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-rw-r--r--debian/changelog9
-rw-r--r--debian/control14
-rw-r--r--debian/copyright29
-rw-r--r--debian/dirs2
-rwxr-xr-xdebian/rules65
-rw-r--r--debian/scummvm.docs2
-rw-r--r--debian/scummvm.files2
-rw-r--r--debian/watch.ex5
-rw-r--r--scummvm.6106
9 files changed, 234 insertions, 0 deletions
diff --git a/debian/changelog b/debian/changelog
new file mode 100644
index 0000000000..e732c36b85
--- /dev/null
+++ b/debian/changelog
@@ -0,0 +1,9 @@
+scummvm (0.0.3-1) unstable; urgency=low
+
+ * Initial Release.
+
+ -- David Given <dg@cowlark.com> Sun, 18 Nov 2001 16:22:12 +0000
+
+Local variables:
+mode: debian-changelog
+End:
diff --git a/debian/control b/debian/control
new file mode 100644
index 0000000000..0976a74f88
--- /dev/null
+++ b/debian/control
@@ -0,0 +1,14 @@
+Source: scummvm
+Section: interpreters
+Priority: optional
+Maintainer: David Given <dg@hilfy>
+Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev
+Standards-Version: 3.5.2
+
+Package: scummvm
+Architecture: any
+Depends: ${shlibs:Depends}, libsdl1.2
+Description: SCUMM graphic adventure game interpreter
+ ScummVM is an interpreter that will play graphic adventure games written for
+ LucasArts' SCUMM virtual machine. It uses the SDL library for outputting
+ graphics.
diff --git a/debian/copyright b/debian/copyright
new file mode 100644
index 0000000000..216c9f596a
--- /dev/null
+++ b/debian/copyright
@@ -0,0 +1,29 @@
+This package was debianized by David Given <dg@cowlark.com> on
+Sun, 18 Nov 2001 16:22:12 +0000.
+
+It was downloaded from http://sourceforge.net/projects/scummvm
+
+Upstream Author(s): Ludvig Strigeus <strigeus@users.sourceforge.net>
+
+Copyright:
+
+This program is licensed under the GNU General Public License, version 2. The
+full text of the license may be found in /usr/share/apps/LICENSES/GPL_V2. The
+brief version follows:
+
+Copyright (C) 2001 Ludvig Strigeus
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
diff --git a/debian/dirs b/debian/dirs
new file mode 100644
index 0000000000..4940dd42f2
--- /dev/null
+++ b/debian/dirs
@@ -0,0 +1,2 @@
+usr/bin
+usr/man/man6
diff --git a/debian/rules b/debian/rules
new file mode 100755
index 0000000000..270e0a6046
--- /dev/null
+++ b/debian/rules
@@ -0,0 +1,65 @@
+#!/usr/bin/make -f
+# Sample debian/rules that uses debhelper.
+# GNU copyright 1997 to 1999 by Joey Hess.
+
+# Uncomment this to turn on verbose mode.
+#export DH_VERBOSE=1
+
+# This is the debhelper compatability version to use.
+export DH_COMPAT=3
+
+configure: configure-stamp
+configure-stamp:
+ dh_testdir
+ touch configure-stamp
+
+build: configure-stamp build-stamp
+build-stamp:
+ dh_testdir
+ $(MAKE)
+ touch build-stamp
+
+clean:
+ dh_testdir
+ dh_testroot
+ rm -f build-stamp configure-stamp
+ -$(MAKE) clean
+ dh_clean
+
+install: build
+ dh_testdir
+ dh_testroot
+ dh_clean -k
+ dh_installdirs
+ cp scummvm debian/scummvm/usr/bin
+ cp scummvm.6 debian/scummvm/usr/man/man6
+
+
+# Build architecture-independent files here.
+binary-indep: build install
+# We have nothing to do by default.
+
+# Build architecture-dependent files here.
+binary-arch: build install
+ dh_testdir
+ dh_testroot
+# dh_installdebconf
+ dh_installdocs
+ dh_installmenu
+ dh_installman
+# dh_undocumented
+ dh_installchangelogs
+ dh_link
+ dh_strip
+ dh_compress
+ dh_fixperms
+# dh_makeshlibs
+ dh_installdeb
+# dh_perl
+ dh_shlibdeps
+ dh_gencontrol
+ dh_md5sums
+ dh_builddeb
+
+binary: binary-indep binary-arch
+.PHONY: build clean binary-indep binary-arch binary install configure
diff --git a/debian/scummvm.docs b/debian/scummvm.docs
new file mode 100644
index 0000000000..6e88c596f4
--- /dev/null
+++ b/debian/scummvm.docs
@@ -0,0 +1,2 @@
+readme.txt
+whatsnew.txt
diff --git a/debian/scummvm.files b/debian/scummvm.files
new file mode 100644
index 0000000000..6d25c78c2a
--- /dev/null
+++ b/debian/scummvm.files
@@ -0,0 +1,2 @@
+/usr/bin
+/usr/man/man6
diff --git a/debian/watch.ex b/debian/watch.ex
new file mode 100644
index 0000000000..921bf203ac
--- /dev/null
+++ b/debian/watch.ex
@@ -0,0 +1,5 @@
+# Example watch control file for uscan
+# Rename this file to "watch" and then you can run the "uscan" command
+# to check for upstream updates and more.
+# Site Directory Pattern Version Script
+sunsite.unc.edu /pub/Linux/Incoming scummvm-(.*)\.tar\.gz debian uupdate
diff --git a/scummvm.6 b/scummvm.6
new file mode 100644
index 0000000000..edcc8d0508
--- /dev/null
+++ b/scummvm.6
@@ -0,0 +1,106 @@
+.\" Hey, EMACS: -*- nroff -*-
+.\" First parameter, NAME, should be all caps
+.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
+.\" other parameters are allowed: see man(7), man(1)
+.TH SCUMMVM 6 "November 18, 2001"
+.\" Please adjust this date whenever revising the manpage.
+.\"
+.\" Some roff macros, for reference:
+.\" .nh disable hyphenation
+.\" .hy enable hyphenation
+.\" .ad l left justify
+.\" .ad b justify to both left and right margins
+.\" .nf disable filling
+.\" .fi enable filling
+.\" .br insert line break
+.\" .sp <n> insert n+1 empty lines
+.\" for manpage-specific macros, see man(7)
+.SH NAME
+scummvm \- SCUMM graphic adventure game interpreter
+.SH SYNOPSIS
+.B scummvm
+.RI [ options ] " game" ...
+.SH DESCRIPTION
+\fBscummvm\fP is an interpreter that will play graphic adventure games written
+for LucasArts' SCUMM virtual machine.
+.P
+The following games have been reported to work:
+.P
+\fBMonkey Island I\fP (CD version)
+.br
+\fBMonkey Island II\fP
+.br
+\fBIndiana Jones and the Fate of Atlantis\fP
+.br
+\fBDay of the Tentacle\fP
+.br
+\fBSam & Max Hit the Road\fP (partially)
+.P
+Please be aware that the engine contains bugs and non-implemented features that
+may make it impossible to finish the game.
+.SH OPTIONS
+The interpreter expects to find the game's data files in the current directory.
+For example, \fBmonkey2.000\fP and \fBmonkey2.001\fP. The name of the game is
+then supplied on the command line.
+.P
+.TP
+.B monkey
+Monkey Island I
+.TP
+.B monkey2
+Monkey Island II
+.TP
+.B atlantis
+Indiana Jones and the Fate of Atlantis
+.TP
+.B playfate
+Indiana Jones and the Fate of Atlantis (demo)
+.TP
+.B tentacle
+Day of the Tentacle
+.TP
+.B dottdemo
+Day of the Tentacle (demo)
+.TP
+.B samnmax
+Sam & Max Hit the Road
+.TP
+.B snmdemo
+Sam & Max Hit the Road (demo)
+.P
+Additionally, the following options are supported.
+.TP
+.BI \-b <room>
+Starts the game in the specified room. The default is 0.
+.TP
+.B \-f
+Runs in full-screen mode.
+.SH RUNNING THE PROGRAM
+While the game is running, the following keys can be used (in addition to any
+keys used by the game):
+.TP
+.B Ctrl+0..9
+Load a previously saved game state.
+.TP
+.B Shift+0..9
+Save a game state.
+.TP
+.B Ctrl+Z
+Quit the game.
+.TP
+.B Ctrl+F
+Run in fast mode (process frames as fast as possible).
+.TP
+.B Ctrl+D
+Starts the debugger.
+.TP
+.B Ctrl+S
+Shows memory consumption.
+.SH AUTHOR
+This manual page was written by David Given <dg@cowlark.com>,
+for the Debian GNU/Linux system (but may be used by others).
+.P
+\fBScummVM\fP was written by Ludvig Strigeus <strigeus@users.sourceforge.net>
+and the ScummVM team. See
+.B http://scummvm.sourceforge.net
+for more information.