diff options
-rw-r--r-- | scumm/insane/insane.cpp | 11 | ||||
-rw-r--r-- | scumm/insane/insane.h | 3 | ||||
-rw-r--r-- | scumm/insane/insane_scenes.cpp | 5 |
3 files changed, 0 insertions, 19 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp index f98cb83f3a..a93cdc5a62 100644 --- a/scumm/insane/insane.cpp +++ b/scumm/insane/insane.cpp @@ -168,7 +168,6 @@ void Insane::initvars(void) { _smlayer_room = 0; _smlayer_room2 = 0; _isBenCut = 0; - _smush_isPauseImuse = false; _continueFrame = 0; _continueFrame1 = 0; _counter1 = 0; @@ -1131,14 +1130,6 @@ int Insane::smlayer_loadSound(int id, int flag, int phase) { return resid; } -void Insane::IMUSE_shutVolume(void) { - _vm->_imuse->pause(true); -} - -void Insane::IMUSE_restoreVolume(void) { - _vm->_imuse->pause(false); -} - // smlayer_loadCostume1 && smlayer_loadCostume2 int Insane::smlayer_loadCostume(int id, int phase) { int resid; @@ -1448,8 +1439,6 @@ void Insane::smush_setupSanFile(const char *filename, int32 offset, int32 contFr debugC(DEBUG_INSANE, "Insane::smush_setupSanFile(%s, %x, %d)", filename, offset, contFrame); _player->seekSan(filename, offset, contFrame); - - _vm->_imuseDigital->pause(false); } } diff --git a/scumm/insane/insane.h b/scumm/insane/insane.h index 8b507965bf..7c8d9923a8 100644 --- a/scumm/insane/insane.h +++ b/scumm/insane/insane.h @@ -142,7 +142,6 @@ class Insane { bool _smush_isSanFileSetup; bool _isBenCut; int _smush_smushState; - bool _smush_isPauseImuse; int _continueFrame; int _continueFrame1; int _counter1; @@ -363,8 +362,6 @@ class Insane { int32 enemy8handler(int32, int32, int32); int32 enemy8initializer(int32, int32, int32); int32 enemyBenHandler(int32, int32, int32); - void IMUSE_shutVolume(void); - void IMUSE_restoreVolume(void); bool smlayer_isSoundRunning(int32 sound); bool smlayer_startSfx(int32 sound); bool smlayer_startVoice(int32 sound); diff --git a/scumm/insane/insane_scenes.cpp b/scumm/insane/insane_scenes.cpp index b88e02a173..4059b25283 100644 --- a/scumm/insane/insane_scenes.cpp +++ b/scumm/insane/insane_scenes.cpp @@ -793,17 +793,12 @@ void Insane::procPreRendering(void) { _val115_ = true; if (!_keyboardDisable) { smush_changeState(1); - _smush_isPauseImuse = true; - IMUSE_shutVolume(); _keyboardDisable = 1; } } else { _val115_ = false; if (_keyboardDisable) { smush_changeState(0); - _smush_isPauseImuse = false; - IMUSE_restoreVolume(); - _keyboardDisable = 0; } } |