diff options
-rw-r--r-- | engines/agi/agi.h | 8 | ||||
-rw-r--r-- | engines/agos/agos.h | 8 | ||||
-rw-r--r-- | engines/cine/cine.h | 8 | ||||
-rw-r--r-- | engines/cruise/cruise.h | 8 | ||||
-rw-r--r-- | engines/draci/draci.h | 8 | ||||
-rw-r--r-- | engines/drascula/drascula.h | 8 | ||||
-rw-r--r-- | engines/gob/gob.h | 8 | ||||
-rw-r--r-- | engines/groovie/groovie.h | 8 | ||||
-rw-r--r-- | engines/kyra/kyra_v1.h | 8 | ||||
-rw-r--r-- | engines/lure/lure.h | 8 | ||||
-rw-r--r-- | engines/m4/m4.h | 8 | ||||
-rw-r--r-- | engines/made/made.h | 8 | ||||
-rw-r--r-- | engines/parallaction/parallaction.h | 8 | ||||
-rw-r--r-- | engines/queen/queen.h | 8 | ||||
-rw-r--r-- | engines/saga/saga.h | 8 | ||||
-rw-r--r-- | engines/sci/sci.h | 8 | ||||
-rw-r--r-- | engines/scumm/scumm.h | 8 | ||||
-rw-r--r-- | engines/sky/sky.h | 8 | ||||
-rw-r--r-- | engines/sword1/sword1.h | 8 | ||||
-rw-r--r-- | engines/sword2/sword2.h | 8 | ||||
-rw-r--r-- | engines/teenagent/teenagent.h | 8 | ||||
-rw-r--r-- | engines/tinsel/tinsel.h | 9 | ||||
-rw-r--r-- | engines/touche/touche.h | 8 | ||||
-rw-r--r-- | engines/tucker/tucker.h | 8 |
24 files changed, 193 insertions, 0 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 679d686b7e..4f7ba88658 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -38,6 +38,14 @@ #include "engines/engine.h" +/** + * This is the namespace of the AGI engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Agi { typedef signed int Err; diff --git a/engines/agos/agos.h b/engines/agos/agos.h index 9d126a59c0..bd8278303e 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -41,6 +41,14 @@ #include "agos/sound.h" #include "agos/vga.h" +/** + * This is the namespace of the AGOS engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace AGOS { uint fileReadItemID(Common::SeekableReadStream *in); diff --git a/engines/cine/cine.h b/engines/cine/cine.h index ab43674af7..38fb76e6a8 100644 --- a/engines/cine/cine.h +++ b/engines/cine/cine.h @@ -49,6 +49,14 @@ //#define DUMP_SCRIPTS +/** + * This is the namespace of the Cine engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Cine { enum CineGameType { diff --git a/engines/cruise/cruise.h b/engines/cruise/cruise.h index f9e7e1e69f..e8f8e23539 100644 --- a/engines/cruise/cruise.h +++ b/engines/cruise/cruise.h @@ -36,6 +36,14 @@ #include "cruise/debugger.h" #include "cruise/sound.h" +/** + * This is the namespace of the Cruise engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Cruise { enum CruiseGameType { diff --git a/engines/draci/draci.h b/engines/draci/draci.h index e5debd0d2a..82a8044ea0 100644 --- a/engines/draci/draci.h +++ b/engines/draci/draci.h @@ -43,6 +43,14 @@ struct ADGameDescription; +/** + * This is the namespace of the Draci engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Draci { class DraciEngine : public Engine { diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index 85f31ea2d1..1b1223ce79 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -41,6 +41,14 @@ #include "engines/engine.h" +/** + * This is the namespace of the Drascula engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Drascula { #define DRASCULA_DAT_VER 4 diff --git a/engines/gob/gob.h b/engines/gob/gob.h index a835a2798d..ea6c6a02c0 100644 --- a/engines/gob/gob.h +++ b/engines/gob/gob.h @@ -37,6 +37,14 @@ namespace GUI { class StaticTextWidget; } +/** + * This is the namespace of the Gob engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Gob { class Game; diff --git a/engines/groovie/groovie.h b/engines/groovie/groovie.h index 7f8a3b8a22..e701556268 100644 --- a/engines/groovie/groovie.h +++ b/engines/groovie/groovie.h @@ -36,6 +36,14 @@ #include "groovie/resource.h" #include "groovie/script.h" +/** + * This is the namespace of the Groovie engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Groovie { class MusicPlayer; diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h index 5330f2b105..3ee5367d4a 100644 --- a/engines/kyra/kyra_v1.h +++ b/engines/kyra/kyra_v1.h @@ -43,6 +43,14 @@ class WriteStream; class KyraMetaEngine; +/** + * This is the namespace of the Kyra engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Kyra { struct GameFlags { diff --git a/engines/lure/lure.h b/engines/lure/lure.h index 965efbd5c4..2641b8f155 100644 --- a/engines/lure/lure.h +++ b/engines/lure/lure.h @@ -42,6 +42,14 @@ #include "lure/room.h" #include "lure/fights.h" +/** + * This is the namespace of the Lure engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Lure { #define RandomNumberGen LureEngine::getReference().rnd() diff --git a/engines/m4/m4.h b/engines/m4/m4.h index afd3a59e19..1b534bb2b7 100644 --- a/engines/m4/m4.h +++ b/engines/m4/m4.h @@ -48,6 +48,14 @@ //#define DUMP_SCRIPTS +/** + * This is the namespace of the M4 engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace M4 { class MidiPlayer; diff --git a/engines/made/made.h b/engines/made/made.h index c512ecde1d..42fd79fe6a 100644 --- a/engines/made/made.h +++ b/engines/made/made.h @@ -47,6 +47,14 @@ #include "made/sound.h" +/** + * This is the namespace of the Made engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Made { enum MadeGameID { diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index 38a9467a91..fc7c967133 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -42,6 +42,14 @@ #define PATH_LEN 200 +/** + * This is the namespace of the Parallaction engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Parallaction { enum { diff --git a/engines/queen/queen.h b/engines/queen/queen.h index a3457b2e2f..b79e3e7cca 100644 --- a/engines/queen/queen.h +++ b/engines/queen/queen.h @@ -50,6 +50,14 @@ FORCEINLINE int16 READ_BE_INT16(const void *ptr) { #endif +/** + * This is the namespace of the Queen engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Queen { struct GameStateHeader { diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 24a7b9eb7f..e582ebb0b7 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -35,6 +35,14 @@ struct ADGameFileDescription; +/** + * This is the namespace of the SAGA engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Saga { class SndRes; diff --git a/engines/sci/sci.h b/engines/sci/sci.h index 7280898102..addf193f7c 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -31,6 +31,14 @@ struct ADGameDescription; +/** + * This is the namespace of the SCI engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Sci { #define INCLUDE_OLDGFX diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index d903e883af..5c49d50531 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -51,6 +51,14 @@ namespace Common { class WriteStream; } +/** + * This is the namespace of the SCUMM engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Scumm { class Actor; diff --git a/engines/sky/sky.h b/engines/sky/sky.h index ff89068c2d..7eff8c662a 100644 --- a/engines/sky/sky.h +++ b/engines/sky/sky.h @@ -30,6 +30,14 @@ #include "common/events.h" #include "engines/engine.h" +/** + * This is the namespace of the Sky engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Sky { struct SystemVars { diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h index b3d7aee717..a0497847d5 100644 --- a/engines/sword1/sword1.h +++ b/engines/sword1/sword1.h @@ -31,6 +31,14 @@ #include "common/util.h" #include "sword1/sworddefs.h" +/** + * This is the namespace of the Sword1 engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Sword1 { enum { diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h index 457f585841..28cdaa8730 100644 --- a/engines/sword2/sword2.h +++ b/engines/sword2/sword2.h @@ -47,6 +47,14 @@ class OSystem; +/** + * This is the namespace of the Sword2 engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Sword2 { enum { diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h index e00db41890..b7e24d4cee 100644 --- a/engines/teenagent/teenagent.h +++ b/engines/teenagent/teenagent.h @@ -34,6 +34,14 @@ struct ADGameDescription; +/** + * This is the namespace of the TeenAgent engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace TeenAgent { struct Object; diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h index 27be657624..8ce1d4d6ba 100644 --- a/engines/tinsel/tinsel.h +++ b/engines/tinsel/tinsel.h @@ -42,6 +42,15 @@ #include "tinsel/sound.h" #include "tinsel/dw.h" +/** + * This is the namespace of the Tinsel engine. + * + * Status of this engine: Complete + * + * Supported games: + * - Discworld + * - Discworld 2: Missing Presumed ...!? + */ namespace Tinsel { class BMVPlayer; diff --git a/engines/touche/touche.h b/engines/touche/touche.h index 3e85dde58d..3cb8b3c07c 100644 --- a/engines/touche/touche.h +++ b/engines/touche/touche.h @@ -36,6 +36,14 @@ #include "engines/engine.h" +/** + * This is the namespace of the Touche engine. + * + * Status of this engine: ??? + * + * Supported games: + * - ??? + */ namespace Touche { struct Area { diff --git a/engines/tucker/tucker.h b/engines/tucker/tucker.h index 80374a0d5c..05ec9cf60e 100644 --- a/engines/tucker/tucker.h +++ b/engines/tucker/tucker.h @@ -38,6 +38,14 @@ #include "engines/engine.h" +/** + * This is the namespace of the Tucker engine. + * + * Status of this engine: Complete + * + * Supported games: + * - Bud Tucker in Double Trouble + */ namespace Tucker { struct Action { |