diff options
-rw-r--r-- | engines/lab/anim.cpp | 2 | ||||
-rw-r--r-- | engines/lab/interface.cpp | 2 | ||||
-rw-r--r-- | engines/lab/interface.h | 3 | ||||
-rw-r--r-- | engines/lab/lab.h | 8 | ||||
-rw-r--r-- | engines/lab/parsefun.h | 1 | ||||
-rw-r--r-- | engines/lab/parsetypes.h | 7 | ||||
-rw-r--r-- | engines/lab/processroom.cpp | 2 | ||||
-rw-r--r-- | engines/lab/savegame.cpp | 4 | ||||
-rw-r--r-- | engines/lab/transitions.cpp | 4 |
9 files changed, 12 insertions, 21 deletions
diff --git a/engines/lab/anim.cpp b/engines/lab/anim.cpp index 777a09ef3f..a9e7860e55 100644 --- a/engines/lab/anim.cpp +++ b/engines/lab/anim.cpp @@ -33,8 +33,6 @@ namespace Lab { -extern byte **startoffile; - Anim::Anim(LabEngine *vm) : _vm(vm) { _header = 0; _curBit = 0; diff --git a/engines/lab/interface.cpp b/engines/lab/interface.cpp index 6aba1510f7..09c3fc80f8 100644 --- a/engines/lab/interface.cpp +++ b/engines/lab/interface.cpp @@ -36,8 +36,6 @@ namespace Lab { -extern bool IsHiRes; - Common::KeyState _keyPressed; Gadget *createButton(uint16 x, uint16 y, uint16 id, uint16 key, Image *im, Image *imalt) { diff --git a/engines/lab/interface.h b/engines/lab/interface.h index a8d1140959..3e0460be1c 100644 --- a/engines/lab/interface.h +++ b/engines/lab/interface.h @@ -50,10 +50,7 @@ struct Gadget { Image *_image, *_altImage; }; -extern Common::KeyState _keyPressed; - /* Defines for the GadgetFlags portion */ - #define GADGETOFF 0x01 typedef Common::List<Gadget *> GadgetList; diff --git a/engines/lab/lab.h b/engines/lab/lab.h index 44104fc1e6..af93367295 100644 --- a/engines/lab/lab.h +++ b/engines/lab/lab.h @@ -64,6 +64,13 @@ enum GameFeatures { typedef Common::List<Gadget *> GadgetList; +struct CrumbData { + uint16 _roomNum; + uint16 _direction; +}; + +#define MAX_CRUMBS 128 + class LabEngine : public Engine { public: LabEngine(OSystem *syst, const ADGameDescription *gameDesc); @@ -170,6 +177,7 @@ public: int followCrumbs(); void changeVolume(int delta); + char *getPictName(CloseDataPtr *lcptr); private: // engine.cpp diff --git a/engines/lab/parsefun.h b/engines/lab/parsefun.h index c45727d907..78f7904e0b 100644 --- a/engines/lab/parsefun.h +++ b/engines/lab/parsefun.h @@ -43,7 +43,6 @@ bool parse(const char *inputFile); /* From ProcessRoom.c */ ViewData *getViewData(uint16 roomNum, uint16 direction); -char *getPictName(CloseDataPtr *lcptr); void drawDirection(CloseDataPtr lcptr); uint16 processArrow(uint16 curDirection, uint16 arrow); void setCurClose(Common::Point pos, CloseDataPtr *cptr, bool useAbsoluteCoords = false); diff --git a/engines/lab/parsetypes.h b/engines/lab/parsetypes.h index c7780ae09a..1f03bc3564 100644 --- a/engines/lab/parsetypes.h +++ b/engines/lab/parsetypes.h @@ -191,13 +191,6 @@ struct MapData { #pragma pack(pop) #endif -struct CrumbData { - uint16 _roomNum; - uint16 _direction; -}; - -#define MAX_CRUMBS 128 - } // End of namespace Lab #endif /* LAB_PARSETYPES_H */ diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp index 7acf683247..8afa543cfe 100644 --- a/engines/lab/processroom.cpp +++ b/engines/lab/processroom.cpp @@ -143,7 +143,7 @@ static CloseDataPtr findCPtrMatch(CloseDataPtr cpmain, CloseDataPtr list) { /*****************************************************************************/ /* Returns the current picture name. */ /*****************************************************************************/ -char *getPictName(CloseDataPtr *lcptr) { +char *LabEngine::getPictName(CloseDataPtr *lcptr) { ViewData *viewPtr = getViewData(g_lab->_roomNum, g_lab->_direction); if (*lcptr != NULL) { diff --git a/engines/lab/savegame.cpp b/engines/lab/savegame.cpp index b28d1a2652..23e73c5bfb 100644 --- a/engines/lab/savegame.cpp +++ b/engines/lab/savegame.cpp @@ -43,8 +43,6 @@ namespace Lab { #define SAVEGAME_VERSION 1 /*----- The machine independent section of saveGame.c -----*/ -/* Lab: Labyrinth specific */ -extern char *getPictName(CloseDataPtr *lcptr); void writeSaveGameHeader(Common::OutSaveFile *out, const Common::String &saveName) { out->writeUint32BE(SAVEGAME_ID); @@ -129,7 +127,7 @@ bool saveGame(uint16 Direction, uint16 Quarters, int slot, Common::String desc) // Load scene pic CloseDataPtr cPtr = nullptr; - g_lab->_graphics->readPict(getPictName(&cPtr), true); + g_lab->_graphics->readPict(g_lab->getPictName(&cPtr), true); writeSaveGameHeader(file, desc); file->writeUint16LE(g_lab->_roomNum); diff --git a/engines/lab/transitions.cpp b/engines/lab/transitions.cpp index caf52dc287..11064c14ed 100644 --- a/engines/lab/transitions.cpp +++ b/engines/lab/transitions.cpp @@ -285,11 +285,11 @@ void DisplayMan::doTransWipe(CloseDataPtr *cPtr, char *filename) { } if (filename == NULL) - _vm->_curFileName = getPictName(cPtr); + _vm->_curFileName = _vm->getPictName(cPtr); else if (filename[0] > ' ') _vm->_curFileName = filename; else - _vm->_curFileName = getPictName(cPtr); + _vm->_curFileName = _vm->getPictName(cPtr); byte *BitMapMem = readPictToMem(_vm->_curFileName, _screenWidth, lastY + 5); setPalette(_vm->_anim->_diffPalette, 256); |