug("ParlSqPink: _name = %s", _name.c_str());
for (int i = 0; i < _actions.size(); ++i) {
diff --git a/engines/pink/objects/actors/lead_actor.h b/engines/pink/objects/actors/lead_actor.h
index a2c2ededab..45e27f9233 100644
--- a/engines/pink/objects/actors/lead_actor.h
+++ b/engines/pink/objects/actors/lead_actor.h
@@ -35,9 +35,11 @@ class WalkMgr;
class Sequencer;
class SupportingActor;
+class InventoryItem;
class LeadActor : public Actor {
public:
+ LeadActor();
enum State {
kReady = 0,
kMoving = 1,
@@ -67,6 +69,7 @@ public:
void onMouseMove(Common::Point point);
void onWalkEnd();
void onClick();
+ void onInventoryClosed(bool isItemClicked);
virtual void onMouseOver(Common::Point point, CursorMgr *mgr);
@@ -78,6 +81,7 @@ private:
State _state;
State _nextState;
+ State _stateCopy;
bool _isHaveItem;
diff --git a/engines/pink/objects/inventory.cpp b/engines/pink/objects/inventory.cpp
index 9bbc279740..2c4aa5966f 100644
--- a/engines/pink/objects/inventory.cpp
+++ b/engines/pink/objects/inventory.cpp
@@ -25,11 +25,15 @@
#include "inventory.h"
#include "engines/pink/archive.h"
#include "pink/objects/actors/lead_actor.h"
+#include "pink/objects/actions/action.h"
+#include "pink/objects/pages/game_page.h"
+#include "pink/director.h"
+#include "pink/pink.h"
namespace Pink {
InventoryMgr::InventoryMgr()
- : _lead(nullptr), _item(nullptr)
+ : _lead(nullptr), _item(nullptr), _isClickedOnItem(false)
{
}
@@ -57,11 +61,12 @@ void InventoryMgr::deserialize(Archive &archive) {
archive >> _items;
}
-InventoryItem *InventoryMgr::findInventoryItem(Common::String &name) {
- return *Common::find_if(_items.begin(), _items.end(), [&name]
+InventoryItem *InventoryMgr::findInventoryItem(const Common::String &name) {
+ auto it = Common::find_if(_items.begin(), _items.end(), [&name]
(InventoryItem *item) {
return name == item->getName();
});;
+ return it != _items.end() ? *it : nullptr;
}
void InventoryMgr::setLeadActor(LeadActor *lead) {
@@ -101,6 +106,86 @@ void InventoryMgr::setItemOwner(const Common::String &owner, InventoryItem *item
item->_currentOwner = owner;
}
+bool InventoryMgr::start(bool playOpening) {
+ if (!_item) {
+ _item = findInventoryItem(_lead->getName());
+ if (!_item)
+ return false;
+ }
+
+ _window = _lead->getPage()->findActor("InventoryWindow");
+ _itemActor = _lead->getPage()->findActor("InventoryItem");
+ _rightArrow = _lead->getPage()->findActor("InventoryRightArrow");
+ _leftArrow = _lead->getPage()->findActor("InventoryLeftArrow");
+
+ if (playOpening){
+ _window->setAction("Open");
+ _state = kOpening;
+ }
+
+ return true;
+}
+
+void InventoryMgr::update() {
+ if (_state == kOpening && !_window->isPlaying()){
+ _state = kReady;
+ _itemActor->setAction(_item->getName());
+ _window->setAction("Show");
+ _leftArrow->setAction("Show");
+ _rightArrow->setAction("Show");
+ }
+ else if (_state == kClosing && !_window->isPlaying()){
+ _window->setAction("Idle");
+
+ _lead->onInventoryClosed(_isClickedOnItem);
+
+ _state = kIdle;
+ _window = nullptr;
+ _itemActor = nullptr;
+ _isClickedOnItem = false;
+ }
+}
+
+void InventoryMgr::onClick(Common::Point point) {
+ Actor *actor = _lead->getPage()->getGame()->getDirector()->getActorByPoint(point);
+ if (actor == _itemActor || actor == _window) {
+ _isClickedOnItem = true;
+ close();
+ }
+ else if (actor == _leftArrow) {
+ showNextItem(kLeft);
+ }
+ else if (actor == _rightArrow) {
+ showNextItem(kRight);
+ }
+ else close();
+}
+
+void InventoryMgr::close() {
+ _state = kClosing;
+
+ _window->setAction("Close");
+ _itemActor->setAction("Idle");
+ _leftArrow->setAction("Idle");
+ _rightArrow->setAction("Idle");
+}
+
+void InventoryMgr::showNextItem(bool direction) {
+ int index = 0;
+ for (int i = 0; i < _items.size(); ++i) {
+ if (_item == _items[i]) {
+ index = i + _items.size();
+ break;
+ }
+ }
+ index = (direction == kLeft) ? --index : ++index;
+ index %= _items.size();
+
+ //add check for item owner
+ _itemActor->setAction(_items[index]->getName());
+ _item = _items[index];
+}
+
} // End of namespace Pink
diff --git a/engines/pink/objects/inventory.h b/engines/pink/objects/inventory.h
index 908f2a8d2f..db67f4e2e3 100644
--- a/engines/pink/objects/inventory.h
+++ b/engines/pink/objects/inventory.h
@@ -25,6 +25,7 @@
#include <common/array.h>
+#include <common/rect.h>
#include "engines/pink/objects/object.h"
namespace Pink {
@@ -45,26 +46,51 @@ private:
};
class LeadActor;
+class Actor;
class InventoryMgr : public Object {
public:
InventoryMgr();
virtual ~InventoryMgr();
virtual void deserialize(Archive &archive);
-
virtual void toConsole();
+ void update();
+ void onClick(Common::Point point);
+
+ bool start(bool playOpening);
+
void setLeadActor(LeadActor *lead);
- InventoryItem* findInventoryItem(Common::String &name);
+ InventoryItem* findInventoryItem(const Common::String &name);
bool isPinkOwnsAnyItems();
void setItemOwner(const Common::String &owner, InventoryItem *item);
private:
- LeadActor *_lead;
+ void close();
+ enum Direction {
+ kLeft = 0,
+ kRight = 1,
+ };
+ void showNextItem(bool direction);
+
+
InventoryItem *_item;
Common::Array<InventoryItem*> _items;
- // other fields. haven't RE them yet
+
+ LeadActor *_lead;
+ Actor *_window;
+ Actor *_itemActor;
+ Actor *_rightArrow;
+ Actor *_leftArrow;
+
+ enum State {
+ kIdle = 0,
+ kOpening = 1,
+ kReady = 2,
+ kClosing = 3,
+ } _state;
+ bool _isClickedOnItem;
};
} // End of namespace Pink
diff --git a/engines/pink/objects/module.cpp b/engines/pink/objects/module.cpp
index 621cd8c790..d35f794540 100644
--- a/engines/pink/objects/module.cpp
+++ b/engines/pink/objects/module.cpp
@@ -69,8 +69,7 @@ void Module::changePage(const Common::String &pageName) {
page = findPage(pageName);
assert(_page != page);
- _page->clear();
-
+ _page->unload();
_page = page;
_page->init(kLoadingNewGame);
diff --git a/engines/pink/objects/pages/game_page.cpp b/engines/pink/objects/pages/game_page.cpp
index d12c034d2a..e38bed8da8 100644
--- a/engines/pink/objects/pages/game_page.cpp
+++ b/engines/pink/objects/pages/game_page.cpp
@@ -32,7 +32,7 @@ namespace Pink {
GamePage::GamePage()
: _cursorMgr(nullptr), _walkMgr(nullptr), _sequencer(nullptr),
- _perhapsIsLoaded(false), _memFile(nullptr)
+ _isLoaded(false), _memFile(nullptr)
{}
GamePage::~GamePage() {
@@ -64,17 +64,14 @@ void GamePage::load(Archive &archive) {
_leadActor = static_cast<LeadActor*>(archive.readObject());
_walkMgr->deserialize(archive);
-
_sequencer->deserialize(archive);
archive >> _handlers;
}
void GamePage::init(bool isLoadingSave) {
- if (!_perhapsIsLoaded)
+ if (!_isLoaded)
loadManagers();
- getGame()->getDirector()->clear();
-
toConsole();
for (int j = 0; j < _actors.size(); ++j) {
@@ -108,7 +105,7 @@ bool GamePage::initHandler() {
}
void GamePage::loadManagers() {
- _perhapsIsLoaded = true;
+ _isLoaded = true;
_cursorMgr = new CursorMgr(_module->getGame(), this);
_walkMgr = new WalkMgr;
_sequencer = new Sequencer(this);
@@ -150,6 +147,7 @@ WalkMgr *GamePage::getWalkMgr() {
void GamePage::loadState() {
Archive archive(static_cast<Common::SeekableReadStream*>(_memFile));
+ _variables.clear(0);
archive >> _variables;
uint16 actorCount;
@@ -165,6 +163,7 @@ void GamePage::loadState() {
void GamePage::saveState() {
_memFile = new Common::MemoryReadWriteStream(DisposeAfterUse::YES);
Archive archive(static_cast<Common::WriteStream*>(_memFile));
+
archive << _variables;
archive.writeWORD(_actors.size());
@@ -172,12 +171,14 @@ void GamePage::saveState() {
archive.writeString(_actors[i]->getName());
_actors[i]->saveState(archive);
}
+
}
void GamePage::unload() {
_leadActor->setAction(_leadActor->findAction("Idle"));
saveState();
clear();
+ _isLoaded = false;
}
void GamePage::clear() {
@@ -187,9 +188,9 @@ void GamePage::clear() {
delete _handlers[i];
}
_handlers.clear();
- delete _cursorMgr;
- delete _sequencer;
- delete _walkMgr;
+ delete _cursorMgr; _cursorMgr = nullptr;
+ delete _sequencer; _sequencer = nullptr;
+ delete _walkMgr; _walkMgr = nullptr;
}
diff --git a/engines/pink/objects/pages/game_page.h b/engines/pink/objects/pages/game_page.h
index 79a4bee4db..c4f6dfba82 100644
--- a/engines/pink/objects/pages/game_page.h
+++ b/engines/pink/objects/pages/game_page.h
@@ -60,7 +60,7 @@ private:
void loadState();
void saveState();
- bool _perhapsIsLoaded;
+ bool _isLoaded;
Common::MemoryReadWriteStream *_memFile;
Module *_module;
CursorMgr *_cursorMgr;
diff --git a/engines/pink/objects/pages/page.cpp b/engines/pink/objects/pages/page.cpp
index e068367d07..1c0c67e85a 100644
--- a/engines/pink/objects/pages/page.cpp
+++ b/engines/pink/objects/pages/page.cpp
@@ -38,7 +38,7 @@ void Page::load(Archive &archive) {
archive >> _actors;
}
-Actor *Page::findActor(Common::String &name) {
+Actor *Page::findActor(const Common::String &name) {
return *Common::find_if(_actors.begin(), _actors.end(), [&name]
(Actor *actor) {
return name == actor->getName();
@@ -82,6 +82,17 @@ void Page::clear() {
_resMgr.clear();
}
+void Page::pause() {
+ for (int i = 0; i < _actors.size(); ++i) {
+ _actors[i]->pause();
+ }
+}
+
+void Page::unpause() {
+ for (int i = 0; i < _actors.size(); ++i) {
+ _actors[i]->unpause();
+ }
+}
} // End of namespace Pink
diff --git a/engines/pink/objects/pages/page.h b/engines/pink/objects/pages/page.h
index b9820fea75..23b060c143 100644
--- a/engines/pink/objects/pages/page.h
+++ b/engines/pink/objects/pages/page.h
@@ -40,13 +40,15 @@ public:
virtual void toConsole();
void load(Archive &archive);
- Actor *findActor(Common::String &name);
+ Actor *findActor(const Common::String &name);
LeadActor *getLeadActor();
Sound *loadSound(Common::String &fileName);
CelDecoder *loadCel(Common::String &fileName);
virtual void clear();
+ void pause();
+ void unpause();
protected:
void init();
diff --git a/engines/pink/objects/sequences/sequencer.h b/engines/pink/objects/sequences/sequencer.h
index 1ae4689114..6ae5550a1a 100644
--- a/engines/pink/objects/sequences/sequencer.h
+++ b/engines/pink/objects/sequences/sequencer.h
@@ -56,6 +56,7 @@ public:
void restartSequence();
void skipToLastSubSequence();
+
public:
void updateTimers();
diff --git a/engines/pink/objects/side_effect.cpp b/engines/pink/objects/side_effect.cpp
index 1790917dd2..548a29f12f 100644
--- a/engines/pink/objects/side_effect.cpp
+++ b/engines/pink/objects/side_effect.cpp
@@ -66,7 +66,7 @@ void SideEffectInventoryItemOwner::deserialize(Archive &archive) {
void SideEffectInventoryItemOwner::execute(Actor *actor) {
InventoryMgr *mgr = actor->getPage()->getModule()->getInventoryMgr();
InventoryItem *item = mgr->findInventoryItem(_item);
- mgr->setItemOwner(_item, item);
+ mgr->setItemOwner(_owner, item);
}
void SideEffectInventoryItemOwner::toConsole() {
diff --git a/engines/pink/objects/walk/walk_location.h b/engines/pink/objects/walk/walk_location.h
index b9515cdc10..19674a1592 100644
--- a/engines/pink/objects/walk/walk_location.h
+++ b/engines/pink/objects/walk/walk_location.h
@@ -32,9 +32,9 @@ namespace Pink {
class WalkLocation : public NamedObject {
public:
virtual void deserialize(Archive &archive);
-
void toConsole() override;
Common::StringArray &getNeigbors() { return _neighbors;}
+
private:
Common::StringArray _neighbors;
};