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-rw-r--r--engines/sci/engine/gc.cpp10
-rw-r--r--engines/sci/graphics/helpers.h6
-rw-r--r--engines/sci/graphics/ports.cpp12
-rw-r--r--engines/sci/graphics/ports.h3
4 files changed, 19 insertions, 12 deletions
diff --git a/engines/sci/engine/gc.cpp b/engines/sci/engine/gc.cpp
index e080ad6e4b..15be17fd32 100644
--- a/engines/sci/engine/gc.cpp
+++ b/engines/sci/engine/gc.cpp
@@ -89,11 +89,11 @@ static void processEngineHunkList(WorklistManager &wm) {
PortList windowList = g_sci->_gfxPorts->_windowList;
for (PortList::const_iterator it = windowList.begin(); it != windowList.end(); ++it) {
- // FIXME: We also store Port objects in the window list.
- // We should add a check that we really only pass windows here...
- Window *wnd = ((Window *)*it);
- wm.push(wnd->hSaved1);
- wm.push(wnd->hSaved2);
+ if ((*it)->isWindow()) {
+ Window *wnd = ((Window *)*it);
+ wm.push(wnd->hSaved1);
+ wm.push(wnd->hSaved2);
+ }
}
}
diff --git a/engines/sci/graphics/helpers.h b/engines/sci/graphics/helpers.h
index f6cb214a2b..3c6515ae73 100644
--- a/engines/sci/graphics/helpers.h
+++ b/engines/sci/graphics/helpers.h
@@ -45,6 +45,10 @@ typedef int GuiResourceId; // is a resource-number and -1 means no parameter giv
typedef int16 TextAlignment;
+#define PORTS_FIRSTWINDOWID 2
+#define PORTS_FIRSTSCRIPTWINDOWID 3
+
+
struct Port {
uint16 id;
int16 top, left;
@@ -62,6 +66,8 @@ struct Port {
fontHeight(0), fontId(0), greyedOutput(false),
penClr(0), backClr(0xFF), penMode(0), counterTillFree(0) {
}
+
+ bool isWindow() const { return id >= PORTS_FIRSTWINDOWID && id != 0xFFFF; }
};
struct Window : public Port, public Common::Serializable {
diff --git a/engines/sci/graphics/ports.cpp b/engines/sci/graphics/ports.cpp
index b19a8627f9..9aa539a29a 100644
--- a/engines/sci/graphics/ports.cpp
+++ b/engines/sci/graphics/ports.cpp
@@ -246,8 +246,10 @@ void GfxPorts::beginUpdate(Window *wnd) {
PortList::iterator it = _windowList.reverse_begin();
const PortList::iterator end = Common::find(_windowList.begin(), _windowList.end(), wnd);
while (it != end) {
- // FIXME: We also store Port objects in the window list.
- // We should add a check that we really only pass windows here...
+ // We also store Port objects in the window list, but they
+ // shouldn't be encountered during this iteration.
+ assert((*it)->isWindow());
+
updateWindow((Window *)*it);
--it;
}
@@ -263,8 +265,10 @@ void GfxPorts::endUpdate(Window *wnd) {
assert(it != end);
while (++it != end) {
- // FIXME: We also store Port objects in the window list.
- // We should add a check that we really only pass windows here...
+ // We also store Port objects in the window list, but they
+ // shouldn't be encountered during this iteration.
+ assert((*it)->isWindow());
+
updateWindow((Window *)*it);
}
diff --git a/engines/sci/graphics/ports.h b/engines/sci/graphics/ports.h
index b94d54ab10..9faee2be8d 100644
--- a/engines/sci/graphics/ports.h
+++ b/engines/sci/graphics/ports.h
@@ -37,9 +37,6 @@ class GfxPaint16;
class GfxScreen;
class GfxText16;
-#define PORTS_FIRSTWINDOWID 2
-#define PORTS_FIRSTSCRIPTWINDOWID 3
-
// window styles
enum {
SCI_WINDOWMGR_STYLE_TRANSPARENT = (1 << 0),