diff options
-rw-r--r-- | engines/scumm/resource.cpp | 32 | ||||
-rw-r--r-- | engines/scumm/resource_v3.cpp | 6 | ||||
-rw-r--r-- | engines/scumm/resource_v4.cpp | 6 |
3 files changed, 22 insertions, 22 deletions
diff --git a/engines/scumm/resource.cpp b/engines/scumm/resource.cpp index 2eedf5e144..b24c172a33 100644 --- a/engines/scumm/resource.cpp +++ b/engines/scumm/resource.cpp @@ -52,7 +52,7 @@ enum { -extern const char *resTypeFromId(int type); +extern const char *nameOfResType(ResType type); static uint16 newTag2Old(uint32 newTag); static const byte *findResourceSmall(uint32 tag, const byte *searchin); @@ -492,10 +492,10 @@ int ScummEngine::readResTypeList(ResType type) { num = _fileHandle->readUint16LE(); if (num != _res->_types[type]._num) { - error("Invalid number of %ss (%d) in directory", resTypeFromId(type), num); + error("Invalid number of %ss (%d) in directory", nameOfResType(type), num); } - debug(2, " readResTypeList(%s): %d entries", resTypeFromId(type), num); + debug(2, " readResTypeList(%s): %d entries", nameOfResType(type), num); for (idx = 0; idx < num; idx++) { @@ -527,11 +527,11 @@ int ScummEngine_v70he::readResTypeList(ResType type) { } void ResourceManager::allocResTypeData(ResType type, uint32 tag, int num, ResTypeMode mode) { - debug(2, "allocResTypeData(%s,%s,%d,%d)", resTypeFromId(type), tag2str(TO_BE_32(tag)), num, mode); + debug(2, "allocResTypeData(%s,%s,%d,%d)", nameOfResType(type), tag2str(TO_BE_32(tag)), num, mode); assert(type >= 0 && type < (int)(ARRAYSIZE(_types))); if (num >= 8000) - error("Too many %s resources (%d) in directory", resTypeFromId(type), num); + error("Too many %s resources (%d) in directory", nameOfResType(type), num); _types[type]._mode = mode; _types[type]._num = num; @@ -584,7 +584,7 @@ void ScummEngine::nukeCharset(int i) { } void ScummEngine::ensureResourceLoaded(ResType type, ResId idx) { - debugC(DEBUG_RESOURCE, "ensureResourceLoaded(%s,%d)", resTypeFromId(type), idx); + debugC(DEBUG_RESOURCE, "ensureResourceLoaded(%s,%d)", nameOfResType(type), idx); if ((type == rtRoom) && idx > 0x7F && _game.version < 7 && _game.heversion <= 71) { idx = _resourceMapper[idx & 0x7F]; @@ -618,7 +618,7 @@ int ScummEngine::loadResource(ResType type, ResId idx) { uint32 fileOffs; uint32 size, tag; - debugC(DEBUG_RESOURCE, "loadResource(%s,%d)", resTypeFromId(type), idx); + debugC(DEBUG_RESOURCE, "loadResource(%s,%d)", nameOfResType(type), idx); if (type == rtCharset && (_game.features & GF_SMALL_HEADER)) { loadCharset(idx); @@ -628,7 +628,7 @@ int ScummEngine::loadResource(ResType type, ResId idx) { roomNr = getResourceRoomNr(type, idx); if (idx >= _res->_types[type]._num) - error("%s %d undefined %d %d", resTypeFromId(type), idx, _res->_types[type]._num, roomNr); + error("%s %d undefined %d %d", nameOfResType(type), idx, _res->_types[type]._num, roomNr); if (roomNr == 0) roomNr = _roomResource; @@ -666,7 +666,7 @@ int ScummEngine::loadResource(ResType type, ResId idx) { tag = _fileHandle->readUint32BE(); if (tag != _res->_types[type]._tag && _game.heversion < 70) { error("%s %d not in room %d at %d+%d in file %s", - resTypeFromId(type), idx, roomNr, + nameOfResType(type), idx, roomNr, _fileOffset, fileOffs, _fileHandle->getName()); } @@ -729,13 +729,13 @@ byte *ScummEngine::getResourceAddress(ResType type, ResId idx) { ptr = (byte *)_res->_types[type]._resources[idx]._address; if (!ptr) { - debugC(DEBUG_RESOURCE, "getResourceAddress(%s,%d) == NULL", resTypeFromId(type), idx); + debugC(DEBUG_RESOURCE, "getResourceAddress(%s,%d) == NULL", nameOfResType(type), idx); return NULL; } _res->setResourceCounter(type, idx, 1); - debugC(DEBUG_RESOURCE, "getResourceAddress(%s,%d) == %p", resTypeFromId(type), idx, ptr); + debugC(DEBUG_RESOURCE, "getResourceAddress(%s,%d) == %p", nameOfResType(type), idx, ptr); return ptr; } @@ -792,7 +792,7 @@ byte ResourceManager::Resource::getResourceCounter() const { #define SAFETY_AREA 2 byte *ResourceManager::createResource(ResType type, ResId idx, uint32 size) { - debugC(DEBUG_RESOURCE, "_res->createResource(%s,%d,%d)", resTypeFromId(type), idx, size); + debugC(DEBUG_RESOURCE, "_res->createResource(%s,%d,%d)", nameOfResType(type), idx, size); if (!validateResource("allocating", type, idx)) return NULL; @@ -812,7 +812,7 @@ byte *ResourceManager::createResource(ResType type, ResId idx, uint32 size) { byte *ptr = (byte *)calloc(size + SAFETY_AREA, 1); if (ptr == NULL) { - error("createResource(%s,%d): Out of memory while allocating %d", resTypeFromId(type), idx, size); + error("createResource(%s,%d): Out of memory while allocating %d", nameOfResType(type), idx, size); } _allocatedSize += size; @@ -875,7 +875,7 @@ void ResourceManager::setHeapThreshold(int min, int max) { bool ResourceManager::validateResource(const char *str, ResType type, ResId idx) const { if (type < rtFirst || type > rtLast || (uint)idx >= (uint)_types[type]._num) { - error("%s Illegal Glob type %s (%d) num %d", str, resTypeFromId(type), type, idx); + error("%s Illegal Glob type %s (%d) num %d", str, nameOfResType(type), type, idx); return false; } return true; @@ -884,7 +884,7 @@ bool ResourceManager::validateResource(const char *str, ResType type, ResId idx) void ResourceManager::nukeResource(ResType type, ResId idx) { byte *ptr = _types[type]._resources[idx]._address; if (ptr != NULL) { - debugC(DEBUG_RESOURCE, "nukeResource(%s,%d)", resTypeFromId(type), idx); + debugC(DEBUG_RESOURCE, "nukeResource(%s,%d)", nameOfResType(type), idx); _allocatedSize -= _types[type]._resources[idx]._size; _types[type]._resources[idx].nuke(); } @@ -1523,7 +1523,7 @@ uint16 newTag2Old(uint32 newTag) { } } -const char *resTypeFromId(int type) { +const char *nameOfResType(ResType type) { static char buf[100]; switch (type) { diff --git a/engines/scumm/resource_v3.cpp b/engines/scumm/resource_v3.cpp index f422f823b7..46f79948a5 100644 --- a/engines/scumm/resource_v3.cpp +++ b/engines/scumm/resource_v3.cpp @@ -28,18 +28,18 @@ namespace Scumm { -extern const char *resTypeFromId(int id); +extern const char *nameOfResType(ResType type); int ScummEngine_v3old::readResTypeList(ResType type) { uint num; ResId idx; - debug(9, "readResTypeList(%s)", resTypeFromId(type)); + debug(9, "readResTypeList(%s)", nameOfResType(type)); num = _fileHandle->readByte(); if (num >= 0xFF) { - error("Too many %ss (%d) in directory", resTypeFromId(type), num); + error("Too many %ss (%d) in directory", nameOfResType(type), num); } if (type == rtRoom) { diff --git a/engines/scumm/resource_v4.cpp b/engines/scumm/resource_v4.cpp index d062fe108e..258122b89f 100644 --- a/engines/scumm/resource_v4.cpp +++ b/engines/scumm/resource_v4.cpp @@ -28,17 +28,17 @@ namespace Scumm { -extern const char *resTypeFromId(int id); +extern const char *nameOfResType(ResType type); int ScummEngine_v4::readResTypeList(ResType type) { uint num; - debug(9, "readResTypeList(%s)", resTypeFromId(type)); + debug(9, "readResTypeList(%s)", nameOfResType(type)); num = _fileHandle->readUint16LE(); if (num != _res->_types[type]._num) { - error("Invalid number of %ss (%d) in directory", resTypeFromId(type), num); + error("Invalid number of %ss (%d) in directory", nameOfResType(type), num); } for (ResId idx = 0; idx < num; idx++) { |