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-rw-r--r--engines/sci/engine/script_patches.cpp110
1 files changed, 55 insertions, 55 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 3b79006227..6f97b3b69b 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -258,63 +258,63 @@ const SciScriptSignature gk1Signatures[] = {
// we would get an invalid port handle to a kSetPort call. We just patch in
// resetting of the port selector. We destroy the stop/fade code in there,
// it seems it isn't used at all in the game.
-const byte hoyle4SignaturePortFix[] = {
- 28,
- 0x39, 0x09, // pushi 09
- 0x89, 0x0b, // lsg 0b
- 0x39, 0x64, // pushi 64
- 0x38, 0xc8, 0x00, // pushi 00c8
- 0x38, 0x2c, 0x01, // pushi 012c
- 0x38, 0x90, 0x01, // pushi 0190
- 0x38, 0xf4, 0x01, // pushi 01f4
- 0x38, 0x58, 0x02, // pushi 0258
- 0x38, 0xbc, 0x02, // pushi 02bc
- 0x38, 0x20, 0x03, // pushi 0320
- 0x46, // calle [xxxx] [xxxx] [xx]
- +5, 43, // [skip 5 bytes]
- 0x30, 0x27, 0x00, // bnt 0027 -> end of routine
- 0x87, 0x00, // lap 00
- 0x30, 0x19, 0x00, // bnt 0019 -> fade out
- 0x87, 0x01, // lap 01
- 0x30, 0x14, 0x00, // bnt 0014 -> fade out
- 0x38, 0xa7, 0x00, // pushi 00a7
- 0x76, // push0
- 0x80, 0x29, 0x01, // lag 0129
- 0x4a, 0x04, // send 04 (song::stop)
- 0x39, 0x27, // pushi 27
- 0x78, // push1
- 0x8f, 0x01, // lsp 01
- 0x51, 0x54, // class 54
- 0x4a, 0x06, // send 06 (PlaySong::play)
- 0x33, 0x09, // jmp 09 -> end of routine
- 0x38, 0xaa, 0x00, // pushi 00aa
- 0x76, // push0
- 0x80, 0x29, 0x01, // lag 0129
- 0x4a, 0x04, // send 04
- 0x48, // ret
- 0
-};
-
-const uint16 hoyle4PatchPortFix[] = {
- PATCH_ADDTOOFFSET | +33,
- 0x38, 0x31, 0x01, // pushi 0131 (selector curEvent)
- 0x76, // push0
- 0x80, 0x50, 0x00, // lag 0050 (global var 80h, "User")
- 0x4a, 0x04, // send 04 (read User::curEvent)
-
- 0x38, 0x93, 0x00, // pushi 0093 (selector port)
- 0x78, // push1
- 0x76, // push0
- 0x4a, 0x06, // send 06 (write 0 to that object::port)
- 0x48, // ret
- PATCH_END
-};
+//const byte hoyle4SignaturePortFix[] = {
+// 28,
+// 0x39, 0x09, // pushi 09
+// 0x89, 0x0b, // lsg 0b
+// 0x39, 0x64, // pushi 64
+// 0x38, 0xc8, 0x00, // pushi 00c8
+// 0x38, 0x2c, 0x01, // pushi 012c
+// 0x38, 0x90, 0x01, // pushi 0190
+// 0x38, 0xf4, 0x01, // pushi 01f4
+// 0x38, 0x58, 0x02, // pushi 0258
+// 0x38, 0xbc, 0x02, // pushi 02bc
+// 0x38, 0x20, 0x03, // pushi 0320
+// 0x46, // calle [xxxx] [xxxx] [xx]
+// +5, 43, // [skip 5 bytes]
+// 0x30, 0x27, 0x00, // bnt 0027 -> end of routine
+// 0x87, 0x00, // lap 00
+// 0x30, 0x19, 0x00, // bnt 0019 -> fade out
+// 0x87, 0x01, // lap 01
+// 0x30, 0x14, 0x00, // bnt 0014 -> fade out
+// 0x38, 0xa7, 0x00, // pushi 00a7
+// 0x76, // push0
+// 0x80, 0x29, 0x01, // lag 0129
+// 0x4a, 0x04, // send 04 (song::stop)
+// 0x39, 0x27, // pushi 27
+// 0x78, // push1
+// 0x8f, 0x01, // lsp 01
+// 0x51, 0x54, // class 54
+// 0x4a, 0x06, // send 06 (PlaySong::play)
+// 0x33, 0x09, // jmp 09 -> end of routine
+// 0x38, 0xaa, 0x00, // pushi 00aa
+// 0x76, // push0
+// 0x80, 0x29, 0x01, // lag 0129
+// 0x4a, 0x04, // send 04
+// 0x48, // ret
+// 0
+//};
+
+//const uint16 hoyle4PatchPortFix[] = {
+// PATCH_ADDTOOFFSET | +33,
+// 0x38, 0x31, 0x01, // pushi 0131 (selector curEvent)
+// 0x76, // push0
+// 0x80, 0x50, 0x00, // lag 0050 (global var 80h, "User")
+// 0x4a, 0x04, // send 04 (read User::curEvent)
+//
+// 0x38, 0x93, 0x00, // pushi 0093 (selector port)
+// 0x78, // push1
+// 0x76, // push0
+// 0x4a, 0x06, // send 06 (write 0 to that object::port)
+// 0x48, // ret
+// PATCH_END
+//};
// script, description, magic DWORD, adjust
-const SciScriptSignature hoyle4Signatures[] = {
- { 0, "port fix when disposing windows", PATCH_MAGICDWORD(0x64, 0x38, 0xC8, 0x00), -5, hoyle4SignaturePortFix, hoyle4PatchPortFix },
- { 0, NULL, 0, 0, NULL, NULL }
-};
+//const SciScriptSignature hoyle4Signatures[] = {
+// { 0, "port fix when disposing windows", PATCH_MAGICDWORD(0x64, 0x38, 0xC8, 0x00), -5, hoyle4SignaturePortFix, hoyle4PatchPortFix },
+// { 0, NULL, 0, 0, NULL, NULL }
+//};
// ===========================================================================
// at least during harpy scene export 29 of script 0 is called in kq5cd and