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-rw-r--r--scumm/script_v6.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 233cf6a8eb..63048bd672 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -2089,7 +2089,6 @@ void Scumm::o6_wait()
case 232:{ /* wait until actor stops turning */
int actnum = pop();
Actor *a = derefActorSafe(actnum, "o6_wait:232");
- printf("
int offs = (int16)fetchScriptWord();
if (a && a->isInCurrentRoom() && a->moving & MF_TURN) {
_scriptPointer += offs;