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-rw-r--r--base/plugins.cpp3
-rw-r--r--common/rational.h3
-rw-r--r--common/rect.h14
-rwxr-xr-xconfigure1
-rw-r--r--engines/engines.mk5
-rwxr-xr-xengines/pegasus/ai/ai_action.cpp78
-rwxr-xr-xengines/pegasus/ai/ai_action.h136
-rwxr-xr-xengines/pegasus/ai/ai_area.cpp599
-rwxr-xr-xengines/pegasus/ai/ai_area.h172
-rwxr-xr-xengines/pegasus/ai/ai_condition.cpp290
-rwxr-xr-xengines/pegasus/ai/ai_condition.h287
-rwxr-xr-xengines/pegasus/ai/ai_rule.cpp78
-rwxr-xr-xengines/pegasus/ai/ai_rule.h86
-rwxr-xr-xengines/pegasus/compass.cpp82
-rwxr-xr-xengines/pegasus/compass.h58
-rw-r--r--engines/pegasus/console.cpp104
-rw-r--r--engines/pegasus/console.h49
-rwxr-xr-xengines/pegasus/constants.h746
-rwxr-xr-xengines/pegasus/cursor.cpp186
-rwxr-xr-xengines/pegasus/cursor.h84
-rw-r--r--engines/pegasus/detection.cpp156
-rw-r--r--engines/pegasus/elements.cpp568
-rw-r--r--engines/pegasus/elements.h254
-rwxr-xr-xengines/pegasus/energymonitor.cpp296
-rwxr-xr-xengines/pegasus/energymonitor.h111
-rwxr-xr-xengines/pegasus/fader.cpp218
-rwxr-xr-xengines/pegasus/fader.h130
-rwxr-xr-xengines/pegasus/gamestate.cpp2359
-rwxr-xr-xengines/pegasus/gamestate.h886
-rw-r--r--engines/pegasus/graphics.cpp216
-rw-r--r--engines/pegasus/graphics.h80
-rwxr-xr-xengines/pegasus/hotspot.cpp327
-rwxr-xr-xengines/pegasus/hotspot.h153
-rwxr-xr-xengines/pegasus/input.cpp315
-rwxr-xr-xengines/pegasus/input.h486
-rwxr-xr-xengines/pegasus/interaction.h110
-rwxr-xr-xengines/pegasus/interface.cpp667
-rwxr-xr-xengines/pegasus/interface.h148
-rwxr-xr-xengines/pegasus/items/autodragger.cpp91
-rwxr-xr-xengines/pegasus/items/autodragger.h57
-rwxr-xr-xengines/pegasus/items/biochips/aichip.cpp279
-rwxr-xr-xengines/pegasus/items/biochips/aichip.h69
-rwxr-xr-xengines/pegasus/items/biochips/biochipitem.cpp95
-rwxr-xr-xengines/pegasus/items/biochips/biochipitem.h54
-rwxr-xr-xengines/pegasus/items/biochips/opticalchip.cpp189
-rwxr-xr-xengines/pegasus/items/biochips/opticalchip.h71
-rwxr-xr-xengines/pegasus/items/biochips/pegasuschip.cpp180
-rwxr-xr-xengines/pegasus/items/biochips/pegasuschip.h55
-rwxr-xr-xengines/pegasus/items/biochips/retscanchip.cpp49
-rwxr-xr-xengines/pegasus/items/biochips/retscanchip.h43
-rwxr-xr-xengines/pegasus/items/biochips/shieldchip.cpp53
-rwxr-xr-xengines/pegasus/items/biochips/shieldchip.h46
-rwxr-xr-xengines/pegasus/items/inventory.cpp175
-rwxr-xr-xengines/pegasus/items/inventory.h80
-rwxr-xr-xengines/pegasus/items/inventory/airmask.cpp248
-rwxr-xr-xengines/pegasus/items/inventory/airmask.h76
-rwxr-xr-xengines/pegasus/items/inventory/gascanister.cpp46
-rwxr-xr-xengines/pegasus/items/inventory/gascanister.h44
-rwxr-xr-xengines/pegasus/items/inventory/inventoryitem.cpp110
-rwxr-xr-xengines/pegasus/items/inventory/inventoryitem.h67
-rwxr-xr-xengines/pegasus/items/inventory/keycard.cpp59
-rwxr-xr-xengines/pegasus/items/inventory/keycard.h48
-rwxr-xr-xengines/pegasus/items/inventorypicture.cpp367
-rwxr-xr-xengines/pegasus/items/inventorypicture.h125
-rwxr-xr-xengines/pegasus/items/item.cpp314
-rwxr-xr-xengines/pegasus/items/item.h367
-rwxr-xr-xengines/pegasus/items/itemdragger.cpp190
-rwxr-xr-xengines/pegasus/items/itemdragger.h96
-rwxr-xr-xengines/pegasus/items/itemlist.cpp69
-rwxr-xr-xengines/pegasus/items/itemlist.h60
-rwxr-xr-xengines/pegasus/menu.cpp1215
-rwxr-xr-xengines/pegasus/menu.h171
-rw-r--r--engines/pegasus/module.mk69
-rwxr-xr-xengines/pegasus/movie.cpp207
-rwxr-xr-xengines/pegasus/movie.h81
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoria.cpp1923
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoria.h509
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp369
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoria4dsystem.h78
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoriamessages.cpp115
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoriamessages.h60
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoriamirror.cpp134
-rwxr-xr-xengines/pegasus/neighborhood/caldoria/caldoriamirror.h54
-rwxr-xr-xengines/pegasus/neighborhood/door.cpp64
-rwxr-xr-xengines/pegasus/neighborhood/door.h90
-rwxr-xr-xengines/pegasus/neighborhood/exit.cpp70
-rwxr-xr-xengines/pegasus/neighborhood/exit.h93
-rwxr-xr-xengines/pegasus/neighborhood/extra.cpp58
-rwxr-xr-xengines/pegasus/neighborhood/extra.h67
-rwxr-xr-xengines/pegasus/neighborhood/hotspotinfo.cpp65
-rwxr-xr-xengines/pegasus/neighborhood/hotspotinfo.h77
-rw-r--r--engines/pegasus/neighborhood/neighborhood.cpp1759
-rw-r--r--engines/pegasus/neighborhood/neighborhood.h408
-rwxr-xr-xengines/pegasus/neighborhood/prehistoric/prehistoric.cpp689
-rwxr-xr-xengines/pegasus/neighborhood/prehistoric/prehistoric.h158
-rwxr-xr-xengines/pegasus/neighborhood/spot.cpp70
-rwxr-xr-xengines/pegasus/neighborhood/spot.h97
-rwxr-xr-xengines/pegasus/neighborhood/tsa/fulltsa.cpp3016
-rwxr-xr-xengines/pegasus/neighborhood/tsa/fulltsa.h158
-rwxr-xr-xengines/pegasus/neighborhood/tsa/tinytsa.cpp454
-rwxr-xr-xengines/pegasus/neighborhood/tsa/tinytsa.h71
-rwxr-xr-xengines/pegasus/neighborhood/turn.cpp63
-rwxr-xr-xengines/pegasus/neighborhood/turn.h69
-rwxr-xr-xengines/pegasus/neighborhood/view.cpp60
-rwxr-xr-xengines/pegasus/neighborhood/view.h68
-rwxr-xr-xengines/pegasus/neighborhood/zoom.cpp70
-rwxr-xr-xengines/pegasus/neighborhood/zoom.h69
-rwxr-xr-xengines/pegasus/notification.cpp149
-rwxr-xr-xengines/pegasus/notification.h122
-rw-r--r--engines/pegasus/pegasus.cpp1880
-rw-r--r--engines/pegasus/pegasus.h303
-rwxr-xr-xengines/pegasus/scoring.h281
-rwxr-xr-xengines/pegasus/sound.cpp150
-rwxr-xr-xengines/pegasus/sound.h87
-rwxr-xr-xengines/pegasus/surface.cpp282
-rwxr-xr-xengines/pegasus/surface.h134
-rwxr-xr-xengines/pegasus/timers.cpp399
-rwxr-xr-xengines/pegasus/timers.h254
-rwxr-xr-xengines/pegasus/transition.cpp150
-rwxr-xr-xengines/pegasus/transition.h105
-rwxr-xr-xengines/pegasus/types.h192
-rwxr-xr-xengines/pegasus/util.cpp100
-rwxr-xr-xengines/pegasus/util.h135
123 files changed, 31984 insertions, 0 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp
index 3e18e0ec4e..acb6080944 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -145,6 +145,9 @@ public:
#if PLUGIN_ENABLED_STATIC(PARALLACTION)
LINK_PLUGIN(PARALLACTION)
#endif
+ #if PLUGIN_ENABLED_STATIC(PEGASUS)
+ LINK_PLUGIN(PEGASUS)
+ #endif
#if PLUGIN_ENABLED_STATIC(QUEEN)
LINK_PLUGIN(QUEEN)
#endif
diff --git a/common/rational.h b/common/rational.h
index 45aa6a7a20..8270d2194e 100644
--- a/common/rational.h
+++ b/common/rational.h
@@ -80,6 +80,9 @@ public:
double toDouble() const;
frac_t toFrac() const;
+ int getNumerator() const { return _num; }
+ int getDenominator() const { return _denom; }
+
void debugPrint(int debuglevel = 0, const char *caption = "Rational:") const;
private:
diff --git a/common/rect.h b/common/rect.h
index 768d1ebbb9..1106ec1714 100644
--- a/common/rect.h
+++ b/common/rect.h
@@ -170,6 +170,20 @@ struct Rect {
}
/**
+ * Find the intersecting rectangle between this rectangle and the given rectangle
+ *
+ * @param r the intersecting rectangle
+ *
+ * @return the intersection of the rectangles or an empty rectangle if not intersecting
+ */
+ Rect findIntersectingRect(const Rect &r) const {
+ if (!intersects(r))
+ return Rect();
+
+ return Rect(MAX(r.left, left), MAX(r.top, top), MIN(r.right, right), MIN(r.bottom, bottom));
+ }
+
+ /**
* Extend this rectangle so that it contains r
*
* @param r the rectangle to extend by
diff --git a/configure b/configure
index 6d0a392009..a0cfa76881 100755
--- a/configure
+++ b/configure
@@ -105,6 +105,7 @@ add_engine cstime "Where in Time is Carmen Sandiego?" no
add_engine riven "Riven: The Sequel to Myst" no
add_engine myst "Myst" no
add_engine parallaction "Parallaction" yes
+add_engine pegasus "The Journeyman Project: Pegasus Prime" no
add_engine queen "Flight of the Amazon Queen" yes
add_engine saga "SAGA" yes "ihnm saga2"
add_engine ihnm "IHNM" yes
diff --git a/engines/engines.mk b/engines/engines.mk
index eddd22039d..bf0c24c57d 100644
--- a/engines/engines.mk
+++ b/engines/engines.mk
@@ -131,6 +131,11 @@ DEFINES += -DENABLE_PARALLACTION=$(ENABLE_PARALLACTION)
MODULES += engines/parallaction
endif
+ifdef ENABLE_PEGASUS
+DEFINES += -DENABLE_PEGASUS=$(ENABLE_PEGASUS)
+MODULES += engines/pegasus
+endif
+
ifdef ENABLE_QUEEN
DEFINES += -DENABLE_QUEEN=$(ENABLE_QUEEN)
MODULES += engines/queen
diff --git a/engines/pegasus/ai/ai_action.cpp b/engines/pegasus/ai/ai_action.cpp
new file mode 100755
index 0000000000..36367eb1d6
--- /dev/null
+++ b/engines/pegasus/ai/ai_action.cpp
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_area.h"
+
+namespace Pegasus {
+
+AICompoundAction::~AICompoundAction() {
+ for (AIActionList::iterator it = _compoundActions.begin(); it != _compoundActions.end(); it++)
+ delete *it;
+}
+
+void AICompoundAction::performAIAction(AIRule *rule) {
+ for (AIActionList::iterator it = _compoundActions.begin(); it != _compoundActions.end(); it++)
+ (*it)->performAIAction(rule);
+}
+
+AIPlayMessageAction::AIPlayMessageAction(const Common::String &movieName, bool keepLastFrame, const tInputBits interruptionFilter) {
+ _movieName = movieName;
+ _keepLastFrame = keepLastFrame;
+ _interruptionFilter = interruptionFilter;
+}
+
+void AIPlayMessageAction::performAIAction(AIRule *) {
+ if (g_AIArea) {
+ g_AIArea->checkMiddleArea();
+ g_AIArea->playAIMovie(kRightAreaSignature, _movieName, _keepLastFrame, _interruptionFilter);
+ }
+}
+
+AIStartTimerAction::AIStartTimerAction(AITimerCondition *timerCondition) {
+ _timerCondition = timerCondition;
+}
+
+void AIStartTimerAction::performAIAction(AIRule *) {
+ _timerCondition->startTimer();
+}
+
+AIActivateRuleAction::AIActivateRuleAction(AIRule *rule) {
+ _rule = rule;
+}
+
+void AIActivateRuleAction::performAIAction(AIRule *) {
+ _rule->activateRule();
+}
+
+AIDeactivateRuleAction::AIDeactivateRuleAction(AIRule *rule) {
+ _rule = rule;
+}
+
+void AIDeactivateRuleAction::performAIAction(AIRule *) {
+ _rule->deactivateRule();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_action.h b/engines/pegasus/ai/ai_action.h
new file mode 100755
index 0000000000..09a1d13699
--- /dev/null
+++ b/engines/pegasus/ai/ai_action.h
@@ -0,0 +1,136 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AIACTION_H
+#define PEGASUS_AI_AIACTION_H
+
+#include "common/list.h"
+
+#include "pegasus/input.h"
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+class AIRule;
+class AITimerCondition;
+
+/////////////////////////////////////////////
+//
+// AIAction
+
+class AIAction {
+friend class AIRule;
+public:
+ AIAction() { _actionCount = 1; }
+ virtual ~AIAction() {}
+
+ virtual void performAIAction(AIRule *) = 0;
+
+ void setActionCount(const uint32 count) { _actionCount = count; }
+
+protected:
+ uint32 _actionCount;
+};
+
+typedef Common::List<AIAction *> AIActionList;
+
+/////////////////////////////////////////////
+//
+// AICompoundAction
+
+class AICompoundAction : public AIAction {
+public:
+ AICompoundAction() {}
+ virtual ~AICompoundAction();
+
+ void addAction(AIAction *action) { _compoundActions.push_back(action); }
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AIActionList _compoundActions;
+};
+
+/////////////////////////////////////////////
+//
+// AIPlayMessageAction
+
+class AIPlayMessageAction : public AIAction {
+public:
+ AIPlayMessageAction(const Common::String &movieName, bool keepLastFrame, const tInputBits = kWarningInterruption);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ Common::String _movieName;
+ tInputBits _interruptionFilter;
+ bool _keepLastFrame;
+};
+
+/////////////////////////////////////////////
+//
+// AIStartTimerAction
+
+class AIStartTimerAction : public AIAction {
+public:
+ AIStartTimerAction(AITimerCondition *);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AITimerCondition *_timerCondition;
+};
+
+/////////////////////////////////////////////
+//
+// AIActivateRuleAction
+
+class AIActivateRuleAction : public AIAction {
+public:
+ AIActivateRuleAction(AIRule *);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AIRule *_rule;
+};
+
+/////////////////////////////////////////////
+//
+// AIDeactivateRuleAction
+
+class AIDeactivateRuleAction : public AIAction {
+public:
+ AIDeactivateRuleAction(AIRule *rule);
+
+ virtual void performAIAction(AIRule *);
+
+protected:
+ AIRule *_rule;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/ai/ai_area.cpp b/engines/pegasus/ai/ai_area.cpp
new file mode 100755
index 0000000000..9f297e3df6
--- /dev/null
+++ b/engines/pegasus/ai/ai_area.cpp
@@ -0,0 +1,599 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/cursor.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/pegasuschip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+AIArea *g_AIArea = 0;
+
+AIArea::AIArea(InputHandler *nextHandler) : InputHandler(nextHandler), _leftAreaMovie(kAILeftAreaID),
+ _middleAreaMovie(kAIMiddleAreaID), _rightAreaMovie(kAIRightAreaID), _AIMovie(kAIMovieID) {
+ g_AIArea = this;
+ _leftAreaOwner = kNoClientSignature;
+ _middleAreaOwner = kNoClientSignature;
+ _rightAreaOwner = kNoClientSignature;
+ _leftInventoryTime = 0xffffffff;
+ _middleInventoryTime = 0xffffffff;
+ _middleBiochipTime = 0xffffffff;
+ _rightBiochipTime = 0xffffffff;
+ _lockCount = 0;
+ startIdling();
+}
+
+AIArea::~AIArea() {
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip && currentBiochip->isSelected())
+ currentBiochip->giveUpSharedArea();
+ } else if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem && currentItem->isSelected())
+ currentItem->giveUpSharedArea();
+ }
+
+ stopIdling();
+
+ for (AIRuleList::iterator it = _AIRules.begin(); it != _AIRules.end(); it++)
+ delete *it;
+
+ g_AIArea = 0;
+}
+
+// Save last state of AI rules...
+void AIArea::saveAIState() {
+ // TODO
+}
+
+void AIArea::restoreAIState() {
+ // TODO
+}
+
+void AIArea::writeAIRules(Common::WriteStream *stream) {
+ _AIRules.writeAIRules(stream);
+}
+
+void AIArea::readAIRules(Common::ReadStream *stream) {
+ _AIRules.readAIRules(stream);
+}
+
+void AIArea::initAIArea() {
+ allocateSurface(Common::Rect(0, 0, 384, 96));
+
+ _leftAreaMovie.shareSurface(this);
+ _leftAreaMovie.initFromMovieFile("Images/Items/Left Area Movie");
+ _leftAreaMovie.moveElementTo(kAILeftAreaLeft, kAILeftAreaTop);
+ _leftAreaMovie.setDisplayOrder(kAILeftAreaOrder);
+ _leftAreaMovie.startDisplaying();
+ _leftAreaMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+
+ _middleAreaMovie.shareSurface(this);
+ _middleAreaMovie.initFromMovieFile("Images/Items/Middle Area Movie");
+ _middleAreaMovie.moveElementTo(kAIMiddleAreaLeft, kAIMiddleAreaTop);
+ _middleAreaMovie.moveMovieBoxTo(kAIMiddleAreaLeft - kAILeftAreaLeft, 0);
+ _middleAreaMovie.setDisplayOrder(kAIMiddleAreaOrder);
+ _middleAreaMovie.startDisplaying();
+ _middleAreaMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+
+ _rightAreaMovie.shareSurface(this);
+ _rightAreaMovie.initFromMovieFile("Images/Items/Right Area Movie");
+ _rightAreaMovie.moveElementTo(kAIRightAreaLeft, kAIRightAreaTop);
+ _rightAreaMovie.moveMovieBoxTo(kAIRightAreaLeft - kAILeftAreaLeft, 0);
+ _rightAreaMovie.setDisplayOrder(kAIRightAreaOrder);
+ _rightAreaMovie.startDisplaying();
+ _rightAreaMovie.setVolume(((PegasusEngine *)g_engine)->getSoundFXLevel());
+
+ _AIMovie.setDisplayOrder(kAIMovieOrder);
+}
+
+void AIArea::setAIVolume(const uint16 volume) {
+ _leftAreaMovie.setVolume(volume);
+ _middleAreaMovie.setVolume(volume);
+ _rightAreaMovie.setVolume(volume);
+}
+
+// There are only so many legal combinations of client/area.
+// Here is the list of supported pairs:
+// kInventorySignature kLeftAreaSignature
+// kInventorySignature kMiddleAreaSignature
+// kBiochipSignature kMiddleAreaSignature
+// kBiochipSignature kRightAreaSignature
+// kAISignature kLeftAreaSignature
+// Further, the kAISignature never sets a static frame time in the left area,
+// but only plays a sequence.
+
+// If this function is called while a sequence is playing, it will just "remember"
+// the time value, so that when the sequence finishes, the new time is asserted.
+
+void AIArea::setAIAreaToTime(const tLowerClientSignature client, const tLowerAreaSignature area, const TimeValue time) {
+ switch (area) {
+ case kLeftAreaSignature:
+ // Only support kInventorySignature client, since AI never calls SetAIAreaToTime.
+ _leftAreaMovie.setSegment(0, _leftAreaMovie.getDuration());
+
+ if (time == 0xffffffff) {
+ _leftAreaMovie.hide();
+ _leftAreaOwner = kNoClientSignature;
+ } else {
+ setLeftMovieTime(time);
+ }
+ break;
+ case kMiddleAreaSignature:
+ // Only support kInventorySignature and kBiochipSignature clients.
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setSegment(0, _middleAreaMovie.getDuration());
+
+ if (time == 0xffffffff) {
+ if (client == kInventorySignature) {
+ if (_middleBiochipTime != 0xffffffff) {
+ setMiddleMovieTime(kBiochipSignature, _middleBiochipTime);
+ } else {
+ _middleAreaMovie.hide();
+ _middleAreaOwner = kNoClientSignature;
+ }
+ } else { // client == kBiochipSignature
+ if (_middleInventoryTime != 0xffffffff) {
+ setMiddleMovieTime(kInventorySignature, _middleInventoryTime);
+ } else {
+ _middleAreaMovie.hide();
+ _middleAreaOwner = kNoClientSignature;
+ }
+ }
+ } else {
+ setMiddleMovieTime(client, time);
+ }
+ break;
+ case kRightAreaSignature:
+ // Only support kBiochipSignature client.
+ _rightAreaMovie.setSegment(0, _rightAreaMovie.getDuration());
+
+ if (time == 0xffffffff) {
+ _rightAreaMovie.hide();
+ _rightAreaOwner = kNoClientSignature;
+ } else {
+ setRightMovieTime(time);
+ }
+ break;
+ }
+}
+
+// Plays a sequence on an area. When the sequence ends, the previous image
+// is restored.
+// Also, is input disabled or not?
+// Easy answer: yes.
+
+// There are only so many legal combinations of client/area.
+// Here is the list of supported pairs:
+// kBiochipSignature kMiddleAreaSignature
+// kBiochipSignature kRightAreaSignature
+// kInventorySignature kMiddleAreaSignature
+
+void AIArea::playAIAreaSequence(const tLowerClientSignature, const tLowerAreaSignature area, const TimeValue start, const TimeValue stop) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lockAIOut();
+
+ switch (area) {
+ case kLeftAreaSignature:
+ break;
+ case kMiddleAreaSignature:
+ if (_middleAreaOwner == kInventorySignature)
+ _middleInventoryTime = _middleAreaMovie.getTime();
+ else if (_middleAreaOwner == kBiochipSignature)
+ _middleBiochipTime = _middleAreaMovie.getTime();
+
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setSegment(start, stop);
+ _middleAreaMovie.setTime(start);
+ _middleAreaMovie.show();
+ _middleAreaMovie.start();
+ vm->_cursor->hide();
+
+ while (_middleAreaMovie.isRunning()) {
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ _middleAreaMovie.stop();
+ vm->_cursor->hideUntilMoved();
+
+ if (_middleAreaOwner == kInventorySignature)
+ setAIAreaToTime(_middleAreaOwner, kMiddleAreaSignature, _middleInventoryTime);
+ else if (_middleAreaOwner == kBiochipSignature)
+ setAIAreaToTime(_middleAreaOwner, kMiddleAreaSignature, _middleBiochipTime);
+ else
+ setAIAreaToTime(_middleAreaOwner, kMiddleAreaSignature, 0xffffffff);
+ break;
+ case kRightAreaSignature:
+ _rightBiochipTime = _rightAreaMovie.getTime();
+ _rightAreaMovie.setSegment(start, stop);
+ _rightAreaMovie.setTime(start);
+ _rightAreaMovie.show();
+ _rightAreaMovie.start();
+ vm->_cursor->hide();
+
+ while (_rightAreaMovie.isRunning()) {
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ _rightAreaMovie.stop();
+ vm->_cursor->hideUntilMoved();
+ setAIAreaToTime(_rightAreaOwner, kRightAreaSignature, _rightBiochipTime);
+ break;
+ }
+
+ unlockAI();
+}
+
+bool AIArea::playAIMovie(const tLowerAreaSignature area, const Common::String &movieName, bool keepLastFrame, const tInputBits interruptFilter) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lockAIOut();
+
+ InputHandler::getCurrentInputDevice()->waitInput(interruptFilter);
+ if (_AIMovie.isMovieValid())
+ _AIMovie.releaseMovie();
+
+ _AIMovie.shareSurface(this);
+ _AIMovie.initFromMovieFile(movieName);
+
+ if (area == kLeftAreaSignature) {
+ _AIMovie.moveElementTo(kAILeftAreaLeft, kAILeftAreaTop);
+ _leftAreaMovie.hide();
+ } else {
+ _AIMovie.moveElementTo(kAIRightAreaLeft, kAIRightAreaTop);
+ _AIMovie.moveMovieBoxTo(kAIRightAreaLeft - kAILeftAreaLeft, 0);
+ _rightAreaMovie.hide();
+ }
+
+ _AIMovie.setTime(0);
+ _AIMovie.startDisplaying();
+ _AIMovie.show();
+ _AIMovie.redrawMovieWorld();
+ _AIMovie.setVolume(vm->getSoundFXLevel());
+ _AIMovie.start();
+ vm->_cursor->hide();
+
+ bool result = true;
+ bool saveAllowed = vm->swapSaveAllowed(false);
+ bool openAllowed = vm->swapLoadAllowed(false);
+
+ while (_AIMovie.isRunning()) {
+ Input input;
+ InputHandler::getCurrentInputDevice()->getInput(input, interruptFilter);
+
+ if (input.anyInput() || vm->shouldQuit()) {
+ result = false;
+ break;
+ }
+
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ _AIMovie.stop();
+
+ vm->swapSaveAllowed(saveAllowed);
+ vm->swapLoadAllowed(openAllowed);
+
+ // This used to keep the last frame up even if the movie was interrupted.
+ // However, this only occurs in the recalibration, where interruption means skip the
+ // whole thing, so skipping causes the AI to go away even when keepLastFrame is true.
+
+ if (!(result && keepLastFrame)) {
+ _AIMovie.stopDisplaying();
+ _AIMovie.releaseMovie();
+
+ if (area == kLeftAreaSignature) {
+ _leftAreaMovie.setTime(_leftInventoryTime);
+ _leftAreaMovie.show();
+ _leftAreaMovie.redrawMovieWorld();
+ } else {
+ _rightAreaMovie.setTime(_rightBiochipTime);
+ _rightAreaMovie.show();
+ _rightAreaMovie.redrawMovieWorld();
+ }
+ }
+
+ vm->_cursor->hideUntilMoved();
+ unlockAI();
+ return result;
+}
+
+// Only implemented for kMiddleAreaSignature, kInventorySignature
+void AIArea::loopAIAreaSequence(const tLowerClientSignature owner, const tLowerAreaSignature area, const TimeValue start, const TimeValue stop) {
+ if (area == kMiddleAreaSignature && owner == kInventorySignature && owner == _middleAreaOwner) {
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setSegment(start, stop);
+ _middleAreaMovie.setFlags(kLoopTimeBase);
+ _middleAreaMovie.setTime(start);
+ _middleAreaMovie.show();
+ _middleAreaMovie.start();
+ }
+}
+
+// Only called by kInventorySignature.
+void AIArea::setLeftMovieTime(const TimeValue time) {
+ if (!_AIMovie.isSurfaceValid()) {
+ _leftAreaMovie.setTime(time);
+ _leftAreaMovie.show();
+ _leftAreaMovie.redrawMovieWorld();
+ }
+
+ _leftAreaOwner = kInventorySignature;
+ _leftInventoryTime = time;
+}
+
+void AIArea::setMiddleMovieTime(const tLowerClientSignature client, const TimeValue time) {
+ if (client == kInventorySignature) {
+ _middleInventoryTime = time;
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip && currentBiochip->isSelected())
+ currentBiochip->giveUpSharedArea();
+ }
+ } else {
+ _middleBiochipTime = time;
+ if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem && currentItem->isSelected())
+ currentItem->giveUpSharedArea();
+ }
+ }
+
+ _middleAreaMovie.setSegment(0, _middleAreaMovie.getDuration());
+ _middleAreaMovie.stop();
+ _middleAreaMovie.setFlags(0);
+ _middleAreaMovie.setTime(time);
+ _middleAreaMovie.show();
+ _middleAreaMovie.redrawMovieWorld();
+ _middleAreaOwner = client;
+}
+
+// Only called by kBiochipSignature.
+void AIArea::setRightMovieTime(const TimeValue time) {
+ if (!_AIMovie.isSurfaceValid()) {
+ // Can't do it when the AI movie is up...
+ _rightAreaMovie.setTime(time);
+ _rightAreaMovie.show();
+ _rightAreaMovie.redrawMovieWorld();
+ }
+
+ _rightAreaOwner = kBiochipSignature;
+ _rightBiochipTime = time;
+}
+
+void AIArea::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (JMPPPInput::isToggleAIMiddleInput(input))
+ toggleMiddleAreaOwner();
+ else
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void AIArea::toggleMiddleAreaOwner() {
+ if (_middleAreaOwner == kInventorySignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip) {
+ setMiddleMovieTime(kBiochipSignature, currentBiochip->getSharedAreaTime());
+ currentBiochip->takeSharedArea();
+ }
+ } else if (_middleAreaOwner == kBiochipSignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem) {
+ setMiddleMovieTime(kInventorySignature, currentItem->getSharedAreaTime());
+ currentItem->takeSharedArea();
+ }
+ }
+}
+
+void AIArea::activateHotspots() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ if (currentBiochip)
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ ((AIChip *)currentBiochip)->activateAIHotspots();
+ break;
+ case kPegasusBiochip:
+ if (!vm->isDemo())
+ ((PegasusChip *)currentBiochip)->activatePegasusHotspots();
+ break;
+ case kOpticalBiochip:
+ ((OpticalChip *)currentBiochip)->activateOpticalHotspots();
+ break;
+ }
+ } else if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ if (currentItem && currentItem->getObjectID() == kAirMask)
+ ((AirMask *)currentItem)->activateAirMaskHotspots();
+ }
+
+ InputHandler::activateHotspots();
+}
+
+void AIArea::clickInHotspot(const Input &input, const Hotspot *hotspot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ bool handled = false;
+
+ if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+
+ if (currentBiochip) {
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ if ((hotspot->getHotspotFlags() & kAIBiochipSpotFlag) != 0) {
+ ((AIChip *)currentBiochip)->clickInAIHotspot(hotspot->getObjectID());
+ handled = true;
+ }
+ break;
+ case kPegasusBiochip:
+ if (!vm->isDemo() && ((hotspot->getHotspotFlags() & kPegasusBiochipSpotFlag) != 0)) {
+ ((PegasusChip *)currentBiochip)->clickInPegasusHotspot();
+ handled = true;
+ }
+ break;
+ case kOpticalBiochip:
+ if ((hotspot->getHotspotFlags() & kOpticalBiochipSpotFlag) != 0) {
+ ((OpticalChip *)currentBiochip)->clickInOpticalHotspot(hotspot->getObjectID());
+ handled = true;
+ }
+ break;
+ }
+ }
+ } else if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+
+ if (currentItem) {
+ switch (currentItem->getObjectID()) {
+ case kAirMask:
+ if ((hotspot->getHotspotFlags() & kAirMaskSpotFlag) != 0) {
+ ((AirMask *)currentItem)->clickInAirMaskHotspot();
+ handled = true;
+ }
+ break;
+ }
+ }
+ }
+
+ if (!handled)
+ InputHandler::clickInHotspot(input, hotspot);
+}
+
+void AIArea::lockAIOut() {
+ if (_lockCount == 0)
+ stopIdling();
+
+ _lockCount++;
+}
+
+void AIArea::unlockAI() {
+ if (_lockCount > 0) {
+ _lockCount--;
+ if (_lockCount == 0)
+ startIdling();
+ }
+}
+
+void AIArea::forceAIUnlocked() {
+ if (_lockCount > 0) {
+ _lockCount = 1;
+ unlockAI();
+ }
+}
+
+void AIArea::checkRules() {
+ if (_lockCount == 0 && ((PegasusEngine *)g_engine)->playerAlive())
+ for (AIRuleList::iterator it = _AIRules.begin(); it != _AIRules.end(); it++)
+ if ((*it)->fireRule())
+ break;
+}
+
+void AIArea::useIdleTime() {
+ checkRules();
+}
+
+void AIArea::addAIRule(AIRule *rule) {
+ _AIRules.push_back(rule);
+}
+
+void AIArea::removeAllRules() {
+ for (AIRuleList::iterator it = _AIRules.begin(); it != _AIRules.end(); it++)
+ delete *it;
+
+ _AIRules.clear();
+}
+
+void AIArea::checkMiddleArea() {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+
+ if (currentBiochip) {
+ if (_middleAreaOwner == kBiochipSignature) {
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ ((AIChip *)currentBiochip)->setUpAIChip();
+ break;
+ case kPegasusBiochip:
+ ((PegasusChip *)currentBiochip)->setUpPegasusChip();
+ break;
+ }
+ } else {
+ switch (currentBiochip->getObjectID()) {
+ case kAIBiochip:
+ ((AIChip *)currentBiochip)->setUpAIChipRude();
+ break;
+ case kPegasusBiochip:
+ ((PegasusChip *)currentBiochip)->setUpPegasusChipRude();
+ break;
+ }
+ }
+ }
+}
+
+TimeValue AIArea::getBigInfoTime() {
+ if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ return currentItem->getInfoLeftTime();
+ } else if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ return currentBiochip->getInfoLeftTime();
+ }
+
+ return 0xffffffff;
+}
+
+void AIArea::getSmallInfoSegment(TimeValue &start, TimeValue &stop) {
+ if (_middleAreaOwner == kInventorySignature) {
+ InventoryItem *currentItem = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+ currentItem->getInfoRightTimes(start, stop);
+ } else if (_middleAreaOwner == kBiochipSignature) {
+ BiochipItem *currentBiochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+ currentBiochip->getInfoRightTimes(start, stop);
+ } else {
+ start = 0xffffffff;
+ stop = 0xffffffff;
+ }
+}
+
+tLowerClientSignature AIArea::getMiddleAreaOwner() {
+ return _middleAreaOwner;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_area.h b/engines/pegasus/ai/ai_area.h
new file mode 100755
index 0000000000..7387b4081b
--- /dev/null
+++ b/engines/pegasus/ai/ai_area.h
@@ -0,0 +1,172 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AIAREA_H
+#define PEGASUS_AI_AIAREA_H
+
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/timers.h"
+#include "pegasus/ai/ai_rule.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+/*
+
+ The AI area is the area at the bottom of the screen. There are three areas within
+ the AI area:
+ 1) the inventory/AI help area
+ 2) the middle area
+ 3) the biochip display area
+
+ Area 1 is used for displaying the current inventory item. When the player changes the
+ current item, either by selecting a new one in the inventory list or by picking
+ up a new item, area 1 updates to show the new item.
+
+ If the AI decides to give a message, the AI's head temporarily takes over area 1
+ for the duration of the message, then goes away, returning the area to the current
+ inventory item.
+
+ Area 2 is used to display the current inventory item's state, the current biochip's
+ state, and any extra information from the AI. The contention for this area is
+ resolved as follows:
+ -- If the AI needs to use the area while giving a message in area 1, it takes over
+ area 2 for the duration of its message.
+*** This is not true.
+ -- If the player selects a new inventory item, the inventory item's state gets
+ displayed immediately.
+ -- If the player selects a new biochip, the biochip's state info gets displayed
+ immediately.
+ -- If any auto drawing is to occur, it seizes the area as soon as the drawing is
+ to occur. For example, the mapping biochip does auto drawing every time the
+ player takes a step. The only exception to this rule is if the AI is presenting
+ a warning. When the AI seizes areas 1 and 2, it preempts all other uses.
+ Some inventory items and biochips can cause arbitrary drawing to occur in this area
+ at arbitrary times. The map biochip is one example which causes drawing when the
+ player takes a step. Another example is the poison gas canister, which flashes in
+ this area to indicate a dangerous compound.
+
+ Area 3 is used to display the current biochip. When the player changes the current
+ biochip, either by selecting a new one from the biochip list or by picking up a
+ new one, area 3 updates to show the new item. In addition, some biochips can play
+ animation in this area.
+
+*/
+
+namespace Pegasus {
+
+class AIArea : public Surface, public Idler, public InputHandler {
+public:
+ AIArea(InputHandler *);
+ virtual ~AIArea();
+
+ void writeAIRules(Common::WriteStream *stream);
+ void readAIRules(Common::ReadStream *stream);
+
+ void initAIArea();
+
+ void saveAIState();
+ void restoreAIState();
+
+ void handleInput(const Input &, const Hotspot *);
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+
+ void setAIVolume(const uint16);
+
+ // There are only so many legal combinations of client/area.
+ // Here is the list of supported pairs:
+ // kInventorySignature kLeftAreaSignature
+ // kInventorySignature kMiddleAreaSignature
+ // kBiochipSignature kMiddleAreaSignature
+ // kBiochipSignature kRightAreaSignature
+ // kAISignature kLeftAreaSignature
+ // Further, the kAISignature never sets a static frame time in the left area,
+ // but only plays a sequence from the AI movie.
+ void setAIAreaToTime(const tLowerClientSignature, const tLowerAreaSignature, const TimeValue);
+
+ // The "Play" functions play the requested sequence synchronously.
+ void playAIAreaSequence(const tLowerClientSignature, const tLowerAreaSignature, const TimeValue, const TimeValue);
+
+ // For PlayAIMovie, it is assumed that the client is the AI itself.
+ // This is used to play AI messages as well as Optical Memory video.
+ // Returns true if the movie played all the way through, false if it was interrupted.
+ bool playAIMovie(const tLowerAreaSignature, const Common::String &movieName, bool keepLastFrame, const tInputBits);
+
+ // Loop the requested sequence indefinitely.
+ void loopAIAreaSequence(const tLowerClientSignature, const tLowerAreaSignature, const TimeValue, const TimeValue);
+
+ void addAIRule(AIRule *);
+
+ // Remove and delete all rules.
+ void removeAllRules();
+
+ void lockAIOut();
+ void unlockAI();
+ void forceAIUnlocked();
+
+ void checkMiddleArea();
+ void checkRules();
+
+ tLowerClientSignature getMiddleAreaOwner();
+ void toggleMiddleAreaOwner();
+
+ TimeValue getBigInfoTime();
+ void getSmallInfoSegment(TimeValue &, TimeValue &);
+
+protected:
+ void useIdleTime();
+
+ void setLeftMovieTime(const TimeValue);
+ void setMiddleMovieTime(const tLowerClientSignature, const TimeValue);
+ void setRightMovieTime(const TimeValue);
+
+ Movie _leftAreaMovie;
+ Movie _middleAreaMovie;
+ Movie _rightAreaMovie;
+ Movie _AIMovie;
+
+ tLowerClientSignature _leftAreaOwner;
+ tLowerClientSignature _middleAreaOwner;
+ tLowerClientSignature _rightAreaOwner;
+
+ TimeValue _leftInventoryTime;
+ TimeValue _middleInventoryTime;
+ TimeValue _middleBiochipTime;
+ TimeValue _rightBiochipTime;
+
+ AIRuleList _AIRules;
+
+ uint _lockCount;
+};
+
+extern AIArea *g_AIArea;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/ai/ai_condition.cpp b/engines/pegasus/ai/ai_condition.cpp
new file mode 100755
index 0000000000..8b77d723c6
--- /dev/null
+++ b/engines/pegasus/ai/ai_condition.cpp
@@ -0,0 +1,290 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_condition.h"
+#include "pegasus/items/itemlist.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+AIOneChildCondition::AIOneChildCondition(AICondition *child) {
+ _child = child;
+}
+
+AIOneChildCondition::~AIOneChildCondition() {
+ delete _child;
+}
+
+void AIOneChildCondition::writeAICondition(Common::WriteStream *stream) {
+ if (_child)
+ _child->writeAICondition(stream);
+}
+
+void AIOneChildCondition::readAICondition(Common::ReadStream *stream) {
+ if (_child)
+ _child->readAICondition(stream);
+}
+
+AITwoChildrenCondition::AITwoChildrenCondition(AICondition *leftChild, AICondition *rightChild) {
+ _leftChild = leftChild;
+ _rightChild = rightChild;
+}
+
+AITwoChildrenCondition::~AITwoChildrenCondition() {
+ delete _leftChild;
+ delete _rightChild;
+}
+
+void AITwoChildrenCondition::writeAICondition(Common::WriteStream *stream) {
+ if (_leftChild)
+ _leftChild->writeAICondition(stream);
+
+ if (_rightChild)
+ _rightChild->writeAICondition(stream);
+}
+
+void AITwoChildrenCondition::readAICondition(Common::ReadStream *stream) {
+ if (_leftChild)
+ _leftChild->readAICondition(stream);
+
+ if (_rightChild)
+ _rightChild->readAICondition(stream);
+}
+
+AINotCondition::AINotCondition(AICondition* child) : AIOneChildCondition(child) {
+}
+
+bool AINotCondition::fireCondition() {
+ return _child && !_child->fireCondition();
+}
+
+AIAndCondition::AIAndCondition(AICondition *leftChild, AICondition *rightChild) : AITwoChildrenCondition(leftChild, rightChild) {
+}
+
+bool AIAndCondition::fireCondition() {
+ return _leftChild && _leftChild->fireCondition() && _rightChild && _rightChild->fireCondition();
+}
+
+AIOrCondition::AIOrCondition(AICondition *leftChild, AICondition *rightChild) : AITwoChildrenCondition(leftChild, rightChild) {
+}
+
+bool AIOrCondition::fireCondition() {
+ return (_leftChild && _leftChild->fireCondition()) || (_rightChild && _rightChild->fireCondition());
+}
+
+AITimerCondition::AITimerCondition(const TimeValue time, const TimeScale scale, const bool shouldStartTimer) {
+ _timerFuse.primeFuse(time, scale);
+ _timerFuse.setFunctionPtr((tFunctionPtr)&AITimerFunction, (void *)this);
+ _fired = false;
+
+ if (shouldStartTimer)
+ startTimer();
+}
+
+void AITimerCondition::startTimer() {
+ _fired = false;
+ _timerFuse.lightFuse();
+}
+
+void AITimerCondition::stopTimer() {
+ _timerFuse.stopFuse();
+}
+
+void AITimerCondition::writeAICondition(Common::WriteStream *stream) {
+ stream->writeByte(_timerFuse.isFuseLit());
+ stream->writeByte(_fired);
+ stream->writeUint32BE(_timerFuse.getTimeRemaining());
+ stream->writeUint32BE(_timerFuse.getFuseScale());
+}
+
+void AITimerCondition::readAICondition(Common::ReadStream *stream) {
+ bool running = stream->readByte();
+ _fired = stream->readByte();
+ TimeValue time = stream->readUint32BE();
+ TimeScale scale = stream->readUint32BE();
+
+ _timerFuse.stopFuse();
+ _timerFuse.primeFuse(time, scale);
+
+ if (running)
+ _timerFuse.lightFuse();
+}
+
+void AITimerCondition::AITimerFunction(FunctionPtr *, AITimerCondition *condition) {
+ condition->_fired = true;
+}
+
+bool AITimerCondition::fireCondition() {
+ return _fired;
+}
+
+AILocationCondition::AILocationCondition(uint32 maxLocations) {
+ _numLocations = 0;
+ _maxLocations = maxLocations;
+ _locations = new tRoomViewID[maxLocations];
+}
+
+AILocationCondition::~AILocationCondition() {
+ delete[] _locations;
+}
+
+void AILocationCondition::addLocation(const tRoomViewID location) {
+ if (_numLocations < _maxLocations)
+ _locations[_numLocations++] = location;
+}
+
+bool AILocationCondition::fireCondition() {
+ tRoomViewID test = GameState.getCurrentRoomAndView(), *p;
+ uint32 i;
+
+ for (i = 0, p = _locations; i < _numLocations; i++, p++) {
+ if (test == *p) {
+ *p = MakeRoomView(kNoRoomID, kNoDirection);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void AILocationCondition::writeAICondition(Common::WriteStream *stream) {
+ stream->writeUint32BE(_maxLocations);
+ stream->writeUint32BE(_numLocations);
+
+ uint32 i;
+ tRoomViewID *p;
+ for (i = 0, p = _locations; i < _numLocations; i++, p++)
+ stream->writeUint32BE(*p);
+}
+
+void AILocationCondition::readAICondition(Common::ReadStream *stream) {
+ uint32 maxLocations = stream->readUint32BE();
+
+ if (_maxLocations != maxLocations) {
+ delete[] _locations;
+ _locations = new tRoomViewID[maxLocations];
+ _maxLocations = maxLocations;
+ }
+
+ _numLocations = stream->readUint32BE();
+
+ uint32 i;
+ tRoomViewID *p;
+ for (i = 0, p = _locations; i < _numLocations; i++, p++)
+ *p = stream->readUint32BE();
+}
+
+AIDoorOpenedCondition::AIDoorOpenedCondition(tRoomViewID doorLocation) {
+ _doorLocation = doorLocation;
+}
+
+bool AIDoorOpenedCondition::fireCondition() {
+ return GameState.getCurrentRoomAndView() == _doorLocation && GameState.isCurrentDoorOpen();
+}
+
+AIHasItemCondition::AIHasItemCondition(const tItemID item) {
+ _item = item;
+}
+
+bool AIHasItemCondition::fireCondition() {
+ return _item == kNoItemID || GameState.isTakenItemID(_item);
+}
+
+AIDoesntHaveItemCondition::AIDoesntHaveItemCondition(const tItemID item) {
+ _item = item;
+}
+
+bool AIDoesntHaveItemCondition::fireCondition() {
+ return _item == kNoItemID || !GameState.isTakenItemID(_item);
+}
+
+AICurrentItemCondition::AICurrentItemCondition(const tItemID item) {
+ _item = item;
+}
+
+bool AICurrentItemCondition::fireCondition() {
+ InventoryItem *item = ((PegasusEngine *)g_engine)->getCurrentInventoryItem();
+
+ if (_item == kNoItemID)
+ return item == 0;
+
+ return item != 0 && item->getObjectID() == _item;
+}
+
+AICurrentBiochipCondition::AICurrentBiochipCondition(const tItemID biochip) {
+ _biochip = biochip;
+}
+
+bool AICurrentBiochipCondition::fireCondition() {
+ BiochipItem *biochip = ((PegasusEngine *)g_engine)->getCurrentBiochip();
+
+ if (_biochip == kNoItemID)
+ return biochip == 0;
+
+ return biochip != 0 && biochip->getObjectID() == _biochip;
+}
+
+AIItemStateCondition::AIItemStateCondition(const tItemID item, const tItemState state) {
+ _item = item;
+ _state = state;
+}
+
+bool AIItemStateCondition::fireCondition() {
+ Item *item = g_allItems.findItemByID(_item);
+ return item != 0 && item->getItemState() == _state;
+}
+
+AIEnergyMonitorCondition::AIEnergyMonitorCondition(const int32 energyThreshold) {
+ _energyThreshold = energyThreshold;
+}
+
+bool AIEnergyMonitorCondition::fireCondition() {
+ return g_energyMonitor != 0 && g_energyMonitor->getCurrentEnergy() < _energyThreshold;
+}
+
+AILastExtraCondition::AILastExtraCondition(const tExtraID lastExtra) {
+ _lastExtra = lastExtra;
+}
+
+bool AILastExtraCondition::fireCondition() {
+ return g_neighborhood && (tExtraID)g_neighborhood->getLastExtra() == _lastExtra;
+}
+
+AICondition *makeLocationAndDoesntHaveItemCondition(const tRoomID room, const tDirectionConstant direction, const tItemID item) {
+ AILocationCondition *location = new AILocationCondition(1);
+ location->addLocation(MakeRoomView(room, direction));
+
+ AIDoesntHaveItemCondition *doesntHaveItem = new AIDoesntHaveItemCondition(item);
+
+ return new AIAndCondition(location, doesntHaveItem);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_condition.h b/engines/pegasus/ai/ai_condition.h
new file mode 100755
index 0000000000..559ec55c80
--- /dev/null
+++ b/engines/pegasus/ai/ai_condition.h
@@ -0,0 +1,287 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AICONDITION_H
+#define PEGASUS_AI_AICONDITION_H
+
+#include "pegasus/timers.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+/////////////////////////////////////////////
+//
+// AICondition
+
+class AICondition {
+public:
+ AICondition() {}
+ virtual ~AICondition() {}
+
+ virtual bool fireCondition() = 0;
+
+ // Only need these for conditions that are dynamic, like timer conditions...
+ // other conditions, like item related conditions, which don't change during
+ // the run of an environment, are completely initted when the environment
+ // is created.
+ virtual void writeAICondition(Common::WriteStream *) {}
+ virtual void readAICondition(Common::ReadStream *) {}
+};
+
+/////////////////////////////////////////////
+//
+// AIOneChildCondition
+
+class AIOneChildCondition : public AICondition {
+public:
+ AIOneChildCondition(AICondition *);
+ virtual ~AIOneChildCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ AICondition *_child;
+};
+
+/////////////////////////////////////////////
+//
+// AITwoChildrenCondition
+
+class AITwoChildrenCondition : public AICondition {
+public:
+ AITwoChildrenCondition(AICondition *, AICondition *);
+ virtual ~AITwoChildrenCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ AICondition *_leftChild, *_rightChild;
+};
+
+/////////////////////////////////////////////
+//
+// AINotCondition
+
+class AINotCondition : public AIOneChildCondition {
+public:
+ AINotCondition(AICondition *);
+
+ virtual bool fireCondition();
+};
+
+/////////////////////////////////////////////
+//
+// AIAndCondition
+
+class AIAndCondition : public AITwoChildrenCondition {
+public:
+ AIAndCondition(AICondition *, AICondition *);
+
+ virtual bool fireCondition();
+};
+
+/////////////////////////////////////////////
+//
+// AIOrCondition
+
+class AIOrCondition : public AITwoChildrenCondition {
+public:
+ AIOrCondition(AICondition *, AICondition *);
+
+ virtual bool fireCondition();
+};
+
+/////////////////////////////////////////////
+//
+// AITimerCondition
+
+class AITimerCondition : public AICondition {
+public:
+ AITimerCondition(const TimeValue, const TimeScale, const bool);
+
+ void startTimer();
+ void stopTimer();
+
+ virtual bool fireCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ static void AITimerFunction(FunctionPtr *, AITimerCondition *);
+
+ FuseFunction _timerFuse;
+ bool _fired;
+};
+
+/////////////////////////////////////////////
+//
+// AILocationCondition
+
+class AILocationCondition : public AICondition {
+public:
+ AILocationCondition(uint32);
+ virtual ~AILocationCondition();
+
+ void addLocation(tRoomViewID);
+ virtual bool fireCondition();
+
+ virtual void writeAICondition(Common::WriteStream *);
+ virtual void readAICondition(Common::ReadStream *);
+
+protected:
+ uint32 _numLocations, _maxLocations;
+ tRoomViewID *_locations;
+};
+
+/////////////////////////////////////////////
+//
+// AIDoorOpenedCondition
+
+class AIDoorOpenedCondition : public AICondition {
+public:
+ AIDoorOpenedCondition(tRoomViewID);
+ virtual ~AIDoorOpenedCondition() {}
+
+ virtual bool fireCondition();
+
+protected:
+ tRoomViewID _doorLocation;
+};
+
+/////////////////////////////////////////////
+//
+// AIHasItemCondition
+
+class AIHasItemCondition : public AICondition {
+public:
+ AIHasItemCondition(const tItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ tItemID _item;
+};
+
+/////////////////////////////////////////////
+//
+// AIDoesntHaveItemCondition
+
+class AIDoesntHaveItemCondition : public AICondition {
+public:
+ AIDoesntHaveItemCondition(const tItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ tItemID _item;
+};
+
+/////////////////////////////////////////////
+//
+// AICurrentItemCondition
+
+class AICurrentItemCondition : public AICondition {
+public:
+ AICurrentItemCondition(const tItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ tItemID _item;
+};
+
+/////////////////////////////////////////////
+//
+// AICurrentBiochipCondition
+
+class AICurrentBiochipCondition : public AICondition {
+public:
+ AICurrentBiochipCondition(const tItemID);
+
+ virtual bool fireCondition();
+
+protected:
+ tItemID _biochip;
+};
+
+/////////////////////////////////////////////
+//
+// AIItemStateCondition
+
+class AIItemStateCondition : public AICondition {
+public:
+ AIItemStateCondition(const tItemID, const tItemState);
+
+ virtual bool fireCondition();
+
+protected:
+ tItemID _item;
+ tItemState _state;
+};
+
+/////////////////////////////////////////////
+//
+// AIEnergyMonitorCondition
+
+class AIEnergyMonitorCondition : public AICondition {
+public:
+ AIEnergyMonitorCondition(const int32);
+
+ virtual bool fireCondition();
+
+protected:
+ int32 _energyThreshold;
+};
+
+/////////////////////////////////////////////
+//
+// AILastExtraCondition
+
+class AILastExtraCondition : public AICondition {
+public:
+ AILastExtraCondition(const tExtraID);
+
+ virtual bool fireCondition();
+
+protected:
+ tExtraID _lastExtra;
+};
+
+/////////////////////////////////////////////
+//
+// Helper functions
+
+AICondition *makeLocationAndDoesntHaveItemCondition(const tRoomID room, const tDirectionConstant direction, const tItemID item);
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/ai/ai_rule.cpp b/engines/pegasus/ai/ai_rule.cpp
new file mode 100755
index 0000000000..3aaa530a4a
--- /dev/null
+++ b/engines/pegasus/ai/ai_rule.cpp
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/ai/ai_condition.h"
+#include "pegasus/ai/ai_rule.h"
+
+namespace Pegasus {
+
+bool AIRule::fireRule() {
+ if (_ruleActive && _ruleCondition && _ruleAction && _ruleCondition->fireCondition()) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ _ruleAction->performAIAction(this);
+
+ if (--_ruleAction->_actionCount <= 0)
+ deactivateRule();
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+
+ return true;
+ }
+
+ return false;
+}
+
+void AIRule::writeAIRule(Common::WriteStream *stream) {
+ stream->writeByte(_ruleActive);
+
+ if (_ruleCondition)
+ _ruleCondition->writeAICondition(stream);
+}
+
+void AIRule::readAIRule(Common::ReadStream *stream) {
+ _ruleActive = stream->readByte();
+
+ if (_ruleCondition)
+ _ruleCondition->readAICondition(stream);
+}
+
+void AIRuleList::writeAIRules(Common::WriteStream *stream) {
+ for (AIRuleList::iterator it = begin(); it != end(); it++)
+ (*it)->writeAIRule(stream);
+}
+
+void AIRuleList::readAIRules(Common::ReadStream *stream) {
+ for (AIRuleList::iterator it = begin(); it != end(); it++)
+ (*it)->readAIRule(stream);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/ai/ai_rule.h b/engines/pegasus/ai/ai_rule.h
new file mode 100755
index 0000000000..bccd4ecb06
--- /dev/null
+++ b/engines/pegasus/ai/ai_rule.h
@@ -0,0 +1,86 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_AI_AIRULE_H
+#define PEGASUS_AI_AIRULE_H
+
+#include "common/list.h"
+
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_condition.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+class AICondition;
+class AIAction;
+
+class AIRule {
+public:
+ AIRule(AICondition *condition, AIAction *rule) {
+ _ruleCondition = condition;
+ _ruleAction = rule;
+ _ruleActive = true;
+ }
+
+ ~AIRule() {
+ if (_ruleCondition)
+ delete _ruleCondition;
+
+ if (_ruleAction)
+ delete _ruleAction;
+ }
+
+ bool fireRule();
+
+ void activateRule() { _ruleActive = true; }
+ void deactivateRule() { _ruleActive = false; }
+ bool isRuleActive() { return _ruleActive; }
+
+ void writeAIRule(Common::WriteStream *);
+ void readAIRule(Common::ReadStream *);
+
+protected:
+ AICondition *_ruleCondition;
+ AIAction *_ruleAction;
+ bool _ruleActive;
+};
+
+class AIRuleList : public Common::List<AIRule *> {
+public:
+ AIRuleList() {}
+ ~AIRuleList() {}
+
+ void writeAIRules(Common::WriteStream *);
+ void readAIRules(Common::ReadStream *);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/compass.cpp b/engines/pegasus/compass.cpp
new file mode 100755
index 0000000000..2c80c5c41d
--- /dev/null
+++ b/engines/pegasus/compass.cpp
@@ -0,0 +1,82 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/compass.h"
+
+namespace Pegasus {
+
+Compass *g_compass = 0;
+
+Compass::Compass() : FaderAnimation(kCompassID) {
+ // Initialize it to east...
+ setFaderValue(90);
+ g_compass = this;
+}
+
+Compass::~Compass() {
+ g_compass = 0;
+}
+
+void Compass::initCompass() {
+ if (!isCompassValid()) {
+ Common::Rect r;
+ _compassImage.initFromPICTFile("Images/Compass/Compass");
+ _compassImage.getSurfaceBounds(r);
+ r.right = kCompassWidth;
+ setBounds(r);
+ }
+}
+
+void Compass::deallocateCompass() {
+ _compassImage.deallocateSurface();
+}
+
+void Compass::setFaderValue(const int32 angle) {
+ int16 a = angle % 360;
+
+ if (a < 0)
+ a += 360;
+
+ FaderAnimation::setFaderValue(a);
+}
+
+void Compass::draw(const Common::Rect &r1) {
+ if (_compassImage.isSurfaceValid()) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ Common::Rect r2;
+ _compassImage.getSurfaceBounds(r2);
+
+ tCoordType width = r2.width();
+ tCoordType offsetH = width / 10 - bounds.width() / 2 + (getFaderValue() * width) / 450 - bounds.left;
+ tCoordType offsetV = -bounds.top;
+ r2 = r1;
+ r2.translate(offsetH, offsetV);
+ _compassImage.drawImage(r2, r1);
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/compass.h b/engines/pegasus/compass.h
new file mode 100755
index 0000000000..d66b432a38
--- /dev/null
+++ b/engines/pegasus/compass.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_COMPASS_H
+#define PEGASUS_COMPASS_H
+
+#include "pegasus/fader.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+// Compass is defined with 0 as north, 90 east, 180 south, 270 west.
+// Clockwise rotation increases the angle, counterclockwise rotation decreases the angle.
+
+class Compass : public FaderAnimation {
+public:
+ Compass();
+ virtual ~Compass();
+
+ void initCompass();
+ void deallocateCompass();
+ bool isCompassValid() const { return _compassImage.isSurfaceValid(); }
+
+ void setFaderValue(const int32);
+
+protected:
+ void draw(const Common::Rect &);
+
+ Frame _compassImage;
+};
+
+extern Compass *g_compass;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/console.cpp b/engines/pegasus/console.cpp
new file mode 100644
index 0000000000..e6738bc83f
--- /dev/null
+++ b/engines/pegasus/console.cpp
@@ -0,0 +1,104 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "pegasus/console.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+PegasusConsole::PegasusConsole(PegasusEngine *vm) : GUI::Debugger(), _vm(vm) {
+ DCmd_Register("die", WRAP_METHOD(PegasusConsole, Cmd_Die));
+
+ // These functions are non-demo specific
+ if (!_vm->isDemo())
+ DCmd_Register("jump", WRAP_METHOD(PegasusConsole, Cmd_Jump));
+}
+
+PegasusConsole::~PegasusConsole() {
+}
+
+bool PegasusConsole::Cmd_Die(int argc, const char **argv) {
+ if (argc == 1) {
+ DebugPrintf("Usage: die <death reason>\n");
+ return true;
+ }
+
+ int reason = atoi(argv[1]);
+
+ bool invalidReason = (reason == 0 || reason > kPlayerWonGame);
+
+ if (!invalidReason && _vm->isDemo())
+ invalidReason = (reason != kDeathFallOffCliff) && (reason != kDeathEatenByDinosaur) &&
+ (reason != kDeathStranded) && (reason != kPlayerWonGame);
+
+
+ if (invalidReason) {
+ DebugPrintf("Invalid death reason %d\n", reason);
+ return true;
+ }
+
+ _vm->die(atoi(argv[1]));
+ return false;
+}
+
+bool PegasusConsole::Cmd_Jump(int argc, const char **argv) {
+ if (!g_interface) {
+ // TODO
+ DebugPrintf("Cannot jump without interface set up\n");
+ return true;
+ }
+
+ // TODO: Default room/direction for each neighborhood
+
+ if (argc < 4) {
+ DebugPrintf("Usage: jump <neighborhood> <room> <direction>\n");
+ return true;
+ }
+
+ tNeighborhoodID neighborhood = (tNeighborhoodID)atoi(argv[1]);
+ tRoomID room = (tRoomID)atoi(argv[2]);
+ tDirectionConstant direction = (tDirectionConstant)atoi(argv[3]);
+
+ if (neighborhood < kCaldoriaID || neighborhood > kNoradDeltaID || neighborhood == kFinalTSAID) {
+ DebugPrintf("Invalid neighborhood %d", neighborhood);
+ return true;
+ }
+
+ // No real way to check room validity at this point
+
+ if (direction > kWest) {
+ DebugPrintf("Invalid direction %d", direction);
+ return true;
+ }
+
+ // Here we go!
+ // TODO: Can't clear menu since the engine is paused
+ _vm->jumpToNewEnvironment(neighborhood, room, direction);
+ return false;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/console.h b/engines/pegasus/console.h
new file mode 100644
index 0000000000..b73b70679d
--- /dev/null
+++ b/engines/pegasus/console.h
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef PEGASUS_CONSOLE_H
+#define PEGASUS_CONSOLE_H
+
+#include "gui/debugger.h"
+
+namespace Pegasus {
+
+class PegasusEngine;
+
+class PegasusConsole : public GUI::Debugger {
+public:
+ PegasusConsole(PegasusEngine *vm);
+ virtual ~PegasusConsole();
+
+private:
+ bool Cmd_Die(int argc, const char **argv);
+ bool Cmd_Jump(int argc, const char **argv);
+
+ PegasusEngine *_vm;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/constants.h b/engines/pegasus/constants.h
new file mode 100755
index 0000000000..20a7f69bd4
--- /dev/null
+++ b/engines/pegasus/constants.h
@@ -0,0 +1,746 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_CONSTANTS_H
+#define PEGASUS_CONSTANTS_H
+
+#include "common/endian.h"
+#include "common/rect.h"
+
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+// TODO: Organize these
+
+const tGameID kGameIDNothing = -1;
+
+const tActorID kNoActorID = kGameIDNothing;
+const tActorID kPlayerID = 0;
+const tItemID kNoItemID = kGameIDNothing;
+const tRoomID kNoRoomID = kGameIDNothing;
+const tExtraID kNoExtraID = 0xFFFFFFFF;
+const tNeighborhoodID kNoNeighborhoodID = kGameIDNothing;
+const tAlternateID kNoAlternateID = 0;
+const tGameMenuCommand kMenuCmdNoCommand = 0;
+
+const tHotSpotActivationID kActivateHotSpotAlways = 0;
+const tHotSpotActivationID kActivateHotSpotNever = -1;
+
+const tItemState kNoItemState = -1;
+
+const tDirectionConstant kNoDirection = 0xFF;
+
+const tTurnDirection kNoTurn = 0xFF;
+const tTurnDirection kTurnLeft = 0;
+const tTurnDirection kTurnRight = 1;
+const tTurnDirection kTurnUp = 2;
+const tTurnDirection kTurnDown = 3;
+const tTurnDirection kMaxTurns = 4;
+
+const tGameMode kNoMode = -1;
+const tGameMode kModeNavigation = 0;
+const tGameMode kLastGameShellMode = kModeNavigation;
+
+const tCanMoveForwardReason kCanMoveForward = 0;
+const tCanMoveForwardReason kCantMoveBlocked = kCanMoveForward + 1;
+const tCanMoveForwardReason kCantMoveDoorClosed = kCantMoveBlocked + 1;
+const tCanMoveForwardReason kCantMoveDoorLocked = kCantMoveDoorClosed + 1;
+const tCanMoveForwardReason kCantMoveLastReason = kCantMoveDoorLocked;
+
+const tCanTurnReason kCanTurn = 0;
+const tCanTurnReason kCantTurnNoTurn = kCanTurn + 1;
+const tCanTurnReason kCantTurnLastReason = kCantTurnNoTurn;
+
+const tCanOpenDoorReason kCanOpenDoor = 0;
+const tCanOpenDoorReason kCantOpenNoDoor = kCanOpenDoor + 1;
+const tCanOpenDoorReason kCantOpenLocked = kCantOpenNoDoor + 1;
+const tCanOpenDoorReason kCantOpenAlreadyOpen = kCantOpenLocked + 1;
+const tCanOpenDoorReason kCantOpenLastReason = kCantOpenAlreadyOpen;
+
+const tDisplayElementID kNoDisplayElement = -1;
+const tDisplayElementID kHighestReservedElementID = -2;
+
+const tDisplayElementID kCursorID = kHighestReservedElementID;
+const tDisplayElementID kLoadScreenID = kCursorID - 1;
+
+const tDisplayOrder kMinAvailableOrder = 0;
+const tDisplayOrder kMaxAvailableOrder = 999998;
+const tDisplayOrder kLoadScreenOrder = 900000;
+const tDisplayOrder kCursorOrder = 1000000;
+
+const tHotSpotID kNoHotSpotID = -1;
+const tHotSpotFlags kNoHotSpotFlags = 0;
+const tHotSpotFlags kAllHotSpotFlags = ~kNoHotSpotFlags;
+
+const tNotificationFlags kNoNotificationFlags = 0;
+
+const tDisplayElementID kCurrentDragSpriteID = 1000;
+
+// TODO
+//const Fixed kFixed1 = 1 << 16;
+//const Fixed kFixedMinus1 = -1 << 16;
+
+const TimeScale kDefaultTimeScale = 600;
+
+// TODO
+//const RGBColor kWhiteRGB = {0xFFFF, 0xFFFF, 0xFFFF};
+
+// Ticks per second.
+
+const TimeScale kOneTickPerSecond = 1;
+const TimeScale kTwoTicksPerSecond = 2;
+const TimeScale kFifteenTicksPerSecond = 15;
+const TimeScale kThirtyTicksPerSecond = 30;
+const TimeScale kSixtyTicksPerSecond = 60;
+const TimeScale kMovieTicksPerSecond = 600;
+
+// These times are in seconds.
+
+const TimeValue kOneSecond = 1;
+const TimeValue kTwoSeconds = 2;
+const TimeValue kThreeSeconds = 3;
+const TimeValue kFourSeconds = 4;
+const TimeValue kFiveSeconds = 5;
+const TimeValue kSixSeconds = 6;
+const TimeValue kSevenSeconds = 7;
+const TimeValue kEightSeconds = 8;
+const TimeValue kNineSeconds = 9;
+const TimeValue kTenSeconds = 10;
+const TimeValue kElevenSeconds = 11;
+const TimeValue kTwelveSeconds = 12;
+const TimeValue kThirteenSeconds = 13;
+const TimeValue kFourteenSeconds = 14;
+const TimeValue kFifteenSeconds = 15;
+const TimeValue kSixteenSeconds = 16;
+const TimeValue kSeventeenSeconds = 17;
+const TimeValue kEighteenSeconds = 18;
+const TimeValue kNineteenSeconds = 19;
+const TimeValue kTwentySeconds = 20;
+const TimeValue kThirtySeconds = 30;
+const TimeValue kFortySeconds = 40;
+const TimeValue kFiftySeconds = 50;
+const TimeValue kSixtySeconds = 60;
+const TimeValue kOneMinute = 60;
+const TimeValue kTwoMinutes = kOneMinute * 2;
+const TimeValue kThreeMinutes = kOneMinute * 3;
+const TimeValue kFourMinutes = kOneMinute * 4;
+const TimeValue kFiveMinutes = kOneMinute * 5;
+const TimeValue kSixMinutes = kOneMinute * 6;
+const TimeValue kSevenMinutes = kOneMinute * 7;
+const TimeValue kEightMinutes = kOneMinute * 8;
+const TimeValue kNineMinutes = kOneMinute * 9;
+const TimeValue kTenMinutes = kOneMinute * 10;
+const TimeValue kElevenMinutes = kOneMinute * 11;
+const TimeValue kTwelveMinutes = kOneMinute * 12;
+const TimeValue kThirteenMinutes = kOneMinute * 13;
+const TimeValue kFourteenMinutes = kOneMinute * 14;
+const TimeValue kFifteenMinutes = kOneMinute * 15;
+const TimeValue kSixteenMinutes = kOneMinute * 16;
+const TimeValue kSeventeenMinutes = kOneMinute * 17;
+const TimeValue kEighteenMinutes = kOneMinute * 18;
+const TimeValue kNineteenMinutes = kOneMinute * 19;
+const TimeValue kTwentyMinutes = kOneMinute * 20;
+const TimeValue kThirtyMinutes = kOneMinute * 30;
+const TimeValue kFortyMinutes = kOneMinute * 40;
+const TimeValue kFiftyMinutes = kOneMinute * 50;
+const TimeValue kOneHour = kOneMinute * 60;
+const TimeValue kTwoHours = kOneHour * 2;
+
+// Common times.
+
+const TimeValue kHalfSecondPerTwoTicks = kTwoTicksPerSecond / 2;
+const TimeValue kHalfSecondPerThirtyTicks = kThirtyTicksPerSecond / 2;
+const TimeValue kHalfSecondPerSixtyTicks = kSixtyTicksPerSecond / 2;
+
+const TimeValue kOneSecondPerTwoTicks = kTwoTicksPerSecond;
+const TimeValue kOneSecondPerThirtyTicks = kThirtyTicksPerSecond;
+const TimeValue kOneSecondPerSixtyTicks = kSixtyTicksPerSecond;
+
+const TimeValue kOneMinutePerFifteenTicks = kOneMinute * kFifteenTicksPerSecond;
+const TimeValue kFiveMinutesPerFifteenTicks = kFiveMinutes * kFifteenTicksPerSecond;
+const TimeValue kTenMinutesPerFifteenTicks = kTenMinutes * kFifteenTicksPerSecond;
+
+const TimeValue kOneMinutePerThirtyTicks = kOneMinute * kThirtyTicksPerSecond;
+const TimeValue kFiveMinutesPerThirtyTicks = kFiveMinutes * kThirtyTicksPerSecond;
+const TimeValue kTenMinutesPerThirtyTicks = kTenMinutes * kThirtyTicksPerSecond;
+
+const TimeValue kOneMinutePerSixtyTicks = kOneMinute * kSixtyTicksPerSecond;
+const TimeValue kFiveMinutesPerSixtyTicks = kFiveMinutes * kSixtyTicksPerSecond;
+const TimeValue kTenMinutesPerSixtyTicks = kTenMinutes * kSixtyTicksPerSecond;
+
+// Time in seconds you can hang around Caldoria without going to work...
+const TimeValue kLateWarning2TimeLimit = kFiveMinutes;
+const TimeValue kLateWarning3TimeLimit = kTenMinutes;
+
+const TimeValue kSinclairShootsTimeLimit = kThreeMinutes;
+const TimeValue kCardBombCountDownTime = kTwelveSeconds;
+
+const TimeValue kOxyMaskFullTime = kThirtyMinutes;
+
+const TimeValue kTSAUncreatedTimeLimit = kFiveMinutes;
+const TimeValue kRipTimeLimit = kTenMinutesPerFifteenTicks;
+const TimeScale kRipTimeScale = kFifteenTicksPerSecond;
+
+const TimeValue kIntroTimeOut = kThirtySeconds;
+
+const TimeValue kMarsRobotPatienceLimit = kFifteenSeconds;
+const TimeValue kLockFreezeTimeLmit = kFifteenSeconds;
+const TimeValue kSpaceChaseTimeLimit = kTenMinutes;
+const TimeValue kVacuumSurvivalTimeLimit = kThirtySeconds;
+const TimeValue kColorMatchingTimeLimit = kFourMinutes;
+const TimeScale kJunkTimeScale = kFifteenTicksPerSecond;
+const TimeValue kJunkDropBaseTime = kFiveSeconds;
+const TimeValue kJunkDropSlopTime = kThreeSeconds;
+const TimeValue kJunkTravelTime = kTenSeconds * kJunkTimeScale;
+const TimeValue kCollisionReboundTime = kOneSecond * kJunkTimeScale;
+const TimeValue kWeaponReboundTime = kTwoSeconds * kJunkTimeScale;
+
+const TimeValue kGawkAtRobotTime = kTenSeconds;
+const TimeValue kGawkAtRobotTime2 = kThirteenSeconds;
+const TimeValue kPlasmaImpactTime = kTwoSeconds;
+
+const TimeValue kNoradAirMaskTimeLimit = kOneMinute + kFifteenSeconds;
+
+const tNotificationID kNeighborhoodNotificationID = 1;
+const tNotificationID kLastNeighborhoodNotificationID = kNeighborhoodNotificationID;
+
+const tNotificationFlags kNeighborhoodMovieCompletedFlag = 1;
+const tNotificationFlags kMoveForwardCompletedFlag = kNeighborhoodMovieCompletedFlag << 1;
+const tNotificationFlags kStrideCompletedFlag = kMoveForwardCompletedFlag << 1;
+const tNotificationFlags kTurnCompletedFlag = kStrideCompletedFlag << 1;
+const tNotificationFlags kSpotCompletedFlag = kTurnCompletedFlag << 1;
+const tNotificationFlags kDoorOpenCompletedFlag = kSpotCompletedFlag << 1;
+const tNotificationFlags kExtraCompletedFlag = kDoorOpenCompletedFlag << 1;
+const tNotificationFlags kSpotSoundCompletedFlag = kExtraCompletedFlag << 1;
+const tNotificationFlags kDelayCompletedFlag = kSpotSoundCompletedFlag << 1;
+const tNotificationFlags kActionRequestCompletedFlag = kDelayCompletedFlag << 1;
+const tNotificationFlags kDeathExtraCompletedFlag = kActionRequestCompletedFlag << 1;
+const tNotificationFlags kLastNeighborhoodNotificationFlag = kDeathExtraCompletedFlag;
+
+const tNotificationFlags kNeighborhoodFlags = kNeighborhoodMovieCompletedFlag |
+ kMoveForwardCompletedFlag |
+ kStrideCompletedFlag |
+ kTurnCompletedFlag |
+ kSpotCompletedFlag |
+ kDoorOpenCompletedFlag |
+ kExtraCompletedFlag |
+ kSpotSoundCompletedFlag |
+ kDelayCompletedFlag |
+ kActionRequestCompletedFlag |
+ kDeathExtraCompletedFlag;
+
+const uint32 kPegasusPrimeCreator = MKTAG('J', 'P', 'P', 'P');
+const uint32 kPegasusPrimeContinueType = MKTAG('P', 'P', 'C', 'T');
+
+const uint32 kPegasusPrimeDisk1GameType = MKTAG('P', 'P', 'G', '1');
+const uint32 kPegasusPrimeDisk2GameType = MKTAG('P', 'P', 'G', '2');
+const uint32 kPegasusPrimeDisk3GameType = MKTAG('P', 'P', 'G', '3');
+const uint32 kPegasusPrimeDisk4GameType = MKTAG('P', 'P', 'G', '4');
+
+// We only support one of the save versions; the rest are from betas
+// and we are not supporting them.
+const uint32 kPegasusPrimeVersion = 0x00009019;
+
+const char kNormalSave = 0;
+const char kContinueSave = 1;
+
+// Display IDs.
+
+const tDisplayElementID kNavMovieID = 1;
+const tDisplayElementID kTurnPushID = 2;
+
+const tDisplayElementID kMaxGameShellDisplayID = kTurnPushID;
+
+// Display ordering.
+
+const tDisplayOrder kNavLayer = 10000;
+const tDisplayOrder kNavMovieOrder = kNavLayer;
+const tDisplayOrder kTurnPushOrder = kNavMovieOrder + 1;
+
+/////////////////////////////////////////////
+//
+// Display IDs.
+
+const tDisplayElementID kScreenDimmerID = kMaxGameShellDisplayID + 1;
+const tDisplayElementID kInterface1ID = kScreenDimmerID + 1;
+const tDisplayElementID kInterface2ID = kInterface1ID + 1;
+const tDisplayElementID kInterface3ID = kInterface2ID + 1;
+const tDisplayElementID kInterface4ID = kInterface3ID + 1;
+const tDisplayElementID kDateID = kInterface4ID + 1;
+const tDisplayElementID kCompassID = kDateID + 1;
+const tDisplayElementID kInventoryPushID = kCompassID + 1;
+const tDisplayElementID kInventoryLidID = kInventoryPushID + 1;
+const tDisplayElementID kBiochipPushID = kInventoryLidID + 1;
+const tDisplayElementID kBiochipLidID = kBiochipPushID + 1;
+const tDisplayElementID kEnergyBarID = kBiochipLidID + 1;
+const tDisplayElementID kWarningLightID = kEnergyBarID + 1;
+const tDisplayElementID kAILeftAreaID = kWarningLightID + 1;
+const tDisplayElementID kAIMiddleAreaID = kAILeftAreaID + 1;
+const tDisplayElementID kAIRightAreaID = kAIMiddleAreaID + 1;
+const tDisplayElementID kAIMovieID = kAIRightAreaID + 1;
+const tDisplayElementID kInventoryDropHighlightID = kAIMovieID + 1;
+const tDisplayElementID kBiochipDropHighlightID = kInventoryDropHighlightID + 1;
+
+const tDisplayElementID kDraggingSpriteID = 1000;
+
+const tDisplayElementID kCroppedMovieID = 2000;
+
+const tDisplayElementID kNeighborhoodDisplayID = 3000;
+
+const tDisplayElementID kItemPictureBaseID = 5000;
+
+const tCoordType kNavAreaLeft = 64;
+const tCoordType kNavAreaTop = 64;
+
+const tCoordType kBackground1Left = 0;
+const tCoordType kBackground1Top = 64;
+
+const tCoordType kBackground2Left = 0;
+const tCoordType kBackground2Top = 0;
+
+const tCoordType kBackground3Left = 576;
+const tCoordType kBackground3Top = 64;
+
+const tCoordType kBackground4Left = 0;
+const tCoordType kBackground4Top = 320;
+
+const tCoordType kOverviewControllerLeft = 540;
+const tCoordType kOverviewControllerTop = 348;
+
+const tCoordType kSwapLeft = 194;
+const tCoordType kSwapTop = 116;
+
+const tCoordType kSwapHiliteLeft = 200;
+const tCoordType kSwapHiliteTop = 206;
+
+const tCoordType kDateLeft = 136;
+const tCoordType kDateTop = 44;
+
+const tCoordType kCompassLeft = 222;
+const tCoordType kCompassTop = 42;
+const tCoordType kCompassWidth = 92;
+
+const tCoordType kInventoryPushLeft = 74;
+const tCoordType kInventoryPushTop = 92;
+
+const tCoordType kInventoryLidLeft = 74;
+const tCoordType kInventoryLidTop = 316;
+
+const tCoordType kBiochipPushLeft = 362;
+const tCoordType kBiochipPushTop = 192;
+
+const tCoordType kBiochipLidLeft = 362;
+const tCoordType kBiochipLidTop = 316;
+
+// TODO: Remove global variable needs
+//const Common::Rect kInventoryHiliteBounds(334, 76, 430, 172);
+//const Common::Rect kBiochipHiliteBounds (334, 364, 430, 460);
+
+const tCoordType kInventoryDropLeft = 0;
+const tCoordType kInventoryDropTop = 320;
+const tCoordType kInventoryDropRight = 232;
+const tCoordType kInventoryDropBottom = 480;
+
+const tCoordType kBiochipDropLeft = 302;
+const tCoordType kBiochipDropTop = 320;
+const tCoordType kBiochipDropRight = 640;
+const tCoordType kBiochipDropBottom = 480;
+
+const tCoordType kFinalMessageLeft = kInventoryPushLeft + 1;
+const tCoordType kFinalMessageTop = kInventoryPushTop + 24;
+
+/////////////////////////////////////////////
+//
+// Notifications.
+
+const tNotificationID kJMPDCShellNotificationID = kLastNeighborhoodNotificationID + 1;
+const tNotificationID kInterfaceNotificationID = kJMPDCShellNotificationID + 1;
+const tNotificationID kAINotificationID = kInterfaceNotificationID + 1;
+const tNotificationID kNoradNotificationID = kAINotificationID + 1;
+const tNotificationID kNoradECRNotificationID = kNoradNotificationID + 1;
+const tNotificationID kNoradFillingStationNotificationID = kNoradECRNotificationID + 1;
+const tNotificationID kNoradPressureNotificationID = kNoradFillingStationNotificationID + 1;
+const tNotificationID kNoradUtilityNotificationID = kNoradPressureNotificationID + 1;
+const tNotificationID kNoradElevatorNotificationID = kNoradUtilityNotificationID + 1;
+const tNotificationID kNoradSubPlatformNotificationID = kNoradElevatorNotificationID + 1;
+const tNotificationID kSubControlNotificationID = kNoradSubPlatformNotificationID + 1;
+const tNotificationID kNoradGreenBallNotificationID = kSubControlNotificationID + 1;
+const tNotificationID kNoradGlobeNotificationID = kNoradGreenBallNotificationID + 1;
+const tNotificationID kCaldoriaVidPhoneNotificationID = kNoradGlobeNotificationID + 1;
+const tNotificationID kCaldoriaMessagesNotificationID = kCaldoriaVidPhoneNotificationID + 1;
+const tNotificationID kCaldoriaBombTimerNotificationID = kCaldoriaMessagesNotificationID + 1;
+
+// Sent to the shell by fShellNotification.
+const tNotificationFlags kGameStartingFlag = 1;
+const tNotificationFlags kNeedNewJumpFlag = kGameStartingFlag << 1;
+const tNotificationFlags kPlayerDiedFlag = kNeedNewJumpFlag << 1;
+
+const tNotificationFlags kJMPShellNotificationFlags = kGameStartingFlag |
+ kNeedNewJumpFlag |
+ kPlayerDiedFlag;
+
+// Sent to the interface.
+const tNotificationFlags kInventoryLidOpenFlag = 1;
+const tNotificationFlags kInventoryLidClosedFlag = kInventoryLidOpenFlag << 1;
+const tNotificationFlags kInventoryDrawerUpFlag = kInventoryLidClosedFlag << 1;
+const tNotificationFlags kInventoryDrawerDownFlag = kInventoryDrawerUpFlag << 1;
+const tNotificationFlags kBiochipLidOpenFlag = kInventoryDrawerDownFlag << 1;
+const tNotificationFlags kBiochipLidClosedFlag = kBiochipLidOpenFlag << 1;
+const tNotificationFlags kBiochipDrawerUpFlag = kBiochipLidClosedFlag << 1;
+const tNotificationFlags kBiochipDrawerDownFlag = kBiochipDrawerUpFlag << 1;
+
+const tNotificationFlags kInterfaceNotificationFlags = kInventoryLidOpenFlag |
+ kInventoryLidClosedFlag |
+ kInventoryDrawerUpFlag |
+ kInventoryDrawerDownFlag |
+ kBiochipLidOpenFlag |
+ kBiochipLidClosedFlag |
+ kBiochipDrawerUpFlag |
+ kBiochipDrawerDownFlag;
+
+// Hot spots.
+
+// Neighborhood hot spots.
+
+const tHotSpotID kFirstNeighborhoodSpotID = 5000;
+
+// kShellSpotFlag is a flag which marks all hot spots which belong to the shell, like
+// the current item and current biochip spots.
+const tHotSpotFlags kShellSpotFlag = 1;
+// kNeighborhoodSpotFlag is a flag which marks all hot spots which belong to a
+// neighborhood, like buttons on walls and so on.
+const tHotSpotFlags kNeighborhoodSpotFlag = kShellSpotFlag << 1;
+// kZoomInSpotFlag is a flag which marks all hot spots which indicate a zoom.
+const tHotSpotFlags kZoomInSpotFlag = kNeighborhoodSpotFlag << 1;
+// kZoomOutSpotFlag is a flag which marks all hot spots which indicate a zoom.
+const tHotSpotFlags kZoomOutSpotFlag = kZoomInSpotFlag << 1;
+
+const tHotSpotFlags kClickSpotFlag = kZoomOutSpotFlag << 1;
+const tHotSpotFlags kPlayExtraSpotFlag = kClickSpotFlag << 1;
+const tHotSpotFlags kPickUpItemSpotFlag = kPlayExtraSpotFlag << 1;
+const tHotSpotFlags kDropItemSpotFlag = kPickUpItemSpotFlag << 1;
+const tHotSpotFlags kOpenDoorSpotFlag = kDropItemSpotFlag << 1;
+
+const tHotSpotFlags kZoomSpotFlags = kZoomInSpotFlag | kZoomOutSpotFlag;
+
+const tHotSpotFlags kHighestGameShellSpotFlag = kOpenDoorSpotFlag;
+
+/////////////////////////////////////////////
+//
+// Hot spots.
+
+// Shell hot spots.
+// The shell reserves all hot spot IDs from 0 to 999
+
+const tHotSpotID kCurrentItemSpotID = 0;
+const tHotSpotID kCurrentBiochipSpotID = kCurrentItemSpotID + 1;
+
+const tHotSpotID kInventoryDropSpotID = kCurrentBiochipSpotID + 1;
+const tHotSpotID kBiochipDropSpotID = kInventoryDropSpotID + 1;
+
+const tHotSpotID kInfoReturnSpotID = kBiochipDropSpotID + 1;
+
+const tHotSpotID kAIHint1SpotID = kInfoReturnSpotID + 1;
+const tHotSpotID kAIHint2SpotID = kAIHint1SpotID + 1;
+const tHotSpotID kAIHint3SpotID = kAIHint2SpotID + 1;
+const tHotSpotID kAISolveSpotID = kAIHint3SpotID + 1;
+const tHotSpotID kAIBriefingSpotID = kAISolveSpotID + 1;
+const tHotSpotID kAIScanSpotID = kAIBriefingSpotID + 1;
+
+const tHotSpotID kPegasusRecallSpotID = kAIScanSpotID + 1;
+
+const tHotSpotID kAriesSpotID = kPegasusRecallSpotID + 1;
+const tHotSpotID kMercurySpotID = kAriesSpotID + 1;
+const tHotSpotID kPoseidonSpotID = kMercurySpotID + 1;
+
+const tHotSpotID kAirMaskToggleSpotID = kPoseidonSpotID + 1;
+
+const tHotSpotID kShuttleEnergySpotID = kAirMaskToggleSpotID + 1;
+const tHotSpotID kShuttleGravitonSpotID = kShuttleEnergySpotID + 1;
+const tHotSpotID kShuttleTractorSpotID = kShuttleGravitonSpotID + 1;
+const tHotSpotID kShuttleViewSpotID = kShuttleTractorSpotID + 1;
+const tHotSpotID kShuttleTransportSpotID = kShuttleViewSpotID + 1;
+
+// Most of these are obsolete:
+
+// kInventoryDropSpotFlag is a flag which marks hot spots which are valid drop spots
+// for inventory items.
+// const tHotSpotFlags kInventoryDropSpotFlag = kHighestGameShellSpotFlag << 1;
+
+// kBiochipDropSpotFlag is a flag which marks hot spots which are valid drop spots
+// for biochips.
+// const tHotSpotFlags kBiochipDropSpotFlag = kInventoryDropSpotFlag << 1;
+
+// kInventorySpotFlag is a flag which marks hot spots which indicate inventory items
+// in the environment.
+// const tHotSpotFlags kInventorySpotFlag = kBiochipDropSpotFlag << 1;
+
+// kBiochipSpotFlag is a flag which marks hot spots which indicate biochips
+// in the environment.
+const tHotSpotFlags kPickUpBiochipSpotFlag = kHighestGameShellSpotFlag << 1;
+const tHotSpotFlags kDropBiochipSpotFlag = kPickUpBiochipSpotFlag << 1;
+
+const tHotSpotFlags kInfoReturnSpotFlag = kDropBiochipSpotFlag << 1;
+
+// Biochip and inventory hot spot flags...
+
+const tHotSpotFlags kAIBiochipSpotFlag = kInfoReturnSpotFlag << 1;
+const tHotSpotFlags kPegasusBiochipSpotFlag = kAIBiochipSpotFlag << 1;
+const tHotSpotFlags kOpticalBiochipSpotFlag = kPegasusBiochipSpotFlag << 1;
+const tHotSpotFlags kAirMaskSpotFlag = kOpticalBiochipSpotFlag << 1;
+
+const tHotSpotFlags kJMPClickingSpotFlags = kClickSpotFlag |
+ kPlayExtraSpotFlag |
+ kOpenDoorSpotFlag |
+ kInfoReturnSpotFlag |
+ kAIBiochipSpotFlag |
+ kPegasusBiochipSpotFlag |
+ kOpticalBiochipSpotFlag |
+ kAirMaskSpotFlag;
+
+const tMM32BitID kMainMenuID = 1;
+const tMM32BitID kPauseMenuID = 2;
+const tMM32BitID kCreditsMenuID = 3;
+const tMM32BitID kDeathMenuID = 4;
+
+/////////////////////////////////////////////
+//
+// Menu commands.
+
+const tGameMenuCommand kMenuCmdOverview = kMenuCmdNoCommand + 1;
+const tGameMenuCommand kMenuCmdStartAdventure = kMenuCmdOverview + 1;
+const tGameMenuCommand kMenuCmdStartWalkthrough = kMenuCmdStartAdventure + 1;
+const tGameMenuCommand kMenuCmdRestore = kMenuCmdStartWalkthrough + 1;
+const tGameMenuCommand kMenuCmdCredits = kMenuCmdRestore + 1;
+const tGameMenuCommand kMenuCmdQuit = kMenuCmdCredits + 1;
+
+const tGameMenuCommand kMenuCmdDeathContinue = kMenuCmdQuit + 1;
+
+const tGameMenuCommand kMenuCmdDeathQuitDemo = kMenuCmdDeathContinue + 1;
+const tGameMenuCommand kMenuCmdDeathMainMenuDemo = kMenuCmdDeathQuitDemo + 1;
+
+const tGameMenuCommand kMenuCmdDeathRestore = kMenuCmdDeathMainMenuDemo + 1;
+const tGameMenuCommand kMenuCmdDeathMainMenu = kMenuCmdDeathRestore + 1;
+
+const tGameMenuCommand kMenuCmdPauseSave = kMenuCmdDeathMainMenu + 1;
+const tGameMenuCommand kMenuCmdPauseContinue = kMenuCmdPauseSave + 1;
+const tGameMenuCommand kMenuCmdPauseRestore = kMenuCmdPauseContinue + 1;
+const tGameMenuCommand kMenuCmdPauseQuit = kMenuCmdPauseRestore + 1;
+
+const tGameMenuCommand kMenuCmdCreditsMainMenu = kMenuCmdPauseQuit + 1;
+
+const tGameMenuCommand kMenuCmdCancelRestart = kMenuCmdCreditsMainMenu + 1;
+const tGameMenuCommand kMenuCmdEjectRestart = kMenuCmdCancelRestart + 1;
+
+const TimeValue kMenuButtonHiliteTime = 20;
+const TimeScale kMenuButtonHiliteScale = kSixtyTicksPerSecond;
+
+// PICT resources:
+
+// Warning light PICTs:
+
+const tResIDType kLightOffID = 128;
+const tResIDType kLightYellowID = 129;
+const tResIDType kLightOrangeID = 130;
+const tResIDType kLightRedID = 131;
+
+// Date PICTs:
+
+const tResIDType kDatePrehistoricID = 138;
+const tResIDType kDate2112ID = 139;
+const tResIDType kDate2185ID = 140;
+const tResIDType kDate2310ID = 141;
+const tResIDType kDate2318ID = 142;
+
+/////////////////////////////////////////////
+//
+// Display Order
+
+const tDisplayOrder kCroppedMovieLayer = 11000;
+
+const tDisplayOrder kMonitorLayer = 12000;
+
+const tDisplayOrder kDragSpriteLayer = 15000;
+const tDisplayOrder kDragSpriteOrder = kDragSpriteLayer;
+
+const tDisplayOrder kInterfaceLayer = 20000;
+const tDisplayOrder kBackground1Order = kInterfaceLayer;
+const tDisplayOrder kBackground2Order = kBackground1Order + 1;
+const tDisplayOrder kBackground3Order = kBackground2Order + 1;
+const tDisplayOrder kBackground4Order = kBackground3Order + 1;
+const tDisplayOrder kDateOrder = kBackground4Order + 1;
+const tDisplayOrder kCompassOrder = kDateOrder + 1;
+const tDisplayOrder kEnergyBarOrder = kCompassOrder + 1;
+const tDisplayOrder kEnergyLightOrder = kEnergyBarOrder + 1;
+
+const tDisplayOrder kAILayer = 22000;
+const tDisplayOrder kAILeftAreaOrder = kAILayer;
+const tDisplayOrder kAIMiddleAreaOrder = kAILeftAreaOrder + 1;
+const tDisplayOrder kAIRightAreaOrder = kAIMiddleAreaOrder + 1;
+const tDisplayOrder kAIMovieOrder = kAIRightAreaOrder + 1;
+
+const tDisplayOrder kHilitesLayer = 23000;
+const tDisplayOrder kInventoryHiliteOrder = kHilitesLayer;
+const tDisplayOrder kBiochipHiliteOrder = kInventoryHiliteOrder + 1;
+
+const tDisplayOrder kPanelsLayer = 25000;
+const tDisplayOrder kInventoryPushOrder = kPanelsLayer;
+const tDisplayOrder kInventoryLidOrder = kInventoryPushOrder + 1;
+const tDisplayOrder kBiochipPushOrder = kInventoryLidOrder + 1;
+const tDisplayOrder kBiochipLidOrder = kBiochipPushOrder + 1;
+const tDisplayOrder kFinalMessageOrder = kBiochipLidOrder + 1;
+
+const tDisplayOrder kInfoLayer = 26000;
+const tDisplayOrder kInfoBackgroundOrder = kInfoLayer;
+const tDisplayOrder kInfoSpinOrder = kInfoBackgroundOrder + 1;
+
+const tDisplayOrder kScreenDimmerOrder = 30000;
+
+const tDisplayOrder kPauseScreenLayer = 31000;
+const tDisplayOrder kPauseMenuOrder = kPauseScreenLayer;
+const tDisplayOrder kSaveGameOrder = kPauseMenuOrder + 1;
+const tDisplayOrder kContinueOrder = kSaveGameOrder + 1;
+const tDisplayOrder kRestoreOrder = kContinueOrder + 1;
+const tDisplayOrder kSoundFXOrder = kRestoreOrder + 1;
+const tDisplayOrder kAmbienceOrder = kSoundFXOrder + 1;
+const tDisplayOrder kWalkthruOrder = kAmbienceOrder + 1;
+const tDisplayOrder kQuitToMainMenuOrder = kWalkthruOrder + 1;
+const tDisplayOrder kPauseLargeHiliteOrder = kQuitToMainMenuOrder + 1;
+const tDisplayOrder kPauseSmallHiliteOrder = kPauseLargeHiliteOrder + 1;
+
+/////////////////////////////////////////////
+//
+// Death reasons.
+enum {
+ // Caldoria
+ kDeathUncreatedInCaldoria = 1,
+ kDeathCardBomb,
+ kDeathShotBySinclair,
+ kDeathSinclairShotDelegate,
+ kDeathNuclearExplosion,
+
+ // TSA
+ kDeathUncreatedInTSA,
+ kDeathShotByTSARobots,
+
+ // Prehistoric
+ kDeathFallOffCliff,
+ kDeathEatenByDinosaur,
+ kDeathStranded,
+
+ // Norad
+ kDeathGassedInNorad,
+ kDeathArrestedInNorad,
+ kDeathWokeUpNorad,
+ kDeathSubDestroyed, // Unused
+ kDeathRobotThroughNoradDoor,
+ kDeathRobotSubControlRoom,
+
+ // Mars
+ kDeathWrongShuttleLock,
+ kDeathArrestedInMars,
+ kDeathRunOverByPod,
+ kDeathDidntGetOutOfWay,
+ kDeathReactorBurn,
+ kDeathDidntFindMarsBomb,
+ kDeathDidntDisarmMarsBomb,
+ kDeathNoMaskInMaze,
+ kDeathNoAirInMaze,
+ kDeathGroundByMazebot,
+ kDeathMissedOreBucket,
+ kDeathDidntLeaveBucket,
+ kDeathRanIntoCanyonWall, // Unused
+ kDeathRanIntoSpaceJunk,
+
+ // WSC
+ kDeathDidntStopPoison,
+ kDeathArrestedInWSC,
+ kDeathHitByPlasma,
+ kDeathShotOnCatwalk,
+
+ // Winning
+ kPlayerWonGame
+};
+
+static const tCoordType kAILeftAreaLeft = 76;
+static const tCoordType kAILeftAreaTop = 334;
+
+static const tCoordType kAILeftAreaWidth = 96;
+static const tCoordType kAILeftAreaHeight = 96;
+
+static const tCoordType kAIMiddleAreaLeft = 172;
+static const tCoordType kAIMiddleAreaTop = 334;
+
+static const tCoordType kAIMiddleAreaWidth = 192;
+static const tCoordType kAIMiddleAreaHeight = 96;
+
+static const tCoordType kAIRightAreaLeft = 364;
+static const tCoordType kAIRightAreaTop = 334;
+
+static const tCoordType kAIRightAreaWidth = 96;
+static const tCoordType kAIRightAreaHeight = 96;
+
+enum {
+ kTSAPlayerNotArrived, // initial state, must be zero
+ kTSAPlayerForcedReview, // Player must watch TBP before rip occurs.
+ kTSAPlayerDetectedRip, // Player finished TBP, rip alarm just went off.
+ kTSAPlayerNeedsHistoricalLog, // Player is instructed to get historical log
+ kTSAPlayerGotHistoricalLog,
+ kTSAPlayerInstalledHistoricalLog,
+ kTSABossSawHistoricalLog,
+ kRobotsAtCommandCenter,
+ kRobotsAtFrontDoor,
+ kRobotsAtReadyRoom,
+ kPlayerLockedInPegasus,
+ kPlayerOnWayToPrehistoric,
+ kPlayerWentToPrehistoric,
+ kPlayerOnWayToNorad,
+ kPlayerOnWayToMars,
+ kPlayerOnWayToWSC,
+ kPlayerFinishedWithTSA
+};
+
+static const tDirectionConstant kNorth = 0;
+static const tDirectionConstant kSouth = 1;
+static const tDirectionConstant kEast = 2;
+static const tDirectionConstant kWest = 3;
+
+/////////////////////////////////////////////
+//
+// Mode constants.
+
+static const tGameMode kModeInventoryPick = kLastGameShellMode + 1;
+static const tGameMode kModeBiochipPick = kModeInventoryPick + 1;
+static const tGameMode kModeInfoScreen = kModeBiochipPick + 1;
+
+// TODO: Remove me
+static const tRoomID kNorad01 = 0;
+static const tRoomID kMars0A = 0;
+static const tRoomID kWSC01 = 0;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/cursor.cpp b/engines/pegasus/cursor.cpp
new file mode 100755
index 0000000000..ee3ab87268
--- /dev/null
+++ b/engines/pegasus/cursor.cpp
@@ -0,0 +1,186 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "common/stream.h"
+#include "common/system.h"
+#include "graphics/cursorman.h"
+#include "graphics/pict.h"
+#include "graphics/surface.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/graphics.h"
+#include "pegasus/pegasus.h"
+
+namespace Pegasus {
+
+Cursor::Cursor() {
+ _cursorObscured = false;
+ _index = -1;
+ startIdling();
+}
+
+Cursor::~Cursor() {
+ for (uint32 i = 0; i < _info.size(); i++) {
+ if (_info[i].surface) {
+ _info[i].surface->free();
+ delete _info[i].surface;
+ }
+ delete[] _info[i].palette;
+ }
+
+ stopIdling();
+}
+
+void Cursor::addCursorFrames(uint16 id) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ Common::SeekableReadStream *cursStream = vm->_resFork->getResource(MKTAG('C', 'u', 'r', 's'), id);
+ if (!cursStream)
+ error("Could not load cursor frames set %d", id);
+
+ uint16 frameCount = cursStream->readUint16BE();
+ for (uint16 i = 0; i < frameCount; i++) {
+ CursorInfo info;
+ info.tag = cursStream->readUint16BE();
+ info.hotspot.x = cursStream->readUint16BE();
+ info.hotspot.y = cursStream->readUint16BE();
+ info.surface = 0;
+ info.palette = 0;
+ info.colorCount = 0;
+ _info.push_back(info);
+ }
+
+ delete cursStream;
+
+ setCurrentFrameIndex(0);
+}
+
+void Cursor::setCurrentFrameIndex(int32 index) {
+ if (_index != index) {
+ _index = index;
+ if (index != -1) {
+ loadCursorImage(_info[index]);
+ CursorMan.replaceCursorPalette(_info[index].palette, 0, _info[index].colorCount);
+ CursorMan.replaceCursor((byte *)_info[index].surface->pixels, _info[index].surface->w, _info[index].surface->h, _info[index].hotspot.x, _info[index].hotspot.y, 0);
+ ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty();
+ }
+ }
+}
+
+int32 Cursor::getCurrentFrameIndex() const {
+ return _index;
+}
+
+void Cursor::show() {
+ if (!isVisible())
+ CursorMan.showMouse(true);
+
+ _cursorObscured = false;
+ ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty();
+}
+
+void Cursor::hide() {
+ CursorMan.showMouse(false);
+ setCurrentFrameIndex(0);
+}
+
+void Cursor::hideUntilMoved() {
+ if (!_cursorObscured) {
+ hide();
+ _cursorObscured = true;
+ }
+}
+
+void Cursor::useIdleTime() {
+ if (g_system->getEventManager()->getMousePos() != _cursorLocation) {
+ _cursorLocation = g_system->getEventManager()->getMousePos();
+ if (_index != -1 && _cursorObscured)
+ show();
+ ((PegasusEngine *)g_engine)->_gfx->markCursorAsDirty();
+ }
+}
+
+void Cursor::getCursorLocation(Common::Point &pt) const {
+ pt = _cursorLocation;
+}
+
+bool Cursor::isVisible() {
+ return CursorMan.isVisible();
+}
+
+void Cursor::loadCursorImage(CursorInfo &cursorInfo) {
+ if (cursorInfo.surface)
+ return;
+
+ cursorInfo.surface = new Graphics::Surface();
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ Common::SeekableReadStream *cicnStream = vm->_resFork->getResource(MKTAG('c', 'i', 'c', 'n'), cursorInfo.tag);
+
+ if (!cicnStream)
+ error("Failed to find color icon %d", cursorInfo.tag);
+
+ // PixMap section
+ Graphics::PictDecoder::PixMap pixMap = Graphics::PictDecoder::readPixMap(cicnStream);
+
+ // Mask section
+ cicnStream->readUint32BE(); // mask baseAddr
+ uint16 maskRowBytes = cicnStream->readUint16BE(); // mask rowBytes
+ cicnStream->skip(3 * 2); // mask rect
+ /* uint16 maskHeight = */ cicnStream->readUint16BE();
+
+ // Bitmap section
+ cicnStream->readUint32BE(); // baseAddr
+ uint16 rowBytes = cicnStream->readUint16BE();
+ cicnStream->readUint16BE(); // top
+ cicnStream->readUint16BE(); // left
+ uint16 height = cicnStream->readUint16BE(); // bottom
+ cicnStream->readUint16BE(); // right
+
+ // Data section
+ cicnStream->readUint32BE(); // icon handle
+ cicnStream->skip(maskRowBytes * height); // FIXME: maskHeight doesn't work here, though the specs say it should
+ cicnStream->skip(rowBytes * height);
+
+ // Palette section
+ cicnStream->readUint32BE(); // always 0
+ cicnStream->readUint16BE(); // always 0
+ cursorInfo.colorCount = cicnStream->readUint16BE() + 1;
+
+ cursorInfo.palette = new byte[256 * cursorInfo.colorCount];
+ for (uint16 i = 0; i < cursorInfo.colorCount; i++) {
+ cicnStream->readUint16BE();
+ cursorInfo.palette[i * 3] = cicnStream->readUint16BE() >> 8;
+ cursorInfo.palette[i * 3 + 1] = cicnStream->readUint16BE() >> 8;
+ cursorInfo.palette[i * 3 + 2] = cicnStream->readUint16BE() >> 8;
+ }
+
+ // PixMap data
+ cursorInfo.surface->create(pixMap.rowBytes, pixMap.bounds.height(), Graphics::PixelFormat::createFormatCLUT8());
+ cicnStream->read(cursorInfo.surface->pixels, pixMap.rowBytes * pixMap.bounds.height());
+ delete cicnStream;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/cursor.h b/engines/pegasus/cursor.h
new file mode 100755
index 0000000000..ada82e3967
--- /dev/null
+++ b/engines/pegasus/cursor.h
@@ -0,0 +1,84 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_CURSOR_H
+#define PEGASUS_CURSOR_H
+
+#include "common/array.h"
+#include "common/rect.h"
+
+#include "pegasus/timers.h"
+
+namespace Graphics {
+ struct Surface;
+}
+
+namespace Pegasus {
+
+// The original cursor code was in the graphics code directly,
+// unlike ScummVM where we have the cursor code separate. We're
+// going to go with CursorManager here and therefore not inherit
+// from the Sprite class.
+
+class Cursor : private Idler {
+public:
+ Cursor();
+ virtual ~Cursor();
+
+ void addCursorFrames(uint16 id);
+
+ void setCurrentFrameIndex(int32 index);
+ int32 getCurrentFrameIndex() const;
+
+ void show();
+ void hide();
+ void hideUntilMoved();
+ bool isVisible();
+
+ void getCursorLocation(Common::Point &) const;
+
+protected:
+ virtual void useIdleTime();
+
+private:
+ struct CursorInfo {
+ uint16 tag;
+ Common::Point hotspot;
+ Graphics::Surface *surface;
+ byte *palette;
+ uint16 colorCount;
+ };
+
+ Common::Point _cursorLocation;
+ Common::Array<CursorInfo> _info;
+ bool _cursorObscured;
+ int _index;
+
+ void loadCursorImage(CursorInfo &cursorInfo);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/detection.cpp b/engines/pegasus/detection.cpp
new file mode 100644
index 0000000000..fe797b4eee
--- /dev/null
+++ b/engines/pegasus/detection.cpp
@@ -0,0 +1,156 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+#include "common/config-manager.h"
+#include "common/file.h"
+#include "common/savefile.h"
+
+#include "pegasus/pegasus.h"
+
+namespace Pegasus {
+
+struct PegasusGameDescription {
+ ADGameDescription desc;
+};
+
+bool PegasusEngine::hasFeature(EngineFeature f) const {
+ return
+ (f == kSupportsRTL)
+ || (f == kSupportsLoadingDuringRuntime)
+ || (f == kSupportsSavingDuringRuntime);
+}
+
+bool PegasusEngine::isDemo() const {
+ return (_gameDescription->desc.flags & ADGF_DEMO) != 0;
+}
+
+} // End of namespace Pegasus
+
+static const PlainGameDescriptor pegasusGames[] = {
+ {"pegasus", "The Journeyman Project: Pegasus Prime"},
+ {0, 0}
+};
+
+
+namespace Pegasus {
+
+static const PegasusGameDescription gameDescriptions[] = {
+ {
+ {
+ "pegasus",
+ "",
+ AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 2009943),
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ ADGF_MACRESFORK,
+ Common::GUIO_NONE
+ },
+ },
+
+ {
+ {
+ "pegasus",
+ "",
+ AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 360129),
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ ADGF_MACRESFORK|ADGF_DEMO,
+ Common::GUIO_NOLAUNCHLOAD
+ },
+ },
+
+ { AD_TABLE_END_MARKER }
+};
+
+} // End of namespace Pegasus
+
+
+class PegasusMetaEngine : public AdvancedMetaEngine {
+public:
+ PegasusMetaEngine() : AdvancedMetaEngine(Pegasus::gameDescriptions, sizeof(Pegasus::PegasusGameDescription), pegasusGames) {
+ _singleid = "pegasus";
+ }
+
+ virtual const char *getName() const {
+ return "The Journeyman Project: Pegasus Prime";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "The Journeyman Project: Pegasus Prime (C) Presto Studios";
+ }
+
+ virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ virtual SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const { return 999; }
+ virtual void removeSaveState(const char *target, int slot) const;
+};
+
+bool PegasusMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves)
+ || (f == kSupportsDeleteSave);
+}
+
+SaveStateList PegasusMetaEngine::listSaves(const char *target) const {
+ // The original had no pattern, so the user must rename theirs
+ // Note that we ignore the target because saves are compatible between
+ // all versions
+ Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles("pegasus-*.sav");
+
+ SaveStateList saveList;
+ for (uint32 i = 0; i < filenames.size(); i++) {
+ // Isolate the description from the file name
+ Common::String desc = filenames[i].c_str() + 8;
+ for (int j = 0; j < 4; j++)
+ desc.deleteLastChar();
+
+ saveList.push_back(SaveStateDescriptor(i, desc));
+ }
+
+ return saveList;
+}
+
+void PegasusMetaEngine::removeSaveState(const char *target, int slot) const {
+ // See listSaves() for info on the pattern
+ Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles("pegasus-*.sav");
+ g_system->getSavefileManager()->removeSavefile(filenames[slot].c_str());
+}
+
+bool PegasusMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Pegasus::PegasusGameDescription *gd = (const Pegasus::PegasusGameDescription *)desc;
+
+ if (gd)
+ *engine = new Pegasus::PegasusEngine(syst, gd);
+
+ return (gd != 0);
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(PEGASUS)
+ REGISTER_PLUGIN_DYNAMIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
+#endif
+
diff --git a/engines/pegasus/elements.cpp b/engines/pegasus/elements.cpp
new file mode 100644
index 0000000000..79faa1ae85
--- /dev/null
+++ b/engines/pegasus/elements.cpp
@@ -0,0 +1,568 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/macresman.h"
+#include "common/stream.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/graphics.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+DisplayElement::DisplayElement(const tDisplayElementID id) : IDObject(id) {
+ _elementIsDisplaying = false;
+ _elementIsVisible = false;
+ _elementOrder = 0;
+ _triggeredElement = this;
+ _nextElement = 0;
+}
+
+DisplayElement::~DisplayElement() {
+ if (isDisplaying())
+ ((PegasusEngine *)g_engine)->_gfx->removeDisplayElement(this);
+}
+
+void DisplayElement::setDisplayOrder(const tDisplayOrder order) {
+ if (_elementOrder != order) {
+ _elementOrder = order;
+ if (isDisplaying()) {
+ ((PegasusEngine *)g_engine)->_gfx->removeDisplayElement(this);
+ ((PegasusEngine *)g_engine)->_gfx->addDisplayElement(this);
+ triggerRedraw();
+ }
+ }
+}
+
+void DisplayElement::startDisplaying() {
+ if (!isDisplaying()) {
+ ((PegasusEngine *)g_engine)->_gfx->addDisplayElement(this);
+ triggerRedraw();
+ }
+}
+
+void DisplayElement::stopDisplaying() {
+ if (isDisplaying()) {
+ triggerRedraw();
+ ((PegasusEngine *)g_engine)->_gfx->removeDisplayElement(this);
+ }
+}
+
+void DisplayElement::setBounds(const tCoordType left, const tCoordType top, const tCoordType right, const tCoordType bottom) {
+ setBounds(Common::Rect(left, top, right, bottom));
+}
+
+void DisplayElement::getBounds(Common::Rect &r) const {
+ r = _bounds;
+}
+
+void DisplayElement::sizeElement(const tCoordType h, const tCoordType v) {
+ Common::Rect newBounds = _bounds;
+ newBounds.right = _bounds.left + h;
+ newBounds.bottom = _bounds.top + v;
+ setBounds(newBounds);
+}
+
+void DisplayElement::moveElementTo(const tCoordType h, const tCoordType v) {
+ Common::Rect newBounds = _bounds;
+ newBounds.moveTo(h, v);
+ setBounds(newBounds);
+}
+
+void DisplayElement::moveElement(const tCoordType dh, const tCoordType dv) {
+ Common::Rect newBounds = _bounds;
+ newBounds.translate(dh, dv);
+ setBounds(newBounds);
+}
+
+void DisplayElement::getLocation(tCoordType &h, tCoordType &v) const {
+ h = _bounds.left;
+ v = _bounds.top;
+}
+
+void DisplayElement::centerElementAt(const tCoordType h, const tCoordType v) {
+ Common::Rect newBounds = _bounds;
+ newBounds.moveTo(h - (_bounds.width() / 2), v - (_bounds.height() / 2));
+ setBounds(newBounds);
+}
+
+void DisplayElement::getCenter(tCoordType &h, tCoordType &v) const {
+ h = (_bounds.left + _bounds.right) / 2;
+ v = (_bounds.top + _bounds.bottom) / 2;
+}
+
+void DisplayElement::setBounds(const Common::Rect &r) {
+ if (r != _bounds) {
+ triggerRedraw();
+ _bounds = r;
+ triggerRedraw();
+ }
+}
+
+void DisplayElement::hide() {
+ if (_elementIsVisible) {
+ triggerRedraw();
+ _elementIsVisible = false;
+ }
+}
+
+void DisplayElement::show() {
+ if (!_elementIsVisible) {
+ _elementIsVisible = true;
+ triggerRedraw();
+ }
+}
+
+// Only invalidates this element's bounding rectangle if all these conditions are true:
+// -- The triggered element is this element.
+// -- The element is displaying on the display list.
+// -- The element is visible.
+// -- The element is part of the active layer OR is one of the reserved items.
+void DisplayElement::triggerRedraw() {
+ GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx;
+
+ if (_triggeredElement == this) {
+ if (validToDraw(gfx->getBackOfActiveLayer(), gfx->getFrontOfActiveLayer()))
+ gfx->invalRect(_bounds);
+ } else {
+ _triggeredElement->triggerRedraw();
+ }
+}
+
+void DisplayElement::setTriggeredElement(DisplayElement *element) {
+ if (element)
+ _triggeredElement = element;
+ else
+ _triggeredElement = this;
+}
+
+bool DisplayElement::validToDraw(tDisplayOrder backLayer, tDisplayOrder frontLayer) {
+ return isDisplaying() && _elementIsVisible &&
+ (getObjectID() <= kHighestReservedElementID ||
+ (getDisplayOrder() >= backLayer &&
+ getDisplayOrder() <= frontLayer));
+}
+
+DropHighlight::DropHighlight(const tDisplayElementID id) : DisplayElement(id) {
+ _highlightColor = g_system->getScreenFormat().RGBToColor(0x48, 0x80, 0xD8);
+ _thickness = 2;
+ _cornerDiameter = 0;
+}
+
+void DropHighlight::draw(const Common::Rect &) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+
+ // Since this is only used in two different ways, I'm only
+ // going to implement it in those two ways. Deal with it.
+
+ Common::Rect rect = _bounds;
+ rect.grow(-_thickness);
+ screen->frameRect(rect, _highlightColor);
+ rect.grow(1);
+ screen->frameRect(rect, _highlightColor);
+
+ if (_cornerDiameter == 8 && _thickness == 4) {
+ rect.grow(1);
+ screen->frameRect(rect, _highlightColor);
+ screen->hLine(rect.left + 1, rect.top - 1, rect.right - 2, _highlightColor);
+ screen->hLine(rect.left + 1, rect.bottom, rect.right - 2, _highlightColor);
+ screen->vLine(rect.left - 1, rect.top + 1, rect.bottom - 2, _highlightColor);
+ screen->vLine(rect.right, rect.top + 1, rect.bottom - 2, _highlightColor);
+ }
+}
+
+IdlerAnimation::IdlerAnimation(const tDisplayElementID id) : Animation(id) {
+ _lastTime = 0xffffffff;
+}
+
+void IdlerAnimation::startDisplaying() {
+ if (!isDisplaying()) {
+ Animation::startDisplaying();
+ startIdling();
+ }
+}
+
+void IdlerAnimation::stopDisplaying() {
+ if (isDisplaying()) {
+ Animation::stopDisplaying();
+ stopIdling();
+ }
+}
+
+void IdlerAnimation::useIdleTime() {
+ uint32 currentTime = getTime();
+
+ if (currentTime != _lastTime) {
+ _lastTime = currentTime;
+ timeChanged(_lastTime);
+ }
+}
+
+void IdlerAnimation::timeChanged(const TimeValue) {
+ triggerRedraw();
+}
+
+FrameSequence::FrameSequence(const tDisplayElementID id) : IdlerAnimation(id) {
+ _duration = 0;
+ _currentFrameNum = 0;
+ _resFork = new Common::MacResManager();
+ _numFrames = 0;
+}
+
+FrameSequence::~FrameSequence() {
+ delete _resFork;
+}
+
+void FrameSequence::useFileName(const Common::String &fileName) {
+ _resFork->open(fileName);
+}
+
+void FrameSequence::openFrameSequence() {
+ if (!_resFork->hasResFork())
+ return;
+
+ Common::SeekableReadStream *res = _resFork->getResource(MKTAG('P', 'F', 'r', 'm'), 0x80);
+
+ if (!res)
+ return;
+
+ uint32 scale = res->readUint32BE();
+ _bounds.top = res->readUint16BE();
+ _bounds.left = res->readUint16BE();
+ _bounds.bottom = res->readUint16BE();
+ _bounds.right = res->readUint16BE();
+ _numFrames = res->readUint16BE();
+ _duration = 0;
+
+ _frameTimes.clear();
+ for (uint32 i = 0; i < _numFrames; i++) {
+ TimeValue time = res->readUint32BE();
+ _duration += time;
+ _frameTimes.push_back(_duration);
+ }
+
+ setScale(scale);
+ setSegment(0, _duration);
+ setTime(0);
+ _currentFrameNum = 0;
+ newFrame(_currentFrameNum);
+ triggerRedraw();
+
+ delete res;
+}
+
+void FrameSequence::closeFrameSequence() {
+ stop();
+ _resFork->close();
+ _duration = 0;
+ _numFrames = 0;
+ _frameTimes.clear();
+}
+
+void FrameSequence::timeChanged(const TimeValue time) {
+ int16 frameNum = 0;
+ for (int16 i = _numFrames - 1; i >= 0; i--) {
+ if (_frameTimes[i] < time) {
+ frameNum = i;
+ break;
+ }
+ }
+
+ if (frameNum != _currentFrameNum) {
+ _currentFrameNum = frameNum;
+ newFrame(_currentFrameNum);
+ triggerRedraw();
+ }
+}
+
+void FrameSequence::setFrameNum(const int16 frameNum) {
+ int16 f = CLIP<int>(frameNum, 0, _numFrames);
+
+ if (_currentFrameNum != f) {
+ _currentFrameNum = f;
+ setTime(_frameTimes[f]);
+ newFrame(f);
+ triggerRedraw();
+ }
+}
+
+bool FrameSequence::isSequenceOpen() const {
+ return _numFrames != 0;
+}
+
+Sprite::Sprite(const tDisplayElementID id) : DisplayElement(id) {
+ _numFrames = 0;
+ _currentFrameNum = 0xffffffff;
+ _currentFrame = 0;
+}
+
+Sprite::~Sprite() {
+ discardFrames();
+}
+
+void Sprite::discardFrames() {
+ if (!_frameArray.empty()) {
+ for (uint32 i = 0; i < _numFrames; i++) {
+ SpriteFrame *frame = _frameArray[i].frame;
+ frame->_referenceCount--;
+ if (frame->_referenceCount == 0)
+ delete frame;
+ }
+
+ _frameArray.clear();
+ _numFrames = 0;
+ _currentFrame = 0;
+ _currentFrameNum = 0xffffffff;
+ setBounds(0, 0, 0, 0);
+ }
+}
+
+void Sprite::addPICTResourceFrame(const tResIDType pictID, bool transparent, const tCoordType left, const tCoordType top) {
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, pictID, transparent);
+ addFrame(frame, left, top);
+}
+
+uint32 Sprite::addFrame(SpriteFrame *frame, const tCoordType left, const tCoordType top) {
+ SpriteFrameRec frameRecord;
+ frameRecord.frame = frame;
+ frameRecord.frameLeft = left;
+ frameRecord.frameTop = top;
+ _frameArray.push_back(frameRecord);
+ _numFrames++;
+ frame->_referenceCount++;
+
+ Common::Rect frameBounds;
+ frame->getSurfaceBounds(frameBounds);
+
+ // 9/3/96
+ // BB Should this be + left or - left?
+ frameBounds.moveTo(_bounds.left + left, _bounds.top + top);
+
+ frameBounds.extend(_bounds);
+
+ if (_bounds != frameBounds)
+ setBounds(frameBounds);
+
+ return _numFrames - 1;
+}
+
+void Sprite::removeFrame(const uint32 frameNum) {
+ _frameArray[frameNum].frame->_referenceCount--;
+ if (_frameArray[frameNum].frame->_referenceCount == 0)
+ delete _frameArray[frameNum].frame;
+
+ // Calculate the new bounds
+ Common::Rect frameBounds;
+ for (uint32 i = 0; i < _numFrames; i++) {
+ if (i == frameNum)
+ continue;
+
+ Common::Rect r;
+ _frameArray[i].frame->getSurfaceBounds(r);
+ r.translate(_frameArray[i].frameLeft, _frameArray[i].frameTop);
+ frameBounds.extend(r);
+ }
+
+ _frameArray.remove_at(frameNum);
+
+ frameBounds.moveTo(_bounds.left, _bounds.top);
+ setBounds(frameBounds);
+
+ if (_currentFrameNum == frameNum)
+ triggerRedraw();
+ else if (_currentFrameNum != 0xffffffff && _currentFrameNum > frameNum)
+ --_currentFrameNum;
+}
+
+void Sprite::setCurrentFrameIndex(const int32 frameNum) {
+ if (frameNum < 0) {
+ if (_currentFrameNum != 0xffffffff) {
+ _currentFrameNum = 0xffffffff;
+ _currentFrame = 0;
+ triggerRedraw();
+ }
+ } else if (_numFrames > 0) {
+ uint32 f = frameNum % _numFrames;
+ if (f != _currentFrameNum) {
+ _currentFrameNum = f;
+ _currentFrame = &_frameArray[f];
+ triggerRedraw();
+ }
+ }
+}
+
+SpriteFrame *Sprite::getFrame(const int32 index) {
+ if (index < 0 || (uint32)index >= _numFrames)
+ return 0;
+
+ return _frameArray[index].frame;
+}
+
+void Sprite::draw(const Common::Rect &r) {
+ if (_currentFrame) {
+ Common::Rect frameBounds;
+ _currentFrame->frame->getSurfaceBounds(frameBounds);
+
+ frameBounds.translate(_bounds.left + _currentFrame->frameLeft, _bounds.top + _currentFrame->frameTop);
+ Common::Rect r1 = frameBounds.findIntersectingRect(r);
+
+ Common::Rect r2 = frameBounds;
+ r2.translate(-_bounds.left - _currentFrame->frameLeft, -_bounds.top - _currentFrame->frameTop);
+
+ _currentFrame->frame->drawImage(r2, r1);
+ }
+}
+
+SpriteSequence::SpriteSequence(const tDisplayElementID id, const tDisplayElementID spriteID) :
+ FrameSequence(id), _sprite(spriteID), _transparent(false) {
+}
+
+void SpriteSequence::openFrameSequence() {
+ if (!isSequenceOpen()) {
+ FrameSequence::openFrameSequence();
+
+ if (isSequenceOpen()) {
+ uint32 numFrames = getNumFrames();
+
+ for (uint32 i = 0; i < numFrames; ++i) {
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(_resFork, i + 0x80, _transparent);
+ _sprite.addFrame(frame, 0, 0);
+ }
+
+ _sprite.setBounds(_bounds);
+ }
+ }
+}
+
+void SpriteSequence::closeFrameSequence() {
+ if (isSequenceOpen()) {
+ FrameSequence::closeFrameSequence();
+ _sprite.discardFrames();
+ }
+}
+
+void SpriteSequence::setBounds(const Common::Rect &bounds) {
+ FrameSequence::setBounds(bounds);
+ _sprite.setBounds(_bounds);
+}
+
+void SpriteSequence::draw(const Common::Rect &r) {
+ _sprite.draw(r);
+}
+
+void SpriteSequence::newFrame(const uint16 frame) {
+ _sprite.setCurrentFrameIndex(frame);
+}
+
+#define DRAW_PIXEL() \
+ if (bytesPerPixel == 2) \
+ *((uint16 *)dst) = black; \
+ else \
+ *((uint32 *)dst) = black; \
+ dst += bytesPerPixel
+
+#define SKIP_PIXEL() \
+ dst += bytesPerPixel
+
+void ScreenDimmer::draw(const Common::Rect &r) {
+ // We're going to emulate QuickDraw's srcOr+gray mode here
+ // In this mode, every other y column is all black (odd-columns).
+ // Basically, every row does three black and then one transparent
+ // repeatedly.
+
+ // The output is identical to the original
+
+ uint32 black = g_system->getScreenFormat().RGBToColor(0, 0, 0);
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ byte bytesPerPixel = g_system->getScreenFormat().bytesPerPixel;
+
+ // We're currently doing it to the whole screen to simplify the code
+
+ for (int y = 0; y < 480; y++) {
+ byte *dst = (byte *)screen->getBasePtr(0, y);
+
+ for (int x = 0; x < 640; x += 4) {
+ if (y & 1) {
+ DRAW_PIXEL();
+ DRAW_PIXEL();
+ SKIP_PIXEL();
+ DRAW_PIXEL();
+ } else {
+ SKIP_PIXEL();
+ DRAW_PIXEL();
+ DRAW_PIXEL();
+ DRAW_PIXEL();
+ }
+ }
+ }
+}
+
+#undef DRAW_PIXEL
+#undef SKIP_PIXEL
+
+SoundLevel::SoundLevel(const tDisplayElementID id) : DisplayElement(id) {
+ _soundLevel = 0;
+}
+
+void SoundLevel::incrementLevel() {
+ if (_soundLevel < 12) {
+ _soundLevel++;
+ triggerRedraw();
+ }
+}
+
+void SoundLevel::decrementLevel() {
+ if (_soundLevel > 0) {
+ _soundLevel--;
+ triggerRedraw();
+ }
+}
+
+uint16 SoundLevel::getSoundLevel() {
+ return CLIP<int>(_soundLevel * 22, 0, 256);
+}
+
+void SoundLevel::setSoundLevel(uint16 level) {
+ uint16 newLevel = (level + 21) / 22;
+
+ if (newLevel != _soundLevel) {
+ _soundLevel = newLevel;
+ triggerRedraw();
+ }
+}
+
+void SoundLevel::draw(const Common::Rect &r) {
+ Common::Rect levelRect(_bounds.right + (8 * (_soundLevel - 12)), _bounds.top, _bounds.right, _bounds.bottom);
+ levelRect = r.findIntersectingRect(levelRect);
+
+ if (!levelRect.isEmpty()) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ screen->fillRect(levelRect, g_system->getScreenFormat().RGBToColor(0, 0, 0));
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/elements.h b/engines/pegasus/elements.h
new file mode 100644
index 0000000000..6e20e72201
--- /dev/null
+++ b/engines/pegasus/elements.h
@@ -0,0 +1,254 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ELEMENTS_H
+#define PEGASUS_ELEMENTS_H
+
+#include "common/rect.h"
+#include "common/str.h"
+#include "common/system.h"
+#include "graphics/pict.h"
+#include "graphics/surface.h"
+
+#include "pegasus/timers.h"
+#include "pegasus/util.h"
+
+namespace Common {
+ class MacResManager;
+}
+
+namespace Pegasus {
+
+class DisplayElement : public IDObject {
+friend class GraphicsManager;
+public:
+ DisplayElement(const tDisplayElementID);
+ virtual ~DisplayElement();
+
+ void setDisplayOrder(const tDisplayOrder);
+ tDisplayOrder getDisplayOrder() const { return _elementOrder; }
+
+ bool validToDraw(tDisplayOrder, tDisplayOrder);
+
+ virtual void draw(const Common::Rect&) {}
+ bool isDisplaying() { return _elementIsDisplaying; }
+ virtual void startDisplaying();
+ virtual void stopDisplaying();
+
+ virtual void show();
+ virtual void hide();
+ bool isVisible() { return _elementIsVisible; }
+
+ // triggerRedraw only triggers a draw if the element is displaying and visible.
+ void triggerRedraw();
+ void setTriggeredElement(DisplayElement *);
+
+ virtual void setBounds(const tCoordType, const tCoordType, const tCoordType, const tCoordType);
+ virtual void setBounds(const Common::Rect&);
+ virtual void getBounds(Common::Rect&) const;
+ virtual void sizeElement(const tCoordType, const tCoordType);
+ virtual void moveElementTo(const tCoordType, const tCoordType);
+ virtual void moveElement(const tCoordType, const tCoordType);
+ virtual void getLocation(tCoordType&, tCoordType&) const;
+ virtual void getCenter(tCoordType&, tCoordType&) const;
+ virtual void centerElementAt(const tCoordType, const tCoordType);
+
+protected:
+ Common::Rect _bounds;
+ bool _elementIsVisible;
+ DisplayElement *_triggeredElement;
+
+ // Used only by PegasusEngine
+ bool _elementIsDisplaying;
+ tDisplayOrder _elementOrder;
+ DisplayElement *_nextElement;
+};
+
+// I'm using the proper "highlight" instead of the evil
+// QuickDraw "hilite" :P (deal with it!)
+class DropHighlight : public DisplayElement {
+public:
+ DropHighlight(const tDisplayElementID);
+ virtual ~DropHighlight() {}
+
+ void setHighlightColor(const uint32 &highlight) { _highlightColor = highlight; }
+ void getHighlightColor(uint32 &highlight) const { highlight = _highlightColor; }
+
+ void setHighlightThickness(const uint16 thickness) { _thickness = thickness; }
+ uint16 getHighlightThickness() const { return _thickness; }
+
+ void setHighlightCornerDiameter(const uint16 diameter) { _cornerDiameter = diameter; }
+ uint16 getHighlightCornerDiameter() const { return _cornerDiameter; }
+
+ virtual void draw(const Common::Rect&);
+
+protected:
+ uint32 _highlightColor;
+ uint16 _thickness;
+ uint16 _cornerDiameter;
+};
+
+class Animation : public DisplayElement, public DynamicElement {
+public:
+ Animation(const tDisplayElementID id) : DisplayElement(id) {}
+};
+
+class IdlerAnimation : public Animation, public Idler {
+public:
+ IdlerAnimation(const tDisplayElementID);
+
+ virtual void startDisplaying();
+ virtual void stopDisplaying();
+
+ TimeValue getLastTime() const { return _lastTime; }
+
+protected:
+ virtual void useIdleTime();
+ virtual void timeChanged(const TimeValue);
+
+ TimeValue _lastTime;
+};
+
+// This class reads PICT resources and plays them like a movie.
+// Assumes there is a resource of type 'PFrm' describing the time values for each
+// PICT frame, as well as the total time in the movie.
+// Assumes that PICT frames begin at PICT 128
+
+class FrameSequence : public IdlerAnimation {
+public:
+ FrameSequence(const tDisplayElementID);
+ virtual ~FrameSequence();
+
+ void useFileName(const Common::String &fileName);
+
+ virtual void openFrameSequence();
+ virtual void closeFrameSequence();
+ bool isSequenceOpen() const;
+
+ uint16 getNumFrames() const { return _numFrames; }
+ virtual uint16 getFrameNum() const { return _currentFrameNum; }
+ virtual void setFrameNum(const int16);
+
+protected:
+ virtual void timeChanged(const TimeValue);
+ virtual void newFrame(const uint16) {}
+
+ Common::MacResManager *_resFork;
+ TimeValue _duration;
+
+ uint16 _numFrames;
+ Common::Array<TimeValue> _frameTimes;
+
+ uint16 _currentFrameNum;
+};
+
+class SpriteFrame;
+
+class Sprite : public DisplayElement {
+friend class SpriteFrame;
+public:
+ Sprite(const tDisplayElementID);
+ virtual ~Sprite();
+
+ virtual void addPICTResourceFrame(const tResIDType, const bool, const tCoordType, const tCoordType);
+ virtual uint32 addFrame(SpriteFrame *, const tCoordType, const tCoordType);
+ virtual void removeFrame(const uint32);
+ virtual void discardFrames();
+
+ // Setting the current frame.
+ // If the index is negative, sets the current frame to NULL and hides the sprite.
+ // If the index is larger than the number of frames in the sprite, the number
+ // is treated modulo the number of frames.
+ virtual void setCurrentFrameIndex(const int32);
+ virtual uint32 getCurrentFrameIndex() const { return _currentFrameNum; }
+
+ virtual SpriteFrame *getFrame(const int32);
+
+ virtual void draw(const Common::Rect &);
+
+ uint32 getNumFrames() const { return _numFrames; }
+
+protected:
+ struct SpriteFrameRec {
+ SpriteFrame *frame;
+ tCoordType frameLeft;
+ tCoordType frameTop;
+ };
+
+ uint32 _numFrames;
+ uint32 _currentFrameNum;
+ SpriteFrameRec *_currentFrame;
+ Common::Array<SpriteFrameRec> _frameArray;
+};
+
+class SpriteSequence : public FrameSequence {
+public:
+ SpriteSequence(const tDisplayElementID id, const tDisplayElementID spriteID);
+ virtual ~SpriteSequence() {}
+
+ void useTransparent(bool transparent) { _transparent = transparent; }
+
+ virtual void openFrameSequence();
+ virtual void closeFrameSequence();
+
+ virtual void draw(const Common::Rect &);
+
+ virtual void setBounds(const Common::Rect &);
+
+protected:
+ virtual void newFrame(const uint16);
+
+ bool _transparent;
+ Sprite _sprite;
+};
+
+class ScreenDimmer : public DisplayElement {
+public:
+ ScreenDimmer() : DisplayElement(kScreenDimmerID) {}
+ virtual ~ScreenDimmer() {}
+
+ virtual void draw(const Common::Rect &);
+};
+
+class SoundLevel : public DisplayElement {
+public:
+ SoundLevel(const tDisplayElementID);
+ virtual ~SoundLevel() {}
+
+ void incrementLevel();
+ void decrementLevel();
+
+ uint16 getSoundLevel();
+ void setSoundLevel(uint16);
+
+ void draw(const Common::Rect &);
+
+protected:
+ uint16 _soundLevel;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/energymonitor.cpp b/engines/pegasus/energymonitor.cpp
new file mode 100755
index 0000000000..2076ae1240
--- /dev/null
+++ b/engines/pegasus/energymonitor.cpp
@@ -0,0 +1,296 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+Blinker::Blinker() {
+ _sprite = 0;
+ _frame1 = -1;
+ _frame2 = -1;
+ _blinkDuration = 0;
+}
+
+void Blinker::startBlinking(Sprite *sprite, int32 frame1, int32 frame2, uint32 numBlinks, TimeValue blinkDuration, TimeScale blinkScale) {
+ stopBlinking();
+ _sprite = sprite;
+ _frame1 = frame1;
+ _frame2 = frame2;
+ _blinkDuration = blinkDuration;
+ setScale(blinkScale);
+ setSegment(0, blinkDuration * numBlinks * 2, blinkScale);
+ setTime(0);
+ start();
+}
+
+void Blinker::stopBlinking() {
+ if (_sprite) {
+ _sprite->setCurrentFrameIndex(_frame2);
+ _sprite = 0;
+ stop();
+ }
+}
+
+void Blinker::timeChanged(const TimeValue time) {
+ if (_sprite && _blinkDuration != 0) {
+ if (((time / _blinkDuration) & 1) != 0 || time == getDuration()) {
+ _sprite->setCurrentFrameIndex(_frame2);
+ if (!isRunning())
+ stopBlinking();
+ } else {
+ _sprite->setCurrentFrameIndex(_frame1);
+ }
+ }
+}
+
+static const tNotificationFlags kEnergyExpiredFlag = 1;
+
+EnergyMonitor *g_energyMonitor = 0;
+
+EnergyMonitor::EnergyMonitor() : IdlerAnimation(kEnergyBarID), _energyLight(kWarningLightID) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _stage = kStageNoStage;
+
+ _calibrating = false;
+ _dontFlash = false;
+
+ setBounds(338, 48, 434, 54);
+
+ setDisplayOrder(kEnergyBarOrder);
+ startDisplaying();
+
+ SpriteFrame *frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightOffID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightYellowID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightOrangeID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, kLightRedID);
+ _energyLight.addFrame(frame, 0, 0);
+
+ _energyLight.setBounds(540, 35, 600, 59);
+ _energyLight.setDisplayOrder(kEnergyLightOrder);
+ _energyLight.startDisplaying();
+
+ setScale(1);
+ setSegment(0, kMaxJMPEnergy);
+
+ setEnergyValue(kCasualEnergy);
+
+ g_energyMonitor = this;
+}
+
+EnergyMonitor::~EnergyMonitor() {
+ g_energyMonitor = 0;
+}
+
+void EnergyMonitor::setEnergyValue(const uint32 value) {
+ if (isRunning()) {
+ stop();
+ setTime(getStop() - value);
+ start();
+ } else {
+ setTime(getStop() - value);
+ }
+}
+
+void EnergyMonitor::startEnergyDraining() {
+ if (!isRunning()) {
+ _energyLight.show();
+ start();
+ show();
+ }
+}
+
+void EnergyMonitor::setEnergyDrainRate(Common::Rational rate) {
+ setRate(rate);
+}
+
+Common::Rational EnergyMonitor::getEnergyDrainRate() {
+ return getRate();
+}
+
+void EnergyMonitor::stopEnergyDraining() {
+ if (isRunning()) {
+ stop();
+ _energyLight.hide();
+ hide();
+ }
+}
+
+void EnergyMonitor::drainEnergy(const int32 delta) {
+ setTime(getTime() + delta);
+}
+
+int32 EnergyMonitor::getCurrentEnergy() {
+ return kMaxJMPEnergy - getTime();
+}
+
+void EnergyMonitor::timeChanged(const TimeValue currentTime) {
+ if (currentTime == getStop()) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ if (vm->getEnergyDeathReason() != -1)
+ vm->die(vm->getEnergyDeathReason());
+ } else {
+ uint32 currentEnergy = kMaxJMPEnergy - currentTime;
+
+ tEnergyStage newStage;
+ if (currentEnergy > kWorriedEnergy)
+ newStage = kStageCasual;
+ else if (currentEnergy > kNervousEnergy)
+ newStage = kStageWorried;
+ else if (currentEnergy > kPanicStrickenEnergy)
+ newStage = kStageNervous;
+ else
+ newStage = kStagePanicStricken;
+
+ if (_stage != newStage) {
+ uint32 newFrame;
+
+ switch (newStage) {
+ case kStageCasual:
+ _barColor = g_system->getScreenFormat().RGBToColor(0x48, 0xB0, 0xD8);
+ newFrame = kFrameLightOff;
+ break;
+ case kStageWorried:
+ _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0xC0, 0x30);
+ newFrame = kFrameLightYellow;
+ break;
+ case kStageNervous:
+ _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x78, 0x38);
+ newFrame = kFrameLightOrange;
+ break;
+ case kStagePanicStricken:
+ _barColor = g_system->getScreenFormat().RGBToColor(0xD8, 0x40, 0x38);
+ newFrame = kFrameLightRed;
+ break;
+ default:
+ error("no stage in energy monitor?");
+ break;
+ }
+
+ _stage = newStage;
+ uint32 oldFrame = _energyLight.getCurrentFrameIndex();
+
+ if (!_calibrating) {
+ if (oldFrame > newFrame || oldFrame == 0xffffffff || _dontFlash) {
+ _energyLight.setCurrentFrameIndex(newFrame);
+ _dontFlash = false;
+ } else {
+ _lightBlinker.startBlinking(&_energyLight, oldFrame, newFrame, 4, 1, 3);
+ triggerRedraw();
+ }
+ }
+ }
+
+ Common::Rect r;
+ calcLevelRect(r);
+ if (r != _levelRect) {
+ _levelRect = r;
+ triggerRedraw();
+ }
+ }
+}
+
+void EnergyMonitor::calcLevelRect(Common::Rect &r) {
+ if (getStop() == 0) {
+ r = Common::Rect();
+ } else {
+ getBounds(r);
+ r.left = r.right - r.width() * (kMaxJMPEnergy - getTime()) / getStop();
+ }
+}
+
+void EnergyMonitor::draw(const Common::Rect &r) {
+ Common::Rect r2 = r.findIntersectingRect(_levelRect);
+
+ if (!r2.isEmpty()) {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ screen->fillRect(r2, _barColor);
+ }
+}
+
+void EnergyMonitor::calibrateEnergyBar() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _calibrating = true;
+
+ vm->setEnergyDeathReason(-1);
+
+ uint32 numFrames = _energyLight.getNumFrames();
+ for (uint32 i = 1; i < numFrames; i++) {
+ _energyLight.setCurrentFrameIndex(i);
+ _energyLight.show();
+ vm->delayShell(1, 3);
+ _energyLight.hide();
+ vm->delayShell(1, 3);
+ }
+
+ _energyLight.setCurrentFrameIndex(0);
+ _energyLight.hide();
+
+ show();
+ setEnergyValue(0);
+ setEnergyDrainRate(-(int32)kMaxJMPEnergy / 2);
+
+ // Make sure warning light is hidden...
+ _energyLight.hide();
+ while (getCurrentEnergy() != (int32)kMaxJMPEnergy) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ setEnergyDrainRate(0);
+ hide();
+
+ _calibrating = false;
+}
+
+void EnergyMonitor::restoreLastEnergyValue() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _dontFlash = true;
+ setEnergyValue(vm->getSavedEnergyValue());
+ vm->resetEnergyDeathReason();
+}
+
+void EnergyMonitor::saveCurrentEnergyValue() {
+ ((PegasusEngine *)g_engine)->setLastEnergyValue(getCurrentEnergy());
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/energymonitor.h b/engines/pegasus/energymonitor.h
new file mode 100755
index 0000000000..cb5d4498fc
--- /dev/null
+++ b/engines/pegasus/energymonitor.h
@@ -0,0 +1,111 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ENERGYMONITOR_H
+#define PEGASUS_ENERGYMONITOR_H
+
+#include "pegasus/elements.h"
+
+namespace Pegasus {
+
+class Sprite;
+
+class Blinker : private IdlerTimeBase {
+public:
+ Blinker();
+ virtual ~Blinker() {}
+
+ void startBlinking(Sprite *sprite, int32 frame1, int32 frame2, uint32 numBlinks, TimeValue blinkDuration, TimeScale blinkScale);
+ void stopBlinking();
+
+protected:
+ virtual void timeChanged(const TimeValue);
+
+ Sprite *_sprite;
+ int32 _frame1;
+ int32 _frame2;
+ TimeValue _blinkDuration;
+};
+
+// Energy monitor constants.
+
+// These are in seconds.
+// Max is two hours
+static const uint32 kMaxJMPEnergy = 7200;
+
+static const uint32 kCasualEnergy = kMaxJMPEnergy * 100 / 100; // 100%
+static const uint32 kWorriedEnergy = kMaxJMPEnergy * 50 / 100; // 50%
+static const uint32 kNervousEnergy = kMaxJMPEnergy * 25 / 100; // 25%
+static const uint32 kPanicStrickenEnergy = kMaxJMPEnergy * 5 / 100; // 5%
+
+static const uint32 kFullEnergy = kCasualEnergy;
+
+static const uint32 kFrameLightOff = 0;
+static const uint32 kFrameLightYellow = 1;
+static const uint32 kFrameLightOrange = 2;
+static const uint32 kFrameLightRed = 3;
+
+static const int kEnergyDrainNormal = 1;
+static const int kMarsReactorEnergyDrainNoShield = 6;
+static const int kMarsReactorEnergyDrainWithShield = 3;
+static const int kWSCPoisonEnergyDrainWithDart = 20;
+static const int kWSCPoisonEnergyDrainNoDart = 10;
+
+class EnergyMonitor : private IdlerAnimation {
+public:
+ EnergyMonitor();
+ virtual ~EnergyMonitor();
+
+ void setEnergyValue(const uint32);
+ void startEnergyDraining();
+ void setEnergyDrainRate(Common::Rational);
+ Common::Rational getEnergyDrainRate();
+ void stopEnergyDraining();
+ void drainEnergy(const int32);
+ int32 getCurrentEnergy();
+
+ void restoreLastEnergyValue();
+ void saveCurrentEnergyValue();
+
+ void calibrateEnergyBar();
+
+protected:
+ void timeChanged(const TimeValue);
+ void calcLevelRect(Common::Rect &);
+ void draw(const Common::Rect &);
+
+ uint32 _barColor;
+ Common::Rect _levelRect;
+ tEnergyStage _stage;
+ Sprite _energyLight;
+ Blinker _lightBlinker;
+ bool _calibrating, _dontFlash;
+};
+
+extern EnergyMonitor *g_energyMonitor;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/fader.cpp b/engines/pegasus/fader.cpp
new file mode 100755
index 0000000000..77ad2cbe4e
--- /dev/null
+++ b/engines/pegasus/fader.cpp
@@ -0,0 +1,218 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/fader.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/sound.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+Fader::Fader() {
+ _currentValue = 0;
+ _currentFaderMove._numKnots = 0;
+}
+
+void Fader::setFaderValue(const int32 newValue) {
+ _currentValue = newValue;
+}
+
+bool Fader::initFaderMove(const FaderMoveSpec &spec) {
+ bool faderMoves = false;
+ int32 value = 0;
+
+ if (spec._numKnots > 0) {
+ stopFader();
+ value = spec._knots[0].knotValue;
+ TimeValue startTime = spec._knots[0].knotTime;
+
+ if (startTime != 0xffffffff) {
+ if (spec._numKnots > 1) {
+ TimeValue stopTime = spec._knots[spec._numKnots - 1].knotTime;
+
+ if (spec._faderScale > 0) {
+ if (stopTime > startTime) {
+ for (uint32 i = 1; i < spec._numKnots; ++i) {
+ if (spec._knots[i - 1].knotValue != spec._knots[i].knotValue) {
+ faderMoves = true;
+ break;
+ }
+ }
+
+ if (faderMoves)
+ _currentFaderMove = spec;
+ } else if (spec._knots[spec._numKnots - 1].knotValue != value) {
+ value = spec._knots[spec._numKnots - 1].knotValue;
+ }
+ }
+ }
+ }
+ }
+
+ setFaderValue(value);
+ return faderMoves;
+}
+
+void Fader::startFader(const FaderMoveSpec &spec) {
+ if (initFaderMove(spec)) {
+ setFlags(0);
+ setScale(spec._faderScale);
+ setSegment(spec._knots[0].knotTime, spec._knots[spec._numKnots - 1].knotTime);
+ setTime(spec._knots[0].knotTime);
+ start();
+ }
+}
+
+void Fader::startFaderSync(const FaderMoveSpec &spec) {
+ if (initFaderMove(spec)) {
+ setFlags(0);
+ setScale(spec._faderScale);
+ setSegment(spec._knots[0].knotTime, spec._knots[spec._numKnots - 1].knotTime);
+ setTime(spec._knots[0].knotTime);
+ start();
+
+ while (isFading()) {
+ ((PegasusEngine *)g_engine)->checkCallBacks();
+ useIdleTime();
+ }
+
+ // Once more, for good measure, to make sure that there are no boundary
+ // condition problems.
+ useIdleTime();
+ stopFader();
+ }
+}
+
+void Fader::loopFader(const FaderMoveSpec &spec) {
+ if (initFaderMove(spec)) {
+ setFlags(kLoopTimeBase);
+ setScale(spec._faderScale);
+ setSegment(spec._knots[0].knotTime, spec._knots[spec._numKnots - 1].knotTime);
+ setTime(spec._knots[0].knotTime);
+ start();
+ }
+}
+
+void Fader::stopFader() {
+ stop();
+}
+
+void Fader::pauseFader() {
+ stopFader();
+}
+
+void Fader::continueFader() {
+ if (getTime() < getStop())
+ start();
+}
+
+void Fader::timeChanged(const TimeValue newTime) {
+ if (_currentFaderMove._numKnots != 0) {
+ uint32 i;
+ for (i = 0; i < _currentFaderMove._numKnots; i++)
+ if (_currentFaderMove._knots[i].knotTime > newTime)
+ break;
+
+ int32 newValue;
+ if (i == 0)
+ newValue = _currentFaderMove._knots[0].knotValue;
+ else if (i == _currentFaderMove._numKnots)
+ newValue = _currentFaderMove._knots[i - 1].knotValue;
+ else
+ newValue = linearInterp(_currentFaderMove._knots[i - 1].knotTime, _currentFaderMove._knots[i].knotTime, newTime, _currentFaderMove._knots[i - 1].knotValue, _currentFaderMove._knots[i].knotValue);
+
+ if (newValue != _currentValue)
+ setFaderValue(newValue);
+ }
+}
+
+void FaderMoveSpec::makeOneKnotFaderSpec(const int32 knotValue) {
+ _numKnots = 1;
+ _knots[0].knotTime = 0;
+ _knots[0].knotValue = knotValue;
+}
+
+void FaderMoveSpec::makeTwoKnotFaderSpec(const TimeScale faderScale, const TimeValue time1, const int32 value1, const TimeValue time2, const int32 value2) {
+ _numKnots = 2;
+ _faderScale = faderScale;
+ _knots[0].knotTime = time1;
+ _knots[0].knotValue = value1;
+ _knots[1].knotTime = time2;
+ _knots[1].knotValue = value2;
+}
+
+void FaderMoveSpec::insertFaderKnot(const TimeValue knotTime, const int32 knotValue) {
+ if (_numKnots != kMaxFaderKnots) {
+ uint32 index;
+ for (index = 0; index < _numKnots; index++) {
+ if (knotTime == _knots[index].knotTime) {
+ _knots[index].knotValue = knotValue;
+ return;
+ } else if (knotTime < _knots[index].knotTime) {
+ break;
+ }
+ }
+
+ for (uint32 i = _numKnots; i > index; i--)
+ _knots[i] = _knots[i - 1];
+
+ _knots[index].knotTime = knotTime;
+ _knots[index].knotValue = knotValue;
+ _numKnots++;
+ }
+}
+
+void FaderAnimation::setFaderValue(const int32 newValue) {
+ if (getFaderValue() != newValue) {
+ Fader::setFaderValue(newValue);
+ triggerRedraw();
+ }
+}
+
+SoundFader::SoundFader() {
+ _sound = 0;
+ _masterVolume = 0xff;
+}
+
+void SoundFader::attachSound(Sound *sound) {
+ if (!sound && isFading())
+ stopFader();
+
+ _sound = sound;
+}
+
+void SoundFader::setFaderValue(const int32 newVolume) {
+ if (_sound)
+ _sound->setVolume((newVolume * _masterVolume) >> 8);
+
+ _currentValue = newVolume;
+}
+
+void SoundFader::setMasterVolume(const uint16 masterVolume) {
+ _masterVolume = masterVolume;
+ setFaderValue(getFaderValue());
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/fader.h b/engines/pegasus/fader.h
new file mode 100755
index 0000000000..8c4fb0ba81
--- /dev/null
+++ b/engines/pegasus/fader.h
@@ -0,0 +1,130 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_FADER_H
+#define PEGASUS_FADER_H
+
+#include "pegasus/elements.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Fader;
+
+class FaderMoveSpec {
+friend class Fader;
+public:
+ FaderMoveSpec() {
+ _faderScale = kDefaultTimeScale;
+ _numKnots = 0;
+ }
+
+ FaderMoveSpec(const TimeScale scale) {
+ _faderScale = scale;
+ _numKnots = 0;
+ }
+
+ void setFaderScale(const TimeScale scale) { _faderScale = scale; }
+ TimeScale getFaderScale() const { return _faderScale; }
+
+ void makeOneKnotFaderSpec(const int32);
+ void makeTwoKnotFaderSpec(const TimeScale, const TimeValue, const int32, const TimeValue, const int32);
+
+ void insertFaderKnot(const TimeValue, const int32);
+
+ uint32 getNumKnots() const { return _numKnots; }
+ TimeValue getNthKnotTime(const uint32 index) const { return _knots[index].knotTime; }
+ int32 getNthKnotValue(const uint32 index) const { return _knots[index].knotValue; }
+
+protected:
+ struct FaderKnot {
+ TimeValue knotTime;
+ int32 knotValue;
+ };
+
+ TimeScale _faderScale;
+ uint32 _numKnots;
+
+ static const uint32 kMaxFaderKnots = 20;
+ FaderKnot _knots[kMaxFaderKnots];
+};
+
+class Fader : public IdlerTimeBase {
+public:
+ Fader();
+ virtual ~Fader() {}
+
+ virtual void setFaderValue(const int32);
+ int32 getFaderValue() const { return _currentValue; }
+ virtual void startFader(const FaderMoveSpec &);
+ virtual void startFaderSync(const FaderMoveSpec &);
+ virtual void loopFader(const FaderMoveSpec &);
+ virtual void stopFader();
+ virtual bool isFading() { return isRunning(); }
+
+ void pauseFader();
+ void continueFader();
+
+ void getCurrentFaderMove(FaderMoveSpec &spec) { spec = _currentFaderMove; }
+
+protected:
+ bool initFaderMove(const FaderMoveSpec &);
+ virtual void timeChanged(const TimeValue);
+
+ int32 _currentValue;
+ FaderMoveSpec _currentFaderMove;
+};
+
+class FaderAnimation : public DisplayElement, public Fader {
+public:
+ FaderAnimation(const tDisplayElementID id) : DisplayElement(id) {}
+ virtual ~FaderAnimation() {}
+
+ void setFaderValue(const int32);
+};
+
+class Sound;
+
+class SoundFader : public Fader {
+friend class Sound;
+public:
+ SoundFader();
+ virtual ~SoundFader() {}
+
+ void setFaderValue(const int32);
+
+ void setMasterVolume(const uint16);
+ uint16 getMasterVolume() const { return _masterVolume; }
+
+protected:
+ void attachSound(Sound *);
+
+ Sound *_sound;
+ uint16 _masterVolume;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/gamestate.cpp b/engines/pegasus/gamestate.cpp
new file mode 100755
index 0000000000..5c889bdd20
--- /dev/null
+++ b/engines/pegasus/gamestate.cpp
@@ -0,0 +1,2359 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/error.h"
+#include "common/stream.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/scoring.h"
+
+namespace Common {
+DECLARE_SINGLETON(Pegasus::GameStateManager);
+}
+
+namespace Pegasus {
+
+Common::Error GameStateManager::writeGameState(Common::WriteStream *stream) {
+ stream->writeUint16BE(_currentNeighborhood);
+ stream->writeUint16BE(_currentRoom);
+ stream->writeByte(_currentDirection);
+ stream->writeUint16BE(_nextNeighborhoodID);
+ stream->writeUint16BE(_nextRoomID);
+ stream->writeByte(_nextDirection);
+ stream->writeUint16BE(_lastNeighborhood);
+ stream->writeUint16BE(_lastRoom);
+ stream->writeByte(_lastDirection);
+ stream->writeUint16BE(_openDoorRoom);
+ stream->writeByte(_openDoorDirection);
+
+ _globalFlags.writeToStream(stream);
+ _scoringFlags.writeToStream(stream);
+ _itemTakenFlags.writeToStream(stream);
+
+ writeCaldoriaState(stream);
+ writeTSAState(stream);
+ writePrehistoricState(stream);
+ writeNoradState(stream);
+ writeMarsState(stream);
+ writeWSCState(stream);
+
+ if (stream->err())
+ return Common::kWritingFailed;
+
+ return Common::kNoError;
+}
+
+Common::Error GameStateManager::readGameState(Common::ReadStream *stream) {
+ _currentNeighborhood = stream->readUint16BE();
+ _currentRoom = stream->readUint16BE();
+ _currentDirection = stream->readByte();
+ _nextNeighborhoodID = stream->readUint16BE();
+ _nextRoomID = stream->readUint16BE();
+ _nextDirection = stream->readByte();
+ _lastNeighborhood = stream->readUint16BE();
+ _lastRoom = stream->readUint16BE();
+ _lastDirection = stream->readByte();
+ _openDoorRoom = stream->readUint16BE();
+ _openDoorDirection = stream->readByte();
+
+ _globalFlags.readFromStream(stream);
+ _scoringFlags.readFromStream(stream);
+ _itemTakenFlags.readFromStream(stream);
+
+ readCaldoriaState(stream);
+ readTSAState(stream);
+ readPrehistoricState(stream);
+ readNoradState(stream);
+ readMarsState(stream);
+ readWSCState(stream);
+
+ if (stream->err())
+ return Common::kReadingFailed;
+
+ return Common::kNoError;
+}
+
+void GameStateManager::resetGameState() {
+ _currentNeighborhood = kNoNeighborhoodID;
+ _currentRoom = kNoRoomID;
+ _currentDirection = kNoDirection;
+ _nextNeighborhoodID = kNoNeighborhoodID;
+ _nextRoomID = kNoRoomID;
+ _nextDirection = kNoDirection;
+ _lastNeighborhood = kNoNeighborhoodID;
+ _lastRoom = kNoRoomID;
+ _lastDirection = kNoDirection;
+ _openDoorRoom = kNoRoomID;
+ _openDoorDirection = kNoDirection;
+
+ _globalFlags.clearAllFlags();
+ _scoringFlags.clearAllFlags();
+ _itemTakenFlags.clearAllFlags();
+
+ resetCaldoriaState();
+ resetTSAState();
+ resetPrehistoricState();
+ resetNoradState();
+ resetMarsState();
+ resetWSCState();
+}
+
+void GameStateManager::getCurrentLocation(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction) {
+ neighborhood = _currentNeighborhood;
+ room = _currentRoom;
+ direction = _currentDirection;
+}
+
+void GameStateManager::setCurrentLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) {
+ _lastNeighborhood = _currentNeighborhood;
+ _lastRoom = _currentRoom;
+ _lastDirection = _currentDirection;
+ _currentNeighborhood = neighborhood;
+ _currentRoom = room;
+ _currentDirection = direction;
+}
+
+tNeighborhoodID GameStateManager::getCurrentNeighborhood() {
+ return _currentNeighborhood;
+}
+
+void GameStateManager::setCurrentNeighborhood(const tNeighborhoodID neighborhood) {
+ _lastNeighborhood = _currentNeighborhood;
+ _currentNeighborhood = neighborhood;
+}
+
+tRoomID GameStateManager::getCurrentRoom() {
+ return _currentRoom;
+}
+
+void GameStateManager::setCurrentRoom(const tRoomID room) {
+ _lastRoom = _currentRoom;
+ _currentRoom = room;
+}
+
+tDirectionConstant GameStateManager::getCurrentDirection() {
+ return _currentDirection;
+}
+
+void GameStateManager::setCurrentDirection(const tDirectionConstant direction) {
+ _lastDirection = _currentDirection;
+ _currentDirection = direction;
+}
+
+tRoomViewID GameStateManager::getCurrentRoomAndView() {
+ return MakeRoomView(_currentRoom, _currentDirection);
+}
+
+void GameStateManager::getNextLocation(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction) {
+ neighborhood = _nextNeighborhoodID;
+ room = _nextRoomID;
+ direction = _nextDirection;
+}
+
+void GameStateManager::setNextLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) {
+ _nextNeighborhoodID = neighborhood;
+ _nextRoomID = room;
+ _nextDirection = direction;
+}
+
+tNeighborhoodID GameStateManager::getNextNeighborhood() {
+ return _nextNeighborhoodID;
+}
+
+void GameStateManager::setNextNeighborhood(const tNeighborhoodID neighborhood) {
+ _nextNeighborhoodID = neighborhood;
+}
+
+tRoomID GameStateManager::getNextRoom() {
+ return _nextRoomID;
+}
+
+void GameStateManager::setNextRoom(const tRoomID room) {
+ _nextRoomID = room;
+}
+
+tDirectionConstant GameStateManager::getNextDirection() {
+ return _nextDirection;
+}
+
+void GameStateManager::setNextDirection(const tDirectionConstant direction) {
+ _nextDirection = direction;
+}
+
+void GameStateManager::getLastLocation(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction) {
+ neighborhood = _currentNeighborhood;
+ room = _currentRoom;
+ direction = _currentDirection;
+}
+
+void GameStateManager::setLastLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) {
+ _currentNeighborhood = neighborhood;
+ _currentRoom = room;
+ _currentDirection = direction;
+}
+
+tNeighborhoodID GameStateManager::getLastNeighborhood() {
+ return _lastNeighborhood;
+}
+
+void GameStateManager::setLastNeighborhood(const tNeighborhoodID neighborhood) {
+ _lastNeighborhood = neighborhood;
+}
+
+tRoomID GameStateManager::getLastRoom() {
+ return _lastRoom;
+}
+
+void GameStateManager::setLastRoom(const tRoomID room) {
+ _lastRoom = room;
+}
+
+tDirectionConstant GameStateManager::getLastDirection() {
+ return _lastDirection;
+}
+
+void GameStateManager::setLastDirection(const tDirectionConstant direction) {
+ _lastDirection = direction;
+}
+
+tRoomViewID GameStateManager::getLastRoomAndView() {
+ return MakeRoomView(_lastRoom, _lastDirection);
+}
+
+void GameStateManager::getOpenDoorLocation(tRoomID &room, tDirectionConstant &direction) {
+ room = _openDoorRoom;
+ direction = _openDoorDirection;
+}
+
+void GameStateManager::setOpenDoorLocation(const tRoomID room, const tDirectionConstant direction) {
+ _openDoorRoom = room;
+ _openDoorDirection = direction;
+}
+
+tRoomID GameStateManager::getOpenDoorRoom() {
+ return _openDoorRoom;
+}
+
+void GameStateManager::setOpenDoorRoom(const tRoomID room) {
+ _openDoorRoom = room;
+}
+
+tDirectionConstant GameStateManager::getOpenDoorDirection() {
+ return _openDoorDirection;
+}
+
+void GameStateManager::setOpenDoorDirection(const tDirectionConstant direction) {
+ _openDoorDirection = direction;
+}
+
+tRoomViewID GameStateManager::getDoorOpenRoomAndView() {
+ return MakeRoomView(_openDoorRoom, _openDoorDirection);
+}
+
+bool GameStateManager::isCurrentDoorOpen() {
+ return _openDoorRoom == _currentRoom && _openDoorDirection == _currentDirection;
+}
+
+tGameScoreType GameStateManager::getCaldoriaTSAScore() {
+ tGameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringSawINNFlag))
+ result += kSawINNScore;
+ if (_scoringFlags.getFlag(kScoringTookShowerFlag))
+ result += kTookShowerScore;
+ if (_scoringFlags.getFlag(kScoringFixedHairFlag))
+ result += kFixedHairScore;
+ if (_scoringFlags.getFlag(kScoringGotKeyCardFlag))
+ result += kGotKeyCardScore;
+ if (_scoringFlags.getFlag(kScoringReadPaperFlag))
+ result += kReadPaperScore;
+ if (_scoringFlags.getFlag(kScoringLookThroughTelescopeFlag))
+ result += kLookThroughTelescopeScore;
+ if (_scoringFlags.getFlag(kScoringSawCaldoriaKioskFlag))
+ result += kSawCaldoriaKioskScore;
+ if (_scoringFlags.getFlag(kScoringGoToTSAFlag))
+ result += kGoToTSAScore;
+ if (_scoringFlags.getFlag(kScoringEnterTSAFlag))
+ result += kEnterTSAScore;
+ if (_scoringFlags.getFlag(kScoringSawBust1Flag))
+ result += kSawBust1Score;
+ if (_scoringFlags.getFlag(kScoringSawBust2Flag))
+ result += kSawBust2Score;
+ if (_scoringFlags.getFlag(kScoringSawBust3Flag))
+ result += kSawBust3Score;
+ if (_scoringFlags.getFlag(kScoringSawBust4Flag))
+ result += kSawBust4Score;
+ if (_scoringFlags.getFlag(kScoringSawBust5Flag))
+ result += kSawBust5Score;
+ if (_scoringFlags.getFlag(kScoringSawBust6Flag))
+ result += kSawBust6Score;
+ if (_scoringFlags.getFlag(kScoringSawTheoryFlag))
+ result += kSawTheoryScore;
+ if (_scoringFlags.getFlag(kScoringSawBackgroundFlag))
+ result += kSawBackgroundScore;
+ if (_scoringFlags.getFlag(kScoringSawProcedureFlag))
+ result += kSawProcedureScore;
+ if (_scoringFlags.getFlag(kScoringGotJourneymanKeyFlag))
+ result += kGotJourneymanKeyScore;
+ if (_scoringFlags.getFlag(kScoringGotPegasusBiochipFlag))
+ result += kGotPegasusBiochipScore;
+ if (_scoringFlags.getFlag(kScoringGotBiosuitFlag))
+ result += kGotBiosuitScore;
+ if (_scoringFlags.getFlag(kScoringGoToPrehistoricFlag))
+ result += kGoToPrehistoricScore;
+ if (_scoringFlags.getFlag(kScoringPutLogInReaderFlag))
+ result += kPutLogInReaderScore;
+ if (_scoringFlags.getFlag(kScoringSawCaldoriaNormalFlag))
+ result += kSawCaldoriaNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawCaldoriaAlteredFlag))
+ result += kSawCaldoriaAlteredScore;
+ if (_scoringFlags.getFlag(kScoringSawNoradNormalFlag))
+ result += kSawNoradNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawNoradAlteredFlag))
+ result += kSawNoradAlteredScore;
+ if (_scoringFlags.getFlag(kScoringSawMarsNormalFlag))
+ result += kSawMarsNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawMarsAlteredFlag))
+ result += kSawMarsAlteredScore;
+ if (_scoringFlags.getFlag(kScoringSawWSCNormalFlag))
+ result += kSawWSCNormalScore;
+ if (_scoringFlags.getFlag(kScoringSawWSCAlteredFlag))
+ result += kSawWSCAlteredScore;
+ if (_scoringFlags.getFlag(kScoringWentToReadyRoom2Flag))
+ result += kWentToReadyRoom2Score;
+ if (_scoringFlags.getFlag(kScoringWentAfterSinclairFlag))
+ result += kWentAfterSinclairScore;
+ if (_scoringFlags.getFlag(kScoringUsedCardBombFlag))
+ result += kUsedCardBombScore;
+ if (_scoringFlags.getFlag(kScoringShieldedCardBombFlag))
+ result += kShieldedCardBombScore;
+ if (_scoringFlags.getFlag(kScoringStunnedSinclairFlag))
+ result += kStunnedSinclairScore;
+ if (_scoringFlags.getFlag(kScoringDisarmedNukeFlag))
+ result += kDisarmedNukeScore;
+
+ return result;
+}
+
+tGameScoreType GameStateManager::getPrehistoricScore() {
+ tGameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringThrewBreakerFlag))
+ result += kThrewBreakerScore;
+ if (_scoringFlags.getFlag(kScoringExtendedBridgeFlag))
+ result += kExtendedBridgeScore;
+ if (_scoringFlags.getFlag(kScoringGotHistoricalLogFlag))
+ result += kGotHistoricalLogScore;
+ if (_scoringFlags.getFlag(kScoringFinishedPrehistoricFlag))
+ result += kFinishedPrehistoricScore;
+
+ return result;
+}
+
+tGameScoreType GameStateManager::getMarsScore() {
+ tGameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringThrownByRobotFlag))
+ result += kThrownByRobotScore;
+ if (_scoringFlags.getFlag(kScoringGotMarsCardFlag))
+ result += kGotMarsCardScore;
+ if (_scoringFlags.getFlag(kScoringSawMarsKioskFlag))
+ result += kSawMarsKioskScore;
+ if (_scoringFlags.getFlag(kScoringSawTransportMapFlag))
+ result += kSawTransportMapScore;
+ if (_scoringFlags.getFlag(kScoringGotCrowBarFlag))
+ result += kGotCrowBarScore;
+ if (_scoringFlags.getFlag(kScoringTurnedOnTransportFlag))
+ result += kTurnedOnTransportScore;
+ if (_scoringFlags.getFlag(kScoringGotOxygenMaskFlag))
+ result += kGotOxygenMaskScore;
+ if (_scoringFlags.getFlag(kScoringAvoidedRobotFlag))
+ result += kAvoidedRobotScore;
+ if (_scoringFlags.getFlag(kScoringActivatedPlatformFlag))
+ result += kActivatedPlatformScore;
+ if (_scoringFlags.getFlag(kScoringUsedLiquidNitrogenFlag))
+ result += kUsedLiquidNitrogenScore;
+ if (_scoringFlags.getFlag(kScoringUsedCrowBarFlag))
+ result += kUsedCrowBarScore;
+ if (_scoringFlags.getFlag(kScoringFoundCardBombFlag))
+ result += kFoundCardBombScore;
+ if (_scoringFlags.getFlag(kScoringDisarmedCardBombFlag))
+ result += kDisarmedCardBombScore;
+ if (_scoringFlags.getFlag(kScoringGotCardBombFlag))
+ result += kGotCardBombScore;
+ if (_scoringFlags.getFlag(kScoringThreadedMazeFlag))
+ result += kThreadedMazeScore;
+ if (_scoringFlags.getFlag(kScoringThreadedGearRoomFlag))
+ result += kThreadedGearRoomScore;
+ if (_scoringFlags.getFlag(kScoringEnteredShuttleFlag))
+ result += kEnteredShuttleScore;
+ if (_scoringFlags.getFlag(kScoringEnteredLaunchTubeFlag))
+ result += kEnteredLaunchTubeScore;
+ if (_scoringFlags.getFlag(kScoringStoppedRobotsShuttleFlag))
+ result += kStoppedRobotsShuttleScore;
+ if (_scoringFlags.getFlag(kScoringGotMarsOpMemChipFlag))
+ result += kGotMarsOpMemChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedMarsFlag))
+ result += kFinishedMarsScore;
+
+ return result;
+}
+
+tGameScoreType GameStateManager::getNoradScore() {
+ tGameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringSawSecurityMonitorFlag))
+ result += kSawSecurityMonitorScore;
+ if (_scoringFlags.getFlag(kScoringFilledOxygenCanisterFlag))
+ result += kFilledOxygenCanisterScore;
+ if (_scoringFlags.getFlag(kScoringFilledArgonCanisterFlag))
+ result += kFilledArgonCanisterScore;
+ if (_scoringFlags.getFlag(kScoringSawUnconsciousOperatorFlag))
+ result += kSawUnconsciousOperatorScore;
+ if (_scoringFlags.getFlag(kScoringWentThroughPressureDoorFlag))
+ result += kWentThroughPressureDoorScore;
+ if (_scoringFlags.getFlag(kScoringPreppedSubFlag))
+ result += kPreppedSubScore;
+ if (_scoringFlags.getFlag(kScoringEnteredSubFlag))
+ result += kEnteredSubScore;
+ if (_scoringFlags.getFlag(kScoringExitedSubFlag))
+ result += kExitedSubScore;
+ if (_scoringFlags.getFlag(kScoringSawRobotAt54NorthFlag))
+ result += kSawRobotAt54NorthScore;
+ if (_scoringFlags.getFlag(kScoringPlayedWithClawFlag))
+ result += kPlayedWithClawScore;
+ if (_scoringFlags.getFlag(kScoringUsedRetinalChipFlag))
+ result += kUsedRetinalChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedGlobeGameFlag))
+ result += kFinishedGlobeGameScore;
+ if (_scoringFlags.getFlag(kScoringStoppedNoradRobotFlag))
+ result += kStoppedNoradRobotScore;
+ if (_scoringFlags.getFlag(kScoringGotNoradOpMemChipFlag))
+ result += kGotNoradOpMemChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedNoradFlag))
+ result += kFinishedNoradScore;
+
+ return result;
+}
+
+tGameScoreType GameStateManager::getWSCScore() {
+ tGameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringRemovedDartFlag))
+ result += kRemovedDartScore;
+ if (_scoringFlags.getFlag(kScoringAnalyzedDartFlag))
+ result += kAnalyzedDartScore;
+ if (_scoringFlags.getFlag(kScoringBuiltAntidoteFlag))
+ result += kBuiltAntidoteScore;
+ if (_scoringFlags.getFlag(kScoringGotSinclairKeyFlag))
+ result += kGotSinclairKeyScore;
+ if (_scoringFlags.getFlag(kScoringGotArgonCanisterFlag))
+ result += kGotArgonCanisterScore;
+ if (_scoringFlags.getFlag(kScoringGotNitrogenCanisterFlag))
+ result += kGotNitrogenCanisterScore;
+ if (_scoringFlags.getFlag(kScoringPlayedWithMessagesFlag))
+ result += kPlayedWithMessagesScore;
+ if (_scoringFlags.getFlag(kScoringSawMorphExperimentFlag))
+ result += kSawMorphExperimentScore;
+ if (_scoringFlags.getFlag(kScoringEnteredSinclairOfficeFlag))
+ result += kEnteredSinclairOfficeScore;
+ if (_scoringFlags.getFlag(kScoringSawBrochureFlag))
+ result += kSawBrochureScore;
+ if (_scoringFlags.getFlag(kScoringSawSinclairEntry1Flag))
+ result += kSawSinclairEntry1Score;
+ if (_scoringFlags.getFlag(kScoringSawSinclairEntry2Flag))
+ result += kSawSinclairEntry2Score;
+ if (_scoringFlags.getFlag(kScoringSawSinclairEntry3Flag))
+ result += kSawSinclairEntry3Score;
+ if (_scoringFlags.getFlag(kScoringSawWSCDirectoryFlag))
+ result += kSawWSCDirectoryScore;
+ if (_scoringFlags.getFlag(kScoringUsedCrowBarInWSCFlag))
+ result += kUsedCrowBarInWSCScore;
+ if (_scoringFlags.getFlag(kScoringFinishedPlasmaDodgeFlag))
+ result += kFinishedPlasmaDodgeScore;
+ if (_scoringFlags.getFlag(kScoringOpenedCatwalkFlag))
+ result += kOpenedCatwalkScore;
+ if (_scoringFlags.getFlag(kScoringStoppedWSCRobotFlag))
+ result += kStoppedWSCRobotScore;
+ if (_scoringFlags.getFlag(kScoringGotWSCOpMemChipFlag))
+ result += kGotWSCOpMemChipScore;
+ if (_scoringFlags.getFlag(kScoringFinishedWSCFlag))
+ result += kFinishedWSCScore;
+
+ return result;
+}
+
+tGameScoreType GameStateManager::getGandhiScore() {
+ tGameScoreType result = 0;
+
+ if (_scoringFlags.getFlag(kScoringMarsGandhiFlag))
+ result += kMarsGandhiScore;
+ if (_scoringFlags.getFlag(kScoringNoradGandhiFlag))
+ result += kNoradGandhiScore;
+ if (_scoringFlags.getFlag(kScoringWSCGandhiFlag))
+ result += kWSCGandhiScore;
+
+ return result;
+}
+
+tGameScoreType GameStateManager::getTotalScore() {
+ return getCaldoriaTSAScore() +
+ getPrehistoricScore() +
+ getMarsScore() +
+ getNoradScore() +
+ getWSCScore() +
+ getGandhiScore();
+}
+
+/////////////////////////////////////////////
+//
+// Caldoria data
+
+void GameStateManager::writeCaldoriaState(Common::WriteStream *stream) {
+ _caldoriaFlags.writeToStream(stream);
+ stream->writeUint32BE(_caldoriaFuseTimeLimit);
+}
+
+void GameStateManager::readCaldoriaState(Common::ReadStream *stream) {
+ _caldoriaFlags.readFromStream(stream);
+ _caldoriaFuseTimeLimit = stream->readUint32BE();
+}
+
+void GameStateManager::resetCaldoriaState() {
+ _caldoriaFlags.clearAllFlags();
+ _caldoriaFuseTimeLimit = 0;
+}
+
+/////////////////////////////////////////////
+//
+// TSA data
+
+void GameStateManager::writeTSAState(Common::WriteStream *stream) {
+ _TSAFlags.writeToStream(stream);
+ stream->writeUint32BE(_TSARipTimerTime);
+ stream->writeUint32BE(_TSAFuseTimeLimit);
+ stream->writeByte(_TSAState);
+ stream->writeByte(_T0BMonitorMode);
+ stream->writeUint32BE(_T0BMonitorStart);
+}
+
+void GameStateManager::readTSAState(Common::ReadStream *stream) {
+ _TSAFlags.readFromStream(stream);
+ _TSARipTimerTime = stream->readUint32BE();
+ _TSAFuseTimeLimit = stream->readUint32BE();
+ _TSAState = stream->readByte();
+ _T0BMonitorMode = stream->readByte();
+ _T0BMonitorStart = stream->readUint32BE();
+}
+
+void GameStateManager::resetTSAState() {
+ _TSAFlags.clearAllFlags();
+ _TSAState = 0;
+ _T0BMonitorMode = 0;
+ _T0BMonitorStart = 0;
+ _TSARipTimerTime = 0;
+ _TSAFuseTimeLimit = kTSAUncreatedTimeLimit;
+}
+
+/////////////////////////////////////////////
+//
+// Prehistoric data
+
+void GameStateManager::writePrehistoricState(Common::WriteStream *stream) {
+ _prehistoricFlags.writeToStream(stream);
+}
+
+void GameStateManager::readPrehistoricState(Common::ReadStream *stream) {
+ _prehistoricFlags.readFromStream(stream);
+}
+
+void GameStateManager::resetPrehistoricState() {
+ _prehistoricFlags.clearAllFlags();
+}
+
+/////////////////////////////////////////////
+//
+// Norad data
+
+void GameStateManager::writeNoradState(Common::WriteStream *stream) {
+ _noradFlags.writeToStream(stream);
+ stream->writeUint16BE(_noradSubRoomPressure);
+ stream->writeByte(_noradSubPrepState);
+}
+
+void GameStateManager::readNoradState(Common::ReadStream *stream) {
+ _noradFlags.readFromStream(stream);
+ _noradSubRoomPressure = stream->readUint16BE();
+ _noradSubPrepState = (tNoradSubPrepState)stream->readByte();
+}
+
+void GameStateManager::resetNoradState() {
+ _noradFlags.clearAllFlags();
+ _noradSubRoomPressure = 9;
+ _noradSubPrepState = kSubNotPrepped;
+}
+
+/////////////////////////////////////////////
+//
+// Mars data
+
+void GameStateManager::writeMarsState(Common::WriteStream *stream) {
+ _marsFlags.writeToStream(stream);
+}
+
+void GameStateManager::readMarsState(Common::ReadStream *stream) {
+ _marsFlags.readFromStream(stream);
+}
+
+void GameStateManager::resetMarsState() {
+ _marsFlags.clearAllFlags();
+}
+
+/////////////////////////////////////////////
+//
+// WSC data
+
+void GameStateManager::writeWSCState(Common::WriteStream *stream) {
+ _WSCFlags.writeToStream(stream);
+}
+
+void GameStateManager::readWSCState(Common::ReadStream *stream) {
+ _WSCFlags.readFromStream(stream);
+}
+
+void GameStateManager::resetWSCState() {
+ _WSCFlags.clearAllFlags();
+}
+
+void GameStateManager::setScoringSawINN(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawINNFlag, flag);
+}
+
+void GameStateManager::setScoringTookShower(const bool flag) {
+ _scoringFlags.setFlag(kScoringTookShowerFlag, flag);
+}
+
+void GameStateManager::setScoringFixedHair(const bool flag) {
+ _scoringFlags.setFlag(kScoringFixedHairFlag, flag);
+}
+
+void GameStateManager::setScoringGotKeyCard(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotKeyCardFlag, flag);
+}
+
+void GameStateManager::setScoringReadPaper(const bool flag) {
+ _scoringFlags.setFlag(kScoringReadPaperFlag, flag);
+}
+
+void GameStateManager::setScoringLookThroughTelescope(const bool flag) {
+ _scoringFlags.setFlag(kScoringLookThroughTelescopeFlag, flag);
+}
+
+void GameStateManager::setScoringSawCaldoriaKiosk(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawCaldoriaKioskFlag, flag);
+}
+
+void GameStateManager::setScoringGoToTSA(const bool flag) {
+ _scoringFlags.setFlag(kScoringGoToTSAFlag, flag);
+}
+
+void GameStateManager::setScoringEnterTSA(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnterTSAFlag, flag);
+}
+
+void GameStateManager::setScoringSawBust1(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust1Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust2(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust2Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust3(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust3Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust4(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust4Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust5(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust5Flag, flag);
+}
+
+void GameStateManager::setScoringSawBust6(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBust6Flag, flag);
+}
+
+void GameStateManager::setScoringSawTheory(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawTheoryFlag, flag);
+}
+
+void GameStateManager::setScoringSawBackground(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBackgroundFlag, flag);
+}
+
+void GameStateManager::setScoringSawProcedure(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawProcedureFlag, flag);
+}
+
+void GameStateManager::setScoringGotJourneymanKey(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotJourneymanKeyFlag, flag);
+}
+
+void GameStateManager::setScoringGotPegasusBiochip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotPegasusBiochipFlag, flag);
+}
+
+void GameStateManager::setScoringGotBiosuit(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotBiosuitFlag, flag);
+}
+
+void GameStateManager::setScoringGoToPrehistoric(const bool flag) {
+ _scoringFlags.setFlag(kScoringGoToPrehistoricFlag, flag);
+}
+
+void GameStateManager::setScoringPutLogInReader(const bool flag) {
+ _scoringFlags.setFlag(kScoringPutLogInReaderFlag, flag);
+}
+
+void GameStateManager::setScoringSawCaldoriaNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawCaldoriaNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawCaldoriaAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawCaldoriaAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringSawNoradNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawNoradNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawNoradAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawNoradAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringSawMarsNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMarsNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawMarsAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMarsAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringSawWSCNormal(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawWSCNormalFlag, flag);
+}
+
+void GameStateManager::setScoringSawWSCAltered(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawWSCAlteredFlag, flag);
+}
+
+void GameStateManager::setScoringWentToReadyRoom2(const bool flag) {
+ _scoringFlags.setFlag(kScoringWentToReadyRoom2Flag, flag);
+}
+
+void GameStateManager::setScoringWentAfterSinclair(const bool flag) {
+ _scoringFlags.setFlag(kScoringWentAfterSinclairFlag, flag);
+}
+
+void GameStateManager::setScoringUsedCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringShieldedCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringShieldedCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringStunnedSinclair(const bool flag) {
+ _scoringFlags.setFlag(kScoringStunnedSinclairFlag, flag);
+}
+
+void GameStateManager::setScoringDisarmedNuke(const bool flag) {
+ _scoringFlags.setFlag(kScoringDisarmedNukeFlag, flag);
+}
+
+void GameStateManager::setScoringThrewBreaker(const bool flag) {
+ _scoringFlags.setFlag(kScoringThrewBreakerFlag, flag);
+}
+
+void GameStateManager::setScoringExtendedBridge(const bool flag) {
+ _scoringFlags.setFlag(kScoringExtendedBridgeFlag, flag);
+}
+
+void GameStateManager::setScoringGotHistoricalLog(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotHistoricalLogFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedPrehistoric(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedPrehistoricFlag, flag);
+}
+
+void GameStateManager::setScoringThrownByRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringThrownByRobotFlag, flag);
+}
+
+void GameStateManager::setScoringGotMarsCard(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotMarsCardFlag, flag);
+}
+
+void GameStateManager::setScoringSawMarsKiosk(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMarsKioskFlag, flag);
+}
+
+void GameStateManager::setScoringSawTransportMap(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawTransportMapFlag, flag);
+}
+
+void GameStateManager::setScoringGotCrowBar(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotCrowBarFlag, flag);
+}
+
+void GameStateManager::setScoringTurnedOnTransport(const bool flag) {
+ _scoringFlags.setFlag(kScoringTurnedOnTransportFlag, flag);
+}
+
+void GameStateManager::setScoringGotOxygenMask(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotOxygenMaskFlag, flag);
+}
+
+void GameStateManager::setScoringAvoidedRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringAvoidedRobotFlag, flag);
+}
+
+void GameStateManager::setScoringActivatedPlatform(const bool flag) {
+ _scoringFlags.setFlag(kScoringActivatedPlatformFlag, flag);
+}
+
+void GameStateManager::setScoringUsedLiquidNitrogen(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedLiquidNitrogenFlag, flag);
+}
+
+void GameStateManager::setScoringUsedCrowBar(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedCrowBarFlag, flag);
+}
+
+void GameStateManager::setScoringFoundCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringFoundCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringDisarmedCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringDisarmedCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringGotCardBomb(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotCardBombFlag, flag);
+}
+
+void GameStateManager::setScoringThreadedMaze(const bool flag) {
+ _scoringFlags.setFlag(kScoringThreadedMazeFlag, flag);
+}
+
+void GameStateManager::setScoringThreadedGearRoom(const bool flag) {
+ _scoringFlags.setFlag(kScoringThreadedGearRoomFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredShuttle(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredShuttleFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredLaunchTube(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredLaunchTubeFlag, flag);
+}
+
+void GameStateManager::setScoringStoppedRobotsShuttle(const bool flag) {
+ _scoringFlags.setFlag(kScoringStoppedRobotsShuttleFlag, flag);
+}
+
+void GameStateManager::setScoringGotMarsOpMemChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotMarsOpMemChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedMars(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedMarsFlag, flag);
+}
+
+void GameStateManager::setScoringSawSecurityMonitor(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSecurityMonitorFlag, flag);
+}
+
+void GameStateManager::setScoringFilledOxygenCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringFilledOxygenCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringFilledArgonCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringFilledArgonCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringSawUnconsciousOperator(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawUnconsciousOperatorFlag, flag);
+}
+
+void GameStateManager::setScoringWentThroughPressureDoor(const bool flag) {
+ _scoringFlags.setFlag(kScoringWentThroughPressureDoorFlag, flag);
+}
+
+void GameStateManager::setScoringPreppedSub(const bool flag) {
+ _scoringFlags.setFlag(kScoringPreppedSubFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredSub(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredSubFlag, flag);
+}
+
+void GameStateManager::setScoringExitedSub(const bool flag) {
+ _scoringFlags.setFlag(kScoringExitedSubFlag, flag);
+}
+
+void GameStateManager::setScoringSawRobotAt54North(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawRobotAt54NorthFlag, flag);
+}
+
+void GameStateManager::setScoringPlayedWithClaw(const bool flag) {
+ _scoringFlags.setFlag(kScoringPlayedWithClawFlag, flag);
+}
+
+void GameStateManager::setScoringUsedRetinalChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedRetinalChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedGlobeGame(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedGlobeGameFlag, flag);
+}
+
+void GameStateManager::setScoringStoppedNoradRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringStoppedNoradRobotFlag, flag);
+}
+
+void GameStateManager::setScoringGotNoradOpMemChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotNoradOpMemChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedNorad(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedNoradFlag, flag);
+}
+
+void GameStateManager::setScoringRemovedDart(const bool flag) {
+ _scoringFlags.setFlag(kScoringRemovedDartFlag, flag);
+}
+
+void GameStateManager::setScoringAnalyzedDart(const bool flag) {
+ _scoringFlags.setFlag(kScoringAnalyzedDartFlag, flag);
+}
+
+void GameStateManager::setScoringBuiltAntidote(const bool flag) {
+ _scoringFlags.setFlag(kScoringBuiltAntidoteFlag, flag);
+}
+
+void GameStateManager::setScoringGotSinclairKey(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotSinclairKeyFlag, flag);
+}
+
+void GameStateManager::setScoringGotArgonCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotArgonCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringGotNitrogenCanister(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotNitrogenCanisterFlag, flag);
+}
+
+void GameStateManager::setScoringPlayedWithMessages(const bool flag) {
+ _scoringFlags.setFlag(kScoringPlayedWithMessagesFlag, flag);
+}
+
+void GameStateManager::setScoringSawMorphExperiment(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawMorphExperimentFlag, flag);
+}
+
+void GameStateManager::setScoringEnteredSinclairOffice(const bool flag) {
+ _scoringFlags.setFlag(kScoringEnteredSinclairOfficeFlag, flag);
+}
+
+void GameStateManager::setScoringSawBrochure(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawBrochureFlag, flag);
+}
+
+void GameStateManager::setScoringSawSinclairEntry1(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSinclairEntry1Flag, flag);
+}
+
+void GameStateManager::setScoringSawSinclairEntry2(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSinclairEntry2Flag, flag);
+}
+
+void GameStateManager::setScoringSawSinclairEntry3(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawSinclairEntry3Flag, flag);
+}
+
+void GameStateManager::setScoringSawWSCDirectory(const bool flag) {
+ _scoringFlags.setFlag(kScoringSawWSCDirectoryFlag, flag);
+}
+
+void GameStateManager::setScoringUsedCrowBarInWSC(const bool flag) {
+ _scoringFlags.setFlag(kScoringUsedCrowBarInWSCFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedPlasmaDodge(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedPlasmaDodgeFlag, flag);
+}
+
+void GameStateManager::setScoringOpenedCatwalk(const bool flag) {
+ _scoringFlags.setFlag(kScoringOpenedCatwalkFlag, flag);
+}
+
+void GameStateManager::setScoringStoppedWSCRobot(const bool flag) {
+ _scoringFlags.setFlag(kScoringStoppedWSCRobotFlag, flag);
+}
+
+void GameStateManager::setScoringGotWSCOpMemChip(const bool flag) {
+ _scoringFlags.setFlag(kScoringGotWSCOpMemChipFlag, flag);
+}
+
+void GameStateManager::setScoringFinishedWSC(const bool flag) {
+ _scoringFlags.setFlag(kScoringFinishedWSCFlag, flag);
+}
+
+void GameStateManager::setScoringMarsGandhi(const bool flag) {
+ _scoringFlags.setFlag(kScoringMarsGandhiFlag, flag);
+}
+
+void GameStateManager::setScoringNoradGandhi(const bool flag) {
+ _scoringFlags.setFlag(kScoringNoradGandhiFlag, flag);
+}
+
+void GameStateManager::setScoringWSCGandhi(const bool flag) {
+ _scoringFlags.setFlag(kScoringWSCGandhiFlag, flag);
+}
+
+bool GameStateManager::getScoringSawINN() {
+ return _scoringFlags.getFlag(kScoringSawINNFlag);
+}
+
+bool GameStateManager::getScoringTookShower() {
+ return _scoringFlags.getFlag(kScoringTookShowerFlag);
+}
+
+bool GameStateManager::getScoringFixedHair() {
+ return _scoringFlags.getFlag(kScoringFixedHairFlag);
+}
+
+bool GameStateManager::getScoringGotKeyCard() {
+ return _scoringFlags.getFlag(kScoringGotKeyCardFlag);
+}
+
+bool GameStateManager::getScoringReadPaper() {
+ return _scoringFlags.getFlag(kScoringReadPaperFlag);
+}
+
+bool GameStateManager::getScoringLookThroughTelescope() {
+ return _scoringFlags.getFlag(kScoringLookThroughTelescopeFlag);
+}
+
+bool GameStateManager::getScoringSawCaldoriaKiosk() {
+ return _scoringFlags.getFlag(kScoringSawCaldoriaKioskFlag);
+}
+
+bool GameStateManager::getScoringGoToTSA() {
+ return _scoringFlags.getFlag(kScoringGoToTSAFlag);
+}
+
+bool GameStateManager::getScoringEnterTSA() {
+ return _scoringFlags.getFlag(kScoringEnterTSAFlag);
+}
+
+bool GameStateManager::getScoringSawBust1() {
+ return _scoringFlags.getFlag(kScoringSawBust1Flag);
+}
+
+bool GameStateManager::getScoringSawBust2() {
+ return _scoringFlags.getFlag(kScoringSawBust2Flag);
+}
+
+bool GameStateManager::getScoringSawBust3() {
+ return _scoringFlags.getFlag(kScoringSawBust3Flag);
+}
+
+bool GameStateManager::getScoringSawBust4() {
+ return _scoringFlags.getFlag(kScoringSawBust4Flag);
+}
+
+bool GameStateManager::getScoringSawBust5() {
+ return _scoringFlags.getFlag(kScoringSawBust5Flag);
+}
+
+bool GameStateManager::getScoringSawBust6() {
+ return _scoringFlags.getFlag(kScoringSawBust6Flag);
+}
+
+bool GameStateManager::getScoringSawTheory() {
+ return _scoringFlags.getFlag(kScoringSawTheoryFlag);
+}
+
+bool GameStateManager::getScoringSawBackground() {
+ return _scoringFlags.getFlag(kScoringSawBackgroundFlag);
+}
+
+bool GameStateManager::getScoringSawProcedure() {
+ return _scoringFlags.getFlag(kScoringSawProcedureFlag);
+}
+
+bool GameStateManager::getScoringGotJourneymanKey() {
+ return _scoringFlags.getFlag(kScoringGotJourneymanKeyFlag);
+}
+
+bool GameStateManager::getScoringGotPegasusBiochip() {
+ return _scoringFlags.getFlag(kScoringGotPegasusBiochipFlag);
+}
+
+bool GameStateManager::getScoringGotBiosuit() {
+ return _scoringFlags.getFlag(kScoringGotBiosuitFlag);
+}
+
+bool GameStateManager::getScoringGoToPrehistoric() {
+ return _scoringFlags.getFlag(kScoringGoToPrehistoricFlag);
+}
+
+bool GameStateManager::getScoringPutLogInReader() {
+ return _scoringFlags.getFlag(kScoringPutLogInReaderFlag);
+}
+
+bool GameStateManager::getScoringSawCaldoriaNormal() {
+ return _scoringFlags.getFlag(kScoringSawCaldoriaNormalFlag);
+}
+
+bool GameStateManager::getScoringSawCaldoriaAltered() {
+ return _scoringFlags.getFlag(kScoringSawCaldoriaAlteredFlag);
+}
+
+bool GameStateManager::getScoringSawNoradNormal() {
+ return _scoringFlags.getFlag(kScoringSawNoradNormalFlag);
+}
+
+bool GameStateManager::getScoringSawNoradAltered() {
+ return _scoringFlags.getFlag(kScoringSawNoradAlteredFlag);
+}
+
+bool GameStateManager::getScoringSawMarsNormal() {
+ return _scoringFlags.getFlag(kScoringSawMarsNormalFlag);
+}
+
+bool GameStateManager::getScoringSawMarsAltered() {
+ return _scoringFlags.getFlag(kScoringSawMarsAlteredFlag);
+}
+
+bool GameStateManager::getScoringSawWSCNormal() {
+ return _scoringFlags.getFlag(kScoringSawWSCNormalFlag);
+}
+
+bool GameStateManager::getScoringSawWSCAltered() {
+ return _scoringFlags.getFlag(kScoringSawWSCAlteredFlag);
+}
+
+bool GameStateManager::getScoringWentToReadyRoom2() {
+ return _scoringFlags.getFlag(kScoringWentToReadyRoom2Flag);
+}
+
+bool GameStateManager::getScoringWentAfterSinclair() {
+ return _scoringFlags.getFlag(kScoringWentAfterSinclairFlag);
+}
+
+bool GameStateManager::getScoringUsedCardBomb() {
+ return _scoringFlags.getFlag(kScoringUsedCardBombFlag);
+}
+
+bool GameStateManager::getScoringShieldedCardBomb() {
+ return _scoringFlags.getFlag(kScoringShieldedCardBombFlag);
+}
+
+bool GameStateManager::getScoringStunnedSinclair() {
+ return _scoringFlags.getFlag(kScoringStunnedSinclairFlag);
+}
+
+bool GameStateManager::getScoringDisarmedNuke() {
+ return _scoringFlags.getFlag(kScoringDisarmedNukeFlag);
+}
+
+bool GameStateManager::getScoringThrewBreaker() {
+ return _scoringFlags.getFlag(kScoringThrewBreakerFlag);
+}
+
+bool GameStateManager::getScoringExtendedBridge() {
+ return _scoringFlags.getFlag(kScoringExtendedBridgeFlag);
+}
+
+bool GameStateManager::getScoringGotHistoricalLog() {
+ return _scoringFlags.getFlag(kScoringGotHistoricalLogFlag);
+}
+
+bool GameStateManager::getScoringFinishedPrehistoric() {
+ return _scoringFlags.getFlag(kScoringFinishedPrehistoricFlag);
+}
+
+bool GameStateManager::getScoringThrownByRobot() {
+ return _scoringFlags.getFlag(kScoringThrownByRobotFlag);
+}
+
+bool GameStateManager::getScoringGotMarsCard() {
+ return _scoringFlags.getFlag(kScoringGotMarsCardFlag);
+}
+
+bool GameStateManager::getScoringSawMarsKiosk() {
+ return _scoringFlags.getFlag(kScoringSawMarsKioskFlag);
+}
+
+bool GameStateManager::getScoringSawTransportMap() {
+ return _scoringFlags.getFlag(kScoringSawTransportMapFlag);
+}
+
+bool GameStateManager::getScoringGotCrowBar() {
+ return _scoringFlags.getFlag(kScoringGotCrowBarFlag);
+}
+
+bool GameStateManager::getScoringTurnedOnTransport() {
+ return _scoringFlags.getFlag(kScoringTurnedOnTransportFlag);
+}
+
+bool GameStateManager::getScoringGotOxygenMask() {
+ return _scoringFlags.getFlag(kScoringGotOxygenMaskFlag);
+}
+
+bool GameStateManager::getScoringAvoidedRobot() {
+ return _scoringFlags.getFlag(kScoringAvoidedRobotFlag);
+}
+
+bool GameStateManager::getScoringActivatedPlatform() {
+ return _scoringFlags.getFlag(kScoringActivatedPlatformFlag);
+}
+
+bool GameStateManager::getScoringUsedLiquidNitrogen() {
+ return _scoringFlags.getFlag(kScoringUsedLiquidNitrogenFlag);
+}
+
+bool GameStateManager::getScoringUsedCrowBar() {
+ return _scoringFlags.getFlag(kScoringUsedCrowBarFlag);
+}
+
+bool GameStateManager::getScoringFoundCardBomb() {
+ return _scoringFlags.getFlag(kScoringFoundCardBombFlag);
+}
+
+bool GameStateManager::getScoringDisarmedCardBomb() {
+ return _scoringFlags.getFlag(kScoringDisarmedCardBombFlag);
+}
+
+bool GameStateManager::getScoringGotCardBomb() {
+ return _scoringFlags.getFlag(kScoringGotCardBombFlag);
+}
+
+bool GameStateManager::getScoringThreadedMaze() {
+ return _scoringFlags.getFlag(kScoringThreadedMazeFlag);
+}
+
+bool GameStateManager::getScoringThreadedGearRoom() {
+ return _scoringFlags.getFlag(kScoringThreadedGearRoomFlag);
+}
+
+bool GameStateManager::getScoringEnteredShuttle() {
+ return _scoringFlags.getFlag(kScoringEnteredShuttleFlag);
+}
+
+bool GameStateManager::getScoringEnteredLaunchTube() {
+ return _scoringFlags.getFlag(kScoringEnteredLaunchTubeFlag);
+}
+
+bool GameStateManager::getScoringStoppedRobotsShuttle() {
+ return _scoringFlags.getFlag(kScoringStoppedRobotsShuttleFlag);
+}
+
+bool GameStateManager::getScoringGotMarsOpMemChip() {
+ return _scoringFlags.getFlag(kScoringGotMarsOpMemChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedMars() {
+ return _scoringFlags.getFlag(kScoringFinishedMarsFlag);
+}
+
+bool GameStateManager::getScoringSawSecurityMonitor() {
+ return _scoringFlags.getFlag(kScoringSawSecurityMonitorFlag);
+}
+
+bool GameStateManager::getScoringFilledOxygenCanister() {
+ return _scoringFlags.getFlag(kScoringFilledOxygenCanisterFlag);
+}
+
+bool GameStateManager::getScoringFilledArgonCanister() {
+ return _scoringFlags.getFlag(kScoringFilledArgonCanisterFlag);
+}
+
+bool GameStateManager::getScoringSawUnconsciousOperator() {
+ return _scoringFlags.getFlag(kScoringSawUnconsciousOperatorFlag);
+}
+
+bool GameStateManager::getScoringWentThroughPressureDoor() {
+ return _scoringFlags.getFlag(kScoringWentThroughPressureDoorFlag);
+}
+
+bool GameStateManager::getScoringPreppedSub() {
+ return _scoringFlags.getFlag(kScoringPreppedSubFlag);
+}
+
+bool GameStateManager::getScoringEnteredSub() {
+ return _scoringFlags.getFlag(kScoringEnteredSubFlag);
+}
+
+bool GameStateManager::getScoringExitedSub() {
+ return _scoringFlags.getFlag(kScoringExitedSubFlag);
+}
+
+bool GameStateManager::getScoringSawRobotAt54North() {
+ return _scoringFlags.getFlag(kScoringSawRobotAt54NorthFlag);
+}
+
+bool GameStateManager::getScoringPlayedWithClaw() {
+ return _scoringFlags.getFlag(kScoringPlayedWithClawFlag);
+}
+
+bool GameStateManager::getScoringUsedRetinalChip() {
+ return _scoringFlags.getFlag(kScoringUsedRetinalChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedGlobeGame() {
+ return _scoringFlags.getFlag(kScoringFinishedGlobeGameFlag);
+}
+
+bool GameStateManager::getScoringStoppedNoradRobot() {
+ return _scoringFlags.getFlag(kScoringStoppedNoradRobotFlag);
+}
+
+bool GameStateManager::getScoringGotNoradOpMemChip() {
+ return _scoringFlags.getFlag(kScoringGotNoradOpMemChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedNorad() {
+ return _scoringFlags.getFlag(kScoringFinishedNoradFlag);
+}
+
+bool GameStateManager::getScoringRemovedDart() {
+ return _scoringFlags.getFlag(kScoringRemovedDartFlag);
+}
+
+bool GameStateManager::getScoringAnalyzedDart() {
+ return _scoringFlags.getFlag(kScoringAnalyzedDartFlag);
+}
+
+bool GameStateManager::getScoringBuiltAntidote() {
+ return _scoringFlags.getFlag(kScoringBuiltAntidoteFlag);
+}
+
+bool GameStateManager::getScoringGotSinclairKey() {
+ return _scoringFlags.getFlag(kScoringGotSinclairKeyFlag);
+}
+
+bool GameStateManager::getScoringGotArgonCanister() {
+ return _scoringFlags.getFlag(kScoringGotArgonCanisterFlag);
+}
+
+bool GameStateManager::getScoringGotNitrogenCanister() {
+ return _scoringFlags.getFlag(kScoringGotNitrogenCanisterFlag);
+}
+
+bool GameStateManager::getScoringPlayedWithMessages() {
+ return _scoringFlags.getFlag(kScoringPlayedWithMessagesFlag);
+}
+
+bool GameStateManager::getScoringSawMorphExperiment() {
+ return _scoringFlags.getFlag(kScoringSawMorphExperimentFlag);
+}
+
+bool GameStateManager::getScoringEnteredSinclairOffice() {
+ return _scoringFlags.getFlag(kScoringEnteredSinclairOfficeFlag);
+}
+
+bool GameStateManager::getScoringSawBrochure() {
+ return _scoringFlags.getFlag(kScoringSawBrochureFlag);
+}
+
+bool GameStateManager::getScoringSawSinclairEntry1() {
+ return _scoringFlags.getFlag(kScoringSawSinclairEntry1Flag);
+}
+
+bool GameStateManager::getScoringSawSinclairEntry2() {
+ return _scoringFlags.getFlag(kScoringSawSinclairEntry2Flag);
+}
+
+bool GameStateManager::getScoringSawSinclairEntry3() {
+ return _scoringFlags.getFlag(kScoringSawSinclairEntry3Flag);
+}
+
+bool GameStateManager::getScoringSawWSCDirectory() {
+ return _scoringFlags.getFlag(kScoringSawWSCDirectoryFlag);
+}
+
+bool GameStateManager::getScoringUsedCrowBarInWSC() {
+ return _scoringFlags.getFlag(kScoringUsedCrowBarInWSCFlag);
+}
+
+bool GameStateManager::getScoringFinishedPlasmaDodge() {
+ return _scoringFlags.getFlag(kScoringFinishedPlasmaDodgeFlag);
+}
+
+bool GameStateManager::getScoringOpenedCatwalk() {
+ return _scoringFlags.getFlag(kScoringOpenedCatwalkFlag);
+}
+
+bool GameStateManager::getScoringStoppedWSCRobot() {
+ return _scoringFlags.getFlag(kScoringStoppedWSCRobotFlag);
+}
+
+bool GameStateManager::getScoringGotWSCOpMemChip() {
+ return _scoringFlags.getFlag(kScoringGotWSCOpMemChipFlag);
+}
+
+bool GameStateManager::getScoringFinishedWSC() {
+ return _scoringFlags.getFlag(kScoringFinishedWSCFlag);
+}
+
+bool GameStateManager::getScoringMarsGandhi() {
+ return _scoringFlags.getFlag(kScoringMarsGandhiFlag);
+}
+
+bool GameStateManager::getScoringNoradGandhi() {
+ return _scoringFlags.getFlag(kScoringNoradGandhiFlag);
+}
+
+bool GameStateManager::getScoringWSCGandhi() {
+ return _scoringFlags.getFlag(kScoringWSCGandhiFlag);
+}
+
+void GameStateManager::setWalkthroughMode(bool value) {
+ _globalFlags.setFlag(kGlobalWalkthroughFlag, value);
+}
+
+bool GameStateManager::getWalkthroughMode() {
+ return _globalFlags.getFlag(kGlobalWalkthroughFlag);
+}
+
+void GameStateManager::setShieldOn(bool value) {
+ _globalFlags.setFlag(kGlobalShieldOnFlag, value);
+}
+
+bool GameStateManager::getShieldOn() {
+ return _globalFlags.getFlag(kGlobalShieldOnFlag);
+}
+
+void GameStateManager::setEasterEgg(bool value) {
+ _globalFlags.setFlag(kGlobalEasterEggFlag, value);
+}
+
+bool GameStateManager::getEasterEgg() {
+ return _globalFlags.getFlag(kGlobalEasterEggFlag);
+}
+
+void GameStateManager::setBeenToWSC(bool value) {
+ _globalFlags.setFlag(kGlobalBeenToWSCFlag, value);
+}
+
+bool GameStateManager::getBeenToWSC() {
+ return _globalFlags.getFlag(kGlobalBeenToWSCFlag);
+}
+
+void GameStateManager::setBeenToMars(bool value) {
+ _globalFlags.setFlag(kGlobalBeenToMarsFlag, value);
+}
+
+bool GameStateManager::getBeenToMars() {
+ return _globalFlags.getFlag(kGlobalBeenToMarsFlag);
+}
+
+void GameStateManager::setBeenToNorad(bool value) {
+ _globalFlags.setFlag(kGlobalBeenToNoradFlag, value);
+}
+
+bool GameStateManager::getBeenToNorad() {
+ return _globalFlags.getFlag(kGlobalBeenToNoradFlag);
+}
+
+void GameStateManager::setWSCFinished(bool value) {
+ _globalFlags.setFlag(kGlobalWSCFinishedFlag, value);
+}
+
+bool GameStateManager::getWSCFinished() {
+ return _globalFlags.getFlag(kGlobalWSCFinishedFlag);
+}
+
+void GameStateManager::setMarsFinished(bool value) {
+ _globalFlags.setFlag(kGlobalMarsFinishedFlag, value);
+}
+
+bool GameStateManager::getMarsFinished() {
+ return _globalFlags.getFlag(kGlobalMarsFinishedFlag);
+}
+
+void GameStateManager::setNoradFinished(bool value) {
+ _globalFlags.setFlag(kGlobalNoradFinishedFlag, value);
+}
+
+bool GameStateManager::getNoradFinished() {
+ return _globalFlags.getFlag(kGlobalNoradFinishedFlag);
+}
+
+bool GameStateManager::allTimeZonesFinished() {
+ return getWSCFinished() && getMarsFinished() && getNoradFinished();
+}
+
+void GameStateManager::setTakenItemID(tItemID id, bool value) {
+ _itemTakenFlags.setFlag(id, value);
+}
+
+bool GameStateManager::isTakenItemID(tItemID id) {
+ return _itemTakenFlags.getFlag(id);
+}
+
+void GameStateManager::setTakenItem(Item *item, bool value) {
+ setTakenItemID(item->getObjectID(), value);
+}
+
+bool GameStateManager::isTakenItem(Item *item) {
+ return isTakenItemID(item->getObjectID());
+}
+
+void GameStateManager::setCaldoriaFuseTimeLimit(const TimeValue timeLimit) {
+ _caldoriaFuseTimeLimit = timeLimit;
+}
+
+TimeValue GameStateManager::getCaldoriaFuseTimeLimit() {
+ return _caldoriaFuseTimeLimit;
+}
+
+void GameStateManager::setCaldoriaSeenPullback(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenPullbackFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenPullback() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenPullbackFlag);
+}
+
+void GameStateManager::setCaldoriaMadeOJ(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaMadeOJFlag, value);
+}
+
+bool GameStateManager::getCaldoriaMadeOJ() {
+ return _caldoriaFlags.getFlag(kCaldoriaMadeOJFlag);
+}
+
+void GameStateManager::setCaldoriaWokenUp(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaWokenUpFlag, value);
+}
+
+bool GameStateManager::getCaldoriaWokenUp() {
+ return _caldoriaFlags.getFlag(kCaldoriaWokenUpFlag);
+}
+
+void GameStateManager::setCaldoriaDidRecalibration(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaDidRecalibrationFlag, value);
+}
+
+bool GameStateManager::getCaldoriaDidRecalibration() {
+ return _caldoriaFlags.getFlag(kCaldoriaDidRecalibrationFlag);
+}
+
+void GameStateManager::setCaldoriaSeenSinclairInElevator(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenSinclairInElevatorFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenSinclairInElevator() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenSinclairInElevatorFlag);
+}
+
+void GameStateManager::setCaldoriaINNAnnouncing(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaINNAnnouncingFlag, value);
+}
+
+bool GameStateManager::getCaldoriaINNAnnouncing() {
+ return _caldoriaFlags.getFlag(kCaldoriaINNAnnouncingFlag);
+}
+
+void GameStateManager::setCaldoriaSeenINN(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenINNFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenINN() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenINNFlag);
+}
+
+void GameStateManager::setCaldoriaSeenMessages(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSeenMessagesFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSeenMessages() {
+ return _caldoriaFlags.getFlag(kCaldoriaSeenMessagesFlag);
+}
+
+void GameStateManager::setCaldoriaSinclairShot(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSinclairShotFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSinclairShot() {
+ return _caldoriaFlags.getFlag(kCaldoriaSinclairShotFlag);
+}
+
+void GameStateManager::setCaldoriaBombDisarmed(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaBombDisarmedFlag, value);
+}
+
+bool GameStateManager::getCaldoriaBombDisarmed() {
+ return _caldoriaFlags.getFlag(kCaldoriaBombDisarmedFlag);
+}
+
+void GameStateManager::setCaldoriaRoofDoorOpen(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaRoofDoorOpenFlag, value);
+}
+
+bool GameStateManager::getCaldoriaRoofDoorOpen() {
+ return _caldoriaFlags.getFlag(kCaldoriaRoofDoorOpenFlag);
+}
+
+void GameStateManager::setCaldoriaDoneHygiene(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaDoneHygieneFlag, value);
+}
+
+bool GameStateManager::getCaldoriaDoneHygiene() {
+ return _caldoriaFlags.getFlag(kCaldoriaDoneHygieneFlag);
+}
+
+void GameStateManager::setCaldoriaSawVoiceAnalysis(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaSawVoiceAnalysisFlag, value);
+}
+
+bool GameStateManager::getCaldoriaSawVoiceAnalysis() {
+ return _caldoriaFlags.getFlag(kCaldoriaSawVoiceAnalysisFlag);
+}
+
+void GameStateManager::setCaldoriaDoorBombed(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaDoorBombedFlag, value);
+}
+
+bool GameStateManager::getCaldoriaDoorBombed() {
+ return _caldoriaFlags.getFlag(kCaldoriaDoorBombedFlag);
+}
+
+void GameStateManager::setCaldoriaGunAimed(bool value) {
+ _caldoriaFlags.setFlag(kCaldoriaGunAimedFlag, value);
+}
+
+bool GameStateManager::getCaldoriaGunAimed() {
+ return _caldoriaFlags.getFlag(kCaldoriaGunAimedFlag);
+}
+
+void GameStateManager::setRipTimerTime(TimeValue limit) {
+ _TSARipTimerTime = limit;
+}
+
+TimeValue GameStateManager::getRipTimerTime() {
+ return _TSARipTimerTime;
+}
+
+void GameStateManager::setTSAFuseTimeLimit(TimeValue limit) {
+ _TSAFuseTimeLimit = limit;
+}
+
+TimeValue GameStateManager::getTSAFuseTimeLimit() {
+ return _TSAFuseTimeLimit;
+}
+
+void GameStateManager::setTSAState(byte state) {
+ _TSAState = state;
+}
+
+byte GameStateManager::getTSAState() {
+ return _TSAState;
+}
+
+void GameStateManager::setT0BMonitorMode(byte mode) {
+ _T0BMonitorMode = mode;
+}
+
+byte GameStateManager::getT0BMonitorMode() {
+ return _T0BMonitorMode;
+}
+
+void GameStateManager::setT0BMonitorStart(TimeValue start) {
+ _T0BMonitorStart = start;
+}
+
+TimeValue GameStateManager::getT0BMonitorStart() {
+ return _T0BMonitorStart;
+}
+
+void GameStateManager::setTSAIDedAtDoor(bool value) {
+ _TSAFlags.setFlag(kTSAIDedAtDoorFlag, value);
+}
+
+bool GameStateManager::getTSAIDedAtDoor() {
+ return _TSAFlags.getFlag(kTSAIDedAtDoorFlag);
+}
+
+void GameStateManager::setTSA0BZoomedIn(bool value) {
+ _TSAFlags.setFlag(kTSA0BZoomedInFlag, value);
+}
+
+bool GameStateManager::getTSA0BZoomedIn() {
+ return _TSAFlags.getFlag(kTSA0BZoomedInFlag);
+}
+
+void GameStateManager::setTSAFrontDoorUnlockedOutside(bool value) {
+ _TSAFlags.setFlag(kTSAFrontDoorUnlockedOutsideFlag, value);
+}
+
+bool GameStateManager::getTSAFrontDoorUnlockedOutside() {
+ return _TSAFlags.getFlag(kTSAFrontDoorUnlockedOutsideFlag);
+}
+
+void GameStateManager::setTSAFrontDoorUnlockedInside(bool value) {
+ _TSAFlags.setFlag(kTSAFrontDoorUnlockedInsideFlag, value);
+}
+
+bool GameStateManager::getTSAFrontDoorUnlockedInside() {
+ return _TSAFlags.getFlag(kTSAFrontDoorUnlockedInsideFlag);
+}
+
+void GameStateManager::setTSASeenRobotGreeting(bool value) {
+ _TSAFlags.setFlag(kTSASeenRobotGreetingFlag, value);
+}
+
+bool GameStateManager::getTSASeenRobotGreeting() {
+ return _TSAFlags.getFlag(kTSASeenRobotGreetingFlag);
+}
+
+void GameStateManager::setTSASeenTheory(bool value) {
+ _TSAFlags.setFlag(kTSASeenTheoryFlag, value);
+}
+
+bool GameStateManager::getTSASeenTheory() {
+ return _TSAFlags.getFlag(kTSASeenTheoryFlag);
+}
+
+void GameStateManager::setTSASeenBackground(bool value) {
+ _TSAFlags.setFlag(kTSASeenBackgroundFlag, value);
+}
+
+bool GameStateManager::getTSASeenBackground() {
+ return _TSAFlags.getFlag(kTSASeenBackgroundFlag);
+}
+
+void GameStateManager::setTSASeenProcedure(bool value) {
+ _TSAFlags.setFlag(kTSASeenProcedureFlag, value);
+}
+
+bool GameStateManager::getTSASeenProcedure() {
+ return _TSAFlags.getFlag(kTSASeenProcedureFlag);
+}
+
+void GameStateManager::setTSASeenAgent3AtDoor(bool value) {
+ _TSAFlags.setFlag(kTSASeenAgent3AtDoorFlag, value);
+}
+
+bool GameStateManager::getTSASeenAgent3AtDoor() {
+ return _TSAFlags.getFlag(kTSASeenAgent3AtDoorFlag);
+}
+
+void GameStateManager::setTSACommandCenterLocked(bool value) {
+ _TSAFlags.setFlag(kTSACommandCenterLockedFlag, value);
+}
+
+bool GameStateManager::getTSACommandCenterLocked() {
+ return _TSAFlags.getFlag(kTSACommandCenterLockedFlag);
+}
+
+void GameStateManager::setTSASeenCaldoriaNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenCaldoriaNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenCaldoriaNormal() {
+ return _TSAFlags.getFlag(kTSASeenCaldoriaNormalFlag);
+}
+
+void GameStateManager::setTSASeenCaldoriaAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenCaldoriaAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenCaldoriaAltered() {
+ return _TSAFlags.getFlag(kTSASeenCaldoriaAlteredFlag);
+}
+
+void GameStateManager::setTSASeenNoradNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenNoradNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenNoradNormal() {
+ return _TSAFlags.getFlag(kTSASeenNoradNormalFlag);
+}
+
+void GameStateManager::setTSASeenNoradAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenNoradAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenNoradAltered() {
+ return _TSAFlags.getFlag(kTSASeenNoradAlteredFlag);
+}
+
+void GameStateManager::setTSASeenMarsNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenMarsNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenMarsNormal() {
+ return _TSAFlags.getFlag(kTSASeenMarsNormalFlag);
+}
+
+void GameStateManager::setTSASeenMarsAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenMarsAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenMarsAltered() {
+ return _TSAFlags.getFlag(kTSASeenMarsAlteredFlag);
+}
+
+void GameStateManager::setTSASeenWSCNormal(bool value) {
+ _TSAFlags.setFlag(kTSASeenWSCNormalFlag, value);
+}
+
+bool GameStateManager::getTSASeenWSCNormal() {
+ return _TSAFlags.getFlag(kTSASeenWSCNormalFlag);
+}
+
+void GameStateManager::setTSASeenWSCAltered(bool value) {
+ _TSAFlags.setFlag(kTSASeenWSCAlteredFlag, value);
+}
+
+bool GameStateManager::getTSASeenWSCAltered() {
+ return _TSAFlags.getFlag(kTSASeenWSCAlteredFlag);
+}
+
+void GameStateManager::setTSABiosuitOn(bool value) {
+ _TSAFlags.setFlag(kTSABiosuitOnFlag, value);
+}
+
+bool GameStateManager::getTSABiosuitOn() {
+ return _TSAFlags.getFlag(kTSABiosuitOnFlag);
+}
+
+void GameStateManager::setPrehistoricTriedToExtendBridge(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricTriedToExtendBridgeFlag, value);
+}
+
+bool GameStateManager::getPrehistoricTriedToExtendBridge() {
+ return _prehistoricFlags.getFlag(kPrehistoricTriedToExtendBridgeFlag);
+}
+
+void GameStateManager::setPrehistoricSeenTimeStream(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenTimeStream() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenTimeStreamFlag);
+}
+
+void GameStateManager::setPrehistoricSeenFlyer1(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenFlyer1Flag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenFlyer1() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenFlyer1Flag);
+}
+
+void GameStateManager::setPrehistoricSeenFlyer2(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenFlyer2Flag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenFlyer2() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenFlyer2Flag);
+}
+
+void GameStateManager::setPrehistoricSeenBridgeZoom(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricSeenBridgeZoomFlag, value);
+}
+
+bool GameStateManager::getPrehistoricSeenBridgeZoom() {
+ return _prehistoricFlags.getFlag(kPrehistoricSeenBridgeZoomFlag);
+}
+
+void GameStateManager::setPrehistoricBreakerThrown(bool value) {
+ _prehistoricFlags.setFlag(kPrehistoricBreakerThrownFlag, value);
+}
+
+bool GameStateManager::getPrehistoricBreakerThrown() {
+ return _prehistoricFlags.getFlag(kPrehistoricBreakerThrownFlag);
+}
+
+void GameStateManager::setNoradSeenTimeStream(bool value) {
+ _noradFlags.setFlag(kNoradSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getNoradSeenTimeStream() {
+ return _noradFlags.getFlag(kNoradSeenTimeStreamFlag);
+}
+
+void GameStateManager::setNoradGassed(bool value) {
+ _noradFlags.setFlag(kNoradGassedFlag, value);
+}
+
+bool GameStateManager::getNoradGassed() {
+ return _noradFlags.getFlag(kNoradGassedFlag);
+}
+
+void GameStateManager::setNoradFillingStationOn(bool value) {
+ _noradFlags.setFlag(kNoradFillingStationOnFlag, value);
+}
+
+bool GameStateManager::getNoradFillingStationOn() {
+ return _noradFlags.getFlag(kNoradFillingStationOnFlag);
+}
+
+void GameStateManager::setNoradN22MessagePlayed(bool value) {
+ _noradFlags.setFlag(kNoradN22MessagePlayedFlag, value);
+}
+
+bool GameStateManager::getNoradN22MessagePlayed() {
+ return _noradFlags.getFlag(kNoradN22MessagePlayedFlag);
+}
+
+void GameStateManager::setNoradPlayedGlobeGame(bool value) {
+ _noradFlags.setFlag(kNoradPlayedGlobeGameFlag, value);
+}
+
+bool GameStateManager::getNoradPlayedGlobeGame() {
+ return _noradFlags.getFlag(kNoradPlayedGlobeGameFlag);
+}
+
+void GameStateManager::setNoradBeatRobotWithClaw(bool value) {
+ _noradFlags.setFlag(kNoradBeatRobotWithClawFlag, value);
+}
+
+bool GameStateManager::getNoradBeatRobotWithClaw() {
+ return _noradFlags.getFlag(kNoradBeatRobotWithClawFlag);
+}
+
+void GameStateManager::setNoradBeatRobotWithDoor(bool value) {
+ _noradFlags.setFlag(kNoradBeatRobotWithDoorFlag, value);
+}
+
+bool GameStateManager::getNoradBeatRobotWithDoor() {
+ return _noradFlags.getFlag(kNoradBeatRobotWithDoorFlag);
+}
+
+void GameStateManager::setNoradRetScanGood(bool value) {
+ _noradFlags.setFlag(kNoradRetScanGoodFlag, value);
+}
+
+bool GameStateManager::getNoradRetScanGood() {
+ return _noradFlags.getFlag(kNoradRetScanGoodFlag);
+}
+
+void GameStateManager::setNoradWaitingForLaser(bool value) {
+ _noradFlags.setFlag(kNoradWaitingForLaserFlag, value);
+}
+
+bool GameStateManager::getNoradWaitingForLaser() {
+ return _noradFlags.getFlag(kNoradWaitingForLaserFlag);
+}
+
+void GameStateManager::setNoradSubRoomPressure(uint16 pressure) {
+ _noradSubRoomPressure = pressure;
+}
+
+uint16 GameStateManager::getNoradSubRoomPressure() {
+ return _noradSubRoomPressure;
+}
+
+void GameStateManager::setNoradSubPrepState(tNoradSubPrepState state) {
+ _noradSubPrepState = state;
+}
+
+tNoradSubPrepState GameStateManager::getNoradSubPrepState() {
+ return _noradSubPrepState;
+}
+
+void GameStateManager::setNoradArrivedFromSub(bool value) {
+ _noradFlags.setFlag(kNoradArrivedFromSubFlag, value);
+}
+
+bool GameStateManager::getNoradArrivedFromSub() {
+ return _noradFlags.getFlag(kNoradArrivedFromSubFlag);
+}
+
+void GameStateManager::setMarsSeenTimeStream(bool value) {
+ _marsFlags.setFlag(kMarsSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getMarsSeenTimeStream() {
+ return _marsFlags.getFlag(kMarsSeenTimeStreamFlag);
+}
+
+void GameStateManager::setMarsHeardUpperPodMessage(bool value) {
+ _marsFlags.setFlag(kMarsHeardUpperPodMessageFlag, value);
+}
+
+bool GameStateManager::getMarsHeardUpperPodMessage() {
+ return _marsFlags.getFlag(kMarsHeardUpperPodMessageFlag);
+}
+
+void GameStateManager::setMarsRobotThrownPlayer(bool value) {
+ _marsFlags.setFlag(kMarsRobotThrownPlayerFlag, value);
+}
+
+bool GameStateManager::getMarsRobotThrownPlayer() {
+ return _marsFlags.getFlag(kMarsRobotThrownPlayerFlag);
+}
+
+void GameStateManager::setMarsHeardCheckInMessage(bool value) {
+ _marsFlags.setFlag(kMarsHeardCheckInMessageFlag, value);
+}
+
+bool GameStateManager::getMarsHeardCheckInMessage() {
+ return _marsFlags.getFlag(kMarsHeardCheckInMessageFlag);
+}
+
+void GameStateManager::setMarsPodAtUpperPlatform(bool value) {
+ _marsFlags.setFlag(kMarsPodAtUpperPlatformFlag, value);
+}
+
+bool GameStateManager::getMarsPodAtUpperPlatform() {
+ return _marsFlags.getFlag(kMarsPodAtUpperPlatformFlag);
+}
+
+void GameStateManager::setMarsSeenThermalScan(bool value) {
+ _marsFlags.setFlag(kMarsSeenThermalScanFlag, value);
+}
+
+bool GameStateManager::getMarsSeenThermalScan() {
+ return _marsFlags.getFlag(kMarsSeenThermalScanFlag);
+}
+
+void GameStateManager::setMarsArrivedBelow(bool value) {
+ _marsFlags.setFlag(kMarsArrivedBelowFlag, value);
+}
+
+bool GameStateManager::getMarsArrivedBelow() {
+ return _marsFlags.getFlag(kMarsArrivedBelowFlag);
+}
+
+void GameStateManager::setMarsSeenRobotAtReactor(bool value) {
+ _marsFlags.setFlag(kMarsSeenRobotAtReactorFlag, value);
+}
+
+bool GameStateManager::getMarsSeenRobotAtReactor() {
+ return _marsFlags.getFlag(kMarsSeenRobotAtReactorFlag);
+}
+
+void GameStateManager::setMarsAvoidedReactorRobot(bool value) {
+ _marsFlags.setFlag(kMarsAvoidedReactorRobotFlag, value);
+}
+
+bool GameStateManager::getMarsAvoidedReactorRobot() {
+ return _marsFlags.getFlag(kMarsAvoidedReactorRobotFlag);
+}
+
+void GameStateManager::setMarsSecurityDown(bool value) {
+ _marsFlags.setFlag(kMarsSecurityDownFlag, value);
+}
+
+bool GameStateManager::getMarsSecurityDown() {
+ return _marsFlags.getFlag(kMarsSecurityDownFlag);
+}
+
+void GameStateManager::setMarsInAirlock(bool value) {
+ _marsFlags.setFlag(kMarsInAirlockFlag, value);
+}
+
+bool GameStateManager::getMarsInAirlock() {
+ return _marsFlags.getFlag(kMarsInAirlockFlag);
+}
+
+void GameStateManager::setMarsAirlockOpen(bool value) {
+ _marsFlags.setFlag(kMarsAirlockOpenFlag, value);
+}
+
+bool GameStateManager::getMarsAirlockOpen() {
+ return _marsFlags.getFlag(kMarsAirlockOpenFlag);
+}
+
+void GameStateManager::setMarsMaskOnFiller(bool value) {
+ _marsFlags.setFlag(kMarsMaskOnFillerFlag, value);
+}
+
+bool GameStateManager::getMarsMaskOnFiller() {
+ return _marsFlags.getFlag(kMarsMaskOnFillerFlag);
+}
+
+void GameStateManager::setMarsLockFrozen(bool value) {
+ _marsFlags.setFlag(kMarsLockFrozenFlag, value);
+}
+
+bool GameStateManager::getMarsLockFrozen() {
+ return _marsFlags.getFlag(kMarsLockFrozenFlag);
+}
+
+void GameStateManager::setMarsLockBroken(bool value) {
+ _marsFlags.setFlag(kMarsLockBrokenFlag, value);
+}
+
+bool GameStateManager::getMarsLockBroken() {
+ return _marsFlags.getFlag(kMarsLockBrokenFlag);
+}
+
+void GameStateManager::setMarsMazeDoorPair1(bool value) {
+ _marsFlags.setFlag(kMarsMazeDoorPair1Flag, value);
+}
+
+bool GameStateManager::getMarsMazeDoorPair1() {
+ return _marsFlags.getFlag(kMarsMazeDoorPair1Flag);
+}
+
+void GameStateManager::setMarsMazeDoorPair2(bool value) {
+ _marsFlags.setFlag(kMarsMazeDoorPair2Flag, value);
+}
+
+bool GameStateManager::getMarsMazeDoorPair2() {
+ return _marsFlags.getFlag(kMarsMazeDoorPair2Flag);
+}
+
+void GameStateManager::setMarsMazeDoorPair3(bool value) {
+ _marsFlags.setFlag(kMarsMazeDoorPair3Flag, value);
+}
+
+bool GameStateManager::getMarsMazeDoorPair3() {
+ return _marsFlags.getFlag(kMarsMazeDoorPair3Flag);
+}
+
+void GameStateManager::setMarsSawRobotLeave(bool value) {
+ _marsFlags.setFlag(kMarsSawRobotLeaveFlag, value);
+}
+
+bool GameStateManager::getMarsSawRobotLeave() {
+ return _marsFlags.getFlag(kMarsSawRobotLeaveFlag);
+}
+
+void GameStateManager::setMarsHitRobotWithCannon(bool flag) {
+ _marsFlags.setFlag(kMarsHitRobotWithCannonFlag, flag);
+}
+
+bool GameStateManager::getMarsHitRobotWithCannon() {
+ return _marsFlags.getFlag(kMarsHitRobotWithCannonFlag);
+}
+
+void GameStateManager::setMarsReadyForShuttleTransport(bool value) {
+ _marsFlags.setFlag(kMarsReadyForShuttleTransportFlag, value);
+}
+
+bool GameStateManager::getMarsReadyForShuttleTransport() {
+ return _marsFlags.getFlag(kMarsReadyForShuttleTransportFlag);
+}
+
+void GameStateManager::setMarsFinishedCanyonChase(bool flag) {
+ _marsFlags.setFlag(kMarsFinishedCanyonChaseFlag, flag);
+}
+
+bool GameStateManager::getMarsFinishedCanyonChase() {
+ return _marsFlags.getFlag(kMarsFinishedCanyonChaseFlag);
+}
+
+void GameStateManager::setMarsThreadedMaze(bool flag) {
+ _marsFlags.setFlag(kMarsThreadedMazeFlag, flag);
+}
+
+bool GameStateManager::getMarsThreadedMaze() {
+ return _marsFlags.getFlag(kMarsThreadedMazeFlag);
+}
+
+void GameStateManager::setWSCSeenTimeStream(bool value) {
+ _WSCFlags.setFlag(kWSCSeenTimeStreamFlag, value);
+}
+
+bool GameStateManager::getWSCSeenTimeStream() {
+ return _WSCFlags.getFlag(kWSCSeenTimeStreamFlag);
+}
+
+void GameStateManager::setWSCPoisoned(bool value) {
+ _WSCFlags.setFlag(kWSCPoisonedFlag, value);
+}
+
+bool GameStateManager::getWSCPoisoned() {
+ return _WSCFlags.getFlag(kWSCPoisonedFlag);
+}
+
+void GameStateManager::setWSCAnsweredAboutDart(bool value) {
+ _WSCFlags.setFlag(kWSCAnsweredAboutDartFlag, value);
+}
+
+bool GameStateManager::getWSCAnsweredAboutDart() {
+ return _WSCFlags.getFlag(kWSCAnsweredAboutDartFlag);
+}
+
+void GameStateManager::setWSCRemovedDart(bool value) {
+ _WSCFlags.setFlag(kWSCRemovedDartFlag, value);
+}
+
+bool GameStateManager::getWSCRemovedDart() {
+ return _WSCFlags.getFlag(kWSCRemovedDartFlag);
+}
+
+void GameStateManager::setWSCAnalyzerOn(bool value) {
+ _WSCFlags.setFlag(kWSCAnalyzerOnFlag, value);
+}
+
+bool GameStateManager::getWSCAnalyzerOn() {
+ return _WSCFlags.getFlag(kWSCAnalyzerOnFlag);
+}
+
+void GameStateManager::setWSCDartInAnalyzer(bool value) {
+ _WSCFlags.setFlag(kWSCDartInAnalyzerFlag, value);
+}
+
+bool GameStateManager::getWSCDartInAnalyzer() {
+ return _WSCFlags.getFlag(kWSCDartInAnalyzerFlag);
+}
+
+void GameStateManager::setWSCAnalyzedDart(bool value) {
+ _WSCFlags.setFlag(kWSCAnalyzedDartFlag, value);
+}
+
+bool GameStateManager::getWSCAnalyzedDart() {
+ return _WSCFlags.getFlag(kWSCAnalyzedDartFlag);
+}
+
+void GameStateManager::setWSCSawMorph(bool value) {
+ _WSCFlags.setFlag(kWSCSawMorphFlag, value);
+}
+
+bool GameStateManager::getWSCSawMorph() {
+ return _WSCFlags.getFlag(kWSCSawMorphFlag);
+}
+
+void GameStateManager::setWSCDesignedAntidote(bool value) {
+ _WSCFlags.setFlag(kWSCDesignedAntidoteFlag, value);
+}
+
+bool GameStateManager::getWSCDesignedAntidote() {
+ return _WSCFlags.getFlag(kWSCDesignedAntidoteFlag);
+}
+
+void GameStateManager::setWSCPickedUpAntidote(bool value) {
+ _WSCFlags.setFlag(kWSCPickedUpAntidoteFlag, value);
+}
+
+bool GameStateManager::getWSCPickedUpAntidote() {
+ return _WSCFlags.getFlag(kWSCPickedUpAntidoteFlag);
+}
+
+void GameStateManager::setWSCOfficeMessagesOpen(bool value) {
+ _WSCFlags.setFlag(kWSCOfficeMessagesOpenFlag, value);
+}
+
+bool GameStateManager::getWSCOfficeMessagesOpen() {
+ return _WSCFlags.getFlag(kWSCOfficeMessagesOpenFlag);
+}
+
+void GameStateManager::setWSCSeenNerd(bool value) {
+ _WSCFlags.setFlag(kWSCSeenNerdFlag, value);
+}
+
+bool GameStateManager::getWSCSeenNerd() {
+ return _WSCFlags.getFlag(kWSCSeenNerdFlag);
+}
+
+void GameStateManager::setWSCHeardPage1(bool value) {
+ _WSCFlags.setFlag(kWSCHeardPage1Flag, value);
+}
+
+bool GameStateManager::getWSCHeardPage1() {
+ return _WSCFlags.getFlag(kWSCHeardPage1Flag);
+}
+
+void GameStateManager::setWSCHeardPage2(bool value) {
+ _WSCFlags.setFlag(kWSCHeardPage2Flag, value);
+}
+
+bool GameStateManager::getWSCHeardPage2() {
+ return _WSCFlags.getFlag(kWSCHeardPage2Flag);
+}
+
+void GameStateManager::setWSCHeardCheckIn(bool value) {
+ _WSCFlags.setFlag(kWSCHeardCheckInFlag, value);
+}
+
+bool GameStateManager::getWSCHeardCheckIn() {
+ return _WSCFlags.getFlag(kWSCHeardCheckInFlag);
+}
+
+void GameStateManager::setWSCDidPlasmaDodge(bool value) {
+ _WSCFlags.setFlag(kWSCDidPlasmaDodgeFlag, value);
+}
+
+bool GameStateManager::getWSCDidPlasmaDodge() {
+ return _WSCFlags.getFlag(kWSCDidPlasmaDodgeFlag);
+}
+
+void GameStateManager::setWSCSeenSinclairLecture(bool value) {
+ _WSCFlags.setFlag(kWSCSeenSinclairLectureFlag, value);
+}
+
+bool GameStateManager::getWSCSeenSinclairLecture() {
+ return _WSCFlags.getFlag(kWSCSeenSinclairLectureFlag);
+}
+
+void GameStateManager::setWSCBeenAtWSC93(bool value) {
+ _WSCFlags.setFlag(kWSCBeenAtWSC93Flag, value);
+}
+
+bool GameStateManager::getWSCBeenAtWSC93() {
+ return _WSCFlags.getFlag(kWSCBeenAtWSC93Flag);
+}
+
+void GameStateManager::setWSCCatwalkDark(bool value) {
+ _WSCFlags.setFlag(kWSCCatwalkDarkFlag, value);
+}
+
+bool GameStateManager::getWSCCatwalkDark() {
+ return _WSCFlags.getFlag(kWSCCatwalkDarkFlag);
+}
+
+void GameStateManager::setWSCRobotDead(bool value) {
+ _WSCFlags.setFlag(kWSCRobotDeadFlag, value);
+}
+
+bool GameStateManager::getWSCRobotDead() {
+ return _WSCFlags.getFlag(kWSCRobotDeadFlag);
+}
+
+void GameStateManager::setWSCRobotGone(bool value) {
+ _WSCFlags.setFlag(kWSCRobotGoneFlag, value);
+}
+
+bool GameStateManager::getWSCRobotGone() {
+ return _WSCFlags.getFlag(kWSCRobotGoneFlag);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/gamestate.h b/engines/pegasus/gamestate.h
new file mode 100755
index 0000000000..b95a5d7fdd
--- /dev/null
+++ b/engines/pegasus/gamestate.h
@@ -0,0 +1,886 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_GAMESTATE_H
+#define PEGASUS_GAMESTATE_H
+
+#include "common/singleton.h"
+#include "common/util.h"
+
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+#include "pegasus/items/item.h"
+
+namespace Common {
+ class Error;
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+// The only things saved in here are things which get written out to a saved game file...
+
+enum {
+ kGlobalWalkthroughFlag,
+ kGlobalShieldOnFlag,
+ kGlobalEasterEggFlag,
+ kGlobalBeenToWSCFlag,
+ kGlobalBeenToMarsFlag,
+ kGlobalBeenToNoradFlag,
+ kGlobalWSCFinishedFlag,
+ kGlobalMarsFinishedFlag,
+ kGlobalNoradFinishedFlag,
+ kNumGlobalFlags
+};
+
+enum {
+ kScoringSawINNFlag,
+ kScoringTookShowerFlag,
+ kScoringFixedHairFlag,
+ kScoringGotKeyCardFlag,
+ kScoringReadPaperFlag,
+ kScoringLookThroughTelescopeFlag,
+ kScoringSawCaldoriaKioskFlag,
+ kScoringGoToTSAFlag,
+ kScoringEnterTSAFlag,
+ kScoringSawBust1Flag,
+ kScoringSawBust2Flag,
+ kScoringSawBust3Flag,
+ kScoringSawBust4Flag,
+ kScoringSawBust5Flag,
+ kScoringSawBust6Flag,
+ kScoringSawTheoryFlag,
+ kScoringSawBackgroundFlag,
+ kScoringSawProcedureFlag,
+ kScoringGotJourneymanKeyFlag,
+ kScoringGotPegasusBiochipFlag,
+ kScoringGotBiosuitFlag,
+ kScoringGoToPrehistoricFlag,
+ kScoringPutLogInReaderFlag,
+ kScoringSawCaldoriaNormalFlag,
+ kScoringSawCaldoriaAlteredFlag,
+ kScoringSawNoradNormalFlag,
+ kScoringSawNoradAlteredFlag,
+ kScoringSawMarsNormalFlag,
+ kScoringSawMarsAlteredFlag,
+ kScoringSawWSCNormalFlag,
+ kScoringSawWSCAlteredFlag,
+ kScoringWentToReadyRoom2Flag,
+ kScoringWentAfterSinclairFlag,
+ kScoringUsedCardBombFlag,
+ kScoringShieldedCardBombFlag,
+ kScoringStunnedSinclairFlag,
+ kScoringDisarmedNukeFlag,
+
+ kScoringThrewBreakerFlag,
+ kScoringExtendedBridgeFlag,
+ kScoringGotHistoricalLogFlag,
+ kScoringFinishedPrehistoricFlag,
+
+ kScoringThrownByRobotFlag,
+ kScoringGotMarsCardFlag,
+ kScoringSawMarsKioskFlag,
+ kScoringSawTransportMapFlag,
+ kScoringGotCrowBarFlag,
+ kScoringTurnedOnTransportFlag,
+ kScoringGotOxygenMaskFlag,
+ kScoringAvoidedRobotFlag,
+ kScoringActivatedPlatformFlag,
+ kScoringUsedLiquidNitrogenFlag,
+ kScoringUsedCrowBarFlag,
+ kScoringFoundCardBombFlag,
+ kScoringDisarmedCardBombFlag,
+ kScoringGotCardBombFlag,
+ kScoringThreadedMazeFlag,
+ kScoringThreadedGearRoomFlag,
+ kScoringEnteredShuttleFlag,
+ kScoringEnteredLaunchTubeFlag,
+ kScoringStoppedRobotsShuttleFlag,
+ kScoringGotMarsOpMemChipFlag,
+ kScoringFinishedMarsFlag,
+
+ kScoringSawSecurityMonitorFlag,
+ kScoringFilledOxygenCanisterFlag,
+ kScoringFilledArgonCanisterFlag,
+ kScoringSawUnconsciousOperatorFlag,
+ kScoringWentThroughPressureDoorFlag,
+ kScoringPreppedSubFlag,
+ kScoringEnteredSubFlag,
+ kScoringExitedSubFlag,
+ kScoringSawRobotAt54NorthFlag,
+ kScoringPlayedWithClawFlag,
+ kScoringUsedRetinalChipFlag,
+ kScoringFinishedGlobeGameFlag,
+ kScoringStoppedNoradRobotFlag,
+ kScoringGotNoradOpMemChipFlag,
+ kScoringFinishedNoradFlag,
+
+ kScoringRemovedDartFlag,
+ kScoringAnalyzedDartFlag,
+ kScoringBuiltAntidoteFlag,
+ kScoringGotSinclairKeyFlag,
+ kScoringGotArgonCanisterFlag,
+ kScoringGotNitrogenCanisterFlag,
+ kScoringPlayedWithMessagesFlag,
+ kScoringSawMorphExperimentFlag,
+ kScoringEnteredSinclairOfficeFlag,
+ kScoringSawBrochureFlag,
+ kScoringSawSinclairEntry1Flag,
+ kScoringSawSinclairEntry2Flag,
+ kScoringSawSinclairEntry3Flag,
+ kScoringSawWSCDirectoryFlag,
+ kScoringUsedCrowBarInWSCFlag,
+ kScoringFinishedPlasmaDodgeFlag,
+ kScoringOpenedCatwalkFlag,
+ kScoringStoppedWSCRobotFlag,
+ kScoringGotWSCOpMemChipFlag,
+ kScoringFinishedWSCFlag,
+
+ kScoringMarsGandhiFlag,
+ kScoringNoradGandhiFlag,
+ kScoringWSCGandhiFlag,
+
+ kNumScoringFlags
+};
+
+enum {
+ kCaldoriaSeenPullbackFlag,
+ kCaldoriaMadeOJFlag,
+ kCaldoriaWokenUpFlag,
+ kCaldoriaDidRecalibrationFlag,
+ kCaldoriaSeenSinclairInElevatorFlag,
+ kCaldoriaINNAnnouncingFlag,
+ kCaldoriaSeenINNFlag,
+ kCaldoriaSeenMessagesFlag,
+ kCaldoriaSinclairShotFlag,
+ kCaldoriaBombDisarmedFlag,
+ kCaldoriaRoofDoorOpenFlag,
+ kCaldoriaDoneHygieneFlag,
+ kCaldoriaSawVoiceAnalysisFlag,
+ kCaldoriaDoorBombedFlag,
+ kCaldoriaGunAimedFlag,
+ kNumCaldoriaFlags
+};
+
+enum {
+ kCaldoriaNoFuseRunning,
+ kCaldoriaDoorBombFuseRunning,
+ kCaldoriaSinclairFuseRunning
+};
+
+enum {
+ kTSAIDedAtDoorFlag,
+ kTSA0BZoomedInFlag,
+ kTSAFrontDoorUnlockedOutsideFlag,
+ kTSAFrontDoorUnlockedInsideFlag,
+ kTSASeenRobotGreetingFlag,
+ kTSASeenTheoryFlag,
+ kTSASeenBackgroundFlag,
+ kTSASeenProcedureFlag,
+ kTSASeenAgent3AtDoorFlag,
+ kTSACommandCenterLockedFlag,
+ kTSASeenCaldoriaNormalFlag,
+ kTSASeenCaldoriaAlteredFlag,
+ kTSASeenNoradNormalFlag,
+ kTSASeenNoradAlteredFlag,
+ kTSASeenMarsNormalFlag,
+ kTSASeenMarsAlteredFlag,
+ kTSASeenWSCNormalFlag,
+ kTSASeenWSCAlteredFlag,
+ kTSABiosuitOnFlag,
+ kNumTSAFlags
+};
+
+enum {
+ kPrehistoricTriedToExtendBridgeFlag,
+ kPrehistoricSeenTimeStreamFlag,
+ kPrehistoricSeenFlyer1Flag,
+ kPrehistoricSeenFlyer2Flag,
+ kPrehistoricSeenBridgeZoomFlag,
+ kPrehistoricBreakerThrownFlag,
+ kNumPrehistoricFlags
+};
+
+enum {
+ kNoradSeenTimeStreamFlag,
+ kNoradGassedFlag,
+ kNoradFillingStationOnFlag,
+ kNoradN22MessagePlayedFlag,
+ kNoradArrivedFromSubFlag,
+ kNoradWaitingForLaserFlag,
+ kNoradRetScanGoodFlag,
+ kNoradPlayedGlobeGameFlag,
+ kNoradBeatRobotWithClawFlag,
+ kNoradBeatRobotWithDoorFlag,
+ kNumNoradFlags
+};
+
+enum {
+ kMarsSeenTimeStreamFlag,
+ kMarsHeardUpperPodMessageFlag,
+ kMarsRobotThrownPlayerFlag,
+ kMarsHeardCheckInMessageFlag,
+ kMarsPodAtUpperPlatformFlag,
+ kMarsSeenThermalScanFlag,
+ kMarsArrivedBelowFlag,
+ kMarsSeenRobotAtReactorFlag,
+ kMarsAvoidedReactorRobotFlag,
+ kMarsInAirlockFlag,
+ kMarsAirlockOpenFlag,
+ kMarsMaskOnFillerFlag,
+ kMarsLockFrozenFlag,
+ kMarsLockBrokenFlag,
+ kMarsMazeDoorPair1Flag,
+ kMarsMazeDoorPair2Flag,
+ kMarsMazeDoorPair3Flag,
+ kMarsSawRobotLeaveFlag,
+ kMarsSecurityDownFlag,
+ kMarsHitRobotWithCannonFlag,
+ kMarsReadyForShuttleTransportFlag,
+ kMarsFinishedCanyonChaseFlag,
+ kMarsThreadedMazeFlag,
+ kNumMarsFlags
+};
+
+enum {
+ kWSCSeenTimeStreamFlag,
+ kWSCPoisonedFlag,
+ kWSCAnsweredAboutDartFlag,
+ kWSCRemovedDartFlag,
+ kWSCAnalyzerOnFlag,
+ kWSCDartInAnalyzerFlag,
+ kWSCAnalyzedDartFlag,
+ kWSCSawMorphFlag,
+ kWSCDesignedAntidoteFlag,
+ kWSCPickedUpAntidoteFlag,
+ kWSCOfficeMessagesOpenFlag,
+ kWSCSeenNerdFlag,
+ kWSCHeardPage1Flag,
+ kWSCHeardPage2Flag,
+ kWSCHeardCheckInFlag,
+ kWSCDidPlasmaDodgeFlag,
+ kWSCSeenSinclairLectureFlag,
+ kWSCBeenAtWSC93Flag,
+ kWSCCatwalkDarkFlag,
+ kWSCRobotDeadFlag,
+ kWSCRobotGoneFlag,
+ kNumWSCFlags
+};
+
+class GameStateManager : public Common::Singleton<GameStateManager> {
+public:
+ GameStateManager() { resetGameState(); }
+
+ // Base game state
+ Common::Error writeGameState(Common::WriteStream *stream);
+ Common::Error readGameState(Common::ReadStream *stream);
+
+ void resetGameState();
+
+ void getCurrentLocation(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction);
+ void setCurrentLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction);
+
+ tNeighborhoodID getCurrentNeighborhood();
+ void setCurrentNeighborhood(const tNeighborhoodID neighborhood);
+ tRoomID getCurrentRoom();
+ void setCurrentRoom(const tRoomID room);
+ tDirectionConstant getCurrentDirection();
+ void setCurrentDirection(const tDirectionConstant direction);
+
+ tRoomViewID getCurrentRoomAndView();
+
+ void getNextLocation(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction);
+ void setNextLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction);
+
+ tNeighborhoodID getNextNeighborhood();
+ void setNextNeighborhood(const tNeighborhoodID neighborhood);
+ tRoomID getNextRoom();
+ void setNextRoom(const tRoomID room);
+ tDirectionConstant getNextDirection();
+ void setNextDirection(const tDirectionConstant direction);
+
+ void getLastLocation(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction);
+ void setLastLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction);
+
+ tNeighborhoodID getLastNeighborhood();
+ void setLastNeighborhood(const tNeighborhoodID neighborhood);
+ tRoomID getLastRoom();
+ void setLastRoom(const tRoomID room);
+ tDirectionConstant getLastDirection();
+ void setLastDirection(const tDirectionConstant direction);
+
+ tRoomViewID getLastRoomAndView();
+
+ void getOpenDoorLocation(tRoomID &room, tDirectionConstant &direction);
+ void setOpenDoorLocation(const tRoomID room, const tDirectionConstant direction);
+ tRoomID getOpenDoorRoom();
+ void setOpenDoorRoom(const tRoomID room);
+ tDirectionConstant getOpenDoorDirection();
+ void setOpenDoorDirection(const tDirectionConstant direction);
+
+ tRoomViewID getDoorOpenRoomAndView();
+
+ bool isCurrentDoorOpen();
+
+ // Pegasus Prime
+
+ // Scoring...
+ // Scoring "Set" functions.
+ // Caldoria/TSA scoring
+ void setScoringSawINN(const bool = true);
+ void setScoringTookShower(const bool = true);
+ void setScoringFixedHair(const bool = true);
+ void setScoringGotKeyCard(const bool = true);
+ void setScoringReadPaper(const bool = true);
+ void setScoringLookThroughTelescope(const bool = true);
+ void setScoringSawCaldoriaKiosk(const bool = true);
+ void setScoringGoToTSA(const bool = true);
+ void setScoringEnterTSA(const bool = true);
+ void setScoringSawBust1(const bool = true);
+ void setScoringSawBust2(const bool = true);
+ void setScoringSawBust3(const bool = true);
+ void setScoringSawBust4(const bool = true);
+ void setScoringSawBust5(const bool = true);
+ void setScoringSawBust6(const bool = true);
+ void setScoringSawTheory(const bool = true);
+ void setScoringSawBackground(const bool = true);
+ void setScoringSawProcedure(const bool = true);
+ void setScoringGotJourneymanKey(const bool = true);
+ void setScoringGotPegasusBiochip(const bool = true);
+ void setScoringGotBiosuit(const bool = true);
+ void setScoringGoToPrehistoric(const bool = true);
+ void setScoringPutLogInReader(const bool = true);
+ void setScoringSawCaldoriaNormal(const bool = true);
+ void setScoringSawCaldoriaAltered(const bool = true);
+ void setScoringSawNoradNormal(const bool = true);
+ void setScoringSawNoradAltered(const bool = true);
+ void setScoringSawMarsNormal(const bool = true);
+ void setScoringSawMarsAltered(const bool = true);
+ void setScoringSawWSCNormal(const bool = true);
+ void setScoringSawWSCAltered(const bool = true);
+ void setScoringWentToReadyRoom2(const bool = true);
+ void setScoringWentAfterSinclair(const bool = true);
+ void setScoringUsedCardBomb(const bool = true);
+ void setScoringShieldedCardBomb(const bool = true);
+ void setScoringStunnedSinclair(const bool = true);
+ void setScoringDisarmedNuke(const bool = true);
+
+ // Prehistoric scoring
+ void setScoringThrewBreaker(const bool = true);
+ void setScoringExtendedBridge(const bool = true);
+ void setScoringGotHistoricalLog(const bool = true);
+ void setScoringFinishedPrehistoric(const bool = true);
+
+ // Mars scoring
+ void setScoringThrownByRobot(const bool = true);
+ void setScoringGotMarsCard(const bool = true);
+ void setScoringSawMarsKiosk(const bool = true);
+ void setScoringSawTransportMap(const bool = true);
+ void setScoringGotCrowBar(const bool = true);
+ void setScoringTurnedOnTransport(const bool = true);
+ void setScoringGotOxygenMask(const bool = true);
+ void setScoringAvoidedRobot(const bool = true);
+ void setScoringActivatedPlatform(const bool = true);
+ void setScoringUsedLiquidNitrogen(const bool = true);
+ void setScoringUsedCrowBar(const bool = true);
+ void setScoringFoundCardBomb(const bool = true);
+ void setScoringDisarmedCardBomb(const bool = true);
+ void setScoringGotCardBomb(const bool = true);
+ void setScoringThreadedMaze(const bool = true);
+ void setScoringThreadedGearRoom(const bool = true);
+ void setScoringEnteredShuttle(const bool = true);
+ void setScoringEnteredLaunchTube(const bool = true);
+ void setScoringStoppedRobotsShuttle(const bool = true);
+ void setScoringGotMarsOpMemChip(const bool = true);
+ void setScoringFinishedMars(const bool = true);
+
+ // Norad scoring
+ void setScoringSawSecurityMonitor(const bool = true);
+ void setScoringFilledOxygenCanister(const bool = true);
+ void setScoringFilledArgonCanister(const bool = true);
+ void setScoringSawUnconsciousOperator(const bool = true);
+ void setScoringWentThroughPressureDoor(const bool = true);
+ void setScoringPreppedSub(const bool = true);
+ void setScoringEnteredSub(const bool = true);
+ void setScoringExitedSub(const bool = true);
+ void setScoringSawRobotAt54North(const bool = true);
+ void setScoringPlayedWithClaw(const bool = true);
+ void setScoringUsedRetinalChip(const bool = true);
+ void setScoringFinishedGlobeGame(const bool = true);
+ void setScoringStoppedNoradRobot(const bool = true);
+ void setScoringGotNoradOpMemChip(const bool = true);
+ void setScoringFinishedNorad(const bool = true);
+
+ // WSC scoring
+ void setScoringRemovedDart(const bool = true);
+ void setScoringAnalyzedDart(const bool = true);
+ void setScoringBuiltAntidote(const bool = true);
+ void setScoringGotSinclairKey(const bool = true);
+ void setScoringGotArgonCanister(const bool = true);
+ void setScoringGotNitrogenCanister(const bool = true);
+ void setScoringPlayedWithMessages(const bool = true);
+ void setScoringSawMorphExperiment(const bool = true);
+ void setScoringEnteredSinclairOffice(const bool = true);
+ void setScoringSawBrochure(const bool = true);
+ void setScoringSawSinclairEntry1(const bool = true);
+ void setScoringSawSinclairEntry2(const bool = true);
+ void setScoringSawSinclairEntry3(const bool = true);
+ void setScoringSawWSCDirectory(const bool = true);
+ void setScoringUsedCrowBarInWSC(const bool = true);
+ void setScoringFinishedPlasmaDodge(const bool = true);
+ void setScoringOpenedCatwalk(const bool = true);
+ void setScoringStoppedWSCRobot(const bool = true);
+ void setScoringGotWSCOpMemChip(const bool = true);
+ void setScoringFinishedWSC(const bool = true);
+
+ // Gandhi scoring
+ void setScoringMarsGandhi(const bool = true);
+ void setScoringNoradGandhi(const bool = true);
+ void setScoringWSCGandhi(const bool = true);
+
+ // Scoring "Get" functions.
+ bool getScoringSawINN();
+ bool getScoringTookShower();
+ bool getScoringFixedHair();
+ bool getScoringGotKeyCard();
+ bool getScoringReadPaper();
+ bool getScoringLookThroughTelescope();
+ bool getScoringSawCaldoriaKiosk();
+ bool getScoringGoToTSA();
+ bool getScoringEnterTSA();
+ bool getScoringSawBust1();
+ bool getScoringSawBust2();
+ bool getScoringSawBust3();
+ bool getScoringSawBust4();
+ bool getScoringSawBust5();
+ bool getScoringSawBust6();
+ bool getScoringSawTheory();
+ bool getScoringSawBackground();
+ bool getScoringSawProcedure();
+ bool getScoringGotJourneymanKey();
+ bool getScoringGotPegasusBiochip();
+ bool getScoringGotBiosuit();
+ bool getScoringGoToPrehistoric();
+ bool getScoringPutLogInReader();
+ bool getScoringSawCaldoriaNormal();
+ bool getScoringSawCaldoriaAltered();
+ bool getScoringSawNoradNormal();
+ bool getScoringSawNoradAltered();
+ bool getScoringSawMarsNormal();
+ bool getScoringSawMarsAltered();
+ bool getScoringSawWSCNormal();
+ bool getScoringSawWSCAltered();
+ bool getScoringWentToReadyRoom2();
+ bool getScoringWentAfterSinclair();
+ bool getScoringUsedCardBomb();
+ bool getScoringShieldedCardBomb();
+ bool getScoringStunnedSinclair();
+ bool getScoringDisarmedNuke();
+ bool getScoringThrewBreaker();
+ bool getScoringExtendedBridge();
+ bool getScoringGotHistoricalLog();
+ bool getScoringFinishedPrehistoric();
+ bool getScoringThrownByRobot();
+ bool getScoringGotMarsCard();
+ bool getScoringSawMarsKiosk();
+ bool getScoringSawTransportMap();
+ bool getScoringGotCrowBar();
+ bool getScoringTurnedOnTransport();
+ bool getScoringGotOxygenMask();
+ bool getScoringAvoidedRobot();
+ bool getScoringActivatedPlatform();
+ bool getScoringUsedLiquidNitrogen();
+ bool getScoringUsedCrowBar();
+ bool getScoringFoundCardBomb();
+ bool getScoringDisarmedCardBomb();
+ bool getScoringGotCardBomb();
+ bool getScoringThreadedMaze();
+ bool getScoringThreadedGearRoom();
+ bool getScoringEnteredShuttle();
+ bool getScoringEnteredLaunchTube();
+ bool getScoringStoppedRobotsShuttle();
+ bool getScoringGotMarsOpMemChip();
+ bool getScoringFinishedMars();
+ bool getScoringSawSecurityMonitor();
+ bool getScoringFilledOxygenCanister();
+ bool getScoringFilledArgonCanister();
+ bool getScoringSawUnconsciousOperator();
+ bool getScoringWentThroughPressureDoor();
+ bool getScoringPreppedSub();
+ bool getScoringEnteredSub();
+ bool getScoringExitedSub();
+ bool getScoringSawRobotAt54North();
+ bool getScoringPlayedWithClaw();
+ bool getScoringUsedRetinalChip();
+ bool getScoringFinishedGlobeGame();
+ bool getScoringStoppedNoradRobot();
+ bool getScoringGotNoradOpMemChip();
+ bool getScoringFinishedNorad();
+ bool getScoringRemovedDart();
+ bool getScoringAnalyzedDart();
+ bool getScoringBuiltAntidote();
+ bool getScoringGotSinclairKey();
+ bool getScoringGotArgonCanister();
+ bool getScoringGotNitrogenCanister();
+ bool getScoringPlayedWithMessages();
+ bool getScoringSawMorphExperiment();
+ bool getScoringEnteredSinclairOffice();
+ bool getScoringSawBrochure();
+ bool getScoringSawSinclairEntry1();
+ bool getScoringSawSinclairEntry2();
+ bool getScoringSawSinclairEntry3();
+ bool getScoringSawWSCDirectory();
+ bool getScoringUsedCrowBarInWSC();
+ bool getScoringFinishedPlasmaDodge();
+ bool getScoringOpenedCatwalk();
+ bool getScoringStoppedWSCRobot();
+ bool getScoringGotWSCOpMemChip();
+ bool getScoringFinishedWSC();
+ bool getScoringMarsGandhi();
+ bool getScoringNoradGandhi();
+ bool getScoringWSCGandhi();
+
+ tGameScoreType getCaldoriaTSAScore();
+ tGameScoreType getPrehistoricScore();
+ tGameScoreType getMarsScore();
+ tGameScoreType getNoradScore();
+ tGameScoreType getWSCScore();
+ tGameScoreType getGandhiScore();
+ tGameScoreType getTotalScore();
+
+ void writeCaldoriaState(Common::WriteStream *stream);
+ void readCaldoriaState(Common::ReadStream *stream);
+ void resetCaldoriaState();
+
+ void writeTSAState(Common::WriteStream *stream);
+ void readTSAState(Common::ReadStream *stream);
+ void resetTSAState();
+
+ void writePrehistoricState(Common::WriteStream *stream);
+ void readPrehistoricState(Common::ReadStream *stream);
+ void resetPrehistoricState();
+
+ void writeNoradState(Common::WriteStream *stream);
+ void readNoradState(Common::ReadStream *stream);
+ void resetNoradState();
+
+ void writeMarsState(Common::WriteStream *stream);
+ void readMarsState(Common::ReadStream *stream);
+ void resetMarsState();
+
+ void writeWSCState(Common::WriteStream *stream);
+ void readWSCState(Common::ReadStream *stream);
+ void resetWSCState();
+
+ // Globals.
+ void setWalkthroughMode(bool);
+ bool getWalkthroughMode();
+ void setShieldOn(bool);
+ bool getShieldOn();
+ void setEasterEgg(bool);
+ bool getEasterEgg();
+ void setBeenToWSC(bool value);
+ bool getBeenToWSC();
+ void setBeenToMars(bool value);
+ bool getBeenToMars();
+ void setBeenToNorad(bool value);
+ bool getBeenToNorad();
+ void setWSCFinished(bool);
+ bool getWSCFinished();
+ void setMarsFinished(bool);
+ bool getMarsFinished();
+ void setNoradFinished(bool);
+ bool getNoradFinished();
+ bool allTimeZonesFinished();
+ void setTakenItemID(tItemID, bool);
+ bool isTakenItemID(tItemID);
+ void setTakenItem(Item*, bool);
+ bool isTakenItem(Item*);
+
+ // Caldoria
+ void setCaldoriaFuseTimeLimit(const TimeValue);
+ TimeValue getCaldoriaFuseTimeLimit();
+ void setCaldoriaSeenPullback(bool);
+ bool getCaldoriaSeenPullback();
+ void setCaldoriaMadeOJ(bool);
+ bool getCaldoriaMadeOJ();
+ void setCaldoriaWokenUp(bool);
+ bool getCaldoriaWokenUp();
+ void setCaldoriaDidRecalibration(bool);
+ bool getCaldoriaDidRecalibration();
+ void setCaldoriaSeenSinclairInElevator(bool);
+ bool getCaldoriaSeenSinclairInElevator();
+ void setCaldoriaINNAnnouncing(bool);
+ bool getCaldoriaINNAnnouncing();
+ void setCaldoriaSeenINN(bool);
+ bool getCaldoriaSeenINN();
+ void setCaldoriaSeenMessages(bool);
+ bool getCaldoriaSeenMessages();
+ void setCaldoriaSinclairShot(bool);
+ bool getCaldoriaSinclairShot();
+ void setCaldoriaBombDisarmed(bool);
+ bool getCaldoriaBombDisarmed();
+ void setCaldoriaRoofDoorOpen(bool);
+ bool getCaldoriaRoofDoorOpen();
+ void setCaldoriaDoneHygiene(bool);
+ bool getCaldoriaDoneHygiene();
+ void setCaldoriaSawVoiceAnalysis(bool);
+ bool getCaldoriaSawVoiceAnalysis();
+ void setCaldoriaDoorBombed(bool);
+ bool getCaldoriaDoorBombed();
+ void setCaldoriaGunAimed(bool);
+ bool getCaldoriaGunAimed();
+
+ // TSA
+ void setRipTimerTime(TimeValue);
+ TimeValue getRipTimerTime();
+ void setTSAFuseTimeLimit(TimeValue);
+ TimeValue getTSAFuseTimeLimit();
+ void setT0BMonitorMode(byte);
+ byte getT0BMonitorMode();
+ void setTSAState(byte);
+ byte getTSAState();
+ void setT0BMonitorStart(TimeValue);
+ TimeValue getT0BMonitorStart();
+ void setTSAIDedAtDoor(bool);
+ bool getTSAIDedAtDoor();
+ void setTSA0BZoomedIn(bool);
+ bool getTSA0BZoomedIn();
+ void setTSAFrontDoorUnlockedOutside(bool);
+ bool getTSAFrontDoorUnlockedOutside();
+ void setTSAFrontDoorUnlockedInside(bool);
+ bool getTSAFrontDoorUnlockedInside();
+ void setTSASeenRobotGreeting(bool);
+ bool getTSASeenRobotGreeting();
+ void setTSASeenTheory(bool);
+ bool getTSASeenTheory();
+ void setTSASeenBackground(bool);
+ bool getTSASeenBackground();
+ void setTSASeenProcedure(bool);
+ bool getTSASeenProcedure();
+ void setTSASeenAgent3AtDoor(bool);
+ bool getTSASeenAgent3AtDoor();
+ void setTSACommandCenterLocked(bool);
+ bool getTSACommandCenterLocked();
+ void setTSASeenCaldoriaNormal(bool);
+ bool getTSASeenCaldoriaNormal();
+ void setTSASeenCaldoriaAltered(bool);
+ bool getTSASeenCaldoriaAltered();
+ void setTSASeenNoradNormal(bool);
+ bool getTSASeenNoradNormal();
+ void setTSASeenNoradAltered(bool);
+ bool getTSASeenNoradAltered();
+ void setTSASeenMarsNormal(bool);
+ bool getTSASeenMarsNormal();
+ void setTSASeenMarsAltered(bool);
+ bool getTSASeenMarsAltered();
+ void setTSASeenWSCNormal(bool);
+ bool getTSASeenWSCNormal();
+ void setTSASeenWSCAltered(bool);
+ bool getTSASeenWSCAltered();
+ void setTSABiosuitOn(bool);
+ bool getTSABiosuitOn();
+
+ // Prehistoric
+ void setPrehistoricTriedToExtendBridge(bool);
+ bool getPrehistoricTriedToExtendBridge();
+ void setPrehistoricSeenTimeStream(bool);
+ bool getPrehistoricSeenTimeStream();
+ void setPrehistoricSeenFlyer1(bool);
+ bool getPrehistoricSeenFlyer1();
+ void setPrehistoricSeenFlyer2(bool);
+ bool getPrehistoricSeenFlyer2();
+ void setPrehistoricSeenBridgeZoom(bool);
+ bool getPrehistoricSeenBridgeZoom();
+ void setPrehistoricBreakerThrown(bool);
+ bool getPrehistoricBreakerThrown();
+
+ // Norad
+ void setNoradSeenTimeStream(bool);
+ bool getNoradSeenTimeStream();
+ void setNoradGassed(bool);
+ bool getNoradGassed();
+ void setNoradFillingStationOn(bool);
+ bool getNoradFillingStationOn();
+ void setNoradN22MessagePlayed(bool);
+ bool getNoradN22MessagePlayed();
+ void setNoradPlayedGlobeGame(bool);
+ bool getNoradPlayedGlobeGame();
+ void setNoradBeatRobotWithClaw(bool);
+ bool getNoradBeatRobotWithClaw();
+ void setNoradBeatRobotWithDoor(bool);
+ bool getNoradBeatRobotWithDoor();
+ void setNoradRetScanGood(bool);
+ bool getNoradRetScanGood();
+ void setNoradWaitingForLaser(bool);
+ bool getNoradWaitingForLaser();
+ void setNoradSubRoomPressure(uint16);
+ uint16 getNoradSubRoomPressure();
+ void setNoradSubPrepState(tNoradSubPrepState);
+ tNoradSubPrepState getNoradSubPrepState();
+ void setNoradArrivedFromSub(bool);
+ bool getNoradArrivedFromSub();
+
+ // Mars
+ void setMarsSeenTimeStream(bool);
+ bool getMarsSeenTimeStream();
+ void setMarsHeardUpperPodMessage(bool);
+ bool getMarsHeardUpperPodMessage();
+ void setMarsRobotThrownPlayer(bool);
+ bool getMarsRobotThrownPlayer();
+ void setMarsHeardCheckInMessage(bool);
+ bool getMarsHeardCheckInMessage();
+ void setMarsPodAtUpperPlatform(bool);
+ bool getMarsPodAtUpperPlatform();
+ void setMarsSeenThermalScan(bool);
+ bool getMarsSeenThermalScan();
+ void setMarsArrivedBelow(bool);
+ bool getMarsArrivedBelow();
+ void setMarsSeenRobotAtReactor(bool);
+ bool getMarsSeenRobotAtReactor();
+ void setMarsAvoidedReactorRobot(bool);
+ bool getMarsAvoidedReactorRobot();
+ void setMarsInAirlock(bool);
+ bool getMarsInAirlock();
+ void setMarsAirlockOpen(bool);
+ bool getMarsAirlockOpen();
+ void setMarsMaskOnFiller(bool);
+ bool getMarsMaskOnFiller();
+ void setMarsLockFrozen(bool);
+ bool getMarsLockFrozen();
+ void setMarsLockBroken(bool);
+ bool getMarsLockBroken();
+ void setMarsMazeDoorPair1(bool);
+ bool getMarsMazeDoorPair1();
+ void setMarsMazeDoorPair2(bool);
+ bool getMarsMazeDoorPair2();
+ void setMarsMazeDoorPair3(bool);
+ bool getMarsMazeDoorPair3();
+ void setMarsSawRobotLeave(bool);
+ bool getMarsSawRobotLeave();
+ void setMarsSecurityDown(bool);
+ bool getMarsSecurityDown();
+ void setMarsFinishedCanyonChase(bool);
+ bool getMarsFinishedCanyonChase();
+ void setMarsThreadedMaze(bool);
+ bool getMarsThreadedMaze();
+ void setMarsHitRobotWithCannon(bool);
+ bool getMarsHitRobotWithCannon();
+ void setMarsReadyForShuttleTransport(bool);
+ bool getMarsReadyForShuttleTransport();
+
+ // WSC
+ void setWSCSeenTimeStream(bool);
+ bool getWSCSeenTimeStream();
+ void setWSCPoisoned(bool);
+ bool getWSCPoisoned();
+ void setWSCAnsweredAboutDart(bool);
+ bool getWSCAnsweredAboutDart();
+ void setWSCRemovedDart(bool);
+ bool getWSCRemovedDart();
+ void setWSCAnalyzerOn(bool);
+ bool getWSCAnalyzerOn();
+ void setWSCDartInAnalyzer(bool);
+ bool getWSCDartInAnalyzer();
+ void setWSCAnalyzedDart(bool);
+ bool getWSCAnalyzedDart();
+ void setWSCSawMorph(bool);
+ bool getWSCSawMorph();
+ void setWSCDesignedAntidote(bool);
+ bool getWSCDesignedAntidote();
+ void setWSCPickedUpAntidote(bool);
+ bool getWSCPickedUpAntidote();
+ void setWSCOfficeMessagesOpen(bool);
+ bool getWSCOfficeMessagesOpen();
+ void setWSCSeenNerd(bool);
+ bool getWSCSeenNerd();
+ void setWSCHeardPage1(bool);
+ bool getWSCHeardPage1();
+ void setWSCHeardPage2(bool);
+ bool getWSCHeardPage2();
+ void setWSCHeardCheckIn(bool);
+ bool getWSCHeardCheckIn();
+ void setWSCDidPlasmaDodge(bool);
+ bool getWSCDidPlasmaDodge();
+ void setWSCSeenSinclairLecture(bool);
+ bool getWSCSeenSinclairLecture();
+ void setWSCBeenAtWSC93(bool);
+ bool getWSCBeenAtWSC93();
+ void setWSCCatwalkDark(bool);
+ bool getWSCCatwalkDark();
+ void setWSCRobotDead(bool);
+ bool getWSCRobotDead();
+ void setWSCRobotGone(bool);
+ bool getWSCRobotGone();
+
+protected:
+ friend class Common::Singleton<SingletonBaseType>;
+
+private:
+ // Base
+ tNeighborhoodID _currentNeighborhood;
+ tRoomID _currentRoom;
+ tDirectionConstant _currentDirection;
+ tNeighborhoodID _nextNeighborhoodID;
+ tRoomID _nextRoomID;
+ tDirectionConstant _nextDirection;
+ tNeighborhoodID _lastNeighborhood;
+ tRoomID _lastRoom;
+ tDirectionConstant _lastDirection;
+ tRoomID _openDoorRoom;
+ tDirectionConstant _openDoorDirection;
+
+ // Pegasus Prime
+ FlagsArray<byte, kNumGlobalFlags> _globalFlags;
+ FlagsArray<byte, kNumScoringFlags> _scoringFlags;
+ FlagsArray<uint32, kNumItems> _itemTakenFlags;
+
+ FlagsArray<byte, kNumCaldoriaFlags> _caldoriaFlags;
+ TimeValue _caldoriaFuseTimeLimit;
+
+ TimeValue _TSARipTimerTime;
+ TimeValue _TSAFuseTimeLimit;
+ byte _TSAState;
+ byte _T0BMonitorMode;
+ TimeValue _T0BMonitorStart;
+ FlagsArray<byte, kNumTSAFlags> _TSAFlags;
+
+ FlagsArray<byte, kNumPrehistoricFlags> _prehistoricFlags;
+
+ FlagsArray<byte, kNumNoradFlags> _noradFlags;
+ uint16 _noradSubRoomPressure;
+ tNoradSubPrepState _noradSubPrepState;
+
+ FlagsArray<byte, kNumMarsFlags> _marsFlags;
+
+ FlagsArray<byte, kNumWSCFlags> _WSCFlags;
+};
+
+} // End of namespace Pegasus
+
+#define GameState (::Pegasus::GameStateManager::instance())
+
+#endif
diff --git a/engines/pegasus/graphics.cpp b/engines/pegasus/graphics.cpp
new file mode 100644
index 0000000000..1e529d0e07
--- /dev/null
+++ b/engines/pegasus/graphics.cpp
@@ -0,0 +1,216 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "common/file.h"
+#include "common/textconsole.h"
+#include "engines/util.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/graphics.h"
+
+namespace Pegasus {
+
+GraphicsManager::GraphicsManager(PegasusEngine *vm) : _vm(vm) {
+ initGraphics(640, 480, true, NULL);
+
+ if (_vm->_system->getScreenFormat().bytesPerPixel == 1)
+ error("No true color mode available");
+
+ _backLayer = kMinAvailableOrder;
+ _frontLayer = kMaxAvailableOrder;
+ _firstDisplayElement = _lastDisplayElement = 0;
+ _workArea.create(640, 480, _vm->_system->getScreenFormat());
+ _modifiedScreen = false;
+}
+
+GraphicsManager::~GraphicsManager() {
+ _workArea.free();
+}
+
+void GraphicsManager::invalRect(const Common::Rect &rect) {
+ // We're using a simpler algorithm for dirty rect handling than the original
+ // The original was way too overcomplicated for what we need here now.
+
+ if (_dirtyRect.width() == 0 || _dirtyRect.height() == 0) {
+ // We have no dirty rect, so this is now our dirty rect
+ _dirtyRect = rect;
+ } else {
+ // Expand our dirty rect to include rect
+ _dirtyRect.extend(rect);
+ }
+
+ // Sanity check: clip our rect to the screen
+ _dirtyRect.right = MIN<int>(640, _dirtyRect.right);
+ _dirtyRect.bottom = MIN<int>(480, _dirtyRect.bottom);
+}
+
+void GraphicsManager::addDisplayElement(DisplayElement *newElement) {
+ newElement->_elementOrder = CLIP<int>(newElement->_elementOrder, kMinAvailableOrder, kMaxAvailableOrder);
+
+ if (_firstDisplayElement) {
+ DisplayElement *runner = _firstDisplayElement;
+ DisplayElement *lastRunner = 0;
+
+ // Search for first element whose display order is greater than
+ // the new element's and add the new element just before it.
+ while (runner) {
+ if (newElement->_elementOrder < runner->_elementOrder) {
+ if (lastRunner) {
+ lastRunner->_nextElement = newElement;
+ newElement->_nextElement = runner;
+ } else {
+ newElement->_nextElement = _firstDisplayElement;
+ _firstDisplayElement = newElement;
+ }
+ break;
+ }
+ lastRunner = runner;
+ runner = runner->_nextElement;
+ }
+
+ // If got here and runner == NULL, we ran through the whole list without
+ // inserting, so add at the end.
+ if (!runner) {
+ _lastDisplayElement->_nextElement = newElement;
+ _lastDisplayElement = newElement;
+ }
+ } else {
+ _firstDisplayElement = newElement;
+ _lastDisplayElement = newElement;
+ }
+
+ newElement->_elementIsDisplaying = true;
+}
+
+void GraphicsManager::removeDisplayElement(DisplayElement *oldElement) {
+ if (!_firstDisplayElement)
+ return;
+
+ if (oldElement == _firstDisplayElement) {
+ if (oldElement == _lastDisplayElement) {
+ _firstDisplayElement = 0;
+ _lastDisplayElement = 0;
+ } else {
+ _firstDisplayElement = oldElement->_nextElement;
+ }
+
+ invalRect(oldElement->_bounds);
+ } else {
+ // Scan list for element.
+ // If we get here, we know that the list has at least one item, and it
+ // is not the first item, so we can skip it.
+ DisplayElement *runner = _firstDisplayElement->_nextElement;
+ DisplayElement *lastRunner = _firstDisplayElement;
+
+ while (runner) {
+ if (runner == oldElement) {
+ lastRunner->_nextElement = runner->_nextElement;
+
+ if (oldElement == _lastDisplayElement)
+ _lastDisplayElement = lastRunner;
+
+ invalRect(oldElement->_bounds);
+ break;
+ }
+
+ lastRunner = runner;
+ runner = runner->_nextElement;
+ }
+ }
+
+ oldElement->_nextElement = 0;
+ oldElement->_elementIsDisplaying = false;
+}
+
+void GraphicsManager::updateDisplay() {
+ bool screenDirty = false;
+
+ if (!_dirtyRect.isEmpty()) {
+ for (DisplayElement *runner = _firstDisplayElement; runner != 0; runner = runner->_nextElement) {
+ Common::Rect bounds;
+ runner->getBounds(bounds);
+
+ // TODO: Better logic; it does a bit more work than it probably needs to
+ // but it should work fine for now.
+ if (bounds.intersects(_dirtyRect) && runner->validToDraw(_backLayer, _frontLayer)) {
+ runner->draw(bounds);
+ screenDirty = true;
+ }
+ }
+
+ // Copy only the dirty rect to the screen
+ if (screenDirty)
+ g_system->copyRectToScreen((byte *)_workArea.getBasePtr(_dirtyRect.left, _dirtyRect.top), _workArea.pitch, _dirtyRect.left, _dirtyRect.top, _dirtyRect.width(), _dirtyRect.height());
+
+ // Clear the dirty rect
+ _dirtyRect = Common::Rect();
+ }
+
+ if (screenDirty || _modifiedScreen)
+ g_system->updateScreen();
+
+ _modifiedScreen = false;
+}
+
+void GraphicsManager::clearScreen() {
+ Graphics::Surface *screen = g_system->lockScreen();
+ screen->fillRect(Common::Rect(0, 0, 640, 480), g_system->getScreenFormat().RGBToColor(0, 0, 0));
+ g_system->unlockScreen();
+ _modifiedScreen = true;
+}
+
+DisplayElement *GraphicsManager::findDisplayElement(const tDisplayElementID id) {
+ DisplayElement *runner = _firstDisplayElement;
+
+ while (runner) {
+ if (runner->getObjectID() == id)
+ return runner;
+ runner = runner->_nextElement;
+ }
+
+ return 0;
+}
+
+void GraphicsManager::doFadeOutSync(const TimeValue, const TimeValue, uint32 color) {
+ if (color == 0)
+ color = g_system->getScreenFormat().RGBToColor(0, 0, 0);
+
+ // HACK: Until fading out is done, white-out the screen here
+ Graphics::Surface *screen = g_system->lockScreen();
+ screen->fillRect(Common::Rect(0, 0, 640, 480), color);
+ g_system->unlockScreen();
+ g_system->updateScreen();
+}
+
+void GraphicsManager::doFadeInSync(const TimeValue, const TimeValue, uint32) {
+ // TODO
+}
+
+void GraphicsManager::markCursorAsDirty() {
+ _modifiedScreen = true;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/graphics.h b/engines/pegasus/graphics.h
new file mode 100644
index 0000000000..e1b339843f
--- /dev/null
+++ b/engines/pegasus/graphics.h
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_GRAPHICS_H
+#define PEGASUS_GRAPHICS_H
+
+#include "common/rect.h"
+#include "common/str.h"
+#include "common/system.h"
+#include "graphics/pict.h"
+#include "graphics/surface.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class Cursor;
+class DisplayElement;
+class PegasusEngine;
+
+class GraphicsManager {
+friend class Cursor;
+public:
+ GraphicsManager(PegasusEngine *vm);
+ ~GraphicsManager();
+
+ void addDisplayElement(DisplayElement *element);
+ void removeDisplayElement(DisplayElement *element);
+ void invalRect(const Common::Rect &rect);
+ tDisplayOrder getBackOfActiveLayer() const { return _backLayer; }
+ tDisplayOrder getFrontOfActiveLayer() const { return _frontLayer; }
+ void updateDisplay();
+ Graphics::Surface *getWorkArea() { return &_workArea; }
+ void clearScreen();
+ DisplayElement *findDisplayElement(const tDisplayElementID id);
+
+ // These default to black
+ void doFadeOutSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, uint32 color = 0);
+ void doFadeInSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, uint32 color = 0);
+
+protected:
+ void markCursorAsDirty();
+
+private:
+ PegasusEngine *_vm;
+
+ bool _modifiedScreen;
+ Common::Rect _dirtyRect;
+ tDisplayOrder _backLayer, _frontLayer;
+ DisplayElement *_firstDisplayElement, *_lastDisplayElement;
+ Graphics::Surface _workArea;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/hotspot.cpp b/engines/pegasus/hotspot.cpp
new file mode 100755
index 0000000000..b8ff97a897
--- /dev/null
+++ b/engines/pegasus/hotspot.cpp
@@ -0,0 +1,327 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/hotspot.h"
+
+namespace Pegasus {
+
+HotspotList g_allHotspots;
+
+Region::Region(Common::ReadStream *stream) {
+ uint16 length = stream->readUint16BE();
+
+ assert(length >= 10);
+
+ _bounds.top = stream->readUint16BE();
+ _bounds.left = stream->readUint16BE();
+ _bounds.bottom = stream->readUint16BE();
+ _bounds.right = stream->readUint16BE();
+
+ _bounds.debugPrint(0, "Bounds:");
+
+ if (length == 10)
+ return;
+
+ length -= 10;
+
+ while (length > 0) {
+ Vector v;
+ v.y = stream->readUint16BE();
+ length -= 2;
+
+ if (v.y == 0x7fff)
+ break;
+
+ debug(0, "y: %d", v.y);
+
+ // Normalize y to _bounds
+ v.y -= _bounds.top;
+
+ while (length > 0) {
+ Run run;
+ run.start = stream->readUint16BE();
+ length -= 2;
+
+ if (run.start == 0x7fff)
+ break;
+
+ run.end = stream->readUint16BE();
+ length -= 2;
+
+ debug(0, "\t[%d, %d)", run.start, run.end);
+
+ // Normalize to _bounds
+ run.start -= _bounds.left;
+ run.end -= _bounds.left;
+
+ v.push_back(run);
+ }
+
+ _vectors.push_back(v);
+ }
+}
+
+Region::Region(const Common::Rect &rect) {
+ _bounds = rect;
+}
+
+bool Region::pointInRegion(const Common::Point &point) const {
+ if (!_bounds.contains(point))
+ return false;
+
+ bool pixelActive = false;
+
+ // Normalize the points to _bounds
+ uint16 x = point.x - _bounds.left;
+ uint16 y = point.y - _bounds.top;
+
+ for (Common::List<Vector>::const_iterator v = _vectors.begin(); v != _vectors.end(); v++) {
+ if (v->y > y)
+ return pixelActive;
+
+ for (Vector::const_iterator run = v->begin(); run != v->end(); run++) {
+ if (x >= run->start && x < run->end) {
+ pixelActive = !pixelActive;
+ break;
+ }
+ }
+ }
+
+ // the case if the region is just a rect
+ return true;
+}
+
+void Region::moveTo(tCoordType h, tCoordType v) {
+ _bounds.moveTo(h, v);
+}
+
+void Region::moveTo(const Common::Point &point) {
+ _bounds.moveTo(point);
+}
+
+void Region::translate(tCoordType h, tCoordType v) {
+ _bounds.translate(h, v);
+}
+
+void Region::translate(const Common::Point &point) {
+ _bounds.translate(point.x, point.y);
+}
+
+void Region::getCenter(tCoordType &h, tCoordType &v) const {
+ h = (_bounds.left + _bounds.right) / 2;
+ v = (_bounds.top + _bounds.bottom) / 2;
+}
+
+void Region::getCenter(Common::Point &point) const {
+ getCenter(point.x, point.y);
+}
+
+Hotspot::Hotspot(const tHotSpotID id) : IDObject(id) {
+ _spotFlags = kNoHotSpotFlags;
+ _spotActive = false;
+}
+
+Hotspot::~Hotspot() {
+}
+
+void Hotspot::setArea(const Common::Rect &area) {
+ _spotArea = Region(area);
+}
+
+void Hotspot::setArea(const tCoordType left, const tCoordType top, const tCoordType right, const tCoordType bottom) {
+ _spotArea = Region(Common::Rect(left, top, right, bottom));
+}
+
+void Hotspot::getBoundingBox(Common::Rect &r) const {
+ r = _spotArea.getBoundingBox();
+}
+
+void Hotspot::getCenter(Common::Point &pt) const {
+ _spotArea.getCenter(pt);
+}
+
+void Hotspot::getCenter(tCoordType &h, tCoordType &v) const {
+ _spotArea.getCenter(h, v);
+}
+
+void Hotspot::setActive() {
+ _spotActive = true;
+}
+
+void Hotspot::setInactive() {
+ _spotActive = false;
+}
+
+void Hotspot::setHotspotFlags(const tHotSpotFlags flags) {
+ _spotFlags = flags;
+}
+
+void Hotspot::setMaskedHotspotFlags(const tHotSpotFlags flags, const tHotSpotFlags mask) {
+ _spotFlags = (_spotFlags & ~mask) | flags;
+}
+
+bool Hotspot::isSpotActive() const {
+ return _spotActive;
+}
+
+void Hotspot::moveSpotTo(const tCoordType h, const tCoordType v) {
+ _spotArea.moveTo(h, v);
+}
+
+void Hotspot::moveSpotTo(const Common::Point pt) {
+ _spotArea.moveTo(pt);
+}
+
+void Hotspot::moveSpot(const tCoordType h, const tCoordType v) {
+ _spotArea.translate(h, v);
+}
+
+void Hotspot::moveSpot(const Common::Point pt) {
+ _spotArea.translate(pt.x, pt.y);
+}
+
+bool Hotspot::pointInSpot(const Common::Point where) const {
+ return _spotActive && _spotArea.pointInRegion(where);
+}
+
+tHotSpotFlags Hotspot::getHotspotFlags() const {
+ return _spotFlags;
+}
+
+HotspotList::HotspotList() {
+}
+
+HotspotList::~HotspotList() {
+ // TODO: Should this call deleteHotspots()?
+}
+
+void HotspotList::deleteHotspots() {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ delete *it;
+
+ clear();
+}
+
+Hotspot *HotspotList::findHotspot(const Common::Point where) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if ((*it)->pointInSpot(where))
+ return *it;
+
+ return 0;
+}
+
+tHotSpotID HotspotList::findHotspotID(const Common::Point where) {
+ Hotspot *hotspot = findHotspot(where);
+ return hotspot ? hotspot->getObjectID() : kNoHotSpotID;
+}
+
+Hotspot *HotspotList::findHotspotByID(const tHotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if ((*it)->getObjectID() == id)
+ return *it;
+
+ return 0;
+}
+
+Hotspot *HotspotList::findHotspotByMask(const tHotSpotFlags flags) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if (((*it)->getHotspotFlags() & flags) == flags)
+ return *it;
+
+ return 0;
+}
+
+void HotspotList::activateMaskedHotspots(const tHotSpotFlags flags) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if (flags == kNoHotSpotFlags || ((*it)->getHotspotFlags() & flags) != 0)
+ (*it)->setActive();
+}
+
+void HotspotList::deactivateAllHotspots() {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ (*it)->setInactive();
+}
+
+void HotspotList::deactivateMaskedHotspots(const tHotSpotFlags flags) {
+ for (HotspotIterator it = begin(); it != end(); it++)
+ if (((*it)->getHotspotFlags() & flags) != 0)
+ (*it)->setInactive();
+}
+
+void HotspotList::activateOneHotspot(const tHotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++) {
+ if ((*it)->getObjectID() == id) {
+ (*it)->setActive();
+ return;
+ }
+ }
+}
+
+void HotspotList::deactivateOneHotspot(const tHotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++) {
+ if ((*it)->getObjectID() == id) {
+ (*it)->setInactive();
+ return;
+ }
+ }
+}
+
+void HotspotList::removeOneHotspot(const tHotSpotID id) {
+ for (HotspotIterator it = begin(); it != end(); it++) {
+ if ((*it)->getObjectID() == id) {
+ erase(it);
+ return;
+ }
+ }
+}
+
+void HotspotList::removeMaskedHotspots(const tHotSpotFlags flags) {
+ if (flags != kNoHotSpotFlags) {
+ for (HotspotIterator it = begin(); it != end(); ) {
+ if (((*it)->getHotspotFlags() & flags) != 0)
+ it = erase(it);
+ else
+ it++;
+ }
+ } else {
+ clear();
+ }
+}
+
+void HotspotList::setHotspotRect(const tHotSpotID id, const Common::Rect &r) {
+ Hotspot *hotspot = findHotspotByID(id);
+ if (hotspot)
+ hotspot->setArea(r);
+}
+
+void HotspotList::getHotspotRect(const tHotSpotID id, Common::Rect &r) {
+ Hotspot *hotspot = findHotspotByID(id);
+ if (hotspot)
+ hotspot->getBoundingBox(r);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/hotspot.h b/engines/pegasus/hotspot.h
new file mode 100755
index 0000000000..aafb96cc19
--- /dev/null
+++ b/engines/pegasus/hotspot.h
@@ -0,0 +1,153 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_HOTSPOT_H
+#define PEGASUS_HOTSPOT_H
+
+#include "common/list.h"
+#include "common/rect.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+
+/*
+
+ Hot spots combine a pixel area, an ID value and an active flag.
+
+ A point is considered in a hot spot if the point is in the hot spot's pixel area and
+ the active flag is set.
+
+ In addition, hot spots have a 32 bit word of bit flags for filtering use.
+
+*/
+
+namespace Common {
+ class ReadStream;
+}
+
+namespace Pegasus {
+
+// Our implementation of QuickDraw regions
+class Region {
+public:
+ Region() {}
+ Region(Common::ReadStream *stream);
+ Region(const Common::Rect &rect);
+
+ Common::Rect getBoundingBox() const { return _bounds; }
+
+ bool pointInRegion(const Common::Point &point) const;
+
+ void moveTo(tCoordType h, tCoordType v);
+ void moveTo(const Common::Point &point);
+ void translate(tCoordType h, tCoordType v);
+ void translate(const Common::Point &point);
+ void getCenter(tCoordType &h, tCoordType &v) const;
+ void getCenter(Common::Point &point) const;
+
+private:
+ Common::Rect _bounds;
+
+ struct Run {
+ uint16 start, end;
+ };
+
+ class Vector : public Common::List<Run> {
+ public:
+ uint16 y;
+ };
+
+ Common::List<Vector> _vectors;
+};
+
+class Hotspot : public IDObject {
+public:
+ Hotspot(const tHotSpotID);
+ virtual ~Hotspot();
+
+ void setArea(const Region &region) { _spotArea = region; }
+ void setArea(const Common::Rect &);
+ void setArea(const tCoordType, const tCoordType, const tCoordType, const tCoordType);
+ void getBoundingBox(Common::Rect &) const;
+ void getArea(Region &) const;
+ void getCenter(Common::Point&) const;
+ void getCenter(tCoordType&, tCoordType&) const;
+
+ void moveSpotTo(const tCoordType, const tCoordType);
+ void moveSpotTo(const Common::Point);
+ void moveSpot(const tCoordType, const tCoordType);
+ void moveSpot(const Common::Point);
+
+ bool pointInSpot(const Common::Point) const;
+
+ void setActive();
+ void setInactive();
+ bool isSpotActive() const;
+
+ tHotSpotFlags getHotspotFlags() const;
+ void setHotspotFlags(const tHotSpotFlags);
+ void setMaskedHotspotFlags(const tHotSpotFlags flags, const tHotSpotFlags mask);
+
+protected:
+ Region _spotArea;
+ tHotSpotFlags _spotFlags;
+ bool _spotActive;
+};
+
+class HotspotList : public Common::List<Hotspot *> {
+public:
+ HotspotList();
+ virtual ~HotspotList();
+
+ void deleteHotspots();
+
+ Hotspot *findHotspot(const Common::Point);
+ tHotSpotID findHotspotID(const Common::Point);
+ Hotspot * findHotspotByID(const tHotSpotID);
+ Hotspot * findHotspotByMask(const tHotSpotFlags);
+
+ void activateMaskedHotspots(const tHotSpotFlags = kNoHotSpotFlags);
+ void deactivateAllHotspots();
+ void deactivateMaskedHotspots(const tHotSpotFlags);
+
+ void activateOneHotspot(const tHotSpotID);
+ void deactivateOneHotspot(const tHotSpotID);
+
+ void removeOneHotspot(const tHotSpotID);
+ void removeMaskedHotspots(const tHotSpotFlags = kNoHotSpotFlags);
+
+ void setHotspotRect(const tHotSpotID, const Common::Rect&);
+ void getHotspotRect(const tHotSpotID, Common::Rect&);
+};
+
+typedef HotspotList::iterator HotspotIterator;
+
+// FIXME: Remove global construction
+extern HotspotList g_allHotspots;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/input.cpp b/engines/pegasus/input.cpp
new file mode 100755
index 0000000000..6906dd9bb5
--- /dev/null
+++ b/engines/pegasus/input.cpp
@@ -0,0 +1,315 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "common/system.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/input.h"
+#include "pegasus/pegasus.h"
+
+namespace Pegasus {
+
+InputDevice::InputDevice() {
+ _lastRawBits = kAllUpBits;
+}
+
+InputDevice::~InputDevice() {
+}
+
+void InputDevice::getInput(Input &input, const tInputBits filter) {
+ // TODO: Save/Load keys
+
+ tInputBits currentBits = 0;
+ bool consoleRequested = false;
+
+ Common::Event event;
+ while (g_system->getEventManager()->pollEvent(event)) {
+ // We only care about key down here
+ // We're mapping from ScummVM events to pegasus events, which
+ // are based on pippin events.
+ if (event.type == Common::EVENT_KEYDOWN) {
+ switch (event.kbd.keycode) {
+ case Common::KEYCODE_UP:
+ case Common::KEYCODE_KP8:
+ currentBits |= (kRawButtonDown << kUpButtonShift);
+ break;
+ case Common::KEYCODE_LEFT:
+ case Common::KEYCODE_KP4:
+ currentBits |= (kRawButtonDown << kLeftButtonShift);
+ break;
+ case Common::KEYCODE_DOWN:
+ case Common::KEYCODE_KP5:
+ currentBits |= (kRawButtonDown << kDownButtonShift);
+ break;
+ case Common::KEYCODE_RIGHT:
+ case Common::KEYCODE_KP6:
+ currentBits |= (kRawButtonDown << kRightButtonShift);
+ break;
+ case Common::KEYCODE_RETURN:
+ case Common::KEYCODE_SPACE:
+ currentBits |= (kRawButtonDown << kTwoButtonShift);
+ break;
+ case Common::KEYCODE_t:
+ case Common::KEYCODE_KP_EQUALS:
+ currentBits |= (kRawButtonDown << kThreeButtonShift);
+ break;
+ case Common::KEYCODE_i:
+ case Common::KEYCODE_KP_DIVIDE:
+ currentBits |= (kRawButtonDown << kFourButtonShift);
+ break;
+ case Common::KEYCODE_q:
+ currentBits |= (kRawButtonDown << kMod1ButtonShift);
+ break;
+ case Common::KEYCODE_ESCAPE:
+ case Common::KEYCODE_p:
+ currentBits |= (kRawButtonDown << kMod3ButtonShift);
+ break;
+ case Common::KEYCODE_TILDE:
+ case Common::KEYCODE_BACKQUOTE:
+ case Common::KEYCODE_NUMLOCK: // Yes, the original uses Num Lock/Clear on the Mac...
+ currentBits |= (kRawButtonDown << kLeftFireButtonShift);
+ break;
+ case Common::KEYCODE_BACKSPACE:
+ case Common::KEYCODE_KP_MULTIPLY:
+ currentBits |= (kRawButtonDown << kRightFireButtonShift);
+ break;
+ case Common::KEYCODE_d:
+ if (event.kbd.flags & Common::KBD_CTRL) // Console!
+ consoleRequested = true;
+ break;
+ default:
+ break;
+ }
+
+#if 0
+ // FIXME: This is disabled for now because it interferes with
+ // the ScummVM alt combinations. It's only used for one easter egg
+ // anyway, so I'll come up with something when I get around to that.
+ if (event.kbd.flags & Common::KBD_ALT)
+ currentBits |= (kRawButtonDown << kMod2ButtonShift);
+#endif
+ }
+ }
+
+ // Update mouse button state
+ // Note that we don't use EVENT_LBUTTONUP/EVENT_LBUTTONDOWN because
+ // they do not show if the button is being held down. We're treating
+ // both mouse buttons as the same for ease of use.
+ if (g_system->getEventManager()->getButtonState() != 0)
+ currentBits |= (kRawButtonDown << kTwoButtonShift);
+
+ // Update the mouse position too
+ input.setInputLocation(g_system->getEventManager()->getMousePos());
+
+ // Set the outgoing bits
+ tInputBits filteredBits = currentBits & filter;
+ input.setInputBits((filteredBits & kAllButtonDownBits) | (filteredBits & _lastRawBits & kAllAutoBits));
+
+ // Update the last bits
+ _lastRawBits = currentBits;
+
+ // Set the console to be requested or not
+ input.setConsoleRequested(consoleRequested);
+}
+
+// Wait until the input device stops returning input allowed by filter...
+void InputDevice::waitInput(const tInputBits filter) {
+ if (filter != 0) {
+ for (;;) {
+ Input input;
+ getInput(input, filter);
+ if (!input.anyInput())
+ break;
+ }
+ }
+}
+
+int operator==(const Input &arg1, const Input &arg2) {
+ return arg1._inputState == arg2._inputState;
+}
+
+int operator!=(const Input &arg1, const Input &arg2) {
+ return !operator==(arg1, arg2);
+}
+
+InputHandler *InputHandler::_inputHandler = 0;
+InputDevice InputHandler::_inputDevice;
+bool InputHandler::_invalHotspots = false;
+tInputBits InputHandler::_lastFilter = kFilterNoInput;
+
+InputHandler *InputHandler::setInputHandler(InputHandler *currentHandler) {
+ InputHandler *result = 0;
+
+ if (_inputHandler != currentHandler && (!_inputHandler || _inputHandler->releaseInputFocus())) {
+ result = _inputHandler;
+ _inputHandler = currentHandler;
+ if (_inputHandler)
+ _inputHandler->grabInputFocus();
+ }
+
+ return result;
+}
+
+void InputHandler::pollForInput() {
+ if (_inputHandler) {
+ Input input;
+ Hotspot *cursorSpot;
+
+ InputHandler::getInput(input, cursorSpot);
+ if (_inputHandler->isClickInput(input, cursorSpot))
+ _inputHandler->clickInHotspot(input, cursorSpot);
+ else
+ _inputHandler->handleInput(input, cursorSpot);
+ }
+}
+
+void InputHandler::getInput(Input &input, Hotspot *&cursorSpot) {
+ Cursor *cursor = ((PegasusEngine *)g_engine)->_cursor;
+
+ if (_inputHandler)
+ _lastFilter = _inputHandler->getInputFilter();
+ else
+ _lastFilter = kFilterAllInput;
+
+ _inputDevice.getInput(input, _lastFilter);
+
+ if (_inputHandler && _inputHandler->wantsCursor() && (_lastFilter & _inputHandler->getClickFilter()) != 0) {
+ if (cursor->isVisible()) {
+ g_allHotspots.deactivateAllHotspots();
+ _inputHandler->activateHotspots();
+
+ Common::Point cursorLocation;
+ cursor->getCursorLocation(cursorLocation);
+ cursorSpot = g_allHotspots.findHotspot(cursorLocation);
+
+ if (_inputHandler)
+ _inputHandler->updateCursor(cursorLocation, cursorSpot);
+ } else {
+ cursor->hideUntilMoved();
+ }
+ } else {
+ cursor->hide();
+ }
+}
+
+void InputHandler::readInputDevice(Input &input) {
+ _inputDevice.getInput(input, kFilterAllInput);
+}
+
+InputHandler::InputHandler(InputHandler *nextHandler) {
+ _nextHandler = nextHandler;
+ allowInput(true);
+}
+
+InputHandler::~InputHandler() {
+ if (_inputHandler == this)
+ setInputHandler(_nextHandler);
+}
+
+void InputHandler::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ _nextHandler->handleInput(input, cursorSpot);
+}
+
+void InputHandler::clickInHotspot(const Input &input, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ _nextHandler->clickInHotspot(input, cursorSpot);
+}
+
+bool InputHandler::isClickInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ return _nextHandler->isClickInput(input, cursorSpot);
+
+ return false;
+}
+
+void InputHandler::activateHotspots() {
+ if (_nextHandler)
+ _nextHandler->activateHotspots();
+}
+
+tInputBits InputHandler::getInputFilter() {
+ if (_allowInput) {
+ if (_nextHandler)
+ return _nextHandler->getInputFilter();
+ else
+ return kFilterAllInput;
+ }
+
+ return kFilterNoInput;
+}
+
+tInputBits InputHandler::getClickFilter() {
+ if (_allowInput && _nextHandler)
+ return _nextHandler->getClickFilter();
+
+ return kFilterNoInput;
+}
+
+void InputHandler::updateCursor(const Common::Point cursorLocation, const Hotspot *cursorSpot) {
+ if (_nextHandler)
+ _nextHandler->updateCursor(cursorLocation, cursorSpot);
+}
+
+bool InputHandler::wantsCursor() {
+ if (_allowInput) {
+ if (_nextHandler)
+ return _nextHandler->wantsCursor();
+ else
+ return true;
+ }
+
+ return false;
+}
+
+Tracker *Tracker::_currentTracker = 0;
+
+void Tracker::handleInput(const Input &input, const Hotspot *) {
+ if (stopTrackingInput(input))
+ stopTracking(input);
+ else if (isTracking())
+ continueTracking(input);
+}
+
+void Tracker::startTracking(const Input &) {
+ if (!isTracking()) {
+ _savedHandler = InputHandler::setInputHandler(this);
+ _currentTracker = this;
+ }
+}
+
+void Tracker::stopTracking(const Input &) {
+ if (isTracking()) {
+ _currentTracker = NULL;
+ InputHandler::setInputHandler(_savedHandler);
+ }
+}
+
+bool Tracker::isClickInput(const Input &input, const Hotspot *hotspot) {
+ return !isTracking() && InputHandler::isClickInput(input, hotspot);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/input.h b/engines/pegasus/input.h
new file mode 100755
index 0000000000..96df249737
--- /dev/null
+++ b/engines/pegasus/input.h
@@ -0,0 +1,486 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_INPUT_H
+#define PEGASUS_INPUT_H
+
+#include "common/rect.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+class Hotspot;
+class Input;
+
+class InputDevice {
+public:
+ InputDevice();
+ ~InputDevice();
+
+ void getInput(Input&, const tInputBits);
+
+ void waitInput(const tInputBits);
+
+protected:
+ tInputBits _lastRawBits;
+};
+
+enum {
+ kButtonDownBit = 0,
+ kAutoButtonBit = 1,
+ kBitsPerButton = 2,
+
+ kButtonDownMask = 1 << kButtonDownBit,
+ kAutoButtonMask = 1 << kAutoButtonBit,
+
+ kButtonStateBits = kButtonDownMask | kAutoButtonMask,
+
+ kRawButtonUp = 0,
+ kRawButtonDown = kButtonDownMask | kAutoButtonMask,
+
+ kButtonUp = 0,
+ kButtonDown = kButtonDownMask,
+ kButtonAutoUp = kAutoButtonMask,
+ kButtonAutoDown = kButtonDownMask | kAutoButtonMask
+};
+
+enum {
+ kUpButtonNum = 0,
+ kLeftButtonNum = 1,
+ kDownButtonNum = 2,
+ kRightButtonNum = 3,
+ kLeftFireButtonNum = 4,
+ kRightFireButtonNum = 5,
+ kOneButtonNum = 6,
+ kTwoButtonNum = 7,
+ kThreeButtonNum = 8,
+ kFourButtonNum = 9,
+ kMod1ButtonNum = 10,
+ kMod2ButtonNum = 11,
+ kMod3ButtonNum = 12
+};
+
+enum {
+ kUpButtonShift = kUpButtonNum * kBitsPerButton,
+ kLeftButtonShift = kLeftButtonNum * kBitsPerButton,
+ kDownButtonShift = kDownButtonNum * kBitsPerButton,
+ kRightButtonShift = kRightButtonNum * kBitsPerButton,
+ kLeftFireButtonShift = kLeftFireButtonNum * kBitsPerButton,
+ kRightFireButtonShift = kRightFireButtonNum * kBitsPerButton,
+ kOneButtonShift = kOneButtonNum * kBitsPerButton,
+ kTwoButtonShift = kTwoButtonNum * kBitsPerButton,
+ kThreeButtonShift = kThreeButtonNum * kBitsPerButton,
+ kFourButtonShift = kFourButtonNum * kBitsPerButton,
+ kMod1ButtonShift = kMod1ButtonNum * kBitsPerButton,
+ kMod2ButtonShift = kMod2ButtonNum * kBitsPerButton,
+ kMod3ButtonShift = kMod3ButtonNum * kBitsPerButton
+};
+
+enum {
+ kAllUpBits = (kButtonUp << kUpButtonShift) |
+ (kButtonUp << kLeftButtonShift) |
+ (kButtonUp << kDownButtonShift) |
+ (kButtonUp << kRightButtonShift) |
+ (kButtonUp << kLeftFireButtonShift) |
+ (kButtonUp << kRightFireButtonShift) |
+ (kButtonUp << kOneButtonShift) |
+ (kButtonUp << kTwoButtonShift) |
+ (kButtonUp << kThreeButtonShift) |
+ (kButtonUp << kFourButtonShift) |
+ (kButtonUp << kMod1ButtonShift) |
+ (kButtonUp << kMod2ButtonShift) |
+ (kButtonUp << kMod3ButtonShift),
+ kDirectionBits = (kButtonDownMask << kUpButtonShift) |
+ (kButtonDownMask << kLeftButtonShift) |
+ (kButtonDownMask << kDownButtonShift) |
+ (kButtonDownMask << kRightButtonShift),
+ kButtonBits = (kButtonDownMask << kLeftFireButtonShift) |
+ (kButtonDownMask << kRightFireButtonShift) |
+ (kButtonDownMask << kOneButtonShift) |
+ (kButtonDownMask << kTwoButtonShift) |
+ (kButtonDownMask << kThreeButtonShift) |
+ (kButtonDownMask << kFourButtonShift) |
+ (kButtonDownMask << kMod1ButtonShift) |
+ (kButtonDownMask << kMod2ButtonShift) |
+ (kButtonDownMask << kMod3ButtonShift),
+ kAllButtonDownBits = kDirectionBits | kButtonBits,
+ kAllAutoBits = (kAutoButtonMask << kUpButtonShift) |
+ (kAutoButtonMask << kLeftButtonShift) |
+ (kAutoButtonMask << kDownButtonShift) |
+ (kAutoButtonMask << kRightButtonShift) |
+ (kAutoButtonMask << kLeftFireButtonShift) |
+ (kAutoButtonMask << kRightFireButtonShift) |
+ (kAutoButtonMask << kOneButtonShift) |
+ (kAutoButtonMask << kTwoButtonShift) |
+ (kAutoButtonMask << kThreeButtonShift) |
+ (kAutoButtonMask << kFourButtonShift) |
+ (kAutoButtonMask << kMod1ButtonShift) |
+ (kAutoButtonMask << kMod2ButtonShift) |
+ (kAutoButtonMask << kMod3ButtonShift),
+
+ kFilterUpButton = kButtonDownMask << kUpButtonShift,
+ kFilterUpAuto = kAutoButtonMask << kUpButtonShift,
+ kFilterUpButtonAny = kFilterUpButton | kFilterUpAuto,
+ kFilterLeftButton = kButtonDownMask << kLeftButtonShift,
+ kFilterLeftAuto = kAutoButtonMask << kLeftButtonShift,
+ kFilterLeftButtonAny = kFilterLeftButton | kFilterLeftAuto,
+ kFilterDownButton = kButtonDownMask << kDownButtonShift,
+ kFilterDownAuto = kAutoButtonMask << kDownButtonShift,
+ kFilterDownButtonAny = kFilterDownButton | kFilterDownAuto,
+ kFilterRightButton = kButtonDownMask << kRightButtonShift,
+ kFilterRightAuto = kAutoButtonMask << kRightButtonShift,
+ kFilterRightButtonAny = kFilterRightButton | kFilterRightAuto,
+ kFilterLeftFireButton = kButtonDownMask << kLeftFireButtonShift,
+ kFilterLeftFireAuto = kAutoButtonMask << kLeftFireButtonShift,
+ kFilterLeftFireButtonAny = kFilterLeftFireButton | kFilterLeftFireAuto,
+ kFilterRightFireButton = kButtonDownMask << kRightFireButtonShift,
+ kFilterRightFireAuto = kAutoButtonMask << kRightFireButtonShift,
+ kFilterRightFireButtonAny = kFilterRightFireButton | kFilterRightFireAuto,
+ kFilterOneButton = kButtonDownMask << kOneButtonShift,
+ kFilterOneAuto = kAutoButtonMask << kOneButtonShift,
+ kFilterOneButtonAny = kFilterOneButton | kFilterOneAuto,
+ kFilterTwoButton = kButtonDownMask << kTwoButtonShift,
+ kFilterTwoAuto = kAutoButtonMask << kTwoButtonShift,
+ kFilterTwoButtonAny = kFilterTwoButton | kFilterTwoAuto,
+ kFilterThreeButton = kButtonDownMask << kThreeButtonShift,
+ kFilterThreeAuto = kAutoButtonMask << kThreeButtonShift,
+ kFilterThreeButtonAny = kFilterThreeButton | kFilterThreeAuto,
+ kFilterFourButton = kButtonDownMask << kFourButtonShift,
+ kFilterFourAuto = kAutoButtonMask << kFourButtonShift,
+ kFilterFourButtonAny = kFilterFourButton | kFilterFourAuto,
+ kFilterMod1Button = kButtonDownMask << kMod1ButtonShift,
+ kFilterMod1Auto = kAutoButtonMask << kMod1ButtonShift,
+ kFilterMod1ButtonAny = kFilterMod1Button | kFilterMod1Auto,
+ kFilterMod2Button = kButtonDownMask << kMod2ButtonShift,
+ kFilterMod2Auto = kAutoButtonMask << kMod2ButtonShift,
+ kFilterMod2ButtonAny = kFilterMod2Button | kFilterMod2Auto,
+ kFilterMod3Button = kButtonDownMask << kMod3ButtonShift,
+ kFilterMod3Auto = kAutoButtonMask << kMod3ButtonShift,
+ kFilterMod3ButtonAny = kFilterMod3Button | kFilterMod3Auto,
+
+ kFilterNoInput = 0,
+ kFilterAllInput = kFilterUpButton |
+ kFilterUpAuto |
+ kFilterLeftButton |
+ kFilterLeftAuto |
+ kFilterDownButton |
+ kFilterDownAuto |
+ kFilterRightButton |
+ kFilterRightAuto |
+ kFilterLeftFireButton |
+ kFilterLeftFireAuto |
+ kFilterRightFireButton |
+ kFilterRightFireAuto |
+ kFilterOneButton |
+ kFilterOneAuto |
+ kFilterTwoButton |
+ kFilterTwoAuto |
+ kFilterThreeButton |
+ kFilterThreeAuto |
+ kFilterFourButton |
+ kFilterFourAuto |
+ kFilterMod1Button |
+ kFilterMod1Auto |
+ kFilterMod2Button |
+ kFilterMod2Auto |
+ kFilterMod3Button |
+ kFilterMod3Auto,
+
+ kFilterAllDirections = kFilterUpButton |
+ kFilterUpAuto |
+ kFilterLeftButton |
+ kFilterLeftAuto |
+ kFilterDownButton |
+ kFilterDownAuto |
+ kFilterRightButton |
+ kFilterRightAuto,
+
+ kFilterButtons = kFilterOneButton |
+ kFilterOneAuto |
+ kFilterTwoButton |
+ kFilterTwoAuto |
+ kFilterThreeButton |
+ kFilterThreeAuto |
+ kFilterFourButton |
+ kFilterFourAuto,
+
+ kFilterFireButtons = kFilterLeftFireButton |
+ kFilterLeftFireAuto |
+ kFilterRightFireButton |
+ kFilterRightFireAuto,
+
+ kFilterAllButtons = kFilterLeftFireButton |
+ kFilterLeftFireAuto |
+ kFilterRightFireButton |
+ kFilterRightFireAuto |
+ kFilterOneButton |
+ kFilterOneAuto |
+ kFilterTwoButton |
+ kFilterTwoAuto |
+ kFilterThreeButton |
+ kFilterThreeAuto |
+ kFilterFourButton |
+ kFilterFourAuto |
+ kFilterMod1Button |
+ kFilterMod1Auto |
+ kFilterMod2Button |
+ kFilterMod2Auto |
+ kFilterMod3Button |
+ kFilterMod3Auto,
+
+ kFilterAllInputNoAuto = kFilterUpButton |
+ kFilterLeftButton |
+ kFilterDownButton |
+ kFilterRightButton |
+ kFilterLeftFireButton |
+ kFilterRightFireButton |
+ kFilterOneButton |
+ kFilterTwoButton |
+ kFilterThreeButton |
+ kFilterFourButton |
+ kFilterMod1Button |
+ kFilterMod2Button |
+ kFilterMod3Button
+};
+
+static const tInputBits kHintInterruption = kFilterAllInputNoAuto;
+static const tInputBits kWarningInterruption = kFilterNoInput;
+static const tInputBits kOpticalInterruption = kFilterAllInputNoAuto;
+
+/*
+
+ Buttons are defined as:
+ up, left, down, right direction buttons.
+ fireLeft, fireRight: fire buttons.
+ mod1, mod2, mod3: modifier buttons, similar to shift, control, etc.
+ a, b, c, d: general purpose buttons.
+
+ button state is held as bits in a long word, two bits per button.
+
+ Filter bits:
+ for each button, two bits are assigned for filtering. If bit 0 is set, the
+ corresponding button is available for "button down" input. If bit 1 is set,
+ the corresponding button is available for "auto down" input. Note that bit
+ 1 is meaningful only if bit 0 is set.
+
+*/
+
+class Input {
+friend int operator==(const Input &, const Input &);
+friend int operator!=(const Input &, const Input &);
+friend class InputDevice;
+
+public:
+ Input() { clearInput(); }
+
+ bool upButtonDown() const { return (_inputState & (kButtonStateBits << kUpButtonShift)) == (kButtonDown << kUpButtonShift); }
+ bool upButtonAutoDown() const { return (_inputState & (kButtonStateBits << kUpButtonShift)) == (kButtonAutoDown << kUpButtonShift); }
+ bool upButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kUpButtonShift)) != 0; }
+
+ bool leftButtonDown() const { return (_inputState & (kButtonStateBits << kLeftButtonShift)) == (kButtonDown << kLeftButtonShift); }
+ bool leftButtonAutoDown() const { return (_inputState & (kButtonStateBits << kLeftButtonShift)) == (kButtonAutoDown << kLeftButtonShift); }
+ bool leftButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kLeftButtonShift)) != 0; }
+
+ bool downButtonDown() const { return (_inputState & (kButtonStateBits << kDownButtonShift)) == (kButtonDown << kDownButtonShift); }
+ bool downButtonAutoDown() const { return (_inputState & (kButtonStateBits << kDownButtonShift)) == (kButtonAutoDown << kDownButtonShift); }
+ bool downButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kDownButtonShift)) != 0; }
+
+ bool rightButtonDown() const { return (_inputState & (kButtonStateBits << kRightButtonShift)) == (kButtonDown << kRightButtonShift); }
+ bool rightButtonAutoDown() const { return (_inputState & (kButtonStateBits << kRightButtonShift)) == (kButtonAutoDown << kRightButtonShift); }
+ bool rightButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kRightButtonShift)) != 0; }
+
+ bool leftFireButtonDown() const { return (_inputState & (kButtonStateBits << kLeftFireButtonShift)) == (kButtonDown << kLeftFireButtonShift); }
+ bool leftFireButtonAutoDown() const { return (_inputState & (kButtonStateBits << kLeftFireButtonShift)) == (kButtonAutoDown << kLeftFireButtonShift); }
+ bool leftFireButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kLeftFireButtonShift)) != 0; }
+
+ bool rightFireButtonDown() const { return (_inputState & (kButtonStateBits << kRightFireButtonShift)) == (kButtonDown << kRightFireButtonShift); }
+ bool rightFireButtonAutoDown() const { return (_inputState & (kButtonStateBits << kRightFireButtonShift)) == (kButtonAutoDown << kRightFireButtonShift); }
+ bool rightFireButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kRightFireButtonShift)) != 0; }
+
+ bool oneButtonDown() const { return (_inputState & (kButtonStateBits << kOneButtonShift)) == (kButtonDown << kOneButtonShift); }
+ bool oneButtonAutoDown() const { return (_inputState & (kButtonStateBits << kOneButtonShift)) == (kButtonAutoDown << kOneButtonShift); }
+ bool oneButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kOneButtonShift)) != 0; }
+
+ bool twoButtonDown() const { return (_inputState & (kButtonStateBits << kTwoButtonShift)) == (kButtonDown << kTwoButtonShift); }
+ bool twoButtonAutoDown() const { return (_inputState & (kButtonStateBits << kTwoButtonShift)) == (kButtonAutoDown << kTwoButtonShift); }
+ bool twoButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kTwoButtonShift)) != 0; }
+
+ bool threeButtonDown() const { return (_inputState & (kButtonStateBits << kThreeButtonShift)) == (kButtonDown << kThreeButtonShift); }
+ bool threeButtonAutoDown() const { return (_inputState & (kButtonStateBits << kThreeButtonShift)) == (kButtonAutoDown << kThreeButtonShift); }
+ bool threeButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kThreeButtonShift)) != 0; }
+
+ bool fourButtonDown() const { return (_inputState & (kButtonStateBits << kFourButtonShift)) == (kButtonDown << kFourButtonShift); }
+ bool fourButtonAutoDown() const { return (_inputState & (kButtonStateBits << kFourButtonShift)) == (kButtonAutoDown << kFourButtonShift); }
+ bool fourButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kFourButtonShift)) != 0; }
+
+ bool mod1ButtonDown() const { return (_inputState & (kButtonStateBits << kMod1ButtonShift)) == (kButtonDown << kMod1ButtonShift); }
+ bool mod1ButtonAutoDown() const { return (_inputState & (kButtonStateBits << kMod1ButtonShift)) == (kButtonAutoDown << kMod1ButtonShift); }
+ bool mod1ButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kMod1ButtonShift)) != 0; }
+
+ bool mod2ButtonDown() const { return (_inputState & (kButtonStateBits << kMod2ButtonShift)) == (kButtonDown << kMod2ButtonShift); }
+ bool mod2ButtonAutoDown() const { return (_inputState & (kButtonStateBits << kMod2ButtonShift)) == (kButtonAutoDown << kMod2ButtonShift); }
+ bool mod2ButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kMod2ButtonShift)) != 0; }
+
+ bool mod3ButtonDown() const { return (_inputState & (kButtonStateBits << kMod3ButtonShift)) == (kButtonDown << kMod3ButtonShift); }
+ bool mod3ButtonAutoDown() const { return (_inputState & (kButtonStateBits << kMod3ButtonShift)) == (kButtonAutoDown << kMod3ButtonShift); }
+ bool mod3ButtonAnyDown() const { return (_inputState & (kButtonAutoDown << kMod3ButtonShift)) != 0; }
+
+ bool allAutoInput() const { return (_inputState & kAllAutoBits) != 0; }
+ bool anyDirectionInput() const { return (_inputState & kDirectionBits) != 0; }
+ bool anyButtonInput() const { return (_inputState & kButtonBits) != 0; }
+ bool anyInput() const { return _inputState != 0; }
+
+ void getInputLocation(Common::Point &where) const { where = _inputLocation; }
+
+ bool anyInputBitSet(const tInputBits bits) const { return (_inputState & bits) != 0; }
+
+ bool isConsoleRequested() const { return _consoleRequested; }
+
+ void clearInput() {
+ _inputState = kAllUpBits;
+ _inputLocation.x = 0;
+ _inputLocation.y = 0;
+ _consoleRequested = false;
+ }
+
+protected:
+ void setInputBits(const tInputBits state) { _inputState = state; }
+ void setInputLocation(const Common::Point &where) { _inputLocation = where; }
+ void setConsoleRequested(bool consoleRequested) { _consoleRequested = consoleRequested; }
+
+ tInputBits _inputState;
+ Common::Point _inputLocation;
+ bool _consoleRequested;
+};
+
+class InputHandler {
+public:
+ static InputHandler *setInputHandler(InputHandler*);
+ static InputHandler *getCurrentHandler() { return _inputHandler; }
+ static InputDevice *getCurrentInputDevice() { return &_inputDevice; }
+ static void pollForInput();
+ static void getInput(Input&, Hotspot*&);
+ static void readInputDevice(Input&);
+ static void invalHotspots() { _invalHotspots = true; }
+ static tInputBits getCurrentFilter() { return _lastFilter; }
+
+ InputHandler(InputHandler*);
+ virtual ~InputHandler();
+
+ virtual void setNextHandler(InputHandler *nextHandler) { _nextHandler = nextHandler; }
+ virtual InputHandler *getNextHandler() { return _nextHandler; }
+
+ virtual void handleInput(const Input&, const Hotspot*);
+ virtual void clickInHotspot(const Input&, const Hotspot*);
+
+ virtual void activateHotspots();
+ virtual void updateCursor(const Common::Point, const Hotspot*);
+ virtual bool isClickInput(const Input&, const Hotspot*);
+ virtual bool wantsCursor();
+
+ virtual bool releaseInputFocus() { return true; }
+ virtual void grabInputFocus() {}
+
+ // This returns bits set for what kinds of input to accept.
+ virtual tInputBits getInputFilter();
+
+ // This returns bits defining what input constitutes a "click."
+ virtual tInputBits getClickFilter();
+
+ virtual void allowInput(const bool allow) { _allowInput = allow; }
+
+protected:
+ static InputHandler *_inputHandler;
+ static InputDevice _inputDevice; // TODO: Remove global constructor
+ static bool _invalHotspots;
+ static tInputBits _lastFilter;
+
+ InputHandler *_nextHandler;
+ bool _allowInput;
+};
+
+
+/*
+
+ Tracker implements "dragging". A Tracker can receive a startTracking message,
+ which causes it to be the current tracker, as well as setting it up as the current
+ input handler. In addition, only one tracker can be tracking at a time, and no
+ other handler can be set up as the current handler until the track finishes. By
+ default, there is no next input handler for a Tracker, but this behavior can be
+ overridden if desired.
+
+*/
+
+class Tracker : public InputHandler {
+public:
+ Tracker() : InputHandler(0) {}
+ virtual ~Tracker() {}
+
+ virtual void handleInput(const Input &, const Hotspot *);
+ virtual bool stopTrackingInput(const Input &) { return false; }
+
+ virtual void startTracking(const Input &);
+ virtual void stopTracking(const Input &);
+ virtual void continueTracking(const Input &) {}
+
+ bool isTracking() { return this == _currentTracker; }
+ bool isClickInput(const Input &, const Hotspot *);
+
+ bool releaseInputFocus() { return !isTracking(); }
+
+protected:
+ static Tracker *_currentTracker;
+
+ InputHandler *_savedHandler;
+};
+
+class JMPPPInput {
+public:
+ static bool isMenuButtonPressInput(const Input &input) { return input.twoButtonDown(); }
+
+ static tInputBits getClickInputFilter() { return kFilterTwoButton; }
+ static bool isClickInput(const Input &input) { return input.twoButtonDown(); }
+ static bool isDraggingInput(const Input &input) { return input.twoButtonAnyDown(); }
+ static bool isPressingInput(const Input &input) { return input.twoButtonAnyDown(); }
+
+ static bool isRaiseInventoryInput(const Input &input) { return input.leftFireButtonDown(); }
+ static bool isRaiseBiochipsInput(const Input &input) { return input.rightFireButtonDown(); }
+ static tInputBits getItemPanelsInputFilter() { return kFilterLeftFireButton | kFilterRightFireButton; }
+
+ static bool isToggleAIMiddleInput(const Input &input) { return input.threeButtonDown(); }
+
+ static bool isToggleInfoInput(const Input &input) { return input.fourButtonDown(); }
+
+ // Hmmmmm....
+ static bool isEasterEggModifierInput(const Input &input) { return input.mod2ButtonAnyDown(); }
+
+ static bool isTogglePauseInput(const Input &input) { return input.mod3ButtonDown(); }
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/interaction.h b/engines/pegasus/interaction.h
new file mode 100755
index 0000000000..b54c59ea38
--- /dev/null
+++ b/engines/pegasus/interaction.h
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_INTERACTION_H
+#define PEGASUS_INTERACTION_H
+
+#include "pegasus/input.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+static const tInteractionID kNoInteractionID = -1;
+
+class Neighborhood;
+
+class GameInteraction : public IDObject, public InputHandler {
+public:
+ GameInteraction(const tInteractionID id, Neighborhood *nextHandler) : IDObject(id), InputHandler((InputHandler *)nextHandler) {
+ _isInteracting = false;
+ _savedHandler = 0;
+ _owner = nextHandler;
+ }
+
+ // If the interaction is open (_isInteracting == true), it's too late to do anything
+ // about it here.
+ virtual ~GameInteraction() {}
+
+ // startInteraction and stopInteraction are called by the outside world to
+ // start and stop the interaction sequence.
+ // isInteracting returns a bool indicating whether or not the interaction
+ // is going.
+ void startInteraction() {
+ if (!isInteracting()) {
+ openInteraction();
+ initInteraction();
+ _isInteracting = true;
+ _savedHandler = InputHandler::setInputHandler(this);
+ }
+ }
+ void stopInteraction() {
+ if (isInteracting()) {
+ closeInteraction();
+ _isInteracting = false;
+ if (InputHandler::_inputHandler == this)
+ InputHandler::setInputHandler(_savedHandler);
+ }
+ }
+ void startOverInteraction() {
+ if (isInteracting())
+ resetInteraction();
+ }
+ bool isInteracting() const { return _isInteracting; }
+ Neighborhood *getOwner() const { return _owner; }
+
+ virtual Common::String getBriefingMovie() { return ""; }
+ virtual Common::String getEnvScanMovie() { return ""; }
+ virtual long getNumHints() { return 0; }
+ virtual Common::String getHintMovie(uint) { return ""; }
+ virtual bool canSolve() { return false; }
+
+ virtual void setSoundFXLevel(const uint16) {}
+ virtual void setAmbienceLevel(const uint16) {}
+
+ virtual void doSolve() {}
+
+protected:
+ // Subclasses override openInteraction and closeInteraction to perform
+ // specific initialization and cleanup. Override resetInteraction to
+ // "start the interaction over." resetInteraction is called only when
+ // the interaction is already open.
+ // These functions are only called in pairs, never two opens or closes
+ // in a row.
+ virtual void openInteraction() {}
+ virtual void initInteraction() {}
+ virtual void closeInteraction() {}
+ virtual void resetInteraction() {}
+
+ InputHandler *_savedHandler;
+ Neighborhood *_owner;
+
+private:
+ // Private so that only StartInteraction and StopInteraction can touch it.
+ bool _isInteracting;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/interface.cpp b/engines/pegasus/interface.cpp
new file mode 100755
index 0000000000..e9daecbd07
--- /dev/null
+++ b/engines/pegasus/interface.cpp
@@ -0,0 +1,667 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/compass.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+Interface *g_interface = 0;
+
+Interface::Interface() : InputHandler(0), _interfaceNotification(kInterfaceNotificationID, (NotificationManager *)((PegasusEngine *)g_engine)),
+ _currentItemSpot(kCurrentItemSpotID), _currentBiochipSpot(kCurrentBiochipSpotID),
+ _background1(kInterface1ID), _background2(kInterface2ID), _background3(kInterface3ID),
+ _background4(kInterface4ID), _datePicture(kDateID), _inventoryPush(kInventoryPushID),
+ _inventoryLid(kInventoryLidID, kNoDisplayElement),
+ _inventoryPanel(kNoDisplayElement, (InputHandler *)((PegasusEngine *)g_engine), ((PegasusEngine *)g_engine)->getItemsInventory()),
+ _biochipPush(kBiochipPushID), _biochipLid(kBiochipLidID, kNoDisplayElement),
+ _biochipPanel(kNoDisplayElement, (InputHandler *)((PegasusEngine *)g_engine), ((PegasusEngine *)g_engine)->getBiochipsInventory()) {
+ g_energyMonitor = 0;
+ _previousHandler = 0;
+ _inventoryRaised = false;
+ _biochipRaised = false;
+ _playingEndMessage = false;
+ g_interface = this;
+}
+
+Interface::~Interface() {
+ throwAwayInterface();
+ g_interface = 0;
+}
+
+void Interface::throwAwayInterface() {
+ g_allHotspots.removeOneHotspot(kCurrentItemSpotID);
+ g_allHotspots.removeOneHotspot(kCurrentBiochipSpotID);
+
+ throwAwayBackground();
+ throwAwayDateMonitor();
+ throwAwayEnergyMonitor();
+ throwAwayAIArea();
+ throwAwayCompass();
+ throwAwayNotifications();
+ throwAwayInventoryPanel();
+ throwAwayBiochipPanel();
+}
+
+void Interface::validateBackground() {
+ if (!_background1.isSurfaceValid()) {
+ _background1.initFromPICTFile("Images/Interface/3DInterface Left");
+ _background2.initFromPICTFile("Images/Interface/3DInterface Top");
+ _background3.initFromPICTFile("Images/Interface/3DInterface Right");
+ _background4.initFromPICTFile("Images/Interface/3DInterface Bottom");
+
+ _background1.setDisplayOrder(kBackground1Order);
+ _background1.startDisplaying();
+ _background1.moveElementTo(kBackground1Left, kBackground1Top);
+
+ _background2.setDisplayOrder(kBackground2Order);
+ _background2.startDisplaying();
+ _background2.moveElementTo(kBackground2Left, kBackground2Top);
+
+ _background3.setDisplayOrder(kBackground2Order);
+ _background3.startDisplaying();
+ _background3.moveElementTo(kBackground3Left, kBackground3Top);
+
+ _background4.setDisplayOrder(kBackground4Order);
+ _background4.startDisplaying();
+ _background4.moveElementTo(kBackground4Left, kBackground4Top);
+
+ _background1.show();
+ _background2.show();
+ _background3.show();
+ _background4.show();
+ }
+}
+
+void Interface::throwAwayBackground() {
+ _background1.stopDisplaying();
+ _background1.deallocateSurface();
+ _background2.stopDisplaying();
+ _background2.deallocateSurface();
+ _background3.stopDisplaying();
+ _background3.deallocateSurface();
+ _background4.stopDisplaying();
+ _background4.deallocateSurface();
+}
+
+void Interface::validateDateMonitor() {
+ if (!_datePicture.isSurfaceValid()) {
+ _datePicture.setDisplayOrder(kDateOrder);
+ _datePicture.startDisplaying();
+ _datePicture.moveElementTo(kDateLeft, kDateTop);
+ _datePicture.show();
+ }
+}
+
+void Interface::throwAwayDateMonitor() {
+ _datePicture.stopDisplaying();
+ _datePicture.deallocateSurface();
+}
+
+void Interface::setDate(const uint16 dateResID) {
+ validateDateMonitor();
+ _datePicture.initFromPICTResource(((PegasusEngine *)g_engine)->_resFork, dateResID);
+ _datePicture.triggerRedraw();
+}
+
+void Interface::validateCompass() {
+ if (!g_compass) {
+ new Compass();
+ g_compass->initCompass();
+ g_compass->setDisplayOrder(kCompassOrder);
+ g_compass->startDisplaying();
+ g_compass->moveElementTo(kCompassLeft, kCompassTop);
+ g_compass->show();
+ }
+}
+
+void Interface::throwAwayCompass() {
+ delete g_compass;
+}
+
+void Interface::validateNotifications() {
+ _interfaceNotification.notifyMe(this, kInterfaceNotificationFlags, kInterfaceNotificationFlags);
+ _inventoryLidCallBack.setNotification(&_interfaceNotification);
+ _inventoryPushCallBack.setNotification(&_interfaceNotification);
+ _biochipLidCallBack.setNotification(&_interfaceNotification);
+ _biochipPushCallBack.setNotification(&_interfaceNotification);
+}
+
+void Interface::throwAwayNotifications() {
+ _interfaceNotification.cancelNotification(this);
+}
+
+void Interface::validateAIArea() {
+ if (!g_AIArea) {
+ new AIArea((InputHandler *)((PegasusEngine *)g_engine));
+ if (g_AIArea)
+ g_AIArea->initAIArea();
+ }
+}
+
+void Interface::throwAwayAIArea() {
+ delete g_AIArea;
+}
+
+void Interface::validateInventoryPanel() {
+ if (!_inventoryPanel.isSurfaceValid()) {
+ _inventoryPanel.initInventoryImage(&_inventoryPush);
+ _inventoryPanel.moveElementTo(kInventoryPushLeft, kInventoryPushTop);
+ _inventoryPush.setSlideDirection(kSlideUpMask);
+ _inventoryPush.setInAndOutElements(&_inventoryPanel, 0);
+ _inventoryPush.setDisplayOrder(kInventoryPushOrder);
+ _inventoryPush.startDisplaying();
+
+ _inventoryLid.useFileName("Images/Lids/Inventory Lid Sequence");
+ _inventoryLid.useTransparent(true);
+ _inventoryLid.openFrameSequence();
+ _inventoryLid.moveElementTo(kInventoryLidLeft, kInventoryLidTop);
+ _inventoryLid.setDisplayOrder(kInventoryLidOrder);
+ _inventoryLid.startDisplaying();
+
+ _inventoryPushCallBack.initCallBack(&_inventoryPush, kCallBackAtExtremes);
+ _inventoryLidCallBack.initCallBack(&_inventoryLid, kCallBackAtExtremes);
+
+ _inventoryUp = false;
+ _inventoryRaised = false;
+
+ Item *item = getCurrentInventoryItem();
+ if (item)
+ item->select();
+ }
+}
+
+void Interface::throwAwayInventoryPanel() {
+ _inventoryPanel.stopDisplaying();
+ _inventoryPanel.throwAwayInventoryImage();
+ _inventoryPush.stopDisplaying();
+ _inventoryLid.stopDisplaying();
+ _inventoryLid.closeFrameSequence();
+ _inventoryPushCallBack.releaseCallBack();
+ _inventoryLidCallBack.releaseCallBack();
+
+ Item *item = getCurrentInventoryItem();
+ if (item)
+ item->deselect();
+
+ _inventoryUp = false;
+ _inventoryRaised = false;
+}
+
+void Interface::validateBiochipPanel() {
+ if (!_biochipPanel.isSurfaceValid()) {
+ _biochipPanel.initInventoryImage(&_biochipPush);
+ _biochipPanel.moveElementTo(kBiochipPushLeft, kBiochipPushTop);
+ _biochipPush.setSlideDirection(kSlideUpMask);
+ _biochipPush.setInAndOutElements(&_biochipPanel, 0);
+ _biochipPush.setDisplayOrder(kBiochipPushOrder);
+ _biochipPush.startDisplaying();
+
+ _biochipLid.useFileName("Images/Lids/Biochip Lid Sequence");
+ _biochipLid.useTransparent(true);
+ _biochipLid.openFrameSequence();
+ _biochipLid.moveElementTo(kBiochipLidLeft, kBiochipLidTop);
+ _biochipLid.setDisplayOrder(kBiochipLidOrder);
+ _biochipLid.startDisplaying();
+
+ _biochipPushCallBack.initCallBack(&_biochipPush, kCallBackAtExtremes);
+ _biochipLidCallBack.initCallBack(&_biochipLid, kCallBackAtExtremes);
+
+ _biochipUp = false;
+ _biochipRaised = false;
+
+ Item *item = getCurrentBiochip();
+ if (item)
+ item->select();
+ }
+}
+
+void Interface::throwAwayBiochipPanel() {
+ _biochipPanel.stopDisplaying();
+ _biochipPanel.throwAwayInventoryImage();
+ _biochipPush.stopDisplaying();
+ _biochipLid.stopDisplaying();
+ _biochipLid.closeFrameSequence();
+ _biochipPushCallBack.releaseCallBack();
+ _biochipLidCallBack.releaseCallBack();
+
+ Item *item = getCurrentBiochip();
+ if (item)
+ item->deselect();
+
+ _biochipUp = false;
+ _biochipRaised = false;
+}
+
+void Interface::validateEnergyMonitor() {
+ if (!g_energyMonitor)
+ new EnergyMonitor();
+}
+
+void Interface::throwAwayEnergyMonitor() {
+ delete g_energyMonitor;
+}
+
+void Interface::createInterface() {
+ validateBackground();
+ validateDateMonitor();
+ validateCompass();
+ validateNotifications();
+ validateAIArea();
+ validateBiochipPanel();
+ validateInventoryPanel();
+ validateEnergyMonitor();
+
+ if (!g_allHotspots.findHotspotByID(kCurrentItemSpotID)) {
+ _currentItemSpot.setArea(Common::Rect(76, 334, 172, 430));
+ _currentItemSpot.setHotspotFlags(kShellSpotFlag);
+ _currentItemSpot.setActive();
+ g_allHotspots.push_back(&_currentItemSpot);
+ }
+
+ if (!g_allHotspots.findHotspotByID(kCurrentBiochipSpotID)) {
+ _currentBiochipSpot.setArea(Common::Rect(364, 334, 460, 430));
+ _currentBiochipSpot.setHotspotFlags(kShellSpotFlag);
+ _currentBiochipSpot.setActive();
+ g_allHotspots.push_back(&_currentBiochipSpot);
+ }
+}
+
+tInventoryResult Interface::addInventoryItem(InventoryItem *item) {
+ return _inventoryPanel.addInventoryItem(item);
+}
+
+tInventoryResult Interface::removeInventoryItem(InventoryItem *item) {
+ return _inventoryPanel.removeInventoryItem(item);
+}
+
+void Interface::removeAllItemsFromInventory() {
+ _inventoryPanel.removeAllItems();
+}
+
+InventoryItem *Interface::getCurrentInventoryItem() {
+ return (InventoryItem *)_inventoryPanel.getCurrentItem();
+}
+
+void Interface::setCurrentInventoryItem(InventoryItem *item) {
+ setCurrentInventoryItemID(item->getObjectID());
+}
+
+void Interface::setCurrentInventoryItemID(tItemID id) {
+ _inventoryPanel.setCurrentItemID(id);
+}
+
+tInventoryResult Interface::addBiochip(BiochipItem *item) {
+ return _biochipPanel.addInventoryItem(item);
+}
+
+void Interface::removeAllItemsFromBiochips() {
+ _biochipPanel.removeAllItems();
+}
+
+BiochipItem *Interface::getCurrentBiochip() {
+ return (BiochipItem *)_biochipPanel.getCurrentItem();
+}
+
+void Interface::setCurrentBiochip(BiochipItem *item) {
+ setCurrentBiochipID(item->getObjectID());
+}
+
+void Interface::setCurrentBiochipID(tItemID id) {
+ _biochipPanel.setCurrentItemID(id);
+}
+
+void Interface::receiveNotification(Notification *notification, const tNotificationFlags flags) {
+ if (notification == &_interfaceNotification) {
+ switch (flags) {
+ case kInventoryLidOpenFlag:
+ inventoryLidOpen(true);
+ break;
+ case kInventoryLidClosedFlag:
+ inventoryLidClosed();
+ break;
+ case kInventoryDrawerUpFlag:
+ inventoryDrawerUp();
+ break;
+ case kInventoryDrawerDownFlag:
+ inventoryDrawerDown(true);
+ break;
+ case kBiochipLidOpenFlag:
+ biochipLidOpen(true);
+ break;
+ case kBiochipLidClosedFlag:
+ biochipLidClosed();
+ break;
+ case kBiochipDrawerUpFlag:
+ biochipDrawerUp();
+ break;
+ case kBiochipDrawerDownFlag:
+ biochipDrawerDown(true);
+ break;
+ }
+ }
+}
+
+void Interface::raiseInventoryDrawer(const bool doCallBacks) {
+ if (!_biochipUp)
+ _previousHandler = InputHandler::getCurrentHandler();
+
+ InputHandler::setInputHandler(&_inventoryPanel);
+ _inventoryUp = true;
+ _inventoryPanel.activateInventoryPicture();
+
+ if (doCallBacks) {
+ _inventoryLidCallBack.setCallBackFlag(kInventoryLidOpenFlag);
+ _inventoryLidCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ _inventoryLid.show();
+ _inventoryPush.show();
+ _inventoryLid.start();
+}
+
+void Interface::playEndMessage() {
+ raiseInventoryDrawerForMessage();
+ _playingEndMessage = true;
+ _inventoryPanel.playEndMessage(&_inventoryPush);
+ lowerInventoryDrawerForMessage();
+ _playingEndMessage = false;
+}
+
+void Interface::raiseInventoryDrawerForMessage() {
+ _inventoryPanel.disableLooping();
+ raiseInventoryDrawerSync();
+}
+
+void Interface::lowerInventoryDrawerForMessage() {
+ lowerInventoryDrawerSync();
+}
+
+void Interface::inventoryLidOpen(const bool doCallBacks) {
+ _inventoryLid.stop();
+
+ if (doCallBacks) {
+ _inventoryPushCallBack.setCallBackFlag(kInventoryDrawerUpFlag);
+ _inventoryPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 0, 15, 1000);
+ _inventoryPush.startFader(moveSpec);
+}
+
+void Interface::inventoryDrawerUp() {
+ _inventoryPush.stopFader();
+ _inventoryPanel.panelUp();
+ _inventoryRaised = true;
+}
+
+bool Interface::isInventoryUp() {
+ return _inventoryRaised;
+}
+
+bool Interface::isInventoryDown() {
+ return !_inventoryUp;
+}
+
+void Interface::lowerInventoryDrawer(const bool doCallBacks) {
+ if (_inventoryRaised) {
+ _inventoryRaised = false;
+
+ if (!_playingEndMessage)
+ _inventoryPanel.deactivateInventoryPicture();
+
+ if (doCallBacks) {
+ _inventoryPushCallBack.setCallBackFlag(kInventoryDrawerDownFlag);
+ _inventoryPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 1000, 15, 0);
+ _inventoryPush.startFader(moveSpec);
+ }
+}
+
+void Interface::inventoryDrawerDown(const bool doCallBacks) {
+ _inventoryPush.stopFader();
+
+ if (doCallBacks) {
+ _inventoryLidCallBack.setCallBackFlag(kInventoryLidClosedFlag);
+ _inventoryLidCallBack.scheduleCallBack(kTriggerAtStart, 0, 0);
+ }
+
+ _inventoryLid.setRate(-1);
+}
+
+void Interface::inventoryLidClosed() {
+ _inventoryLid.stop();
+
+ if (!_biochipUp)
+ InputHandler::setInputHandler(_previousHandler);
+
+ _inventoryLid.hide();
+ _inventoryPush.hide();
+ _inventoryUp = false;
+}
+
+void Interface::raiseBiochipDrawer(const bool doCallBacks) {
+ if (!_inventoryUp)
+ _previousHandler = InputHandler::getCurrentHandler();
+
+ InputHandler::setInputHandler(&_biochipPanel);
+ _biochipUp = true;
+ _biochipPanel.activateInventoryPicture();
+
+ if (doCallBacks) {
+ _biochipLidCallBack.setCallBackFlag(kBiochipLidOpenFlag);
+ _biochipLidCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ _biochipLid.show();
+ _biochipPush.show();
+ _biochipLid.start();
+}
+
+void Interface::biochipLidOpen(const bool doCallBacks) {
+ _biochipLid.stop();
+
+ if (doCallBacks) {
+ _biochipPushCallBack.setCallBackFlag(kBiochipDrawerUpFlag);
+ _biochipPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 0, 9, 1000);
+ _biochipPush.startFader(moveSpec);
+}
+
+void Interface::biochipDrawerUp() {
+ _biochipPush.stopFader();
+ _biochipPanel.panelUp();
+ _biochipRaised = true;
+}
+
+void Interface::lowerBiochipDrawer(const bool doCallBacks) {
+ if (_biochipRaised) {
+ _biochipRaised = false;
+ _biochipPanel.deactivateInventoryPicture();
+
+ if (doCallBacks) {
+ _biochipPushCallBack.setCallBackFlag(kBiochipDrawerDownFlag);
+ _biochipPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 1000, 9, 0);
+ _biochipPush.startFader(moveSpec);
+ }
+}
+
+void Interface::biochipDrawerDown(const bool doCallBacks) {
+ _biochipPush.stopFader();
+
+ if (doCallBacks) {
+ _biochipLidCallBack.setCallBackFlag(kBiochipLidClosedFlag);
+ _biochipLidCallBack.scheduleCallBack(kTriggerAtStart, 0, 0);
+ }
+
+ _biochipLid.setRate(-1);
+}
+
+void Interface::biochipLidClosed() {
+ _biochipLid.stop();
+
+ if (!_inventoryUp)
+ InputHandler::setInputHandler(_previousHandler);
+
+ _biochipLid.hide();
+ _biochipPush.hide();
+ _biochipUp = false;
+}
+
+void Interface::calibrateCompass() {
+ uint32 currentValue = g_compass->getFaderValue();
+ FaderMoveSpec compassMove;
+ compassMove.makeTwoKnotFaderSpec(15, 0, currentValue, 30, currentValue + 360);
+
+ g_compass->startFader(compassMove);
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ while (g_compass->isFading()) {
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ g_compass->setFaderValue(currentValue);
+}
+
+void Interface::calibrateEnergyBar() {
+ g_energyMonitor->calibrateEnergyBar();
+}
+
+void Interface::raiseInventoryDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ raiseInventoryDrawer(false);
+
+ while (_inventoryLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryLidOpen(false);
+
+ while (_inventoryPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryDrawerUp();
+}
+
+void Interface::lowerInventoryDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lowerInventoryDrawer(false);
+
+ while (_inventoryPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryDrawerDown(false);
+
+ while (_inventoryLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ inventoryLidClosed();
+}
+
+void Interface::raiseBiochipDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ raiseBiochipDrawer(false);
+
+ while (_biochipLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipLidOpen(false);
+
+ while (_biochipPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipDrawerUp();
+}
+
+void Interface::lowerBiochipDrawerSync() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ lowerBiochipDrawer(false);
+
+ while (_biochipPush.isFading()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipDrawerDown(false);
+
+ while (_biochipLid.isRunning()) {
+ vm->checkCallBacks();
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ vm->refreshDisplay();
+ biochipLidClosed();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/interface.h b/engines/pegasus/interface.h
new file mode 100755
index 0000000000..f8ad714e97
--- /dev/null
+++ b/engines/pegasus/interface.h
@@ -0,0 +1,148 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_INTERFACE_H
+#define PEGASUS_INTERFACE_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/input.h"
+#include "pegasus/notification.h"
+#include "pegasus/surface.h"
+#include "pegasus/transition.h"
+#include "pegasus/items/inventorypicture.h"
+
+namespace Pegasus {
+
+class BiochipItem;
+class InventoryItem;
+
+class Interface : public InputHandler, public NotificationReceiver {
+public:
+ Interface();
+ virtual ~Interface();
+
+ void createInterface();
+
+ // Recalibration functions...
+ void calibrateCompass();
+ void calibrateEnergyBar();
+ void raiseInventoryDrawerSync();
+ void lowerInventoryDrawerSync();
+ void raiseBiochipDrawerSync();
+ void lowerBiochipDrawerSync();
+
+ void raiseInventoryDrawer(const bool doCallBacks = true);
+ void raiseBiochipDrawer(const bool doCallBacks = true);
+ void lowerInventoryDrawer(const bool doCallBacks = true);
+ void lowerBiochipDrawer(const bool doCallBacks = true);
+
+ void raiseInventoryDrawerForMessage();
+ void lowerInventoryDrawerForMessage();
+ bool isInventoryUp();
+ bool isInventoryDown();
+
+ tInventoryResult addInventoryItem(InventoryItem*);
+ tInventoryResult removeInventoryItem(InventoryItem*);
+ void removeAllItemsFromInventory();
+ InventoryItem *getCurrentInventoryItem();
+ void setCurrentInventoryItem(InventoryItem*);
+ void setCurrentInventoryItemID(tItemID);
+ tInventoryResult addBiochip(BiochipItem*);
+ void removeAllItemsFromBiochips();
+ BiochipItem *getCurrentBiochip();
+ void setCurrentBiochip(BiochipItem*);
+ void setCurrentBiochipID(tItemID);
+
+ void setDate(const uint16);
+
+ void playEndMessage();
+
+ void throwAwayInterface();
+
+protected:
+ void validateBackground();
+ void validateDateMonitor();
+ void validateCompass();
+ void validateNotifications();
+ void validateAIArea();
+ void validateInventoryPanel();
+ void validateBiochipPanel();
+ void validateEnergyMonitor();
+
+ void throwAwayBackground();
+ void throwAwayDateMonitor();
+ void throwAwayCompass();
+ void throwAwayNotifications();
+ void throwAwayAIArea();
+ void throwAwayInventoryPanel();
+ void throwAwayBiochipPanel();
+ void throwAwayEnergyMonitor();
+
+ void receiveNotification(Notification *, const tNotificationFlags);
+ void inventoryLidOpen(const bool doCallBacks);
+ void inventoryLidClosed();
+ void inventoryDrawerUp();
+ void inventoryDrawerDown(const bool doCallBacks);
+ void biochipLidOpen(const bool doCallBacks);
+ void biochipLidClosed();
+ void biochipDrawerUp();
+ void biochipDrawerDown(const bool doCallBacks);
+
+ Picture _background1;
+ Picture _background2;
+ Picture _background3;
+ Picture _background4;
+
+ Picture _datePicture;
+
+ InputHandler *_previousHandler;
+
+ Push _inventoryPush;
+ SpriteSequence _inventoryLid;
+ NotificationCallBack _inventoryPushCallBack;
+ NotificationCallBack _inventoryLidCallBack;
+ InventoryItemsPicture _inventoryPanel;
+ bool _inventoryUp, _inventoryRaised;
+
+ Push _biochipPush;
+ SpriteSequence _biochipLid;
+ NotificationCallBack _biochipPushCallBack;
+ NotificationCallBack _biochipLidCallBack;
+ BiochipPicture _biochipPanel;
+ bool _biochipUp, _biochipRaised;
+
+ Hotspot _currentItemSpot;
+ Hotspot _currentBiochipSpot;
+
+ Notification _interfaceNotification;
+
+ bool _playingEndMessage;
+};
+
+extern Interface *g_interface;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/autodragger.cpp b/engines/pegasus/items/autodragger.cpp
new file mode 100755
index 0000000000..de03f8118f
--- /dev/null
+++ b/engines/pegasus/items/autodragger.cpp
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/elements.h"
+#include "pegasus/items/autodragger.h"
+
+namespace Pegasus {
+
+AutoDragger::AutoDragger() {
+ _draggingElement = NULL;
+ _lastTime = 0;
+ initCallBack(this, kCallBackAtExtremes);
+}
+
+void AutoDragger::autoDrag(DisplayElement *dragElement, const Common::Point &startPoint, const Common::Point &stopPoint,
+ TimeValue dragTime, TimeScale dragScale) {
+ _draggingElement = dragElement;
+
+ if (_draggingElement) {
+ _startLocation = startPoint;
+ _stopLocation = stopPoint;
+ _lastTime = 0;
+ _done = false;
+ _draggingElement->moveElementTo(_startLocation.x, _startLocation.y);
+ setScale(dragScale);
+ setSegment(0, dragTime);
+ setTime(0);
+ scheduleCallBack(kTriggerAtStop, 0, 0);
+ startIdling();
+ start();
+ } else {
+ stopDragging();
+ }
+}
+
+void AutoDragger::stopDragging() {
+ cancelCallBack();
+ stopIdling();
+ _draggingElement = 0;
+ _startLocation = Common::Point();
+ _stopLocation = Common::Point();
+ _lastTime = 0;
+ _done = true;
+}
+
+bool AutoDragger::isDragging() {
+ return isIdling();
+}
+
+void AutoDragger::useIdleTime() {
+ TimeValue thisTime = getTime();
+
+ if (thisTime != _lastTime) {
+ int32 offsetX = (_stopLocation.x - _startLocation.x) * (int32)thisTime / (int32)getDuration();
+ int32 offsetY = (_stopLocation.y - _startLocation.y) * (int32)thisTime / (int32)getDuration();
+ _draggingElement->moveElementTo(_startLocation.x + offsetX, _startLocation.y + offsetY);
+ _lastTime = thisTime;
+ }
+
+ if (_done)
+ stopDragging();
+}
+
+void AutoDragger::callBack() {
+ if (isIdling())
+ _done = true;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/autodragger.h b/engines/pegasus/items/autodragger.h
new file mode 100755
index 0000000000..6783fdf9a3
--- /dev/null
+++ b/engines/pegasus/items/autodragger.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_AUTODRAGGER_H
+#define PEGASUS_ITEMS_AUTODRAGGER_H
+
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class DisplayElement;
+
+class AutoDragger : private Idler, private TimeBase, private TimeBaseCallBack {
+public:
+ AutoDragger();
+ virtual ~AutoDragger() {}
+
+ void autoDrag(DisplayElement *, const Common::Point &, const Common::Point &, TimeValue, TimeScale);
+ bool isDragging();
+ void stopDragging();
+
+protected:
+ void useIdleTime();
+ void callBack();
+
+ DisplayElement *_draggingElement;
+ Common::Point _startLocation, _stopLocation;
+ TimeValue _lastTime;
+ bool _done;
+};
+
+} // End of namespace Pegasus
+
+#endif
+
diff --git a/engines/pegasus/items/biochips/aichip.cpp b/engines/pegasus/items/biochips/aichip.cpp
new file mode 100755
index 0000000000..d4e425921b
--- /dev/null
+++ b/engines/pegasus/items/biochips/aichip.cpp
@@ -0,0 +1,279 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+// indexed by [number of hints][number of solves (0, 1, or 2)][which button to highlight]
+static const tItemState s_highlightState[4][3][7] = {
+ {
+ {kAI000, -1, -1, -1, -1, kAI005, kAI006},
+ {kAI010, -1, -1, -1, -1, kAI015, kAI016},
+ {kAI020, -1, -1, -1, kAI024, -1, -1}
+ },
+ {
+ {kAI100, kAI101, -1, -1, -1, kAI105, kAI106},
+ {kAI110, kAI111, -1, -1, -1, kAI115, kAI116},
+ {kAI120, kAI121, -1, -1, kAI124, kAI125, kAI126}
+ },
+ {
+ {kAI200, kAI201, kAI202, -1, -1, kAI205, kAI206},
+ {kAI210, kAI211, kAI212, -1, -1, kAI215, kAI216},
+ {kAI220, kAI221, kAI222, -1, kAI224, kAI225, kAI226}
+ },
+ {
+ {kAI300, kAI301, kAI302, kAI303, -1, kAI305, kAI306},
+ {kAI310, kAI311, kAI312, kAI313, -1, kAI315, kAI316},
+ {kAI320, kAI321, kAI322, kAI323, kAI324, kAI325, kAI326}
+ }
+};
+
+AIChip *g_AIChip = 0;
+
+AIChip::AIChip(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction), _briefingSpot(kAIBriefingSpotID), _scanSpot(kAIScanSpotID),
+ _hint1Spot(kAIHint1SpotID), _hint2Spot(kAIHint2SpotID), _hint3Spot(kAIHint3SpotID), _solveSpot(kAISolveSpotID) {
+ _briefingSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 10, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 10 + 81, kAIMiddleAreaTop + 27 + 31));
+ _briefingSpot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_briefingSpot);
+
+ _scanSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 100, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 100 + 81, kAIMiddleAreaTop + 27 + 31));
+ _scanSpot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_scanSpot);
+
+ _hint1Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 70, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 70 + 21, kAIMiddleAreaTop + 67 + 21));
+ _hint1Spot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_hint1Spot);
+
+ _hint2Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 91, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 91 + 20, kAIMiddleAreaTop + 67 + 21));
+ _hint2Spot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_hint2Spot);
+
+ _hint3Spot.setArea(Common::Rect(kAIMiddleAreaLeft + 111, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 111 + 20, kAIMiddleAreaTop + 67 + 21));
+ _hint3Spot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_hint3Spot);
+
+ _solveSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 131, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 131 + 50, kAIMiddleAreaTop + 67 + 21));
+ _solveSpot.setHotspotFlags(kAIBiochipSpotFlag);
+ g_allHotspots.push_back(&_solveSpot);
+
+ _playingMovie = false;
+ setItemState(kAI000);
+
+ g_AIChip = this;
+}
+
+AIChip::~AIChip() {
+ g_AIChip = NULL;
+
+ g_allHotspots.removeOneHotspot(kAIBriefingSpotID);
+ g_allHotspots.removeOneHotspot(kAIScanSpotID);
+ g_allHotspots.removeOneHotspot(kAIHint1SpotID);
+ g_allHotspots.removeOneHotspot(kAIHint2SpotID);
+ g_allHotspots.removeOneHotspot(kAIHint3SpotID);
+ g_allHotspots.removeOneHotspot(kAISolveSpotID);
+}
+
+void AIChip::select() {
+ BiochipItem::select();
+ setUpAIChip();
+}
+
+void AIChip::takeSharedArea() {
+ setUpAIChip();
+}
+
+void AIChip::setUpAIChip() {
+ if (!_playingMovie) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ setItemState(s_highlightState[vm->getNumHints()][numSolves][0]);
+ }
+}
+
+// Only does something when there are hints or solves available.
+void AIChip::setUpAIChipRude() {
+ if (!_playingMovie) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ uint numHints = vm->getNumHints();
+ if (numSolves == 2 || numHints != 0)
+ setItemState(s_highlightState[numHints][numSolves][0]);
+ }
+}
+
+void AIChip::activateAIHotspots() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ _briefingSpot.setActive();
+ _scanSpot.setActive();
+
+ switch (vm->getNumHints()) {
+ case 3:
+ _hint3Spot.setActive();
+ // fall through
+ case 2:
+ _hint2Spot.setActive();
+ // fall through
+ case 1:
+ _hint1Spot.setActive();
+ break;
+ }
+
+ if (GameState.getWalkthroughMode() && vm->canSolve())
+ _solveSpot.setActive();
+}
+
+void AIChip::showBriefingClicked() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _playingMovie = true;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ tItemState newState = s_highlightState[vm->getNumHints()][numSolves][kAIBriefingSpotID - kAIHint1SpotID + 1];
+ if (newState != -1)
+ setItemState(newState);
+}
+
+void AIChip::showEnvScanClicked() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _playingMovie = true;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ tItemState newState = s_highlightState[vm->getNumHints()][numSolves][kAIScanSpotID - kAIHint1SpotID + 1];
+
+ if (newState != -1)
+ setItemState(newState);
+}
+
+void AIChip::clearClicked() {
+ _playingMovie = false;
+ setUpAIChip();
+}
+
+void AIChip::clickInAIHotspot(tHotSpotID id) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::String movieName;
+
+ switch (id) {
+ case kAIBriefingSpotID:
+ movieName = vm->getBriefingMovie();
+ break;
+ case kAIScanSpotID:
+ movieName = vm->getEnvScanMovie();
+ break;
+ case kAIHint1SpotID:
+ movieName = vm->getHintMovie(1);
+ break;
+ case kAIHint2SpotID:
+ movieName = vm->getHintMovie(2);
+ break;
+ case kAIHint3SpotID:
+ movieName = vm->getHintMovie(3);
+ break;
+ case kAISolveSpotID:
+ g_neighborhood->doSolve();
+ break;
+ }
+
+ tItemState state = getItemState();
+
+ if (!movieName.empty()) {
+ _playingMovie = true;
+
+ uint numSolves;
+ if (GameState.getWalkthroughMode()) {
+ if (vm->canSolve())
+ numSolves = 2;
+ else
+ numSolves = 1;
+ } else {
+ numSolves = 0;
+ }
+
+ tItemState newState = s_highlightState[vm->getNumHints()][numSolves][id - kAIHint1SpotID + 1];
+
+ if (newState != -1)
+ setItemState(newState);
+
+ if (g_AIArea) {
+ vm->prepareForAIHint(movieName);
+ g_AIArea->playAIMovie(kRightAreaSignature, movieName, false, kHintInterruption);
+ vm->cleanUpAfterAIHint(movieName);
+ }
+
+ if (newState != -1)
+ setItemState(state);
+
+ _playingMovie = false;
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/aichip.h b/engines/pegasus/items/biochips/aichip.h
new file mode 100755
index 0000000000..96d2fb2c01
--- /dev/null
+++ b/engines/pegasus/items/biochips/aichip.h
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_AICHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_AICHIP_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class AIChip : public BiochipItem {
+public:
+ AIChip(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~AIChip();
+
+ void select();
+
+ void setUpAIChip();
+
+ // Called to set up the AI chip when the AI chip is the current chip but does not
+ // own the center area.
+ void setUpAIChipRude();
+ void activateAIHotspots();
+ void clickInAIHotspot(tHotSpotID);
+
+ void takeSharedArea();
+
+ void showBriefingClicked();
+ void showEnvScanClicked();
+ void clearClicked();
+
+protected:
+ Hotspot _briefingSpot;
+ Hotspot _scanSpot;
+ Hotspot _hint1Spot;
+ Hotspot _hint2Spot;
+ Hotspot _hint3Spot;
+ Hotspot _solveSpot;
+ bool _playingMovie;
+};
+
+extern AIChip *g_AIChip;
+
+} // End of namespace Pegasus
+
+#endif \ No newline at end of file
diff --git a/engines/pegasus/items/biochips/biochipitem.cpp b/engines/pegasus/items/biochips/biochipitem.cpp
new file mode 100755
index 0000000000..99e6050c85
--- /dev/null
+++ b/engines/pegasus/items/biochips/biochipitem.cpp
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+#include "common/stream.h"
+
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+BiochipItem::BiochipItem(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ Item(id, neighborhood, room, direction) {
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::SeekableReadStream *biochipInfo = vm->_resFork->getResource(MKTAG('B', 'i', 'o', 'I'), kItemBaseResID + id);
+ if (biochipInfo) {
+ _biochipInfoPanelTime = biochipInfo->readUint32BE();
+ delete biochipInfo;
+ } else {
+ _biochipInfoPanelTime = 0;
+ }
+
+ Common::SeekableReadStream *rightInfo = vm->_resFork->getResource(MKTAG('R', 'g', 'h', 't'), kItemBaseResID + id);
+ if (!rightInfo)
+ error("Could not find right info for biochip %d", id);
+
+ _rightAreaInfo = readItemState(rightInfo);
+ delete rightInfo;
+
+ setItemState(kNormalItem);
+}
+
+BiochipItem::~BiochipItem() {
+ delete[] _rightAreaInfo.entries;
+}
+
+tItemType BiochipItem::getItemType() {
+ return kBiochipItemType;
+}
+
+TimeValue BiochipItem::getRightAreaTime() const {
+ if (!_rightAreaInfo.entries)
+ return 0xffffffff;
+
+ TimeValue time;
+ tItemState state;
+
+ findItemStateEntryByState(_rightAreaInfo, _itemState, time);
+ if (time == 0xffffffff)
+ getItemStateEntry(_rightAreaInfo, 0, state, time);
+
+ return time;
+}
+
+// Must affect images in right area.
+void BiochipItem::select() {
+ Item::select();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kRightAreaSignature, getRightAreaTime());
+}
+
+void BiochipItem::deselect() {
+ Item::deselect();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kRightAreaSignature, 0xffffffff);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/biochipitem.h b/engines/pegasus/items/biochips/biochipitem.h
new file mode 100755
index 0000000000..904c23b392
--- /dev/null
+++ b/engines/pegasus/items/biochips/biochipitem.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_BIOCHIPITEM_H
+#define PEGASUS_ITEMS_BIOCHIPS_BIOCHIPITEM_H
+
+#include "pegasus/items/item.h"
+
+namespace Pegasus {
+
+class BiochipItem : public Item {
+public:
+ BiochipItem(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~BiochipItem();
+
+ virtual tItemType getItemType();
+
+ TimeValue getPanelTime() const { return _biochipInfoPanelTime; }
+ TimeValue getRightAreaTime() const;
+
+ // Must affect images in right area.
+ virtual void select();
+ virtual void deselect();
+
+protected:
+ TimeValue _biochipInfoPanelTime;
+ ItemStateInfo _rightAreaInfo;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/opticalchip.cpp b/engines/pegasus/items/biochips/opticalchip.cpp
new file mode 100755
index 0000000000..f6519c7f61
--- /dev/null
+++ b/engines/pegasus/items/biochips/opticalchip.cpp
@@ -0,0 +1,189 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/opticalchip.h"
+
+namespace Pegasus {
+
+OpticalChip *g_opticalChip = 0;
+
+OpticalChip::OpticalChip(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction), _ariesHotspot(kAriesSpotID), _mercuryHotspot(kMercurySpotID),
+ _poseidonHotspot(kPoseidonSpotID) {
+ _ariesHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 27, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 27 + 20));
+ _ariesHotspot.setHotspotFlags(kOpticalBiochipSpotFlag);
+ g_allHotspots.push_back(&_ariesHotspot);
+
+ _mercuryHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 47, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 47 + 20));
+ _mercuryHotspot.setHotspotFlags(kOpticalBiochipSpotFlag);
+ g_allHotspots.push_back(&_mercuryHotspot);
+
+ _poseidonHotspot.setArea(Common::Rect(kAIMiddleAreaLeft + 60, kAIMiddleAreaTop + 67, kAIMiddleAreaLeft + 60 + 121, kAIMiddleAreaTop + 67 + 20));
+ _poseidonHotspot.setHotspotFlags(kOpticalBiochipSpotFlag);
+ g_allHotspots.push_back(&_poseidonHotspot);
+
+ setItemState(kOptical000);
+
+ g_opticalChip = this;
+}
+
+OpticalChip::~OpticalChip() {
+ g_allHotspots.removeOneHotspot(kAriesSpotID);
+ g_allHotspots.removeOneHotspot(kMercurySpotID);
+ g_allHotspots.removeOneHotspot(kPoseidonSpotID);
+}
+
+void OpticalChip::writeToStream(Common::WriteStream *stream) {
+ BiochipItem::writeToStream(stream);
+ _opticalFlags.writeToStream(stream);
+}
+
+void OpticalChip::readFromStream(Common::ReadStream *stream) {
+ BiochipItem::readFromStream(stream);
+ _opticalFlags.readFromStream(stream);
+}
+
+void OpticalChip::addAries() {
+ _opticalFlags.setFlag(kOpticalAriesExposed, true);
+ setUpOpticalChip();
+}
+
+void OpticalChip::addMercury() {
+ _opticalFlags.setFlag(kOpticalMercuryExposed, true);
+ setUpOpticalChip();
+}
+
+void OpticalChip::addPoseidon() {
+ _opticalFlags.setFlag(kOpticalPoseidonExposed, true);
+ setUpOpticalChip();
+}
+
+void OpticalChip::setUpOpticalChip() {
+ if (_opticalFlags.getFlag(kOpticalAriesExposed)) {
+ if (_opticalFlags.getFlag(kOpticalMercuryExposed)) {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical111);
+ else
+ setItemState(kOptical011);
+ } else {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical101);
+ else
+ setItemState(kOptical001);
+ }
+ } else {
+ if (_opticalFlags.getFlag(kOpticalMercuryExposed)) {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical110);
+ else
+ setItemState(kOptical010);
+ } else {
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ setItemState(kOptical100);
+ else
+ setItemState(kOptical000);
+ }
+ }
+}
+
+void OpticalChip::activateOpticalHotspots() {
+ if (_opticalFlags.getFlag(kOpticalAriesExposed))
+ _ariesHotspot.setActive();
+ if (_opticalFlags.getFlag(kOpticalMercuryExposed))
+ _mercuryHotspot.setActive();
+ if (_opticalFlags.getFlag(kOpticalPoseidonExposed))
+ _poseidonHotspot.setActive();
+}
+
+void OpticalChip::clickInOpticalHotspot(tHotSpotID id) {
+ playOpMemMovie(id);
+}
+
+void OpticalChip::playOpMemMovie(tHotSpotID id) {
+ Common::String movieName;
+ switch (id) {
+ case kAriesSpotID:
+ movieName = "Images/AI/Globals/OMAI";
+ break;
+ case kMercurySpotID:
+ movieName = "Images/AI/Globals/OMMI";
+ break;
+ case kPoseidonSpotID:
+ movieName = "Images/AI/Globals/OMPI";
+ break;
+ }
+
+ tItemState state = getItemState(), newState;
+ switch (state) {
+ case kOptical000:
+ // Can never happen.
+ break;
+ case kOptical001:
+ newState = kOptical002;
+ break;
+ case kOptical010:
+ newState = kOptical020;
+ break;
+ case kOptical011:
+ if (id == kAriesSpotID)
+ newState = kOptical012;
+ else
+ newState = kOptical021;
+ break;
+ case kOptical100:
+ newState = kOptical200;
+ break;
+ case kOptical101:
+ if (id == kAriesSpotID)
+ newState = kOptical102;
+ else
+ newState = kOptical201;
+ break;
+ case kOptical110:
+ if (id == kMercurySpotID)
+ newState = kOptical120;
+ else
+ newState = kOptical210;
+ break;
+ case kOptical111:
+ if (id == kAriesSpotID)
+ newState = kOptical112;
+ else if (id == kMercurySpotID)
+ newState = kOptical121;
+ else
+ newState = kOptical211;
+ break;
+ }
+
+ setItemState(newState);
+
+ if (g_AIArea)
+ g_AIArea->playAIMovie(kRightAreaSignature, movieName, false, kOpticalInterruption);
+
+ setItemState(state);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/opticalchip.h b/engines/pegasus/items/biochips/opticalchip.h
new file mode 100755
index 0000000000..c44a5eaf63
--- /dev/null
+++ b/engines/pegasus/items/biochips/opticalchip.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_OPTICALCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_OPTICALCHIP_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/util.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class OpticalChip : public BiochipItem {
+public:
+ OpticalChip(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~OpticalChip();
+
+ virtual void writeToStream(Common::WriteStream *);
+ virtual void readFromStream(Common::ReadStream *);
+
+ void addAries();
+ void addMercury();
+ void addPoseidon();
+
+ void activateOpticalHotspots();
+ void clickInOpticalHotspot(tHotSpotID);
+ void playOpMemMovie(tHotSpotID);
+
+protected:
+ enum {
+ kOpticalAriesExposed,
+ kOpticalMercuryExposed,
+ kOpticalPoseidonExposed,
+ kNumOpticalChipFlags
+ };
+
+ void setUpOpticalChip();
+
+ FlagsArray<byte, kNumOpticalChipFlags> _opticalFlags;
+ Hotspot _ariesHotspot;
+ Hotspot _mercuryHotspot;
+ Hotspot _poseidonHotspot;
+};
+
+extern OpticalChip *g_opticalChip;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/pegasuschip.cpp b/engines/pegasus/items/biochips/pegasuschip.cpp
new file mode 100755
index 0000000000..8d369c1a17
--- /dev/null
+++ b/engines/pegasus/items/biochips/pegasuschip.cpp
@@ -0,0 +1,180 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/items/biochips/pegasuschip.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+
+namespace Pegasus {
+
+PegasusChip::PegasusChip(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction), _recallSpot(kPegasusRecallSpotID) {
+ _recallSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 116, kAIMiddleAreaTop + 63, kAIMiddleAreaLeft + 184, kAIMiddleAreaTop + 91));
+ _recallSpot.setHotspotFlags(kPegasusBiochipSpotFlag);
+ g_allHotspots.push_back(&_recallSpot);
+ setItemState(kPegasusTSA00);
+}
+
+PegasusChip::~PegasusChip() {
+ g_allHotspots.removeOneHotspot(kPegasusRecallSpotID);
+}
+
+void PegasusChip::select() {
+ BiochipItem::select();
+ setUpPegasusChip();
+}
+
+void PegasusChip::setUpPegasusChip() {
+ switch (GameState.getCurrentNeighborhood()) {
+ case kCaldoriaID:
+ setItemState(kPegasusCaldoria);
+ break;
+ case kFullTSAID:
+ case kFinalTSAID:
+ case kTinyTSAID:
+ setItemState(kPegasusTSA10);
+ break;
+ case kPrehistoricID:
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kHistoricalLog))
+ setItemState(kPegasusPrehistoric00);
+ else
+ setItemState(kPegasusPrehistoric10);
+ break;
+ case kMarsID:
+ if (GameState.getMarsFinished())
+ setItemState(kPegasusMars00);
+ else
+ setItemState(kPegasusMars10);
+ break;
+ case kWSCID:
+ if (GameState.getWSCFinished())
+ setItemState(kPegasusWSC00);
+ else
+ setItemState(kPegasusWSC10);
+ break;
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ if (GameState.getNoradFinished())
+ setItemState(kPegasusNorad00);
+ else
+ setItemState(kPegasusNorad10);
+ break;
+ }
+}
+
+// Only does something if the chip should be announcing that the time zone is finished...
+void PegasusChip::setUpPegasusChipRude() {
+ switch (GameState.getCurrentNeighborhood()) {
+ case kPrehistoricID:
+ if (((PegasusEngine *)g_engine)->playerHasItemID(kHistoricalLog))
+ setItemState(kPegasusPrehistoric00);
+ break;
+ case kMarsID:
+ if (GameState.getMarsFinished())
+ setItemState(kPegasusMars00);
+ break;
+ case kWSCID:
+ if (GameState.getWSCFinished())
+ setItemState(kPegasusWSC00);
+ break;
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ if (GameState.getNoradFinished())
+ setItemState(kPegasusNorad00);
+ break;
+ }
+}
+
+void PegasusChip::activatePegasusHotspots() {
+ switch (GameState.getCurrentNeighborhood()) {
+ case kPrehistoricID:
+ case kMarsID:
+ case kWSCID:
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ _recallSpot.setActive();
+ break;
+ }
+}
+
+void PegasusChip::clickInPegasusHotspot() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ tItemState thisState = getItemState();
+ tItemState hiliteState;
+
+ switch (thisState) {
+ case kPegasusPrehistoric00:
+ hiliteState = kPegasusPrehistoric01;
+ break;
+ case kPegasusPrehistoric10:
+ hiliteState = kPegasusPrehistoric11;
+ break;
+ case kPegasusMars00:
+ hiliteState = kPegasusMars01;
+ break;
+ case kPegasusMars10:
+ hiliteState = kPegasusMars11;
+ break;
+ case kPegasusNorad00:
+ hiliteState = kPegasusNorad01;
+ break;
+ case kPegasusNorad10:
+ hiliteState = kPegasusNorad11;
+ break;
+ case kPegasusWSC00:
+ hiliteState = kPegasusWSC01;
+ break;
+ case kPegasusWSC10:
+ hiliteState = kPegasusWSC11;
+ break;
+ }
+
+ setItemState(hiliteState);
+
+ uint32 time = g_system->getMillis();
+ while (g_system->getMillis() < time + 500) {
+ vm->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ setItemState(thisState);
+
+ if (!((Neighborhood *)g_neighborhood)->okayToJump())
+ return;
+
+ if (g_energyMonitor)
+ g_energyMonitor->stopEnergyDraining();
+
+ if (GameState.getTSAState() == kPlayerWentToPrehistoric || GameState.allTimeZonesFinished())
+ vm->jumpToNewEnvironment(kFullTSAID, kTSA37, kNorth);
+ else
+ vm->jumpToNewEnvironment(kTinyTSAID, kTinyTSA37, kNorth);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/pegasuschip.h b/engines/pegasus/items/biochips/pegasuschip.h
new file mode 100755
index 0000000000..1ee35b78a1
--- /dev/null
+++ b/engines/pegasus/items/biochips/pegasuschip.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_PEGASUSCHIP_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class PegasusChip : public BiochipItem {
+public:
+ PegasusChip(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~PegasusChip();
+
+ void select();
+
+ void setUpPegasusChip();
+
+ // Called to set up the Pegasus chip when the Pegasus chip is the current chip but does not
+ // own the center area.
+ void setUpPegasusChipRude();
+ void activatePegasusHotspots();
+ void clickInPegasusHotspot();
+
+protected:
+ Hotspot _recallSpot;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/retscanchip.cpp b/engines/pegasus/items/biochips/retscanchip.cpp
new file mode 100755
index 0000000000..e9904056c1
--- /dev/null
+++ b/engines/pegasus/items/biochips/retscanchip.cpp
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/retscanchip.h"
+
+namespace Pegasus {
+
+RetScanChip::RetScanChip(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction) {
+}
+
+void RetScanChip::searchForLaser() {
+ ItemExtraEntry entry;
+ findItemExtra(kRetinalScanSearching, entry);
+
+ if (g_AIArea)
+ g_AIArea->playAIAreaSequence(kBiochipSignature, kMiddleAreaSignature, entry.extraStart, entry.extraStop);
+
+ findItemExtra(kRetinalScanActivated, entry);
+ if (g_AIArea)
+ g_AIArea->playAIAreaSequence(kBiochipSignature, kRightAreaSignature, entry.extraStart, entry.extraStop);
+
+ setItemState(kRetinalSimulating);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/retscanchip.h b/engines/pegasus/items/biochips/retscanchip.h
new file mode 100755
index 0000000000..7d8fe6d401
--- /dev/null
+++ b/engines/pegasus/items/biochips/retscanchip.h
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_RETSCANCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_RETSCANCHIP_H
+
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class RetScanChip : public BiochipItem {
+public:
+ RetScanChip(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~RetScanChip() {}
+
+ void searchForLaser();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/biochips/shieldchip.cpp b/engines/pegasus/items/biochips/shieldchip.cpp
new file mode 100755
index 0000000000..4bd05728b4
--- /dev/null
+++ b/engines/pegasus/items/biochips/shieldchip.cpp
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+ShieldChip *g_shield = 0;
+
+ShieldChip::ShieldChip(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ BiochipItem(id, neighborhood, room, direction) {
+ g_shield = this;
+}
+
+void ShieldChip::select() {
+ BiochipItem::select();
+ GameState.setShieldOn(true);
+ if (g_neighborhood)
+ g_neighborhood->shieldOn();
+}
+
+void ShieldChip::deselect() {
+ BiochipItem::deselect();
+ GameState.setShieldOn(false);
+ if (g_neighborhood)
+ g_neighborhood->shieldOff();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/biochips/shieldchip.h b/engines/pegasus/items/biochips/shieldchip.h
new file mode 100755
index 0000000000..c0b9cc5183
--- /dev/null
+++ b/engines/pegasus/items/biochips/shieldchip.h
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_BIOCHIPS_SHIELDCHIP_H
+#define PEGASUS_ITEMS_BIOCHIPS_SHIELDCHIP_H
+
+#include "pegasus/items/biochips/biochipitem.h"
+
+namespace Pegasus {
+
+class ShieldChip : public BiochipItem {
+public:
+ ShieldChip(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~ShieldChip() {}
+
+ void select();
+ void deselect();
+};
+
+extern ShieldChip *g_shield;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory.cpp b/engines/pegasus/items/inventory.cpp
new file mode 100755
index 0000000000..8f7eb46fd4
--- /dev/null
+++ b/engines/pegasus/items/inventory.cpp
@@ -0,0 +1,175 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/constants.h"
+#include "pegasus/items/item.h"
+#include "pegasus/items/inventory.h"
+
+namespace Pegasus {
+
+Inventory::Inventory() {
+ _weightLimit = 100;
+ _ownerID = kNoActorID;
+ _referenceCount = 0;
+}
+
+Inventory::~Inventory() {
+}
+
+void Inventory::setWeightLimit(tWeightType limit) {
+ _weightLimit = limit;
+ // *** What to do if the new weight limit is greater than the current weight?
+}
+
+tWeightType Inventory::getWeight() {
+ tWeightType result = 0;
+
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++)
+ result += (*it)->getItemWeight();
+
+ return result;
+}
+
+// If the item already belongs, just return kInventoryOK.
+tInventoryResult Inventory::addItem(Item *item) {
+ if (itemInInventory(item))
+ return kInventoryOK;
+
+ if (getWeight() + item->getItemWeight() > _weightLimit)
+ return kTooMuchWeight;
+
+ _inventoryList.push_back(item);
+ item->setItemOwner(_ownerID);
+
+ ++_referenceCount;
+ return kInventoryOK;
+}
+
+tInventoryResult Inventory::removeItem(Item *item) {
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++) {
+ if (*it == item) {
+ _inventoryList.erase(it);
+ item->setItemOwner(kNoActorID);
+
+ ++_referenceCount;
+ return kInventoryOK;
+ }
+ }
+
+ return kItemNotInInventory;
+}
+
+tInventoryResult Inventory::removeItem(tItemID id) {
+ Item *item = findItemByID(id);
+
+ if (item) {
+ _inventoryList.remove(item);
+ item->setItemOwner(kNoActorID);
+
+ ++_referenceCount;
+ return kInventoryOK;
+ }
+
+ return kItemNotInInventory;
+}
+
+void Inventory::removeAllItems() {
+ _inventoryList.clear();
+ ++_referenceCount;
+}
+
+bool Inventory::itemInInventory(Item *item) {
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++)
+ if (*it == item)
+ return true;
+
+ return false;
+}
+
+bool Inventory::itemInInventory(tItemID id) {
+ return findItemByID(id) != NULL;
+}
+
+Item *Inventory::getItemAt(int32 index) {
+ int32 i = 0;
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++)
+ if (i == index)
+ return *it;
+
+ return 0;
+}
+
+tItemID Inventory::getItemIDAt(int32 index) {
+ Item *item = getItemAt(index);
+
+ if (item)
+ return item->getObjectID();
+
+ return kNoItemID;
+}
+
+Item *Inventory::findItemByID(tItemID id) {
+ return _inventoryList.findItemByID(id);
+}
+
+// Return -1 if not found.
+
+int32 Inventory::findIndexOf(Item *item) {
+ uint32 i = 0;
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++)
+ if (*it == item)
+ return i;
+
+ return -1;
+}
+
+// Return -1 if not found.
+
+int32 Inventory::findIndexOf(tItemID id) {
+ uint32 i = 0;
+ for (ItemIterator it = _inventoryList.begin(); it != _inventoryList.end(); it++, i++)
+ if ((*it)->getObjectID() == id)
+ return i;
+
+ return -1;
+}
+
+tWeightType Inventory::getWeightLimit() {
+ return _weightLimit;
+}
+
+int32 Inventory::getNumItems() {
+ return _inventoryList.size();
+}
+
+void Inventory::setOwnerID(const tActorID id) {
+ _ownerID = id;
+}
+
+tActorID Inventory::getOwnerID() const {
+ return _ownerID;
+}
+
+} // End of namespae Pegasus
diff --git a/engines/pegasus/items/inventory.h b/engines/pegasus/items/inventory.h
new file mode 100755
index 0000000000..7da782f00e
--- /dev/null
+++ b/engines/pegasus/items/inventory.h
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_H
+#define PEGASUS_ITEMS_INVENTORY_H
+
+#include "pegasus/types.h"
+#include "pegasus/items/itemlist.h"
+
+namespace Pegasus {
+
+class Item;
+
+// Inventories have a "current item". This item is the default item the player can
+// use. In a text adventure system, the current item would be "it", as in
+// "Hit the troll with it," where "it" would refer to some weapon which is the current
+// item. In a graphic adventure, the current item would be the item the user selects
+// to use with the mouse or other pointing device.
+
+class Inventory {
+public:
+ Inventory();
+ virtual ~Inventory();
+
+ tWeightType getWeightLimit();
+ void setWeightLimit(tWeightType limit);
+ tWeightType getWeight();
+
+ virtual tInventoryResult addItem(Item *item);
+ virtual tInventoryResult removeItem(Item *item);
+ virtual tInventoryResult removeItem(tItemID id);
+ virtual bool itemInInventory(Item *item);
+ virtual bool itemInInventory(tItemID id);
+ virtual Item *getItemAt(int32 index);
+ virtual tItemID getItemIDAt(int32 index);
+ virtual Item *findItemByID(tItemID id);
+ virtual int32 findIndexOf(Item *item);
+ virtual int32 findIndexOf(tItemID id);
+ int32 getNumItems();
+ virtual void removeAllItems();
+
+ void setOwnerID(const tActorID id);
+ tActorID getOwnerID() const;
+
+ uint32 getReferenceCount() { return _referenceCount; }
+
+protected:
+ tWeightType _weightLimit;
+ tActorID _ownerID;
+ ItemList _inventoryList;
+
+private:
+ uint32 _referenceCount;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/airmask.cpp b/engines/pegasus/items/inventory/airmask.cpp
new file mode 100755
index 0000000000..682927deaf
--- /dev/null
+++ b/engines/pegasus/items/inventory/airmask.cpp
@@ -0,0 +1,248 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+AirMask *g_airMask = 0;
+
+// Based on full == 100, which is scale used by GetAirLeft().
+static const TimeValue kOxygenLowThreshold = 25;
+
+void AirMask::airMaskTimerExpired(FunctionPtr *, void *) {
+ if (g_neighborhood)
+ g_neighborhood->checkAirMask();
+}
+
+AirMask::AirMask(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ InventoryItem(id, neighborhood, room, direction), _toggleSpot(kAirMaskToggleSpotID) {
+ g_airMask = this;
+ _toggleSpot.setArea(Common::Rect(kAIMiddleAreaLeft + 10, kAIMiddleAreaTop + 17, kAIMiddleAreaLeft + 110, kAIMiddleAreaTop + 57));
+ _toggleSpot.setHotspotFlags(kAirMaskSpotFlag);
+ g_allHotspots.push_back(&_toggleSpot);
+ setItemState(kAirMaskEmptyOff);
+ _oxygenTimer.primeFuse(0);
+ _oxygenTimer.setFunctionPtr(&airMaskTimerExpired, 0);
+}
+
+AirMask::~AirMask() {
+ g_allHotspots.removeOneHotspot(kAirMaskToggleSpotID);
+ g_airMask = 0;
+}
+
+void AirMask::writeToStream(Common::WriteStream *stream) {
+ InventoryItem::writeToStream(stream);
+ stream->writeUint32BE(_oxygenTimer.getTimeRemaining());
+}
+
+void AirMask::readFromStream(Common::ReadStream *stream) {
+ _oxygenTimer.stopFuse();
+ InventoryItem::readFromStream(stream);
+ _oxygenTimer.primeFuse(stream->readUint32BE());
+}
+
+void AirMask::putMaskOn() {
+ tAirQuality airQuality;
+
+ if (g_neighborhood)
+ airQuality = g_neighborhood->getAirQuality(GameState.getCurrentRoom());
+ else
+ airQuality = kAirQualityGood;
+
+ uint airLevel = getAirLeft();
+ tItemState newState = getItemState();
+ tItemState oldState = newState;
+
+ if (airLevel == 0) {
+ newState = kAirMaskEmptyFilter;
+ } else if (airLevel <= kOxygenLowThreshold) {
+ if (airQuality == kAirQualityVacuum)
+ newState = kAirMaskLowOn;
+ else
+ newState = kAirMaskLowFilter;
+ } else {
+ if (airQuality == kAirQualityVacuum)
+ newState = kAirMaskFullOn;
+ else
+ newState = kAirMaskFullFilter;
+ }
+
+ if (newState != oldState)
+ setItemState(newState);
+}
+
+void AirMask::takeMaskOff() {
+ uint airLevel = getAirLeft();
+ tItemState newState = getItemState();
+ tItemState oldState = newState;
+
+ if (airLevel == 0)
+ newState = kAirMaskEmptyOff;
+ else if (airLevel <= kOxygenLowThreshold)
+ newState = kAirMaskLowOff;
+ else
+ newState = kAirMaskFullOff;
+
+ if (newState != oldState)
+ setItemState(newState);
+}
+
+void AirMask::toggleItemState() {
+ if (isAirMaskInUse())
+ takeMaskOff();
+ else
+ putMaskOn();
+}
+
+void AirMask::airQualityChanged() {
+ if (isAirMaskInUse())
+ putMaskOn();
+ else
+ takeMaskOff();
+}
+
+void AirMask::setItemState(const tItemState newState) {
+ if (newState != getItemState()) {
+ InventoryItem::setItemState(newState);
+
+ switch (newState) {
+ case kAirMaskFullOn:
+ case kAirMaskLowOn:
+ if (!_oxygenTimer.isFuseLit()) {
+ _oxygenTimer.lightFuse();
+ startIdling();
+ }
+ break;
+ default:
+ if (_oxygenTimer.isFuseLit()) {
+ _oxygenTimer.stopFuse();
+ stopIdling();
+ }
+ break;
+ }
+
+ if (g_neighborhood)
+ g_neighborhood->checkAirMask();
+
+ g_AIArea->checkMiddleArea();
+ }
+}
+
+void AirMask::useIdleTime() {
+ if (getAirLeft() == 0)
+ setItemState(kAirMaskEmptyOff);
+ else if (getAirLeft() <= kOxygenLowThreshold)
+ setItemState(kAirMaskLowOn);
+}
+
+void AirMask::refillAirMask() {
+ switch (getItemState()) {
+ case kAirMaskEmptyOff:
+ case kAirMaskLowOff:
+ setItemState(kAirMaskFullOff);
+ break;
+ case kAirMaskEmptyFilter:
+ case kAirMaskLowFilter:
+ setItemState(kAirMaskFullFilter);
+ break;
+ case kAirMaskLowOn:
+ setItemState(kAirMaskFullOn);
+ break;
+ }
+
+ if (_oxygenTimer.isFuseLit()) {
+ _oxygenTimer.stopFuse();
+ _oxygenTimer.primeFuse(kOxyMaskFullTime);
+ _oxygenTimer.lightFuse();
+ } else {
+ _oxygenTimer.primeFuse(kOxyMaskFullTime);
+ }
+}
+
+// Doesn't return 0 until the timer is actually at 0.
+uint AirMask::getAirLeft() {
+ return CLIP<int>(((_oxygenTimer.getTimeRemaining() * 100) + kOxyMaskFullTime - 1) / kOxyMaskFullTime, 0, 100);
+}
+
+bool AirMask::isAirMaskInUse() {
+ switch (getItemState()) {
+ case kAirMaskEmptyOff:
+ case kAirMaskLowOff:
+ case kAirMaskFullOff:
+ return false;
+ break;
+ default:
+ return true;
+ break;
+ }
+}
+
+bool AirMask::isAirMaskOn() {
+ switch (getItemState()) {
+ case kAirMaskLowOn:
+ case kAirMaskFullOn:
+ return true;
+ break;
+ default:
+ return false;
+ break;
+ }
+}
+
+bool AirMask::isAirFilterOn() {
+ switch (getItemState()) {
+ case kAirMaskEmptyFilter:
+ case kAirMaskLowFilter:
+ case kAirMaskFullFilter:
+ return true;
+ break;
+ default:
+ return false;
+ break;
+ }
+}
+
+void AirMask::addedToInventory() {
+ GameState.setMarsMaskOnFiller(false);
+}
+
+void AirMask::removedFromInventory() {
+ if (isAirMaskInUse())
+ toggleItemState();
+}
+
+void AirMask::activateAirMaskHotspots() {
+ _toggleSpot.setActive();
+}
+
+void AirMask::clickInAirMaskHotspot() {
+ toggleItemState();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/airmask.h b/engines/pegasus/items/inventory/airmask.h
new file mode 100755
index 0000000000..0e71380baf
--- /dev/null
+++ b/engines/pegasus/items/inventory/airmask.h
@@ -0,0 +1,76 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_AIRMASK_H
+#define PEGASUS_ITEMS_INVENTORY_AIRMASK_H
+
+#include "pegasus/hotspot.h"
+#include "pegasus/timers.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+class AirMask : public InventoryItem, private Idler {
+public:
+ AirMask(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~AirMask();
+
+ virtual void writeToStream(Common::WriteStream *);
+ virtual void readFromStream(Common::ReadStream *);
+
+ virtual void setItemState(const tItemState);
+ void putMaskOn();
+ void takeMaskOff();
+ void toggleItemState();
+ void airQualityChanged();
+
+ bool isAirMaskInUse();
+ bool isAirMaskOn();
+ bool isAirFilterOn();
+
+ void refillAirMask();
+
+ // Returns a percentage
+ uint getAirLeft();
+
+ void activateAirMaskHotspots();
+ void clickInAirMaskHotspot();
+
+protected:
+ static void airMaskTimerExpired(FunctionPtr *, void *);
+
+ virtual void removedFromInventory();
+ virtual void addedToInventory();
+ void useIdleTime();
+
+ Hotspot _toggleSpot;
+ FuseFunction _oxygenTimer;
+};
+
+extern AirMask *g_airMask;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/gascanister.cpp b/engines/pegasus/items/inventory/gascanister.cpp
new file mode 100755
index 0000000000..b6cd883bec
--- /dev/null
+++ b/engines/pegasus/items/inventory/gascanister.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/gascanister.h"
+
+namespace Pegasus {
+
+GasCanister::GasCanister(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ InventoryItem(id, neighborhood, room, direction) {
+}
+
+void GasCanister::select() {
+ InventoryItem::select();
+ takeSharedArea();
+}
+
+void GasCanister::takeSharedArea() {
+ ItemExtraEntry entry;
+ findItemExtra(kGasCanLoop, entry);
+ g_AIArea->loopAIAreaSequence(kInventorySignature, kMiddleAreaSignature, entry.extraStart, entry.extraStop);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/gascanister.h b/engines/pegasus/items/inventory/gascanister.h
new file mode 100755
index 0000000000..437df1292f
--- /dev/null
+++ b/engines/pegasus/items/inventory/gascanister.h
@@ -0,0 +1,44 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_GASCANISTER_H
+#define PEGASUS_ITEMS_INVENTORY_GASCANISTER_H
+
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+class GasCanister : public InventoryItem {
+public:
+ GasCanister(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~GasCanister() {}
+
+ void select();
+ void takeSharedArea();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/inventoryitem.cpp b/engines/pegasus/items/inventory/inventoryitem.cpp
new file mode 100755
index 0000000000..17f07050b3
--- /dev/null
+++ b/engines/pegasus/items/inventory/inventoryitem.cpp
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/stream.h"
+
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+InventoryItem::InventoryItem(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ Item(id, neighborhood, room, direction) {
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::SeekableReadStream *leftInfo = vm->_resFork->getResource(MKTAG('L', 'e', 'f', 't'), kItemBaseResID + id);
+ if (leftInfo) {
+ _leftAreaInfo = readItemState(leftInfo);
+ delete leftInfo;
+ } else {
+ _leftAreaInfo.numEntries = 0;
+ _leftAreaInfo.entries = 0;
+ }
+
+ Common::SeekableReadStream *inventoryInfo = vm->_resFork->getResource(MKTAG('I', 'n', 'v', 'I'), kItemBaseResID + id);
+ if (inventoryInfo) {
+ _inventoryInfo.panelStart = inventoryInfo->readUint32BE();
+ _inventoryInfo.panelStop = inventoryInfo->readUint32BE();
+ delete inventoryInfo;
+ } else {
+ _inventoryInfo.panelStart = _inventoryInfo.panelStop = 0;
+ }
+
+ _itemAnimationTime = 0;
+}
+
+InventoryItem::~InventoryItem() {
+ delete[] _leftAreaInfo.entries;
+}
+
+tItemType InventoryItem::getItemType() {
+ return kInventoryItemType;
+}
+
+TimeValue InventoryItem::getLeftAreaTime() const {
+ if (!_leftAreaInfo.entries)
+ return 0xffffffff;
+
+ TimeValue time;
+ tItemState state;
+
+ findItemStateEntryByState(_leftAreaInfo, _itemState, time);
+ if (time == 0xffffffff)
+ getItemStateEntry(_leftAreaInfo, 0, state, time);
+
+ return time;
+}
+
+void InventoryItem::setAnimationTime(const TimeValue time) {
+ _itemAnimationTime = time;
+}
+
+TimeValue InventoryItem::getAnimationTime() const {
+ return _itemAnimationTime;
+}
+
+// Must affect images in left area.
+void InventoryItem::select() {
+ Item::select();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kLeftAreaSignature, getLeftAreaTime());
+}
+
+void InventoryItem::deselect() {
+ Item::deselect();
+
+ if (g_AIArea)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kLeftAreaSignature, 0xffffffff);
+}
+
+void InventoryItem::getPanelTimes(TimeValue &start, TimeValue &stop) const {
+ start = _inventoryInfo.panelStart;
+ stop = _inventoryInfo.panelStop;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/inventoryitem.h b/engines/pegasus/items/inventory/inventoryitem.h
new file mode 100755
index 0000000000..d3247d651c
--- /dev/null
+++ b/engines/pegasus/items/inventory/inventoryitem.h
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_INVENTORYITEM_H
+#define PEGASUS_ITEMS_INVENTORY_INVENTORYITEM_H
+
+#include "pegasus/items/item.h"
+
+namespace Pegasus {
+
+// JMPInventoryInfo contains the resource data used by InventoryItems.
+
+struct JMPInventoryInfo {
+ TimeValue panelStart;
+ TimeValue panelStop;
+};
+
+class InventoryItem : public Item {
+public:
+ InventoryItem(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~InventoryItem();
+
+ virtual tItemType getItemType();
+
+ void getPanelTimes(TimeValue&, TimeValue&) const;
+ TimeValue getLeftAreaTime() const;
+
+ void setAnimationTime(const TimeValue);
+ TimeValue getAnimationTime() const;
+
+ virtual void toggleItemState() {}
+
+ // Must affect images in left area.
+ virtual void select();
+ virtual void deselect();
+
+protected:
+ JMPInventoryInfo _inventoryInfo;
+ ItemStateInfo _leftAreaInfo;
+ TimeValue _itemAnimationTime;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventory/keycard.cpp b/engines/pegasus/items/inventory/keycard.cpp
new file mode 100755
index 0000000000..53a3f67e00
--- /dev/null
+++ b/engines/pegasus/items/inventory/keycard.cpp
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/items/inventory/keycard.h"
+
+namespace Pegasus {
+
+KeyCard::KeyCard(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
+ InventoryItem(id, neighborhood, room, direction) {
+ setItemState(kFlashlightOff);
+}
+
+void KeyCard::toggleItemState() {
+ if (getItemState() == kFlashlightOff)
+ setItemState(kFlashlightOn);
+ else
+ setItemState(kFlashlightOff);
+}
+
+void KeyCard::setItemState(const tItemState newState) {
+ if (newState != getItemState()) {
+ InventoryItem::setItemState(newState);
+ ((PegasusEngine *)g_engine)->checkFlashlight();
+ }
+}
+
+bool KeyCard::isFlashlightOn() {
+ return getItemState() == kFlashlightOn;
+}
+
+void KeyCard::removedFromInventory() {
+ if (isFlashlightOn())
+ setItemState(kFlashlightOff);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventory/keycard.h b/engines/pegasus/items/inventory/keycard.h
new file mode 100755
index 0000000000..7fdb905d58
--- /dev/null
+++ b/engines/pegasus/items/inventory/keycard.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORY_KEYCARD_H
+#define PEGASUS_ITEMS_INVENTORY_KEYCARD_H
+
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+class KeyCard : public InventoryItem {
+public:
+ KeyCard(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ virtual ~KeyCard() {}
+
+ virtual void toggleItemState();
+ virtual void setItemState(const tItemState);
+ bool isFlashlightOn();
+
+protected:
+ virtual void removedFromInventory();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/inventorypicture.cpp b/engines/pegasus/items/inventorypicture.cpp
new file mode 100755
index 0000000000..5eef7ef15c
--- /dev/null
+++ b/engines/pegasus/items/inventorypicture.cpp
@@ -0,0 +1,367 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/transition.h"
+#include "pegasus/items/inventorypicture.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+InventoryPicture::InventoryPicture(const tDisplayElementID id, InputHandler *nextHandler, Inventory *inventory) :
+ InputHandler(nextHandler), Picture(id), _panelMovie(kNoDisplayElement){
+ _inventory = inventory;
+ _lastReferenceCount = 0xffffffff;
+
+ if (_inventory->getNumItems() > 0) {
+ _currentItemIndex = 0;
+ _currentItem = (Item *)_inventory->getItemAt(0);
+ } else {
+ _currentItemIndex = -1;
+ _currentItem = 0;
+ }
+
+ _active = false;
+ _shouldDrawHighlight = true;
+ _itemsPerRow = 1;
+ _numberOfRows = 1;
+ _itemWidth = 0;
+ _itemHeight = 0;
+ _itemX = 0;
+ _itemY = 0;
+}
+
+void InventoryPicture::initInventoryImage(Transition *transition) {
+ initFromPICTFile(_pictName, true);
+ _panelMovie.shareSurface(this);
+ _panelMovie.initFromMovieFile(_movieName);
+ _panelMovie.getBounds(_highlightBounds);
+ _panelMovie.setTriggeredElement(transition);
+ _highlightImage.initFromPICTFile(_highlightName, true);
+}
+
+void InventoryPicture::throwAwayInventoryImage() {
+ if (isSurfaceValid()) {
+ _panelMovie.releaseMovie();
+ _highlightImage.deallocateSurface();
+ deallocateSurface();
+ }
+}
+
+void InventoryPicture::getItemXY(uint32 index, tCoordType &x, tCoordType &y) {
+ x = (index % _itemsPerRow) * _itemWidth + _itemX;
+ y = (index / _itemsPerRow) * _itemHeight + _itemY;
+}
+
+void InventoryPicture::drawItemHighlight(const Common::Rect &r) {
+ if (_highlightImage.isSurfaceValid()) {
+ Common::Rect r2 = _highlightBounds;
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ r2.translate(bounds.left, bounds.top);
+ r2 = r2.findIntersectingRect(r);
+ if (!r2.isEmpty()) {
+ Common::Rect r1 = r2;
+ r1.translate(-bounds.left - _highlightBounds.left, -bounds.top - _highlightBounds.top);
+ _highlightImage.drawImage(r1, r2);
+ }
+ }
+}
+
+void InventoryPicture::draw(const Common::Rect &r) {
+ Picture::draw(r);
+ if (_inventory->getNumItems() != 0 && _shouldDrawHighlight)
+ drawItemHighlight(r);
+}
+
+// Assumes index >= 0.
+void InventoryPicture::setCurrentItemIndex(int32 index) {
+ if (index >= _inventory->getNumItems())
+ index = _inventory->getNumItems() - 1;
+
+ Item *currentItem = 0;
+ if (index >= 0)
+ currentItem = (Item *)_inventory->getItemAt(index);
+
+ if (currentItem != _currentItem) {
+ if (_currentItem) {
+ if (_currentItem->isSelected())
+ _currentItem->deselect();
+
+ if (_active)
+ unhighlightCurrentItem();
+ }
+
+ _currentItemIndex = index;
+ _currentItem = currentItem;
+ if (_currentItem) {
+ _currentItem->select();
+
+ if (_active)
+ highlightCurrentItem();
+ }
+
+ if (_active)
+ triggerRedraw();
+ }
+}
+
+void InventoryPicture::setCurrentItemID(tItemID id) {
+ int32 index = _inventory->findIndexOf(id);
+ if (index >= 0)
+ setCurrentItemIndex(index);
+}
+
+tInventoryResult InventoryPicture::addInventoryItem(Item *item) {
+ tInventoryResult result = _inventory->addItem(item);
+
+ if (result == kInventoryOK)
+ setCurrentItemIndex(_inventory->findIndexOf(item));
+
+ return result;
+}
+
+tInventoryResult InventoryPicture::removeInventoryItem(Item *item) {
+ tInventoryResult result = _inventory->removeItem(item);
+
+ if (result == kInventoryOK)
+ setCurrentItemIndex(getCurrentItemIndex());
+
+ return result;
+}
+
+void InventoryPicture::removeAllItems() {
+ _inventory->removeAllItems();
+ setCurrentItemIndex(0);
+}
+
+bool InventoryPicture::itemInInventory(Item *item) {
+ return _inventory->itemInInventory(item);
+}
+
+bool InventoryPicture::itemInInventory(const tItemID id) {
+ return _inventory->itemInInventory(id);
+}
+
+void InventoryPicture::panelUp() {
+ allowInput(true);
+}
+
+// Must ensure that the picture matches the _inventory member variable.
+void InventoryPicture::activateInventoryPicture() {
+ if (_active)
+ return;
+
+ allowInput(false);
+
+ if (_lastReferenceCount != _inventory->getReferenceCount()) {
+ uint32 numItems = _inventory->getNumItems();
+
+ tCoordType x, y;
+ getItemXY(0, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.show();
+
+ for (uint32 i = 0; i < numItems; i++) {
+ Item *item = (Item *)_inventory->getItemAt(i);
+ if (item == _currentItem)
+ item->select();
+
+ getItemXY(i, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.setTime(getItemPanelTime(item));
+ _panelMovie.redrawMovieWorld();
+ }
+
+ _panelMovie.setTime(0);
+ uint32 numSlots = _itemsPerRow * _numberOfRows;
+
+ for (uint32 i = numItems; i < numSlots; i++) {
+ getItemXY(i, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.redrawMovieWorld();
+ }
+
+ _lastReferenceCount = _inventory->getReferenceCount();
+ }
+
+ show(); // *** Do we really need this?
+ if (_currentItem)
+ highlightCurrentItem();
+
+ _active = true;
+}
+
+void InventoryPicture::deactivateInventoryPicture() {
+ if (!_active)
+ return;
+
+ _active = false;
+ allowInput(false);
+ _panelMovie.hide();
+ hide();
+
+ if (_inventory->getNumItems() != 0)
+ if (!_currentItem->isActive())
+ _currentItem->activate();
+}
+
+void InventoryPicture::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_active) {
+ if (input.upButtonDown()) {
+ if (_currentItemIndex - _itemsPerRow >= 0)
+ setCurrentItemIndex(_currentItemIndex - _itemsPerRow);
+ } else if (input.downButtonDown()) {
+ if (_currentItemIndex + _itemsPerRow < _inventory->getNumItems())
+ setCurrentItemIndex(_currentItemIndex + _itemsPerRow);
+ } else if (input.leftButtonDown()) {
+ if ((_currentItemIndex % _itemsPerRow) != 0)
+ setCurrentItemIndex(_currentItemIndex - 1);
+ } else if (input.rightButtonDown()) {
+ if (((_currentItemIndex + 1) % _itemsPerRow) != 0 && _currentItemIndex + 1 < _inventory->getNumItems())
+ setCurrentItemIndex(_currentItemIndex + 1);
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void InventoryPicture::highlightCurrentItem() {
+ tCoordType x, y;
+ getItemXY(_currentItemIndex, x, y);
+ _highlightBounds.moveTo(x, y);
+}
+
+InventoryItemsPicture::InventoryItemsPicture(const tDisplayElementID id, InputHandler *nextHandler, Inventory *inventory) :
+ InventoryPicture(id, nextHandler, inventory) {
+ _pictName = "Images/Items/Inventory/Inventory Panel";
+ _movieName = "Images/Items/Inventory/Inventory Panel Movie";
+ _highlightName = "Images/Items/Inventory/Inventory Hilite";
+
+ _itemsPerRow = 3;
+ _numberOfRows = 3;
+ _itemWidth = 88;
+ _itemHeight = 64;
+ _itemX = 8;
+ _itemY = 26;
+ _isLooping = true;
+}
+
+void InventoryItemsPicture::loopCurrentItem() {
+ if (_isLooping) {
+ tCoordType x, y;
+ getItemXY(_currentItemIndex, x, y);
+ _panelMovie.moveMovieBoxTo(x, y);
+ _highlightBounds.moveTo(x, y);
+
+ TimeValue start, stop;
+ ((InventoryItem *)_currentItem)->getPanelTimes(start, stop);
+ _panelMovie.stop();
+ _panelMovie.setFlags(0);
+ _panelMovie.setSegment(start, stop);
+ _panelMovie.setFlags(kLoopTimeBase);
+ _panelMovie.setTime(((InventoryItem *)_currentItem)->getAnimationTime());
+ _panelMovie.start();
+ }
+}
+
+void InventoryItemsPicture::highlightCurrentItem() {
+ InventoryPicture::highlightCurrentItem();
+ loopCurrentItem();
+}
+
+void InventoryItemsPicture::unhighlightCurrentItem() {
+ InventoryPicture::unhighlightCurrentItem();
+ _panelMovie.stop();
+ _panelMovie.setFlags(0);
+ ((InventoryItem *)_currentItem)->setAnimationTime(_panelMovie.getTime());
+}
+
+TimeValue InventoryItemsPicture::getItemPanelTime(Item *item) {
+ TimeValue start, stop;
+ ((InventoryItem *)item)->getPanelTimes(start, stop);
+ ((InventoryItem *)item)->setAnimationTime(start);
+ return start;
+}
+
+void InventoryItemsPicture::deactivateInventoryPicture() {
+ if (_active) {
+ InventoryPicture::deactivateInventoryPicture();
+ _panelMovie.stop();
+ _panelMovie.setFlags(0);
+ _panelMovie.setSegment(0, _panelMovie.getDuration());
+ _isLooping = true;
+ }
+}
+
+void InventoryItemsPicture::playEndMessage(DisplayElement *pushElement) {
+ Movie endMessage(0);
+
+ _shouldDrawHighlight = false;
+ endMessage.shareSurface(this);
+ endMessage.initFromMovieFile("Images/Caldoria/A56 Congrats");
+ endMessage.moveMovieBoxTo(kFinalMessageLeft - kInventoryPushLeft, kFinalMessageTop - kInventoryPushTop);
+ endMessage.setTriggeredElement(pushElement);
+ endMessage.start();
+
+ while (endMessage.isRunning()) {
+ ((PegasusEngine *)g_engine)->refreshDisplay();
+ g_system->delayMillis(10);
+ }
+
+ endMessage.stop();
+}
+
+BiochipPicture::BiochipPicture(const tDisplayElementID id, InputHandler *nextHandler, Inventory *inventory) :
+ InventoryPicture(id, nextHandler, inventory) {
+ _pictName = "Images/Items/Biochips/Biochip Panel";
+ _movieName = "Images/Items/Biochips/Biochip Panel Movie";
+ _highlightName = "Images/Items/Biochips/BioChip Hilite";
+
+ _itemsPerRow = 4;
+ _numberOfRows = 2;
+ _itemWidth = 46;
+ _itemHeight = 46;
+ _itemX = 4;
+ _itemY = 24;
+}
+
+void BiochipPicture::unhighlightCurrentItem() {
+ InventoryPicture::unhighlightCurrentItem();
+ tCoordType x, y;
+ getItemXY(_currentItemIndex, x, y);
+ _panelMovie.show();
+ _panelMovie.moveMovieBoxTo(x, y);
+ _panelMovie.setTime(getItemPanelTime(_currentItem));
+ _panelMovie.redrawMovieWorld();
+}
+
+TimeValue BiochipPicture::getItemPanelTime(Item *item) {
+ return ((BiochipItem *)item)->getPanelTime();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/inventorypicture.h b/engines/pegasus/items/inventorypicture.h
new file mode 100755
index 0000000000..034354df09
--- /dev/null
+++ b/engines/pegasus/items/inventorypicture.h
@@ -0,0 +1,125 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_INVENTORYPICTURE_H
+#define PEGASUS_ITEMS_INVENTORYPICTURE_H
+
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+class Inventory;
+class Item;
+class Input;
+class Transition;
+
+class InventoryPicture : public InputHandler, public Picture {
+public:
+ InventoryPicture(const tDisplayElementID, InputHandler *, Inventory *);
+ virtual ~InventoryPicture() {}
+
+ void initInventoryImage(Transition *);
+ void throwAwayInventoryImage();
+
+ void panelUp();
+ void activateInventoryPicture();
+ void deactivateInventoryPicture();
+ void handleInput(const Input &, const Hotspot *);
+ bool wantsCursor() { return false; }
+
+ tInventoryResult addInventoryItem(Item *);
+ tInventoryResult removeInventoryItem(Item *);
+ void removeAllItems();
+ Item *getCurrentItem() { return _currentItem; }
+ void setCurrentItemIndex(int32);
+ void setCurrentItemID(tItemID);
+ int32 getCurrentItemIndex() { return _currentItemIndex; }
+ bool itemInInventory(Item *);
+ bool itemInInventory(const tItemID);
+
+protected:
+ void getItemXY(uint32, tCoordType &, tCoordType &);
+ void draw(const Common::Rect &);
+ void drawItemHighlight(const Common::Rect &);
+ virtual void highlightCurrentItem();
+ virtual void unhighlightCurrentItem() {}
+ virtual TimeValue getItemPanelTime(Item *) = 0;
+
+ Inventory *_inventory;
+ uint32 _lastReferenceCount;
+ Frame _highlightImage;
+ Movie _panelMovie;
+ int32 _currentItemIndex;
+ Item *_currentItem;
+ Common::Rect _highlightBounds;
+ bool _active, _shouldDrawHighlight;
+
+ Common::String _pictName;
+ Common::String _movieName;
+ Common::String _highlightName;
+ uint16 _itemsPerRow;
+ uint16 _numberOfRows;
+ uint16 _itemWidth;
+ uint16 _itemHeight;
+ uint16 _itemX;
+ uint16 _itemY;
+};
+
+class InventoryItemsPicture : public InventoryPicture {
+public:
+ InventoryItemsPicture(const tDisplayElementID, InputHandler *, Inventory *);
+ virtual ~InventoryItemsPicture() {}
+
+ void deactivateInventoryPicture();
+
+ void disableLooping() { _isLooping = false; }
+
+ void playEndMessage(DisplayElement *);
+
+protected:
+ virtual void highlightCurrentItem();
+ virtual void unhighlightCurrentItem();
+ virtual TimeValue getItemPanelTime(Item *);
+ void loopCurrentItem();
+
+ InputHandler *_previousHandler;
+ bool _isLooping;
+};
+
+class BiochipPicture : public InventoryPicture {
+public:
+ BiochipPicture(const tDisplayElementID, InputHandler *, Inventory *);
+ virtual ~BiochipPicture() {}
+
+protected:
+ virtual void unhighlightCurrentItem();
+ virtual TimeValue getItemPanelTime(Item *);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/item.cpp b/engines/pegasus/items/item.cpp
new file mode 100755
index 0000000000..bcb85defae
--- /dev/null
+++ b/engines/pegasus/items/item.cpp
@@ -0,0 +1,314 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/error.h"
+#include "common/stream.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/elements.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/surface.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/item.h"
+#include "pegasus/items/itemlist.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+
+namespace Pegasus {
+
+Item::Item(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) : IDObject(id) {
+ _itemNeighborhood = neighborhood;
+ _itemRoom = room;
+ _itemDirection = direction;
+ _itemWeight = 1;
+ _itemOwnerID = kNoActorID;
+ _itemState = 0;
+
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ Common::SeekableReadStream *info = vm->_resFork->getResource(kItemInfoResType, kItemBaseResID + id);
+ if (info) {
+ _itemInfo.infoLeftTime = info->readUint32BE();
+ _itemInfo.infoRightStart = info->readUint32BE();
+ _itemInfo.infoRightStop = info->readUint32BE();
+ _itemInfo.dragSpriteNormalID = info->readUint16BE();
+ _itemInfo.dragSpriteUsedID = info->readUint16BE();
+
+ if (vm->isDemo()) {
+ // Adjust info right times to account for the stuff that was chopped out of the
+ // info right movies.
+ // Assumes time scale of 600.
+
+ // Gap times in seconds
+ static const TimeValue kGap1 = 24;
+ static const TimeValue kGap2 = 34;
+ static const TimeValue kGap3 = 4;
+ static const TimeValue kGap4 = 4;
+
+ static const TimeValue kGapForGroup1 = kGap1;
+ static const TimeValue kGapForGroup2 = kGapForGroup1 + kGap2;
+ static const TimeValue kGapForGroup3 = kGapForGroup2 + kGap3;
+ static const TimeValue kGapForGroup4 = kGapForGroup3 + kGap4;
+
+ switch (id) {
+ case kHistoricalLog:
+ case kJourneymanKey:
+ case kKeyCard:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup1;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup1;
+ break;
+ case kAIBiochip:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup2;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup2;
+ break;
+ case kMapBiochip:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup3;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup3;
+ break;
+ case kPegasusBiochip:
+ _itemInfo.infoRightStart -= 600 * kGapForGroup4;
+ _itemInfo.infoRightStop -= 600 * kGapForGroup4;
+ break;
+ }
+ }
+
+ delete info;
+ } else {
+ memset(&_itemInfo, 0, sizeof(_itemInfo));
+ }
+
+ Common::SeekableReadStream *middleAreaInfo = vm->_resFork->getResource(kMiddleAreaInfoResType, kItemBaseResID + id);
+ if (middleAreaInfo) {
+ _sharedAreaInfo = readItemState(middleAreaInfo);
+ delete middleAreaInfo;
+ } else {
+ // Only kArgonPickup does not have this
+ memset(&_sharedAreaInfo, 0, sizeof(_sharedAreaInfo));
+ }
+
+ Common::SeekableReadStream *extraInfo = vm->_resFork->getResource(kItemExtraInfoResType, kItemBaseResID + id);
+ if (!extraInfo)
+ error("Extra info not found for item %d", id);
+
+ _itemExtras.numEntries = extraInfo->readUint16BE();
+ _itemExtras.entries = new ItemExtraEntry[_itemExtras.numEntries];
+ for (uint16 i = 0; i < _itemExtras.numEntries; i++) {
+ _itemExtras.entries[i].extraID = extraInfo->readUint32BE();
+ _itemExtras.entries[i].extraArea = extraInfo->readUint16BE();
+ _itemExtras.entries[i].extraStart = extraInfo->readUint32BE();
+ _itemExtras.entries[i].extraStop = extraInfo->readUint32BE();
+ }
+
+ delete extraInfo;
+
+ g_allItems.push_back(this);
+}
+
+Item::~Item() {
+ delete[] _sharedAreaInfo.entries;
+ delete[] _itemExtras.entries;
+}
+
+void Item::writeToStream(Common::WriteStream *stream) {
+ stream->writeUint16BE(_itemNeighborhood);
+ stream->writeUint16BE(_itemRoom);
+ stream->writeByte(_itemDirection);
+ stream->writeUint16BE(_itemOwnerID);
+ stream->writeUint16BE(_itemState);
+}
+
+void Item::readFromStream(Common::ReadStream *stream) {
+ _itemNeighborhood = stream->readUint16BE();
+ _itemRoom = stream->readUint16BE();
+ _itemDirection = stream->readByte();
+ _itemOwnerID = stream->readUint16BE();
+ _itemState = stream->readUint16BE();
+}
+
+tActorID Item::getItemOwner() const {
+ return _itemOwnerID;
+}
+
+void Item::setItemOwner(const tActorID owner) {
+ _itemOwnerID = owner;
+
+ if (owner == kNoActorID) {
+ if (isSelected())
+ deselect();
+ removedFromInventory();
+ } else {
+ addedToInventory();
+ }
+}
+
+tWeightType Item::getItemWeight() {
+ return _itemWeight;
+}
+
+tItemState Item::getItemState() const {
+ return _itemState;
+}
+
+void Item::setItemState(const tItemState state) {
+ if (state != _itemState) {
+ _itemState = state;
+
+ if (getItemType() == kInventoryItemType && ((PegasusEngine *)g_engine)->getCurrentInventoryItem() == (InventoryItem *)this)
+ select();
+ else if (getItemType() == kBiochipItemType && ((PegasusEngine *)g_engine)->getCurrentBiochip() == (BiochipItem *)this)
+ select();
+ }
+}
+
+void Item::getItemRoom(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction) const {
+ neighborhood = _itemNeighborhood;
+ room = _itemRoom;
+ direction = _itemDirection;
+}
+
+void Item::setItemRoom(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) {
+ _itemNeighborhood = neighborhood;
+ _itemRoom = room;
+ _itemDirection = direction;
+
+ if (neighborhood == kNoNeighborhoodID)
+ pickedUp();
+ else
+ dropped();
+}
+
+tNeighborhoodID Item::getItemNeighborhood() const {
+ return _itemNeighborhood;
+}
+
+TimeValue Item::getSharedAreaTime() const {
+ if (!_sharedAreaInfo.entries)
+ return 0xffffffff;
+
+ TimeValue time;
+ tItemState state;
+
+ findItemStateEntryByState(_sharedAreaInfo, _itemState, time);
+ if (time == 0xffffffff)
+ getItemStateEntry(_sharedAreaInfo, 0, state, time);
+
+ return time;
+}
+
+// Must affect images in shared area.
+void Item::select() {
+ _isSelected = true;
+
+ if (g_AIArea) {
+ if (getItemType() == kInventoryItemType)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kMiddleAreaSignature, getSharedAreaTime());
+ else
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kMiddleAreaSignature, getSharedAreaTime());
+ }
+}
+
+void Item::deselect() {
+ _isActive = false;
+ _isSelected = false;
+
+ if (g_AIArea) {
+ if (getItemType() == kInventoryItemType)
+ g_AIArea->setAIAreaToTime(kInventorySignature, kMiddleAreaSignature, 0xffffffff);
+ else
+ g_AIArea->setAIAreaToTime(kBiochipSignature, kMiddleAreaSignature, 0xffffffff);
+ }
+}
+
+void Item::getItemStateEntry(ItemStateInfo info, uint32 index, tItemState &state, TimeValue &time) {
+ if (index < info.numEntries) {
+ state = info.entries[index].itemState;
+ time = info.entries[index].itemTime;
+ } else {
+ state = kNoItemState;
+ time = 0xffffffff;
+ }
+}
+
+void Item::findItemStateEntryByState(ItemStateInfo info, tItemState state, TimeValue &time) {
+ for (uint16 i = 0; i < info.numEntries; i++) {
+ if (info.entries[i].itemState == state) {
+ time = info.entries[i].itemTime;
+ return;
+ }
+ }
+
+ time = 0xffffffff;
+}
+
+ItemStateInfo Item::readItemState(Common::SeekableReadStream *stream) {
+ ItemStateInfo info;
+
+ info.numEntries = stream->readUint16BE();
+ info.entries = new ItemStateEntry[info.numEntries];
+ for (uint16 i = 0; i < info.numEntries; i++) {
+ info.entries[i].itemState = stream->readSint16BE();
+ info.entries[i].itemTime = stream->readUint32BE();
+ }
+
+ return info;
+}
+
+Sprite *Item::getDragSprite(const tDisplayElementID id) const {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ Sprite *result = new Sprite(id);
+ SpriteFrame *frame = new SpriteFrame();
+
+ frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteNormalID, true);
+ result->addFrame(frame, 0, 0);
+
+ if (_itemInfo.dragSpriteNormalID != _itemInfo.dragSpriteUsedID) {
+ frame = new SpriteFrame();
+ frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteUsedID, true);
+ }
+
+ result->addFrame(frame, 0, 0);
+ result->setCurrentFrameIndex(0);
+ return result;
+}
+
+TimeValue Item::getInfoLeftTime() const {
+ return _itemInfo.infoLeftTime;
+}
+
+void Item::getInfoRightTimes(TimeValue &start, TimeValue &stop) const {
+ start = _itemInfo.infoRightStart;
+ stop = _itemInfo.infoRightStop;
+}
+
+void Item::findItemExtra(const uint32 extraID, ItemExtraEntry &entry) {
+ for (uint32 i = 0; i < _itemExtras.numEntries; i++) {
+ if (_itemExtras.entries[i].extraID == extraID) {
+ entry = _itemExtras.entries[i];
+ return;
+ }
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/item.h b/engines/pegasus/items/item.h
new file mode 100755
index 0000000000..b74dfc4e96
--- /dev/null
+++ b/engines/pegasus/items/item.h
@@ -0,0 +1,367 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_ITEM_H
+#define PEGASUS_ITEMS_ITEM_H
+
+#include "common/endian.h"
+
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+
+namespace Common {
+ class Error;
+ class ReadStream;
+ class WriteStream;
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+// JMPItemInfo contains resource data used by all Items.
+
+struct JMPItemInfo {
+ TimeValue infoLeftTime;
+ TimeValue infoRightStart;
+ TimeValue infoRightStop;
+ uint32 dragSpriteNormalID;
+ uint32 dragSpriteUsedID;
+};
+
+// ItemStateEntry contains a single state/TimeValue pair. The TimeValue is
+// the time value to set the shared area movie that corresponds with the given
+// state of an inventory item.
+
+struct ItemStateEntry {
+ tItemState itemState;
+ TimeValue itemTime;
+};
+
+// ItemStateInfoHandle is an array of ItemStateEntry.
+
+struct ItemStateInfo {
+ uint16 numEntries; // For easy ResEdit access
+ ItemStateEntry *entries;
+};
+
+// ItemExtraEntry
+
+const short kLeftAreaExtra = 0;
+const short kMiddleAreaExtra = 1;
+const short kRightAreaExtra = 2;
+
+struct ItemExtraEntry {
+ uint32 extraID;
+ uint16 extraArea;
+ TimeValue extraStart;
+ TimeValue extraStop;
+};
+
+// tItemExtraInfoHandle is an array of tItemExtraEntry.
+
+struct ItemExtraInfo {
+ uint16 numEntries; // For easy ResEdit access
+ ItemExtraEntry *entries;
+};
+
+// Inventory info resource type and ID:
+// Individual inventory items are stored in these resource types.
+// Resource ID is item ID + kItemBaseResID.
+
+const uint32 kItemInfoResType = MKTAG('I', 't', 'e', 'm'); // JMPItemInfoHandle
+const uint32 kLeftAreaInfoResType = MKTAG('L', 'e', 'f', 't'); // ItemStateInfoHandle
+const uint32 kMiddleAreaInfoResType = MKTAG('M', 'i', 'd', 'l'); // ItemStateInfoHandle
+const uint32 kRightAreaInfoResType = MKTAG('R', 'g', 'h', 't'); // ItemStateInfoHandle
+const uint32 kItemExtraInfoResType = MKTAG('I', 'X', 't', 'r'); // ItemExtraInfoHandle
+
+const uint16 kItemBaseResID = 128;
+
+// Item IDs.
+
+const tItemID kAirMask = 7;
+const tItemID kAntidote = 8;
+const tItemID kArgonCanister = 9;
+const tItemID kCardBomb = 10;
+const tItemID kCrowbar = 11;
+const tItemID kGasCanister = 12;
+const tItemID kHistoricalLog = 13;
+const tItemID kJourneymanKey = 14;
+const tItemID kKeyCard = 15;
+const tItemID kMachineGun = 16;
+const tItemID kMarsCard = 17;
+const tItemID kNitrogenCanister = 18;
+const tItemID kOrangeJuiceGlassFull = 19;
+const tItemID kOrangeJuiceGlassEmpty = 20;
+const tItemID kPoisonDart = 21;
+const tItemID kSinclairKey = 22;
+const tItemID kStunGun = 23;
+const tItemID kArgonPickup = 24;
+
+// Biochips.
+
+const tItemID kAIBiochip = 0;
+const tItemID kInterfaceBiochip = 1;
+const tItemID kMapBiochip = 2;
+const tItemID kOpticalBiochip = 3;
+const tItemID kPegasusBiochip = 4;
+const tItemID kRetinalScanBiochip = 5;
+const tItemID kShieldBiochip = 6;
+
+const tItemID kNumItems = 25;
+
+// Item States.
+
+const tItemState kAI000 = 0;
+const tItemState kAI005 = 1;
+const tItemState kAI006 = 2;
+const tItemState kAI010 = 3;
+const tItemState kAI015 = 4;
+const tItemState kAI016 = 5;
+const tItemState kAI020 = 6;
+const tItemState kAI024 = 7;
+const tItemState kAI100 = 8;
+const tItemState kAI101 = 9;
+const tItemState kAI105 = 10;
+const tItemState kAI106 = 11;
+const tItemState kAI110 = 12;
+const tItemState kAI111 = 13;
+const tItemState kAI115 = 14;
+const tItemState kAI116 = 15;
+const tItemState kAI120 = 16;
+const tItemState kAI121 = 17;
+const tItemState kAI124 = 18;
+const tItemState kAI125 = 19;
+const tItemState kAI126 = 20;
+const tItemState kAI200 = 21;
+const tItemState kAI201 = 22;
+const tItemState kAI202 = 23;
+const tItemState kAI205 = 24;
+const tItemState kAI206 = 25;
+const tItemState kAI210 = 26;
+const tItemState kAI211 = 27;
+const tItemState kAI212 = 28;
+const tItemState kAI215 = 29;
+const tItemState kAI216 = 30;
+const tItemState kAI220 = 31;
+const tItemState kAI221 = 32;
+const tItemState kAI222 = 33;
+const tItemState kAI224 = 34;
+const tItemState kAI225 = 35;
+const tItemState kAI226 = 36;
+const tItemState kAI300 = 37;
+const tItemState kAI301 = 38;
+const tItemState kAI302 = 39;
+const tItemState kAI303 = 40;
+const tItemState kAI305 = 41;
+const tItemState kAI306 = 42;
+const tItemState kAI310 = 43;
+const tItemState kAI311 = 44;
+const tItemState kAI312 = 45;
+const tItemState kAI313 = 46;
+const tItemState kAI315 = 47;
+const tItemState kAI316 = 48;
+const tItemState kAI320 = 49;
+const tItemState kAI321 = 50;
+const tItemState kAI322 = 51;
+const tItemState kAI323 = 52;
+const tItemState kAI324 = 53;
+const tItemState kAI325 = 54;
+const tItemState kAI326 = 55;
+const tItemState kNormalItem = 56;
+const tItemState kMapUnavailable = 57;
+const tItemState kMapEngaged = 58;
+const tItemState kOptical000 = 59;
+const tItemState kOptical001 = 60;
+const tItemState kOptical002 = 61;
+const tItemState kOptical010 = 62;
+const tItemState kOptical011 = 63;
+const tItemState kOptical012 = 64;
+const tItemState kOptical020 = 65;
+const tItemState kOptical021 = 66;
+const tItemState kOptical100 = 67;
+const tItemState kOptical101 = 68;
+const tItemState kOptical102 = 69;
+const tItemState kOptical110 = 70;
+const tItemState kOptical111 = 71;
+const tItemState kOptical112 = 72;
+const tItemState kOptical120 = 73;
+const tItemState kOptical121 = 74;
+const tItemState kOptical200 = 75;
+const tItemState kOptical201 = 76;
+const tItemState kOptical210 = 77;
+const tItemState kOptical211 = 78;
+const tItemState kPegasusTSA00 = 79;
+const tItemState kPegasusTSA10 = 80;
+const tItemState kPegasusPrehistoric00 = 81;
+const tItemState kPegasusPrehistoric01 = 82;
+const tItemState kPegasusPrehistoric10 = 83;
+const tItemState kPegasusPrehistoric11 = 84;
+const tItemState kPegasusMars00 = 85;
+const tItemState kPegasusMars01 = 86;
+const tItemState kPegasusMars10 = 87;
+const tItemState kPegasusMars11 = 88;
+const tItemState kPegasusNorad00 = 89;
+const tItemState kPegasusNorad01 = 90;
+const tItemState kPegasusNorad10 = 91;
+const tItemState kPegasusNorad11 = 92;
+const tItemState kPegasusWSC00 = 93;
+const tItemState kPegasusWSC01 = 94;
+const tItemState kPegasusWSC10 = 95;
+const tItemState kPegasusWSC11 = 96;
+const tItemState kPegasusCaldoria = 97;
+const tItemState kRetinalSimulating = 98;
+const tItemState kShieldNormal = 99;
+const tItemState kShieldRadiation = 100;
+const tItemState kShieldPlasma = 101;
+const tItemState kShieldCardBomb = 102;
+const tItemState kShieldDraining = 103;
+const tItemState kAirMaskEmptyOff = 104;
+const tItemState kAirMaskEmptyFilter = 105;
+const tItemState kAirMaskLowOff = 106;
+const tItemState kAirMaskLowFilter = 107;
+const tItemState kAirMaskLowOn = 108;
+const tItemState kAirMaskFullOff = 109;
+const tItemState kAirMaskFullFilter = 110;
+const tItemState kAirMaskFullOn = 111;
+const tItemState kArgonEmpty = 112;
+const tItemState kArgonFull = 113;
+const tItemState kFlashlightOff = 114;
+const tItemState kFlashlightOn = 115;
+const tItemState kNitrogenEmpty = 116;
+const tItemState kNitrogenFull = 117;
+const tItemState kFullGlass = 118;
+
+// Extra IDs.
+
+const uint32 kRetinalScanSearching = 0;
+const uint32 kRetinalScanActivated = 1;
+const uint32 kShieldIntro = 2;
+const uint32 kRemoveAirMask = 3;
+const uint32 kRemoveArgon = 4;
+const uint32 kRemoveCrowbar = 5;
+const uint32 kGasCanLoop = 6;
+const uint32 kRemoveJourneymanKey = 7;
+const uint32 kRemoveMarsCard = 8;
+const uint32 kRemoveNitrogen = 9;
+const uint32 kRemoveGlass = 10;
+const uint32 kRemoveDart = 11;
+const uint32 kRemoveSinclairKey = 12;
+
+enum tItemType {
+ kInventoryItemType,
+ kBiochipItemType
+};
+
+class Sprite;
+
+/*
+
+ Item is an object which can be picked up and carried around.
+ Items have
+ a location
+ an ID.
+ weight
+ an owner (kNoActorID if no one is carrying the Item)
+
+*/
+
+class Item : public IDObject {
+public:
+ Item(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction);
+ virtual ~Item();
+
+ // WriteToStream writes everything EXCEPT the item's ID.
+ // It is assumed that the calling function will write and read the ID.
+ virtual void writeToStream(Common::WriteStream *stream);
+ virtual void readFromStream(Common::ReadStream *stream);
+
+ virtual tActorID getItemOwner() const;
+ virtual void setItemOwner(const tActorID owner);
+
+ void getItemRoom(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction) const;
+ void setItemRoom(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction);
+ tNeighborhoodID getItemNeighborhood() const;
+
+ virtual tWeightType getItemWeight();
+
+ virtual void setItemState(const tItemState state);
+ virtual tItemState getItemState() const;
+
+ virtual tItemType getItemType() = 0;
+
+ TimeValue getInfoLeftTime() const;
+ void getInfoRightTimes(TimeValue &, TimeValue &) const;
+ TimeValue getSharedAreaTime() const;
+
+ Sprite *getDragSprite(const tDisplayElementID) const;
+
+ /*
+ select -- called when this item becomes current. Also called when the inventory
+ panel holding this item is raised and this is the current item.
+ deselect -- called when this item is no longer current.
+ activate -- called on the current item when the panel is closed.
+ */
+ // In an override of these three member functions, you must call the inherited
+ // member functions.
+ virtual void select();
+ virtual void deselect();
+ virtual bool isSelected() { return _isSelected; }
+
+ virtual void activate() { _isActive = true; }
+ virtual bool isActive() { return _isActive; }
+ virtual void pickedUp() {}
+ virtual void addedToInventory() {}
+ virtual void removedFromInventory() {}
+ virtual void dropped() {}
+
+ // Called when the shared area is taken by another item, but this item is still
+ // selected.
+ virtual void giveUpSharedArea() {}
+ virtual void takeSharedArea() {}
+
+ void findItemExtra(const uint32 extraID, ItemExtraEntry &entry);
+
+protected:
+ tNeighborhoodID _itemNeighborhood;
+ tRoomID _itemRoom;
+ tDirectionConstant _itemDirection;
+ tActorID _itemOwnerID;
+ tWeightType _itemWeight;
+ tItemState _itemState;
+
+ JMPItemInfo _itemInfo;
+ ItemStateInfo _sharedAreaInfo;
+ ItemExtraInfo _itemExtras;
+ bool _isActive;
+ bool _isSelected;
+
+ static void getItemStateEntry(ItemStateInfo, uint32, tItemState&, TimeValue&);
+ static void findItemStateEntryByState(ItemStateInfo, tItemState, TimeValue&);
+ static ItemStateInfo readItemState(Common::SeekableReadStream *stream);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/itemdragger.cpp b/engines/pegasus/items/itemdragger.cpp
new file mode 100755
index 0000000000..4e3a9f1419
--- /dev/null
+++ b/engines/pegasus/items/itemdragger.cpp
@@ -0,0 +1,190 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/elements.h"
+#include "pegasus/hotspot.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/items/itemdragger.h"
+
+namespace Pegasus {
+
+SpriteDragger::SpriteDragger() {
+ _draggingSprite = 0;
+ _limitRect = Common::Rect(-30000, -30000, 30000, 30000);
+ _slopRect = Common::Rect(-30000, -30000, 30000, 30000);
+ _dragOffset.x = 0;
+ _dragOffset.y = 0;
+ _lastHotspot = 0;
+}
+
+void SpriteDragger::setDragSprite(Sprite *newSprite) {
+ if (!isTracking())
+ _draggingSprite = newSprite;
+}
+
+void SpriteDragger::setDragConstraints(const Common::Rect &limitRect, const Common::Rect &slopRect) {
+ if (!isTracking()) {
+ _rawLimitRect = limitRect;
+ _slopRect = slopRect;
+ }
+}
+
+void SpriteDragger::getDragConstraints(Common::Rect &limitRect, Common::Rect &slopRect) const {
+ limitRect = _rawLimitRect;
+ slopRect = _slopRect;
+}
+
+void SpriteDragger::startTracking(const Input &input) {
+ if (_draggingSprite) {
+ Tracker::startTracking(input);
+
+ if (isTracking()) {
+ input.getInputLocation(_startPoint);
+ _lastRawPoint = _startRawPoint = _startPoint;
+
+ Common::Rect r;
+ _draggingSprite->getBounds(r);
+ _dragOffset.x = _startPoint.x - r.left;
+ _dragOffset.y = _startPoint.y - r.top;
+
+ _limitRect = _rawLimitRect;
+ _limitRect.left += _dragOffset.x;
+ _limitRect.top += _dragOffset.y;
+ _limitRect.right -= r.width() - _dragOffset.x;
+ _limitRect.bottom -= r.height() - _dragOffset.y;
+ pinPointInRect(_limitRect, _startPoint);
+
+ _lastPoint = _startPoint;
+ if (_startPoint != _startRawPoint) {
+ Common::Point pt = _startPoint - _dragOffset;
+ _draggingSprite->moveElementTo(pt.x, pt.y);
+ }
+
+ _lastHotspot = g_allHotspots.findHotspot(_lastRawPoint);
+ if (_lastHotspot)
+ enterHotspot(_lastHotspot);
+ }
+ }
+}
+
+void SpriteDragger::continueTracking(const Input &input) {
+ if (_draggingSprite) {
+ Common::Point rawPoint;
+ input.getInputLocation(rawPoint);
+
+ if (!_slopRect.contains(rawPoint))
+ rawPoint = _startRawPoint;
+
+ if (rawPoint != _lastRawPoint) {
+ Common::Point newPoint = rawPoint;
+ pinPointInRect(_limitRect, newPoint);
+ newPoint -= _dragOffset;
+
+ if (newPoint != _lastPoint) {
+ _draggingSprite->moveElementTo(newPoint.x, newPoint.y);
+ _lastPoint = newPoint;
+ }
+
+ Hotspot *newHotspot = g_allHotspots.findHotspot(rawPoint);
+ if (newHotspot != _lastHotspot) {
+ if (_lastHotspot)
+ exitHotspot(_lastHotspot);
+ if (newHotspot)
+ enterHotspot(newHotspot);
+ _lastHotspot = newHotspot;
+ }
+
+ _lastRawPoint = rawPoint;
+ }
+ }
+}
+
+void SpriteDragger::pinPointInRect(const Common::Rect &r, Common::Point &pt) {
+ pt.x = CLIP<int>(pt.x, r.left, r.right - 1);
+ pt.y = CLIP<int>(pt.y, r.top, r.bottom - 1);
+}
+
+ItemDragger::ItemDragger(PegasusEngine *owner) : _inventoryDropSpot(kInventoryDropSpotID), _biochipDropSpot(kBiochipDropSpotID),
+ _inventoryHighlight(kInventoryDropHighlightID), _biochipHighlight(kBiochipDropHighlightID) {
+ _owner = owner;
+
+ Common::Rect r(kInventoryDropLeft, kInventoryDropTop, kInventoryDropRight, kInventoryDropBottom);
+ _inventoryDropSpot.setArea(r);
+ _inventoryDropSpot.setHotspotFlags(kDropItemSpotFlag);
+ g_allHotspots.push_back(&_inventoryDropSpot);
+
+ r = Common::Rect(kBiochipDropLeft, kBiochipDropTop, kBiochipDropRight, kBiochipDropBottom);
+ _biochipDropSpot.setArea(r);
+ _biochipDropSpot.setHotspotFlags(kDropBiochipSpotFlag);
+ g_allHotspots.push_back(&_biochipDropSpot);
+}
+
+void ItemDragger::startTracking(const Input &input) {
+ _inventoryHighlight.setDisplayOrder(kInventoryHiliteOrder);
+ _inventoryHighlight.startDisplaying();
+
+ _biochipHighlight.setDisplayOrder(kBiochipHiliteOrder);
+ _biochipHighlight.startDisplaying();
+
+ SpriteDragger::startTracking(input);
+}
+
+void ItemDragger::stopTracking(const Input &input) {
+ SpriteDragger::stopTracking(input);
+ _inventoryHighlight.hide();
+ _biochipHighlight.hide();
+ _inventoryHighlight.stopDisplaying();
+ _biochipHighlight.stopDisplaying();
+ _owner->dragTerminated(input);
+}
+
+bool ItemDragger::stopTrackingInput(const Input &input) {
+ return !JMPPPInput::isDraggingInput(input);
+}
+
+void ItemDragger::enterHotspot(Hotspot *spot) {
+ if (spot->getObjectID() == kInventoryDropSpotID)
+ _inventoryHighlight.show();
+ else if (spot->getObjectID() == kBiochipDropSpotID)
+ _biochipHighlight.show();
+ else if ((spot->getHotspotFlags() & kDropItemSpotFlag) != 0)
+ _draggingSprite->setCurrentFrameIndex(1);
+}
+
+void ItemDragger::exitHotspot(Hotspot *spot) {
+ if (spot->getObjectID() == kInventoryDropSpotID)
+ _inventoryHighlight.hide();
+ else if (spot->getObjectID() == kBiochipDropSpotID)
+ _biochipHighlight.hide();
+ else if ((spot->getHotspotFlags() & kDropItemSpotFlag) != 0)
+ _draggingSprite->setCurrentFrameIndex(0);
+}
+
+void ItemDragger::setHighlightBounds() {
+ _inventoryHighlight.setBounds(Common::Rect(76, 334, 172, 430));
+ _biochipHighlight.setBounds(Common::Rect(364, 334, 460, 430));
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/itemdragger.h b/engines/pegasus/items/itemdragger.h
new file mode 100755
index 0000000000..69612316f3
--- /dev/null
+++ b/engines/pegasus/items/itemdragger.h
@@ -0,0 +1,96 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_ITEMDRAGGER_H
+#define PEGASUS_ITEMS_ITEMDRAGGER_H
+
+#include "pegasus/elements.h"
+#include "pegasus/input.h"
+
+namespace Pegasus {
+
+// TODO: Merge SpriteDragger and ItemDragger
+
+class Hotspot;
+class Sprite;
+
+class SpriteDragger : public Tracker {
+public:
+ SpriteDragger();
+ virtual ~SpriteDragger() {}
+
+ void setDragSprite(Sprite *);
+ Sprite *getDragSprite() { return _draggingSprite; }
+
+ void setDragConstraints(const Common::Rect &, const Common::Rect &);
+ void getDragConstraints(Common::Rect &, Common::Rect &) const;
+
+ void startTracking(const Input &);
+ void continueTracking(const Input&);
+
+ Hotspot *getLastHotspot() const { return _lastHotspot; }
+
+protected:
+ virtual void enterHotspot(Hotspot *) {}
+ virtual void exitHotspot(Hotspot *) {}
+
+ Sprite *_draggingSprite;
+ Common::Point _startPoint, _lastPoint, _dragOffset;
+ Common::Point _startRawPoint, _lastRawPoint;
+ Common::Rect _rawLimitRect;
+ Common::Rect _limitRect;
+ Common::Rect _slopRect;
+ Hotspot *_lastHotspot;
+
+ // This is a replica of QuickDraw's PinPointInRect function
+ void pinPointInRect(const Common::Rect &, Common::Point &);
+};
+
+class PegasusEngine;
+
+class ItemDragger : public SpriteDragger {
+public:
+ ItemDragger(PegasusEngine *);
+ virtual ~ItemDragger() {}
+
+ void setHighlightBounds();
+ void startTracking(const Input &);
+ void stopTracking(const Input &);
+ bool stopTrackingInput(const Input &);
+
+protected:
+ virtual void enterHotspot(Hotspot *);
+ virtual void exitHotspot(Hotspot *);
+
+ PegasusEngine *_owner;
+ DropHighlight _inventoryHighlight;
+ Hotspot _inventoryDropSpot;
+ DropHighlight _biochipHighlight;
+ Hotspot _biochipDropSpot;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/items/itemlist.cpp b/engines/pegasus/items/itemlist.cpp
new file mode 100755
index 0000000000..cbe48285e9
--- /dev/null
+++ b/engines/pegasus/items/itemlist.cpp
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/error.h"
+#include "common/stream.h"
+
+#include "engines/pegasus/items/item.h"
+#include "engines/pegasus/items/itemlist.h"
+
+namespace Pegasus {
+
+// TODO: Don't use global construction!
+ItemList g_allItems;
+
+ItemList::ItemList() {
+}
+
+ItemList::~ItemList() {
+}
+
+void ItemList::writeToStream(Common::WriteStream *stream) {
+ stream->writeUint32BE(size());
+
+ for (ItemIterator it = begin(); it != end(); it++) {
+ stream->writeUint16BE((*it)->getObjectID());
+ (*it)->writeToStream(stream);
+ }
+}
+
+void ItemList::readFromStream(Common::ReadStream *stream) {
+ uint32 itemCount = stream->readUint32BE();
+
+ for (uint32 i = 0; i < itemCount; i++) {
+ tItemID itemID = stream->readUint16BE();
+ g_allItems.findItemByID(itemID)->readFromStream(stream);
+ }
+}
+
+Item *ItemList::findItemByID(const tItemID id) {
+ for (ItemIterator it = begin(); it != end(); it++)
+ if ((*it)->getObjectID() == id)
+ return *it;
+
+ return 0;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/items/itemlist.h b/engines/pegasus/items/itemlist.h
new file mode 100755
index 0000000000..df31b5c262
--- /dev/null
+++ b/engines/pegasus/items/itemlist.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_ITEMS_ITEMLIST_H
+#define PEGASUS_ITEMS_ITEMLIST_H
+
+#include "common/list.h"
+
+#include "pegasus/types.h"
+
+namespace Common {
+ class ReadStream;
+ class WriteStream;
+}
+
+namespace Pegasus {
+
+class Item;
+
+class ItemList : public Common::List<Item *> {
+public:
+ ItemList();
+ virtual ~ItemList();
+
+ virtual void writeToStream(Common::WriteStream *stream);
+ virtual void readFromStream(Common::ReadStream *stream);
+
+ Item *findItemByID(const tItemID id);
+};
+
+typedef ItemList::iterator ItemIterator;
+
+// TODO: Don't use global construction!
+extern ItemList g_allItems;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/menu.cpp b/engines/pegasus/menu.cpp
new file mode 100755
index 0000000000..dfef67c27b
--- /dev/null
+++ b/engines/pegasus/menu.cpp
@@ -0,0 +1,1215 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/menu.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/scoring.h"
+
+namespace Pegasus {
+
+GameMenu::GameMenu(const uint32 id) : IDObject(id), InputHandler((InputHandler *)((PegasusEngine *)g_engine)) {
+ _previousHandler = 0;
+ _lastCommand = kMenuCmdNoCommand;
+}
+
+void GameMenu::becomeCurrentHandler() {
+ _previousHandler = InputHandler::setInputHandler(this);
+}
+
+void GameMenu::restorePreviousHandler() {
+ InputHandler::setInputHandler(_previousHandler);
+}
+
+void GameMenu::drawScore(tGameScoreType score, tGameScoreType total, const Common::Rect &scoreBounds, Surface *numbers) {
+ tCoordType x = scoreBounds.right;
+ drawNumber(total, x, scoreBounds.top, numbers);
+
+ x -= 12;
+ Common::Rect r1(120, 0, 132, 12); // The slash.
+ Common::Rect r2 = r1;
+ r2.moveTo(x, scoreBounds.top);
+ numbers->copyToCurrentPort(r1, r2);
+ drawNumber(score, x, scoreBounds.top, numbers);
+}
+
+void GameMenu::drawNumber(tGameScoreType number, tCoordType &x, tCoordType y, Surface *numbers) {
+ Common::Rect r1(0, 0, 12, 12); // Width, height of one digit
+ Common::Rect r2 = r1;
+ r2.moveTo(x - 12, y);
+
+ do {
+ uint16 digit = number % 10;
+ number /= 10;
+ r1.moveTo(digit * 12, 0);
+ numbers->copyToCurrentPort(r1, r2);
+ r2.translate(-12, 0);
+ } while (number != 0);
+
+ x = r2.right;
+}
+
+enum {
+ kMainMenuStartDemo = 0,
+ kMainMenuCreditsDemo,
+ kMainMenuQuitDemo,
+ kFirstSelectionDemo = kMainMenuStartDemo,
+ kLastSelectionDemo = kMainMenuQuitDemo,
+
+ kMainMenuOverview = 0,
+ kMainMenuStart,
+ kMainMenuRestore,
+ kMainMenuDifficulty,
+ kMainMenuCredits,
+ kMainMenuQuit,
+ kFirstSelection = kMainMenuOverview,
+ kLastSelection = kMainMenuQuit
+};
+
+static const tCoordType kStartLeftDemo = 44;
+static const tCoordType kStartTopDemo = 336;
+
+static const tCoordType kStartSelectLeftDemo = 40;
+static const tCoordType kStartSelectTopDemo = 331;
+
+static const tCoordType kCreditsLeftDemo = 44;
+static const tCoordType kCreditsTopDemo = 372;
+
+static const tCoordType kCreditsSelectLeftDemo = 40;
+static const tCoordType kCreditsSelectTopDemo = 367;
+
+static const tCoordType kMainMenuQuitLeftDemo = 32;
+static const tCoordType kMainMenuQuitTopDemo = 412;
+
+static const tCoordType kMainMenuQuitSelectLeftDemo = 28;
+static const tCoordType kMainMenuQuitSelectTopDemo = 408;
+
+static const tCoordType kOverviewLeft = 200;
+static const tCoordType kOverviewTop = 208;
+
+static const tCoordType kOverviewSelectLeft = 152;
+static const tCoordType kOverviewSelectTop = 204;
+
+static const tCoordType kStartLeft = 212;
+static const tCoordType kStartTop = 256;
+
+static const tCoordType kStartSelectLeft = 152;
+static const tCoordType kStartSelectTop = 252;
+
+static const tCoordType kRestoreLeft = 212;
+static const tCoordType kRestoreTop = 296;
+
+static const tCoordType kRestoreSelectLeft = 152;
+static const tCoordType kRestoreSelectTop = 292;
+
+static const tCoordType kDifficultyLeft = 320;
+static const tCoordType kDifficultyTop = 340;
+
+static const tCoordType kDifficultySelectLeft = 152;
+static const tCoordType kDifficultySelectTop = 336;
+
+static const tCoordType kCreditsLeft = 212;
+static const tCoordType kCreditsTop = 388;
+
+static const tCoordType kCreditsSelectLeft = 152;
+static const tCoordType kCreditsSelectTop = 384;
+
+static const tCoordType kMainMenuQuitLeft = 212;
+static const tCoordType kMainMenuQuitTop = 428;
+
+static const tCoordType kMainMenuQuitSelectLeft = 152;
+static const tCoordType kMainMenuQuitSelectTop = 424;
+
+// Never set the current input handler to the MainMenu.
+MainMenu::MainMenu() : GameMenu(kMainMenuID), _menuBackground(0), _overviewButton(0),
+ _restoreButton(0), _adventureButton(0), _walkthroughButton(0), _startButton(0),
+ _creditsButton(0), _quitButton(0), _largeSelect(0), _smallSelect(0) {
+
+ bool isDemo = ((PegasusEngine *)g_engine)->isDemo();
+
+ if (isDemo)
+ _menuBackground.initFromPICTFile("Images/Demo/DemoMenu.pict");
+ else
+ _menuBackground.initFromPICTFile("Images/Main Menu/MainMenu.mac");
+ _menuBackground.setDisplayOrder(0);
+ _menuBackground.startDisplaying();
+ _menuBackground.show();
+
+ if (!isDemo) {
+ _overviewButton.initFromPICTFile("Images/Main Menu/pbOvervi.pict");
+ _overviewButton.setDisplayOrder(1);
+ _overviewButton.moveElementTo(kOverviewLeft, kOverviewTop);
+ _overviewButton.startDisplaying();
+
+ _restoreButton.initFromPICTFile("Images/Main Menu/pbRestor.pict");
+ _restoreButton.setDisplayOrder(1);
+ _restoreButton.moveElementTo(kRestoreLeft, kRestoreTop);
+ _restoreButton.startDisplaying();
+
+ _adventureButton.initFromPICTFile("Images/Main Menu/BtnAdv.pict");
+ _adventureButton.setDisplayOrder(1);
+ _adventureButton.moveElementTo(kDifficultyLeft, kDifficultyTop);
+ _adventureButton.startDisplaying();
+
+ _walkthroughButton.initFromPICTFile("Images/Main Menu/BtnWlk.pict");
+ _walkthroughButton.setDisplayOrder(1);
+ _walkthroughButton.moveElementTo(kDifficultyLeft, kDifficultyTop);
+ _walkthroughButton.startDisplaying();
+ }
+
+ if (isDemo)
+ _startButton.initFromPICTFile("Images/Demo/Start.pict");
+ else
+ _startButton.initFromPICTFile("Images/Main Menu/pbStart.pict");
+ _startButton.setDisplayOrder(1);
+ _startButton.moveElementTo(isDemo ? kStartLeftDemo : kStartLeft, isDemo ? kStartTopDemo : kStartTop);
+ _startButton.startDisplaying();
+
+ if (isDemo)
+ _creditsButton.initFromPICTFile("Images/Demo/Credits.pict");
+ else
+ _creditsButton.initFromPICTFile("Images/Main Menu/pbCredit.pict");
+ _creditsButton.setDisplayOrder(1);
+ _creditsButton.moveElementTo(isDemo ? kCreditsLeftDemo : kCreditsLeft, isDemo ? kCreditsTopDemo : kCreditsTop);
+ _creditsButton.startDisplaying();
+
+ if (isDemo)
+ _quitButton.initFromPICTFile("Images/Demo/Quit.pict");
+ else
+ _quitButton.initFromPICTFile("Images/Main Menu/pbQuit.pict");
+ _quitButton.setDisplayOrder(1);
+ _quitButton.moveElementTo(isDemo ? kMainMenuQuitLeftDemo : kMainMenuQuitLeft, isDemo ? kMainMenuQuitTopDemo : kMainMenuQuitTop);
+ _quitButton.startDisplaying();
+
+ if (isDemo)
+ _largeSelect.initFromPICTFile("Images/Demo/SelectL.pict", true);
+ else
+ _largeSelect.initFromPICTFile("Images/Main Menu/SelectL.pict", true);
+ _largeSelect.setDisplayOrder(1);
+ _largeSelect.startDisplaying();
+
+ if (isDemo)
+ _smallSelect.initFromPICTFile("Images/Demo/SelectS.pict", true);
+ else
+ _smallSelect.initFromPICTFile("Images/Main Menu/SelectS.pict", true);
+ _smallSelect.setDisplayOrder(1);
+ _smallSelect.startDisplaying();
+
+ _menuSelection = isDemo ? kFirstSelectionDemo : kFirstSelection;
+
+ _adventureMode = true;
+
+ _menuLoop.attachFader(&_menuFader);
+ _menuLoop.initFromAIFFFile("Sounds/Main Menu.aiff");
+
+ updateDisplay();
+}
+
+MainMenu::~MainMenu() {
+ if (_menuLoop.isPlaying())
+ stopMainMenuLoop();
+}
+
+void MainMenu::startMainMenuLoop() {
+ FaderMoveSpec spec;
+
+ _menuLoop.loopSound();
+ spec.makeTwoKnotFaderSpec(30, 0, 0, 30, 255);
+
+ // FIXME: Should be sync, but it's a pain to use the main menu right now
+ // with this one.
+ _menuFader.startFader(spec);
+}
+
+void MainMenu::stopMainMenuLoop() {
+ FaderMoveSpec spec;
+
+ spec.makeTwoKnotFaderSpec(30, 0, 255, 30, 0);
+ _menuFader.startFaderSync(spec);
+ _menuLoop.stopSound();
+}
+
+void MainMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ bool isDemo = vm->isDemo();
+
+ if (input.upButtonDown()) {
+ if (_menuSelection > (isDemo ? kFirstSelectionDemo : kFirstSelection)) {
+ _menuSelection--;
+ updateDisplay();
+ }
+ } else if (input.downButtonDown()) {
+ if (_menuSelection < (isDemo ? kLastSelectionDemo : kLastSelection)) {
+ _menuSelection++;
+ updateDisplay();
+ }
+ } else if (!isDemo && (input.leftButtonDown() || input.rightButtonDown())) {
+ if (_menuSelection == kMainMenuDifficulty) {
+ _adventureMode = !_adventureMode;
+ updateDisplay();
+ }
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ if (isDemo) {
+ switch (_menuSelection) {
+ case kMainMenuCreditsDemo:
+ _creditsButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _creditsButton.hide();
+ setLastCommand(kMenuCmdCredits);
+ break;
+ case kMainMenuStartDemo:
+ _startButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _startButton.hide();
+ setLastCommand(kMenuCmdStartAdventure);
+ break;
+ case kMainMenuQuitDemo:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdQuit);
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kMainMenuOverview:
+ _overviewButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _overviewButton.hide();
+ setLastCommand(kMenuCmdOverview);
+ break;
+ case kMainMenuRestore:
+ _restoreButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _restoreButton.hide();
+ setLastCommand(kMenuCmdRestore);
+ break;
+ case kMainMenuCredits:
+ _creditsButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _creditsButton.hide();
+ setLastCommand(kMenuCmdCredits);
+ break;
+ case kMainMenuStart:
+ _startButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _startButton.hide();
+ if (_adventureMode)
+ setLastCommand(kMenuCmdStartAdventure);
+ else
+ setLastCommand(kMenuCmdStartWalkthrough);
+ break;
+ case kMainMenuDifficulty:
+ _adventureMode = !_adventureMode;
+ updateDisplay();
+ break;
+ case kMainMenuQuit:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdQuit);
+ break;
+ }
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void MainMenu::updateDisplay() {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (vm->isDemo()) {
+ switch (_menuSelection) {
+ case kMainMenuStartDemo:
+ _smallSelect.moveElementTo(kStartSelectLeftDemo, kStartSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuCreditsDemo:
+ _smallSelect.moveElementTo(kCreditsSelectLeftDemo, kCreditsSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuQuitDemo:
+ _largeSelect.moveElementTo(kMainMenuQuitSelectLeftDemo, kMainMenuQuitSelectTopDemo);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kMainMenuOverview:
+ _largeSelect.moveElementTo(kOverviewSelectLeft, kOverviewSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kMainMenuRestore:
+ _smallSelect.moveElementTo(kRestoreSelectLeft, kRestoreSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuDifficulty:
+ if (_adventureMode) {
+ _adventureButton.show();
+ _walkthroughButton.hide();
+ } else {
+ _walkthroughButton.show();
+ _adventureButton.hide();
+ }
+
+ _largeSelect.moveElementTo(kDifficultySelectLeft, kDifficultySelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kMainMenuStart:
+ _smallSelect.moveElementTo(kStartSelectLeft, kStartSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuCredits:
+ _smallSelect.moveElementTo(kCreditsSelectLeft, kCreditsSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kMainMenuQuit:
+ _smallSelect.moveElementTo(kMainMenuQuitSelectLeft, kMainMenuQuitSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ }
+
+ vm->resetIntroTimer();
+ }
+}
+
+enum {
+ kCreditsMenuCoreTeam,
+ kCreditsMenuSupportTeam,
+ kCreditsMenuOriginalTeam,
+ kCreditsMenuTalent,
+ kCreditsMenuOtherTitles,
+ kCreditsMenuMainMenu,
+
+ kCreditsFirstSelection = kCreditsMenuCoreTeam,
+ kCreditsLastSelection = kCreditsMenuMainMenu
+};
+
+static const tCoordType kCreditsMovieLeft = 288;
+static const tCoordType kCreditsMovieTop = 0;
+
+static const tCoordType kCoreTeamSelectLeft = 40;
+static const tCoordType kCoreTeamSelectTop = 223;
+
+static const tCoordType kSupportTeamSelectLeft = 40;
+static const tCoordType kSupportTeamSelectTop = 259;
+
+static const tCoordType kOriginalTeamSelectLeft = 40;
+static const tCoordType kOriginalTeamSelectTop = 295;
+
+static const tCoordType kTalentSelectLeft = 40;
+static const tCoordType kTalentSelectTop = 331;
+
+static const tCoordType kOtherTitlesSelectLeft = 40;
+static const tCoordType kOtherTitlesSelectTop = 367;
+
+static const tCoordType kCreditsMainMenuLeft = 32;
+static const tCoordType kCreditsMainMenuTop = 412;
+
+static const tCoordType kCreditsMainMenuSelectLeft = 30;
+static const tCoordType kCreditsMainMenuSelectTop = 408;
+
+static const TimeValue kCoreTeamTime = 0;
+static const TimeValue kSupportTeamTime = 1920;
+static const TimeValue kOriginalTeamTime = 3000;
+static const TimeValue kTalentTime = 4440;
+static const TimeValue kOtherTitlesTime = 4680;
+
+static const TimeValue kFrameIncrement = 120; // Three frames...
+
+// Never set the current input handler to the CreditsMenu.
+CreditsMenu::CreditsMenu() : GameMenu(kCreditsMenuID), _menuBackground(0), _creditsMovie(0),
+ _mainMenuButton(0), _largeSelect(0), _smallSelect(0) {
+
+ _menuBackground.initFromPICTFile("Images/Credits/CredScrn.pict");
+ _menuBackground.setDisplayOrder(0);
+ _menuBackground.startDisplaying();
+ _menuBackground.show();
+
+ _creditsMovie.initFromMovieFile("Images/Credits/Credits.movie");
+ _creditsMovie.setDisplayOrder(1);
+ _creditsMovie.moveElementTo(kCreditsMovieLeft, kCreditsMovieTop);
+ _creditsMovie.startDisplaying();
+ _creditsMovie.show();
+ _creditsMovie.redrawMovieWorld();
+
+ _mainMenuButton.initFromPICTFile("Images/Credits/MainMenu.pict");
+ _mainMenuButton.setDisplayOrder(1);
+ _mainMenuButton.moveElementTo(kCreditsMainMenuLeft, kCreditsMainMenuTop);
+ _mainMenuButton.startDisplaying();
+
+ _largeSelect.initFromPICTFile("Images/Credits/SelectL.pict", true);
+ _largeSelect.setDisplayOrder(2);
+ _largeSelect.moveElementTo(kCreditsMainMenuSelectLeft, kCreditsMainMenuSelectTop);
+ _largeSelect.startDisplaying();
+
+ _smallSelect.initFromPICTFile("Images/Credits/SelectS.pict", true);
+ _smallSelect.setDisplayOrder(2);
+ _smallSelect.show();
+ _smallSelect.startDisplaying();
+
+ _menuSelection = -1;
+
+ newMenuSelection(kCreditsMenuCoreTeam);
+}
+
+// Assumes the new selection is never more than one away from the old...
+void CreditsMenu::newMenuSelection(const int newSelection) {
+ if (newSelection != _menuSelection) {
+ switch (newSelection) {
+ case kCreditsMenuCoreTeam:
+ _smallSelect.moveElementTo(kCoreTeamSelectLeft, kCoreTeamSelectTop);
+ _creditsMovie.setTime(kCoreTeamTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuSupportTeam:
+ _smallSelect.moveElementTo(kSupportTeamSelectLeft, kSupportTeamSelectTop);
+ _creditsMovie.setTime(kSupportTeamTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuOriginalTeam:
+ _smallSelect.moveElementTo(kOriginalTeamSelectLeft, kOriginalTeamSelectTop);
+ _creditsMovie.setTime(kOriginalTeamTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuTalent:
+ _smallSelect.moveElementTo(kTalentSelectLeft, kTalentSelectTop);
+ _creditsMovie.setTime(kTalentTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuOtherTitles:
+ _smallSelect.moveElementTo(kOtherTitlesSelectLeft, kOtherTitlesSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ _creditsMovie.setTime(kOtherTitlesTime);
+ _creditsMovie.redrawMovieWorld();
+ break;
+ case kCreditsMenuMainMenu:
+ _smallSelect.hide();
+ _largeSelect.show();
+ break;
+ }
+
+ _menuSelection = newSelection;
+ }
+}
+
+void CreditsMenu::newMovieTime(const TimeValue newTime) {
+ if (newTime < kSupportTeamTime) {
+ _smallSelect.moveElementTo(kCoreTeamSelectLeft, kCoreTeamSelectTop);
+ _menuSelection = kCreditsMenuCoreTeam;
+ } else if (newTime < kOriginalTeamTime) {
+ _smallSelect.moveElementTo(kSupportTeamSelectLeft, kSupportTeamSelectTop);
+ _menuSelection = kCreditsMenuSupportTeam;
+ } else if (newTime < kTalentTime) {
+ _smallSelect.moveElementTo(kOriginalTeamSelectLeft, kOriginalTeamSelectTop);
+ _menuSelection = kCreditsMenuOriginalTeam;
+ } else if (newTime < kOtherTitlesTime) {
+ _smallSelect.moveElementTo(kTalentSelectLeft, kTalentSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ _menuSelection = kCreditsMenuTalent;
+ } else if ((int)newTime == -120) {
+ // HACK: Avoid getting sent to the bottom button in the default case
+ return;
+ } else {
+ _smallSelect.moveElementTo(kOtherTitlesSelectLeft, kOtherTitlesSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ _menuSelection = kCreditsMenuOtherTitles;
+ }
+
+ _creditsMovie.setTime(newTime);
+ _creditsMovie.redrawMovieWorld();
+}
+
+void CreditsMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (input.upButtonDown()) {
+ if (_menuSelection > kCreditsFirstSelection)
+ newMenuSelection(_menuSelection - 1);
+ } else if (input.downButtonDown()) {
+ if (_menuSelection < kCreditsLastSelection)
+ newMenuSelection(_menuSelection + 1);
+ } else if (input.leftButtonDown()) {
+ newMovieTime(_creditsMovie.getTime() - kFrameIncrement);
+ } else if (input.rightButtonDown()) {
+ newMovieTime(_creditsMovie.getTime() + kFrameIncrement);
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ if (_menuSelection == kCreditsMenuMainMenu) {
+ _mainMenuButton.show();
+ ((PegasusEngine *)g_engine)->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _mainMenuButton.hide();
+ setLastCommand(kMenuCmdCreditsMainMenu);
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+static const tCoordType kContinueLeft = 44;
+static const tCoordType kContinueTop = 336;
+
+static const tCoordType kContinueSelectLeft = 40;
+static const tCoordType kContinueSelectTopDemo = 331;
+static const tCoordType kContinueSelectTop = 332;
+
+static const tCoordType kMainMenuLeftDemo = 44;
+static const tCoordType kMainMenuTopDemo = 372;
+
+static const tCoordType kMainMenuSelectLeftDemo = 40;
+static const tCoordType kMainMenuSelectTopDemo = 367;
+
+static const tCoordType kQuitLeftDemo = 32;
+static const tCoordType kQuitTopDemo = 412;
+
+static const tCoordType kQuitSelectLeftDemo = 28;
+static const tCoordType kQuitSelectTopDemo = 408;
+
+static const tCoordType kRestoreLeftDeath = 44;
+static const tCoordType kRestoreTopDeath = 372;
+
+static const tCoordType kRestoreSelectLeftDeath = 40;
+static const tCoordType kRestoreSelectTopDeath = 368;
+
+static const tCoordType kMainMenuLeft = 32;
+static const tCoordType kMainMenuTop = 412;
+
+static const tCoordType kMainMenuSelectLeft = 28;
+static const tCoordType kMainMenuSelectTop = 408;
+
+enum {
+ kDeathScreenContinueDemo = 0,
+ kDeathScreenMainMenuDemo,
+ kDeathScreenQuitDemo,
+
+ kFirstDeathSelectionDemo = kDeathScreenContinueDemo,
+ kLastDeathSelectionDemo = kDeathScreenQuitDemo,
+
+ kDeathScreenContinue = 0,
+ kDeathScreenRestore,
+ kDeathScreenMainMenu,
+
+ kFirstDeathSelection = kDeathScreenContinue,
+ kLastDeathSelection = kDeathScreenMainMenu
+};
+
+// Never set the current input handler to the DeathMenu.
+DeathMenu::DeathMenu(const tDeathReason deathReason) : GameMenu(kDeathMenuID), _deathBackground(0), _continueButton(0),
+ _mainMenuButton(0), _quitButton(0), _restoreButton(0), _largeSelect(0), _smallSelect(0) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+ bool isDemo = vm->isDemo();
+
+ _playerWon = (deathReason == kPlayerWonGame);
+
+ Common::String prefix = "Images/";
+ Common::String imageName;
+ if (isDemo) {
+ prefix += "Demo/";
+ imageName = prefix;
+
+ switch (deathReason) {
+ case kDeathFallOffCliff:
+ imageName += "dPfall";
+ break;
+ case kDeathEatenByDinosaur:
+ imageName += "dPdino";
+ break;
+ case kDeathStranded:
+ imageName += "dPstuck";
+ break;
+ default:
+ imageName += "dPdemowin";
+ break;
+ }
+
+ imageName += ".pict";
+ } else {
+ prefix += "Death Screens/";
+ imageName = prefix;
+
+ static const char *fileNames[] = {
+ "dAunmade", "dAbombed", "dAshot", "dAassass", "dAnuked",
+ "dTunmade", "dTshot", "dPfall", "dPdino", "dPstuck",
+ "dNchoke", "dNcaught", "dNcaught", "dNsub", "dNrobot1",
+ "dNrobot2", "dMfall", "dMcaught", "dMtracks", "dMrobot",
+ "dMtoast", "dMexplo1", "dMexplo2", "dMchoke1", "dMchoke2",
+ "dMdroid", "dMfall", "dMgears", "dMshutt1", "dMshutt2",
+ "dWpoison", "dWcaught", "dWplasma", "dWshot", "dAfinale"
+ };
+
+ imageName += fileNames[deathReason - 1];
+ imageName += ".pict";
+ }
+
+ _deathBackground.initFromPICTFile(imageName);
+ _deathReason = deathReason;
+
+ if (!isDemo)
+ drawAllScores();
+
+ _deathBackground.setDisplayOrder(0);
+ _deathBackground.startDisplaying();
+ _deathBackground.show();
+
+ if (isDemo) {
+ if (_playerWon) // Make credits button...
+ _continueButton.initFromPICTFile(prefix + "Credits.pict");
+ else // Make continue button...
+ _continueButton.initFromPICTFile(prefix + "Continue.pict");
+
+ _mainMenuButton.initFromPICTFile(prefix + "MainMenu.pict");
+ _mainMenuButton.setDisplayOrder(1);
+ _mainMenuButton.moveElementTo(kMainMenuLeftDemo, kMainMenuTopDemo);
+ _mainMenuButton.startDisplaying();
+
+ _quitButton.initFromPICTFile(prefix + "Quit.pict");
+ _quitButton.setDisplayOrder(1);
+ _quitButton.moveElementTo(kQuitLeftDemo, kQuitTopDemo);
+ _quitButton.startDisplaying();
+
+ _menuSelection = kDeathScreenContinueDemo;
+ } else {
+ if (!_playerWon) {
+ _mainMenuButton.initFromPICTFile(prefix + "MainMenu.pict");
+ _mainMenuButton.setDisplayOrder(1);
+ _mainMenuButton.moveElementTo(kMainMenuLeft, kMainMenuTop);
+ _mainMenuButton.startDisplaying();
+
+ _restoreButton.initFromPICTFile(prefix + "Restore.pict");
+ _restoreButton.setDisplayOrder(1);
+ _restoreButton.moveElementTo(kRestoreLeftDeath, kRestoreTopDeath);
+ _restoreButton.startDisplaying();
+ }
+
+ _continueButton.initFromPICTFile(prefix + "Continue.pict");
+
+ _menuSelection = kDeathScreenContinue;
+ }
+
+ _smallSelect.initFromPICTFile(prefix + "SelectS.pict", true);
+ _smallSelect.setDisplayOrder(2);
+ _smallSelect.startDisplaying();
+
+ _continueButton.setDisplayOrder(1);
+ _continueButton.moveElementTo(kContinueLeft, kContinueTop);
+ _continueButton.startDisplaying();
+
+ if (isDemo || !_playerWon) {
+ _largeSelect.initFromPICTFile(prefix + "SelectL.pict", true);
+ _largeSelect.setDisplayOrder(2);
+ _largeSelect.startDisplaying();
+ } else {
+ _triumphSound.initFromQuickTime("Sounds/Caldoria/Galactic Triumph");
+ _triumphSound.playSound();
+ }
+
+ updateDisplay();
+}
+
+void DeathMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (input.upButtonDown()) {
+ if (_menuSelection > (vm->isDemo() ? kFirstDeathSelectionDemo : kFirstDeathSelection)) {
+ _menuSelection--;
+ updateDisplay();
+ }
+ } else if (input.downButtonDown() && (vm->isDemo() || !_playerWon)) {
+ if (_menuSelection < (vm->isDemo() ? kLastDeathSelectionDemo : kLastDeathSelection)) {
+ _menuSelection++;
+ updateDisplay();
+ }
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ if (vm->isDemo()) {
+ switch (_menuSelection) {
+ case kDeathScreenContinueDemo:
+ _continueButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _continueButton.hide();
+ setLastCommand(kMenuCmdDeathContinue);
+ break;
+ case kDeathScreenQuitDemo:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdDeathQuitDemo);
+ break;
+ case kDeathScreenMainMenuDemo:
+ _mainMenuButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _mainMenuButton.hide();
+ setLastCommand(kMenuCmdDeathMainMenuDemo);
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kDeathScreenContinue:
+ _continueButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _continueButton.hide();
+ setLastCommand(kMenuCmdDeathContinue);
+ break;
+ case kDeathScreenRestore:
+ _restoreButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _restoreButton.hide();
+ setLastCommand(kMenuCmdDeathRestore);
+ break;
+ case kDeathScreenMainMenu:
+ _mainMenuButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _mainMenuButton.hide();
+ setLastCommand(kMenuCmdDeathMainMenu);
+ break;
+ }
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void DeathMenu::updateDisplay() {
+ if (((PegasusEngine *)g_engine)->isDemo()) {
+ switch (_menuSelection) {
+ case kDeathScreenContinueDemo:
+ _smallSelect.moveElementTo(kContinueSelectLeft, kContinueSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kDeathScreenQuitDemo:
+ _largeSelect.moveElementTo(kQuitSelectLeftDemo, kQuitSelectTopDemo);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kDeathScreenMainMenuDemo:
+ _smallSelect.moveElementTo(kMainMenuSelectLeftDemo, kMainMenuSelectTopDemo);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ }
+ } else {
+ switch (_menuSelection) {
+ case kDeathScreenContinue:
+ _smallSelect.moveElementTo(kContinueSelectLeft, kContinueSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kDeathScreenRestore:
+ _smallSelect.moveElementTo(kRestoreSelectLeftDeath, kRestoreSelectTopDeath);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kDeathScreenMainMenu:
+ _largeSelect.moveElementTo(kMainMenuSelectLeft, kMainMenuSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ }
+ }
+}
+
+void DeathMenu::drawAllScores() {
+ Surface numbers;
+ numbers.getImageFromPICTFile("Images/Death Screens/Numbers.pict");
+
+ Common::Rect scoreBounds;
+ tGameScoreType caldoriaTotal = 0;
+
+ switch (_deathReason) {
+ case kDeathCardBomb:
+ case kDeathShotBySinclair:
+ case kDeathSinclairShotDelegate:
+ case kDeathNuclearExplosion:
+ case kDeathGassedInNorad:
+ case kDeathWokeUpNorad:
+ case kDeathArrestedInNorad:
+ case kDeathSubDestroyed:
+ case kDeathRobotThroughNoradDoor:
+ case kDeathRobotSubControlRoom:
+ case kDeathWrongShuttleLock:
+ case kDeathArrestedInMars:
+ case kDeathRunOverByPod:
+ case kDeathDidntGetOutOfWay:
+ case kDeathReactorBurn:
+ case kDeathDidntFindMarsBomb:
+ case kDeathDidntDisarmMarsBomb:
+ case kDeathNoMaskInMaze:
+ case kDeathNoAirInMaze:
+ case kDeathGroundByMazebot:
+ case kDeathMissedOreBucket:
+ case kDeathDidntLeaveBucket:
+ case kDeathRanIntoCanyonWall:
+ case kDeathRanIntoSpaceJunk:
+ case kDeathDidntStopPoison:
+ case kDeathArrestedInWSC:
+ case kDeathHitByPlasma:
+ case kDeathShotOnCatwalk:
+ case kPlayerWonGame:
+ caldoriaTotal += kMaxCaldoriaTSAScoreAfter;
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 5,
+ kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 5 + kDeathScreenScoreHeight);
+ drawScore(GameState.getGandhiScore(), kMaxGandhiScore, scoreBounds, &numbers);
+
+ scoreBounds.translate(0, kDeathScreenScoreSkipVert);
+ drawScore(GameState.getWSCScore(), kMaxWSCScore, scoreBounds, &numbers);
+
+ scoreBounds.translate(0, kDeathScreenScoreSkipVert);
+ drawScore(GameState.getNoradScore(), kMaxNoradScore, scoreBounds, &numbers);
+
+ scoreBounds.translate(0, kDeathScreenScoreSkipVert);
+ drawScore(GameState.getMarsScore(), kMaxMarsScore, scoreBounds, &numbers);
+ // fall through
+ case kDeathFallOffCliff:
+ case kDeathEatenByDinosaur:
+ case kDeathStranded:
+ case kDeathShotByTSARobots:
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert,
+ kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert + kDeathScreenScoreHeight);
+ drawScore(GameState.getPrehistoricScore(), kMaxPrehistoricScore, scoreBounds, &numbers);
+ // fall through
+ case kDeathUncreatedInCaldoria:
+ case kDeathUncreatedInTSA:
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop, kDeathScreenScoreLeft + kDeathScreenScoreWidth,
+ kDeathScreenScoreTop + kDeathScreenScoreHeight);
+ caldoriaTotal += kMaxCaldoriaTSAScoreBefore;
+ drawScore(GameState.getCaldoriaTSAScore(), caldoriaTotal, scoreBounds, &numbers);
+
+ scoreBounds = Common::Rect(kDeathScreenScoreLeft, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 6,
+ kDeathScreenScoreLeft + kDeathScreenScoreWidth, kDeathScreenScoreTop - kDeathScreenScoreSkipVert * 6 + kDeathScreenScoreHeight);
+
+ drawScore(GameState.getTotalScore(), kMaxTotalScore, scoreBounds, &numbers);
+ break;
+ }
+}
+
+enum {
+ kPauseMenuSave,
+ kPauseMenuContinue,
+ kPauseMenuRestore,
+ kPauseMenuSoundFX,
+ kPauseMenuAmbience,
+ kPauseMenuWalkthru,
+ kPauseMenuQuitToMainMenu,
+
+ kFirstPauseSelection = kPauseMenuSave,
+ kLastPauseSelection = kPauseMenuQuitToMainMenu
+};
+
+const tCoordType kPauseLeft = 194;
+const tCoordType kPauseTop = 68;
+
+const tCoordType kSaveGameLeft = kPauseLeft + 6;
+const tCoordType kSaveGameTop = kPauseTop + 56;
+
+const tCoordType kSaveGameSelectLeft = kPauseLeft - 44;
+const tCoordType kSaveGameSelectTop = kPauseTop + 52;
+
+const tCoordType kPauseContinueLeft = kPauseLeft + 18;
+const tCoordType kPauseContinueTop = kPauseTop + 100;
+
+const tCoordType kPauseContinueSelectLeft = kPauseLeft - 44;
+const tCoordType kPauseContinueSelectTop = kPauseTop + 95;
+
+const tCoordType kPauseRestoreLeft = kPauseLeft + 18;
+const tCoordType kPauseRestoreTop = kPauseTop + 136;
+
+const tCoordType kPauseRestoreSelectLeft = kPauseLeft - 44;
+const tCoordType kPauseRestoreSelectTop = kPauseTop + 131;
+
+const tCoordType kSoundFXLeft = kPauseLeft + 128;
+const tCoordType kSoundFXTop = kPauseTop + 187;
+const tCoordType kSoundFXRight = kSoundFXLeft + 96;
+const tCoordType kSoundFXBottom = kSoundFXTop + 14;
+
+const tCoordType kSoundFXSelectLeft = kPauseLeft - 44;
+const tCoordType kSoundFXSelectTop = kPauseTop + 172;
+
+const tCoordType kAmbienceLeft = kPauseLeft + 128;
+const tCoordType kAmbienceTop = kPauseTop + 227;
+const tCoordType kAmbienceRight = kAmbienceLeft + 96;
+const tCoordType kAmbienceBottom = kAmbienceTop + 14;
+
+const tCoordType kAmbienceSelectLeft = kPauseLeft - 44;
+const tCoordType kAmbienceSelectTop = kPauseTop + 212;
+
+const tCoordType kWalkthruLeft = kPauseLeft + 128;
+const tCoordType kWalkthruTop = kPauseTop + 264;
+
+const tCoordType kWalkthruSelectLeft = kPauseLeft - 44;
+const tCoordType kWalkthruSelectTop = kPauseTop + 255;
+
+const tCoordType kQuitLeft = kPauseLeft + 18;
+const tCoordType kQuitTop = kPauseTop + 302;
+
+const tCoordType kQuitSelectLeft = kPauseLeft - 44;
+const tCoordType kQuitSelectTop = kPauseTop + 297;
+
+// These are relative to the pause background.
+const tCoordType kPauseScoreLeft = 130;
+const tCoordType kPauseScoreTop = 34;
+const tCoordType kPauseScoreRight = kPauseScoreLeft + 108;
+const tCoordType kPauseScoreBottom = kPauseScoreTop + 12;
+
+// Never set the current input handler to the CPauseMenu.
+PauseMenu::PauseMenu() : GameMenu(kPauseMenuID), _pauseBackground(0), _saveButton(0), _restoreButton(0),
+ _walkthroughButton(0), _continueButton(0), _soundFXLevel(0), _ambienceLevel(0), _quitButton(0),
+ _largeSelect(0), _smallSelect(0) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ _pauseBackground.initFromPICTFile("Images/Pause Screen/PausScrn.pict", true);
+
+ if (!vm->isDemo()) {
+ Surface numbers;
+ numbers.getImageFromPICTFile("Images/Pause Screen/Numbers.pict");
+ drawScore(GameState.getTotalScore(), kMaxTotalScore,
+ Common::Rect(kPauseScoreLeft, kPauseScoreTop, kPauseScoreRight, kPauseScoreBottom), &numbers);
+ }
+
+ _pauseBackground.setDisplayOrder(kPauseMenuOrder);
+ _pauseBackground.moveElementTo(kPauseLeft, kPauseTop);
+ _pauseBackground.startDisplaying();
+ _pauseBackground.show();
+
+ if (!vm->isDemo()) {
+ _saveButton.initFromPICTFile("Images/Pause Screen/SaveGame.pict");
+ _saveButton.setDisplayOrder(kSaveGameOrder);
+ _saveButton.moveElementTo(kSaveGameLeft, kSaveGameTop);
+ _saveButton.startDisplaying();
+
+ _restoreButton.initFromPICTFile("Images/Pause Screen/Restore.pict");
+ _restoreButton.setDisplayOrder(kRestoreOrder);
+ _restoreButton.moveElementTo(kPauseRestoreLeft, kPauseRestoreTop);
+ _restoreButton.startDisplaying();
+
+ _walkthroughButton.initFromPICTFile("Images/Pause Screen/Walkthru.pict");
+ _walkthroughButton.setDisplayOrder(kWalkthruOrder);
+ _walkthroughButton.moveElementTo(kWalkthruLeft, kWalkthruTop);
+ _walkthroughButton.startDisplaying();
+
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ }
+
+ _continueButton.initFromPICTFile("Images/Pause Screen/Continue.pict");
+ _continueButton.setDisplayOrder(kContinueOrder);
+ _continueButton.moveElementTo(kPauseContinueLeft, kPauseContinueTop);
+ _continueButton.startDisplaying();
+
+ _soundFXLevel.setDisplayOrder(kSoundFXOrder);
+ _soundFXLevel.setBounds(Common::Rect(kSoundFXLeft, kSoundFXTop, kSoundFXRight, kSoundFXBottom));
+ _soundFXLevel.startDisplaying();
+ _soundFXLevel.show();
+ _soundFXLevel.setSoundLevel(vm->getSoundFXLevel());
+
+ _ambienceLevel.setDisplayOrder(kAmbienceOrder);
+ _ambienceLevel.setBounds(Common::Rect(kAmbienceLeft, kAmbienceTop, kAmbienceRight, kAmbienceBottom));
+ _ambienceLevel.startDisplaying();
+ _ambienceLevel.show();
+ _ambienceLevel.setSoundLevel(vm->getAmbienceLevel());
+
+ _quitButton.initFromPICTFile("Images/Pause Screen/Quit2MM.pict");
+ _quitButton.setDisplayOrder(kQuitToMainMenuOrder);
+ _quitButton.moveElementTo(kQuitLeft, kQuitTop);
+ _quitButton.startDisplaying();
+
+ _largeSelect.initFromPICTFile("Images/Pause Screen/SelectL.pict", true);
+ _largeSelect.setDisplayOrder(kPauseLargeHiliteOrder);
+ _largeSelect.startDisplaying();
+
+ _smallSelect.initFromPICTFile("Images/Pause Screen/SelectS.pict", true);
+ _smallSelect.setDisplayOrder(kPauseSmallHiliteOrder);
+ _smallSelect.startDisplaying();
+
+ _menuSelection = (vm->isDemo()) ? kPauseMenuContinue : kPauseMenuSave;
+
+ updateDisplay();
+}
+
+void PauseMenu::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ PegasusEngine *vm = (PegasusEngine *)g_engine;
+
+ if (input.upButtonDown()) {
+ if (vm->isDemo()) {
+ if (_menuSelection > kPauseMenuContinue) {
+ switch (_menuSelection) {
+ case kPauseMenuSoundFX:
+ _menuSelection = kPauseMenuContinue;
+ break;
+ case kPauseMenuAmbience:
+ _menuSelection = kPauseMenuSoundFX;
+ break;
+ case kPauseMenuQuitToMainMenu:
+ _menuSelection = kPauseMenuAmbience;
+ break;
+ }
+ updateDisplay();
+ }
+ } else {
+ if (_menuSelection > kFirstPauseSelection) {
+ _menuSelection--;
+ updateDisplay();
+ }
+ }
+ } else if (input.downButtonDown()) {
+ if (vm->isDemo()) {
+ if (_menuSelection < kPauseMenuQuitToMainMenu) {
+ switch (_menuSelection) {
+ case kPauseMenuContinue:
+ _menuSelection = kPauseMenuSoundFX;
+ break;
+ case kPauseMenuSoundFX:
+ _menuSelection = kPauseMenuAmbience;
+ break;
+ case kPauseMenuAmbience:
+ _menuSelection = kPauseMenuQuitToMainMenu;
+ break;
+ }
+ updateDisplay();
+ }
+ } else {
+ if (_menuSelection < kLastPauseSelection) {
+ _menuSelection++;
+ updateDisplay();
+ }
+ }
+ } else if (input.leftButtonDown()) {
+ if (_menuSelection == kPauseMenuSoundFX) {
+ _soundFXLevel.decrementLevel();
+ vm->setSoundFXLevel(_soundFXLevel.getSoundLevel());
+ } else if (_menuSelection == kPauseMenuAmbience) {
+ _ambienceLevel.decrementLevel();
+ vm->setAmbienceLevel(_ambienceLevel.getSoundLevel());
+ } else if (!vm->isDemo() && _menuSelection == kPauseMenuWalkthru) {
+ GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ else
+ _walkthroughButton.hide();
+ }
+ } else if (input.rightButtonDown()) {
+ if (_menuSelection == kPauseMenuSoundFX) {
+ _soundFXLevel.incrementLevel();
+ vm->setSoundFXLevel(_soundFXLevel.getSoundLevel());
+ } else if (_menuSelection == kPauseMenuAmbience) {
+ _ambienceLevel.incrementLevel();
+ vm->setAmbienceLevel(_ambienceLevel.getSoundLevel());
+ } else if (!vm->isDemo() && _menuSelection == kPauseMenuWalkthru) {
+ GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ else
+ _walkthroughButton.hide();
+ }
+ } else if (JMPPPInput::isMenuButtonPressInput(input)) {
+ switch (_menuSelection) {
+ case kPauseMenuSave:
+ _saveButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _saveButton.hide();
+ setLastCommand(kMenuCmdPauseSave);
+ break;
+ case kPauseMenuRestore:
+ _restoreButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _restoreButton.hide();
+ setLastCommand(kMenuCmdPauseRestore);
+ break;
+ case kPauseMenuContinue:
+ _continueButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _continueButton.hide();
+ setLastCommand(kMenuCmdPauseContinue);
+ break;
+ case kPauseMenuWalkthru:
+ GameState.setWalkthroughMode(!GameState.getWalkthroughMode());
+ if (GameState.getWalkthroughMode())
+ _walkthroughButton.show();
+ else
+ _walkthroughButton.hide();
+ break;
+ case kPauseMenuQuitToMainMenu:
+ _quitButton.show();
+ vm->delayShell(kMenuButtonHiliteTime, kMenuButtonHiliteScale);
+ _quitButton.hide();
+ setLastCommand(kMenuCmdPauseQuit);
+ break;
+ }
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void PauseMenu::updateDisplay() {
+ switch (_menuSelection) {
+ case kPauseMenuSave:
+ _largeSelect.moveElementTo(kSaveGameSelectLeft, kSaveGameSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuContinue:
+ _smallSelect.moveElementTo(kPauseContinueSelectLeft, kPauseContinueSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kPauseMenuRestore:
+ _smallSelect.moveElementTo(kPauseRestoreSelectLeft, kPauseRestoreSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ case kPauseMenuSoundFX:
+ _largeSelect.moveElementTo(kSoundFXSelectLeft, kSoundFXSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuAmbience:
+ _largeSelect.moveElementTo(kAmbienceSelectLeft, kAmbienceSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuWalkthru:
+ _largeSelect.moveElementTo(kWalkthruSelectLeft, kWalkthruSelectTop);
+ _largeSelect.show();
+ _smallSelect.hide();
+ break;
+ case kPauseMenuQuitToMainMenu:
+ _smallSelect.moveElementTo(kQuitSelectLeft, kQuitSelectTop);
+ _smallSelect.show();
+ _largeSelect.hide();
+ break;
+ }
+}
+
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/menu.h b/engines/pegasus/menu.h
new file mode 100755
index 0000000000..741662336d
--- /dev/null
+++ b/engines/pegasus/menu.h
@@ -0,0 +1,171 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_MENU_H
+#define PEGASUS_MENU_H
+
+#include "pegasus/constants.h"
+#include "pegasus/fader.h"
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/sound.h"
+#include "pegasus/surface.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class GameMenu : public IDObject, public InputHandler {
+public:
+ GameMenu(const uint32);
+ virtual ~GameMenu() {}
+
+ virtual void becomeCurrentHandler();
+ virtual void restorePreviousHandler();
+
+ tGameMenuCommand getLastCommand() { return _lastCommand; }
+ void clearLastCommand() { _lastCommand = kMenuCmdNoCommand; }
+
+protected:
+ void setLastCommand(const tGameMenuCommand command) { _lastCommand = command; }
+
+ InputHandler *_previousHandler;
+ tGameMenuCommand _lastCommand;
+
+ void drawScore(tGameScoreType, tGameScoreType, const Common::Rect &, Surface *);
+
+private:
+ void drawNumber(tGameScoreType, tCoordType &, tCoordType, Surface *);
+};
+
+class Hotspot;
+
+class MainMenu : public GameMenu {
+public:
+ MainMenu();
+ virtual ~MainMenu();
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+ void startMainMenuLoop();
+ void stopMainMenuLoop();
+
+protected:
+ void updateDisplay();
+
+ uint32 _menuSelection;
+
+ // Full and Demo
+ Picture _menuBackground;
+ Picture _startButton;
+ Picture _creditsButton;
+ Picture _quitButton;
+ Picture _largeSelect;
+ Picture _smallSelect;
+
+ // Full only
+ bool _adventureMode;
+ Picture _overviewButton;
+ Picture _restoreButton;
+ Picture _adventureButton;
+ Picture _walkthroughButton;
+
+ Sound _menuLoop;
+ SoundFader _menuFader;
+};
+
+class CreditsMenu : public GameMenu {
+public:
+ CreditsMenu();
+ virtual ~CreditsMenu() {}
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+
+protected:
+ void newMenuSelection(const int);
+ void newMovieTime(const TimeValue);
+
+ int _menuSelection;
+ Picture _menuBackground;
+ Movie _creditsMovie;
+ Picture _mainMenuButton;
+ Picture _largeSelect;
+ Picture _smallSelect;
+};
+
+class DeathMenu : public GameMenu {
+public:
+ DeathMenu(const tDeathReason);
+ virtual ~DeathMenu() {}
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+
+ bool playerWon() { return _playerWon; }
+
+protected:
+ void drawAllScores();
+
+ void updateDisplay();
+
+ bool _playerWon;
+ int _menuSelection;
+ tDeathReason _deathReason;
+
+ Picture _deathBackground;
+ Picture _continueButton;
+ Picture _restoreButton;
+ Picture _mainMenuButton;
+ Picture _quitButton;
+
+ Picture _largeSelect;
+ Picture _smallSelect;
+
+ Sound _triumphSound;
+};
+
+class PauseMenu : public GameMenu {
+public:
+ PauseMenu();
+ virtual ~PauseMenu() {}
+
+ virtual void handleInput(const Input &input, const Hotspot *);
+
+protected:
+ void updateDisplay();
+
+ uint32 _menuSelection;
+ Picture _pauseBackground;
+ Picture _saveButton;
+ Picture _restoreButton;
+ Picture _walkthroughButton;
+ Picture _continueButton;
+ SoundLevel _soundFXLevel;
+ SoundLevel _ambienceLevel;
+ Picture _quitButton;
+ Picture _largeSelect;
+ Picture _smallSelect;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk
new file mode 100644
index 0000000000..9f1265cd01
--- /dev/null
+++ b/engines/pegasus/module.mk
@@ -0,0 +1,69 @@
+MODULE := engines/pegasus
+
+MODULE_OBJS = \
+ compass.o \
+ console.o \
+ cursor.o \
+ detection.o \
+ elements.o \
+ energymonitor.o \
+ fader.o \
+ gamestate.o \
+ graphics.o \
+ hotspot.o \
+ input.o \
+ interface.o \
+ menu.o \
+ movie.o \
+ notification.o \
+ pegasus.o \
+ sound.o \
+ surface.o \
+ timers.o \
+ transition.o \
+ util.o \
+ ai/ai_action.o \
+ ai/ai_area.o \
+ ai/ai_condition.o \
+ ai/ai_rule.o \
+ items/autodragger.o \
+ items/inventory.o \
+ items/inventorypicture.o \
+ items/item.o \
+ items/itemdragger.o \
+ items/itemlist.o \
+ items/biochips/aichip.o \
+ items/biochips/biochipitem.o \
+ items/biochips/opticalchip.o \
+ items/biochips/pegasuschip.o \
+ items/biochips/retscanchip.o \
+ items/biochips/shieldchip.o \
+ items/inventory/airmask.o \
+ items/inventory/gascanister.o \
+ items/inventory/inventoryitem.o \
+ items/inventory/keycard.o \
+ neighborhood/door.o \
+ neighborhood/exit.o \
+ neighborhood/extra.o \
+ neighborhood/hotspotinfo.o \
+ neighborhood/neighborhood.o \
+ neighborhood/spot.o \
+ neighborhood/turn.o \
+ neighborhood/view.o \
+ neighborhood/zoom.o \
+ neighborhood/caldoria/caldoria.o \
+ neighborhood/caldoria/caldoria4dsystem.o \
+ neighborhood/caldoria/caldoriamessages.o \
+ neighborhood/caldoria/caldoriamirror.o \
+ neighborhood/prehistoric/prehistoric.o \
+ neighborhood/tsa/fulltsa.o \
+ neighborhood/tsa/tinytsa.o
+
+
+# This module can be built as a plugin
+ifeq ($(ENABLE_PEGASUS), DYNAMIC_PLUGIN)
+PLUGIN := 1
+endif
+
+# Include common rules
+include $(srcdir)/rules.mk
diff --git a/engines/pegasus/movie.cpp b/engines/pegasus/movie.cpp
new file mode 100755
index 0000000000..be3819efb3
--- /dev/null
+++ b/engines/pegasus/movie.cpp
@@ -0,0 +1,207 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "graphics/surface.h"
+#include "video/qt_decoder.h"
+#include "video/video_decoder.h"
+
+#include "pegasus/movie.h"
+
+namespace Pegasus {
+
+Movie::Movie(const tDisplayElementID id) : Animation(id) {
+ _video = 0;
+ _directDraw = false;
+ setScale(600);
+}
+
+Movie::~Movie() {
+ releaseMovie();
+}
+
+// *** Make sure this will stop displaying the movie.
+
+void Movie::releaseMovie() {
+ if (_video) {
+ delete _video;
+ _video = 0;
+ disposeAllCallBacks();
+ deallocateSurface();
+ // TODO: Decrease global direct draw counter
+ }
+}
+
+void Movie::initFromMovieFile(const Common::String &fileName, bool transparent) {
+ _transparent = transparent;
+
+ releaseMovie();
+ _video = new Video::QuickTimeDecoder();
+ if (!_video->loadFile(fileName))
+ error("Could not load video '%s'", fileName.c_str());
+
+ _video->pauseVideo(true);
+
+ Common::Rect bounds(0, 0, _video->getWidth(), _video->getHeight());
+ sizeElement(_video->getWidth(), _video->getHeight());
+ _movieBox = bounds;
+
+ if (!isSurfaceValid())
+ allocateSurface(bounds);
+
+ setStart(0, getScale());
+ setStop(_video->getDuration() * getScale() / 1000, getScale());
+}
+
+void Movie::setDirectDraw(const bool flag) {
+ _directDraw = flag;
+ // TODO: Increase/decrease the global direct draw counter
+}
+
+void Movie::redrawMovieWorld() {
+ if (_video) {
+ const Graphics::Surface *frame = _video->decodeNextFrame();
+
+ if (!frame)
+ return;
+
+ if (_directDraw) {
+ // Copy to the screen
+ Common::Rect bounds;
+ getBounds(bounds);
+ g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, bounds.left, bounds.top, frame->w, frame->h);
+ } else {
+ // Copy to the surface using _movieBox
+ uint16 width = MIN<int>(frame->w, _movieBox.width());
+ uint16 height = MIN<int>(frame->h, _movieBox.height());
+
+ for (uint16 y = 0; y < height; y++)
+ memcpy((byte *)_surface->getBasePtr(_movieBox.left, _movieBox.top + y), (const byte *)frame->getBasePtr(0, y), width * frame->format.bytesPerPixel);
+ }
+
+ triggerRedraw();
+ }
+}
+
+void Movie::draw(const Common::Rect &r) {
+ Common::Rect worldBounds = _movieBox;
+ Common::Rect elementBounds;
+ getBounds(elementBounds);
+
+ worldBounds.moveTo(elementBounds.left, elementBounds.top);
+ Common::Rect r1 = r.findIntersectingRect(worldBounds);
+
+ Common::Rect r2 = r1;
+ r2.translate(_movieBox.left - elementBounds.left, _movieBox.top - elementBounds.top);
+ drawImage(r2, r1);
+}
+
+void Movie::moveMovieBoxTo(const tCoordType h, const tCoordType v) {
+ _movieBox.moveTo(h, v);
+}
+
+void Movie::setVolume(uint16 volume) {
+ // TODO
+}
+
+void Movie::setTime(const TimeValue time, const TimeScale scale) {
+ if (_video) {
+ // Don't go past the ends of the movie
+ Common::Rational timeFrac = Common::Rational(time, ((scale == 0) ? getScale() : scale));
+
+ if (timeFrac < Common::Rational(_startTime, _startScale))
+ timeFrac = Common::Rational(_startTime, _startScale);
+ else if (timeFrac >= Common::Rational(_stopTime, _stopScale))
+ return;
+
+ _video->seekToTime(Audio::Timestamp(0, timeFrac.getNumerator(), timeFrac.getDenominator()));
+ _time = timeFrac;
+ _lastMillis = 0;
+ }
+}
+
+void Movie::setRate(const Common::Rational rate) {
+ if (rate != 1 && rate != 0)
+ error("Cannot set movie rate");
+
+ TimeBase::setRate(rate);
+}
+
+void Movie::start() {
+ if (_video && _video->isPaused())
+ _video->pauseVideo(false);
+
+ TimeBase::start();
+}
+
+void Movie::stop() {
+ if (_video && !_video->isPaused())
+ _video->pauseVideo(true);
+
+ TimeBase::stop();
+}
+
+void Movie::resume() {
+ if (_video)
+ _video->pauseVideo(false);
+
+ TimeBase::resume();
+}
+
+void Movie::pause() {
+ if (_video)
+ _video->pauseVideo(true);
+
+ TimeBase::pause();
+}
+
+void Movie::checkCallBacks() {
+ TimeBase::checkCallBacks();
+
+ // The reason why we overrode TimeBase's checkCallBacks():
+ // Again, avoiding timers and handling it here
+ if (_video && !_video->isPaused()) {
+ if (_video->needsUpdate())
+ redrawMovieWorld();
+
+ uint32 startTime = _startTime * getScale() / _startScale;
+ uint32 stopTime = _stopTime * getScale() / _stopScale;
+ uint32 actualTime = CLIP<int>(_video->getElapsedTime() * getScale() / 1000, startTime, stopTime);
+ _time = Common::Rational(actualTime, getScale());
+
+ // Stop the video when we go past our end
+ // TODO: Check if this should really be -1
+ if (actualTime >= stopTime - 1) {
+ // HACK: Handle looping here as well
+ // Should be handled like the rest of TimeBases
+ if (getFlags() & kLoopTimeBase)
+ setTime(_startTime, _startScale);
+ else
+ stop();
+ }
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/movie.h b/engines/pegasus/movie.h
new file mode 100755
index 0000000000..3983a6f942
--- /dev/null
+++ b/engines/pegasus/movie.h
@@ -0,0 +1,81 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_MOVIE_H
+#define PEGASUS_MOVIE_H
+
+#include "common/str.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/surface.h"
+
+namespace Video {
+ class SeekableVideoDecoder;
+}
+
+namespace Pegasus {
+
+class Movie : public Animation, public PixelImage {
+public:
+ Movie(const tDisplayElementID);
+ virtual ~Movie();
+
+ virtual void initFromMovieFile(const Common::String &fileName, bool transparent = false);
+
+ bool isMovieValid() { return _video != 0; }
+
+ virtual void releaseMovie();
+
+ virtual void draw(const Common::Rect &);
+ virtual void redrawMovieWorld();
+
+ void setDirectDraw(const bool);
+
+ virtual void setTime(const TimeValue, const TimeScale = 0);
+
+ virtual void setRate(const Common::Rational);
+
+ virtual void start();
+ virtual void stop();
+ virtual void resume();
+ virtual void pause();
+
+ virtual void moveMovieBoxTo(const tCoordType, const tCoordType);
+
+ // *** HACK ALERT
+ Video::SeekableVideoDecoder *getMovie() { return _video; }
+ void setVolume(uint16);
+
+ virtual void checkCallBacks();
+
+protected:
+ Video::SeekableVideoDecoder *_video;
+ bool _directDraw;
+ Common::Rect _movieBox;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria.cpp b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
new file mode 100755
index 0000000000..9e8717b317
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
@@ -0,0 +1,1923 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "video/qt_decoder.h"
+
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoria4dsystem.h"
+#include "pegasus/neighborhood/caldoria/caldoriamessages.h"
+#include "pegasus/neighborhood/caldoria/caldoriamirror.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+
+namespace Pegasus {
+
+const short kVidPhoneAngle = 30;
+const short kReplicatorAngle = 50;
+const short kDrawersAngle = -30;
+const short kCaldoria53Angle = 45;
+const short kCaldoria55Angle = -45;
+
+const TimeValue kSinclairInterruptionTime1 = 2955;
+const TimeValue kSinclairInterruptionTime2 = 6835;
+const TimeValue kSinclairInterruptionTime3 = 9835;
+const TimeValue kSinclairInterruptionTime4 = 12555;
+
+const tInputBits kPullbackInterruptFilter = kFilterAllInput;
+const tInputBits kRecalibrationInterruptFilter = kFilterAllInput;
+
+const TimeValue kCaldoriaReplicatorIntroIn = 4933;
+const TimeValue kCaldoriaReplicatorIntroOut = 6557;
+
+const TimeValue kCaldoriaReplicatorWrongChoiceIn = 6557;
+const TimeValue kCaldoriaReplicatorWrongChoiceOut = 8586;
+
+const TimeValue kCaldoriaReplicatorOJChoiceIn = 8586;
+const TimeValue kCaldoriaReplicatorOJChoiceOut = 11687;
+
+const TimeValue kCaldoriaMessagesIntroIn = 11687;
+const TimeValue kCaldoriaMessagesIntroOut = 13641;
+
+const TimeValue kCaldoriaFirstMessageIn = 13641;
+const TimeValue kCaldoriaFirstMessageOut = 14203;
+
+const TimeValue kCaldoriaSecondMessageIn = 14203;
+const TimeValue kCaldoriaSecondMessageOut = 14750;
+
+const TimeValue kCaldoriaDoorCloseIn = 14750;
+const TimeValue kCaldoriaDoorCloseOut = 15472;
+
+const TimeValue kCaldoriaElevatorCloseIn = 15472;
+const TimeValue kCaldoriaElevatorCloseOut = 16336;
+
+const TimeValue kCaldoriaShowerCloseIn = 16336;
+const TimeValue kCaldoriaShowerCloseOut = 17101;
+
+const TimeValue kCaldoriaGTDoorCloseIn = 17101;
+const TimeValue kCaldoriaGTDoorCloseOut = 18523;
+
+const TimeValue kCaldoriaNobodyHomeIn = 18523;
+const TimeValue kCaldoriaNobodyHomeOut = 21469;
+
+const TimeValue kCaldoriaNoOtherFloorIn = 21469;
+const TimeValue kCaldoriaNoOtherFloorOut = 28013;
+
+const TimeValue kCaldoria4DInstructionsIn = 28013;
+const TimeValue kCaldoria4DInstructionsOut = 29730;
+
+const TimeValue kCaldoriaDrinkOJIn = 33910;
+const TimeValue kCaldoriaDrinkOJOut = 35846;
+
+const TimeValue kCaldoriaNoOtherDestinationIn = 35846;
+const TimeValue kCaldoriaNoOtherDestinationOut = 37877;
+
+const TimeValue kCaldoriaUhghIn = 37877;
+const TimeValue kCaldoriaUhghOut = 38025;
+
+const TimeValue kCaldoriaSinclairShootsOSIn = 38025;
+const TimeValue kCaldoriaSinclairShootsOSOut = 40649;
+
+const TimeValue kCaldoriaScreamingAfterIn = 40649;
+const TimeValue kCaldoriaScreamingAfterOut = 47661;
+
+const TimeValue k4FloorTime = 0;
+
+const TimeValue k4To1Start = 40;
+const TimeValue k4To1Stop = 7720;
+
+const TimeValue k4To5Start = 7720;
+const TimeValue k4To5Stop = 10280;
+
+const TimeValue k4To2Time = 10280;
+
+const TimeValue k4To3Time = 10320;
+
+const TimeValue k1FloorTime = 10360;
+
+const TimeValue k1To4Start = 10400;
+const TimeValue k1To4Stop = 18080;
+
+const TimeValue k1To5Start = 18080;
+const TimeValue k1To5Stop = 28320;
+
+const TimeValue k1To2Time = 28320;
+
+const TimeValue k1To3Time = 28360;
+
+const TimeValue k5FloorTime = 28400;
+
+const TimeValue k5To1Start = 28440;
+const TimeValue k5To1Stop = 38680;
+
+const TimeValue k5To4Start = 38680;
+const TimeValue k5To4Stop = 41240;
+
+const TimeValue k5To2Time = 41240;
+
+const TimeValue k5To3Time = 41280;
+
+// MMFuseFunction functions...
+
+const tNotificationFlags kSinclairLoopDoneFlag = kLastNeighborhoodNotificationFlag << 1;
+
+void doorBombTimerExpiredFunction(FunctionPtr *, void *caldoria) {
+ ((Caldoria *)caldoria)->doorBombTimerExpired();
+}
+
+void sinclairTimerExpiredFunction(FunctionPtr *, void *caldoria) {
+ ((Caldoria *)caldoria)->sinclairTimerExpired();
+}
+
+Caldoria::Caldoria(InputHandler* nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Caldoria", kCaldoriaID) {
+ setIsItemTaken(kKeyCard);
+ setIsItemTaken(kOrangeJuiceGlassEmpty);
+ GameState.setTakenItemID(kOrangeJuiceGlassFull, GameState.isTakenItemID(kOrangeJuiceGlassEmpty));
+ _zoomOutSpot = 0;
+ _gunSprite = 0;
+}
+
+Caldoria::~Caldoria() {
+}
+
+void Caldoria::init() {
+ Neighborhood::init();
+
+ // We need this notification flag as well.
+ _neighborhoodNotification.notifyMe(this, kSinclairLoopDoneFlag, kSinclairLoopDoneFlag);
+
+ forceStridingStop(kCaldoria55, kSouth, kAltCaldoriaSinclairDown);
+ forceStridingStop(kCaldoria50, kNorth, kAltCaldoriaSinclairDown);
+}
+
+void Caldoria::start() {
+ g_energyMonitor->stopEnergyDraining();
+
+ if (!GameState.getCaldoriaSeenPullback()) {
+ _vm->_gfx->doFadeOutSync(kOneSecond * kFifteenTicksPerSecond, kFifteenTicksPerSecond);
+
+ g_system->delayMillis(2 * 1000);
+
+ Video::VideoDecoder *pullbackMovie = new Video::QuickTimeDecoder();
+
+ if (!pullbackMovie->loadFile("Images/Caldoria/Pullback.movie"))
+ error("Could not load pullback movie");
+
+ bool skipped = false;
+ Input input;
+
+ _vm->_gfx->doFadeInSync(kTwoSeconds * kFifteenTicksPerSecond, kFifteenTicksPerSecond);
+
+ bool saveAllowed = _vm->swapSaveAllowed(false);
+ bool openAllowed = _vm->swapLoadAllowed(false);
+
+ while (!_vm->shouldQuit() && !pullbackMovie->endOfVideo()) {
+ if (pullbackMovie->needsUpdate()) {
+ const Graphics::Surface *frame = pullbackMovie->decodeNextFrame();
+
+ if (frame) {
+ g_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 64, 112, frame->w, frame->h);
+ g_system->updateScreen();
+ }
+ }
+
+ InputHandler::getCurrentInputDevice()->getInput(input, kPullbackInterruptFilter);
+ if (input.anyInput()) { // TODO: Save/Quit requests
+ skipped = true;
+ break;
+ }
+
+ g_system->delayMillis(10);
+ }
+
+ delete pullbackMovie;
+
+ _vm->swapSaveAllowed(saveAllowed);
+ _vm->swapLoadAllowed(openAllowed);
+
+ ExtraTable::Entry entry;
+
+ if (!skipped) {
+ uint32 white = g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff);
+
+ _vm->_gfx->doFadeOutSync(kThreeSeconds * kFifteenTicksPerSecond, kFifteenTicksPerSecond, white);
+
+ g_system->delayMillis(3 * 1000 / 2);
+
+ getExtraEntry(kCaldoria00WakeUp1, entry);
+ _navMovie.setTime(entry.movieStart);
+ _navMovie.redrawMovieWorld();
+ _navMovie.show();
+ _vm->refreshDisplay();
+ _vm->_gfx->doFadeInSync(kOneSecond * kFifteenTicksPerSecond, kFifteenTicksPerSecond, white);
+ } else {
+ getExtraEntry(kCaldoria00WakeUp1, entry);
+ _navMovie.setTime(entry.movieStart);
+ _navMovie.redrawMovieWorld();
+ _navMovie.show();
+ }
+
+ GameState.setCaldoriaSeenPullback(true);
+ }
+
+ Neighborhood::start();
+}
+
+void Caldoria::flushGameState() {
+ GameState.setCaldoriaFuseTimeLimit(_utilityFuse.getTimeRemaining());
+}
+
+void Caldoria::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ if (g_AIArea) {
+ if (GameState.allTimeZonesFinished()) {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X49NB1", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria49, kNorth));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+#if 0
+ // TODO
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X56EH1", false);
+ AIBombActiveCondition *activeCondition = new AIBombActiveCondition;
+ rule = new AIRule(activeCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+#endif
+ } else {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XAB2", false);
+ AITimerCondition *timerCondition = new AITimerCondition(kLateWarning3TimeLimit, 1, true);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria44, kEast));
+ AINotCondition *notCondition = new AINotCondition(locCondition);
+ AIAndCondition *andCondition = new AIAndCondition(timerCondition, notCondition);
+ AIRule *rule = new AIRule(andCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XAB1", false);
+ timerCondition = new AITimerCondition(kLateWarning2TimeLimit, 1, true);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria44, kEast));
+ notCondition = new AINotCondition(locCondition);
+ andCondition = new AIAndCondition(timerCondition, notCondition);
+ rule = new AIRule(andCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/XA44EB", false);
+ locCondition = new AILocationCondition(3);
+ locCondition->addLocation(MakeRoomView(kCaldoria01, kNorth));
+ locCondition->addLocation(MakeRoomView(kCaldoria01, kEast));
+ locCondition->addLocation(MakeRoomView(kCaldoria01, kSouth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Caldoria/X42WH1", false);
+ AICondition *condition = makeLocationAndDoesntHaveItemCondition(kCaldoria44, kEast, kKeyCard);
+ rule = new AIRule(condition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ AIActivateRuleAction *ruleAction = new AIActivateRuleAction(rule);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kCaldoria42, kEast));
+ rule = new AIRule(locCondition, ruleAction);
+ g_AIArea->addAIRule(rule);
+ }
+ }
+}
+
+uint16 Caldoria::getDateResID() const {
+ return kDate2318ID;
+}
+
+TimeValue Caldoria::getViewTime(const tRoomID room, const tDirectionConstant direction) {
+ ExtraTable::Entry extra;
+ uint32 extraID = 0xffffffff;
+
+ switch (room) {
+ case kCaldoria00:
+ if (direction == kEast && _privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag))
+ extraID = k4DEnvironOpenView;
+ break;
+ case kCaldoriaDrawers:
+ if (direction == kNorth && _privateFlags.getFlag(kCaldoriaPrivateRightDrawerOpenFlag)) {
+ if (GameState.isTakenItemID(kKeyCard))
+ extraID = kRightDrawerOpenViewNoKeys;
+ else
+ extraID = kRightDrawerOpenViewWithKeys;
+ }
+ break;
+ case kCaldoria16:
+ if (direction == kSouth && GameState.getCaldoriaSeenSinclairInElevator())
+ extraID = kCaldoria16SouthViewWithElevator;
+ break;
+ case kCaldoriaReplicator:
+ if (GameState.getCaldoriaMadeOJ() && !(GameState.isTakenItemID(kOrangeJuiceGlassEmpty) || GameState.isTakenItemID(kOrangeJuiceGlassFull)))
+ extraID = kReplicatorNorthViewWithOJ;
+ break;
+ case kCaldoriaKiosk:
+ case kCaldoriaBinoculars:
+ return 0xffffffff;
+ case kCaldoria48:
+ if (direction == kNorth && GameState.getCaldoriaRoofDoorOpen())
+ extraID = kCa48NorthExplosion;
+ break;
+ }
+
+ if (extraID == 0xffffffff)
+ return Neighborhood::getViewTime(room, direction);
+
+ getExtraEntry(extraID, extra);
+ return extra.movieEnd - 1;
+}
+
+void Caldoria::startSpotOnceOnly(TimeValue startTime, TimeValue stopTime) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria13, kEast):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen13CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen13CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria14, kEast):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen14CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen14CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria18, kWest):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen18CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen18CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria23, kSouth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen23CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen23CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria33, kSouth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen33CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen33CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria36, kNorth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen36CarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen36CarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria41, kNorth):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41NorthCarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen41NorthCarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria41, kEast):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41EastCarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen41EastCarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ case MakeRoomView(kCaldoria41, kWest):
+ if (!_privateFlags.getFlag(kCaldoriaPrivateSeen41WestCarFlag) && _vm->getRandomBit() == 0) {
+ _privateFlags.setFlag(kCaldoriaPrivateSeen41WestCarFlag, true);
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ }
+ break;
+ default:
+ Neighborhood::startSpotOnceOnly(startTime, stopTime);
+ break;
+ }
+}
+
+void Caldoria::findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &entry) {
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+
+ switch (room) {
+ case kCaldoria00:
+ if (direction == kEast && (!GameState.getCaldoriaINNAnnouncing() || GameState.getCaldoriaSeenINN()))
+ entry.clear();
+ break;
+ case kCaldoriaVidPhone:
+ if (direction == kNorth && GameState.getCaldoriaSeenMessages())
+ entry.clear();
+ break;
+ case kCaldoria44:
+ if (direction == kEast && GameState.getLastRoom() != kCaldoria42)
+ entry.clear();
+ break;
+ }
+}
+
+void Caldoria::startExitMovie(const ExitTable::Entry &exitEntry) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria05:
+ case kCaldoria07:
+ if (GameState.getCurrentDirection() == kWest)
+ closeCroppedMovie();
+ // fall through
+ case kCaldoria11:
+ if (GameState.getCurrentDirection() == kEast)
+ closeCroppedMovie();
+ break;
+ case kCaldoria13:
+ case kCaldoria14:
+ if (GameState.getCurrentDirection() == kNorth)
+ closeCroppedMovie();
+ break;
+ }
+
+ Neighborhood::startExitMovie(exitEntry);
+}
+
+void Caldoria::startZoomMovie(const ZoomTable::Entry &zoomEntry) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria12:
+ if (GameState.getCurrentDirection() == kNorth)
+ closeCroppedMovie();
+ break;
+ }
+
+ Neighborhood::startZoomMovie(zoomEntry);
+}
+
+void Caldoria::startDoorOpenMovie(const TimeValue startTime, const TimeValue stopTime) {
+ if (GameState.getCurrentRoom() == kCaldoria27 || GameState.getCurrentRoom() == kCaldoria28 || GameState.getCurrentRoom() == kCaldoria45)
+ // Must be opening elevator door.
+ closeCroppedMovie();
+
+ if (GameState.getCurrentRoom() == kCaldoria44 && GameState.getLastRoom() != kCaldoria42)
+ startExtraSequence(kArriveAtCaldoriaFromTSA, kDoorOpenCompletedFlag, false);
+ else
+ Neighborhood::startDoorOpenMovie(startTime, stopTime);
+}
+
+void Caldoria::startTurnPush(const tTurnDirection turnDirection, const TimeValue newViewTime, const tDirectionConstant destDirection) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria05:
+ case kCaldoria07:
+ if (GameState.getCurrentDirection() == kWest)
+ closeCroppedMovie();
+ break;
+ case kCaldoria11:
+ if (GameState.getCurrentDirection() == kEast)
+ closeCroppedMovie();
+ break;
+ case kCaldoria12:
+ case kCaldoria13:
+ case kCaldoria14:
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ if (GameState.getCurrentDirection() == kNorth)
+ closeCroppedMovie();
+ break;
+ case kCaldoria48:
+ if (_croppedMovie.isSurfaceValid())
+ closeCroppedMovie();
+ break;
+ }
+
+ Neighborhood::startTurnPush(turnDirection, newViewTime, destDirection);
+}
+
+void Caldoria::bumpIntoWall() {
+ requestSpotSound(kCaldoriaUhghIn, kCaldoriaUhghOut, kFilterNoInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+void Caldoria::closeDoorOffScreen(const tRoomID room, const tDirectionConstant direction) {
+ switch (room) {
+ case kCaldoria08:
+ if (direction == kNorth)
+ playSpotSoundSync(kCaldoriaShowerCloseIn, kCaldoriaShowerCloseOut);
+ else
+ playSpotSoundSync(kCaldoriaDoorCloseIn, kCaldoriaDoorCloseOut);
+ break;
+ case kCaldoria09:
+ playSpotSoundSync(kCaldoriaShowerCloseIn, kCaldoriaShowerCloseOut);
+ break;
+ case kCaldoria16:
+ case kCaldoria38:
+ case kCaldoria46:
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ playSpotSoundSync(kCaldoriaElevatorCloseIn, kCaldoriaElevatorCloseOut);
+ break;
+ case kCaldoria44:
+ case kCaldoria42:
+ if (GameState.getCurrentRoom() == kCaldoria42)
+ playSpotSoundSync(kCaldoriaGTDoorCloseIn, kCaldoriaGTDoorCloseOut);
+ break;
+ default:
+ playSpotSoundSync(kCaldoriaDoorCloseIn, kCaldoriaDoorCloseOut);
+ break;
+ }
+}
+
+int16 Caldoria::getStaticCompassAngle(const tRoomID room, const tDirectionConstant dir) {
+ int16 result = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (room) {
+ case kCaldoriaVidPhone:
+ result += kVidPhoneAngle;
+ break;
+ case kCaldoriaReplicator:
+ result += kReplicatorAngle;
+ break;
+ case kCaldoriaDrawers:
+ result += kDrawersAngle;
+ break;
+ case kCaldoria53:
+ result += kCaldoria53Angle;
+ break;
+ case kCaldoria55:
+ result += kCaldoria55Angle;
+ break;
+ }
+
+ return result;
+}
+
+void Caldoria::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ switch (MakeRoomView(exitEntry.room, exitEntry.direction)) {
+ case MakeRoomView(kCaldoria08, kNorth):
+ case MakeRoomView(kCaldoria09, kSouth):
+ compassMove.insertFaderKnot((exitEntry.movieStart + exitEntry.movieEnd) >> 1, compassMove.getNthKnotValue(0) + 30);
+ break;
+ case MakeRoomView(kCaldoria10, kEast):
+ compassMove.insertFaderKnot(exitEntry.movieStart + 4 * kCaldoriaFrameDuration, 90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 19 * kCaldoriaFrameDuration, -90);
+ break;
+ case MakeRoomView(kCaldoria42, kWest):
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, -90, exitEntry.movieEnd, 90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 3 * kCaldoriaFrameDuration, -90);
+ compassMove.insertFaderKnot(exitEntry.movieStart + 33 * kCaldoriaFrameDuration, 90);
+ break;
+ case MakeRoomView(kCaldoria54, kEast):
+ if (getCurrentAlternate() != kAltCaldoriaSinclairDown) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + 16 * kCaldoriaFrameDuration, 135);
+ compassMove.insertFaderKnot(exitEntry.movieEnd, 135);
+ }
+ break;
+ case MakeRoomView(kCaldoria55, kNorth):
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, 315, exitEntry.movieEnd, 270);
+ break;
+ }
+}
+
+void Caldoria::getZoomCompassMove(const ZoomTable::Entry &zoomEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getZoomCompassMove(zoomEntry, compassMove);
+
+ switch (zoomEntry.hotspot) {
+ case kCaBathroomToiletSpotID:
+ compassMove.insertFaderKnot(zoomEntry.movieStart + 4 * kCaldoriaFrameDuration, 90);
+ compassMove.insertFaderKnot(zoomEntry.movieStart + 19 * kCaldoriaFrameDuration, -90);
+ compassMove.insertFaderKnot(zoomEntry.movieEnd, -90);
+ break;
+ }
+}
+
+void Caldoria::getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) {
+ switch (entry.extra) {
+ case kCaldoria00WakeUp1:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 180);
+ compassMove.insertFaderKnot(entry.movieStart + 1000, 90);
+ compassMove.insertFaderKnot(entry.movieStart + 1640, 120);
+ compassMove.insertFaderKnot(entry.movieStart + 2240, 135);
+ compassMove.insertFaderKnot(entry.movieStart + 2640, 180);
+ break;
+ case kCaldoria00WakeUp2:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 180, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + 560, 90);
+ break;
+ case kCaldoria56BombStage1:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 90, entry.movieEnd, 10);
+ compassMove.insertFaderKnot(entry.movieStart + 31 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieStart + 49 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieStart + 66 * kCaldoriaFrameDuration, 10);
+ break;
+ case kCaldoria56BombStage7:
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), entry.movieStart, 10, entry.movieEnd, 90);
+ compassMove.insertFaderKnot(entry.movieStart + 131 * kCaldoriaFrameDuration, 10);
+ compassMove.insertFaderKnot(entry.movieStart + 148 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieStart + 165 * kCaldoriaFrameDuration, 60);
+ compassMove.insertFaderKnot(entry.movieEnd - 5 * kCaldoriaFrameDuration, 90);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(entry, compassMove);
+ break;
+ }
+}
+
+void Caldoria::loadAmbientLoops() {
+ tRoomID room = GameState.getCurrentRoom();
+
+ if (room == kCaldoria00 && GameState.getCaldoriaWokenUp())
+ loadLoopSound1("Sounds/Caldoria/Apartment Music.AIFF", 0x100 / 4);
+ else if (room >= kCaldoria01 && room <= kCaldoria14)
+ loadLoopSound1("Sounds/Caldoria/Apartment Music.AIFF", 0x100 / 4);
+ else if (room == kCaldoria27 || room == kCaldoria28 || room == kCaldoria45)
+ loadLoopSound1("Sounds/Caldoria/Elevator Loop.AIFF", 0x100 / 5);
+ else if (room == kCaldoria44)
+ loadLoopSound1("Sounds/Caldoria/TSA Hum Loop.AIFF");
+ else if (room >= kCaldoria15 && room <= kCaldoria48)
+ loadLoopSound1("Sounds/Caldoria/Industrial Nuage.aiff", 2 * 0x100 / 3);
+ else if (room >= kCaldoria49 && room <= kCaldoria56)
+ loadLoopSound1("Sounds/Caldoria/A50NLB00.22K.AIFF", 0x100 / 4);
+}
+
+void Caldoria::checkContinuePoint(const tRoomID room, const tDirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kCaldoria06, kSouth):
+ case MakeRoomView(kCaldoria13, kNorth):
+ case MakeRoomView(kCaldoria16, kSouth):
+ case MakeRoomView(kCaldoria38, kEast):
+ case MakeRoomView(kCaldoria38, kWest):
+ case MakeRoomView(kCaldoria40, kNorth):
+ case MakeRoomView(kCaldoria44, kEast):
+ case MakeRoomView(kCaldoria48, kNorth):
+ case MakeRoomView(kCaldoria49, kNorth):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void Caldoria::spotCompleted() {
+ Neighborhood::spotCompleted();
+ if (GameState.getCurrentRoom() == kCaldoriaBinoculars)
+ startExtraSequence(kBinocularsZoomInOnShip, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Caldoria::arriveAt(const tRoomID room, const tDirectionConstant direction) {
+ switch (room) {
+ case kCaldoria56:
+ if (!GameState.getCaldoriaGunAimed())
+ // Fall through...
+ case kCaldoria49:
+ case kCaldoria50:
+ case kCaldoria51:
+ case kCaldoria52:
+ case kCaldoria53:
+ case kCaldoria54:
+ case kCaldoria55:
+ if (GameState.getCaldoriaSinclairShot())
+ setCurrentAlternate(kAltCaldoriaSinclairDown);
+ break;
+ }
+
+ Neighborhood::arriveAt(room, direction);
+ Input dummy;
+
+ switch (room) {
+ case kCaldoria00:
+ arriveAtCaldoria00();
+ break;
+ case kCaldoria05:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A05 Light Loop", kCaldoriaA05LightLoopLeft, kCaldoriaA05LightLoopTop);
+ break;
+ case kCaldoria07:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A07 Light Loop", kCaldoriaA07LightLoopLeft, kCaldoriaA07LightLoopTop);
+ break;
+ case kCaldoria09:
+ _lastExtra = 0xffffffff;
+ break;
+ case kCaldoriaToilet:
+ GameState.setScoringReadPaper(true);
+ break;
+ case kCaldoriaReplicator:
+ setCurrentActivation(kActivateReplicatorReady);
+ requestSpotSound(kCaldoriaReplicatorIntroIn, kCaldoriaReplicatorIntroOut, kFilterNoInput, 0);
+ break;
+ case kCaldoria11:
+ setCurrentAlternate(kAltCaldoriaNormal);
+ if (direction == kEast && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A11 Message Machine Loop", kCaldoria11MessageLoopLeft, kCaldoria11MessageLoopTop);
+ break;
+ case kCaldoria12:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A12 Message Machine Loop", kCaldoria12MessageLoopLeft, kCaldoria12MessageLoopTop);
+ break;
+ case kCaldoriaDrawers:
+ setCurrentActivation(kActivateDrawersClosed);
+ break;
+ case kCaldoria13:
+ GameState.setCaldoriaINNAnnouncing(true);
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A13 Message Machine Loop", kCaldoria13MessageLoopLeft, kCaldoria13MessageLoopTop);
+ break;
+ case kCaldoria14:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A14 Message Machine Loop", kCaldoria14MessageLoopLeft, kCaldoria14MessageLoopTop);
+ break;
+ case kCaldoria08:
+ if (direction == kWest)
+ setCurrentActivation(kActivateMirrorReady);
+ // Fall through...
+ case kCaldoria15:
+ GameState.setCaldoriaINNAnnouncing(true);
+ break;
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ if (GameState.getCurrentDirection() == kNorth)
+ openDoor();
+ break;
+ case kCaldoriaBinoculars:
+ GameState.setScoringLookThroughTelescope(true);
+ break;
+ case kCaldoriaKiosk:
+ GameState.setScoringSawCaldoriaKiosk(true);
+ startExtraSequenceSync(kCaldoriaKioskVideo, kFilterAllInput);
+ downButton(dummy);
+ break;
+ case kCaldoria44:
+ arriveAtCaldoria44();
+ break;
+ case kCaldoria49:
+ arriveAtCaldoria49();
+ break;
+ case kCaldoria53:
+ if (direction == kEast && !GameState.getCaldoriaSinclairShot())
+ zoomToSinclair();
+ break;
+ case kCaldoria50:
+ if (direction == kNorth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria54:
+ if (direction == kSouth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria56:
+ arriveAtCaldoria56();
+ break;
+ case kCaldoriaDeathRoom:
+ arriveAtCaldoriaDeath();
+ break;
+ }
+
+ checkSinclairShootsOS();
+ setUpRoofTop();
+}
+
+void Caldoria::doAIRecalibration() {
+ GameState.setCaldoriaDidRecalibration(true);
+
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB1", true, kRecalibrationInterruptFilter))
+ return;
+
+ g_interface->calibrateEnergyBar();
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB4", true, kRecalibrationInterruptFilter))
+ return;
+
+ g_interface->raiseInventoryDrawerSync();
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB6", true, kRecalibrationInterruptFilter)) {
+ g_interface->lowerInventoryDrawerSync();
+ return;
+ }
+
+ g_interface->lowerInventoryDrawerSync();
+ g_interface->raiseBiochipDrawerSync();
+
+ if (!g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB5", true, kRecalibrationInterruptFilter)) {
+ g_interface->lowerBiochipDrawerSync();
+ return;
+ }
+
+ g_interface->lowerBiochipDrawerSync();
+
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/Caldoria/XA01EB8", false, kRecalibrationInterruptFilter);
+}
+
+void Caldoria::arriveAtCaldoria00() {
+ if (GameState.getCurrentDirection() == kEast) {
+ if (GameState.getCaldoriaWokenUp()) {
+ if (!GameState.getCaldoriaDidRecalibration())
+ doAIRecalibration();
+ setCurrentActivation(kActivate4DClosed);
+ } else {
+ // Good morning, sleeping beauty
+ ExtraTable::Entry extra;
+ getExtraEntry(kCaldoria00WakeUp1, extra);
+
+ if (_navMovie.getTime() != extra.movieStart) {
+ _navMovie.setTime(extra.movieStart);
+ _navMovie.redrawMovieWorld();
+ }
+
+ startExtraSequenceSync(kCaldoria00WakeUp1, kFilterNoInput);
+ GameState.setCaldoriaWokenUp(true);
+ playCroppedMovieOnce("Images/Caldoria/VidPhone.movie", kCaldoriaVidPhoneLeft, kCaldoriaVidPhoneTop, kFilterAllInput);
+ startExtraSequence(kCaldoria00WakeUp2, kExtraCompletedFlag, kFilterNoInput);
+ }
+ }
+}
+
+bool Caldoria::wantsCursor() {
+ return GameState.getCaldoriaDidRecalibration();
+}
+
+void Caldoria::arriveAtCaldoria44() {
+ if (GameState.getLastNeighborhood() != kCaldoriaID) {
+ openDoor();
+ } else {
+ setCurrentActivation(kActivateReadyForCard);
+ loopExtraSequence(kCaldoriaTransporterArrowLoop, 0);
+ }
+}
+
+void Caldoria::arriveAtCaldoria49() {
+ if (GameState.getLastRoom() == kCaldoria48)
+ setCurrentAlternate(kAltCaldoriaNormal);
+
+ // Need to force the loop to play.
+ if (GameState.getCurrentDirection() == kNorth) {
+ GameState.setCaldoriaFuseTimeLimit(kSinclairShootsTimeLimit);
+ startExtraSequence(kCa49NorthVoiceAnalysis, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void Caldoria::arriveAtCaldoria56() {
+ if (!GameState.getCaldoriaBombDisarmed()) {
+ _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, true);
+
+ if (GameState.getCurrentDirection() == kNorth) {
+ turnRight();
+ } else if (GameState.getCurrentDirection() == kSouth) {
+ turnLeft();
+ } else if (GameState.getCurrentDirection() == kEast) {
+ _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, false);
+ newInteraction(kCaldoriaBombInteractionID);
+ }
+ }
+}
+
+void Caldoria::arriveAtCaldoriaDeath() {
+ if (GameState.getLastRoom() == kCaldoria49) {
+ if (GameState.getCaldoriaSinclairShot()) {
+ die(kDeathNuclearExplosion);
+ } else {
+ playSpotSoundSync(kCaldoriaSinclairShootsOSIn, kCaldoriaSinclairShootsOSOut);
+ playSpotSoundSync(kCaldoriaScreamingAfterIn, kCaldoriaScreamingAfterOut);
+ die(kDeathSinclairShotDelegate);
+ }
+ } else {
+ die(kDeathShotBySinclair);
+ }
+}
+
+void Caldoria::setUpRoofTop() {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria48:
+ if (GameState.getCurrentDirection() == kNorth) {
+ if (GameState.getCaldoriaRoofDoorOpen()) {
+ setCurrentAlternate(kAltCaldoriaRoofDoorBlown);
+ } else if (GameState.getCaldoriaDoorBombed()) {
+ // Long enough for AI hints...?
+ _utilityFuse.primeFuse(kCardBombCountDownTime);
+ _utilityFuse.setFunctionPtr(&doorBombTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+
+ loopCroppedMovie("Images/Caldoria/A48 Bomb Loop", kCaldoria48CardBombLoopLeft, kCaldoria48CardBombLoopTop);
+ } else {
+ setCurrentActivation(kActivateRoofSlotEmpty);
+ }
+ }
+ break;
+ case kCaldoria56:
+ if (GameState.getCurrentDirection() == kEast && GameState.getCaldoriaGunAimed())
+ startExtraSequence(kCa53EastShootSinclair, kExtraCompletedFlag, false);
+ else
+ // Fall through...
+ case kCaldoria49:
+ case kCaldoria50:
+ case kCaldoria51:
+ case kCaldoria52:
+ case kCaldoria53:
+ case kCaldoria54:
+ case kCaldoria55:
+ if (!GameState.getCaldoriaSinclairShot()) {
+ if (GameState.getCaldoriaSawVoiceAnalysis() && !_utilityFuse.isFuseLit()) {
+ _utilityFuse.primeFuse(GameState.getCaldoriaFuseTimeLimit());
+ _utilityFuse.setFunctionPtr(&sinclairTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ }
+ } else {
+ setCurrentAlternate(kAltCaldoriaSinclairDown);
+ }
+ break;
+ }
+}
+
+void Caldoria::downButton(const Input &input) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria01, kEast):
+ GameState.setCaldoriaWokenUp(true);
+ startExtraSequence(kCaldoria00SitDown, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::downButton(input);
+ break;
+ }
+}
+
+void Caldoria::turnTo(const tDirectionConstant direction) {
+ Neighborhood::turnTo(direction);
+
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria00:
+ if (direction == kEast)
+ setCurrentActivation(kActivate4DClosed);
+ break;
+ case kCaldoria01:
+ if (direction == kEast) {
+ GameState.setCaldoriaWokenUp(true);
+ startExtraSequence(kCaldoria00SitDown, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kCaldoria05:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A05 Light Loop", kCaldoriaA05LightLoopLeft, kCaldoriaA05LightLoopTop);
+ break;
+ case kCaldoria07:
+ if (direction == kWest && GameState.getCaldoriaINNAnnouncing())
+ loopCroppedMovie("Images/Caldoria/A07 Light Loop", kCaldoriaA07LightLoopLeft, kCaldoriaA07LightLoopTop);
+ break;
+ case kCaldoria08:
+ if (direction == kWest)
+ setCurrentActivation(kActivateMirrorReady);
+ break;
+ case kCaldoria09:
+ _lastExtra = 0xffffffff;
+ break;
+ case kCaldoria11:
+ if (direction == kEast && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A11 Message Machine Loop", kCaldoria11MessageLoopLeft, kCaldoria11MessageLoopTop);
+ break;
+ case kCaldoria12:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A12 Message Machine Loop", kCaldoria12MessageLoopLeft, kCaldoria12MessageLoopTop);
+ break;
+ case kCaldoria13:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A13 Message Machine Loop", kCaldoria13MessageLoopLeft, kCaldoria13MessageLoopTop);
+ break;
+ case kCaldoria14:
+ if (direction == kNorth && !GameState.getCaldoriaSeenMessages())
+ loopCroppedMovie("Images/Caldoria/A14 Message Machine Loop", kCaldoria14MessageLoopLeft, kCaldoria14MessageLoopTop);
+ break;
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ if (direction == kNorth)
+ openElevatorMovie();
+ else
+ closeCroppedMovie();
+ break;
+ case kCaldoria48:
+ if (direction == kNorth && !GameState.getCaldoriaDoorBombed())
+ setCurrentActivation(kActivateRoofSlotEmpty);
+ break;
+ case kCaldoria53:
+ if (GameState.getCurrentDirection() == kEast && !GameState.getCaldoriaSinclairShot())
+ zoomToSinclair();
+ break;
+ case kCaldoria50:
+ if (direction == kNorth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria54:
+ if (direction == kSouth && !GameState.getCaldoriaSinclairShot())
+ setUpSinclairLoops();
+ break;
+ case kCaldoria56:
+ if (_privateFlags.getFlag(kCaldoriaPrivateZoomingToBombFlag)) {
+ _privateFlags.setFlag(kCaldoriaPrivateZoomingToBombFlag, false);
+ newInteraction(kCaldoriaBombInteractionID);
+ } else if (GameState.getCaldoriaBombDisarmed()) {
+ _vm->playEndMessage();
+ }
+ break;
+ }
+
+ checkSinclairShootsOS();
+}
+
+void Caldoria::zoomTo(const Hotspot *zoomOutSpot) {
+ // Need to set _zoomOutSpot here because we may come through
+ // this function another way, say by pressing the down arrow,
+ // that doesn't involve the ClickInHotSpot function.
+ _zoomOutSpot = zoomOutSpot;
+
+ if (zoomOutSpot->getObjectID() == kCaldoriaDrawersOutSpotID) {
+ if (_privateFlags.getFlag(kCaloriaPrivateLeftDrawerOpenFlag)) {
+ _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, false);
+ startExtraSequence(kLeftDrawerClose, kExtraCompletedFlag, kFilterNoInput);
+ } else if (_privateFlags.getFlag(kCaldoriaPrivateRightDrawerOpenFlag)) {
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false);
+ if (GameState.isTakenItemID(kKeyCard))
+ startExtraSequence(kRightDrawerCloseNoKeys, kExtraCompletedFlag, false);
+ else
+ startExtraSequence(kRightDrawerCloseWithKeys, kExtraCompletedFlag, false);
+ } else {
+ Neighborhood::zoomTo(zoomOutSpot);
+ }
+ } else {
+ Neighborhood::zoomTo(zoomOutSpot);
+ }
+}
+
+void Caldoria::setUpSinclairLoops() {
+ _navMovie.stop();
+ scheduleNavCallBack(kSinclairLoopDoneFlag);
+ _sinclairLoopCount = 0;
+ _numSinclairLoops = 2;
+ _navMovie.start();
+}
+
+void Caldoria::zoomToSinclair() {
+ // TODO
+}
+
+void Caldoria::receiveNotification(Notification *notification, const tNotificationFlags flags) {
+ Neighborhood::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ InventoryItem *item;
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kCaldoria00WakeUp2:
+ makeContinuePoint();
+ // Force ArriveAt to do its thing...
+ GameState.setCurrentRoom(kNoRoomID);
+ arriveAt(kCaldoria00, kEast);
+ break;
+ case k4DEnvironOpenToINN:
+ GameState.setCaldoriaSeenINN(true);
+ GameState.setScoringSawINN(true);
+ // Fall through to k4DEnvironOpen...
+ case k4DEnvironOpen:
+ _privateFlags.setFlag(kCaldoriaPrivate4DSystemOpenFlag, true);
+ setCurrentActivation(kActivate4DOpen);
+ newInteraction(kCaldoria4DInteractionID);
+ break;
+ case kCaldoriaShowerUp:
+ GameState.setScoringTookShower(true);
+ GameState.setCaldoriaDoneHygiene(true);
+ break;
+ case kLeftDrawerClose:
+ case kRightDrawerCloseNoKeys:
+ case kRightDrawerCloseWithKeys:
+ if (_zoomOutSpot && _zoomOutSpot->getObjectID() == kCaldoriaDrawersOutSpotID) {
+ Input input;
+ clickInHotspot(input, _zoomOutSpot);
+ }
+ break;
+ case kCreateOrangeJuice:
+ setCurrentActivation(kActivateOJOnThePad);
+ requestSpotSound(kCaldoriaReplicatorOJChoiceIn, kCaldoriaReplicatorOJChoiceOut, kFilterNoInput, 0);
+ break;
+ case kCaldoria00SitDown:
+ arriveAt(kCaldoria00, kEast);
+ break;
+ case kCaldoria16ElevatorUp:
+ startExtraSequence(kCaldoria16ElevatorDown, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoria16ElevatorDown:
+ GameState.setCaldoriaSeenSinclairInElevator(true);
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ break;
+ case kCaldoriaFourthToGround:
+ case kCaldoriaRoofToGround:
+ arriveAt(kCaldoria28, GameState.getCurrentDirection());
+ break;
+ case kCaldoriaFourthToRoof:
+ case kCaldoriaGroundToRoof:
+ arriveAt(kCaldoria45, GameState.getCurrentDirection());
+ break;
+ case kCaldoriaGroundToFourth:
+ case kCaldoriaRoofToFourth:
+ arriveAt(kCaldoria27, GameState.getCurrentDirection());
+ break;
+ case kCaGTCardSwipe:
+ item = (InventoryItem *)g_allItems.findItemByID(kKeyCard);
+ _vm->addItemToInventory(item);
+ setCurrentActivation(kActivateReadyToTransport);
+ break;
+ case kCaGTFryTheFly:
+ case kCaGTGoToTSA:
+ _vm->jumpToNewEnvironment(kFullTSAID, kTSA00, kNorth);
+ break;
+ case kCaGTGoToTokyo:
+ playDeathExtra(kCaGTArriveAtTokyo, kDeathUncreatedInCaldoria);
+ break;
+ case kCaGTGoToBeach:
+ playDeathExtra(kCaGTArriveAtBeach, kDeathUncreatedInCaldoria);
+ break;
+ case kCa48NorthExplosion:
+ // Current biochip must be the shield if we got here.
+ _vm->getCurrentBiochip()->setItemState(kShieldNormal);
+ break;
+ case kBinocularsZoomInOnShip:
+ setCurrentActivation(kActivateFocusedOnShip);
+ break;
+ case kCa49NorthVoiceAnalysis:
+ _utilityFuse.primeFuse(kSinclairShootsTimeLimit);
+ _utilityFuse.setFunctionPtr(&sinclairTimerExpiredFunction, (void*) this);
+ _utilityFuse.lightFuse();
+ GameState.setCaldoriaSawVoiceAnalysis(true);
+ break;
+ case kCa53EastZoomToSinclair:
+ if (GameState.getCaldoriaSinclairShot()) {
+ delete _gunSprite;
+ _gunSprite = 0;
+ startExtraSequence(kCa53EastShootSinclair, kExtraCompletedFlag, false);
+ } else {
+ playDeathExtra(kCa53EastDeath2, kDeathSinclairShotDelegate);
+ }
+ break;
+ case kCa53EastShootSinclair:
+ _vm->addItemToInventory((InventoryItem *)g_allItems.findItemByID(kStunGun));
+ startExtraSequence(kCa53EastZoomOutFromSinclair, kExtraCompletedFlag, false);
+ GameState.setScoringStunnedSinclair(true);
+ break;
+ case kCa53EastZoomOutFromSinclair:
+ setCurrentAlternate(kAltCaldoriaSinclairDown);
+ updateViewFrame();
+ makeContinuePoint();
+ break;
+ }
+ } else if ((flags & kSpotSoundCompletedFlag) != 0) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria20:
+ case kCaldoria21:
+ case kCaldoria26:
+ case kCaldoria29:
+ case kCaldoria34:
+ case kCaldoria35:
+ updateViewFrame();
+ break;
+ case kCaldoria27:
+ case kCaldoria28:
+ case kCaldoria45:
+ updateElevatorMovie();
+ break;
+ case kCaldoriaReplicator:
+ emptyOJGlass();
+ break;
+ }
+ } else if ((flags & kSinclairLoopDoneFlag) != 0) {
+ if (++_sinclairLoopCount == _numSinclairLoops) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria50:
+ playDeathExtra(kCa50SinclairShoots, kDeathShotBySinclair);
+ break;
+ case kCaldoria54:
+ playDeathExtra(kCa54SouthDeath, kDeathShotBySinclair);
+ break;
+ }
+ } else {
+ _navMovie.stop();
+ scheduleNavCallBack(kSinclairLoopDoneFlag);
+ _navMovie.start();
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+tInputBits Caldoria::getInputFilter() {
+ tInputBits result = Neighborhood::getInputFilter();
+
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria00:
+ if (_privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag))
+ result &= ~kFilterAllDirections;
+ break;
+ case kCaldoriaBinoculars:
+ if (getCurrentActivation() == kActivateNotFocusedOnShip)
+ result &= ~(kFilterDownButton | kFilterDownAuto);
+ break;
+ case kCaldoria53:
+ if (_privateFlags.getFlag(kCaldoriaPrivateReadyToShootFlag) && !GameState.getCaldoriaSinclairShot())
+ result &= ~kFilterAllDirections;
+ break;
+ case kCaldoria48:
+ if (GameState.getCaldoriaDoorBombed())
+ result &= ~kFilterAllDirections;
+ }
+
+ return result;
+}
+
+void Caldoria::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoriaDrawers:
+ if (getCurrentActivation() == kActivateRightOpen)
+ if (GameState.isTakenItemID(kKeyCard)) {
+ g_allHotspots.activateOneHotspot(kCaldoriaRightDrawerNoKeysCloseSpotID);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaRightDrawerWithKeysCloseSpotID);
+ } else {
+ g_allHotspots.activateOneHotspot(kCaldoriaRightDrawerWithKeysCloseSpotID);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaRightDrawerNoKeysCloseSpotID);
+ }
+ case kCaldoriaReplicator:
+ if (GameState.getCaldoriaMadeOJ())
+ g_allHotspots.deactivateOneHotspot(kCaldoriaMakeOJSpotID);
+ break;
+ case kCaldoria27:
+ if (GameState.isCurrentDoorOpen()) {
+ g_allHotspots.deactivateOneHotspot(kCaldoriaFourthFloorElevator1);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaFourthFloorElevator2);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaFourthFloorElevator3);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaFourthFloorElevator4);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaFourthFloorElevator5);
+ }
+ break;
+ case kCaldoria28:
+ if (GameState.isCurrentDoorOpen()) {
+ g_allHotspots.deactivateOneHotspot(kCaldoriaGroundElevator1);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaGroundElevator2);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaGroundElevator3);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaGroundElevator4);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaGroundElevator5);
+ }
+ break;
+ case kCaldoria45:
+ if (GameState.isCurrentDoorOpen()) {
+ g_allHotspots.deactivateOneHotspot(kCaldoriaRoofElevator1);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaRoofElevator2);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaRoofElevator3);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaRoofElevator4);
+ g_allHotspots.deactivateOneHotspot(kCaldoriaRoofElevator5);
+ }
+ break;
+ }
+}
+
+void Caldoria::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kCa4DEnvironOpenSpotID:
+ if (!GameState.getCaldoriaINNAnnouncing() || GameState.getCaldoriaSeenINN()) {
+ startExtraSequence(k4DEnvironOpen, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ // This trick depends on the following sequences being in order in the
+ // world movie:
+ // k4DEnvironOpenToINN
+ // k4DINNInterruption
+ // k4DINNIntro
+ // k4DINNMarkJohnson
+ // k4DINNMeganLove
+ // k4DINNFadeOut
+ // k4DEnvironOpenFromINN
+ loadLoopSound1("");
+ loadLoopSound2("");
+ startExtraLongSequence(k4DEnvironOpenToINN, k4DEnvironOpenFromINN, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kCa4DEnvironCloseSpotID:
+ ((Caldoria4DSystem *)_currentInteraction)->shutDown4DSystem();
+ break;
+ case kCaBathroomMirrorSpotID:
+ newInteraction(kCaldoriaMirrorInteractionID);
+ break;
+ case kCaShowerSpotID:
+ requestExtraSequence(kCaldoriaShowerTitle, 0, kFilterNoInput);
+ requestExtraSequence(kCaldoriaShowerButton, 0, kFilterNoInput);
+ requestExtraSequence(kCaldoriaShowerDown, 0, kFilterNoInput);
+ requestExtraSequence(kCaldoriaShowerUp, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaLeftDrawerOpenSpotID:
+ _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, true);
+ setCurrentActivation(kActivateLeftOpen);
+ startExtraSequence(kLeftDrawerOpen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaLeftDrawerCloseSpotID:
+ _privateFlags.setFlag(kCaloriaPrivateLeftDrawerOpenFlag, false);
+ setCurrentActivation(kActivateDrawersClosed);
+ startExtraSequence(kLeftDrawerClose, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRightDrawerOpenSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, true);
+ setCurrentActivation(kActivateRightOpen);
+ if (GameState.isTakenItemID(kKeyCard))
+ startExtraSequence(kRightDrawerOpenNoKeys, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kRightDrawerOpenWithKeys, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRightDrawerWithKeysCloseSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false);
+ setCurrentActivation(kActivateDrawersClosed);
+ startExtraSequence(kRightDrawerCloseWithKeys, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRightDrawerNoKeysCloseSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateRightDrawerOpenFlag, false);
+ setCurrentActivation(kActivateDrawersClosed);
+ startExtraSequence(kRightDrawerCloseNoKeys, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaMakeStickyBunsSpotID:
+ requestSpotSound(kCaldoriaReplicatorWrongChoiceIn, kCaldoriaReplicatorWrongChoiceOut, kFilterNoInput, 0);
+ break;
+ case kCaldoriaMakeOJSpotID:
+ GameState.setCaldoriaMadeOJ(true);
+ startExtraSequence(kCreateOrangeJuice, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBedroomVidPhoneActivationSpotID:
+ newInteraction(kCaldoriaMessagesInteractionID);
+ break;
+ case kCaldoriaFourthFloorElevatorSpotID:
+ if (!GameState.getCaldoriaSeenSinclairInElevator()) {
+ startExtraSequence(kCaldoria16ElevatorUp, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ }
+ break;
+ case kCaldoriaGroundElevatorSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ break;
+ case kCaldoriaRoofElevatorSpotID:
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, true);
+ openDoor();
+ break;
+ case kCaldoriaFourthFloorElevator1:
+ case kCaldoriaFourthFloorElevator2:
+ case kCaldoriaFourthFloorElevator3:
+ case kCaldoriaFourthFloorElevator4:
+ case kCaldoriaFourthFloorElevator5:
+ // Assumes that elevator hot spots are consecutive.
+ takeElevator(4, spot->getObjectID() - kCaldoriaFourthFloorElevator1 + 1);
+ break;
+ case kCaldoriaGroundElevator1:
+ case kCaldoriaGroundElevator2:
+ case kCaldoriaGroundElevator3:
+ case kCaldoriaGroundElevator4:
+ case kCaldoriaGroundElevator5:
+ // Assumes that elevator hot spots are consecutive.
+ takeElevator(1, spot->getObjectID() - kCaldoriaGroundElevator1 + 1);
+ break;
+ case kCaldoriaRoofElevator1:
+ case kCaldoriaRoofElevator2:
+ case kCaldoriaRoofElevator3:
+ case kCaldoriaRoofElevator4:
+ case kCaldoriaRoofElevator5:
+ // Assumes that elevator hot spots are consecutive.
+ takeElevator(5, spot->getObjectID() - kCaldoriaRoofElevator1 + 1);
+ break;
+ case kCaldoriaGTTokyoSpotID:
+ startExtraSequence(kCaGTGoToTokyo, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaGTTSASpotID:
+ GameState.setScoringGoToTSA(true);
+ startExtraLongSequence(kCaGTFryTheFly, kCaGTGoToTSA, kExtraCompletedFlag, false);
+ break;
+ case kCaldoriaGTBeachSpotID:
+ startExtraSequence(kCaGTGoToBeach, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaGTOtherSpotID:
+ showExtraView(kCaGTOtherChoice);
+ playSpotSoundSync(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut);
+ showExtraView(kCaGTCardSwipe);
+ break;
+ case kCaldoriaZoomInOnShipSpotID:
+ startExtraSequence(kBinocularsZoomInOnShip, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoriaRoofDoorSpotID:
+ startExtraSequence(kCa48NorthRooftopClosed, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaldoria20DoorbellSpotID:
+ case kCaldoria21DoorbellSpotID:
+ case kCaldoria26DoorbellSpotID:
+ case kCaldoria29DoorbellSpotID:
+ case kCaldoria34DoorbellSpotID:
+ case kCaldoria35DoorbellSpotID:
+ clickOnDoorbell(spot->getObjectID());
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void Caldoria::clickOnDoorbell(const tHotSpotID doorBellSpotID) {
+ uint32 extra;
+ ExtraTable::Entry entry;
+
+ switch (doorBellSpotID) {
+ case kCaldoria20DoorbellSpotID:
+ extra = kCaldoria20Doorbell;
+ break;
+ case kCaldoria21DoorbellSpotID:
+ extra = kCaldoria21Doorbell;
+ break;
+ case kCaldoria26DoorbellSpotID:
+ extra = kCaldoria26Doorbell;
+ break;
+ case kCaldoria29DoorbellSpotID:
+ extra = kCaldoria29Doorbell;
+ break;
+ case kCaldoria34DoorbellSpotID:
+ extra = kCaldoria34Doorbell;
+ break;
+ case kCaldoria35DoorbellSpotID:
+ extra = kCaldoria35Doorbell;
+ break;
+ }
+
+ getExtraEntry(extra, entry);
+ showViewFrame(entry.movieStart);
+ requestSpotSound(kCaldoriaNobodyHomeIn, kCaldoriaNobodyHomeOut, kFilterNoInput, kSpotSoundCompletedFlag);
+}
+
+tCanOpenDoorReason Caldoria::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria16:
+ case kCaldoria38:
+ case kCaldoria46:
+ if (GameState.getCurrentDirection() == kSouth && !_privateFlags.getFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag))
+ return kCantOpenLocked;
+ break;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void Caldoria::doorOpened() {
+ Neighborhood::doorOpened();
+ _privateFlags.setFlag(kCaldoriaPrivateCanOpenElevatorDoorFlag, false);
+}
+
+GameInteraction *Caldoria::makeInteraction(const tInteractionID interactionID) {
+ switch (interactionID) {
+ case kCaldoria4DInteractionID:
+ return new Caldoria4DSystem(this);
+ break;
+ case kCaldoriaBombInteractionID:
+ // TODO
+ error("STUB: Bomb game");
+ break;
+ case kCaldoriaMessagesInteractionID:
+ return new CaldoriaMessages(this, kCaldoriaMessagesNotificationID, _vm);
+ break;
+ case kCaldoriaMirrorInteractionID:
+ return new CaldoriaMirror(this);
+ break;
+ }
+
+ return 0;
+}
+
+void Caldoria::newInteraction(const tInteractionID interactionID) {
+ Neighborhood::newInteraction(interactionID);
+
+ if (!_currentInteraction) {
+ if (_privateFlags.getFlag(kCaldoriaPrivate4DSystemOpenFlag)) {
+ _privateFlags.setFlag(kCaldoriaPrivate4DSystemOpenFlag, false);
+ setCurrentActivation(kActivate4DClosed);
+ startExtraSequence(k4DEnvironClose, kExtraCompletedFlag, kFilterNoInput);
+ } else if (GameState.getCaldoriaBombDisarmed()) {
+ turnLeft();
+ }
+ }
+}
+
+// Only called when trying to pick up an item and the player can't (because
+// the inventory is too full or because the player lets go of the item before
+// dropping it into the inventory).
+Hotspot *Caldoria::getItemScreenSpot(Item *item, DisplayElement *element) {
+ tHotSpotID destSpotID = kNoHotSpotID;
+
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ destSpotID = kCaldoriaKeyCardSpotID;
+ break;
+ case kOrangeJuiceGlassEmpty:
+ case kOrangeJuiceGlassFull:
+ destSpotID = kCaldoriaOrangeJuiceSpotID;
+ break;
+ }
+
+ if (destSpotID == kNoHotSpotID)
+ return Neighborhood::getItemScreenSpot(item, element);
+
+ return g_allHotspots.findHotspotByID(destSpotID);
+}
+
+void Caldoria::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ GameState.setScoringGotKeyCard(true);
+ break;
+ case kOrangeJuiceGlassFull:
+ setCurrentActivation(kActivateReplicatorReady);
+ requestSpotSound(kCaldoriaDrinkOJIn, kCaldoriaDrinkOJOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case kStunGun:
+ GameState.setCaldoriaGunAimed(false);
+ break;
+ }
+}
+
+void Caldoria::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot->getObjectID() == kCaldoriaGTCardDropSpotID)
+ startExtraSequence(kCaGTCardSwipe, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kOrangeJuiceGlassEmpty:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ if (dropSpot->getObjectID() == kCaldoriaOrangeJuiceDropSpotID) {
+ GameState.setCaldoriaMadeOJ(false);
+ startExtraSequence(kDisposeOrangeJuice, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kCardBomb:
+ GameState.setCaldoriaDoorBombed(true);
+ setCurrentActivation(kActivateHotSpotAlways);
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ // Long enough for AI hints...?
+ _utilityFuse.primeFuse(kCardBombCountDownTime);
+ _utilityFuse.setFunctionPtr(&doorBombTimerExpiredFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ GameState.setCaldoriaFuseTimeLimit(kCardBombCountDownTime);
+ loopCroppedMovie("Images/Caldoria/A48 Bomb Loop", kCaldoria48CardBombLoopLeft, kCaldoria48CardBombLoopTop);
+ GameState.setScoringUsedCardBomb(true);
+ break;
+ case kStunGun:
+ GameState.setCaldoriaGunAimed(true);
+ GameState.setCaldoriaSinclairShot(true);
+ _gunSprite = item->getDragSprite(0);
+ _gunSprite->setCurrentFrameIndex(1);
+ _gunSprite->setDisplayOrder(kDragSpriteOrder);
+ _gunSprite->moveElementTo(kCaldoriaGunSpriteLeft, kCaldoriaGunSpriteTop);
+ _gunSprite->startDisplaying();
+ _gunSprite->show();
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+}
+
+void Caldoria::takeElevator(uint startFloor, uint endFloor) {
+ _croppedMovie.stop();
+ _croppedMovie.setSegment(0, _croppedMovie.getDuration());
+
+ switch (startFloor) {
+ case 1:
+ switch (endFloor) {
+ case 1:
+ // Do nothing.
+ break;
+ case 2:
+ _croppedMovie.setTime(k1To2Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 3:
+ _croppedMovie.setTime(k1To3Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 4:
+ _croppedMovie.setSegment(k1To4Start, k1To4Stop);
+ _croppedMovie.setTime(k1To4Start);
+ startExtraSequence(kCaldoriaGroundToFourth, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 5:
+ _croppedMovie.setSegment(k1To5Start, k1To5Stop);
+ _croppedMovie.setTime(k1To5Start);
+ startExtraSequence(kCaldoriaGroundToRoof, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ }
+ break;
+ case 4:
+ switch (endFloor) {
+ case 1:
+ _croppedMovie.setSegment(k4To1Start, k4To1Stop);
+ _croppedMovie.setTime(k4To1Start);
+ startExtraSequence(kCaldoriaFourthToGround, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 2:
+ _croppedMovie.setTime(k4To2Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 3:
+ _croppedMovie.setTime(k4To3Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 4:
+ // Do nothing.
+ break;
+ case 5:
+ _croppedMovie.setSegment(k4To5Start, k4To5Stop);
+ _croppedMovie.setTime(k4To5Start);
+ startExtraSequence(kCaldoriaFourthToRoof, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ }
+ break;
+ case 5:
+ switch (endFloor) {
+ case 1:
+ _croppedMovie.setSegment(k5To1Start, k5To1Stop);
+ _croppedMovie.setTime(k5To1Start);
+ startExtraSequence(kCaldoriaRoofToGround, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 2:
+ _croppedMovie.setTime(k5To2Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 3:
+ _croppedMovie.setTime(k5To3Time);
+ requestSpotSound(kCaldoriaNoOtherDestinationIn, kCaldoriaNoOtherDestinationOut, kFilterNoInput, kSpotSoundCompletedFlag);
+ break;
+ case 4:
+ _croppedMovie.setSegment(k5To4Start, k5To4Stop);
+ _croppedMovie.setTime(k5To4Start);
+ startExtraSequence(kCaldoriaRoofToFourth, kExtraCompletedFlag, false);
+ _croppedMovie.start();
+ break;
+ case 5:
+ // Do nothing.
+ break;
+ }
+ break;
+ };
+}
+
+void Caldoria::updateElevatorMovie() {
+ TimeValue time = 0xffffffff;
+
+ if (GameState.getCurrentDirection() == kNorth) {
+ switch (GameState.getCurrentRoom()) {
+ case kCaldoria27:
+ time = k4FloorTime;
+ break;
+ case kCaldoria28:
+ time = k1FloorTime;
+ break;
+ case kCaldoria45:
+ time = k5FloorTime;
+ break;
+ }
+ }
+
+ _croppedMovie.stop();
+
+ if (time == 0xffffffff) {
+ _croppedMovie.hide();
+ } else {
+ _croppedMovie.stop();
+ _croppedMovie.setSegment(0, _croppedMovie.getDuration());
+ _croppedMovie.setTime(time);
+ _croppedMovie.redrawMovieWorld();
+ _croppedMovie.show();
+
+ // *** Why do I need this?
+ // clone2727: "don't ask me!"
+ _navMovie.redrawMovieWorld();
+ }
+}
+
+void Caldoria::openElevatorMovie() {
+ if (!_croppedMovie.isSurfaceValid())
+ openCroppedMovie("Images/Caldoria/Caldoria Elevator.movie", kCaldoriaElevatorLeft, kCaldoriaElevatorTop);
+
+ updateElevatorMovie();
+}
+
+void Caldoria::emptyOJGlass() {
+ GameState.setTakenItemID(kOrangeJuiceGlassFull, false);
+ GameState.setTakenItemID(kOrangeJuiceGlassEmpty, true);
+ _vm->removeItemFromInventory((InventoryItem *)g_allItems.findItemByID(kOrangeJuiceGlassFull));
+ _vm->addItemToInventory((InventoryItem *)g_allItems.findItemByID(kOrangeJuiceGlassEmpty));
+}
+
+void Caldoria::doorBombTimerExpired() {
+ closeCroppedMovie();
+
+ if (GameState.getShieldOn()) {
+ _vm->getCurrentBiochip()->setItemState(kShieldCardBomb);
+ setCurrentAlternate(kAltCaldoriaRoofDoorBlown);
+ startExtraSequence(kCa48NorthExplosion, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setScoringShieldedCardBomb(true);
+ GameState.setCaldoriaDoorBombed(false);
+ GameState.setCaldoriaRoofDoorOpen(true);
+ } else {
+ playDeathExtra(kCa48NorthExplosionDeath, kDeathCardBomb);
+ }
+}
+
+void Caldoria::sinclairTimerExpired() {
+ _privateFlags.setFlag(kCaldoriaPrivateSinclairTimerExpiredFlag, true);
+ checkSinclairShootsOS();
+}
+
+void Caldoria::checkSinclairShootsOS() {
+ if (_privateFlags.getFlag(kCaldoriaPrivateSinclairTimerExpiredFlag))
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria49, kNorth):
+ case MakeRoomView(kCaldoria49, kSouth):
+ case MakeRoomView(kCaldoria49, kEast):
+ case MakeRoomView(kCaldoria49, kWest):
+ case MakeRoomView(kCaldoria50, kSouth):
+ case MakeRoomView(kCaldoria50, kEast):
+ case MakeRoomView(kCaldoria50, kWest):
+ case MakeRoomView(kCaldoria51, kNorth):
+ case MakeRoomView(kCaldoria51, kSouth):
+ case MakeRoomView(kCaldoria51, kWest):
+ case MakeRoomView(kCaldoria52, kNorth):
+ case MakeRoomView(kCaldoria52, kSouth):
+ case MakeRoomView(kCaldoria52, kWest):
+ case MakeRoomView(kCaldoria53, kNorth):
+ case MakeRoomView(kCaldoria53, kSouth):
+ case MakeRoomView(kCaldoria53, kWest):
+ case MakeRoomView(kCaldoria54, kNorth):
+ case MakeRoomView(kCaldoria54, kEast):
+ case MakeRoomView(kCaldoria54, kWest):
+ playSpotSoundSync(kCaldoriaSinclairShootsOSIn, kCaldoriaSinclairShootsOSOut);
+ playSpotSoundSync(kCaldoriaScreamingAfterIn, kCaldoriaScreamingAfterOut);
+ die(kDeathSinclairShotDelegate);
+ break;
+ }
+}
+
+void Caldoria::checkInterruptSinclair() {
+ if (GameState.getCaldoriaSinclairShot()) {
+ _navMovie.stop();
+ _neighborhoodNotification.setNotificationFlags(kExtraCompletedFlag, kExtraCompletedFlag);
+ g_AIArea->unlockAI();
+ } else {
+ // TODO
+ }
+}
+
+Common::String Caldoria::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (movieName.empty()) {
+ if (GameState.allTimeZonesFinished())
+ return "Images/AI/Caldoria/XA02";
+
+ return "Images/AI/Caldoria/XA01";
+ }
+
+ return movieName;
+}
+
+Common::String Caldoria::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ tRoomID room = GameState.getCurrentRoom();
+
+ if (room >= kCaldoria00 && room <= kCaldoria14) {
+ // Inside apartment.
+ if (GameState.getCaldoriaDoneHygiene())
+ return "Images/AI/Caldoria/XAE2";
+
+ return "Images/AI/Caldoria/XAE1";
+ } else if (room >= kCaldoria15 && room <= kCaldoria48) {
+ // Wandering the halls...
+ return "Images/AI/Caldoria/XAE3";
+ } else {
+ // Must be the roof.
+ return "Images/AI/Caldoria/XAEH2";
+ }
+ }
+
+ return movieName;
+}
+
+uint Caldoria::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria44, kEast):
+ if (!GameState.isTakenItemID(kKeyCard) && GameState.getOpenDoorRoom() == kNoRoomID)
+ numHints = 1;
+ break;
+ case MakeRoomView(kCaldoria48, kNorth):
+ if (!GameState.getCaldoriaRoofDoorOpen()) {
+ if (_croppedMovie.isRunning()) // Bomb must be looping.
+ numHints = 3;
+ else if (GameState.isTakenItemID(kCardBomb))
+ numHints = 1;
+ }
+ break;
+ case MakeRoomView(kCaldoria49, kEast):
+ case MakeRoomView(kCaldoria54, kEast):
+ numHints = 1;
+ break;
+ case MakeRoomView(kCaldoria49, kNorth):
+ numHints = 1;
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String Caldoria::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kCaldoria44, kEast):
+ return "Images/AI/Caldoria/X42WH2";
+ case MakeRoomView(kCaldoria48, kNorth):
+ if (_croppedMovie.isRunning()) { // Bomb must be looping.
+ if (hintNum == 1)
+ return "Images/AI/Caldoria/X48ND1";
+ else if (hintNum == 2)
+ return "Images/AI/Caldoria/X48ND2";
+ else if (GameState.isTakenItemID(kShieldBiochip))
+ return "Images/AI/Caldoria/X48ND3";
+
+ // *** Doesn't work yet, need global movies.
+ break;
+ }
+
+ return "Images/AI/Globals/XGLOB1A";
+ case MakeRoomView(kCaldoria49, kEast):
+ case MakeRoomView(kCaldoria54, kEast):
+ return "Images/AI/Caldoria/X49E";
+ case MakeRoomView(kCaldoria49, kNorth):
+ return "Images/AI/Caldoria/X49NB2";
+ }
+ }
+
+ return movieName;
+}
+
+void Caldoria::updateCursor(const Common::Point where, const Hotspot *cursorSpot) {
+ if (cursorSpot) {
+ switch (cursorSpot->getObjectID()) {
+ case kCa4DEnvironCloseSpotID:
+ _vm->_cursor->setCurrentFrameIndex(2);
+ return;
+ case kCaldoriaKioskSpotID:
+ _vm->_cursor->setCurrentFrameIndex(3);
+ return;
+ }
+ }
+
+ Neighborhood::updateCursor(where, cursorSpot);
+}
+
+Common::String Caldoria::getNavMovieName() {
+ return "Images/Caldoria/Caldoria.movie";
+}
+
+Common::String Caldoria::getSoundSpotsName() {
+ return "Sounds/Caldoria/Caldoria Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria.h b/engines/pegasus/neighborhood/caldoria/caldoria.h
new file mode 100755
index 0000000000..f2e3775168
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria.h
@@ -0,0 +1,509 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+const TimeScale kCaldoriaMovieScale = 600;
+const TimeScale kCaldoriaFramesPerSecond = 15;
+const TimeScale kCaldoriaFrameDuration = 40;
+
+// Alternate IDs.
+
+const tAlternateID kAltCaldoriaNormal = 0;
+const tAlternateID kAltCaldoriaRoofDoorBlown = 2;
+const tAlternateID kAltCaldoriaSinclairDown = 3;
+
+// Room IDs.
+
+const tRoomID kCaldoria00 = 1;
+const tRoomID kCaldoria01 = 2;
+const tRoomID kCaldoria02 = 3;
+const tRoomID kCaldoria03 = 4;
+const tRoomID kCaldoria04 = 5;
+const tRoomID kCaldoria05 = 6;
+const tRoomID kCaldoria06 = 7;
+const tRoomID kCaldoria07 = 8;
+const tRoomID kCaldoria08 = 9;
+const tRoomID kCaldoria09 = 10;
+const tRoomID kCaldoria10 = 11;
+const tRoomID kCaldoriaToilet = 12;
+const tRoomID kCaldoria11 = 13;
+const tRoomID kCaldoria12 = 14;
+const tRoomID kCaldoriaVidPhone = 15;
+const tRoomID kCaldoriaReplicator = 16;
+const tRoomID kCaldoriaDrawers = 17;
+const tRoomID kCaldoria13 = 18;
+const tRoomID kCaldoria14 = 19;
+const tRoomID kCaldoria15 = 20;
+const tRoomID kCaldoria16 = 21;
+const tRoomID kCaldoria17 = 22;
+const tRoomID kCaldoria18 = 23;
+const tRoomID kCaldoria19 = 24;
+const tRoomID kCaldoria20 = 25;
+const tRoomID kCaldoria21 = 26;
+const tRoomID kCaldoria22 = 27;
+const tRoomID kCaldoria23 = 28;
+const tRoomID kCaldoria24 = 29;
+const tRoomID kCaldoria25 = 30;
+const tRoomID kCaldoria26 = 31;
+const tRoomID kCaldoria27 = 32;
+const tRoomID kCaldoria28 = 33;
+const tRoomID kCaldoria29 = 34;
+const tRoomID kCaldoria30 = 35;
+const tRoomID kCaldoria31 = 36;
+const tRoomID kCaldoria32 = 37;
+const tRoomID kCaldoria33 = 38;
+const tRoomID kCaldoria34 = 39;
+const tRoomID kCaldoria35 = 40;
+const tRoomID kCaldoria36 = 41;
+const tRoomID kCaldoria37 = 42;
+const tRoomID kCaldoria38 = 43;
+const tRoomID kCaldoria39 = 44;
+const tRoomID kCaldoria40 = 45;
+const tRoomID kCaldoria41 = 46;
+const tRoomID kCaldoriaBinoculars = 47;
+const tRoomID kCaldoria42 = 48;
+const tRoomID kCaldoriaKiosk = 49;
+const tRoomID kCaldoria44 = 50;
+const tRoomID kCaldoria45 = 51;
+const tRoomID kCaldoria46 = 52;
+const tRoomID kCaldoria47 = 53;
+const tRoomID kCaldoria48 = 54;
+const tRoomID kCaldoria49 = 55;
+const tRoomID kCaldoria50 = 56;
+const tRoomID kCaldoria51 = 57;
+const tRoomID kCaldoria52 = 58;
+const tRoomID kCaldoria53 = 59;
+const tRoomID kCaldoria54 = 60;
+const tRoomID kCaldoria55 = 61;
+const tRoomID kCaldoria56 = 62;
+const tRoomID kCaldoriaDeathRoom = 0;
+
+// Hot Spot Activation IDs.
+
+const tHotSpotActivationID kActivate4DClosed = 1;
+const tHotSpotActivationID kActivate4DOpen = 2;
+const tHotSpotActivationID kActivateMirrorReady = 3;
+const tHotSpotActivationID kActivateStylistReady = 4;
+const tHotSpotActivationID kActivateReplicatorReady = 5;
+const tHotSpotActivationID kActivateOJOnThePad = 6;
+const tHotSpotActivationID kActivateDrawersClosed = 7;
+const tHotSpotActivationID kActivateRightOpen = 8;
+const tHotSpotActivationID kActivateLeftOpen = 9;
+const tHotSpotActivationID kActivateFocusedOnShip = 10;
+const tHotSpotActivationID kActivateNotFocusedOnShip = 11;
+const tHotSpotActivationID kActivateReadyForCard = 12;
+const tHotSpotActivationID kActivateReadyToTransport = 13;
+const tHotSpotActivationID kActivateRoofSlotEmpty = 14;
+const tHotSpotActivationID kActivateZoomedOnSinclair = 15;
+
+// Hot Spot IDs.
+
+const tHotSpotID kCa4DEnvironOpenSpotID = 5000;
+const tHotSpotID kCa4DEnvironCloseSpotID = 5001;
+const tHotSpotID kCa4DVisualSpotID = 5002;
+const tHotSpotID kCa4DAudioSpotID = 5003;
+const tHotSpotID kCa4DChoice1SpotID = 5004;
+const tHotSpotID kCa4DChoice2SpotID = 5005;
+const tHotSpotID kCa4DChoice3SpotID = 5006;
+const tHotSpotID kCa4DChoice4SpotID = 5007;
+const tHotSpotID kCaBathroomMirrorSpotID = 5008;
+const tHotSpotID kCaHairStyle1SpotID = 5009;
+const tHotSpotID kCaHairStyle2SpotID = 5010;
+const tHotSpotID kCaHairStyle3SpotID = 5011;
+const tHotSpotID kCaShowerSpotID = 5012;
+const tHotSpotID kCaBathroomToiletSpotID = 5013;
+const tHotSpotID kCaldoriaVidPhoneSpotID = 5014;
+const tHotSpotID kCaldoriaReplicatorSpotID = 5015;
+const tHotSpotID kCaldoriaDrawersSpotID = 5016;
+const tHotSpotID kCaldoriaVidPhoneOutSpotID = 5017;
+const tHotSpotID kCaBedroomVidPhoneActivationSpotID = 5018;
+const tHotSpotID kCaldoriaReplicatorOutSpotID = 5019;
+const tHotSpotID kCaldoriaMakeOJSpotID = 5020;
+const tHotSpotID kCaldoriaMakeStickyBunsSpotID = 5021;
+const tHotSpotID kCaldoriaOrangeJuiceSpotID = 5022;
+const tHotSpotID kCaldoriaOrangeJuiceDropSpotID = 5023;
+const tHotSpotID kCaldoriaDrawersOutSpotID = 5024;
+const tHotSpotID kCaldoriaLeftDrawerOpenSpotID = 5025;
+const tHotSpotID kCaldoriaRightDrawerOpenSpotID = 5026;
+const tHotSpotID kCaldoriaKeyCardSpotID = 5027;
+const tHotSpotID kCaldoriaLeftDrawerCloseSpotID = 5028;
+const tHotSpotID kCaldoriaRightDrawerWithKeysCloseSpotID = 5029;
+const tHotSpotID kCaldoriaRightDrawerNoKeysCloseSpotID = 5030;
+const tHotSpotID kCaldoriaFourthFloorElevatorSpotID = 5031;
+const tHotSpotID kCaldoria20DoorbellSpotID = 5032;
+const tHotSpotID kCaldoria21DoorbellSpotID = 5033;
+const tHotSpotID kCaldoria26DoorbellSpotID = 5034;
+const tHotSpotID kCaldoriaFourthFloorElevator1 = 5035;
+const tHotSpotID kCaldoriaFourthFloorElevator2 = 5036;
+const tHotSpotID kCaldoriaFourthFloorElevator3 = 5037;
+const tHotSpotID kCaldoriaFourthFloorElevator4 = 5038;
+const tHotSpotID kCaldoriaFourthFloorElevator5 = 5039;
+const tHotSpotID kCaldoriaGroundElevator1 = 5040;
+const tHotSpotID kCaldoriaGroundElevator2 = 5041;
+const tHotSpotID kCaldoriaGroundElevator3 = 5042;
+const tHotSpotID kCaldoriaGroundElevator4 = 5043;
+const tHotSpotID kCaldoriaGroundElevator5 = 5044;
+const tHotSpotID kCaldoria29DoorbellSpotID = 5045;
+const tHotSpotID kCaldoria34DoorbellSpotID = 5046;
+const tHotSpotID kCaldoria35DoorbellSpotID = 5047;
+const tHotSpotID kCaldoriaGroundElevatorSpotID = 5048;
+const tHotSpotID kCaldoriaBinocularZoomInSpotID = 5049;
+const tHotSpotID kCaldoriaBinocularsOutSpotID = 5050;
+const tHotSpotID kCaldoriaZoomInOnShipSpotID = 5051;
+const tHotSpotID kCaldoriaKioskSpotID = 5052;
+const tHotSpotID kCaldoriaKioskOutSpotID = 5053;
+const tHotSpotID kCaldoriaKioskInfoSpotID = 5054;
+const tHotSpotID kCaldoriaGTCardDropSpotID = 5055;
+const tHotSpotID kCaldoriaGTTokyoSpotID = 5056;
+const tHotSpotID kCaldoriaGTTSASpotID = 5057;
+const tHotSpotID kCaldoriaGTBeachSpotID = 5058;
+const tHotSpotID kCaldoriaGTOtherSpotID = 5059;
+const tHotSpotID kCaldoriaRoofElevator1 = 5060;
+const tHotSpotID kCaldoriaRoofElevator2 = 5061;
+const tHotSpotID kCaldoriaRoofElevator3 = 5062;
+const tHotSpotID kCaldoriaRoofElevator4 = 5063;
+const tHotSpotID kCaldoriaRoofElevator5 = 5064;
+const tHotSpotID kCaldoriaRoofElevatorSpotID = 5065;
+const tHotSpotID kCaldoriaRoofDoorSpotID = 5066;
+const tHotSpotID kCaldoriaRoofCardDropSpotID = 5067;
+const tHotSpotID kCaldoria53EastSinclairTargetSpotID = 5068;
+
+// Extra sequence IDs.
+
+const tExtraID kCaldoriaWakeUpView1 = 0;
+const tExtraID kCaldoria00WakeUp1 = 1;
+const tExtraID kCaldoria00WakeUp2 = 2;
+const tExtraID kCaldoria00SitDown = 3;
+const tExtraID k4DEnvironOpenToINN = 4;
+const tExtraID k4DINNInterruption = 5;
+const tExtraID k4DINNIntro = 6;
+const tExtraID k4DINNMarkJohnson = 7;
+const tExtraID k4DINNMeganLove = 8;
+const tExtraID k4DINNFadeOut = 9;
+const tExtraID k4DEnvironOpenFromINN = 10;
+const tExtraID k4DEnvironOpen = 11;
+const tExtraID k4DEnvironOpenView = 12;
+const tExtraID k4DEnvironClose = 13;
+const tExtraID k4DIslandLoop = 14;
+const tExtraID k4DDesertLoop = 15;
+const tExtraID k4DMountainLoop = 16;
+const tExtraID k4DIsland1ToIsland0 = 17;
+const tExtraID k4DIsland2ToIsland0 = 18;
+const tExtraID k4DIsland0ToDesert0 = 19;
+const tExtraID k4DIsland1ToDesert0 = 20;
+const tExtraID k4DIsland2ToDesert0 = 21;
+const tExtraID k4DIsland0ToMountain0 = 22;
+const tExtraID k4DIsland1ToMountain0 = 23;
+const tExtraID k4DIsland2ToMountain0 = 24;
+const tExtraID k4DDesert0ToIsland0 = 25;
+const tExtraID k4DDesert1ToIsland0 = 26;
+const tExtraID k4DDesert2ToIsland0 = 27;
+const tExtraID k4DDesert0ToMountain0 = 28;
+const tExtraID k4DDesert1ToMountain0 = 29;
+const tExtraID k4DDesert2ToMountain0 = 30;
+const tExtraID k4DMountain0ToIsland0 = 31;
+const tExtraID k4DMountain1ToIsland0 = 32;
+const tExtraID k4DMountain2ToIsland0 = 33;
+const tExtraID k4DMountain0ToDesert0 = 34;
+const tExtraID k4DMountain1ToDesert0 = 35;
+const tExtraID k4DMountain2ToDesert0 = 36;
+const tExtraID kCaBathroomGreeting = 37;
+const tExtraID kCaBathroomBodyFat = 38;
+const tExtraID kCaBathroomStylistIntro = 39;
+const tExtraID kCaBathroomRetrothrash = 40;
+const tExtraID kCaBathroomRetrothrashReturn = 41;
+const tExtraID kCaBathroomGeoWave = 42;
+const tExtraID kCaBathroomGeoWaveReturn = 43;
+const tExtraID kCaBathroomAgencyStandard = 44;
+const tExtraID kCaldoriaShowerTitle = 45;
+const tExtraID kCaldoriaShowerButton = 46;
+const tExtraID kCaldoriaShowerDown = 47;
+const tExtraID kCaldoriaShowerUp = 48;
+const tExtraID kCaBedroomVidPhone = 49;
+const tExtraID kCaBedroomMessage1 = 50;
+const tExtraID kCaBedroomMessage2 = 51;
+const tExtraID kCreateOrangeJuice = 52;
+const tExtraID kDisposeOrangeJuice = 53;
+const tExtraID kReplicatorNorthViewWithOJ = 54;
+const tExtraID kLeftDrawerOpen = 55;
+const tExtraID kLeftDrawerClose = 56;
+const tExtraID kRightDrawerOpenWithKeys = 57;
+const tExtraID kRightDrawerCloseWithKeys = 58;
+const tExtraID kRightDrawerOpenNoKeys = 59;
+const tExtraID kRightDrawerCloseNoKeys = 60;
+const tExtraID kRightDrawerOpenViewWithKeys = 61;
+const tExtraID kRightDrawerOpenViewNoKeys = 62;
+const tExtraID kCaldoria16ElevatorUp = 63;
+const tExtraID kCaldoria16ElevatorDown = 64;
+const tExtraID kCaldoria16SouthViewWithElevator = 65;
+const tExtraID kCaldoria20Doorbell = 66;
+const tExtraID kCaldoria21Doorbell = 67;
+const tExtraID kCaldoria26Doorbell = 68;
+const tExtraID kCaldoriaFourthToGround = 69;
+const tExtraID kCaldoriaRoofToFourth = 70;
+const tExtraID kCaldoriaRoofToGround = 71;
+const tExtraID kCaldoriaGroundToFourth = 72;
+const tExtraID kCaldoriaGroundToRoof = 73;
+const tExtraID kCaldoriaFourthToRoof = 74;
+const tExtraID kCaldoria29Doorbell = 75;
+const tExtraID kCaldoria34Doorbell = 76;
+const tExtraID kCaldoria35Doorbell = 77;
+const tExtraID kBinocularsZoomInOnShip = 78;
+const tExtraID kCaldoriaKioskVideo = 79;
+const tExtraID kCaldoriaTransporterArrowLoop = 80;
+const tExtraID kArriveAtCaldoriaFromTSA = 81;
+const tExtraID kCaGTOtherChoice = 82;
+const tExtraID kCaGTCardSwipe = 83;
+const tExtraID kCaGTSelectTSA = 84;
+const tExtraID kCaGTFryTheFly = 85;
+const tExtraID kCaGTGoToTSA = 86;
+const tExtraID kCaGTSelectBeach = 87;
+const tExtraID kCaGTGoToBeach = 88;
+const tExtraID kCaGTArriveAtBeach = 89;
+const tExtraID kCaGTSelectTokyo = 90;
+const tExtraID kCaGTGoToTokyo = 91;
+const tExtraID kCaGTArriveAtTokyo = 92;
+const tExtraID kCa48NorthRooftopClosed = 93;
+const tExtraID kCa48NorthExplosion = 94;
+const tExtraID kCa48NorthExplosionDeath = 95;
+const tExtraID kCa49NorthVoiceAnalysis = 96;
+const tExtraID kCa50SinclairShoots = 97;
+const tExtraID kCa53EastZoomToSinclair = 98;
+const tExtraID kCa53EastDeath2 = 99;
+const tExtraID kCa53EastShootSinclair = 100;
+const tExtraID kCa53EastZoomOutFromSinclair = 101;
+const tExtraID kCa54SouthDeath = 102;
+const tExtraID kCaldoria56BombStage1 = 103;
+const tExtraID kCaldoria56BombStage2 = 104;
+const tExtraID kCaldoria56BombStage3 = 105;
+const tExtraID kCaldoria56BombStage4 = 106;
+const tExtraID kCaldoria56BombStage5 = 107;
+const tExtraID kCaldoria56BombStage6 = 108;
+const tExtraID kCaldoria56BombStage7 = 109;
+const tExtraID kCaldoria56BombExplodes = 110;
+
+// Caldoria interactions.
+
+const tInteractionID kCaldoria4DInteractionID = 0;
+const tInteractionID kCaldoriaBombInteractionID = 1;
+const tInteractionID kCaldoriaMessagesInteractionID = 2;
+const tInteractionID kCaldoriaMirrorInteractionID = 3;
+
+// Caldoria:
+
+const tDisplayOrder kVidPhoneOrder = kMonitorLayer;
+const tDisplayOrder k4DSpritesOrder = kMonitorLayer;
+const tDisplayOrder kCaldoriaMessagesOrder = kMonitorLayer;
+const tDisplayOrder kCaldoriaElevatorOrder = kMonitorLayer;
+const tDisplayOrder kCaldoriaA05LightLoopOrder = kMonitorLayer;
+const tDisplayOrder kCaldoriaA07LightLoopOrder = kMonitorLayer;
+const tDisplayOrder kCaldoriaBombGridOrder = kMonitorLayer;
+const tDisplayOrder kCaldoriaBombTimerOrder = kCaldoriaBombGridOrder + 1;
+
+/////////////////////////////////////////////
+//
+// Caldoria
+
+const tCoordType kCaldoriaVidPhoneLeft = kNavAreaLeft + 105;
+const tCoordType kCaldoriaVidPhoneTop = kNavAreaTop + 28;
+
+const tCoordType kCaldoria4DSpritesLeft = kNavAreaLeft + 10;
+const tCoordType kCaldoria4DSpritesTop = kNavAreaTop + 142;
+
+const tCoordType kCaldoriaMessageLeft = kNavAreaLeft + 202;
+const tCoordType kCaldoriaMessageTop = kNavAreaTop + 26;
+
+const tCoordType kCaldoriaElevatorLeft = kNavAreaLeft + 407;
+const tCoordType kCaldoriaElevatorTop = kNavAreaTop + 138;
+
+const tCoordType kCaldoriaA05LightLoopLeft = kNavAreaLeft + 213;
+const tCoordType kCaldoriaA05LightLoopTop = kNavAreaTop + 215;
+
+const tCoordType kCaldoriaA07LightLoopLeft = kNavAreaLeft + 414;
+const tCoordType kCaldoriaA07LightLoopTop = kNavAreaTop + 215;
+
+const tCoordType kCaldoriaGunSpriteLeft = kNavAreaLeft + 276;
+const tCoordType kCaldoriaGunSpriteTop = kNavAreaTop + 115;
+
+const tCoordType kCaldoria11MessageLoopLeft = kNavAreaLeft + 135;
+const tCoordType kCaldoria11MessageLoopTop = kNavAreaTop + 214;
+
+const tCoordType kCaldoria12MessageLoopLeft = kNavAreaLeft + 209;
+const tCoordType kCaldoria12MessageLoopTop = kNavAreaTop + 170;
+
+const tCoordType kCaldoria13MessageLoopLeft = kNavAreaLeft + 480;
+const tCoordType kCaldoria13MessageLoopTop = kNavAreaTop + 191;
+
+const tCoordType kCaldoria14MessageLoopLeft = kNavAreaLeft + 248;
+const tCoordType kCaldoria14MessageLoopTop = kNavAreaTop + 191;
+
+const tCoordType kCaldoria48CardBombLoopLeft = kNavAreaLeft + 337;
+const tCoordType kCaldoria48CardBombLoopTop = kNavAreaTop + 205;
+
+const tCoordType kCaldoriaBombGridLeft = kNavAreaLeft + 290;
+const tCoordType kCaldoriaBombGridTop = kNavAreaTop + 58;
+
+const tCoordType kCaldoriaBombTimerLeft = kNavAreaLeft + 58;
+const tCoordType kCaldoriaBombTimerTop = kNavAreaTop + 204;
+
+// Caldoria display IDs.
+
+const tDisplayElementID kCaldoriaVidPhoneID = kNeighborhoodDisplayID;
+const tDisplayElementID kCaldoria4DSpritesID = kCaldoriaVidPhoneID + 1;
+const tDisplayElementID kCaldoriaMessagesID = kCaldoria4DSpritesID + 1;
+const tDisplayElementID kCaldoriaUtilityID = kCaldoriaMessagesID + 1;
+const tDisplayElementID kCaldoriaBombGridID = kCaldoriaUtilityID + 1;
+const tDisplayElementID kCaldoriaBombTimerID = kCaldoriaBombGridID + 1;
+
+const TimeValue kCaldoria4DBlankChoiceIn = 29730;
+const TimeValue kCaldoria4DBlankChoiceOut = 33910;
+
+class Caldoria : public Neighborhood {
+friend void doorBombTimerExpiredFunction(FunctionPtr *, void *);
+friend void sinclairTimerExpiredFunction(FunctionPtr *, void *);
+
+public:
+ Caldoria(InputHandler *, PegasusEngine *);
+ virtual ~Caldoria();
+
+ virtual uint16 getDateResID() const;
+
+ void pickedUpItem(Item *);
+
+ virtual GameInteraction *makeInteraction(const tInteractionID);
+
+ virtual Common::String getBriefingMovie();
+ virtual Common::String getEnvScanMovie();
+ virtual uint getNumHints();
+ virtual Common::String getHintMovie(uint);
+ void loadAmbientLoops();
+ bool wantsCursor();
+ void flushGameState();
+
+ void checkContinuePoint(const tRoomID, const tDirectionConstant);
+
+protected:
+ enum {
+ kCaldoriaPrivate4DSystemOpenFlag,
+ kCaloriaPrivateLeftDrawerOpenFlag,
+ kCaldoriaPrivateRightDrawerOpenFlag,
+ kCaldoriaPrivateReadyToShootFlag,
+ kCaldoriaPrivateZoomingToBombFlag,
+ kCaldoriaPrivateCanOpenElevatorDoorFlag,
+ kCaldoriaPrivateSinclairTimerExpiredFlag,
+ kCaldoriaPrivateSeen13CarFlag,
+ kCaldoriaPrivateSeen14CarFlag,
+ kCaldoriaPrivateSeen18CarFlag,
+ kCaldoriaPrivateSeen23CarFlag,
+ kCaldoriaPrivateSeen33CarFlag,
+ kCaldoriaPrivateSeen36CarFlag,
+ kCaldoriaPrivateSeen41NorthCarFlag,
+ kCaldoriaPrivateSeen41EastCarFlag,
+ kCaldoriaPrivateSeen41WestCarFlag,
+ kNumCaldoriaPrivateFlags
+ };
+
+ void init();
+ void start();
+
+ void setUpRoofTop();
+
+ void setUpAIRules();
+ void doAIRecalibration();
+ TimeValue getViewTime(const tRoomID, const tDirectionConstant);
+ void findSpotEntry(const tRoomID, const tDirectionConstant, tSpotFlags, SpotTable::Entry &);
+ void startSpotOnceOnly(TimeValue, TimeValue);
+ void startExitMovie(const ExitTable::Entry &);
+ void startZoomMovie(const ZoomTable::Entry &);
+ void startDoorOpenMovie(const TimeValue, const TimeValue);
+ void startTurnPush(const tTurnDirection, const TimeValue, const tDirectionConstant);
+ void bumpIntoWall();
+ int16 getStaticCompassAngle(const tRoomID, const tDirectionConstant);
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ void getZoomCompassMove(const ZoomTable::Entry &, FaderMoveSpec &);
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+ void spotCompleted();
+ void arriveAt(const tRoomID, const tDirectionConstant);
+ void arriveAtCaldoria00();
+ void arriveAtCaldoriaToilet();
+ void arriveAtCaldoria44();
+ void arriveAtCaldoria49();
+ void arriveAtCaldoria56();
+ void arriveAtCaldoriaDeath();
+ void turnTo(const tDirectionConstant);
+ void zoomTo(const Hotspot *);
+ void downButton(const Input &);
+ void receiveNotification(Notification *, const tNotificationFlags);
+ tInputBits getInputFilter();
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void newInteraction(const tInteractionID);
+
+ void clickOnDoorbell(const tHotSpotID);
+
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void takeElevator(uint, uint);
+ void updateElevatorMovie();
+ void openElevatorMovie();
+ void emptyOJGlass();
+ void closeDoorOffScreen(const tRoomID, const tDirectionConstant);
+ void doorBombTimerExpired();
+ void sinclairTimerExpired();
+ void checkSinclairShootsOS();
+ void setUpSinclairLoops();
+ void zoomToSinclair();
+ void playEndMessage();
+ void checkInterruptSinclair();
+
+ tCanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void doorOpened();
+
+ void updateCursor(const Common::Point, const Hotspot *);
+
+ FlagsArray<uint16, kNumCaldoriaPrivateFlags> _privateFlags;
+
+ const Hotspot *_zoomOutSpot;
+
+ FuseFunction _utilityFuse;
+
+ long _sinclairLoopCount;
+ long _numSinclairLoops;
+
+ Sprite *_gunSprite;
+
+ Common::String getSoundSpotsName();
+ Common::String getNavMovieName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp
new file mode 100755
index 0000000000..f6fa399ed2
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.cpp
@@ -0,0 +1,369 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoria4dsystem.h"
+
+namespace Pegasus {
+
+const TimeValue kSwitchableSlop = 3 * kCaldoriaFrameDuration;
+// Two seconds - some slop
+const TimeValue kSwitchableDuration = kCaldoriaMovieScale * 2 - kSwitchableSlop;
+// Twelve frames + some slop
+const TimeValue kNonswitchableDuration = kCaldoriaFrameDuration * 12 + kSwitchableSlop;
+
+const TimeValue kSwitchable1Start = 0;
+const TimeValue kSwitchable1Stop = kSwitchable1Start + kSwitchableDuration;
+
+const TimeValue kSwitchable2Start = kSwitchable1Stop + kNonswitchableDuration;
+const TimeValue kSwitchable2Stop = kSwitchable2Start + kSwitchableDuration;
+
+const TimeValue kSwitchable3Start = kSwitchable2Stop + kNonswitchableDuration;
+const TimeValue kSwitchable3Stop = kSwitchable3Start + kSwitchableDuration;
+
+const tNotificationFlags kVidPhoneDoneFlag = 1;
+
+const TimeValue kRockMusicLoopIn = 0;
+const TimeValue kRockMusicLoopOut = 2088;
+
+const TimeValue kOrchestralMusicLoopIn = 2088;
+const TimeValue kOrchestralMusicLoopOut = 4985;
+
+const TimeValue kRhythmsMusicLoopIn = 4985;
+const TimeValue kRhythmsMusicLoopOut = 6824;
+
+const TimeValue kAcousticMusicLoopIn = 6824;
+const TimeValue kAcousticMusicLoopOut = 9387;
+
+enum {
+ k4DVideoMenu,
+ k4DAudioMenu,
+ k4DShuttingDown,
+
+ // These constants are the exact frame numbers of the sprite movie.
+ k4DRockChoice = 0,
+ k4DOrchestralChoice,
+ k4DRhythmsChoice,
+ k4DAcousticChoice,
+ k4DIslandChoice,
+ k4DDesertChoice,
+ k4DMountainChoice,
+
+ k4DFirstVideoChoice = k4DIslandChoice
+};
+
+tExtraID s_transitionExtras0[3][3] = {
+ {0xffffffff, k4DIsland0ToDesert0, k4DIsland0ToMountain0},
+ {k4DDesert0ToIsland0, 0xffffffff, k4DDesert0ToMountain0},
+ {k4DMountain0ToIsland0, k4DMountain0ToDesert0, 0xffffffff}
+};
+
+tExtraID s_transitionExtras1[3][3] = {
+ {0xffffffff, k4DIsland1ToDesert0, k4DIsland1ToMountain0},
+ {k4DDesert1ToIsland0, 0xffffffff, k4DDesert1ToMountain0},
+ {k4DMountain1ToIsland0, k4DMountain1ToDesert0, 0xffffffff}
+};
+
+tExtraID s_transitionExtras2[3][3] = {
+ {0xffffffff, k4DIsland2ToDesert0, k4DIsland2ToMountain0},
+ {k4DDesert2ToIsland0, 0xffffffff, k4DDesert2ToMountain0},
+ {k4DMountain2ToIsland0, k4DMountain2ToDesert0, 0xffffffff}
+};
+
+tExtraID s_shutDownExtras[3][3] = {
+ {0xffffffff, k4DIsland1ToIsland0, k4DIsland2ToIsland0},
+ {k4DDesert0ToIsland0, k4DDesert1ToIsland0, k4DDesert2ToIsland0},
+ {k4DMountain0ToIsland0, k4DMountain1ToIsland0, k4DMountain2ToIsland0}
+};
+
+Caldoria4DSystem::Caldoria4DSystem(Neighborhood *owner) : GameInteraction(kCaldoria4DInteractionID, owner),
+ _4DSpritesMovie(kCaldoria4DSpritesID) {
+ g_AIArea->lockAIOut();
+}
+
+Caldoria4DSystem::~Caldoria4DSystem() {
+ g_AIArea->unlockAI();
+}
+
+void Caldoria4DSystem::openInteraction() {
+ _whichMenu = k4DVideoMenu;
+ _videoChoice = k4DIslandChoice;
+ _audioChoice = k4DRockChoice;
+ _clickedHotspotID = kNoHotSpotID;
+
+ _4DSpritesMovie.initFromMovieFile("Images/Caldoria/4D Sprites", true);
+ _4DSpritesMovie.moveElementTo(kCaldoria4DSpritesLeft, kCaldoria4DSpritesTop);
+ _4DSpritesMovie.setDisplayOrder(k4DSpritesOrder);
+ _4DSpritesMovie.startDisplaying();
+ _4DSpritesMovie.show();
+
+ _4DSpritesScale = _4DSpritesMovie.getScale();
+
+ _neighborhoodNotification = _owner->getNeighborhoodNotification();
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+
+ startIdling();
+}
+
+void Caldoria4DSystem::loopExtra(const tExtraID extraID) {
+ ExtraTable::Entry extraEntry;
+
+ _owner->getExtraEntry(extraID, extraEntry);
+ _loopStart = extraEntry.movieStart;
+ _owner->loopExtraSequence(extraID);
+}
+
+void Caldoria4DSystem::useIdleTime() {
+ if (_whichMenu == k4DShuttingDown) {
+ TimeValue movieTime = _owner->getNavMovie()->getTime() - _loopStart;
+ tExtraID extraID;
+
+ if (movieTime < kSwitchable1Stop)
+ extraID = s_shutDownExtras[_videoChoice - k4DFirstVideoChoice][0];
+ else if (movieTime >= kSwitchable2Start && movieTime < kSwitchable2Stop)
+ extraID = s_shutDownExtras[_videoChoice - k4DFirstVideoChoice][1];
+ else if (movieTime >= kSwitchable3Start && movieTime < kSwitchable3Stop)
+ extraID = s_shutDownExtras[_videoChoice - k4DFirstVideoChoice][2];
+ else
+ extraID = 0xffffffff;
+
+ if (extraID != 0xffffffff) {
+ setSpritesMovie();
+ _loopStart = 0;
+ _owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterNoInput);
+ }
+ } else if (_clickedHotspotID != kNoHotSpotID) {
+ TimeValue movieTime = _owner->getNavMovie()->getTime() - _loopStart;
+ tExtraID extraID;
+
+ if (movieTime < kSwitchable1Stop) {
+ extraID = s_transitionExtras0[_videoChoice - k4DFirstVideoChoice][_clickedHotspotID - kCa4DChoice1SpotID];
+ _clickedHotspotID = kNoHotSpotID;
+ } else if (movieTime >= kSwitchable2Start && movieTime < kSwitchable2Stop) {
+ extraID = s_transitionExtras1[_videoChoice - k4DFirstVideoChoice][_clickedHotspotID - kCa4DChoice1SpotID];
+ _clickedHotspotID = kNoHotSpotID;
+ } else if (movieTime >= kSwitchable3Start && movieTime < kSwitchable3Stop) {
+ extraID = s_transitionExtras2[_videoChoice - k4DFirstVideoChoice][_clickedHotspotID - kCa4DChoice1SpotID];
+ _clickedHotspotID = kNoHotSpotID;
+ } else
+ extraID = 0xffffffff;
+
+ if (extraID != 0xffffffff) {
+ switch (extraID) {
+ case k4DDesert0ToIsland0:
+ case k4DMountain0ToIsland0:
+ case k4DDesert1ToIsland0:
+ case k4DMountain1ToIsland0:
+ case k4DDesert2ToIsland0:
+ case k4DMountain2ToIsland0:
+ _videoChoice = k4DIslandChoice;
+ break;
+ case k4DIsland0ToDesert0:
+ case k4DMountain0ToDesert0:
+ case k4DIsland1ToDesert0:
+ case k4DMountain1ToDesert0:
+ case k4DIsland2ToDesert0:
+ case k4DMountain2ToDesert0:
+ _videoChoice = k4DDesertChoice;
+ break;
+ case k4DDesert0ToMountain0:
+ case k4DIsland0ToMountain0:
+ case k4DIsland1ToMountain0:
+ case k4DDesert1ToMountain0:
+ case k4DIsland2ToMountain0:
+ case k4DDesert2ToMountain0:
+ _videoChoice = k4DMountainChoice;
+ break;
+ }
+
+ setSpritesMovie();
+ _loopStart = 0;
+ _owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterNoInput);
+ }
+ }
+}
+
+void Caldoria4DSystem::initInteraction() {
+ setSpritesMovie();
+
+ _owner->loadLoopSound1("Sounds/Caldoria/Rock.aiff");
+ loopExtra(k4DIslandLoop);
+}
+
+void Caldoria4DSystem::closeInteraction() {
+ stopIdling();
+ _neighborhoodNotification->cancelNotification(this);
+ _4DSpritesMovie.releaseMovie();
+ _owner->loadAmbientLoops();
+}
+
+void Caldoria4DSystem::setSpritesMovie() {
+ if (_whichMenu == k4DShuttingDown)
+ _4DSpritesMovie.setTime(_4DSpritesScale * k4DIslandChoice);
+ else if (_whichMenu == k4DVideoMenu)
+ _4DSpritesMovie.setTime(_4DSpritesScale * _videoChoice);
+ else if (_whichMenu == k4DAudioMenu)
+ _4DSpritesMovie.setTime(_4DSpritesScale * _audioChoice);
+ _4DSpritesMovie.triggerRedraw();
+}
+
+void Caldoria4DSystem::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (input.downButtonAnyDown())
+ return;
+ if (input.anyDirectionInput())
+ shutDown4DSystem();
+ else
+ GameInteraction::handleInput(input, cursorSpot);
+}
+
+void Caldoria4DSystem::activateHotspots() {
+ GameInteraction::activateHotspots();
+ if (_whichMenu == k4DAudioMenu)
+ g_allHotspots.activateOneHotspot(kCa4DChoice4SpotID);
+}
+
+void Caldoria4DSystem::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kCa4DVisualSpotID:
+ if (_whichMenu == k4DAudioMenu) {
+ _whichMenu = k4DVideoMenu;
+ setSpritesMovie();
+ }
+ break;
+ case kCa4DAudioSpotID:
+ if (_whichMenu == k4DVideoMenu) {
+ _whichMenu = k4DAudioMenu;
+ setSpritesMovie();
+ }
+ break;
+ case kCa4DChoice1SpotID:
+ if (_whichMenu == k4DVideoMenu)
+ makeIslandChoice();
+ else if (_whichMenu == k4DAudioMenu)
+ makeRockChoice();
+ break;
+ case kCa4DChoice2SpotID:
+ if (_whichMenu == k4DVideoMenu)
+ makeDesertChoice();
+ else if (_whichMenu == k4DAudioMenu)
+ makeOrchestralChoice();
+ break;
+ case kCa4DChoice3SpotID:
+ if (_whichMenu == k4DVideoMenu)
+ makeMountainChoice();
+ else if (_whichMenu == k4DAudioMenu)
+ makeRhythmsChoice();
+ break;
+ case kCa4DChoice4SpotID:
+ if (_whichMenu == k4DAudioMenu)
+ makeAcousticChoice();
+ else
+ _owner->playSpotSoundSync(kCaldoria4DBlankChoiceIn, kCaldoria4DBlankChoiceOut);
+ break;
+ default:
+ GameInteraction::clickInHotspot(input, spot);
+ }
+}
+
+void Caldoria4DSystem::receiveNotification(Notification *, const tNotificationFlags) {
+ if (_whichMenu == k4DShuttingDown) {
+ _owner->requestDeleteCurrentInteraction();
+ } else {
+ uint32 extraID;
+
+ switch (_videoChoice) {
+ case k4DIslandChoice:
+ extraID = k4DIslandLoop;
+ break;
+ case k4DDesertChoice:
+ extraID = k4DDesertLoop;
+ break;
+ case k4DMountainChoice:
+ extraID = k4DMountainLoop;
+ break;
+ default:
+ extraID = 0xffffffff;
+ break;
+ }
+
+ if (extraID != 0xffffffff)
+ loopExtra(extraID);
+ }
+}
+
+void Caldoria4DSystem::makeIslandChoice() {
+ if (_videoChoice != k4DIslandChoice && _clickedHotspotID == kNoHotSpotID)
+ _clickedHotspotID = kCa4DChoice1SpotID;
+}
+
+void Caldoria4DSystem::makeDesertChoice() {
+ if (_videoChoice != k4DDesertChoice && _clickedHotspotID == kNoHotSpotID)
+ _clickedHotspotID = kCa4DChoice2SpotID;
+}
+
+void Caldoria4DSystem::makeMountainChoice() {
+ if (_videoChoice != k4DMountainChoice && _clickedHotspotID == kNoHotSpotID)
+ _clickedHotspotID = kCa4DChoice3SpotID;
+}
+
+void Caldoria4DSystem::makeRockChoice() {
+ if (_audioChoice != k4DRockChoice) {
+ _audioChoice = k4DRockChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Rock.aiff");
+ }
+}
+
+void Caldoria4DSystem::makeOrchestralChoice() {
+ if (_audioChoice != k4DOrchestralChoice) {
+ _audioChoice = k4DOrchestralChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Orchestral.aiff");
+ }
+}
+
+void Caldoria4DSystem::makeRhythmsChoice() {
+ if (_audioChoice != k4DRhythmsChoice) {
+ _audioChoice = k4DRhythmsChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Rhythms.aiff");
+ }
+}
+
+void Caldoria4DSystem::makeAcousticChoice() {
+ if (_audioChoice != k4DAcousticChoice) {
+ _audioChoice = k4DAcousticChoice;
+ setSpritesMovie();
+ _owner->loadLoopSound1("Sounds/Caldoria/Acoustic.aiff");
+ }
+}
+
+void Caldoria4DSystem::shutDown4DSystem() {
+ _whichMenu = k4DShuttingDown;
+
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.h b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.h
new file mode 100755
index 0000000000..e0217918fa
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoria4dsystem.h
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA4DSYSTEM_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIA4DSYSTEM_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Neighborhood;
+
+class Caldoria4DSystem : public GameInteraction, private Idler, public NotificationReceiver {
+public:
+ Caldoria4DSystem(Neighborhood *);
+ virtual ~Caldoria4DSystem();
+
+ void shutDown4DSystem();
+
+protected:
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+
+ void handleInput(const Input &, const Hotspot *);
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void receiveNotification(Notification *, const tNotificationFlags);
+ void setSpritesMovie();
+ void makeIslandChoice();
+ void makeRockChoice();
+ void makeMountainChoice();
+ void makeOrchestralChoice();
+ void makeDesertChoice();
+ void makeRhythmsChoice();
+ void makeAcousticChoice();
+
+ void useIdleTime();
+ void loopExtra(const tExtraID);
+
+ Movie _4DSpritesMovie;
+ TimeScale _4DSpritesScale;
+ uint _whichMenu;
+ uint _videoChoice;
+ uint _audioChoice;
+ Notification *_neighborhoodNotification;
+ TimeValue _loopStart;
+ tHotSpotID _clickedHotspotID;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamessages.cpp b/engines/pegasus/neighborhood/caldoria/caldoriamessages.cpp
new file mode 100755
index 0000000000..bd5480de0e
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamessages.cpp
@@ -0,0 +1,115 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoriamessages.h"
+
+namespace Pegasus {
+
+const tNotificationFlags kMessageDoneFlag = 1;
+
+CaldoriaMessages::CaldoriaMessages(Neighborhood *owner, const tNotificationID id, NotificationManager *manager) :
+ GameInteraction(kCaldoriaMessagesInteractionID, owner), Notification(id, manager), _messageMovie(kCaldoriaMessagesID) {
+}
+
+void CaldoriaMessages::openInteraction() {
+ _neighborhoodNotification = GameInteraction::_owner->getNeighborhoodNotification();
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+ _messageCallBack.setNotification(this);
+ notifyMe(this, kMessageDoneFlag, kMessageDoneFlag);
+ _messageCallBack.setCallBackFlag(kMessageDoneFlag);
+ _messageNumber = 1;
+}
+
+void CaldoriaMessages::initInteraction() {
+ GameInteraction::_owner->startExtraSequence(kCaBedroomVidPhone, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void CaldoriaMessages::closeInteraction() {
+ cancelNotification(this);
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void CaldoriaMessages::receiveNotification(Notification *notification, const tNotificationFlags) {
+ if (notification == _neighborhoodNotification) {
+ switch (GameInteraction::_owner->getLastExtra()) {
+ case kCaBedroomVidPhone:
+ GameInteraction::_owner->showExtraView(kCaBedroomMessage1);
+ break;
+ case kCaBedroomMessage1:
+ play1Message(1);
+ break;
+ case kCaBedroomMessage2:
+ play1Message(2);
+ break;
+ }
+ } else {
+ _messageCallBack.releaseCallBack();
+ _messageMovie.releaseMovie();
+
+ uint32 extraID = (_messageNumber == 1) ? kCaBedroomMessage1 : kCaBedroomMessage2;
+ GameInteraction::_owner->showExtraView(extraID);
+ allowInput(true);
+ }
+}
+
+void CaldoriaMessages::clickInHotspot(const Input &input, const Hotspot *spot) {
+ uint32 extraID;
+
+ switch (spot->getObjectID()) {
+ case kCaBedroomVidPhoneActivationSpotID:
+ extraID = (_messageNumber == 1) ? kCaBedroomMessage1 : kCaBedroomMessage2;
+ GameInteraction::_owner->startExtraSequence(extraID, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ GameInteraction::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void CaldoriaMessages::play1Message(uint messageNumber) {
+ if (messageNumber == 1) {
+ _messageMovie.initFromMovieFile("Images/Caldoria/A12NVA.movie");
+ _messageNumber = 2;
+ } else {
+ _messageMovie.initFromMovieFile("Images/Caldoria/A12NVB.movie");
+ _messageNumber = 1;
+ GameState.setCaldoriaSeenMessages(true);
+ }
+
+ _messageMovie.moveElementTo(kCaldoriaMessageLeft, kCaldoriaMessageTop);
+ _messageMovie.setDisplayOrder(kCaldoriaMessagesOrder);
+ _messageMovie.startDisplaying();
+ _messageCallBack.initCallBack(&_messageMovie, kCallBackAtExtremes);
+ _messageCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ allowInput(false);
+ _messageMovie.show();
+ _messageMovie.redrawMovieWorld();
+ _messageMovie.start();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamessages.h b/engines/pegasus/neighborhood/caldoria/caldoriamessages.h
new file mode 100755
index 0000000000..1ef0ab0692
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamessages.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMESSAGES_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMESSAGES_H
+
+#include "pegasus/input.h"
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+class Neighborhood;
+
+class CaldoriaMessages : public GameInteraction, public Notification, public NotificationReceiver {
+public:
+ CaldoriaMessages(Neighborhood *, const tNotificationID, NotificationManager *);
+ virtual ~CaldoriaMessages() {}
+
+protected:
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+ void receiveNotification(Notification *, const tNotificationFlags);
+ void clickInHotspot(const Input &, const Hotspot *);
+ void play1Message(uint);
+
+ Movie _messageMovie;
+ NotificationCallBack _messageCallBack;
+ Notification *_neighborhoodNotification;
+ uint _messageNumber;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamirror.cpp b/engines/pegasus/neighborhood/caldoria/caldoriamirror.cpp
new file mode 100755
index 0000000000..4d6dc6b758
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamirror.cpp
@@ -0,0 +1,134 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/gamestate.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/caldoria/caldoriamirror.h"
+
+namespace Pegasus {
+
+CaldoriaMirror::CaldoriaMirror(Neighborhood *owner) : GameInteraction(kCaldoriaMirrorInteractionID, owner) {
+}
+
+void CaldoriaMirror::openInteraction() {
+ _neighborhoodNotification = _owner->getNeighborhoodNotification();
+ _neighborhoodNotification->notifyMe(this, kExtraCompletedFlag, kExtraCompletedFlag);
+}
+
+void CaldoriaMirror::initInteraction() {
+ _owner->setCurrentActivation(kActivateMirrorReady);
+ _owner->startExtraSequence(kCaBathroomGreeting, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void CaldoriaMirror::closeInteraction() {
+ _neighborhoodNotification->cancelNotification(this);
+}
+
+void CaldoriaMirror::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_owner->getLastExtra() == (uint32)kCaBathroomAgencyStandard || !input.anyDirectionInput())
+ GameInteraction::handleInput(input, cursorSpot);
+}
+
+void CaldoriaMirror::activateHotspots() {
+ GameInteraction::activateHotspots();
+
+ switch (_owner->getLastExtra()) {
+ case kCaBathroomGreeting:
+ case kCaBathroomBodyFat:
+ case kCaBathroomRetrothrash:
+ case kCaBathroomGeoWave:
+ g_allHotspots.activateOneHotspot(kCaBathroomMirrorSpotID);
+ g_allHotspots.deactivateOneHotspot(kCaHairStyle1SpotID);
+ g_allHotspots.deactivateOneHotspot(kCaHairStyle2SpotID);
+ g_allHotspots.deactivateOneHotspot(kCaHairStyle3SpotID);
+ break;
+ case kCaBathroomStylistIntro:
+ case kCaBathroomRetrothrashReturn:
+ case kCaBathroomGeoWaveReturn:
+ g_allHotspots.activateOneHotspot(kCaHairStyle1SpotID);
+ g_allHotspots.activateOneHotspot(kCaHairStyle2SpotID);
+ g_allHotspots.activateOneHotspot(kCaHairStyle3SpotID);
+ g_allHotspots.deactivateOneHotspot(kCaBathroomMirrorSpotID);
+ break;
+ }
+}
+
+void CaldoriaMirror::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kCaBathroomMirrorSpotID:
+ switch (_owner->getLastExtra()) {
+ case kCaBathroomGreeting:
+ _owner->startExtraSequence(kCaBathroomBodyFat, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBathroomBodyFat:
+ _owner->startExtraSequence(kCaBathroomStylistIntro, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBathroomRetrothrash:
+ _owner->startExtraSequence(kCaBathroomRetrothrashReturn, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaBathroomGeoWave:
+ _owner->startExtraSequence(kCaBathroomGeoWaveReturn, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kCaHairStyle1SpotID:
+ _owner->startExtraSequence(kCaBathroomRetrothrash, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaHairStyle2SpotID:
+ _owner->startExtraSequence(kCaBathroomAgencyStandard, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kCaHairStyle3SpotID:
+ _owner->startExtraSequence(kCaBathroomGeoWave, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ GameInteraction::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void CaldoriaMirror::receiveNotification(Notification *, const tNotificationFlags) {
+ switch (_owner->getLastExtra()) {
+ case kCaBathroomRetrothrash:
+ case kCaBathroomGeoWave:
+ _owner->setCurrentActivation(kActivateMirrorReady);
+ break;
+ case kCaBathroomStylistIntro:
+ case kCaBathroomRetrothrashReturn:
+ case kCaBathroomGeoWaveReturn:
+ _owner->setCurrentActivation(kActivateStylistReady);
+ break;
+ case kCaBathroomAgencyStandard:
+ _owner->setCurrentActivation(kActivateHotSpotAlways);
+ _owner->requestDeleteCurrentInteraction();
+ GameState.setScoringFixedHair(true);
+ GameState.setCaldoriaDoneHygiene(true);
+ break;
+ }
+
+ allowInput(true);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/caldoria/caldoriamirror.h b/engines/pegasus/neighborhood/caldoria/caldoriamirror.h
new file mode 100755
index 0000000000..6b4339e69f
--- /dev/null
+++ b/engines/pegasus/neighborhood/caldoria/caldoriamirror.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMIRROR_H
+#define PEGASUS_NEIGHBORHOOD_CALDORIA_CALDORIAMIRROR_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+class CaldoriaMirror : public GameInteraction, public NotificationReceiver {
+public:
+ CaldoriaMirror(Neighborhood *);
+ virtual ~CaldoriaMirror() {}
+
+protected:
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+
+ void handleInput(const Input &, const Hotspot *);
+ void activateHotspots();
+ void clickInHotspot(const Input &, const Hotspot *);
+ void receiveNotification(Notification *, const tNotificationFlags);
+
+ Notification *_neighborhoodNotification;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/door.cpp b/engines/pegasus/neighborhood/door.cpp
new file mode 100755
index 0000000000..82c83f19b1
--- /dev/null
+++ b/engines/pegasus/neighborhood/door.cpp
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/door.h"
+
+namespace Pegasus {
+
+void DoorTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].flags = stream->readByte();
+ stream->readByte(); // alignment
+ debug(0, "Door[%d]: %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].altCode, _entries[i].movieStart, _entries[i].movieEnd,
+ _entries[i].flags);
+ }
+}
+
+void DoorTable::clear() {
+ _entries.clear();
+}
+
+DoorTable::Entry DoorTable::findEntry(tRoomID room, tDirectionConstant direction, tAlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/door.h b/engines/pegasus/neighborhood/door.h
new file mode 100755
index 0000000000..c670c6b956
--- /dev/null
+++ b/engines/pegasus/neighborhood/door.h
@@ -0,0 +1,90 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_DOOR_H
+#define PEGASUS_NEIGHBORHOOD_DOOR_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+typedef tMM8BitFlags tDoorFlags;
+
+enum {
+ kDoorPresentBit, // Bit set if there is a door here.
+ kDoorLockedBit // Bit set if door is locked, clear if unlocked.
+};
+
+const tDoorFlags kNoDoorFlags = 0;
+const tDoorFlags kDoorPresentMask = 1 << kDoorPresentBit;
+const tDoorFlags kDoorLockedMask = 1 << kDoorLockedBit;
+
+class DoorTable {
+public:
+ DoorTable() {}
+ ~DoorTable() {}
+
+ static const uint32 getResTag() { return MKTAG('D', 'o', 'o', 'r'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { clear(); }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+ void clear() {
+ room = kNoRoomID;
+ direction = kNoDirection;
+ altCode = kNoAlternateID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ flags = kNoDoorFlags;
+ }
+
+ tRoomID room;
+ tDirectionConstant direction;
+ tAlternateID altCode;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ tDoorFlags flags;
+ };
+
+ Entry findEntry(tRoomID room, tDirectionConstant direction, tAlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
+
diff --git a/engines/pegasus/neighborhood/exit.cpp b/engines/pegasus/neighborhood/exit.cpp
new file mode 100755
index 0000000000..0ef12cc7e3
--- /dev/null
+++ b/engines/pegasus/neighborhood/exit.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/exit.h"
+
+namespace Pegasus {
+
+void ExitTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].exitEnd = stream->readUint32BE();
+ _entries[i].exitLoop = stream->readUint32BE();
+ _entries[i].exitRoom = stream->readUint16BE();
+ _entries[i].exitDirection = stream->readByte();
+ stream->readByte(); // alignment
+
+ _entries[i].originalEnd = _entries[i].exitEnd;
+
+ debug(0, "Exit[%d]: %d %d %d %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].altCode, _entries[i].movieStart, _entries[i].movieEnd, _entries[i].exitEnd,
+ _entries[i].exitLoop, _entries[i].exitRoom, _entries[i].exitDirection);
+ }
+}
+
+void ExitTable::clear() {
+ _entries.clear();
+}
+
+ExitTable::Entry ExitTable::findEntry(tRoomID room, tDirectionConstant direction, tAlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/exit.h b/engines/pegasus/neighborhood/exit.h
new file mode 100755
index 0000000000..d3e8d50446
--- /dev/null
+++ b/engines/pegasus/neighborhood/exit.h
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_EXIT_H
+#define PEGASUS_NEIGHBORHOOD_EXIT_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ExitTable {
+public:
+ ExitTable() {}
+ ~ExitTable() {}
+
+ static const uint32 getResTag() { return MKTAG('E', 'x', 'i', 't'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { clear(); }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+ void clear() {
+ room = kNoRoomID;
+ direction = kNoDirection;
+ altCode = kNoAlternateID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ exitEnd = 0xffffffff;
+ originalEnd = 0xffffffff;
+ exitLoop = 0xffffffff;
+ exitRoom = kNoRoomID;
+ exitDirection = kNoDirection;
+ }
+
+ tRoomID room;
+ tDirectionConstant direction;
+ tAlternateID altCode;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ // fExitEnd is the end of the optimized run of walks.
+ TimeValue exitEnd;
+ TimeValue originalEnd;
+ // fExitLoop is the loop start time of the optimized run of walks if the run
+ // loops back on itself (so far, only in TSA).
+ TimeValue exitLoop;
+ tRoomID exitRoom;
+ tDirectionConstant exitDirection;
+ };
+
+ Entry findEntry(tRoomID room, tDirectionConstant direction, tAlternateID altCode);
+
+ typedef Common::Array<Entry>::iterator iterator;
+ iterator begin() { return _entries.begin(); }
+ iterator end() { return _entries.end(); }
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/extra.cpp b/engines/pegasus/neighborhood/extra.cpp
new file mode 100755
index 0000000000..44235ffa96
--- /dev/null
+++ b/engines/pegasus/neighborhood/extra.cpp
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/extra.h"
+
+namespace Pegasus {
+
+void ExtraTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].extra = stream->readUint32BE();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ debug(0, "Extra[%d]: %d %d %d", i, _entries[i].extra, _entries[i].movieStart, _entries[i].movieEnd);
+ }
+}
+
+void ExtraTable::clear() {
+ _entries.clear();
+}
+
+ExtraTable::Entry ExtraTable::findEntry(tExtraID extra) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].extra == extra)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/extra.h b/engines/pegasus/neighborhood/extra.h
new file mode 100755
index 0000000000..3320f51289
--- /dev/null
+++ b/engines/pegasus/neighborhood/extra.h
@@ -0,0 +1,67 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_EXTRA_H
+#define PEGASUS_NEIGHBORHOOD_EXTRA_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ExtraTable {
+public:
+ ExtraTable() {}
+ ~ExtraTable() {}
+
+ static const uint32 getResTag() { return MKTAG('X', 't', 'r', 'a'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { movieStart = 0xffffffff; }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+
+ tExtraID extra;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ };
+
+ Entry findEntry(tExtraID extra);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/hotspotinfo.cpp b/engines/pegasus/neighborhood/hotspotinfo.cpp
new file mode 100755
index 0000000000..1cd241612c
--- /dev/null
+++ b/engines/pegasus/neighborhood/hotspotinfo.cpp
@@ -0,0 +1,65 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/hotspotinfo.h"
+
+namespace Pegasus {
+
+void HotspotInfoTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].hotspot = stream->readUint16BE();
+ _entries[i].hotspotActivation = stream->readSByte();
+ stream->readByte(); // alignment
+ _entries[i].hotspotRoom = stream->readUint16BE();
+ _entries[i].hotspotDirection = stream->readByte();
+ stream->readByte(); // alignment
+ _entries[i].hotspotExtra = stream->readUint32BE();
+ _entries[i].hotspotItem = stream->readUint16BE();
+ debug(0, "Hotspot[%d]: %d %d %d %d %d %d", i, _entries[i].hotspot, _entries[i].hotspotActivation,
+ _entries[i].hotspotRoom, _entries[i].hotspotDirection, _entries[i].hotspotExtra,
+ _entries[i].hotspotItem);
+ }
+}
+
+void HotspotInfoTable::clear() {
+ _entries.clear();
+}
+
+HotspotInfoTable::Entry HotspotInfoTable::findEntry(tHotSpotID hotspot) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].hotspot == hotspot)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/hotspotinfo.h b/engines/pegasus/neighborhood/hotspotinfo.h
new file mode 100755
index 0000000000..3c958c9e35
--- /dev/null
+++ b/engines/pegasus/neighborhood/hotspotinfo.h
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_HOTSPOTINFO_H
+#define PEGASUS_NEIGHBORHOOD_HOTSPOTINFO_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class HotspotInfoTable {
+public:
+ HotspotInfoTable() {}
+ ~HotspotInfoTable() {}
+
+ static const uint32 getResTag() { return MKTAG('H', 'S', 'I', 'n'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { hotspotRoom = kNoRoomID; }
+ bool isEmpty() { return hotspotRoom == kNoRoomID; }
+
+ tHotSpotID hotspot;
+ tHotSpotActivationID hotspotActivation;
+ // Location hot spot lives in:
+ tRoomID hotspotRoom;
+ tDirectionConstant hotspotDirection;
+ // Extra to play if this is a "play extra" hot spot.
+ tExtraID hotspotExtra;
+ // Item corresponding to this hot spot if it is an item-related hot spot.
+ tItemID hotspotItem;
+ };
+
+ Entry findEntry(tHotSpotID hotspot);
+
+ typedef Common::Array<Entry>::iterator iterator;
+ iterator begin() { return _entries.begin(); }
+ iterator end() { return _entries.end(); }
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/neighborhood.cpp b/engines/pegasus/neighborhood/neighborhood.cpp
new file mode 100644
index 0000000000..e17e1008e6
--- /dev/null
+++ b/engines/pegasus/neighborhood/neighborhood.cpp
@@ -0,0 +1,1759 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+
+#include "pegasus/compass.h"
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/input.h"
+#include "pegasus/interaction.h"
+#include "pegasus/interface.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+
+namespace Pegasus {
+
+StriderCallBack::StriderCallBack(Neighborhood *neighborhood) {
+ _neighborhood = neighborhood;
+}
+
+void StriderCallBack::callBack() {
+ _neighborhood->checkStriding();
+}
+
+static const TimeValue kStridingSlop = 39;
+
+Neighborhood *g_neighborhood = 0;
+
+Neighborhood::Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, tNeighborhoodID id)
+ : InputHandler(nextHandler), IDObject(id), _vm(vm), _resName(resName), _navMovie(kNavMovieID), _stridingCallBack(this),
+ _neighborhoodNotification(kNeighborhoodNotificationID, (NotificationManager *)vm), _pushIn(kNoDisplayElement),
+ _turnPush(kTurnPushID), _croppedMovie(kCroppedMovieID) {
+ GameState.setOpenDoorLocation(kNoRoomID, kNoDirection);
+ _currentAlternate = 0;
+ _currentActivation = kActivateHotSpotAlways;
+ _interruptionFilter = kFilterAllInput;
+ allowInput(true);
+ resetLastExtra();
+ g_neighborhood = this;
+ _currentInteraction = 0;
+ _doneWithInteraction = false;
+ _croppedMovie.setDisplayOrder(kCroppedMovieLayer);
+}
+
+Neighborhood::~Neighborhood() {
+ for (HotspotIterator it = _neighborhoodHotspots.begin(); it != _neighborhoodHotspots.end(); it++)
+ g_allHotspots.remove(*it);
+
+ _neighborhoodHotspots.deleteHotspots();
+ g_neighborhood = 0;
+}
+
+void Neighborhood::init() {
+ _neighborhoodNotification.notifyMe(this, kNeighborhoodFlags, kNeighborhoodFlags);
+ _navMovieCallBack.setNotification(&_neighborhoodNotification);
+ _turnPushCallBack.setNotification(&_neighborhoodNotification);
+ _delayCallBack.setNotification(&_neighborhoodNotification);
+
+ // TODO
+ //_spotSoundCallBack.setNotification(&_neighborhoodNotification);
+
+ debug(0, "Loading '%s' neighborhood resources", _resName.c_str());
+
+ Common::SeekableReadStream *stream = _vm->_resFork->getResource(_doorTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load doors");
+ _doorTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_exitTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load exits");
+ _exitTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_extraTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load extras");
+ _extraTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_hotspotInfoTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load hotspot info");
+ _hotspotInfoTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_spotTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load spots");
+ _spotTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_turnTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load turns");
+ _turnTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_viewTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load views");
+ _viewTable.loadFromStream(stream);
+ delete stream;
+
+ stream = _vm->_resFork->getResource(_zoomTable.getResTag(), _resName);
+ if (!stream)
+ error("Failed to load zooms");
+ _zoomTable.loadFromStream(stream);
+ delete stream;
+
+ createNeighborhoodSpots();
+
+ _navMovie.initFromMovieFile(getNavMovieName());
+ _navMovie.setVolume(_vm->getSoundFXLevel());
+
+ Common::String soundSpotsName = getSoundSpotsName();
+ if (soundSpotsName.empty()) {
+ _spotSounds.disposeSound();
+ } else {
+ _spotSounds.initFromQuickTime(getSoundSpotsName());
+ _spotSounds.setVolume(_vm->getSoundFXLevel());
+ }
+
+ _navMovie.setDisplayOrder(kNavMovieOrder);
+ _navMovie.startDisplaying();
+
+ Common::Rect bounds;
+ _navMovie.getBounds(bounds);
+ _pushIn.allocateSurface(bounds);
+
+ _turnPush.setInAndOutElements(&_pushIn, &_navMovie);
+ _turnPush.setDisplayOrder(kTurnPushOrder);
+ _turnPush.startDisplaying();
+ _navMovieCallBack.initCallBack(&_navMovie, kCallBackAtExtremes);
+ _stridingCallBack.initCallBack(&_navMovie, kCallBackAtTime);
+ _turnPushCallBack.initCallBack(&_turnPush, kCallBackAtExtremes);
+ _delayCallBack.initCallBack(&_delayTimer, kCallBackAtExtremes);
+
+ // TODO
+ //_spotSoundCallBack.initCallBack(&_spotSounds, kCallBackAtExtremes);
+
+ setUpAIRules();
+
+ if (g_compass)
+ g_compass->setFaderValue(getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+
+ _soundLoop1.attachFader(&_loop1Fader);
+ _soundLoop2.attachFader(&_loop2Fader);
+ startIdling();
+}
+
+void Neighborhood::start() {
+ GameState.setCurrentRoom(GameState.getLastRoom());
+ GameState.setCurrentDirection(GameState.getLastDirection());
+ arriveAt(GameState.getNextRoom(), GameState.getNextDirection());
+}
+
+void Neighborhood::receiveNotification(Notification *, const tNotificationFlags flags) {
+ if ((flags & (kNeighborhoodMovieCompletedFlag | kTurnCompletedFlag)) != 0 && g_AIArea)
+ g_AIArea->unlockAI();
+ if (flags & kMoveForwardCompletedFlag)
+ arriveAt(GameState.getNextRoom(), GameState.getNextDirection());
+ if (flags & kTurnCompletedFlag)
+ turnTo(GameState.getNextDirection());
+ if (flags & kSpotCompletedFlag)
+ spotCompleted();
+ if (flags & kDoorOpenCompletedFlag)
+ doorOpened();
+ if (flags & kActionRequestCompletedFlag)
+ popActionQueue();
+ if (flags & kDeathExtraCompletedFlag)
+ die(_extraDeathReason);
+}
+
+void Neighborhood::arriveAt(tRoomID room, tDirectionConstant direction) {
+ // TODO: Map
+
+ GameState.setCurrentNeighborhood(getObjectID());
+
+ _currentActivation = kActivateHotSpotAlways;
+ _interruptionFilter = kFilterAllInput;
+
+ if (room != GameState.getCurrentRoom() || direction != GameState.getCurrentDirection()) {
+ GameState.setCurrentRoom(room);
+ GameState.setCurrentDirection(direction);
+ loadAmbientLoops();
+ activateCurrentView(room, direction, kSpotOnArrivalMask);
+ } else {
+ loadAmbientLoops();
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+ }
+
+ if (GameState.getOpenDoorRoom() != kNoRoomID) {
+ // Arriving always closes a door.
+ loadAmbientLoops();
+ closeDoorOffScreen(GameState.getOpenDoorRoom(), GameState.getOpenDoorDirection());
+ GameState.setOpenDoorLocation(kNoRoomID, kNoDirection);
+ }
+
+ if (g_compass)
+ g_compass->setFaderValue(getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+
+ checkContinuePoint(room, direction);
+}
+
+// These functions can be overridden to tweak the exact frames used.
+
+void Neighborhood::getExitEntry(const tRoomID room, const tDirectionConstant direction, ExitTable::Entry &entry) {
+ entry = _exitTable.findEntry(room, direction, _currentAlternate);
+
+ if (entry.isEmpty())
+ entry = _exitTable.findEntry(room, direction, kNoAlternateID);
+}
+
+TimeValue Neighborhood::getViewTime(const tRoomID room, const tDirectionConstant direction) {
+ if (GameState.getOpenDoorRoom() == room && GameState.getOpenDoorDirection() == direction) {
+ // If we get here, the door entry for this location must exist.
+ DoorTable::Entry doorEntry = _doorTable.findEntry(room, direction, _currentAlternate);
+
+ if (doorEntry.isEmpty())
+ doorEntry = _doorTable.findEntry(room, direction, kNoAlternateID);
+
+ return doorEntry.movieEnd - 1;
+ }
+
+ ViewTable::Entry viewEntry = _viewTable.findEntry(room, direction, _currentAlternate);
+
+ if (viewEntry.isEmpty())
+ viewEntry = _viewTable.findEntry(room, direction, kNoAlternateID);
+
+ return viewEntry.time;
+}
+
+void Neighborhood::getDoorEntry(const tRoomID room, const tDirectionConstant direction, DoorTable::Entry &doorEntry) {
+ doorEntry = _doorTable.findEntry(room, direction, _currentAlternate);
+
+ if (doorEntry.isEmpty())
+ doorEntry = _doorTable.findEntry(room, direction, kNoAlternateID);
+}
+
+tDirectionConstant Neighborhood::getTurnEntry(const tRoomID room, const tDirectionConstant direction, const tTurnDirection turnDirection) {
+ TurnTable::Entry turnEntry = _turnTable.findEntry(room, direction, turnDirection, _currentAlternate);
+
+ if (turnEntry.isEmpty())
+ turnEntry = _turnTable.findEntry(room, direction, turnDirection, kNoAlternateID);
+
+ return turnEntry.endDirection;
+}
+
+void Neighborhood::findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &spotEntry) {
+ spotEntry = _spotTable.findEntry(room, direction, flags, _currentAlternate);
+
+ if (spotEntry.isEmpty())
+ spotEntry = _spotTable.findEntry(room, direction, flags, kNoAlternateID);
+}
+
+void Neighborhood::getZoomEntry(const tHotSpotID id, ZoomTable::Entry &zoomEntry) {
+ zoomEntry = _zoomTable.findEntry(id);
+}
+
+void Neighborhood::getHotspotEntry(const tHotSpotID id, HotspotInfoTable::Entry &hotspotEntry) {
+ hotspotEntry = _hotspotInfoTable.findEntry(id);
+}
+
+void Neighborhood::getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry) {
+ extraEntry = _extraTable.findEntry(id);
+}
+
+/////////////////////////////////////////////
+//
+// "Can" functions: Called to see whether or not a user is allowed to do something
+
+tCanMoveForwardReason Neighborhood::canMoveForward(ExitTable::Entry &entry) {
+ DoorTable::Entry door;
+
+ getExitEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), entry);
+ getDoorEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), door);
+
+ // Fixed this so that doors that don't lead anywhere can be opened, but not walked
+ // through.
+ if (door.flags & kDoorPresentMask) {
+ if (GameState.isCurrentDoorOpen()) {
+ if (entry.exitRoom == kNoRoomID)
+ return kCantMoveBlocked;
+ else
+ return kCanMoveForward;
+ } else if (door.flags & kDoorLockedMask) {
+ return kCantMoveDoorLocked;
+ } else {
+ return kCantMoveDoorClosed;
+ }
+ } else if (entry.exitRoom == kNoRoomID) {
+ return kCantMoveBlocked;
+ }
+
+ return kCanMoveForward;
+}
+
+tCanTurnReason Neighborhood::canTurn(tTurnDirection turnDirection, tDirectionConstant &nextDir) {
+ nextDir = getTurnEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), turnDirection);
+
+ if (nextDir == kNoDirection)
+ return kCantTurnNoTurn;
+
+ return kCanTurn;
+}
+
+tCanOpenDoorReason Neighborhood::canOpenDoor(DoorTable::Entry &entry) {
+ getDoorEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), entry);
+
+ if (entry.flags & kDoorPresentMask) {
+ if (GameState.isCurrentDoorOpen())
+ return kCantOpenAlreadyOpen;
+
+ if (entry.flags & kDoorLockedMask)
+ return kCantOpenLocked;
+
+ return kCanOpenDoor;
+ }
+
+ return kCantOpenNoDoor;
+}
+
+void Neighborhood::createNeighborhoodSpots() {
+ Common::SeekableReadStream *hotspotList = _vm->_resFork->getResource(MKTAG('H', 'S', 'L', 's'), _resName);
+ if (!hotspotList)
+ error("Could not load neighborhood hotspots");
+
+ uint32 hotspotCount = hotspotList->readUint32BE();
+
+ while (hotspotCount--) {
+ uint16 id = hotspotList->readUint16BE();
+ uint32 flags = hotspotList->readUint32BE();
+ uint32 rgnSize = hotspotList->readUint32BE();
+
+ int32 startPos = hotspotList->pos();
+
+ debug(0, "Hotspot %d:", id);
+ Region region(hotspotList);
+
+ hotspotList->seek(startPos + rgnSize);
+
+ Hotspot *hotspot = new Hotspot(id);
+ hotspot->setHotspotFlags(flags);
+ hotspot->setArea(region);
+
+ g_allHotspots.push_back(hotspot);
+ _neighborhoodHotspots.push_back(hotspot);
+ }
+
+ delete hotspotList;
+}
+
+void Neighborhood::popActionQueue() {
+ if (!_actionQueue.empty()) {
+ tQueueRequest topRequest = _actionQueue.pop();
+
+ switch (topRequest.requestType) {
+ case kNavExtraRequest:
+ _navMovie.stop();
+ break;
+ case kSpotSoundRequest:
+ _spotSounds.stopSound();
+ break;
+ case kDelayRequest:
+ _delayTimer.stop();
+ break;
+ }
+
+ serviceActionQueue();
+ }
+}
+
+void Neighborhood::serviceActionQueue() {
+ if (!_actionQueue.empty()) {
+ tQueueRequest &topRequest = _actionQueue.front();
+
+ if (!topRequest.playing) {
+ topRequest.playing = true;
+ switch (topRequest.requestType) {
+ case kNavExtraRequest:
+ startExtraSequence(topRequest.extra, topRequest.flags, topRequest.interruptionFilter);
+ break;
+ case kSpotSoundRequest:
+ _spotSounds.stopSound();
+ _spotSounds.playSoundSegment(topRequest.start, topRequest.stop);
+ _interruptionFilter = topRequest.interruptionFilter;
+ // TODO: stop trigger
+ break;
+ case kDelayRequest:
+ _delayTimer.stop();
+ _delayCallBack.setCallBackFlag(topRequest.flags);
+ _delayTimer.setSegment(0, topRequest.start, topRequest.stop);
+ _delayTimer.setTime(0);
+ _delayCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _interruptionFilter = topRequest.interruptionFilter;
+ _delayTimer.start();
+ break;
+ }
+ }
+ } else {
+ _interruptionFilter = kFilterAllInput;
+ }
+}
+
+void Neighborhood::requestAction(const tQueueRequestType requestType, const tExtraID extra, const TimeValue in, const TimeValue out,
+ const tInputBits interruptionFilter, const tNotificationFlags flags) {
+
+ tQueueRequest request;
+
+ request.requestType = requestType;
+ request.extra = extra;
+ request.start = in;
+ request.stop = out;
+ request.interruptionFilter = interruptionFilter;
+ request.playing = false;
+ request.flags = flags | kActionRequestCompletedFlag;
+ request.notification = &_neighborhoodNotification;
+ _actionQueue.push(request);
+ if (_actionQueue.size() == 1)
+ serviceActionQueue();
+}
+
+void Neighborhood::requestExtraSequence(const tExtraID whichExtra, const tNotificationFlags flags, const tInputBits interruptionFilter) {
+ requestAction(kNavExtraRequest, whichExtra, 0, 0, interruptionFilter, flags);
+}
+
+void Neighborhood::requestSpotSound(const TimeValue in, const TimeValue out, const tInputBits interruptionFilter, const tNotificationFlags flags) {
+ requestAction(kSpotSoundRequest, 0xFFFFFFFF, in, out, interruptionFilter, flags);
+}
+
+void Neighborhood::playSpotSoundSync(const TimeValue in, const TimeValue out) {
+ // Let the action queue play out first...
+ while (!actionQueueEmpty()) {
+ _vm->refreshDisplay();
+ _vm->checkNotifications();
+ _vm->_system->delayMillis(10);
+ }
+
+ _spotSounds.stopSound();
+ _spotSounds.playSoundSegment(in, out);
+
+ while (_spotSounds.isPlaying()) {
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+}
+
+void Neighborhood::requestDelay(const TimeValue delayDuration, const TimeScale delayScale, const tInputBits interruptionFilter, const tNotificationFlags flags) {
+ requestAction(kDelayRequest, 0xFFFFFFFF, delayDuration, delayScale, interruptionFilter, flags);
+}
+
+bool operator==(const tQueueRequest &arg1, const tQueueRequest &arg2) {
+ return arg1.requestType == arg2.requestType && arg1.extra == arg2.extra &&
+ arg1.start == arg2.start && arg1.stop == arg2.stop;
+}
+
+bool operator!=(const tQueueRequest &arg1, const tQueueRequest &arg2) {
+ return !operator==(arg1, arg2);
+}
+
+Common::String Neighborhood::getBriefingMovie() {
+ if (_currentInteraction)
+ return _currentInteraction->getBriefingMovie();
+
+ return Common::String();
+}
+
+Common::String Neighborhood::getEnvScanMovie() {
+ if (_currentInteraction)
+ return _currentInteraction->getEnvScanMovie();
+
+ return Common::String();
+}
+
+uint Neighborhood::getNumHints() {
+ if (_currentInteraction)
+ return _currentInteraction->getNumHints();
+
+ return 0;
+}
+
+Common::String Neighborhood::getHintMovie(uint hintNum) {
+ if (_currentInteraction)
+ return _currentInteraction->getHintMovie(hintNum);
+
+ return Common::String();
+}
+
+bool Neighborhood::canSolve() {
+ if (_currentInteraction)
+ return _currentInteraction->canSolve();
+
+ return false;
+}
+
+void Neighborhood::doSolve() {
+ if (_currentInteraction)
+ _currentInteraction->doSolve();
+}
+
+bool Neighborhood::okayToJump() {
+ return !_vm->playerHasItemID(kGasCanister) && !_vm->playerHasItemID(kMachineGun);
+}
+
+tAirQuality Neighborhood::getAirQuality(const tRoomID) {
+ return kAirQualityGood;
+}
+
+void Neighborhood::checkStriding() {
+ if (stillMoveForward()) {
+ ExitTable::Entry nextExit;
+ getExitEntry(GameState.getNextRoom(), GameState.getNextDirection(), nextExit);
+ keepStriding(nextExit);
+ } else {
+ stopStriding();
+ }
+}
+
+bool Neighborhood::stillMoveForward() {
+ Input input;
+
+ InputHandler::readInputDevice(input);
+ return input.upButtonAnyDown();
+}
+
+void Neighborhood::keepStriding(ExitTable::Entry &nextExitEntry) {
+ FaderMoveSpec compassMove;
+
+ // TODO: Map
+ if (g_compass)
+ getExitCompassMove(nextExitEntry, compassMove);
+
+ GameState.setCurrentRoom(GameState.getNextRoom());
+ GameState.setCurrentDirection(GameState.getNextDirection());
+ GameState.setNextRoom(nextExitEntry.exitRoom);
+ GameState.setNextDirection(nextExitEntry.exitDirection);
+
+ if (nextExitEntry.movieEnd == nextExitEntry.exitEnd)
+ scheduleNavCallBack(kNeighborhoodMovieCompletedFlag | kMoveForwardCompletedFlag);
+ else
+ scheduleStridingCallBack(nextExitEntry.movieEnd - kStridingSlop, kStrideCompletedFlag);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::stopStriding() {
+ _navMovie.stop();
+ _neighborhoodNotification.setNotificationFlags(kNeighborhoodMovieCompletedFlag |
+ kMoveForwardCompletedFlag, kNeighborhoodMovieCompletedFlag | kMoveForwardCompletedFlag);
+}
+
+// Compass support
+int16 Neighborhood::getStaticCompassAngle(const tRoomID, const tDirectionConstant dir) {
+ // North, south, east, west
+ static const int16 compassAngles[] = { 0, 180, 90, 270 };
+ return compassAngles[dir];
+}
+
+void Neighborhood::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ int32 startAngle = getStaticCompassAngle(exitEntry.room, exitEntry.direction);
+ int32 stopAngle = getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection);
+
+ if (startAngle > stopAngle) {
+ if (stopAngle + 180 < startAngle)
+ stopAngle += 360;
+ } else {
+ if (startAngle + 180 < stopAngle)
+ startAngle += 360;
+ }
+
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, startAngle, exitEntry.movieEnd, stopAngle);
+}
+
+void Neighborhood::scheduleNavCallBack(tNotificationFlags flags) {
+ _navMovieCallBack.cancelCallBack();
+
+ if (flags != 0) {
+ _navMovieCallBack.setCallBackFlag(flags);
+ _navMovieCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+}
+
+void Neighborhood::scheduleStridingCallBack(const TimeValue strideStop, tNotificationFlags flags) {
+ _stridingCallBack.cancelCallBack();
+
+ if (flags != 0)
+ _stridingCallBack.scheduleCallBack(kTriggerTimeFwd, strideStop, _navMovie.getScale());
+}
+
+void Neighborhood::moveNavTo(const tCoordType h, const tCoordType v) {
+ tCoordType oldH, oldV;
+ _navMovie.getLocation(oldH, oldV);
+
+ tCoordType offH = h - oldH;
+ tCoordType offV = v - oldV;
+
+ _navMovie.moveElementTo(h, v);
+ _turnPush.moveElementTo(h, v);
+
+ if (offH != 0 || offV != 0)
+ for (HotspotList::iterator it = _neighborhoodHotspots.begin(); it != _neighborhoodHotspots.end(); it++)
+ if ((*it)->getHotspotFlags() & kNeighborhoodSpotFlag)
+ (*it)->moveSpot(offH, offV);
+}
+
+void Neighborhood::activateHotspots() {
+ InputHandler::activateHotspots();
+
+ for (HotspotInfoTable::iterator it = _hotspotInfoTable.begin(); it != _hotspotInfoTable.end(); it++) {
+ HotspotInfoTable::Entry entry = *it;
+
+ if (entry.hotspotRoom == GameState.getCurrentRoom() && entry.hotspotDirection == GameState.getCurrentDirection()
+ && (entry.hotspotActivation == _currentActivation || entry.hotspotActivation == kActivateHotSpotAlways)) {
+ Hotspot *hotspot = g_allHotspots.findHotspotByID(entry.hotspot);
+ if (hotspot)
+ activateOneHotspot(entry, hotspot);
+ }
+ }
+}
+
+void Neighborhood::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ tHotSpotFlags flags = clickedSpot->getHotspotFlags();
+
+ if ((flags & (kPickUpItemSpotFlag | kPickUpBiochipSpotFlag)) != 0) {
+ tItemID itemID = kNoItemID;
+
+ for (HotspotInfoTable::iterator it = _hotspotInfoTable.begin(); it != _hotspotInfoTable.end(); it++) {
+ if (it->hotspot == clickedSpot->getObjectID()) {
+ itemID = it->hotspotItem;
+ break;
+ }
+ }
+
+ if (itemID != kNoItemID) {
+ Item *draggingItem = g_allItems.findItemByID(itemID);
+
+ if (draggingItem) {
+ takeItemFromRoom(draggingItem);
+
+ if ((flags & kPickUpItemSpotFlag) != 0)
+ _vm->dragItem(input, draggingItem, kDragInventoryPickup);
+ else
+ _vm->dragItem(input, draggingItem, kDragBiochipPickup);
+ }
+ }
+ } else {
+ // Check other flags here?
+ if ((flags & kZoomSpotFlags) != 0) {
+ zoomTo(clickedSpot);
+ } else if ((flags & kPlayExtraSpotFlag) != 0) {
+ HotspotInfoTable::Entry hotspotEntry;
+ getHotspotEntry(clickedSpot->getObjectID(), hotspotEntry);
+ startExtraSequence(hotspotEntry.hotspotExtra, kExtraCompletedFlag, kFilterNoInput);
+ } else if ((flags & kOpenDoorSpotFlag) != 0) {
+ openDoor();
+ } else {
+ InputHandler::clickInHotspot(input, clickedSpot);
+ }
+ }
+}
+
+void Neighborhood::cantMoveThatWay(tCanMoveForwardReason reason) {
+ switch (reason) {
+ case kCantMoveDoorClosed:
+ case kCantMoveDoorLocked:
+ openDoor();
+ break;
+ case kCantMoveBlocked:
+ zoomUpOrBump();
+ break;
+ default:
+ bumpIntoWall();
+ break;
+ }
+}
+
+void Neighborhood::cantOpenDoor(tCanOpenDoorReason) {
+ bumpIntoWall();
+}
+
+void Neighborhood::turnTo(const tDirectionConstant direction) {
+ // TODO: Map
+
+ _pushIn.copyToCurrentPort();
+
+ // Added 2/10/97. Shouldn't this be here? Shouldn't we set the current activation to
+ // always when turning to a new view?
+ _currentActivation = kActivateHotSpotAlways;
+
+ _interruptionFilter = kFilterAllInput;
+
+ if (direction != GameState.getCurrentDirection()) {
+ GameState.setCurrentDirection(direction);
+ activateCurrentView(GameState.getCurrentRoom(), direction, kSpotOnTurnMask);
+ } else {
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+ }
+
+ if (GameState.getOpenDoorRoom() != kNoRoomID) {
+ // Turning always closes a door.
+ loadAmbientLoops();
+ closeDoorOffScreen(GameState.getOpenDoorRoom(), GameState.getOpenDoorDirection());
+ GameState.setOpenDoorLocation(kNoRoomID, kNoDirection);
+ }
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+
+ checkContinuePoint(GameState.getCurrentRoom(), direction);
+
+ _vm->_cursor->hideUntilMoved();
+}
+
+void Neighborhood::spotCompleted() {
+ _interruptionFilter = kFilterAllInput;
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+}
+
+void Neighborhood::doorOpened() {
+ _interruptionFilter = kFilterAllInput;
+
+ // 2/23/97
+ // Fixes funny bug with doors that are opened by dropping things on them...
+ setCurrentActivation(kActivateHotSpotAlways);
+
+ GameState.setOpenDoorLocation(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+
+ SpotTable::Entry entry;
+ findSpotEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), kSpotOnDoorOpenMask, entry);
+
+ if (entry.dstFlags & kSpotOnDoorOpenMask) {
+ startSpotOnceOnly(entry.movieStart, entry.movieEnd);
+ } else {
+ findSpotEntry(GameState.getCurrentRoom(), GameState.getCurrentDirection(), kSpotOnDoorOpenMask | kSpotLoopsMask, entry);
+
+ if (entry.dstFlags & kSpotOnDoorOpenMask)
+ startSpotLoop(entry.movieStart, entry.movieEnd);
+ }
+
+ loadAmbientLoops();
+
+ // TODO: Map
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+}
+
+void Neighborhood::moveForward() {
+ ExitTable::Entry exitEntry;
+ tCanMoveForwardReason moveReason = canMoveForward(exitEntry);
+
+ if (moveReason == kCanMoveForward)
+ startExitMovie(exitEntry);
+ else
+ cantMoveThatWay(moveReason);
+}
+
+void Neighborhood::turn(const tTurnDirection turnDirection) {
+ tDirectionConstant nextDir;
+ tCanTurnReason turnReason = canTurn(turnDirection, nextDir);
+
+ if (turnReason == kCanTurn)
+ startTurnPush(turnDirection, getViewTime(GameState.getCurrentRoom(), nextDir), nextDir);
+ else
+ cantTurnThatWay(turnReason);
+}
+
+void Neighborhood::turnLeft() {
+ turn(kTurnLeft);
+}
+
+void Neighborhood::turnRight() {
+ turn(kTurnRight);
+}
+
+void Neighborhood::turnUp() {
+ turn(kTurnUp);
+}
+
+void Neighborhood::turnDown() {
+ turn(kTurnDown);
+}
+
+void Neighborhood::openDoor() {
+ DoorTable::Entry door;
+ tCanOpenDoorReason doorReason = canOpenDoor(door);
+
+ if (doorReason == kCanOpenDoor)
+ startDoorOpenMovie(door.movieStart, door.movieEnd);
+ else
+ cantOpenDoor(doorReason);
+}
+
+void Neighborhood::zoomTo(const Hotspot *hotspot) {
+ ZoomTable::Entry zoomEntry;
+ getZoomEntry(hotspot->getObjectID(), zoomEntry);
+ if (!zoomEntry.isEmpty())
+ startZoomMovie(zoomEntry);
+}
+
+void Neighborhood::updateViewFrame() {
+ showViewFrame(getViewTime(GameState.getCurrentRoom(), GameState.getCurrentDirection()));
+}
+
+void Neighborhood::startSpotLoop(TimeValue startTime, TimeValue stopTime, tNotificationFlags flags) {
+ _turnPush.hide();
+ startMovieSequence(startTime, stopTime, flags, true, kFilterAllInput);
+}
+
+void Neighborhood::showViewFrame(TimeValue viewTime) {
+ if ((int32)viewTime >= 0) {
+ _turnPush.hide();
+ _navMovie.stop();
+ _navMovie.setFlags(0);
+ _navMovie.setSegment(0, _navMovie.getDuration());
+ _navMovie.setTime(viewTime);
+
+ Common::Rect pushBounds;
+ _turnPush.getBounds(pushBounds);
+
+ _navMovie.moveElementTo(pushBounds.left, pushBounds.top);
+ _navMovie.show();
+ _navMovie.redrawMovieWorld();
+ }
+}
+
+void Neighborhood::startExtraSequence(const tExtraID extraID, const tNotificationFlags flags, const tInputBits interruptionFilter) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+
+ if (entry.movieStart != 0xffffffff)
+ playExtraMovie(entry, flags, interruptionFilter);
+}
+
+bool Neighborhood::startExtraSequenceSync(const tExtraID extraID, const tInputBits interruptionFilter) {
+ InputHandler::getCurrentInputDevice()->waitInput(interruptionFilter);
+ return prepareExtraSync(extraID) && waitMovieFinish(&_navMovie, interruptionFilter);
+}
+
+void Neighborhood::loopExtraSequence(const uint32 extraID, tNotificationFlags flags) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+
+ if (entry.movieStart != 0xffffffff) {
+ _lastExtra = extraID;
+ startSpotLoop(entry.movieStart, entry.movieEnd, flags);
+ }
+}
+
+bool Neighborhood::navMoviePlaying() {
+ return _navMovie.isRunning();
+}
+
+void Neighborhood::playDeathExtra(tExtraID extra, tDeathReason deathReason) {
+ _extraDeathReason = deathReason;
+ startExtraSequence(extra, kDeathExtraCompletedFlag, kFilterNoInput);
+}
+
+void Neighborhood::die(const tDeathReason deathReason) {
+ loadLoopSound1("");
+ loadLoopSound2("");
+ _vm->die(deathReason);
+}
+
+void Neighborhood::setSoundFXLevel(const uint16 fxLevel) {
+ if (_navMovie.isSurfaceValid())
+ _navMovie.setVolume(fxLevel);
+ if (_spotSounds.isSoundLoaded())
+ _spotSounds.setVolume(fxLevel);
+ if (_currentInteraction)
+ _currentInteraction->setSoundFXLevel(fxLevel);
+}
+
+void Neighborhood::setAmbienceLevel(const uint16 ambientLevel) {
+ if (_soundLoop1.isSoundLoaded())
+ _loop1Fader.setMasterVolume(_vm->getAmbienceLevel());
+ if (_soundLoop2.isSoundLoaded())
+ _loop2Fader.setMasterVolume(_vm->getAmbienceLevel());
+ if (_currentInteraction)
+ _currentInteraction->setAmbienceLevel(ambientLevel);
+}
+
+// Force the exit taken from (room, direction, alternate) to come to a stop.
+void Neighborhood::forceStridingStop(const tRoomID room, const tDirectionConstant direction, const tAlternateID alternate) {
+ ExitTable::Entry entry = _exitTable.findEntry(room, direction, alternate);
+
+ if (entry.movieStart != 0xffffffff) {
+ TimeValue strideStop = entry.exitEnd;
+ TimeValue exitStop = entry.movieEnd;
+
+ if (strideStop != exitStop) {
+ for (ExitTable::iterator it = _exitTable.begin(); it != _exitTable.end(); it++) {
+ entry = *it;
+
+ if (entry.exitEnd == strideStop && entry.movieEnd <= exitStop) {
+ entry.exitEnd = exitStop;
+ *it = entry;
+ }
+ }
+ }
+ }
+}
+
+// Restore the exit taken from (room, direction, alternate) to stride.
+void Neighborhood::restoreStriding(const tRoomID room, const tDirectionConstant direction, const tAlternateID alternate) {
+ ExitTable::Entry entry = _exitTable.findEntry(room, direction, alternate);
+
+ if (entry.movieStart != 0xffffffff) {
+ TimeValue strideStop = entry.exitEnd;
+ TimeValue exitStop = entry.movieEnd;
+
+ if (strideStop != entry.originalEnd) {
+ for (ExitTable::iterator it = _exitTable.begin(); it != _exitTable.end(); it++) {
+ entry = *it;
+
+ if (entry.exitEnd == strideStop && entry.movieEnd <= exitStop) {
+ entry.exitEnd = entry.originalEnd;
+ *it = entry;
+ }
+ }
+ }
+ }
+}
+
+HotspotInfoTable::Entry *Neighborhood::findHotspotEntry(const tHotSpotID id) {
+ for (HotspotInfoTable::iterator it = _hotspotInfoTable.begin(); it != _hotspotInfoTable.end(); it++)
+ if (it->hotspot == id)
+ return &(*it);
+
+ return 0;
+}
+
+void Neighborhood::hideNav() {
+ _isRunning = _navMovie.isRunning();
+ _navMovie.stop();
+ _navMovie.hide();
+ _turnPush.stopFader();
+ _turnPush.hide();
+}
+
+void Neighborhood::showNav() {
+ _navMovie.show();
+ _turnPush.hide();
+ if (_isRunning)
+ _navMovie.start();
+}
+
+void Neighborhood::startExitMovie(const ExitTable::Entry &exitEntry) {
+ FaderMoveSpec compassMove;
+
+ if (g_compass)
+ getExitCompassMove(exitEntry, compassMove);
+
+ GameState.setNextRoom(exitEntry.exitRoom);
+ GameState.setNextDirection(exitEntry.exitDirection);
+
+ if (exitEntry.movieEnd == exitEntry.exitEnd) // Just a walk.
+ startMovieSequence(exitEntry.movieStart, exitEntry.movieEnd, kMoveForwardCompletedFlag, kFilterNoInput, false);
+ else // We're stridin'!
+ startMovieSequence(exitEntry.movieStart, exitEntry.exitEnd, kStrideCompletedFlag, kFilterNoInput, false, exitEntry.movieEnd);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::startZoomMovie(const ZoomTable::Entry &zoomEntry) {
+ FaderMoveSpec compassMove;
+
+ if (g_compass)
+ getZoomCompassMove(zoomEntry, compassMove);
+
+ GameState.setNextRoom(zoomEntry.room);
+ GameState.setNextDirection(zoomEntry.direction);
+
+ startMovieSequence(zoomEntry.movieStart, zoomEntry.movieEnd, kMoveForwardCompletedFlag, kFilterNoInput, false);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::startDoorOpenMovie(const TimeValue startTime, const TimeValue stopTime) {
+ startMovieSequence(startTime, stopTime, kDoorOpenCompletedFlag, kFilterNoInput, false);
+}
+
+void Neighborhood::startTurnPush(const tTurnDirection turnDirection, const TimeValue newView, const tDirectionConstant nextDir) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ _vm->_cursor->hide();
+
+ GameState.setNextDirection(nextDir);
+
+ _interruptionFilter = kFilterNoInput;
+ _turnPush.stopFader();
+
+ // Set up callback.
+ _turnPushCallBack.setCallBackFlag(kTurnCompletedFlag);
+ _turnPushCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+
+ // Stop nav movie.
+ _navMovie.stop();
+ _navMovie.setFlags(0);
+
+ // Set segment of nav movie to whole movie, so that subsequent initFromMovieFrame
+ // will work.
+ _navMovie.setSegment(0, _navMovie.getDuration());
+
+ _pushIn.initFromMovieFrame(_navMovie.getMovie(), newView);
+
+ _navMovie.hide();
+
+ switch (turnDirection) {
+ case kTurnLeft:
+ _turnPush.setSlideDirection(kSlideRightMask);
+ break;
+ case kTurnRight:
+ _turnPush.setSlideDirection(kSlideLeftMask);
+ break;
+ case kTurnUp:
+ _turnPush.setSlideDirection(kSlideDownMask);
+ break;
+ case kTurnDown:
+ _turnPush.setSlideDirection(kSlideUpMask);
+ break;
+ }
+
+ _turnPush.show();
+
+ FaderMoveSpec moveSpec;
+ moveSpec.makeTwoKnotFaderSpec(60, 0, 0, 15, 1000);
+ _turnPush.startFader(moveSpec);
+
+ if (g_compass) {
+ _turnPush.pauseFader();
+
+ int32 startAngle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ int32 stopAngle = getStaticCompassAngle(GameState.getCurrentRoom(), nextDir);
+
+ if (turnDirection == kTurnLeft) {
+ if (startAngle < stopAngle)
+ startAngle += 360;
+ } else {
+ if (stopAngle < startAngle)
+ stopAngle += 360;
+ }
+
+ FaderMoveSpec turnSpec;
+ _turnPush.getCurrentFaderMove(turnSpec);
+
+ FaderMoveSpec compassMove;
+ compassMove.makeTwoKnotFaderSpec(turnSpec.getFaderScale(), turnSpec.getNthKnotTime(0), startAngle, turnSpec.getNthKnotTime(1), stopAngle);
+ g_compass->startFader(compassMove);
+ }
+
+ _turnPushCallBack.cancelCallBack();
+ _turnPush.continueFader();
+
+ do {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ } while (_turnPush.isFading());
+
+ _turnPush.stopFader();
+ _neighborhoodNotification.setNotificationFlags(kTurnCompletedFlag, kTurnCompletedFlag);
+}
+
+void Neighborhood::playExtraMovie(const ExtraTable::Entry &extraEntry, const tNotificationFlags flags, const tInputBits interruptionInput) {
+ FaderMoveSpec compassMove;
+
+ if (g_compass)
+ getExtraCompassMove(extraEntry, compassMove);
+
+ _lastExtra = extraEntry.extra;
+ _turnPush.hide();
+ startMovieSequence(extraEntry.movieStart, extraEntry.movieEnd, flags, false, interruptionInput);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::activateCurrentView(const tRoomID room, const tDirectionConstant direction, tSpotFlags flag) {
+ SpotTable::Entry entry;
+ findSpotEntry(room, direction, flag, entry);
+
+ if (entry.dstFlags & flag) {
+ startSpotOnceOnly(entry.movieStart, entry.movieEnd);
+ } else {
+ findSpotEntry(room, direction, flag | kSpotLoopsMask, entry);
+
+ if (entry.dstFlags & flag)
+ startSpotLoop(entry.movieStart, entry.movieEnd);
+ else
+ showViewFrame(getViewTime(room, direction));
+ }
+}
+
+void Neighborhood::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *hotspot) {
+ switch (_vm->getDragType()) {
+ case kDragInventoryUse:
+ if ((hotspot->getHotspotFlags() & kDropItemSpotFlag) != 0 &&
+ _vm->getDraggingItem()->getObjectID() == entry.hotspotItem)
+ hotspot->setActive();
+ break;
+ case kDragInventoryPickup:
+ case kDragBiochipPickup:
+ // Do nothing -- neighborhoods activate no hot spots in this case...
+ break;
+ default:
+ if ((hotspot->getHotspotFlags() & kPickUpBiochipSpotFlag) != 0) {
+ Item *item = g_allItems.findItemByID(entry.hotspotItem);
+ if (item && item->getItemNeighborhood() == getObjectID())
+ hotspot->setActive();
+ } else {
+ tHotSpotFlags flags = hotspot->getHotspotFlags();
+
+ if ((flags & kNeighborhoodSpotFlag) != 0) {
+ if (flags & kOpenDoorSpotFlag) {
+ if (!GameState.isCurrentDoorOpen())
+ hotspot->setActive();
+ } else if ((flags & (kZoomSpotFlags | kClickSpotFlag | kPlayExtraSpotFlag)) != 0) {
+ hotspot->setActive();
+ } else if ((flags & kPickUpItemSpotFlag) != 0) {
+ // Changed this 2/19/96
+ // Should only light up this hot spot if the item's taken flag is not
+ // set. It's not based on neighborhood ID since that can be reset by the
+ // destroying process.
+
+ if (!GameState.isTakenItemID(entry.hotspotItem))
+ hotspot->setActive();
+ }
+ }
+ }
+ break;
+ }
+}
+
+void Neighborhood::startSpotOnceOnly(TimeValue startTime, TimeValue stopTime) {
+ _turnPush.hide();
+ startMovieSequence(startTime, stopTime, kSpotCompletedFlag, kFilterNoInput, false);
+}
+
+void Neighborhood::startMovieSequence(const TimeValue startTime, const TimeValue stopTime, tNotificationFlags flags, bool loopSequence,
+ const tInputBits interruptionInput, const TimeValue strideStop) {
+ if (!loopSequence && g_AIArea)
+ g_AIArea->lockAIOut();
+
+ _interruptionFilter = interruptionInput;
+
+ // Stop the movie before doing anything else
+ _navMovie.stop();
+
+ Common::Rect pushBounds;
+ _turnPush.getBounds(pushBounds);
+
+ _navMovie.moveElementTo(pushBounds.left, pushBounds.top);
+ _navMovie.show();
+ _navMovie.setFlags(0);
+ _navMovie.setSegment(startTime, stopTime);
+ _navMovie.setTime(startTime);
+
+ if (loopSequence)
+ _navMovie.setFlags(kLoopTimeBase);
+ else
+ flags |= kNeighborhoodMovieCompletedFlag;
+
+ if (strideStop != 0xffffffff)
+ // Subtract a little slop from the striding stop time to keep from "pumping" at the
+ // end of a walk.
+ // 40 is one frame (scale == 600, 15 fps).
+ scheduleStridingCallBack(strideStop - kStridingSlop, flags);
+ else
+ scheduleNavCallBack(flags);
+
+ _navMovie.start();
+}
+
+void Neighborhood::throwAwayInterface() {
+ _doorTable.clear();
+ _exitTable.clear();
+ _extraTable.clear();
+ _hotspotInfoTable.clear();
+ _spotTable.clear();
+ _turnTable.clear();
+ _viewTable.clear();
+ _zoomTable.clear();
+
+ _navMovie.stopDisplaying();
+ _navMovie.releaseMovie();
+ _pushIn.deallocateSurface();
+ _turnPush.stopDisplaying();
+ _turnPush.setInAndOutElements(0, 0);
+ _turnPush.disposeAllCallBacks();
+
+ for (HotspotList::iterator it = _neighborhoodHotspots.begin(); it != _neighborhoodHotspots.end(); it++)
+ g_allHotspots.remove(*it);
+
+ _neighborhoodHotspots.deleteHotspots();
+ _spotSounds.disposeSound();
+ _delayTimer.disposeAllCallBacks();
+
+ if (g_AIArea) {
+ g_AIArea->saveAIState();
+ g_AIArea->removeAllRules();
+ }
+
+ if (_currentInteraction)
+ newInteraction(kNoInteractionID);
+
+ _croppedMovie.releaseMovie();
+
+ loadLoopSound1("");
+ loadLoopSound2("");
+
+ if (g_energyMonitor) {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->saveCurrentEnergyValue();
+ }
+
+ delete g_interface;
+}
+
+bool Neighborhood::prepareExtraSync(const tExtraID extraID) {
+ ExtraTable::Entry extraEntry;
+ FaderMoveSpec compassMove;
+
+ if (g_compass) {
+ getExtraEntry(extraID, extraEntry);
+ getExtraCompassMove(extraEntry, compassMove);
+ }
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+ bool result;
+
+ if (entry.movieStart != 0xffffffff) {
+ _turnPush.hide();
+
+ // Stop the movie before doing anything else
+ _navMovie.stop();
+
+ Common::Rect pushBounds;
+ _turnPush.getBounds(pushBounds);
+ _navMovie.moveElementTo(pushBounds.left, pushBounds.top);
+
+ _navMovie.show();
+ _navMovie.setFlags(0);
+ _navMovie.setSegment(entry.movieStart, entry.movieEnd);
+ _navMovie.setTime(entry.movieStart);
+ _navMovie.start();
+ result = true;
+ } else {
+ result = false;
+ }
+
+ if (result && g_compass)
+ g_compass->startFader(compassMove);
+
+ return result;
+}
+
+bool Neighborhood::waitMovieFinish(Movie *movie, const tInputBits interruptionFilter) {
+ Input input;
+ bool result = true;
+ bool saveAllowed = _vm->swapSaveAllowed(false);
+ bool openAllowed = _vm->swapLoadAllowed(false);
+
+ while (movie->isRunning()) {
+ InputHandler::getCurrentInputDevice()->getInput(input, interruptionFilter);
+
+ if (input.anyInput() || _vm->shouldQuit()) {
+ result = false;
+ break;
+ }
+
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ movie->stop();
+ _vm->swapSaveAllowed(saveAllowed);
+ _vm->swapLoadAllowed(openAllowed);
+
+ return result;
+}
+
+tInputBits Neighborhood::getInputFilter() {
+ return _interruptionFilter & InputHandler::getInputFilter();
+}
+
+void Neighborhood::getZoomCompassMove(const ZoomTable::Entry &zoomEntry, FaderMoveSpec &compassMove) {
+ int32 startAngle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ int32 stopAngle = getStaticCompassAngle(zoomEntry.room, zoomEntry.direction);
+
+ if (startAngle > stopAngle) {
+ if (stopAngle + 180 < startAngle)
+ stopAngle += 360;
+ } else {
+ if (startAngle + 180 < stopAngle)
+ startAngle += 360;
+ }
+
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), zoomEntry.movieStart, startAngle, zoomEntry.movieEnd, stopAngle);
+}
+
+void Neighborhood::getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &compassMove) {
+ compassMove.makeOneKnotFaderSpec(g_compass->getFaderValue());
+}
+
+void Neighborhood::setUpAIRules() {
+ // Set up default rules here:
+ // -- Energy warning rules.
+
+ if (g_AIArea) {
+ g_AIArea->forceAIUnlocked();
+
+ if (getObjectID() == kPrehistoricID || getObjectID() == kNoradAlphaID ||
+ getObjectID() == kNoradDeltaID || getObjectID() == kMarsID || getObjectID() == kWSCID) {
+
+ AIEnergyMonitorCondition *condition50 = new AIEnergyMonitorCondition(kWorriedEnergy);
+ AIPlayMessageAction *message = new AIPlayMessageAction("Images/AI/Globals/XGLOB4A", false);
+ AIRule *rule50 = new AIRule(condition50, message);
+
+ AIEnergyMonitorCondition *condition25 = new AIEnergyMonitorCondition(kNervousEnergy);
+ AICompoundAction *compound = new AICompoundAction();
+ message = new AIPlayMessageAction("Images/AI/Globals/XGLOB4B", false);
+ compound->addAction(message);
+ AIDeactivateRuleAction *deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ AIRule *rule25 = new AIRule(condition25, compound);
+
+ AIEnergyMonitorCondition *condition5 = new AIEnergyMonitorCondition(kPanicStrickenEnergy);
+ compound = new AICompoundAction();
+ message = new AIPlayMessageAction("Images/AI/Globals/XGLOB4C", false);
+ compound->addAction(message);
+ deactivate = new AIDeactivateRuleAction(rule50);
+ compound->addAction(deactivate);
+ deactivate = new AIDeactivateRuleAction(rule25);
+ compound->addAction(deactivate);
+ AIRule *rule5 = new AIRule(condition5, compound);
+
+ g_AIArea->addAIRule(rule5);
+ g_AIArea->addAIRule(rule25);
+ g_AIArea->addAIRule(rule50);
+ }
+ }
+}
+
+GameInteraction *Neighborhood::makeInteraction(const tInteractionID interactionID) {
+ if (interactionID == kNoInteractionID)
+ return 0;
+
+ return new GameInteraction(interactionID, this);
+}
+
+void Neighborhood::newInteraction(const tInteractionID interactionID) {
+ GameInteraction *interaction = makeInteraction(interactionID);
+ _doneWithInteraction = false;
+
+ if (_currentInteraction) {
+ _currentInteraction->stopInteraction();
+ delete _currentInteraction;
+ }
+
+ _currentInteraction = interaction;
+
+ if (_currentInteraction)
+ _currentInteraction->startInteraction();
+
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+}
+
+void Neighborhood::bumpIntoWall() {
+ // TODO
+ warning("bump");
+}
+
+void Neighborhood::zoomUpOrBump() {
+ Hotspot *zoomSpot = 0;
+
+ for (HotspotList::iterator it = g_allHotspots.begin(); it != g_allHotspots.end(); it++) {
+ Hotspot *hotspot = *it;
+
+ if ((hotspot->getHotspotFlags() & (kNeighborhoodSpotFlag | kZoomInSpotFlag)) == (kNeighborhoodSpotFlag | kZoomInSpotFlag)) {
+ HotspotInfoTable::Entry *entry = findHotspotEntry(hotspot->getObjectID());
+
+ if (entry && entry->hotspotRoom == GameState.getCurrentRoom() && entry->hotspotDirection == GameState.getCurrentDirection()) {
+ if (zoomSpot) {
+ zoomSpot = 0;
+ break;
+ } else {
+ zoomSpot = hotspot;
+ }
+ }
+ }
+ }
+
+ if (zoomSpot)
+ zoomTo(zoomSpot);
+ else
+ bumpIntoWall();
+}
+
+void Neighborhood::loadLoopSound1(const Common::String &soundName, uint16 volume, TimeValue fadeOut, TimeValue fadeIn, TimeScale fadeScale) {
+ FaderMoveSpec faderMove;
+
+ if (!loop1Loaded(soundName)) {
+ _loop1SoundString = soundName;
+
+ if (_soundLoop1.isSoundLoaded()) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop1Fader.getFaderValue(), fadeOut, 0);
+ _loop1Fader.startFaderSync(faderMove);
+ }
+
+ if (!_loop1SoundString.empty()) {
+ _soundLoop1.initFromAIFFFile(_loop1SoundString);
+ _soundLoop1.loopSound();
+ _loop1Fader.setMasterVolume(_vm->getAmbienceLevel());
+ _loop1Fader.setFaderValue(0);
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, 0, fadeIn, volume);
+ _loop1Fader.startFaderSync(faderMove);
+ } else {
+ _soundLoop1.disposeSound();
+ }
+ } else if (_loop1Fader.getFaderValue() != volume) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop1Fader.getFaderValue(), fadeIn, volume);
+ _loop1Fader.startFaderSync(faderMove);
+ }
+}
+
+void Neighborhood::loadLoopSound2(const Common::String &soundName, uint16 volume, TimeValue fadeOut, TimeValue fadeIn, TimeScale fadeScale) {
+ FaderMoveSpec faderMove;
+
+ if (!loop2Loaded(soundName)) {
+ _loop2SoundString = soundName;
+
+ if (_soundLoop2.isSoundLoaded()) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop2Fader.getFaderValue(), fadeOut, 0);
+ _loop2Fader.startFaderSync(faderMove);
+ }
+
+ if (!_loop2SoundString.empty()) {
+ _soundLoop2.initFromAIFFFile(_loop2SoundString);
+ _soundLoop2.loopSound();
+ _loop2Fader.setMasterVolume(_vm->getAmbienceLevel());
+ _loop2Fader.setFaderValue(0);
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, 0, fadeIn, volume);
+ _loop2Fader.startFaderSync(faderMove);
+ } else {
+ _soundLoop2.disposeSound();
+ }
+ } else if (_loop2Fader.getFaderValue() != volume) {
+ faderMove.makeTwoKnotFaderSpec(fadeScale, 0, _loop2Fader.getFaderValue(), fadeIn, volume);
+ _loop2Fader.startFaderSync(faderMove);
+ }
+}
+
+void Neighborhood::takeItemFromRoom(Item *item) {
+ item->setItemRoom(kNoNeighborhoodID, kNoRoomID, kNoDirection);
+ // Also set the taken item flag. Do this before updating the view frame.
+ GameState.setTakenItem(item, true);
+ updateViewFrame();
+}
+
+void Neighborhood::dropItemIntoRoom(Item *item, Hotspot *) {
+ item->setItemRoom(getObjectID(), GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ // Also set the taken item flag. Do this before updating the view frame.
+ GameState.setTakenItem(item, false);
+ updateViewFrame();
+}
+
+void Neighborhood::makeContinuePoint() {
+ _vm->makeContinuePoint();
+}
+
+void Neighborhood::startLoop1Fader(const FaderMoveSpec &faderMove) {
+ _loop1Fader.startFader(faderMove);
+}
+
+void Neighborhood::startLoop2Fader(const FaderMoveSpec &faderMove) {
+ _loop2Fader.startFader(faderMove);
+}
+
+// *** Revised 6/13/96 to use the last frame of the extra sequence.
+// Necessary for Cinepak buildup.
+void Neighborhood::showExtraView(uint32 extraID) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+
+ if (entry.movieEnd != 0xffffffff)
+ showViewFrame(entry.movieEnd - 1);
+}
+
+void Neighborhood::startExtraLongSequence(const uint32 firstExtra, const uint32 lastExtra, tNotificationFlags flags,
+ const tInputBits interruptionFilter) {
+ ExtraTable::Entry firstEntry, lastEntry;
+ getExtraEntry(firstExtra, firstEntry);
+
+ if (firstEntry.movieStart != 0xffffffff) {
+ getExtraEntry(lastExtra, lastEntry);
+ _lastExtra = firstExtra;
+ _turnPush.hide();
+ startMovieSequence(firstEntry.movieStart, lastEntry.movieEnd, flags, kFilterNoInput, interruptionFilter);
+ }
+}
+
+void Neighborhood::openCroppedMovie(const Common::String &movieName, tCoordType left, tCoordType top) {
+ if (_croppedMovie.isMovieValid())
+ closeCroppedMovie();
+
+ _croppedMovie.initFromMovieFile(movieName);
+ _croppedMovie.moveElementTo(left, top);
+ _croppedMovie.startDisplaying();
+ _croppedMovie.show();
+}
+
+void Neighborhood::loopCroppedMovie(const Common::String &movieName, tCoordType left, tCoordType top) {
+ openCroppedMovie(movieName, left, top);
+ _croppedMovie.redrawMovieWorld();
+ _croppedMovie.setFlags(kLoopTimeBase);
+ _croppedMovie.start();
+}
+
+void Neighborhood::closeCroppedMovie() {
+ _croppedMovie.releaseMovie();
+}
+
+void Neighborhood::playCroppedMovieOnce(const Common::String &movieName, tCoordType left, tCoordType top, const tInputBits interruptionFilter) {
+ openCroppedMovie(movieName, left, top);
+ _croppedMovie.redrawMovieWorld();
+ _croppedMovie.start();
+
+ tInputBits oldInterruptionFilter = _interruptionFilter;
+ if (oldInterruptionFilter != kFilterNoInput)
+ _interruptionFilter = kFilterNoInput;
+
+ bool saveAllowed = _vm->swapSaveAllowed(false);
+ bool openAllowed = _vm->swapLoadAllowed(false);
+
+ Input input;
+ while (_croppedMovie.isRunning() && !_vm->shouldQuit()) {
+ _vm->processShell();
+ InputHandler::getCurrentInputDevice()->getInput(input, interruptionFilter);
+ if (input.anyInput() || _vm->shouldQuit()) // TODO: Save/Load request
+ break;
+ _vm->_system->delayMillis(10);
+ }
+
+ if (oldInterruptionFilter != kFilterNoInput)
+ _interruptionFilter = oldInterruptionFilter;
+
+ closeCroppedMovie();
+ _vm->swapSaveAllowed(saveAllowed);
+ _vm->swapLoadAllowed(openAllowed);
+}
+
+void Neighborhood::playMovieSegment(Movie *movie, TimeValue startTime, TimeValue stopTime) {
+ TimeValue oldStart, oldStop;
+ movie->getSegment(oldStart, oldStop);
+
+ if (stopTime == 0xffffffff)
+ stopTime = movie->getDuration();
+
+ movie->setSegment(startTime, stopTime);
+ movie->setTime(startTime);
+ movie->start();
+
+ while (movie->isRunning()) {
+ _vm->checkCallBacks();
+ _vm->refreshDisplay();
+ _vm->_system->delayMillis(10);
+ }
+
+ movie->stop();
+ movie->setSegment(oldStart, oldStop);
+}
+
+void Neighborhood::recallToTSASuccess() {
+ if (GameState.allTimeZonesFinished())
+ _vm->jumpToNewEnvironment(kFullTSAID, kTSA37, kNorth);
+ else
+ _vm->jumpToNewEnvironment(kTinyTSAID, kTinyTSA37, kNorth);
+}
+
+void Neighborhood::recallToTSAFailure() {
+ _vm->jumpToNewEnvironment(kTinyTSAID, kTinyTSA37, kNorth);
+}
+
+void Neighborhood::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_vm->getGameMode() == kModeNavigation) {
+ if (input.upButtonAnyDown())
+ upButton(input);
+ else if (input.downButtonAnyDown())
+ downButton(input);
+ else if (input.leftButtonAnyDown())
+ leftButton(input);
+ else if (input.rightButtonAnyDown())
+ rightButton(input);
+ }
+
+ InputHandler::handleInput(input, cursorSpot);
+}
+
+void Neighborhood::setHotspotFlags(const tHotSpotID id, const tHotSpotFlags flags) {
+ Hotspot *hotspot = g_allHotspots.findHotspotByID(id);
+ hotspot->setMaskedHotspotFlags(flags, flags);
+}
+
+void Neighborhood::setIsItemTaken(const tItemID id) {
+ GameState.setTakenItemID(id, _vm->playerHasItemID(id));
+}
+
+void Neighborhood::upButton(const Input &) {
+ moveForward();
+}
+
+void Neighborhood::leftButton(const Input &) {
+ turnLeft();
+}
+
+void Neighborhood::rightButton(const Input &) {
+ turnRight();
+}
+
+void Neighborhood::downButton(const Input &) {
+ if (_inputHandler->wantsCursor()) {
+ g_allHotspots.deactivateAllHotspots();
+ _inputHandler->activateHotspots();
+
+ for (HotspotList::iterator it = g_allHotspots.begin(); it != g_allHotspots.end(); it++) {
+ Hotspot *hotspot = *it;
+
+ if (hotspot->isSpotActive() && (hotspot->getHotspotFlags() & (kNeighborhoodSpotFlag | kZoomOutSpotFlag)) == (kNeighborhoodSpotFlag | kZoomOutSpotFlag)) {
+ HotspotInfoTable::Entry *entry = findHotspotEntry(hotspot->getObjectID());
+
+ if (entry && entry->hotspotRoom == GameState.getCurrentRoom() && entry->hotspotDirection == GameState.getCurrentDirection()) {
+ Input scratch;
+ _inputHandler->clickInHotspot(scratch, hotspot);
+ return;
+ }
+ }
+ }
+ }
+}
+
+void Neighborhood::initOnePicture(Picture *picture, const Common::String &pictureName, tDisplayOrder order, tCoordType left, tCoordType top, bool show) {
+ picture->initFromPICTFile(pictureName);
+ picture->setDisplayOrder(order);
+ picture->moveElementTo(left, top);
+ picture->startDisplaying();
+ if (show)
+ picture->show();
+}
+
+void Neighborhood::initOneMovie(Movie *movie, const Common::String &movieName, tDisplayOrder order, tCoordType left, tCoordType top, bool show) {
+ movie->initFromMovieFile(movieName);
+ movie->setDisplayOrder(order);
+ movie->moveElementTo(left, top);
+ movie->startDisplaying();
+
+ if (show)
+ movie->show();
+
+ movie->redrawMovieWorld();
+}
+
+void Neighborhood::reinstateMonocleInterface() {
+ // TODO: Disable erase?
+
+ _vm->createInterface();
+
+ if (g_AIArea)
+ setNextHandler(g_AIArea);
+
+ init();
+
+ moveNavTo(kNavAreaLeft, kNavAreaTop);
+
+ if (g_interface)
+ g_interface->setDate(getDateResID());
+
+ if (g_AIArea)
+ g_AIArea->restoreAIState();
+}
+
+void Neighborhood::useIdleTime() {
+ if (_doneWithInteraction) {
+ newInteraction(kNoInteractionID);
+ loadAmbientLoops();
+ }
+}
+
+void timerFunction(FunctionPtr *, void *neighborhood) {
+ ((Neighborhood *)neighborhood)->timerExpired(((Neighborhood *)neighborhood)->getTimerEvent());
+}
+
+void Neighborhood::scheduleEvent(const TimeValue time, const TimeScale scale, const uint32 eventType) {
+ _eventTimer.stopFuse();
+ _eventTimer.primeFuse(time, scale);
+ _timerEvent = eventType;
+ _eventTimer.setFunctionPtr(&timerFunction, this);
+ _eventTimer.lightFuse();
+}
+
+void Neighborhood::cancelEvent() {
+ _eventTimer.stopFuse();
+}
+
+void Neighborhood::pauseTimer() {
+ _eventTimer.pauseFuse();
+}
+
+void Neighborhood::resumeTimer() {
+ // NOTE: Yes, this function calls pauseFuse!
+ // Looks like an original game bug, will need
+ // to investigate how this affects gameplay.
+ _eventTimer.pauseFuse();
+}
+
+bool Neighborhood::timerPaused() {
+ return _eventTimer.isFusePaused();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/neighborhood.h b/engines/pegasus/neighborhood/neighborhood.h
new file mode 100644
index 0000000000..e1aa814864
--- /dev/null
+++ b/engines/pegasus/neighborhood/neighborhood.h
@@ -0,0 +1,408 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_H
+#define PEGASUS_NEIGHBORHOOD_H
+
+#include "common/queue.h"
+#include "common/str.h"
+
+#include "pegasus/fader.h"
+#include "pegasus/hotspot.h"
+#include "pegasus/input.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/sound.h"
+#include "pegasus/timers.h"
+#include "pegasus/transition.h"
+#include "pegasus/util.h"
+#include "pegasus/neighborhood/door.h"
+#include "pegasus/neighborhood/exit.h"
+#include "pegasus/neighborhood/extra.h"
+#include "pegasus/neighborhood/hotspotinfo.h"
+#include "pegasus/neighborhood/spot.h"
+#include "pegasus/neighborhood/turn.h"
+#include "pegasus/neighborhood/view.h"
+#include "pegasus/neighborhood/zoom.h"
+
+namespace Pegasus {
+
+class PegasusEngine;
+
+// Pegasus Prime neighborhood id's
+const tNeighborhoodID kCaldoriaID = 0;
+const tNeighborhoodID kFullTSAID = 1;
+const tNeighborhoodID kFinalTSAID = 2;
+const tNeighborhoodID kTinyTSAID = 3;
+const tNeighborhoodID kPrehistoricID = 4;
+const tNeighborhoodID kMarsID = 5;
+const tNeighborhoodID kWSCID = 6;
+const tNeighborhoodID kNoradAlphaID = 7;
+const tNeighborhoodID kNoradDeltaID = 8;
+// The sub chase is not really a neighborhood, but we define a constant that is used
+// to allow an easy transition out of Norad Alpha.
+const tNeighborhoodID kNoradSubChaseID = 1000;
+
+const TimeScale kDefaultLoopFadeScale = kThirtyTicksPerSecond;
+const TimeValue kDefaultLoopFadeOut = kHalfSecondPerThirtyTicks;
+const TimeValue kDefaultLoopFadeIn = kHalfSecondPerThirtyTicks;
+
+enum tQueueRequestType {
+ kNavExtraRequest,
+ kSpotSoundRequest,
+ kDelayRequest
+};
+
+// For delay requests, start is interpreted as the total delay and stop is interpreted
+// as the scale the delay is in.
+// For extra requests, start and stop are not used.
+struct tQueueRequest {
+ tQueueRequestType requestType;
+ tExtraID extra;
+ TimeValue start, stop;
+ tInputBits interruptionFilter;
+ bool playing;
+ tNotificationFlags flags;
+ Notification *notification;
+};
+
+bool operator==(const tQueueRequest &arg1, const tQueueRequest &arg2);
+bool operator!=(const tQueueRequest &arg1, const tQueueRequest &arg2);
+
+class GameInteraction;
+class Item;
+class Neighborhood;
+
+class StriderCallBack : public TimeBaseCallBack {
+public:
+ StriderCallBack(Neighborhood *);
+ virtual ~StriderCallBack() {}
+
+protected:
+ virtual void callBack();
+
+ Neighborhood *_neighborhood;
+};
+
+typedef Common::Queue<tQueueRequest> NeighborhoodActionQueue;
+
+class Neighborhood : public IDObject, public NotificationReceiver, public InputHandler, public Idler {
+friend class StriderCallBack;
+friend void timerFunction(FunctionPtr *, void *);
+
+public:
+ Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, tNeighborhoodID id);
+ virtual ~Neighborhood();
+
+ virtual void init();
+ virtual void start();
+ virtual void moveNavTo(const tCoordType, const tCoordType);
+ virtual void checkContinuePoint(const tRoomID, const tDirectionConstant) = 0;
+ void makeContinuePoint();
+
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ tCanMoveForwardReason canMoveForward(ExitTable::Entry &entry);
+ tCanTurnReason canTurn(tTurnDirection turn, tDirectionConstant &nextDir);
+ tCanOpenDoorReason canOpenDoor(DoorTable::Entry &entry);
+
+ virtual void cantMoveThatWay(tCanMoveForwardReason);
+ virtual void cantTurnThatWay(tCanTurnReason) {}
+ virtual void cantOpenDoor(tCanOpenDoorReason);
+ virtual void arriveAt(tRoomID room, tDirectionConstant direction);
+ virtual void turnTo(const tDirectionConstant);
+ virtual void spotCompleted();
+ virtual void doorOpened();
+ virtual void closeDoorOffScreen(const tRoomID, const tDirectionConstant) {}
+
+ virtual void moveForward();
+ virtual void turn(const tTurnDirection);
+ virtual void turnLeft();
+ virtual void turnRight();
+ virtual void turnUp();
+ virtual void turnDown();
+ virtual void openDoor();
+ virtual void zoomTo(const Hotspot *);
+
+ virtual void updateViewFrame();
+
+ void requestExtraSequence(const tExtraID, const tNotificationFlags, const tInputBits interruptionFilter);
+ void requestSpotSound(const TimeValue, const TimeValue, const tInputBits interruptionFilter, const tNotificationFlags);
+ void playSpotSoundSync(const TimeValue in, const TimeValue out);
+ void requestDelay(const TimeValue, const TimeScale, const tInputBits interruptionFilter, const tNotificationFlags);
+
+ Notification *getNeighborhoodNotification() { return &_neighborhoodNotification; }
+
+ virtual void getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry);
+ virtual void startSpotLoop(TimeValue, TimeValue, tNotificationFlags = 0);
+ virtual bool actionQueueEmpty() { return _actionQueue.empty(); }
+ virtual void showViewFrame(TimeValue);
+ virtual void findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &spotEntry);
+ virtual void startExtraSequence(const tExtraID, const tNotificationFlags, const tInputBits interruptionFilter);
+ bool startExtraSequenceSync(const tExtraID, const tInputBits);
+ virtual void loopExtraSequence(const uint32, tNotificationFlags = 0);
+ int32 getLastExtra() const { return _lastExtra; }
+ virtual void scheduleNavCallBack(tNotificationFlags);
+
+ Movie *getNavMovie() { return &_navMovie; }
+ bool navMoviePlaying();
+
+ void setCurrentAlternate(const tAlternateID alt) { _currentAlternate = alt; }
+ tAlternateID getCurrentAlternate() const { return _currentAlternate; }
+
+ void setCurrentActivation(const tHotSpotActivationID a) { _currentActivation = a; }
+ tHotSpotActivationID getCurrentActivation() { return _currentActivation; }
+
+ virtual void playDeathExtra(tExtraID, tDeathReason);
+ virtual void die(const tDeathReason);
+
+ virtual void setSoundFXLevel(const uint16);
+ virtual void setAmbienceLevel(const uint16);
+
+ void forceStridingStop(const tRoomID, const tDirectionConstant, const tAlternateID);
+ void restoreStriding(const tRoomID, const tDirectionConstant, const tAlternateID);
+
+ HotspotInfoTable::Entry *findHotspotEntry(const tHotSpotID);
+
+ Push *getTurnPush() { return &_turnPush; }
+ Picture *getTurnPushPicture() { return &_pushIn; }
+
+ void hideNav();
+ void showNav();
+
+ virtual void loadAmbientLoops() {}
+
+ virtual void flushGameState() {}
+
+ virtual Common::String getBriefingMovie();
+ virtual Common::String getEnvScanMovie();
+ virtual uint getNumHints();
+ virtual Common::String getHintMovie(uint);
+ virtual bool canSolve();
+ virtual void prepareForAIHint(const Common::String &) {}
+ virtual void cleanUpAfterAIHint(const Common::String &) {}
+ virtual void doSolve();
+
+ virtual bool okayToJump();
+
+ virtual tAirQuality getAirQuality(const tRoomID);
+ virtual void checkAirMask() {}
+ virtual void checkFlashlight() {}
+ virtual void shieldOn() {}
+ virtual void shieldOff() {}
+
+ virtual void loadLoopSound1(const Common::String &, const uint16 volume = 0x100,
+ const TimeValue fadeOut = kDefaultLoopFadeOut, const TimeValue fadeIn = kDefaultLoopFadeIn,
+ const TimeScale fadeScale = kDefaultLoopFadeScale);
+ virtual void loadLoopSound2(const Common::String &, const uint16 volume = 0x100,
+ const TimeValue fadeOut = kDefaultLoopFadeOut, const TimeValue fadeIn = kDefaultLoopFadeIn,
+ const TimeScale fadeScale = kDefaultLoopFadeScale);
+ bool loop1Loaded(const Common::String &soundName) { return _loop1SoundString == soundName; }
+ bool loop2Loaded(const Common::String &soundName) { return _loop2SoundString == soundName; }
+ void startLoop1Fader(const FaderMoveSpec &);
+ void startLoop2Fader(const FaderMoveSpec &);
+
+ virtual void takeItemFromRoom(Item *);
+ virtual void dropItemIntoRoom(Item *, Hotspot *);
+ virtual Hotspot *getItemScreenSpot(Item *, DisplayElement *) { return 0; }
+
+ virtual GameInteraction *makeInteraction(const tInteractionID);
+ virtual void requestDeleteCurrentInteraction() { _doneWithInteraction = true; }
+
+ virtual uint16 getDateResID() const = 0;
+
+ virtual void showExtraView(uint32);
+ virtual void startExtraLongSequence(const uint32, const uint32, tNotificationFlags, const tInputBits interruptionFilter);
+
+ void openCroppedMovie(const Common::String &, tCoordType, tCoordType);
+ void loopCroppedMovie(const Common::String &, tCoordType, tCoordType);
+ void closeCroppedMovie();
+ void playCroppedMovieOnce(const Common::String &, tCoordType, tCoordType, const tInputBits interruptionFilter = kFilterNoInput);
+
+ void playMovieSegment(Movie *, TimeValue = 0, TimeValue = 0xffffffff);
+
+ virtual void recallToTSASuccess();
+ virtual void recallToTSAFailure();
+
+ virtual void pickedUpItem(Item *) {}
+
+ virtual void handleInput(const Input &, const Hotspot *);
+protected:
+ PegasusEngine *_vm;
+ Common::String _resName;
+
+ virtual Common::String getSoundSpotsName() = 0;
+ virtual Common::String getNavMovieName() = 0;
+
+ // Notification function.
+ virtual void receiveNotification(Notification *, const tNotificationFlags);
+
+ // Map info functions.
+ virtual void getExitEntry(const tRoomID room, const tDirectionConstant direction, ExitTable::Entry &entry);
+ virtual TimeValue getViewTime(const tRoomID room, const tDirectionConstant direction);
+ virtual void getDoorEntry(const tRoomID room, const tDirectionConstant direction, DoorTable::Entry &doorEntry);
+ virtual tDirectionConstant getTurnEntry(const tRoomID room, const tDirectionConstant direction, const tTurnDirection turn);
+ virtual void getZoomEntry(const tHotSpotID id, ZoomTable::Entry &zoomEntry);
+ virtual void getHotspotEntry(const tHotSpotID id, HotspotInfoTable::Entry &hotspotEntry);
+
+ // Nav movie sequences.
+ virtual void startExitMovie(const ExitTable::Entry &);
+ virtual void keepStriding(ExitTable::Entry &);
+ virtual void stopStriding();
+ virtual void checkStriding();
+ virtual bool stillMoveForward();
+ virtual void scheduleStridingCallBack(const TimeValue, tNotificationFlags flags);
+ virtual void startZoomMovie(const ZoomTable::Entry &);
+ virtual void startDoorOpenMovie(const TimeValue, const TimeValue);
+ virtual void startTurnPush(const tTurnDirection, const TimeValue, const tDirectionConstant);
+ virtual void playExtraMovie(const ExtraTable::Entry &, const tNotificationFlags, const tInputBits interruptionFilter);
+
+ virtual void activateCurrentView(const tRoomID, const tDirectionConstant, tSpotFlags);
+
+ virtual void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *);
+
+ virtual void startSpotOnceOnly(TimeValue, TimeValue);
+
+ virtual void startMovieSequence(const TimeValue, const TimeValue, tNotificationFlags,
+ bool loopSequence, const tInputBits interruptionFilter, const TimeValue strideStop = 0xffffffff);
+
+ virtual void createNeighborhoodSpots();
+
+ void resetLastExtra() { _lastExtra = -1; }
+
+ virtual void throwAwayInterface();
+
+ // Action queue stuff
+ void popActionQueue();
+ void serviceActionQueue();
+ void requestAction(const tQueueRequestType, const tExtraID, const TimeValue, const TimeValue, const tInputBits, const tNotificationFlags);
+
+ virtual bool prepareExtraSync(const tExtraID);
+ virtual bool waitMovieFinish(Movie *, const tInputBits);
+
+ virtual tInputBits getInputFilter();
+
+ // Misc.
+ virtual int16 getStaticCompassAngle(const tRoomID, const tDirectionConstant dir);
+ virtual void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ virtual void getZoomCompassMove(const ZoomTable::Entry &, FaderMoveSpec&);
+ virtual void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec&);
+
+ virtual void setUpAIRules();
+ virtual void setHotspotFlags(const tHotSpotID, const tHotSpotFlags);
+ virtual void setIsItemTaken(const tItemID);
+
+ virtual void upButton(const Input &);
+ virtual void leftButton(const Input &);
+ virtual void rightButton(const Input &);
+ virtual void downButton(const Input &);
+
+ void initOnePicture(Picture *, const Common::String &, tDisplayOrder, tCoordType, tCoordType, bool);
+ void initOneMovie(Movie *, const Common::String &, tDisplayOrder, tCoordType, tCoordType, bool);
+
+ void reinstateMonocleInterface();
+
+ virtual void newInteraction(const tInteractionID);
+ virtual void useIdleTime();
+ virtual void bumpIntoWall();
+ virtual void zoomUpOrBump();
+
+ void scheduleEvent(const TimeValue, const TimeScale, const uint32);
+ void cancelEvent();
+ virtual void timerExpired(const uint32) {}
+ bool isEventTimerRunning() { return _eventTimer.isFuseLit(); }
+ uint32 getTimerEvent() { return _timerEvent; }
+
+ void pauseTimer();
+ void resumeTimer();
+ bool timerPaused();
+
+ // Navigation Data
+ DoorTable _doorTable;
+ ExitTable _exitTable;
+ ExtraTable _extraTable;
+ HotspotInfoTable _hotspotInfoTable;
+ SpotTable _spotTable;
+ TurnTable _turnTable;
+ ViewTable _viewTable;
+ ZoomTable _zoomTable;
+ tAlternateID _currentAlternate;
+ tHotSpotActivationID _currentActivation;
+
+ int32 _lastExtra;
+ tDeathReason _extraDeathReason;
+
+ // Graphics
+ Movie _navMovie;
+ Picture _pushIn;
+ Push _turnPush;
+
+ // Callbacks
+ Notification _neighborhoodNotification;
+ NotificationCallBack _navMovieCallBack;
+ StriderCallBack _stridingCallBack;
+ NotificationCallBack _turnPushCallBack;
+ NotificationCallBack _spotSoundCallBack;
+ NotificationCallBack _delayCallBack;
+
+ // Hotspots
+ HotspotList _neighborhoodHotspots;
+
+ // Sounds
+ Sound _spotSounds;
+
+ // Action queue
+ NeighborhoodActionQueue _actionQueue;
+ TimeBase _delayTimer;
+
+ // Interruptibility...
+ tInputBits _interruptionFilter;
+
+ // Nav hiding (for info support...)
+ bool _isRunning;
+
+ GameInteraction *_currentInteraction;
+ bool _doneWithInteraction;
+ Movie _croppedMovie;
+
+ Sound _soundLoop1;
+ Common::String _loop1SoundString;
+ SoundFader _loop1Fader;
+
+ Sound _soundLoop2;
+ Common::String _loop2SoundString;
+ SoundFader _loop2Fader;
+
+ // The event timer...
+ FuseFunction _eventTimer;
+ uint32 _timerEvent;
+};
+
+extern Neighborhood *g_neighborhood;
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp b/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
new file mode 100755
index 0000000000..50b6d87e90
--- /dev/null
+++ b/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
@@ -0,0 +1,689 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/compass.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_action.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/ai/ai_condition.h"
+#include "pegasus/ai/ai_rule.h"
+#include "pegasus/neighborhood/prehistoric/prehistoric.h"
+
+namespace Pegasus {
+
+static const int16 s_prehistoricCompass[kPrehistoric25 + 1][4] = {
+ { 0, 170, 90, 270 }, // kPrehistoric01
+ { 0, 180, 90, 270 }, // kPrehistoric02
+ { 10, 180, 90, 270 }, // kPrehistoric03
+ { 10, 190, 90, 270 }, // kPrehistoric04
+ { 10, 195, 90, 270 }, // kPrehistoric05
+ { 20, 210, 90, 270 }, // kPrehistoric06
+ { 20, 200, 130, 276 }, // kPrehistoric07
+ { 20, 176, 110, 260 }, // kPrehistoric08
+ { 20, 200, 100, 270 }, // kPrehistoric09
+ { 14, 186, 100, 280 }, // kPrehistoric10
+ { 26, 206, 116, 296 }, // kPrehistoric11
+ { 60, 226, 140, 320 }, // kPrehistoric12
+ { 0, 180, 80, 270 }, // kPrehistoric13
+ { 14, 200, 106, 286 }, // kPrehistoric14
+ { -10, 174, 80, 260 }, // kPrehistoric15
+ { 54, 236, 140, 210 }, // kPrehistoric16
+ { -24, 160, 70, 250 }, // kPrehistoric17
+ { 26, 206, 140, 296 }, // kPrehistoric18
+ { -16, 160, 70, 250 }, // kPrehistoric19
+ { -16, 160, 70, 250 }, // kPrehistoric20
+ { -10, 160, 90, 250 }, // kPrehistoric21
+ { -20, 160, 70, 244 }, // kPrehistoric22
+ { -20, 160, 70, 244 }, // kPrehistoric22North
+ { 60, 234, 150, 330 }, // kPrehistoric23
+ { 50, 230, 140, 320 }, // kPrehistoric24
+ { 60, 240, 140, 330 } // kPrehistoric25
+};
+
+static const TimeValue kPrehistoricFlashlightClickIn = 0;
+static const TimeValue kPrehistoricFlashlightClickOut = 138;
+
+static const TimeValue kPrehistoricBumpIntoWallIn = 138;
+static const TimeValue kPrehistoricBumpIntoWallOut = 291;
+
+static const TimeValue kBridgeRetractIn = 291;
+static const TimeValue kBridgeRetractOut = 1499;
+
+static const TimeValue kPrehistoricWarningTimeLimit = kTenMinutes;
+
+Prehistoric::Prehistoric(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Prehistoric", kPrehistoricID) {
+ setIsItemTaken(kHistoricalLog);
+}
+
+uint16 Prehistoric::getDateResID() const {
+ return kDatePrehistoricID;
+}
+
+void Prehistoric::init() {
+ Neighborhood::init();
+
+ // Forces a stop so the flashlight can turn off...
+ forceStridingStop(kPrehistoric12, kSouth, kNoAlternateID);
+}
+
+void Prehistoric::start() {
+ if (g_energyMonitor) {
+ g_energyMonitor->stopEnergyDraining();
+ g_energyMonitor->restoreLastEnergyValue();
+ _vm->resetEnergyDeathReason();
+ g_energyMonitor->startEnergyDraining();
+ }
+
+ Neighborhood::start();
+}
+
+class FinishPrehistoricAction : public AIPlayMessageAction {
+public:
+ FinishPrehistoricAction() : AIPlayMessageAction("Images/AI/Prehistoric/XP25W", false) {}
+ ~FinishPrehistoricAction() {}
+
+ void performAIAction(AIRule *);
+
+};
+
+void FinishPrehistoricAction::performAIAction(AIRule *rule) {
+ AIPlayMessageAction::performAIAction(rule);
+ ((PegasusEngine *)g_engine)->die(kPlayerWonGame);
+}
+
+void Prehistoric::setUpAIRules() {
+ Neighborhood::setUpAIRules();
+
+ if (g_AIArea) {
+ if (_vm->isDemo()) {
+ FinishPrehistoricAction *doneAction = new FinishPrehistoricAction();
+ AIHasItemCondition *hasLogCondition = new AIHasItemCondition(kHistoricalLog);
+ AIRule *rule = new AIRule(hasLogCondition, doneAction);
+ g_AIArea->addAIRule(rule);
+ } else {
+ AIPlayMessageAction *messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP1NB", false);
+ AILocationCondition *locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric16, kNorth));
+ AIRule *rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric01, kSouth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric08, kEast));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric25, kWest));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP16NB", false);
+ locCondition = new AILocationCondition(1);
+ locCondition->addLocation(MakeRoomView(kPrehistoric23, kNorth));
+ rule = new AIRule(locCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP18NB", false);
+ AITimerCondition *timerCondition = new AITimerCondition(kPrehistoricWarningTimeLimit, 1, true);
+ rule = new AIRule(timerCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+
+ messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP25W", false);
+ AIHasItemCondition *hasLogCondition = new AIHasItemCondition(kHistoricalLog);
+ rule = new AIRule(hasLogCondition, messageAction);
+ g_AIArea->addAIRule(rule);
+ }
+ }
+}
+
+TimeValue Prehistoric::getViewTime(const tRoomID room, const tDirectionConstant direction) {
+ ExtraTable::Entry extra;
+ uint32 extraID = 0xffffffff;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoric02, kSouth):
+ if (!GameState.getPrehistoricSeenTimeStream()) {
+ getExtraEntry(kPreArrivalFromTSA, extra);
+ return extra.movieStart;
+ }
+ break;
+ case MakeRoomView(kPrehistoric25, kEast):
+ if (_privateFlags.getFlag(kPrehistoricPrivateVaultOpenFlag)) {
+ if (_vm->itemInLocation(kHistoricalLog, kPrehistoricID, kPrehistoric25, kEast))
+ extraID = kPre25EastViewWithLog;
+ else
+ extraID = kPre25EastViewNoLog;
+ }
+ break;
+ }
+
+ if (extraID == 0xffffffff)
+ return Neighborhood::getViewTime(room, direction);
+
+ getExtraEntry(extraID, extra);
+ return extra.movieEnd - 1;
+}
+
+
+void Prehistoric::findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &entry) {
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoric01, kSouth):
+ case MakeRoomView(kPrehistoric25, kSouth):
+ entry.clear();
+ break;
+ case MakeRoomView(kPrehistoric01, kEast):
+ if (GameState.getPrehistoricSeenFlyer1())
+ entry.clear();
+ else
+ GameState.setPrehistoricSeenFlyer1(true);
+ break;
+ case MakeRoomView(kPrehistoric08, kEast):
+ if (GameState.getPrehistoricSeenFlyer2())
+ entry.clear();
+ else
+ GameState.setPrehistoricSeenFlyer2(true);
+ break;
+ }
+}
+
+int16 Prehistoric::getStaticCompassAngle(const tRoomID room, const tDirectionConstant dir) {
+ if (room == kPrehistoricDeath)
+ return g_compass->getFaderValue();
+
+ return s_prehistoricCompass[room][dir];
+}
+
+void Prehistoric::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ uint32 angle;
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ switch (MakeRoomView(exitEntry.room, exitEntry.direction)) {
+ case MakeRoomView(kPrehistoric01, kNorth):
+ compassMove.insertFaderKnot(exitEntry.movieStart + (exitEntry.movieEnd - exitEntry.movieStart) / 2, -10);
+ break;
+ case MakeRoomView(kPrehistoric06, kEast):
+ compassMove.insertFaderKnot(exitEntry.movieStart + (exitEntry.movieEnd - exitEntry.movieStart) / 4, 95);
+ compassMove.insertFaderKnot(exitEntry.movieStart + (exitEntry.movieEnd - exitEntry.movieStart) / 4 * 1, 100);
+ break;
+ case MakeRoomView(kPrehistoric18, kEast):
+ if (getCurrentAlternate() == kAltPrehistoricBridgeSet) {
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 11, 145);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 26, 145);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 39, 148);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 114, 140);
+ } else {
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 10, 140);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 16, 145);
+ compassMove.insertFaderKnot(exitEntry.movieEnd, 145);
+ }
+ break;
+ case MakeRoomView(kPrehistoric23, kWest):
+ angle = compassMove.getNthKnotValue(0);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 17, angle);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kPrehistoricFrameDuration * 32, angle - 90);
+ compassMove.insertFaderKnot(exitEntry.movieEnd, angle - 90);
+ break;
+ }
+}
+
+void Prehistoric::turnTo(const tDirectionConstant newDirection) {
+ setCurrentAlternate(kAltPrehistoricNormal);
+ _privateFlags.setFlag(kPrehistoricPrivateVaultOpenFlag, false);
+ Neighborhood::turnTo(newDirection);
+
+ Item *keyCard;
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ zoomToVault();
+ break;
+ case MakeRoomView(kPrehistoric18, kNorth):
+ case MakeRoomView(kPrehistoric18, kSouth):
+ if (_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag)) {
+ playSpotSoundSync(kBridgeRetractIn, kBridgeRetractOut);
+ _privateFlags.setFlag(kPrehistoricPrivateExtendedBridgeFlag, false);
+ loadAmbientLoops();
+ }
+ // fall through
+ case MakeRoomView(kPrehistoric25, kEast):
+ setCurrentActivation(kActivationVaultClosed);
+ break;
+ case MakeRoomView(kPrehistoric16, kNorth):
+ case MakeRoomView(kPrehistoric21, kWest):
+ keyCard = g_allItems.findItemByID(kKeyCard);
+ if (keyCard->getItemState() == kFlashlightOff) {
+ keyCard->setItemState(kFlashlightOn);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+ break;
+ case MakeRoomView(kPrehistoric16, kEast):
+ case MakeRoomView(kPrehistoric16, kWest):
+ case MakeRoomView(kPrehistoric21, kNorth):
+ case MakeRoomView(kPrehistoric21, kSouth):
+ keyCard = g_allItems.findItemByID(kKeyCard);
+ if (keyCard->getItemState() == kFlashlightOn) {
+ keyCard->setItemState(kFlashlightOff);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+ break;
+ }
+}
+
+void Prehistoric::zoomToVault() {
+ if (!GameState.getPrehistoricSeenBridgeZoom())
+ startExtraSequence(kPre18EastZoom, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void Prehistoric::checkContinuePoint(const tRoomID room, const tDirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoric08, kEast):
+ case MakeRoomView(kPrehistoric18, kSouth):
+ case MakeRoomView(kPrehistoric16, kNorth):
+ case MakeRoomView(kPrehistoric21, kNorth):
+ case MakeRoomView(kPrehistoric25, kNorth):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void Prehistoric::arriveAt(const tRoomID room, const tDirectionConstant direction) {
+ Item *keyCard;
+
+ if (MakeRoomView(room, direction) == MakeRoomView(kPrehistoric25, kEast) &&
+ _privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag)) {
+ _navMovie.stop();
+ playSpotSoundSync(kBridgeRetractIn, kBridgeRetractOut);
+ _privateFlags.setFlag(kPrehistoricPrivateExtendedBridgeFlag, false);
+ }
+
+ Neighborhood::arriveAt(room, direction);
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kPrehistoricDeath, kNorth):
+ case MakeRoomView(kPrehistoricDeath, kSouth):
+ case MakeRoomView(kPrehistoricDeath, kEast):
+ case MakeRoomView(kPrehistoricDeath, kWest):
+ if (GameState.getLastRoom() == kPrehistoric23)
+ die(kDeathEatenByDinosaur);
+ else
+ die(kDeathFallOffCliff);
+ break;
+ case MakeRoomView(kPrehistoric02, kSouth):
+ if (!GameState.getPrehistoricSeenTimeStream()) {
+ GameState.setPrehistoricTriedToExtendBridge(false);
+ GameState.setPrehistoricSeenFlyer1(false);
+ GameState.setPrehistoricSeenFlyer2(false);
+ GameState.setPrehistoricSeenBridgeZoom(false);
+ GameState.setPrehistoricBreakerThrown(false);
+ startExtraSequence(kPreArrivalFromTSA, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case MakeRoomView(kPrehistoric18, kEast):
+ zoomToVault();
+ break;
+ case MakeRoomView(kPrehistoric16, kNorth):
+ keyCard = g_allItems.findItemByID(kKeyCard);
+
+ if (keyCard->getItemState() == kFlashlightOff) {
+ keyCard->setItemState(kFlashlightOn);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+
+ if (g_AIArea)
+ g_AIArea->checkRules();
+ break;
+ case MakeRoomView(kPrehistoric01, kSouth):
+ case MakeRoomView(kPrehistoric23, kNorth):
+ if (g_AIArea)
+ g_AIArea->checkRules();
+ break;
+ case MakeRoomView(kPrehistoric08, kSouth):
+ case MakeRoomView(kPrehistoric10, kSouth):
+ case MakeRoomView(kPrehistoric12, kSouth):
+ case MakeRoomView(kPrehistoric13, kNorth):
+ case MakeRoomView(kPrehistoric14, kSouth):
+ case MakeRoomView(kPrehistoric15, kNorth):
+ case MakeRoomView(kPrehistoric16, kSouth):
+ case MakeRoomView(kPrehistoric17, kNorth):
+ case MakeRoomView(kPrehistoric18, kSouth):
+ case MakeRoomView(kPrehistoric19, kNorth):
+ case MakeRoomView(kPrehistoric20, kNorth):
+ case MakeRoomView(kPrehistoric21, kEast):
+ keyCard = g_allItems.findItemByID(kKeyCard);
+
+ if (keyCard->getItemState() == kFlashlightOn) {
+ keyCard->setItemState(kFlashlightOff);
+ playSpotSoundSync(kPrehistoricFlashlightClickIn, kPrehistoricFlashlightClickOut);
+ }
+ break;
+ case MakeRoomView(kPrehistoric25, kEast):
+ setCurrentActivation(kActivationVaultClosed);
+ break;
+ }
+}
+
+void Prehistoric::loadAmbientLoops() {
+ tRoomID room = GameState.getCurrentRoom();
+
+ switch (room) {
+ case kPrehistoric02:
+ // 1/4 volume.
+ if (GameState.getPrehistoricSeenTimeStream())
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 64);
+ break;
+ case kPrehistoric01:
+ case kPrehistoric03:
+ case kPrehistoric04:
+ case kPrehistoric05:
+ case kPrehistoric06:
+ case kPrehistoric07:
+ case kPrehistoric09:
+ case kPrehistoric11:
+ case kPrehistoric13:
+ case kPrehistoric15:
+ case kPrehistoric17:
+ case kPrehistoric19:
+ case kPrehistoric20:
+ // 1/4 volume.
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 64);
+ break;
+ case kPrehistoric08:
+ case kPrehistoric10:
+ case kPrehistoric12:
+ case kPrehistoric14:
+ case kPrehistoric16:
+ case kPrehistoric18:
+ case kPrehistoric21:
+ // 3/16 volume.
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 48);
+ break;
+ case kPrehistoric25:
+ // 1/8 volume.
+ loadLoopSound1("Sounds/Prehistoric/P02SAL00.22k.AIFF", 32);
+ break;
+ case kPrehistoric22:
+ case kPrehistoric22North:
+ case kPrehistoric23:
+ case kPrehistoric24:
+ case kPrehistoricDeath:
+ // 0 volume.
+ loadLoopSound1("");
+ break;
+ }
+
+ switch (room) {
+ case kPrehistoric02:
+ case kPrehistoric03:
+ case kPrehistoric04:
+ case kPrehistoric05:
+ case kPrehistoric06:
+ case kPrehistoric07:
+ case kPrehistoric08:
+ case kPrehistoric09:
+ case kPrehistoric10:
+ case kPrehistoric11:
+ case kPrehistoric12:
+ case kPrehistoric13:
+ case kPrehistoric14:
+ case kPrehistoric15:
+ case kPrehistoric16:
+ case kPrehistoric17:
+ case kPrehistoric19:
+ case kPrehistoric20:
+ case kPrehistoric21:
+ case kPrehistoricDeath:
+ loadLoopSound2("");
+ break;
+ case kPrehistoric01:
+ case kPrehistoric25:
+ loadLoopSound2("Sounds/Prehistoric/VolcLoop.22K.AIFF", 64);
+ break;
+ case kPrehistoric18:
+ if (_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag))
+ loadLoopSound2("Sounds/Prehistoric/P18EAL00.22k.AIFF", 0x100, 0, 0);
+ else
+ loadLoopSound2("");
+ break;
+ case kPrehistoric23:
+ case kPrehistoric24:
+ case kPrehistoric22:
+ case kPrehistoric22North:
+ loadLoopSound2("Sounds/Prehistoric/P24NAL00.22k.AIFF", 64);
+ break;
+ }
+}
+
+void Prehistoric::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ if (!_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag))
+ g_allHotspots.activateOneHotspot(kPre18EastSpotID);
+ break;
+ case MakeRoomView(kPrehistoric22North, kNorth):
+ g_allHotspots.activateOneHotspot(kPre22NorthBreakerSpotID);
+ break;
+ }
+}
+
+void Prehistoric::clickInHotspot(const Input &input, const Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kPre18EastSpotID:
+ if (GameState.getPrehistoricBreakerThrown())
+ startExtraSequence(kPre18EastBridgeOn, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kPre18EastBridgeOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPre22NorthBreakerSpotID:
+ startExtraSequence(kPre22ThrowBreaker, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, spot);
+ break;
+ }
+}
+
+void Prehistoric::receiveNotification(Notification *notification, const tNotificationFlags flags) {
+ Neighborhood::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ _interruptionFilter = kFilterAllInput;
+
+ switch (_lastExtra) {
+ case kPreArrivalFromTSA:
+ GameState.setPrehistoricSeenTimeStream(true);
+ loadAmbientLoops();
+ makeContinuePoint();
+ break;
+ case kPre18EastZoom:
+ startExtraSequence(kPre18EastZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPre18EastZoomOut:
+ GameState.setPrehistoricSeenBridgeZoom(true);
+ break;
+ case kPre18EastBridgeOn:
+ _privateFlags.setFlag(kPrehistoricPrivateExtendedBridgeFlag, true);
+ setCurrentAlternate(kAltPrehistoricBridgeSet);
+ GameState.setPrehistoricTriedToExtendBridge(false);
+ loadAmbientLoops();
+ GameState.setScoringExtendedBridge(true);
+ break;
+ case kPre18EastBridgeOut:
+ GameState.setPrehistoricTriedToExtendBridge(true);
+ if (g_AIArea)
+ g_AIArea->checkMiddleArea();
+ break;
+ case kPre22ThrowBreaker:
+ GameState.setPrehistoricBreakerThrown(true);
+ GameState.setScoringThrewBreaker(true);
+ break;
+ case kPre25EastUnlockingVaultNoLog:
+ case kPre25EastUnlockingVaultWithLog:
+ _vm->addItemToInventory((InventoryItem *)g_allItems.findItemByID(kJourneymanKey));
+ break;
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+Common::String Prehistoric::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (movieName.empty())
+ movieName = "Images/AI/Prehistoric/XPE";
+
+ return movieName;
+}
+
+Common::String Prehistoric::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ if (!_vm->isDemo()) {
+ switch (GameState.getCurrentRoom()) {
+ case kPrehistoric16:
+ case kPrehistoric23:
+ case kPrehistoric24:
+ return "Images/AI/Prehistoric/XP7WB";
+ }
+ }
+
+ return "Images/AI/Prehistoric/XP17NB";
+ }
+
+ return movieName;
+}
+
+uint Prehistoric::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ if (!GameState.getPrehistoricBreakerThrown() && GameState.getPrehistoricTriedToExtendBridge() &&
+ !_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag))
+ numHints = 1;
+ break;
+ case MakeRoomView(kPrehistoric25, kEast):
+ if (!_privateFlags.getFlag(kPrehistoricPrivateVaultOpenFlag))
+ numHints = 1;
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String Prehistoric::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty()) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kPrehistoric18, kEast):
+ return "Images/AI/Prehistoric/XP18WD";
+ case MakeRoomView(kPrehistoric25, kEast):
+ return "Images/AI/Globals/XGLOB1A";
+ }
+ }
+
+ return movieName;
+}
+
+bool Prehistoric::canSolve() {
+ return GameState.getCurrentRoomAndView() == MakeRoomView(kPrehistoric18, kEast) &&
+ !GameState.getPrehistoricBreakerThrown() &&
+ GameState.getPrehistoricTriedToExtendBridge() &&
+ !_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag);
+}
+
+void Prehistoric::doSolve() {
+ GameState.setPrehistoricBreakerThrown(true);
+ startExtraSequence(kPre18EastBridgeOn, kExtraCompletedFlag, kFilterNoInput);
+}
+
+Hotspot *Prehistoric::getItemScreenSpot(Item *item, DisplayElement *element) {
+ if (item->getObjectID() == kHistoricalLog)
+ return g_allHotspots.findHotspotByID(kPrehistoricHistoricalLogSpotID);
+
+ return Neighborhood::getItemScreenSpot(item, element);
+}
+
+void Prehistoric::pickedUpItem(Item *item) {
+ switch (item->getObjectID()) {
+ case kHistoricalLog:
+ GameState.setScoringGotHistoricalLog(true);
+ break;
+ }
+
+ Neighborhood::pickedUpItem(item);
+}
+
+void Prehistoric::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ switch (item->getObjectID()) {
+ case kJourneymanKey:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+
+ if (GameState.isTakenItemID(kHistoricalLog))
+ startExtraLongSequence(kPre25EastUnlockingVaultNoLog, kPre25EastVaultOpenNoLog, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraLongSequence(kPre25EastUnlockingVaultWithLog, kPre25EastVaultOpenWithLog, kExtraCompletedFlag, kFilterNoInput);
+
+ _privateFlags.setFlag(kPrehistoricPrivateVaultOpenFlag, true);
+ setCurrentActivation(kActivationVaultOpen);
+ break;
+ default:
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+ break;
+ }
+}
+
+void Prehistoric::bumpIntoWall() {
+ requestSpotSound(kPrehistoricBumpIntoWallIn, kPrehistoricBumpIntoWallOut, kFilterAllInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+Common::String Prehistoric::getNavMovieName() {
+ return "Images/Prehistoric/Prehistoric.movie";
+}
+
+Common::String Prehistoric::getSoundSpotsName() {
+ return "Sounds/Prehistoric/Prehistoric Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/prehistoric/prehistoric.h b/engines/pegasus/neighborhood/prehistoric/prehistoric.h
new file mode 100755
index 0000000000..44084f5110
--- /dev/null
+++ b/engines/pegasus/neighborhood/prehistoric/prehistoric.h
@@ -0,0 +1,158 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_PREHISTORIC_H
+#define PEGASUS_NEIGHBORHOOD_PREHISTORIC_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+const TimeScale kPrehistoricMovieScale = 600;
+const TimeScale kPrehistoricFramesPerSecond = 15;
+const TimeScale kPrehistoricFrameDuration = 40;
+
+// Alternate IDs.
+
+const tAlternateID kAltPrehistoricNormal = 0;
+const tAlternateID kAltPrehistoricBridgeSet = 1;
+
+// Room IDs.
+
+const tRoomID kPrehistoric01 = 0;
+const tRoomID kPrehistoric02 = 1;
+const tRoomID kPrehistoric03 = 2;
+const tRoomID kPrehistoric04 = 3;
+const tRoomID kPrehistoric05 = 4;
+const tRoomID kPrehistoric06 = 5;
+const tRoomID kPrehistoric07 = 6;
+const tRoomID kPrehistoric08 = 7;
+const tRoomID kPrehistoric09 = 8;
+const tRoomID kPrehistoric10 = 9;
+const tRoomID kPrehistoric11 = 10;
+const tRoomID kPrehistoric12 = 11;
+const tRoomID kPrehistoric13 = 12;
+const tRoomID kPrehistoric14 = 13;
+const tRoomID kPrehistoric15 = 14;
+const tRoomID kPrehistoric16 = 15;
+const tRoomID kPrehistoric17 = 16;
+const tRoomID kPrehistoric18 = 17;
+const tRoomID kPrehistoric19 = 18;
+const tRoomID kPrehistoric20 = 19;
+const tRoomID kPrehistoric21 = 20;
+const tRoomID kPrehistoric22 = 21;
+const tRoomID kPrehistoric22North = 22;
+const tRoomID kPrehistoric23 = 23;
+const tRoomID kPrehistoric24 = 24;
+const tRoomID kPrehistoric25 = 25;
+const tRoomID kPrehistoricDeath = 26;
+
+// Hot Spot Activation IDs.
+
+const tHotSpotActivationID kActivationVaultClosed = 1;
+const tHotSpotActivationID kActivationVaultOpen = 2;
+
+// Hot Spot IDs.
+
+const tHotSpotID kPre18EastSpotID = 5000;
+const tHotSpotID kPre22NorthSpotID = 5001;
+const tHotSpotID kPre22NorthOutSpotID = 5002;
+const tHotSpotID kPre22NorthBreakerSpotID = 5003;
+const tHotSpotID kPrehistoricKeyDropSpotID = 5004;
+const tHotSpotID kPrehistoricHistoricalLogSpotID = 5005;
+
+// Extra sequence IDs.
+
+const tExtraID kPreArrivalFromTSA = 0;
+const tExtraID kPre18EastBridgeOut = 1;
+const tExtraID kPre18EastBridgeOn = 2;
+const tExtraID kPre18EastZoom = 3;
+const tExtraID kPre18EastZoomOut = 4;
+const tExtraID kPre22ThrowBreaker = 5;
+const tExtraID kPre25EastUnlockingVaultWithLog = 6;
+const tExtraID kPre25EastVaultOpenWithLog = 7;
+const tExtraID kPre25EastViewWithLog = 8;
+const tExtraID kPre25EastUnlockingVaultNoLog = 9;
+const tExtraID kPre25EastVaultOpenNoLog = 10;
+const tExtraID kPre25EastViewNoLog = 11;
+
+class PegasusEngine;
+
+class Prehistoric : public Neighborhood {
+public:
+ Prehistoric(InputHandler *, PegasusEngine *);
+ virtual ~Prehistoric() {}
+
+ virtual uint16 getDateResID() const;
+ virtual void init();
+
+ virtual void arriveAt(const tRoomID, const tDirectionConstant);
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void pickedUpItem(Item *);
+
+ void start();
+
+ void bumpIntoWall();
+
+ void checkContinuePoint(const tRoomID, const tDirectionConstant);
+
+ bool canSolve();
+ void doSolve();
+
+protected:
+ enum {
+ kPrehistoricPrivateVaultOpenFlag,
+ kPrehistoricPrivateExtendedBridgeFlag,
+ kNumPrehistoricPrivateFlags
+ };
+
+ void setUpAIRules();
+ int16 getStaticCompassAngle(const tRoomID, const tDirectionConstant);
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ virtual void receiveNotification(Notification *, const tNotificationFlags);
+ void turnTo(const tDirectionConstant);
+ void zoomToVault();
+ TimeValue getViewTime(const tRoomID, const tDirectionConstant);
+ void findSpotEntry(const tRoomID, const tDirectionConstant, tSpotFlags, SpotTable::Entry &);
+
+ void loadAmbientLoops();
+
+ FlagsArray<byte, kNumPrehistoricPrivateFlags> _privateFlags;
+
+ Common::String getNavMovieName();
+ Common::String getSoundSpotsName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/spot.cpp b/engines/pegasus/neighborhood/spot.cpp
new file mode 100755
index 0000000000..9ccdfd2de6
--- /dev/null
+++ b/engines/pegasus/neighborhood/spot.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/spot.h"
+
+namespace Pegasus {
+
+void SpotTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].srcFlags = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ stream->readByte(); // alignment
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].dstFlags = stream->readByte();
+ stream->readByte(); // alignment
+ debug(0, "Spot[%d]: %d %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].srcFlags, _entries[i].altCode, _entries[i].movieStart,
+ _entries[i].movieEnd, _entries[i].dstFlags);
+ }
+}
+
+void SpotTable::clear() {
+ _entries.clear();
+}
+
+// Two CSpotIndices are equal if
+// In addition to having their rooms, directions and alt codes identical...
+// They are both either loops or once only animations AND
+// They overlap in at least one of the on arrival, on turn and on door open bits.
+SpotTable::Entry SpotTable::findEntry(tRoomID room, tDirectionConstant direction, tSpotFlags srcFlags, tAlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode && (_entries[i].srcFlags & kSpotLoopsMask) == (srcFlags & kSpotLoopsMask) && ((_entries[i].srcFlags & srcFlags) & kSpotTriggers) != 0)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/spot.h b/engines/pegasus/neighborhood/spot.h
new file mode 100755
index 0000000000..38cc81d581
--- /dev/null
+++ b/engines/pegasus/neighborhood/spot.h
@@ -0,0 +1,97 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_SPOT_H
+#define PEGASUS_NEIGHBORHOOD_SPOT_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+typedef tMM8BitFlags tSpotFlags;
+
+enum {
+ kSpotLoopsBit, // Loop or once only?
+ kSpotOnArrivalBit,
+ kSpotOnTurnBit,
+ kSpotOnDoorOpenBit
+};
+
+static const tSpotFlags kNoSpotFlags = 0;
+static const tSpotFlags kSpotLoopsMask = 1 << kSpotLoopsBit;
+static const tSpotFlags kSpotOnArrivalMask = 1 << kSpotOnArrivalBit;
+static const tSpotFlags kSpotOnTurnMask = 1 << kSpotOnTurnBit;
+static const tSpotFlags kSpotOnDoorOpenMask = 1 << kSpotOnDoorOpenBit;
+
+static const tSpotFlags kSpotTriggers = kSpotOnArrivalMask | kSpotOnTurnMask | kSpotOnDoorOpenMask;
+
+class SpotTable {
+public:
+ SpotTable() {}
+ ~SpotTable() {}
+
+ static const uint32 getResTag() { return MKTAG('S', 'p', 'o', 't'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { clear(); }
+ bool isEmpty() { return movieStart == 0xffffffff; }
+ void clear() {
+ room = kNoRoomID;
+ direction = kNoDirection;
+ srcFlags = kNoSpotFlags;
+ altCode = kNoAlternateID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ dstFlags = kNoSpotFlags;
+ }
+
+ tRoomID room;
+ tDirectionConstant direction;
+ tSpotFlags srcFlags;
+ tAlternateID altCode;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ tSpotFlags dstFlags;
+ };
+
+ Entry findEntry(tRoomID room, tDirectionConstant direction, tSpotFlags srcFlags, tAlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/tsa/fulltsa.cpp b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
new file mode 100755
index 0000000000..1656e9f068
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/fulltsa.cpp
@@ -0,0 +1,3016 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/prehistoric/prehistoric.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+
+namespace Pegasus {
+
+// TSA PICTs:
+
+const tResIDType kTBPCloseBoxPICTID = 800;
+const tResIDType kTBPRewindPICTID = 801;
+const tResIDType kUnresolvedPICTID = 802;
+const tResIDType kResolvedPICTID = 803;
+const tResIDType kJumpMenuPICTID = 804;
+const tResIDType kJumpMenuHilitedPICTID = 805;
+const tResIDType kExitPICTID = 806;
+const tResIDType kExitHilitedPICTID = 807;
+const tResIDType kLeftRipPICTID = 808;
+const tResIDType kComparisonCloseBoxPICTID = 809;
+const tResIDType kComparisonLeftRewindPICTID = 810;
+const tResIDType kComparisonRightRewindPICTID = 811;
+const tResIDType kComparisonHiliteNoradPICTID = 812;
+const tResIDType kComparisonHiliteMarsPICTID = 813;
+const tResIDType kComparisonHiliteCaldoriaPICTID = 814;
+const tResIDType kComparisonHiliteWSCPICTID = 815;
+const tResIDType kComparisonChancesNoradPICTID = 816;
+const tResIDType kComparisonChancesMarsPICTID = 817;
+const tResIDType kComparisonChancesCaldoriaPICTID = 818;
+const tResIDType kComparisonChancesWSCPICTID = 819;
+const tResIDType kRedirectionCCRolloverPICTID = 820;
+const tResIDType kRedirectionRRRolloverPICTID = 821;
+const tResIDType kRedirectionFDRolloverPICTID = 822;
+const tResIDType kRedirectionCCDoorPICTID = 823;
+const tResIDType kRedirectionRRDoorPICTID = 824;
+const tResIDType kRedirectionFDDoorPICTID = 825;
+const tResIDType kRedirectionSecuredPICTID = 826;
+const tResIDType kRedirectionNewTargetPICTID = 827;
+const tResIDType kRedirectionClosePICTID = 828;
+
+const short kCompassShift = 15;
+
+const TimeScale kFullTSAMovieScale = 600;
+const TimeScale kFullTSAFramesPerSecond = 15;
+const TimeScale kFullTSAFrameDuration = 40;
+
+// Alternate IDs.
+
+const tAlternateID kAltTSANormal = 0;
+const tAlternateID kAltTSARobotsAtReadyRoom = 1;
+const tAlternateID kAltTSARobotsAtFrontDoor = 2;
+const tAlternateID kAltTSARedAlert = 3;
+
+// Room IDs.
+
+const tRoomID kTSA01 = 1;
+const tRoomID kTSA02 = 2;
+const tRoomID kTSA03 = 3;
+const tRoomID kTSA04 = 4;
+const tRoomID kTSA05 = 5;
+const tRoomID kTSA0A = 6;
+const tRoomID kTSA06 = 7;
+const tRoomID kTSA07 = 8;
+const tRoomID kTSA08 = 9;
+const tRoomID kTSA09 = 10;
+const tRoomID kTSA10 = 11;
+const tRoomID kTSA11 = 12;
+const tRoomID kTSA12 = 13;
+const tRoomID kTSA13 = 14;
+const tRoomID kTSA14 = 15;
+const tRoomID kTSA15 = 16;
+const tRoomID kTSA16 = 17;
+const tRoomID kTSA17 = 18;
+const tRoomID kTSA18 = 19;
+const tRoomID kTSA19 = 20;
+const tRoomID kTSA0B = 21;
+const tRoomID kTSA21Cyan = 22;
+const tRoomID kTSA22Cyan = 23;
+const tRoomID kTSA23Cyan = 24;
+const tRoomID kTSA24Cyan = 25;
+const tRoomID kTSA25Cyan = 26;
+const tRoomID kTSA21Red = 27;
+const tRoomID kTSA22Red = 28;
+const tRoomID kTSA23Red = 29;
+const tRoomID kTSA24Red = 30;
+const tRoomID kTSA25Red = 31;
+const tRoomID kTSA26 = 32;
+const tRoomID kTSA27 = 33;
+const tRoomID kTSA28 = 34;
+const tRoomID kTSA29 = 35;
+const tRoomID kTSA30 = 36;
+const tRoomID kTSA31 = 37;
+const tRoomID kTSA32 = 38;
+const tRoomID kTSA33 = 39;
+const tRoomID kTSA34 = 40;
+const tRoomID kTSA35 = 41;
+const tRoomID kTSADeathRoom = 43;
+
+// Hot Spot Activation IDs.
+
+const tHotSpotActivationID kActivateTSAReadyForCard = 1;
+const tHotSpotActivationID kActivateTSAReadyToTransport = 2;
+const tHotSpotActivationID kActivateTSARobotsAwake = 3;
+const tHotSpotActivationID kActivateTSA0BZoomedOut = 4;
+const tHotSpotActivationID kActivateTSA0BZoomedIn = 5;
+const tHotSpotActivationID kActivateTSA0BComparisonVideo = 6;
+const tHotSpotActivationID kActivationLogReaderOpen = 7;
+const tHotSpotActivationID kActivateTSA0BTBPVideo = 8;
+const tHotSpotActivationID kActivationDoesntHaveKey = 9;
+const tHotSpotActivationID kActivationKeyVaultOpen = 10;
+const tHotSpotActivationID kActivationDoesntHaveChips = 11;
+const tHotSpotActivationID kActivationChipVaultOpen = 12;
+const tHotSpotActivationID kActivationJumpToPrehistoric = 13;
+const tHotSpotActivationID kActivationJumpToNorad = 14;
+const tHotSpotActivationID kActivationJumpToMars = 15;
+const tHotSpotActivationID kActivationJumpToWSC = 16;
+const tHotSpotActivationID kActivationReadyToExit = 17;
+const tHotSpotActivationID kActivationReadyForJumpMenu = 18;
+const tHotSpotActivationID kActivationMainJumpMenu = 19;
+
+// Hot Spot IDs.
+
+const tHotSpotID kTSAGTCardDropSpotID = 5000;
+const tHotSpotID kTSAGTTokyoSpotID = 5001;
+const tHotSpotID kTSAGTCaldoriaSpotID = 5002;
+const tHotSpotID kTSAGTBeachSpotID = 5003;
+const tHotSpotID kTSAGTOtherSpotID = 5004;
+const tHotSpotID kTSA02DoorSpotID = 5005;
+const tHotSpotID kTSA03EastJimenezSpotID = 5006;
+const tHotSpotID kTSA03WestCrenshawSpotID = 5007;
+const tHotSpotID kTSA04EastMatsumotoSpotID = 5008;
+const tHotSpotID kTSA04WestCastilleSpotID = 5009;
+const tHotSpotID kTSA05EastSinclairSpotID = 5010;
+const tHotSpotID kTSA05WestWhiteSpotID = 5011;
+const tHotSpotID kTSA0AEastSpotID = 5012;
+const tHotSpotID kTSA0AWastSpotID = 5013;
+const tHotSpotID kTSA0BEastMonitorSpotID = 5014;
+const tHotSpotID kTSA0BEastMonitorOutSpotID = 5015;
+const tHotSpotID kTSA0BEastCompareNoradSpotID = 5016;
+const tHotSpotID kTSA0BEastCompareMarsSpotID = 5017;
+const tHotSpotID kTSA0BEastCompareCaldoriaSpotID = 5018;
+const tHotSpotID kTSA0BEastCompareWSCSpotID = 5019;
+const tHotSpotID kTSA0BEastLeftRewindSpotID = 5020;
+const tHotSpotID kTSA0BEastLeftPlaySpotID = 5021;
+const tHotSpotID kTSA0BEastRightRewindSpotID = 5022;
+const tHotSpotID kTSA0BEastRightPlaySpotID = 5023;
+const tHotSpotID kTSA0BEastCloseVideoSpotID = 5024;
+const tHotSpotID kTSA0BNorthMonitorSpotID = 5025;
+const tHotSpotID kTSA0BNorthMonitorOutSpotID = 5026;
+const tHotSpotID kTSA0BNorthHistLogSpotID = 5027;
+const tHotSpotID kTSA0BNorthRobotsToCommandCenterSpotID = 5028;
+const tHotSpotID kTSA0BNorthRobotsToReadyRoomSpotID = 5029;
+const tHotSpotID kTSA0BNorthRobotsToFrontDoorSpotID = 5030;
+const tHotSpotID kTSA0BWestMonitorSpotID = 5031;
+const tHotSpotID kTSA0BWestMonitorOutSpotID = 5032;
+const tHotSpotID kTSA0BWestTheorySpotID = 5033;
+const tHotSpotID kTSA0BWestBackgroundSpotID = 5034;
+const tHotSpotID kTSA0BWestProcedureSpotID = 5035;
+const tHotSpotID kTSA0BWestCloseVideoSpotID = 5036;
+const tHotSpotID kTSA0BWestPlayVideoSpotID = 5037;
+const tHotSpotID kTSA0BWestRewindVideoSpotID = 5038;
+const tHotSpotID kTSA22EastMonitorSpotID = 5039;
+const tHotSpotID kTSA22EastKeySpotID = 5040;
+const tHotSpotID kTSA23WestMonitorSpotID = 5041;
+const tHotSpotID kTSA23WestChipsSpotID = 5042;
+const tHotSpotID kTSA34NorthDoorSpotID = 5043;
+const tHotSpotID kTSA37NorthJumpToPrehistoricSpotID = 5044;
+const tHotSpotID kTSA37NorthJumpToNoradSpotID = 5045;
+const tHotSpotID kTSA37NorthCancelNoradSpotID = 5046;
+const tHotSpotID kTSA37NorthJumpToMarsSpotID = 5047;
+const tHotSpotID kTSA37NorthCancelMarsSpotID = 5048;
+const tHotSpotID kTSA37NorthJumpToWSCSpotID = 5049;
+const tHotSpotID kTSA37NorthCancelWSCSpotID = 5050;
+const tHotSpotID kTSA37NorthExitSpotID = 5051;
+const tHotSpotID kTSA37NorthJumpMenuSpotID = 5052;
+const tHotSpotID kTSA37NorthNoradMenuSpotID = 5053;
+const tHotSpotID kTSA37NorthMarsMenuSpotID = 5054;
+const tHotSpotID kTSA37NorthWSCMenuSpotID = 5055;
+
+// Extra sequence IDs.
+
+const tExtraID kTSATransporterArrowLoop = 0;
+const tExtraID kTSAArriveFromCaldoria = 1;
+const tExtraID kTSAGTOtherChoice = 2;
+const tExtraID kTSAGTCardSwipe = 3;
+const tExtraID kTSAGTSelectCaldoria = 4;
+const tExtraID kTSAGTGoToCaldoria = 5;
+const tExtraID kTSAGTSelectBeach = 6;
+const tExtraID kTSAGTGoToBeach = 7;
+const tExtraID kTSAGTArriveAtBeach = 8;
+const tExtraID kTSAGTSelectTokyo = 9;
+const tExtraID kTSAGTGoToTokyo = 10;
+const tExtraID kTSAGTArriveAtTokyo = 11;
+const tExtraID kTSA02NorthZoomIn = 12;
+const tExtraID kTSA02NorthTenSecondDoor = 13;
+const tExtraID kTSA02NorthZoomOut = 14;
+const tExtraID kTSA02NorthDoorWithAgent3 = 15;
+const tExtraID kTSA03JimenezZoomIn = 16;
+const tExtraID kTSA03JimenezSpeech = 17;
+const tExtraID kTSA03JimenezZoomOut = 18;
+const tExtraID kTSA03CrenshawZoomIn = 19;
+const tExtraID kTSA03CrenshawSpeech = 20;
+const tExtraID kTSA03CrenshawZoomOut = 21;
+const tExtraID kTSA03SouthRobotDeath = 22;
+const tExtraID kTSA04NorthRobotGreeting = 23;
+const tExtraID kTSA04MatsumotoZoomIn = 24;
+const tExtraID kTSA04MatsumotoSpeech = 25;
+const tExtraID kTSA04MatsumotoZoomOut = 26;
+const tExtraID kTSA04CastilleZoomIn = 27;
+const tExtraID kTSA04CastilleSpeech = 28;
+const tExtraID kTSA04CastilleZoomOut = 29;
+const tExtraID kTSA05SinclairZoomIn = 30;
+const tExtraID kTSA05SinclairSpeech = 31;
+const tExtraID kTSA05SinclairZoomOut = 32;
+const tExtraID kTSA05WhiteZoomIn = 33;
+const tExtraID kTSA05WhiteSpeech = 34;
+const tExtraID kTSA05WhiteZoomOut = 35;
+const tExtraID kTSA0AEastRobot = 36;
+const tExtraID kTSA0AWestRobot = 37;
+const tExtraID kTSA16NorthRobotDeath = 38;
+const tExtraID kTSA0BEastZoomIn = 39;
+const tExtraID kTSA0BEastZoomedView = 40;
+const tExtraID kTSA0BEastZoomOut = 41;
+const tExtraID kTSA0BEastTurnLeft = 42;
+const tExtraID kTSA0BComparisonStartup = 43;
+const tExtraID kTSA0BComparisonView0000 = 44;
+const tExtraID kTSA0BComparisonView0002 = 45;
+const tExtraID kTSA0BComparisonView0020 = 46;
+const tExtraID kTSA0BComparisonView0022 = 47;
+const tExtraID kTSA0BComparisonView0200 = 48;
+const tExtraID kTSA0BComparisonView0202 = 49;
+const tExtraID kTSA0BComparisonView0220 = 50;
+const tExtraID kTSA0BComparisonView0222 = 51;
+const tExtraID kTSA0BComparisonView2000 = 52;
+const tExtraID kTSA0BComparisonView2002 = 53;
+const tExtraID kTSA0BComparisonView2020 = 54;
+const tExtraID kTSA0BComparisonView2022 = 55;
+const tExtraID kTSA0BComparisonView2200 = 56;
+const tExtraID kTSA0BComparisonView2202 = 57;
+const tExtraID kTSA0BComparisonView2220 = 58;
+const tExtraID kTSA0BComparisonView2222 = 59;
+const tExtraID kTSA0BNoradComparisonView = 60;
+const tExtraID kTSA0BNoradUnaltered = 61;
+const tExtraID kTSA0BNoradAltered = 62;
+const tExtraID kTSA0BMarsComparisonView = 63;
+const tExtraID kTSA0BMarsUnaltered = 64;
+const tExtraID kTSA0BMarsAltered = 65;
+const tExtraID kTSA0BWSCComparisonView = 66;
+const tExtraID kTSA0BWSCUnaltered = 67;
+const tExtraID kTSA0BWSCAltered = 68;
+const tExtraID kTSA0BCaldoriaComparisonView = 69;
+const tExtraID kTSA0BCaldoriaUnaltered = 70;
+const tExtraID kTSA0BCaldoriaAltered = 71;
+const tExtraID kTSA0BNorthZoomIn = 72;
+const tExtraID kTSA0BNorthZoomedView = 73;
+const tExtraID kTSA0BNorthZoomOut = 74;
+const tExtraID kTSA0BNorthTurnLeft = 75;
+const tExtraID kTSA0BNorthTurnRight = 76;
+const tExtraID kTSA0BNorthHistLogOpen = 77;
+const tExtraID kTSA0BNorthHistLogClose = 78;
+const tExtraID kTSA0BNorthHistLogCloseWithLog = 79;
+const tExtraID kTSA0BNorthCantChangeHistory = 80;
+const tExtraID kTSA0BNorthYoureBusted = 81;
+const tExtraID kTSA0BNorthFinallyHappened = 82;
+const tExtraID kTSA0BShowRip1 = 83;
+const tExtraID kTSA0BNorthRipView1 = 84;
+const tExtraID kTSA0BShowRip2 = 85;
+const tExtraID kTSA0BShowGuardRobots = 86;
+const tExtraID kTSA0BAIInterruption = 87;
+const tExtraID kTSA0BRobotsToCommandCenter = 88;
+const tExtraID kTSA0BNorthRobotsAtCCView = 89;
+const tExtraID kTSA0BNorthRobotsAtRRView = 90;
+const tExtraID kTSA0BNorthRobotsAtFDView = 91;
+const tExtraID kTSA0BRobotsFromCommandCenterToReadyRoom = 92;
+const tExtraID kTSA0BRobotsFromReadyRoomToCommandCenter = 93;
+const tExtraID kTSA0BRobotsFromCommandCenterToFrontDoor = 94;
+const tExtraID kTSA0BRobotsFromFrontDoorToCommandCenter = 95;
+const tExtraID kTSA0BRobotsFromFrontDoorToReadyRoom = 96;
+const tExtraID kTSA0BRobotsFromReadyRoomToFrontDoor = 97;
+const tExtraID kTSA0BWestZoomIn = 98;
+const tExtraID kTSA0BWestZoomedView = 99;
+const tExtraID kTSA0BWestZoomOut = 100;
+const tExtraID kTSA0BWestTurnRight = 101;
+const tExtraID kTSA0BTBPTheoryHighlight = 102;
+const tExtraID kTSA0BTBPBackgroundHighlight = 103;
+const tExtraID kTSA0BTBPProcedureHighlight = 104;
+const tExtraID kTSA0BTBPTheory = 105;
+const tExtraID kTSA0BTBPBackground = 106;
+const tExtraID kTSA0BTBPProcedure = 107;
+const tExtraID kTSA0BRipAlarmScreen = 108;
+const tExtraID kTSA22RedEastZoomInSequence = 109;
+const tExtraID kTSA22RedEastVaultViewWithKey = 110;
+const tExtraID kTSA22RedEastVaultViewNoKey = 111;
+const tExtraID kTSA23RedWestVaultZoomInSequence = 112;
+const tExtraID kTSA23RedWestVaultViewWithChips = 113;
+const tExtraID kTSA23RedWestVaultViewNoChips = 114;
+const tExtraID kTSA25NorthDeniedNoKey = 115;
+const tExtraID kTSA25NorthDeniedNoChip = 116;
+const tExtraID kTSA25NorthPutOnSuit = 117;
+const tExtraID kTSA25NorthAlreadyHaveSuit = 118;
+const tExtraID kTSA25NorthDescending1 = 119;
+const tExtraID kTSA25NorthDescending2 = 120;
+const tExtraID kTSA37HorseToAI1 = 121;
+const tExtraID kTSA37PegasusAI1 = 122;
+const tExtraID kTSA37AI1ToCommissioner1 = 123;
+const tExtraID kTSA37Commissioner1 = 124;
+const tExtraID kTSA37Commissioner1ToZoom = 125;
+const tExtraID kTSA37ZoomToPrehistoric = 126;
+const tExtraID kTSA37PrehistoricToAI2 = 127;
+const tExtraID kTSA37PegasusAI2 = 128;
+const tExtraID kTSA37AI2ToPrehistoric = 129;
+const tExtraID kTSA37PrehistoricToDepart = 130;
+const tExtraID kTSA37PegasusDepart = 131;
+const tExtraID kTSA37TimeJumpToPegasus = 132;
+const tExtraID kTSA37RecallToDownload = 133;
+const tExtraID kTSA37DownloadToColonel1 = 134;
+const tExtraID kTSA37Colonel1 = 135;
+const tExtraID kTSA37Colonel1ToReviewRequired = 136;
+const tExtraID kTSA37ReviewRequiredToExit = 137;
+const tExtraID kTSA37ExitHilited = 138;
+const tExtraID kTSA37ExitToHorse = 139;
+const tExtraID kTSA37HorseToColonel2 = 140;
+const tExtraID kTSA37Colonel2 = 141;
+const tExtraID kTSA37PegasusAI3 = 142;
+const tExtraID kTSA37AI3ToHorse = 143;
+const tExtraID kTSA37HorseToZoom = 144;
+const tExtraID kTSA37ZoomToMainMenu = 145;
+const tExtraID kTSA37MainMenuToAI4 = 146;
+const tExtraID kTSA37PegasusAI4 = 147;
+const tExtraID kTSA37AI4ToMainMenu = 148;
+const tExtraID kTSA37JumpMenu000 = 149;
+const tExtraID kTSA37JumpMenu001 = 150;
+const tExtraID kTSA37JumpMenu010 = 151;
+const tExtraID kTSA37JumpMenu011 = 152;
+const tExtraID kTSA37JumpMenu100 = 153;
+const tExtraID kTSA37JumpMenu101 = 154;
+const tExtraID kTSA37JumpMenu110 = 155;
+const tExtraID kTSA37JumpMenu111 = 156;
+const tExtraID kTSA37JumpToWSCMenu = 157;
+const tExtraID kTSA37CancelWSC = 158;
+const tExtraID kTSA37JumpToWSC = 159;
+const tExtraID kTSA37WSCToAI5 = 160;
+const tExtraID kTSA37PegasusAI5 = 161;
+const tExtraID kTSA37AI5ToWSC = 162;
+const tExtraID kTSA37WSCToDepart = 163;
+const tExtraID kTSA37JumpToMarsMenu = 164;
+const tExtraID kTSA37CancelMars = 165;
+const tExtraID kTSA37JumpToMars = 166;
+const tExtraID kTSA37MarsToAI6 = 167;
+const tExtraID kTSA37PegasusAI6 = 168;
+const tExtraID kTSA37AI6ToMars = 169;
+const tExtraID kTSA37MarsToDepart = 170;
+const tExtraID kTSA37JumpToNoradMenu = 171;
+const tExtraID kTSA37CancelNorad = 172;
+const tExtraID kTSA37JumpToNorad = 173;
+const tExtraID kTSA37NoradToAI7 = 174;
+const tExtraID kTSA37PegasusAI7 = 175;
+const tExtraID kTSA37AI7ToNorad = 176;
+const tExtraID kTSA37NoradToDepart = 177;
+const tExtraID kTSA37EnvironmentalScan = 178;
+const tExtraID kTSA37DownloadToMainMenu = 179;
+const tExtraID kTSA37DownloadToOpMemReview = 180;
+const tExtraID kTSA37OpMemReviewToMainMenu = 181;
+const tExtraID kTSA37OpMemReviewToAllClear = 182;
+const tExtraID kTSA37AllClearToCongratulations = 183;
+const tExtraID kTSA37Congratulations = 184;
+const tExtraID kTSA37CongratulationsToExit = 185;
+
+const tDisplayOrder kRipTimerOrder = kMonitorLayer;
+
+
+const tCoordType kUnresolvedLeft = kNavAreaLeft + 14;
+const tCoordType kUnresolvedTop = kNavAreaTop + 236;
+
+const tCoordType kResolvedLeft = kNavAreaLeft + 36;
+const tCoordType kResolvedTop = kNavAreaTop + 236;
+
+const tCoordType kJumpMenuLeft = kNavAreaLeft + 360;
+const tCoordType kJumpMenuTop = kNavAreaTop + 202;
+
+const tCoordType kJumpMenuHilitedLeft = kNavAreaLeft + 354;
+const tCoordType kJumpMenuHilitedTop = kNavAreaTop + 196;
+
+const tCoordType kExitLeft = kNavAreaLeft + 360;
+const tCoordType kExitTop = kNavAreaTop + 216;
+
+const tCoordType kExitHilitedLeft = kNavAreaLeft + 354;
+const tCoordType kExitHilitedTop = kNavAreaTop + 210;
+
+const tCoordType kRipTimerLeft = kNavAreaLeft + 95;
+const tCoordType kRipTimerTop = kNavAreaTop + 87;
+
+const tCoordType kTBPCloseLeft = kNavAreaLeft + 30;
+const tCoordType kTBPCloseTop = kNavAreaTop + 16;
+
+const tCoordType kTBPRewindLeft = kNavAreaLeft + 86;
+const tCoordType kTBPRewindTop = kNavAreaTop + 218;
+
+const tCoordType kComparisonCloseLeft = kNavAreaLeft + 50;
+const tCoordType kComparisonCloseTop = kNavAreaTop + 14;
+
+const tCoordType kComparisonLeftRewindLeft = kNavAreaLeft + 96;
+const tCoordType kComparisonLeftRewindTop = kNavAreaTop + 190;
+
+const tCoordType kComparisonRightRewindLeft = kNavAreaLeft + 282;
+const tCoordType kComparisonRightRewindTop = kNavAreaTop + 190;
+
+const tCoordType kComparisonHiliteSpriteLeft = kNavAreaLeft + 45;
+const tCoordType kComparisonHiliteSpriteTop = kNavAreaTop + 65;
+
+const tCoordType kComparisonHiliteNoradLeft = kNavAreaLeft + 45;
+const tCoordType kComparisonHiliteNoradTop = kNavAreaTop + 65;
+
+const tCoordType kComparisonHiliteMarsLeft = kNavAreaLeft + 45 + 4;
+const tCoordType kComparisonHiliteMarsTop = kNavAreaTop + 65 + 23;
+
+const tCoordType kComparisonHiliteCaldoriaLeft = kNavAreaLeft + 45 + 7;
+const tCoordType kComparisonHiliteCaldoriaTop = kNavAreaTop + 65 + 46;
+
+const tCoordType kComparisonHiliteWSCLeft = kNavAreaLeft + 45 + 11;
+const tCoordType kComparisonHiliteWSCTop = kNavAreaTop + 65 + 68;
+
+const tCoordType kComparisonChancesSpriteLeft = kNavAreaLeft + 148;
+const tCoordType kComparisonChancesSpriteTop = kNavAreaTop + 162;
+
+const tCoordType kComparisonChancesNoradLeft = kNavAreaLeft + 148;
+const tCoordType kComparisonChancesNoradTop = kNavAreaTop + 162;
+
+const tCoordType kComparisonChancesMarsLeft = kNavAreaLeft + 148;
+const tCoordType kComparisonChancesMarsTop = kNavAreaTop + 162;
+
+const tCoordType kComparisonChancesCaldoriaLeft = kNavAreaLeft + 148;
+const tCoordType kComparisonChancesCaldoriaTop = kNavAreaTop + 162 + 1;
+
+const tCoordType kComparisonChancesWSCLeft = kNavAreaLeft + 148;
+const tCoordType kComparisonChancesWSCTop = kNavAreaTop + 162;
+
+const tCoordType kRedirectionSprite1Left = kNavAreaLeft + 58;
+const tCoordType kRedirectionSprite1Top = kNavAreaTop + 16;
+
+const tCoordType kRedirectionSprite2Left = kNavAreaLeft + 36;
+const tCoordType kRedirectionSprite2Top = kNavAreaTop + 166;
+
+const tCoordType kRedirectionCCRolloverLeft = kNavAreaLeft + 58;
+const tCoordType kRedirectionCCRolloverTop = kNavAreaTop + 16;
+
+const tCoordType kRedirectionRRRolloverLeft = kNavAreaLeft + 430;
+const tCoordType kRedirectionRRRolloverTop = kNavAreaTop + 30;
+
+const tCoordType kRedirectionFDRolloverLeft = kNavAreaLeft + 278;
+const tCoordType kRedirectionFDRolloverTop = kNavAreaTop + 160;
+
+const tCoordType kRedirectionCCDoorLeft = kNavAreaLeft + 174;
+const tCoordType kRedirectionCCDoorTop = kNavAreaTop + 36;
+
+const tCoordType kRedirectionRRDoorLeft = kNavAreaLeft + 418;
+const tCoordType kRedirectionRRDoorTop = kNavAreaTop + 32;
+
+const tCoordType kRedirectionFDDoorLeft = kNavAreaLeft + 298;
+const tCoordType kRedirectionFDDoorTop = kNavAreaTop + 240;
+
+const tCoordType kRedirectionSecuredLeft = kNavAreaLeft + 36;
+const tCoordType kRedirectionSecuredTop = kNavAreaTop + 166;
+
+const tCoordType kRedirectionNewTargetLeft = kNavAreaLeft + 36;
+const tCoordType kRedirectionNewTargetTop = kNavAreaTop + 166;
+
+const tCoordType kRedirectionCloseLeft = kNavAreaLeft + 56;
+const tCoordType kRedirectionCloseTop = kNavAreaTop + 220;
+
+const TimeValue kTSABumpIntoWallIn = 0;
+const TimeValue kTSABumpIntoWallOut = 148;
+
+const TimeValue kTSAGTDoorCloseIn = 148;
+const TimeValue kTSAGTDoorCloseOut = 1570;
+
+const TimeValue kTSANoOtherDestinationIn = 1570;
+const TimeValue kTSANoOtherDestinationOut = 3601;
+
+const TimeValue kTSAEntryDoorCloseIn = 3601;
+const TimeValue kTSAEntryDoorCloseOut = 4200;
+
+const TimeValue kTSAInsideDoorCloseIn = 4200;
+const TimeValue kTSAInsideDoorCloseOut = 4800;
+
+const TimeValue kTSAVaultCloseIn = 4800;
+const TimeValue kTSAVaultCloseOut = 5388;
+
+const TimeValue kTSAPegasusDoorCloseIn = 5388;
+const TimeValue kTSAPegasusDoorCloseOut = 6457;
+
+const bool kPegasusUnresolved = false;
+const bool kPegasusResolved = true;
+const bool kPegasusCantExit = false;
+const bool kPegasusCanExit = true;
+
+// Monitor modes
+enum {
+ kMonitorNeutral = 0,
+ kMonitorTheory = 1,
+ kMonitorProcedure = 2,
+ kMonitorBackground = 3,
+ kMonitorNoradComparison = 4,
+ kMonitorMarsComparison = 5,
+ kMonitorCaldoriaComparison = 6,
+ kMonitorWSCComparison = 7,
+
+ kRawModeMask = 0x0F,
+ kPlayingTBPMask = 0x10,
+ kPlayingLeftComparisonMask = 0x20,
+ kPlayingRightComparisonMask = 0x40,
+
+ kPlayingAnyMask = kPlayingTBPMask |
+ kPlayingLeftComparisonMask |
+ kPlayingRightComparisonMask,
+
+ kMonitorPlayingTheory = kMonitorTheory | kPlayingTBPMask,
+ kMonitorPlayingProcedure = kMonitorProcedure | kPlayingTBPMask,
+ kMonitorPlayingBackground = kMonitorBackground | kPlayingTBPMask,
+
+ kMonitorPlayingLeftNoradComparison = kMonitorNoradComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightNoradComparison = kMonitorNoradComparison |
+ kPlayingRightComparisonMask,
+ kMonitorPlayingLeftMarsComparison = kMonitorMarsComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightMarsComparison = kMonitorMarsComparison |
+ kPlayingRightComparisonMask,
+ kMonitorPlayingLeftCaldoriaComparison = kMonitorCaldoriaComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightCaldoriaComparison = kMonitorCaldoriaComparison |
+ kPlayingRightComparisonMask,
+ kMonitorPlayingLeftWSCComparison = kMonitorWSCComparison |
+ kPlayingLeftComparisonMask,
+ kMonitorPlayingRightWSCComparison = kMonitorWSCComparison |
+ kPlayingRightComparisonMask
+};
+
+static const tExtraID s_historicalLogViews[16] = {
+ kTSA0BComparisonView0000,
+ kTSA0BComparisonView0002,
+ kTSA0BComparisonView0020,
+ kTSA0BComparisonView0022,
+ kTSA0BComparisonView0200,
+ kTSA0BComparisonView0202,
+ kTSA0BComparisonView0220,
+ kTSA0BComparisonView0222,
+ kTSA0BComparisonView2000,
+ kTSA0BComparisonView2002,
+ kTSA0BComparisonView2020,
+ kTSA0BComparisonView2022,
+ kTSA0BComparisonView2200,
+ kTSA0BComparisonView2202,
+ kTSA0BComparisonView2220,
+ kTSA0BComparisonView2222
+};
+
+const long kRedirectionCCRolloverSprite = 0;
+const long kRedirectionRRRolloverSprite = 1;
+const long kRedirectionFDRolloverSprite = 2;
+const long kRedirectionCCDoorSprite = 3;
+const long kRedirectionRRDoorSprite = 4;
+const long kRedirectionFDDoorSprite = 5;
+const long kRedirectionCloseSprite = 6;
+const long kRedirectionSecuredSprite = 0;
+const long kRedirectionNewTargetSprite = 1;
+
+void RipTimer::initImage() {
+ _middle = -1;
+
+ _timerImage.getImageFromPICTResource(((PegasusEngine *)g_engine)->_resFork, kLeftRipPICTID);
+
+ Common::Rect r;
+ _timerImage.getSurfaceBounds(r);
+ setBounds(r);
+}
+
+void RipTimer::releaseImage() {
+ _timerImage.deallocateSurface();
+}
+
+void RipTimer::draw(const Common::Rect &updateRect) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ Common::Rect r1 = bounds;
+ r1.right = _middle;
+ r1 = updateRect.findIntersectingRect(r1);
+
+ if (!r1.isEmpty()) {
+ Common::Rect r2 = r1;
+ r2.moveTo(r1.left - _bounds.left, r1.top - bounds.top);
+ _timerImage.copyToCurrentPort(r2, r1);
+ }
+}
+
+void RipTimer::timeChanged(const TimeValue newTime) {
+ Common::Rect bounds;
+ getBounds(bounds);
+
+ tCoordType newMiddle = bounds.left + bounds.width() * newTime / getDuration();
+
+ if (newMiddle != _middle) {
+ _middle = newMiddle;
+ triggerRedraw();
+ }
+
+ if (newTime == getStop())
+ ((PegasusEngine *)g_engine)->die(kDeathUncreatedInTSA);
+}
+
+FullTSA::FullTSA(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Full TSA", kFullTSAID),
+ _ripTimer(kNoDisplayElement), _sprite1(kNoDisplayElement), _sprite2(kNoDisplayElement), _sprite3(kNoDisplayElement) {
+ setIsItemTaken(kJourneymanKey);
+ setIsItemTaken(kPegasusBiochip);
+ setIsItemTaken(kMapBiochip);
+}
+
+void FullTSA::init() {
+ Neighborhood::init();
+ _ripTimer.setDisplayOrder(kRipTimerOrder);
+ _ripTimer.startDisplaying();
+
+ if (!GameState.getTSASeenRobotGreeting())
+ forceStridingStop(kTSA03, kNorth, kNoAlternateID);
+
+ _sprite1.setDisplayOrder(kMonitorLayer);
+ _sprite1.startDisplaying();
+ _sprite2.setDisplayOrder(kMonitorLayer);
+ _sprite2.startDisplaying();
+ _sprite3.setDisplayOrder(kMonitorLayer);
+ _sprite3.startDisplaying();
+
+ // Fix a mistake in the world builder tables.
+ HotspotInfoTable::Entry *entry = findHotspotEntry(kTSA23WestChipsSpotID);
+ entry->hotspotItem = kPegasusBiochip;
+}
+
+void uncreatedInTSAFunction(FunctionPtr *, void *tsa) {
+ ((FullTSA *)tsa)->die(kDeathUncreatedInTSA);
+}
+
+void FullTSA::start() {
+ g_energyMonitor->stopEnergyDraining();
+
+ if (!GameState.getScoringEnterTSA()) {
+ _utilityFuse.primeFuse(GameState.getTSAFuseTimeLimit());
+ _utilityFuse.setFunctionPtr(&uncreatedInTSAFunction, (void *)this);
+ _utilityFuse.lightFuse();
+ } else if (GameState.getTSAState() == kTSAPlayerDetectedRip || GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog) {
+ _ripTimer.initImage();
+ _ripTimer.moveElementTo(kRipTimerLeft, kRipTimerTop);
+ _ripTimer.setSegment(0, kRipTimeLimit, kRipTimeScale);
+ _ripTimer.setTime(GameState.getRipTimerTime());
+ _ripTimer.start();
+ }
+
+ Neighborhood::start();
+}
+
+void FullTSA::flushGameState() {
+ GameState.setRipTimerTime(_ripTimer.getTime());
+ GameState.setTSAFuseTimeLimit(_utilityFuse.getTimeRemaining());
+}
+
+Common::String FullTSA::getBriefingMovie() {
+ Common::String movieName = getBriefingMovie();
+
+ if (movieName.empty()) {
+ tRoomID room = GameState.getCurrentRoom();
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNotArrived:
+ case kTSAPlayerForcedReview:
+ if (room >= kTSA16 && room <= kTSA0B)
+ return "Images/AI/TSA/XT01A";
+
+ return "Images/AI/TSA/XT01";
+ case kTSAPlayerDetectedRip:
+ case kTSAPlayerNeedsHistoricalLog:
+ return "Images/AI/TSA/XT02";
+ case kTSAPlayerGotHistoricalLog:
+ case kTSAPlayerInstalledHistoricalLog:
+ return "Images/AI/TSA/XT03";
+ default:
+ switch (getCurrentActivation()) {
+ case kActivationJumpToPrehistoric:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI2, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI2ToPrehistoric, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ case kActivationJumpToNorad:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI7, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI7ToNorad, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ case kActivationJumpToMars:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI6, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI6ToMars, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ case kActivationJumpToWSC:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTSA37PegasusAI5, kHintInterruption);
+ startExtraSequenceSync(kTSA37AI5ToWSC, kFilterNoInput);
+ g_AIChip->clearClicked();
+ break;
+ default:
+ if (GameState.allTimeZonesFinished())
+ return "Images/AI/TSA/XT05";
+
+ return "Images/AI/TSA/XT04";
+ }
+ break;
+ }
+ }
+
+ return movieName;
+}
+
+Common::String FullTSA::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNotArrived:
+ case kTSAPlayerForcedReview:
+ case kTSAPlayerDetectedRip:
+ case kTSAPlayerNeedsHistoricalLog:
+ return "Images/AI/TSA/XTE1";
+ default:
+ if (GameState.getCurrentRoom() == kTSA37) {
+ g_AIChip->showEnvScanClicked();
+ startExtraSequenceSync(kTSA37EnvironmentalScan, kHintInterruption);
+
+ switch (getCurrentActivation()) {
+ case kActivationJumpToPrehistoric:
+ startExtraSequenceSync(kTSA37AI2ToPrehistoric, kFilterNoInput);
+ break;
+ case kActivationJumpToNorad:
+ startExtraSequenceSync(kTSA37AI7ToNorad, kFilterNoInput);
+ showExtraView(kTSA37JumpToNoradMenu);
+ break;
+ case kActivationJumpToMars:
+ startExtraSequenceSync(kTSA37AI6ToMars, kFilterNoInput);
+ showExtraView(kTSA37JumpToMarsMenu);
+ break;
+ case kActivationJumpToWSC:
+ startExtraSequenceSync(kTSA37AI5ToWSC, kFilterNoInput);
+ showExtraView(kTSA37JumpToWSCMenu);
+ break;
+ default:
+ startExtraSequenceSync(kTSA37AI4ToMainMenu, kFilterNoInput);
+ break;
+ }
+
+ g_AIChip->clearClicked();
+ } else if (GameState.allTimeZonesFinished()) {
+ return "Images/AI/TSA/XTE1";
+ } else {
+ return "Images/AI/TSA/XTE2";
+ }
+ break;
+ }
+ }
+
+ return movieName;
+}
+
+uint FullTSA::getNumHints() {
+ uint numHints = Neighborhood::getNumHints();
+
+ if (numHints == 0) {
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (GameState.getCurrentRoom() == kTSA0B && GameState.getTSA0BZoomedIn())
+ numHints = 3;
+ break;
+ }
+ }
+
+ return numHints;
+}
+
+Common::String FullTSA::getHintMovie(uint hintNum) {
+ Common::String movieName = Neighborhood::getHintMovie(hintNum);
+
+ if (movieName.empty())
+ movieName = Common::String::format("Images/AI/TSA/XT20NH%d", hintNum);
+
+ return movieName;
+}
+
+void FullTSA::loadAmbientLoops() {
+ tRoomID room = GameState.getCurrentRoom();
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerDetectedRip:
+ case kTSAPlayerNeedsHistoricalLog:
+ if ((room >= kTSA16 && room <= kTSA0B) || (room >= kTSA21Cyan && room <= kTSA24Cyan) || (room >= kTSA21Red && room <= kTSA24Red))
+ loadLoopSound1("Sounds/TSA/TSA CLAXON.22K.AIFF", 0x100 / 4, 0, 0);
+ else if (room == kTSA25Cyan || room == kTSA25Red)
+ loadLoopSound1("Sounds/TSA/TSA CLAXON.22K.AIFF", 0x100 / 6, 0, 0);
+ else
+ loadLoopSound1("Sounds/TSA/TSA EchoClaxon.22K.AIFF", 0x100 / 4, 0, 0);
+ break;
+ default:
+ if (room >= kTSA00 && room <= kTSA02)
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+ else if (room >= kTSA03 && room <= kTSA15)
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+ else if (room >= kTSA16 && room <= kTSA0B)
+ loadLoopSound1("Sounds/TSA/T14SAEO1.22K.AIFF");
+ else if (room >= kTSA21Cyan && room <= kTSA25Red)
+ loadLoopSound1("Sounds/TSA/T15SAE01.22K.AIFF");
+ else if (room >= kTSA26 && room <= kTSA37)
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+ break;
+ }
+}
+
+short FullTSA::getStaticCompassAngle(const tRoomID room, const tDirectionConstant dir) {
+ int16 result = Neighborhood::getStaticCompassAngle(room, dir);
+
+ switch (room) {
+ case kTSA08:
+ result += kCompassShift;
+ break;
+ case kTSA09:
+ result -= kCompassShift;
+ break;
+ case kTSA10:
+ result += kCompassShift * 2;
+ break;
+ case kTSA11:
+ case kTSA22Cyan:
+ case kTSA22Red:
+ result -= kCompassShift * 2;
+ break;
+ case kTSA12:
+ result += kCompassShift * 3;
+ break;
+ case kTSA13:
+ result -= kCompassShift * 3;
+ break;
+ case kTSA14:
+ case kTSA16:
+ case kTSA17:
+ case kTSA18:
+ case kTSA19:
+ result += kCompassShift * 4;
+ break;
+ case kTSA0B:
+ result += kCompassShift * 4;
+
+ if (dir == kWest)
+ result += 30;
+ else if (dir == kEast)
+ result -= 30;
+ break;
+ case kTSA33:
+ result += kCompassShift * 4;
+ break;
+ case kTSA15:
+ case kTSA21Cyan:
+ case kTSA24Cyan:
+ case kTSA25Cyan:
+ case kTSA21Red:
+ case kTSA24Red:
+ case kTSA25Red:
+ case kTSA26:
+ case kTSA27:
+ case kTSA28:
+ case kTSA29:
+ case kTSA30:
+ result -= kCompassShift * 4;
+ break;
+ case kTSA23Cyan:
+ case kTSA23Red:
+ result -= kCompassShift * 6;
+ break;
+ case kTSA32:
+ result -= kCompassShift * 8;
+ break;
+ case kTSA34:
+ result -= kCompassShift * 12;
+ break;
+ case kTSA35:
+ result += kCompassShift * 8;
+ break;
+ case kTSA37:
+ result -= kCompassShift * 2;
+ break;
+ }
+
+ return result;
+}
+
+void FullTSA::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ Neighborhood::getExitCompassMove(exitEntry, compassMove);
+
+ switch (MakeRoomView(exitEntry.room, exitEntry.direction)) {
+ case MakeRoomView(kTSA01, kSouth):
+ compassMove.insertFaderKnot(exitEntry.movieStart, -180);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 3, -180);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 33,
+ getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection));
+ break;
+ case MakeRoomView(kTSA11, kEast):
+ if (getCurrentAlternate() == kAltTSARobotsAtReadyRoom) {
+ compassMove.makeTwoKnotFaderSpec(kFullTSAMovieScale, exitEntry.movieStart,
+ getStaticCompassAngle(kTSA11, kEast), exitEntry.movieEnd,
+ getStaticCompassAngle(kTSA13, kEast));
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 13, compassMove.getNthKnotValue(1));
+ }
+ break;
+ case MakeRoomView(kTSA34, kNorth):
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 48,
+ getStaticCompassAngle(exitEntry.room, exitEntry.direction));
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 68,
+ getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection));
+ break;
+ case MakeRoomView(kTSA37, kNorth):
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 38,
+ getStaticCompassAngle(exitEntry.room, exitEntry.direction));
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 64,
+ getStaticCompassAngle(exitEntry.room, exitEntry.direction) + kCompassShift * 3 / 2);
+ compassMove.insertFaderKnot(exitEntry.movieStart + kFullTSAFrameDuration * 105,
+ getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection));
+ break;
+ }
+}
+
+void FullTSA::getExtraCompassMove(const ExtraTable::Entry &extraEntry, FaderMoveSpec &compassMove) {
+ int16 angle;
+
+ switch (extraEntry.extra) {
+ case kTSA0BEastTurnLeft:
+ case kTSA0BNorthTurnLeft:
+ angle =getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle - 60);
+ break;
+ case kTSA0BNorthTurnRight:
+ case kTSA0BWestTurnRight:
+ angle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle + 60);
+ break;
+ case kTSA22RedEastZoomInSequence:
+ angle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 1200, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 8160, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 9840, angle);
+ break;
+ case kTSA23RedWestVaultZoomInSequence:
+ angle = getStaticCompassAngle(GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), extraEntry.movieStart, angle,
+ extraEntry.movieEnd, angle);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 1200, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 10100, angle - kCompassShift * 2);
+ compassMove.insertFaderKnot(extraEntry.movieStart + 11880, angle);
+ break;
+ default:
+ Neighborhood::getExtraCompassMove(extraEntry, compassMove);
+ break;
+ }
+}
+
+uint16 FullTSA::getDateResID() const {
+ return kDate2318ID;
+}
+
+TimeValue FullTSA::getViewTime(const tRoomID room, const tDirectionConstant direction) {
+ tExtraID extraID = 0xffffffff;
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ extraID = s_historicalLogViews[getHistoricalLogIndex()];
+ break;
+ default:
+ extraID = kTSA0BEastZoomedView;
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ extraID = kTSA0BNorthRipView1;
+ break;
+ default:
+ extraID = kTSA0BNorthZoomedView;
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn())
+ extraID = kTSA0BWestZoomedView;
+ break;
+ case MakeRoomView(kTSA22Red, kEast):
+ if (_privateFlags.getFlag(kTSAPrivateKeyVaultOpenFlag)) {
+ if (_vm->itemInLocation(kJourneymanKey, kFullTSAID, kTSA22Red, kEast))
+ extraID = kTSA22RedEastVaultViewWithKey;
+ else
+ extraID = kTSA22RedEastVaultViewNoKey;
+ }
+ break;
+ case MakeRoomView(kTSA23Red, kWest):
+ if (_privateFlags.getFlag(kTSAPrivateChipVaultOpenFlag)) {
+ if (_vm->itemInLocation(kPegasusBiochip, kFullTSAID, kTSA23Red, kWest))
+ extraID = kTSA23RedWestVaultViewWithChips;
+ else
+ extraID = kTSA23RedWestVaultViewNoChips;
+ }
+ break;
+ case MakeRoomView(kTSA37, kNorth):
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerGotHistoricalLog:
+ extraID = kTSA37ReviewRequiredToExit;
+ break;
+ case kPlayerFinishedWithTSA:
+ extraID = kTSA37CongratulationsToExit;
+ break;
+ default:
+ extraID = kTSA37AI3ToHorse;
+ break;
+ }
+ break;
+ }
+
+ if (extraID != 0xffffffff) {
+ ExtraTable::Entry entry;
+ getExtraEntry(extraID, entry);
+ return entry.movieEnd - 1;
+ }
+
+ return Neighborhood::getViewTime(room, direction);
+}
+
+void FullTSA::findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &entry) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSA0B, kNorth):
+ case MakeRoomView(kTSA0B, kEast):
+ case MakeRoomView(kTSA0B, kWest):
+ if (!GameState.getTSA0BZoomedIn())
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+ break;
+ default:
+ Neighborhood::findSpotEntry(room, direction, flags, entry);
+ break;
+ }
+}
+
+void FullTSA::getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry) {
+ Neighborhood::getExtraEntry(id, extraEntry);
+
+ if (id == kTSA0BShowGuardRobots)
+ extraEntry.movieStart += kFullTSAFrameDuration * 3;
+}
+
+void FullTSA::pickedUpItem(Item *item) {
+ BiochipItem *biochip;
+
+ switch (item->getObjectID()) {
+ case kJourneymanKey:
+ GameState.setScoringGotJourneymanKey(true);
+ break;
+ case kPegasusBiochip:
+ biochip = (BiochipItem *)g_allItems.findItemByID(kMapBiochip);
+ _vm->addItemToBiochips(biochip);
+ GameState.setScoringGotPegasusBiochip(true);
+ break;
+ }
+}
+
+void FullTSA::playExtraMovie(const ExtraTable::Entry &extraEntry, const tNotificationFlags flags, const tInputBits interruptionInput) {
+ switch (extraEntry.extra) {
+ case kTSA0BNorthZoomIn:
+ if (_privateFlags.getFlag(kTSAPrivateLogReaderOpenFlag)) {
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+ requestExtraSequence(kTSA0BNorthHistLogClose, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ }
+ break;
+ case kTSA0BNorthZoomOut:
+ if (_ripTimer.isVisible())
+ _ripTimer.hide();
+
+ shutDownRobotMonitor();
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ break;
+ case kTSA0BEastZoomOut:
+ shutDownComparisonMonitor();
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ break;
+ default:
+ Neighborhood::playExtraMovie(extraEntry, flags, interruptionInput);
+ break;
+ }
+}
+
+void FullTSA::startDoorOpenMovie(const TimeValue startTime, const TimeValue stopTime) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA00, kNorth):
+ if (GameState.getLastNeighborhood() != kFullTSAID) {
+ startExtraSequence(kTSAArriveFromCaldoria, kDoorOpenCompletedFlag, kFilterNoInput);
+ return;
+ }
+ break;
+ case MakeRoomView(kTSA02, kNorth):
+ if (!GameState.getTSAIDedAtDoor()) {
+ GameState.setTSAIDedAtDoor(true);
+ requestExtraSequence(kTSA02NorthZoomIn, 0, kFilterNoInput);
+ requestExtraSequence(kTSA02NorthTenSecondDoor, 0, kFilterNoInput);
+
+ if (GameState.getTSASeenAgent3AtDoor()) {
+ requestExtraSequence(kTSA02NorthZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ GameState.setTSASeenAgent3AtDoor(true);
+ requestExtraSequence(kTSA02NorthZoomOut, 0, kFilterNoInput);
+ requestExtraSequence(kTSA02NorthDoorWithAgent3, kDoorOpenCompletedFlag, kFilterNoInput);
+ }
+ return;
+ }
+ break;
+ case MakeRoomView(kTSA03, kSouth):
+ if (GameState.getTSAState() == kRobotsAtFrontDoor) {
+ playDeathExtra(kTSA03SouthRobotDeath, kDeathShotByTSARobots);
+ return;
+ }
+ break;
+ case MakeRoomView(kTSA16, kNorth):
+ if (GameState.getTSAState() == kRobotsAtCommandCenter) {
+ playDeathExtra(kTSA16NorthRobotDeath, kDeathShotByTSARobots);
+ return;
+ }
+ break;
+ }
+
+ Neighborhood::startDoorOpenMovie(startTime, stopTime);
+}
+
+tInputBits FullTSA::getInputFilter() {
+ tInputBits result = Neighborhood::getInputFilter();
+
+ switch (GameState.getCurrentRoom()) {
+ case kTSA0B:
+ if (GameState.getT0BMonitorMode() != kMonitorNeutral)
+ // Only allow a click.
+ result &= JMPPPInput::getClickInputFilter();
+ break;
+ case kTSA37:
+ // Can't move forward in Pegasus. Only press the exit button.
+ result &= ~(kFilterUpButton | kFilterUpAuto);
+ break;
+ }
+
+ return result;
+}
+
+void FullTSA::turnLeft() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA15, kNorth):
+ if (GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog)
+ setCurrentAlternate(kAltTSANormal);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (_ripTimer.isVisible())
+ _ripTimer.hide();
+ releaseSprites();
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ shutDownComparisonMonitor();
+ break;
+ }
+
+ Neighborhood::turnLeft();
+}
+
+void FullTSA::turnRight() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA15, kSouth):
+ if (GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog)
+ setCurrentAlternate(kAltTSANormal);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (_ripTimer.isVisible())
+ _ripTimer.hide();
+ releaseSprites();
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ shutDownComparisonMonitor();
+ break;
+ }
+
+ Neighborhood::turnRight();
+}
+
+void FullTSA::openDoor() {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA15, kSouth):
+ if (GameState.getTSAState() == kTSAPlayerNeedsHistoricalLog || GameState.getTSAState() == kRobotsAtFrontDoor)
+ setCurrentAlternate(kAltTSARedAlert);
+ break;
+ }
+
+ Neighborhood::openDoor();
+}
+
+tCanMoveForwardReason FullTSA::canMoveForward(ExitTable::Entry &entry) {
+ if (GameState.getCurrentRoomAndView() == MakeRoomView(kTSA25Red, kNorth))
+ return kCantMoveBlocked;
+
+ return Neighborhood::canMoveForward(entry);
+}
+
+tCanOpenDoorReason FullTSA::canOpenDoor(DoorTable::Entry &entry) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA02, kNorth):
+ if (!GameState.getTSAFrontDoorUnlockedOutside())
+ return kCantOpenLocked;
+ case MakeRoomView(kTSA03, kSouth):
+ if (!GameState.getTSAFrontDoorUnlockedInside())
+ return kCantOpenLocked;
+ case MakeRoomView(kTSA16, kNorth):
+ if (GameState.getTSACommandCenterLocked())
+ return kCantOpenLocked;
+ }
+
+ return Neighborhood::canOpenDoor(entry);
+}
+
+void FullTSA::bumpIntoWall() {
+ requestSpotSound(kTSABumpIntoWallIn, kTSABumpIntoWallOut, kFilterAllInput, 0);
+ Neighborhood::bumpIntoWall();
+}
+
+void FullTSA::downButton(const Input &input) {
+ switch (GameState.getCurrentRoomAndView()) {
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BEastZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BNorthZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn() && GameState.getT0BMonitorMode() == kMonitorNeutral)
+ startExtraSequence(kTSA0BWestZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::downButton(input);
+ }
+}
+
+void FullTSA::activateOneHotspot(HotspotInfoTable::Entry &entry, Hotspot *spot) {
+ switch (spot->getObjectID()) {
+ case kTSA0BEastLeftRewindSpotID:
+ case kTSA0BEastLeftPlaySpotID:
+ if (_privateFlags.getFlag(kTSAPrivatePlayingRightComparisonFlag))
+ spot->setInactive();
+ else
+ Neighborhood::activateOneHotspot(entry, spot);
+ break;
+ case kTSA0BEastRightRewindSpotID:
+ case kTSA0BEastRightPlaySpotID:
+ if (_privateFlags.getFlag(kTSAPrivatePlayingLeftComparisonFlag))
+ spot->setInactive();
+ else
+ Neighborhood::activateOneHotspot(entry, spot);
+ break;
+ default:
+ Neighborhood::activateOneHotspot(entry, spot);
+ break;
+ }
+}
+
+void FullTSA::activateHotspots() {
+ Neighborhood::activateHotspots();
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), GameState.getCurrentDirection())) {
+ case MakeRoomView(kTSA02, kNorth):
+ if (!GameState.getTSAFrontDoorUnlockedOutside())
+ g_allHotspots.activateOneHotspot(kTSA02DoorSpotID);
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (getCurrentActivation() != kActivateTSA0BComparisonVideo) {
+ g_allHotspots.activateOneHotspot(kTSA0BEastCompareNoradSpotID);
+ g_allHotspots.activateOneHotspot(kTSA0BEastCompareMarsSpotID);
+ g_allHotspots.activateOneHotspot(kTSA0BEastCompareCaldoriaSpotID);
+ g_allHotspots.activateOneHotspot(kTSA0BEastCompareWSCSpotID);
+ }
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ g_allHotspots.activateOneHotspot(kTSA0BNorthRobotsToCommandCenterSpotID);
+ g_allHotspots.activateOneHotspot(kTSA0BNorthRobotsToReadyRoomSpotID);
+ g_allHotspots.activateOneHotspot(kTSA0BNorthRobotsToFrontDoorSpotID);
+ break;
+ }
+ break;
+ }
+}
+
+void FullTSA::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kTSAGTOtherSpotID:
+ showExtraView(kTSAGTOtherChoice);
+ playSpotSoundSync(kTSANoOtherDestinationIn, kTSANoOtherDestinationOut);
+ showExtraView(kTSAGTCardSwipe);
+ break;
+ case kTSA02DoorSpotID:
+ GameState.setTSAFrontDoorUnlockedOutside(true);
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ case kTSA03EastJimenezSpotID:
+ startExtraLongSequence(kTSA03JimenezZoomIn, kTSA03JimenezZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA03WestCrenshawSpotID:
+ startExtraLongSequence(kTSA03CrenshawZoomIn, kTSA03CrenshawZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA04EastMatsumotoSpotID:
+ startExtraLongSequence(kTSA04MatsumotoZoomIn, kTSA04MatsumotoZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA04WestCastilleSpotID:
+ startExtraLongSequence(kTSA04CastilleZoomIn, kTSA04CastilleZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA05EastSinclairSpotID:
+ startExtraLongSequence(kTSA05SinclairZoomIn, kTSA05SinclairZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA05WestWhiteSpotID:
+ startExtraLongSequence(kTSA05WhiteZoomIn, kTSA05WhiteZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA0BEastCompareNoradSpotID:
+ initializeComparisonMonitor(kMonitorNoradComparison, kTSA0BNoradComparisonView);
+ break;
+ case kTSA0BEastCompareMarsSpotID:
+ initializeComparisonMonitor(kMonitorMarsComparison, kTSA0BMarsComparisonView);
+ break;
+ case kTSA0BEastCompareCaldoriaSpotID:
+ initializeComparisonMonitor(kMonitorCaldoriaComparison, kTSA0BCaldoriaComparisonView);
+ break;
+ case kTSA0BEastCompareWSCSpotID:
+ initializeComparisonMonitor(kMonitorWSCComparison, kTSA0BWSCComparisonView);
+ break;
+ case kTSA0BEastCloseVideoSpotID:
+ _navMovie.stop();
+ _sprite3.show();
+ _vm->delayShell(1, 2);
+ _sprite3.hide();
+ initializeComparisonMonitor(kMonitorNeutral, 0);
+ break;
+ case kTSA0BEastLeftPlaySpotID:
+ playLeftComparison();
+ break;
+ case kTSA0BEastRightPlaySpotID:
+ playRightComparison();
+ break;
+
+ // Command center
+ case kTSA0BWestTheorySpotID:
+ initializeTBPMonitor(kMonitorTheory, kTSA0BTBPTheoryHighlight);
+ break;
+ case kTSA0BWestBackgroundSpotID:
+ initializeTBPMonitor(kMonitorBackground, kTSA0BTBPBackgroundHighlight);
+ break;
+ case kTSA0BWestProcedureSpotID:
+ initializeTBPMonitor(kMonitorProcedure, kTSA0BTBPProcedureHighlight);
+ break;
+ case kTSA0BWestCloseVideoSpotID:
+ _navMovie.stop();
+ _sprite2.show();
+ _vm->delayShell(1, 2);
+ _sprite2.hide();
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+ case kTSA0BWestPlayVideoSpotID:
+ playTBPMonitor();
+ break;
+ case kTSA0BEastLeftRewindSpotID:
+ case kTSA0BEastRightRewindSpotID:
+ case kTSA0BWestRewindVideoSpotID:
+ if ((GameState.getT0BMonitorMode() & kPlayingAnyMask) != 0) {
+ bool playing = _navMovie.isRunning();
+ if (playing)
+ _navMovie.stop();
+
+ if (clickedSpot->getObjectID() == kTSA0BEastRightRewindSpotID)
+ _sprite2.show();
+ else
+ _sprite1.show();
+
+ _vm->delayShell(1, 2);
+
+ if (clickedSpot->getObjectID() == kTSA0BEastRightRewindSpotID)
+ _sprite2.hide();
+ else
+ _sprite1.hide();
+
+ _navMovie.setTime(GameState.getT0BMonitorStart());
+
+ if (playing) {
+ _navMovie.start();
+ } else {
+ _privateFlags.setFlag(kTSAPrivatePlayingLeftComparisonFlag, false);
+ _privateFlags.setFlag(kTSAPrivatePlayingRightComparisonFlag, false);
+ }
+ }
+ break;
+ case kTSA22EastMonitorSpotID:
+ requestExtraSequence(kTSA22RedEastZoomInSequence, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA23WestMonitorSpotID:
+ requestExtraSequence(kTSA23RedWestVaultZoomInSequence, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA0BNorthRobotsToCommandCenterSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionCCDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ // Nothing
+ break;
+ case kRobotsAtFrontDoor:
+ GameState.setTSAState(kRobotsAtCommandCenter);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromFrontDoorToCommandCenter, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtReadyRoom:
+ GameState.setTSAState(kRobotsAtCommandCenter);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromReadyRoomToCommandCenter, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kTSA0BNorthRobotsToReadyRoomSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionRRDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ GameState.setTSAState(kRobotsAtReadyRoom);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromCommandCenterToReadyRoom, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ GameState.setTSAState(kRobotsAtReadyRoom);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromFrontDoorToReadyRoom, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtReadyRoom:
+ // Nothing
+ break;
+ }
+ break;
+ case kTSA0BNorthRobotsToFrontDoorSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionFDDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromCommandCenterToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ // Nothing
+ break;
+ case kRobotsAtReadyRoom:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromReadyRoomToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+
+ // Pegasus
+ case kTSA37NorthJumpToPrehistoricSpotID:
+ startExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA37NorthExitSpotID:
+ _sprite2.setCurrentFrameIndex(1);
+ _vm->delayShell(1, 2);
+ releaseSprites();
+ moveForward();
+ break;
+ case kTSA37NorthJumpMenuSpotID:
+ _sprite2.setCurrentFrameIndex(1);
+ _vm->delayShell(1, 2);
+ releaseSprites();
+ break;
+ case kTSA37NorthJumpToNoradSpotID:
+ GameState.setTSAState(kPlayerOnWayToNorad);
+ requestExtraSequence(kTSA37JumpToNorad, 0, kFilterNoInput);
+
+ if (!GameState.getBeenToNorad()) {
+ requestExtraSequence(kTSA37NoradToAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AI7ToNorad, 0, kFilterNoInput);
+ GameState.setBeenToNorad(true);
+ }
+
+ requestExtraSequence(kTSA37NoradToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA37NorthJumpToMarsSpotID:
+ GameState.setTSAState(kPlayerOnWayToMars);
+ requestExtraSequence(kTSA37JumpToMars, 0, kFilterNoInput);
+
+ if (!GameState.getBeenToMars()) {
+ requestExtraSequence(kTSA37MarsToAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AI6ToMars, 0, kFilterNoInput);
+ GameState.setBeenToMars(true);
+ }
+
+ requestExtraSequence(kTSA37MarsToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA37NorthJumpToWSCSpotID:
+ GameState.setTSAState(kPlayerOnWayToWSC);
+ requestExtraSequence(kTSA37JumpToWSC, 0, kFilterNoInput);
+
+ if (!GameState.getBeenToWSC()) {
+ requestExtraSequence(kTSA37WSCToAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AI5ToWSC, 0, kFilterNoInput);
+ GameState.setBeenToWSC(true);
+ }
+
+ requestExtraSequence(kTSA37WSCToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ default:
+ Neighborhood::clickInHotspot(input, clickedSpot);
+ break;
+ }
+}
+
+void FullTSA::showMainJumpMenu() {
+ tExtraID jumpMenuView = kTSA37JumpMenu000;
+
+ if (GameState.getNoradFinished())
+ jumpMenuView += 4;
+ if (GameState.getMarsFinished())
+ jumpMenuView += 2;
+ if (GameState.getWSCFinished())
+ jumpMenuView += 1;
+
+ showExtraView(jumpMenuView);
+ setCurrentActivation(kActivationMainJumpMenu);
+}
+
+void FullTSA::playTBPMonitor() {
+ InputHandler::getCurrentInputDevice()->waitInput(kFilterAllButtons);
+
+ if ((GameState.getT0BMonitorMode() & kPlayingTBPMask) == 0) {
+ tExtraID extra;
+
+ switch (GameState.getT0BMonitorMode() & kRawModeMask) {
+ case kMonitorTheory:
+ GameState.setTSASeenTheory(true);
+ extra = kTSA0BTBPTheory;
+ GameState.setScoringSawTheory(true);
+ break;
+ case kMonitorBackground:
+ GameState.setTSASeenBackground(true);
+ extra = kTSA0BTBPBackground;
+ GameState.setScoringSawBackground(true);
+ break;
+ case kMonitorProcedure:
+ GameState.setTSASeenProcedure(true);
+ extra = kTSA0BTBPProcedure;
+ GameState.setScoringSawProcedure(true);
+ break;
+ }
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() | kPlayingTBPMask);
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extra, entry);
+ _lastExtra = extra;
+
+ GameState.setT0BMonitorStart(entry.movieStart + kFullTSAFrameDuration * 5);
+ startMovieSequence(GameState.getT0BMonitorStart(), entry.movieEnd, kExtraCompletedFlag, false, kFilterAllInput);
+ } else if (_navMovie.isRunning()) {
+ _navMovie.stop();
+ } else {
+ _navMovie.start();
+ }
+}
+
+void FullTSA::initializeTBPMonitor(const int newMode, const tExtraID highlightExtra) {
+ GameState.setT0BMonitorMode(newMode);
+
+ if (newMode != kMonitorNeutral) {
+ showExtraView(highlightExtra);
+ _vm->delayShell(1, 2);
+ setCurrentActivation(kActivateTSA0BTBPVideo);
+ _sprite1.addPICTResourceFrame(kTBPRewindPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kTBPRewindLeft, kTBPRewindTop);
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite2.addPICTResourceFrame(kTBPCloseBoxPICTID, false, 0, 0);
+ _sprite2.moveElementTo(kTBPCloseLeft, kTBPCloseTop);
+ _sprite2.setCurrentFrameIndex(0);
+ playTBPMonitor();
+ } else {
+ if (GameState.getTSAState() == kTSAPlayerForcedReview && GameState.getTSASeenTheory() &&
+ GameState.getTSASeenBackground() && GameState.getTSASeenProcedure()) {
+ setOffRipAlarm();
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ updateViewFrame();
+ }
+
+ releaseSprites();
+ }
+
+ _interruptionFilter = kFilterAllInput;
+}
+
+void FullTSA::startUpComparisonMonitor() {
+ releaseSprites();
+
+ _sprite1.addPICTResourceFrame(kComparisonHiliteNoradPICTID, false,
+ kComparisonHiliteNoradLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteNoradTop - kComparisonHiliteSpriteTop);
+ _sprite1.addPICTResourceFrame(kComparisonHiliteMarsPICTID, false,
+ kComparisonHiliteMarsLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteMarsTop - kComparisonHiliteSpriteTop);
+ _sprite1.addPICTResourceFrame(kComparisonHiliteCaldoriaPICTID, false,
+ kComparisonHiliteCaldoriaLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteCaldoriaTop - kComparisonHiliteSpriteTop);
+ _sprite1.addPICTResourceFrame(kComparisonHiliteWSCPICTID, false,
+ kComparisonHiliteWSCLeft - kComparisonHiliteSpriteLeft,
+ kComparisonHiliteWSCTop - kComparisonHiliteSpriteTop);
+
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite1.moveElementTo(kComparisonHiliteSpriteLeft, kComparisonHiliteSpriteTop);
+
+ _sprite2.addPICTResourceFrame(kComparisonChancesNoradPICTID, false,
+ kComparisonChancesNoradLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesNoradTop - kComparisonChancesSpriteTop);
+ _sprite2.addPICTResourceFrame(kComparisonChancesMarsPICTID, false,
+ kComparisonChancesMarsLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesMarsTop - kComparisonChancesSpriteTop);
+ _sprite2.addPICTResourceFrame(kComparisonChancesCaldoriaPICTID, false,
+ kComparisonChancesCaldoriaLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesCaldoriaTop - kComparisonChancesSpriteTop);
+ _sprite2.addPICTResourceFrame(kComparisonChancesWSCPICTID, false,
+ kComparisonChancesWSCLeft - kComparisonChancesSpriteLeft,
+ kComparisonChancesWSCTop - kComparisonChancesSpriteTop);
+
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite2.moveElementTo(kComparisonChancesSpriteLeft, kComparisonChancesSpriteTop);
+ updateViewFrame();
+}
+
+void FullTSA::shutDownComparisonMonitor() {
+ releaseSprites();
+}
+
+void FullTSA::initializeComparisonMonitor(const int newMode, const tExtraID comparisonView) {
+ GameState.setT0BMonitorMode(newMode);
+ _privateFlags.setFlag(kTSAPrivatePlayingLeftComparisonFlag, false);
+ _privateFlags.setFlag(kTSAPrivatePlayingRightComparisonFlag, false);
+
+ if (newMode != kMonitorNeutral) {
+ shutDownComparisonMonitor();
+ setCurrentActivation(kActivateTSA0BComparisonVideo);
+ _sprite1.addPICTResourceFrame(kComparisonLeftRewindPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kComparisonLeftRewindLeft, kComparisonLeftRewindTop);
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite2.addPICTResourceFrame(kComparisonRightRewindPICTID, false, 0, 0);
+ _sprite2.moveElementTo(kComparisonRightRewindLeft, kComparisonRightRewindTop);
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite3.addPICTResourceFrame(kComparisonCloseBoxPICTID, false, 0, 0);
+ _sprite3.moveElementTo(kComparisonCloseLeft, kComparisonCloseTop);
+ _sprite3.setCurrentFrameIndex(0);
+ showExtraView(comparisonView);
+ } else {
+ if (GameState.getTSAState() == kTSAPlayerInstalledHistoricalLog &&
+ GameState.getTSASeenNoradNormal() &&
+ GameState.getTSASeenNoradAltered() &&
+ GameState.getTSASeenMarsNormal() &&
+ GameState.getTSASeenMarsAltered() &&
+ GameState.getTSASeenCaldoriaNormal() &&
+ GameState.getTSASeenCaldoriaAltered() &&
+ GameState.getTSASeenWSCNormal() &&
+ GameState.getTSASeenWSCAltered()) {
+ GameState.setTSAState(kTSABossSawHistoricalLog);
+ requestExtraSequence(kTSA0BEastZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BEastTurnLeft, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ releaseSprites();
+ startUpComparisonMonitor();
+ }
+ }
+
+ _interruptionFilter = kFilterAllInput;
+}
+
+void FullTSA::playLeftComparison() {
+ InputHandler::getCurrentInputDevice()->waitInput(kFilterAllButtons);
+
+ if ((GameState.getT0BMonitorMode() & kPlayingLeftComparisonMask) == 0) {
+ tExtraID extra;
+
+ switch (GameState.getT0BMonitorMode() & kRawModeMask) {
+ case kMonitorNoradComparison:
+ GameState.setTSASeenNoradAltered(true);
+ extra = kTSA0BNoradAltered;
+ GameState.setScoringSawNoradAltered(true);
+ break;
+ case kMonitorMarsComparison:
+ GameState.setTSASeenMarsAltered(true);
+ extra = kTSA0BMarsAltered;
+ GameState.setScoringSawMarsAltered(true);
+ break;
+ case kMonitorCaldoriaComparison:
+ GameState.setTSASeenCaldoriaAltered(true);
+ extra = kTSA0BCaldoriaAltered;
+ GameState.setScoringSawCaldoriaAltered(true);
+ break;
+ case kMonitorWSCComparison:
+ GameState.setTSASeenWSCAltered(true);
+ extra = kTSA0BWSCAltered;
+ GameState.setScoringSawWSCAltered(true);
+ break;
+ }
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() | kPlayingLeftComparisonMask);
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extra, entry);
+ _lastExtra = extra;
+
+ // skip first five frames of movie
+ // (this is a dissolve that doesn't belong...)
+ GameState.setT0BMonitorStart(entry.movieStart + kFullTSAFrameDuration * 5);
+ _privateFlags.setFlag(kTSAPrivatePlayingLeftComparisonFlag);
+
+ // Allow clicking...
+ startMovieSequence(GameState.getT0BMonitorStart(), entry.movieEnd,
+ kExtraCompletedFlag, false, JMPPPInput::getClickInputFilter());
+ } else if (_navMovie.isRunning()) {
+ _navMovie.stop();
+ } else {
+ _navMovie.start();
+ }
+}
+
+void FullTSA::playRightComparison() {
+ InputHandler::getCurrentInputDevice()->waitInput(kFilterAllButtons);
+
+ if ((GameState.getT0BMonitorMode() & kPlayingRightComparisonMask) == 0) {
+ tExtraID extra;
+
+ switch (GameState.getT0BMonitorMode() & kRawModeMask) {
+ case kMonitorNoradComparison:
+ GameState.setTSASeenNoradNormal(true);
+ extra = kTSA0BNoradUnaltered;
+ GameState.setScoringSawNoradNormal(true);
+ break;
+ case kMonitorMarsComparison:
+ GameState.setTSASeenMarsNormal(true);
+ extra = kTSA0BMarsUnaltered;
+ GameState.setScoringSawMarsNormal(true);
+ break;
+ case kMonitorCaldoriaComparison:
+ GameState.setTSASeenCaldoriaNormal(true);
+ extra = kTSA0BCaldoriaUnaltered;
+ GameState.setScoringSawCaldoriaNormal(true);
+ break;
+ case kMonitorWSCComparison:
+ GameState.setTSASeenWSCNormal(true);
+ extra = kTSA0BWSCUnaltered;
+ GameState.setScoringSawWSCNormal(true);
+ break;
+ }
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() | kPlayingRightComparisonMask);
+
+ ExtraTable::Entry entry;
+ getExtraEntry(extra, entry);
+ _lastExtra = extra;
+
+ // skip first five frames of movie
+ // (this is a dissolve that doesn't belong...)
+ GameState.setT0BMonitorStart(entry.movieStart + kFullTSAFrameDuration * 5);
+ _privateFlags.setFlag(kTSAPrivatePlayingRightComparisonFlag);
+
+ // Allow clicking...
+ startMovieSequence(GameState.getT0BMonitorStart(), entry.movieEnd,
+ kExtraCompletedFlag, false, JMPPPInput::getClickInputFilter());
+ } else if (_navMovie.isRunning()) {
+ _navMovie.stop();
+ } else {
+ _navMovie.start();
+ }
+}
+
+// When this function is called, the player is zoomed up on the center monitor, and the
+// TSA state is kTSABossSawHistoricalLog.
+void FullTSA::startRobotGame() {
+ requestExtraSequence(kTSA0BNorthCantChangeHistory, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BAIInterruption, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BShowGuardRobots, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BRobotsToCommandCenter, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void FullTSA::startUpRobotMonitor() {
+ releaseSprites();
+
+ _sprite1.addPICTResourceFrame(kRedirectionCCRolloverPICTID, true,
+ kRedirectionCCRolloverLeft - kRedirectionSprite1Left,
+ kRedirectionCCRolloverTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionRRRolloverPICTID, true,
+ kRedirectionRRRolloverLeft - kRedirectionSprite1Left,
+ kRedirectionRRRolloverTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionFDRolloverPICTID, false,
+ kRedirectionFDRolloverLeft - kRedirectionSprite1Left,
+ kRedirectionFDRolloverTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionCCDoorPICTID, true,
+ kRedirectionCCDoorLeft - kRedirectionSprite1Left,
+ kRedirectionCCDoorTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionRRDoorPICTID, true,
+ kRedirectionRRDoorLeft - kRedirectionSprite1Left,
+ kRedirectionRRDoorTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionFDDoorPICTID, false,
+ kRedirectionFDDoorLeft - kRedirectionSprite1Left,
+ kRedirectionFDDoorTop - kRedirectionSprite1Top);
+ _sprite1.addPICTResourceFrame(kRedirectionClosePICTID, false,
+ kRedirectionCloseLeft - kRedirectionSprite1Left,
+ kRedirectionCloseTop - kRedirectionSprite1Top);
+ _sprite1.moveElementTo(kRedirectionSprite1Left, kRedirectionSprite1Top);
+
+ _sprite2.addPICTResourceFrame(kRedirectionSecuredPICTID, false,
+ kRedirectionSecuredLeft - kRedirectionSprite2Left,
+ kRedirectionSecuredTop - kRedirectionSprite2Top);
+ _sprite2.addPICTResourceFrame(kRedirectionNewTargetPICTID, false,
+ kRedirectionNewTargetLeft - kRedirectionSprite2Left,
+ kRedirectionNewTargetTop - kRedirectionSprite2Top);
+ _sprite2.moveElementTo(kRedirectionSprite2Left, kRedirectionSprite2Top);
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ showExtraView(kTSA0BNorthRobotsAtCCView);
+ break;
+ case kRobotsAtFrontDoor:
+ showExtraView(kTSA0BNorthRobotsAtFDView);
+ break;
+ case kRobotsAtReadyRoom:
+ showExtraView(kTSA0BNorthRobotsAtRRView);
+ break;
+ }
+}
+
+void FullTSA::shutDownRobotMonitor() {
+ releaseSprites();
+}
+
+// Assume this is called only when zoomed in at T0B west
+void FullTSA::setOffRipAlarm() {
+ GameState.setTSAState(kTSAPlayerDetectedRip);
+ _ripTimer.initImage();
+ _ripTimer.moveElementTo(kRipTimerLeft, kRipTimerTop);
+ _ripTimer.setSegment(0, kRipTimeLimit, kRipTimeScale);
+ _ripTimer.start();
+ loadAmbientLoops();
+ startExtraSequenceSync(kTSA0BRipAlarmScreen, kFilterNoInput);
+ _vm->delayShell(2, 1); // Two seconds..
+ requestExtraSequence(kTSA0BWestZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BWestTurnRight, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthFinallyHappened, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BShowRip1, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void FullTSA::checkContinuePoint(const tRoomID room, const tDirectionConstant direction) {
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSA04, kNorth):
+ case MakeRoomView(kTSA14, kEast):
+ case MakeRoomView(kTSA15, kWest):
+ case MakeRoomView(kTSA16, kNorth):
+ case MakeRoomView(kTSA16, kSouth):
+ case MakeRoomView(kTSA21Cyan, kSouth):
+ case MakeRoomView(kTSA21Red, kSouth):
+ case MakeRoomView(kTSA26, kNorth):
+ makeContinuePoint();
+ break;
+ }
+}
+
+void FullTSA::arriveAt(const tRoomID room, const tDirectionConstant direction) {
+ checkRobotLocations(room, direction);
+ Neighborhood::arriveAt(room, direction);
+
+ switch (MakeRoomView(room, direction)) {
+ case MakeRoomView(kTSADeathRoom, kNorth):
+ case MakeRoomView(kTSADeathRoom, kSouth):
+ case MakeRoomView(kTSADeathRoom, kEast):
+ case MakeRoomView(kTSADeathRoom, kWest):
+ die(kDeathShotByTSARobots);
+ break;
+ case MakeRoomView(kTSA00, kNorth):
+ if (GameState.getLastNeighborhood() != kFullTSAID) {
+ makeContinuePoint();
+ openDoor();
+ } else {
+ setCurrentActivation(kActivateTSAReadyForCard);
+ loopExtraSequence(kTSATransporterArrowLoop, 0);
+ }
+ break;
+ case MakeRoomView(kTSA03, kNorth):
+ case MakeRoomView(kTSA05, kNorth):
+ case MakeRoomView(kTSA0A, kNorth):
+ case MakeRoomView(kTSA06, kNorth):
+ case MakeRoomView(kTSA07, kNorth):
+ if (_utilityFuse.isFuseLit())
+ _utilityFuse.stopFuse();
+ GameState.setScoringEnterTSA(true);
+ break;
+ case MakeRoomView(kTSA04, kNorth):
+ if (_utilityFuse.isFuseLit())
+ _utilityFuse.stopFuse();
+ if (!GameState.getTSASeenRobotGreeting())
+ startExtraSequence(kTSA04NorthRobotGreeting, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case MakeRoomView(kTSA03, kSouth):
+ GameState.setTSAFrontDoorUnlockedInside(GameState.getTSAState() == kRobotsAtFrontDoor || GameState.allTimeZonesFinished());
+ break;
+ case MakeRoomView(kTSA0A, kEast):
+ case MakeRoomView(kTSA0A, kWest):
+ if (GameState.getTSAState() == kTSAPlayerNotArrived)
+ setCurrentActivation(kActivateTSARobotsAwake);
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn()) {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ _ripTimer.show();
+ break;
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ startUpRobotMonitor();
+ break;
+ }
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNotArrived:
+ requestExtraSequence(kTSA0BNorthZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthYoureBusted, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthZoomOut, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthTurnLeft, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BWestZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSAPlayerGotHistoricalLog:
+ startExtraSequence(kTSA0BNorthHistLogOpen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ }
+ break;
+ case MakeRoomView(kTSA0B, kSouth):
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn()) {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ }
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn()) {
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ initializeComparisonMonitor(kMonitorNeutral, 0);
+ break;
+ }
+ } else {
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ }
+ break;
+ case MakeRoomView(kTSA21Red, kSouth):
+ if (GameState.getTSAState() == kRobotsAtFrontDoor)
+ GameState.setScoringWentToReadyRoom2(true);
+ break;
+ case MakeRoomView(kTSA22Red, kEast):
+ if (!_vm->playerHasItemID(kJourneymanKey))
+ setCurrentActivation(kActivationDoesntHaveKey);
+ break;
+ case MakeRoomView(kTSA23Red, kWest):
+ if (!_vm->playerHasItemID(kPegasusBiochip))
+ setCurrentActivation(kActivationDoesntHaveChips);
+ break;
+ case MakeRoomView(kTSA25Red, kNorth):
+ arriveAtTSA25Red();
+ break;
+ case MakeRoomView(kTSA34, kSouth):
+ if (GameState.getLastRoom() == kTSA37)
+ closeDoorOffScreen(kTSA37, kNorth);
+ break;
+ case MakeRoomView(kTSA37, kNorth):
+ arriveAtTSA37();
+ break;
+ }
+}
+
+void FullTSA::checkRobotLocations(const tRoomID room, const tDirectionConstant dir) {
+ switch (room) {
+ case kTSA03:
+ case kTSA04:
+ case kTSA05:
+ case kTSA06:
+ case kTSA0A:
+ case kTSA07:
+ case kTSA08:
+ case kTSA09:
+ case kTSA10:
+ case kTSA11:
+ case kTSA12:
+ case kTSA13:
+ case kTSA14:
+ case kTSA15:
+ switch (GameState.getTSAState()) {
+ case kRobotsAtFrontDoor:
+ setCurrentAlternate(kAltTSARobotsAtFrontDoor);
+ break;
+ case kRobotsAtReadyRoom:
+ setCurrentAlternate(kAltTSARobotsAtReadyRoom);
+ break;
+ }
+ break;
+ case kTSA16:
+ if (dir == kNorth) {
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ if (!_privateFlags.getFlag(kTSAPrivateSeenRobotWarningFlag)) {
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/TSA/XT11WB", false, kWarningInterruption);
+ _privateFlags.setFlag(kTSAPrivateSeenRobotWarningFlag, true);
+ }
+ break;
+ case kRobotsAtFrontDoor:
+ setCurrentAlternate(kAltTSARobotsAtFrontDoor);
+ break;
+ case kRobotsAtReadyRoom:
+ setCurrentAlternate(kAltTSARobotsAtReadyRoom);
+ break;
+ }
+ }
+ break;
+ }
+}
+
+void FullTSA::arriveAtTSA25Red() {
+ if (!_vm->playerHasItemID(kJourneymanKey))
+ startExtraSequence(kTSA25NorthDeniedNoKey, kExtraCompletedFlag, kFilterNoInput);
+ else if (!_vm->playerHasItemID(kPegasusBiochip))
+ startExtraSequence(kTSA25NorthDeniedNoChip, kExtraCompletedFlag, kFilterNoInput);
+ else if (GameState.getTSABiosuitOn())
+ startExtraSequence(kTSA25NorthAlreadyHaveSuit, kExtraCompletedFlag, kFilterNoInput);
+ else
+ startExtraSequence(kTSA25NorthPutOnSuit, kExtraCompletedFlag, kFilterNoInput);
+}
+
+void FullTSA::arriveAtTSA37() {
+ _ripTimer.stop();
+ _ripTimer.releaseImage();
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ startExtraLongSequence(kTSA37HorseToAI1, kTSA37AI2ToPrehistoric, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPlayerOnWayToPrehistoric:
+ setCurrentActivation(kActivationJumpToPrehistoric);
+ showExtraView(kTSA37AI2ToPrehistoric);
+ break;
+ case kTSAPlayerGotHistoricalLog:
+ initializePegasusButtons(false, true);
+ break;
+ case kPlayerWentToPrehistoric:
+ case kPlayerOnWayToNorad:
+ case kPlayerOnWayToMars:
+ case kPlayerOnWayToWSC:
+ startExtraSequence(kTSA37TimeJumpToPegasus, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ startExtraLongSequence(kTSA37HorseToColonel2, kTSA37AI4ToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPlayerLockedInPegasus:
+ showMainJumpMenu();
+ break;
+ case kPlayerFinishedWithTSA:
+ initializePegasusButtons(true, true);
+ break;
+ }
+}
+
+void FullTSA::turnTo(const tDirectionConstant newDirection) {
+ Neighborhood::turnTo(newDirection);
+
+ switch (MakeRoomView(GameState.getCurrentRoom(), newDirection)) {
+ case MakeRoomView(kTSA03, kSouth):
+ if (GameState.getTSAState() == kRobotsAtFrontDoor || GameState.allTimeZonesFinished())
+ GameState.setTSAFrontDoorUnlockedInside(true);
+ else
+ GameState.setTSAFrontDoorUnlockedInside(false);
+ break;
+ case MakeRoomView(kTSA0A, kEast):
+ case MakeRoomView(kTSA0A, kWest):
+ setCurrentActivation(kActivateTSARobotsAwake);
+ break;
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn())
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ else
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ if (_privateFlags.getFlag(kTSAPrivateLogReaderOpenFlag))
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (GameState.getTSA0BZoomedIn())
+ startUpComparisonMonitor();
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn())
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ else
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ if (GameState.getTSA0BZoomedIn())
+ _ripTimer.show();
+ break;
+ case kTSAPlayerGotHistoricalLog:
+ if (!GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BNorthHistLogOpen, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSAPlayerInstalledHistoricalLog:
+ if (GameState.getTSA0BZoomedIn()) {
+ if ((GameState.getTSASeenNoradNormal() || GameState.getTSASeenNoradAltered()) &&
+ (GameState.getTSASeenMarsNormal() || GameState.getTSASeenMarsAltered()) &&
+ (GameState.getTSASeenCaldoriaNormal() || GameState.getTSASeenCaldoriaAltered()) &&
+ (GameState.getTSASeenWSCNormal() || GameState.getTSASeenWSCAltered())) {
+ GameState.setTSAState(kTSABossSawHistoricalLog);
+ startRobotGame();
+ }
+ }
+ break;
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ if (GameState.getTSA0BZoomedIn())
+ startExtraSequence(kTSA0BShowGuardRobots, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA0B, kWest):
+ if (GameState.getTSA0BZoomedIn())
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ else
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ if (_privateFlags.getFlag(kTSAPrivateLogReaderOpenFlag))
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+
+ if (GameState.getTSA0BZoomedIn())
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+ case MakeRoomView(kTSA0B, kSouth):
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ break;
+ case MakeRoomView(kTSA16, kNorth):
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ if (!_privateFlags.getFlag(kTSAPrivateSeenRobotWarningFlag)) {
+ g_AIArea->playAIMovie(kRightAreaSignature, "Images/AI/TSA/XT11WB", false, kWarningInterruption);
+ _privateFlags.setFlag(kTSAPrivateSeenRobotWarningFlag, true);
+ }
+ break;
+ case kRobotsAtFrontDoor:
+ setCurrentAlternate(kAltTSARobotsAtFrontDoor);
+ break;
+ case kRobotsAtReadyRoom:
+ setCurrentAlternate(kAltTSARobotsAtReadyRoom);
+ break;
+ }
+ break;
+ case MakeRoomView(kTSA22Red, kEast):
+ if (!_vm->playerHasItemID(kJourneymanKey))
+ setCurrentActivation(kActivationDoesntHaveKey);
+ break;
+ case MakeRoomView(kTSA22Red, kNorth):
+ case MakeRoomView(kTSA22Red, kSouth):
+ if (_privateFlags.getFlag(kTSAPrivateKeyVaultOpenFlag)) {
+ playSpotSoundSync(kTSAVaultCloseIn, kTSAVaultCloseOut);
+ _privateFlags.setFlag(kTSAPrivateKeyVaultOpenFlag, false);
+ }
+
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ case MakeRoomView(kTSA23Red, kWest):
+ if (!_vm->playerHasItemID(kPegasusBiochip))
+ setCurrentActivation(kActivationDoesntHaveChips);
+ break;
+ case MakeRoomView(kTSA23Red, kNorth):
+ case MakeRoomView(kTSA23Red, kSouth):
+ if (_privateFlags.getFlag(kTSAPrivateChipVaultOpenFlag)) {
+ playSpotSoundSync(kTSAVaultCloseIn, kTSAVaultCloseOut);
+ _privateFlags.setFlag(kTSAPrivateChipVaultOpenFlag, false);
+ }
+
+ setCurrentActivation(kActivateHotSpotAlways);
+ break;
+ }
+
+ // Make sure the TBP monitor is forced neutral.
+ GameState.setT0BMonitorMode(kMonitorNeutral);
+}
+
+void FullTSA::closeDoorOffScreen(const tRoomID room, const tDirectionConstant) {
+ switch (room) {
+ case kTSA00:
+ case kTSA01:
+ if (GameState.getCurrentRoom() == kTSA01 || GameState.getCurrentRoom() == kTSA02)
+ playSpotSoundSync(kTSAGTDoorCloseIn, kTSAGTDoorCloseOut);
+ break;
+ case kTSA02:
+ case kTSA03:
+ playSpotSoundSync(kTSAEntryDoorCloseIn, kTSAEntryDoorCloseOut);
+ break;
+ case kTSA14:
+ case kTSA15:
+ case kTSA16:
+ case kTSA21Cyan:
+ case kTSA21Red:
+ playSpotSoundSync(kTSAInsideDoorCloseIn, kTSAInsideDoorCloseOut);
+ break;
+ case kTSA34:
+ case kTSA37:
+ playSpotSoundSync(kTSAPegasusDoorCloseIn, kTSAPegasusDoorCloseOut);
+ break;
+ }
+}
+
+void FullTSA::receiveNotification(Notification *notification, const tNotificationFlags flags) {
+ tExtraID lastExtra = _lastExtra;
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ switch (lastExtra) {
+ case kTSA0BEastTurnLeft:
+ // Need to check this here because turnTo will call _navMovie.stop,
+ // so it has to happen before Neighborhood::receiveNotification,
+ // which may end up starting another sequence...
+ turnTo(kNorth);
+ break;
+ }
+ }
+
+ Neighborhood::receiveNotification(notification, flags);
+
+ InventoryItem *item;
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ // Only allow input if we're not in the middle of series of queue requests.
+ if (actionQueueEmpty())
+ _interruptionFilter = kFilterAllInput;
+
+ switch (lastExtra) {
+ case kTSAGTCardSwipe:
+ item = (InventoryItem *)g_allItems.findItemByID(kKeyCard);
+ _vm->addItemToInventory(item);
+ setCurrentActivation(kActivateTSAReadyToTransport);
+ break;
+ case kTSAGTGoToCaldoria:
+ _vm->jumpToNewEnvironment(kCaldoriaID, kCaldoria44, kEast);
+
+ if (GameState.allTimeZonesFinished())
+ GameState.setScoringWentAfterSinclair(true);
+ break;
+ case kTSAGTGoToTokyo:
+ case kTSAGTGoToBeach:
+ if (GameState.allTimeZonesFinished())
+ die(kDeathSinclairShotDelegate);
+ else
+ die(kDeathUncreatedInTSA);
+ break;
+ case kTSA02NorthZoomOut:
+ openDoor();
+ break;
+
+ // Hall of suspects.
+ case kTSA04NorthRobotGreeting:
+ GameState.setTSASeenRobotGreeting(true);
+ restoreStriding(kTSA03, kNorth, kNoAlternateID);
+ break;
+ case kTSA03JimenezZoomIn:
+ GameState.setScoringSawBust1(true);
+ break;
+ case kTSA03CrenshawZoomIn:
+ GameState.setScoringSawBust2(true);
+ break;
+ case kTSA04MatsumotoZoomIn:
+ GameState.setScoringSawBust3(true);
+ break;
+ case kTSA04CastilleZoomIn:
+ GameState.setScoringSawBust4(true);
+ break;
+ case kTSA05SinclairZoomIn:
+ GameState.setScoringSawBust5(true);
+ break;
+ case kTSA05WhiteZoomIn:
+ GameState.setScoringSawBust6(true);
+ break;
+
+ // Command center
+ // Historical comparison...
+ case kTSA0BEastZoomIn:
+ GameState.setTSA0BZoomedIn(true);
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ startUpComparisonMonitor();
+ break;
+ }
+ break;
+ case kTSA0BEastZoomOut:
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+
+ switch (GameState.getTSAState()) {
+ case kTSABossSawHistoricalLog:
+ // Prevent current view from activating.
+ break;
+ default:
+ activateCurrentView(GameState.getCurrentRoom(), GameState.getCurrentDirection(),
+ kSpotOnTurnMask);
+ break;
+ }
+ break;
+ case kTSA0BComparisonStartup:
+ if ((flags & kActionRequestCompletedFlag) != 0) {
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, false);
+ GameState.setTSAState(kTSAPlayerInstalledHistoricalLog);
+ turnTo(kEast);
+ }
+
+ startUpComparisonMonitor();
+ break;
+ case kTSA0BNoradAltered:
+ case kTSA0BMarsAltered:
+ case kTSA0BCaldoriaAltered:
+ case kTSA0BWSCAltered:
+ case kTSA0BNoradUnaltered:
+ case kTSA0BMarsUnaltered:
+ case kTSA0BCaldoriaUnaltered:
+ case kTSA0BWSCUnaltered:
+ initializeComparisonMonitor(kMonitorNeutral, 0);
+ break;
+
+ // Center monitor.
+ case kTSA0BNorthZoomIn:
+ GameState.setTSA0BZoomedIn(true);
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+ GameState.setT0BMonitorMode(GameState.getT0BMonitorMode() & ~kPlayingAnyMask);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerNeedsHistoricalLog:
+ startExtraSequence(kTSA0BShowRip1, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSABossSawHistoricalLog:
+ case kTSAPlayerInstalledHistoricalLog:
+ if ((GameState.getTSASeenNoradNormal() || GameState.getTSASeenNoradAltered()) &&
+ (GameState.getTSASeenMarsNormal() || GameState.getTSASeenMarsAltered()) &&
+ (GameState.getTSASeenCaldoriaNormal() || GameState.getTSASeenCaldoriaAltered()) &&
+ (GameState.getTSASeenWSCNormal() || GameState.getTSASeenWSCAltered())) {
+ GameState.setTSAState(kTSABossSawHistoricalLog);
+ startRobotGame();
+ }
+ break;
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ startExtraSequence(kTSA0BShowGuardRobots, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+ break;
+ case kTSA0BNorthZoomOut:
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ break;
+ case kTSA0BShowRip1:
+ GameState.setTSAState(kTSAPlayerNeedsHistoricalLog);
+ GameState.setTSACommandCenterLocked(false);
+
+ if ((flags & kActionRequestCompletedFlag) != 0)
+ turnTo(kNorth);
+
+ _ripTimer.show();
+ break;
+ case kTSA0BNorthHistLogOpen:
+ setCurrentActivation(kActivationLogReaderOpen);
+ _privateFlags.setFlag(kTSAPrivateLogReaderOpenFlag, true);
+ break;
+ case kTSA0BRobotsToCommandCenter:
+ GameState.setTSAState(kRobotsAtCommandCenter);
+ // Fall through
+ case kTSA0BShowGuardRobots:
+ startUpRobotMonitor();
+ // Fall through
+ case kTSA0BRobotsFromCommandCenterToReadyRoom:
+ case kTSA0BRobotsFromReadyRoomToCommandCenter:
+ case kTSA0BRobotsFromCommandCenterToFrontDoor:
+ case kTSA0BRobotsFromFrontDoorToCommandCenter:
+ case kTSA0BRobotsFromFrontDoorToReadyRoom:
+ case kTSA0BRobotsFromReadyRoomToFrontDoor:
+ _sprite2.setCurrentFrameIndex(kRedirectionSecuredSprite);
+ _sprite2.show();
+ break;
+
+ // TBP monitor.
+ case kTSA0BWestZoomIn:
+ GameState.setTSA0BZoomedIn(true);
+ setCurrentActivation(kActivateTSA0BZoomedIn);
+
+ if (GameState.getTSAState() == kTSAPlayerNotArrived) {
+ turnTo(kWest);
+ GameState.setTSACommandCenterLocked(true);
+ GameState.setTSAState(kTSAPlayerForcedReview);
+ }
+
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+ case kTSA0BWestZoomOut:
+ GameState.setTSA0BZoomedIn(false);
+ setCurrentActivation(kActivateTSA0BZoomedOut);
+ GameState.setT0BMonitorMode(kMonitorNeutral);
+
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerDetectedRip:
+ // Keep the current view from activating.
+ break;
+ default:
+ activateCurrentView(GameState.getCurrentRoom(), GameState.getCurrentDirection(),
+ kSpotOnTurnMask);
+ break;
+ }
+ break;
+ case kTSA0BTBPTheory:
+ case kTSA0BTBPBackground:
+ case kTSA0BTBPProcedure:
+ initializeTBPMonitor(kMonitorNeutral, 0);
+ break;
+
+ // Ready room
+ case kTSA22RedEastZoomInSequence:
+ _privateFlags.setFlag(kTSAPrivateKeyVaultOpenFlag, true);
+ setCurrentActivation(kActivationKeyVaultOpen);
+ break;
+ case kTSA23RedWestVaultZoomInSequence:
+ _privateFlags.setFlag(kTSAPrivateChipVaultOpenFlag, true);
+ setCurrentActivation(kActivationChipVaultOpen);
+ break;
+ case kTSA25NorthPutOnSuit:
+ GameState.setTSABiosuitOn(true);
+ GameState.setScoringGotBiosuit(true);
+ // Fall through...
+ case kTSA25NorthAlreadyHaveSuit:
+ requestExtraSequence(kTSA25NorthDescending1, 0, kFilterNoInput);
+ requestExtraSequence(kTSA25NorthDescending2, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTSA25NorthDescending2:
+ arriveAt(kTSA26, kNorth);
+ break;
+
+ // Pegasus.
+ case kTSA37HorseToAI1:
+ case kTSA37AI2ToPrehistoric:
+ setCurrentActivation(kActivationJumpToPrehistoric);
+ GameState.setTSAState(kPlayerOnWayToPrehistoric);
+ break;
+ case kTSA37PegasusDepart:
+ _vm->setLastEnergyValue(kFullEnergy);
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToPrehistoric:
+ _vm->jumpToNewEnvironment(kPrehistoricID, kPrehistoric02, kSouth);
+ GameState.setPrehistoricSeenTimeStream(false);
+ GameState.setPrehistoricSeenFlyer1(false);
+ GameState.setPrehistoricSeenFlyer2(false);
+ GameState.setPrehistoricSeenBridgeZoom(false);
+ GameState.setPrehistoricBreakerThrown(false);
+ GameState.setScoringGoToPrehistoric(true);
+ GameState.setTSAState(kPlayerWentToPrehistoric);
+ break;
+ case kPlayerOnWayToNorad:
+ _vm->jumpToNewEnvironment(kNoradAlphaID, kNorad01, kSouth);
+ GameState.setNoradSeenTimeStream(false);
+ GameState.setNoradGassed(true);
+ GameState.setNoradFillingStationOn(false);
+ GameState.setNoradN22MessagePlayed(false);
+ GameState.setNoradPlayedGlobeGame(false);
+ GameState.setNoradBeatRobotWithClaw(false);
+ GameState.setNoradBeatRobotWithDoor(false);
+ GameState.setNoradRetScanGood(false);
+ GameState.setNoradWaitingForLaser(false);
+ GameState.setNoradSubRoomPressure(9);
+ GameState.setNoradSubPrepState(kSubNotPrepped);
+ break;
+ case kPlayerOnWayToMars:
+ _vm->jumpToNewEnvironment(kMarsID, kMars0A, kNorth);
+ GameState.setMarsSeenTimeStream(false);
+ GameState.setMarsHeardUpperPodMessage(false);
+ GameState.setMarsRobotThrownPlayer(false);
+ GameState.setMarsHeardCheckInMessage(false);
+ GameState.setMarsPodAtUpperPlatform(false);
+ GameState.setMarsSeenThermalScan(false);
+ GameState.setMarsArrivedBelow(false);
+ GameState.setMarsSeenRobotAtReactor(false);
+ GameState.setMarsAvoidedReactorRobot(false);
+ GameState.setMarsLockFrozen(false);
+ GameState.setMarsLockBroken(false);
+ GameState.setMarsSecurityDown(false);
+ GameState.setMarsAirlockOpen(false);
+ GameState.setMarsReadyForShuttleTransport(false);
+ GameState.setMarsFinishedCanyonChase(false);
+ GameState.setMarsThreadedMaze(false);
+ break;
+ case kPlayerOnWayToWSC:
+ _vm->jumpToNewEnvironment(kWSCID, kWSC01, kWest);
+ GameState.setWSCSeenTimeStream(false);
+ GameState.setWSCPoisoned(false);
+ GameState.setWSCAnsweredAboutDart(false);
+ GameState.setWSCRemovedDart(false);
+ GameState.setWSCAnalyzerOn(false);
+ GameState.setWSCDartInAnalyzer(false);
+ GameState.setWSCAnalyzedDart(false);
+ GameState.setWSCPickedUpAntidote(false);
+ GameState.setWSCSawMorph(false);
+ GameState.setWSCDesignedAntidote(false);
+ GameState.setWSCOfficeMessagesOpen(false);
+ GameState.setWSCSeenNerd(false);
+ GameState.setWSCHeardPage1(false);
+ GameState.setWSCHeardPage2(false);
+ GameState.setWSCHeardCheckIn(false);
+ GameState.setWSCDidPlasmaDodge(false);
+ GameState.setWSCSeenSinclairLecture(false);
+ GameState.setWSCBeenAtWSC93(false);
+ GameState.setWSCCatwalkDark(false);
+ GameState.setWSCRobotDead(false);
+ GameState.setWSCRobotGone(false);
+ break;
+ };
+ break;
+ case kTSA37TimeJumpToPegasus:
+ if (g_energyMonitor)
+ g_energyMonitor->stopEnergyDraining();
+
+ switch (GameState.getTSAState()) {
+ case kPlayerWentToPrehistoric:
+ arriveFromPrehistoric();
+ break;
+ case kPlayerOnWayToNorad:
+ arriveFromNorad();
+ break;
+ case kPlayerOnWayToMars:
+ arriveFromMars();
+ break;
+ case kPlayerOnWayToWSC:
+ arriveFromWSC();
+ break;
+ default:
+ break;
+ }
+ break;
+ case kTSA37DownloadToOpMemReview:
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ g_opticalChip->playOpMemMovie(kPoseidonSpotID);
+ break;
+ case kPlayerOnWayToMars:
+ g_opticalChip->playOpMemMovie(kAriesSpotID);
+ break;
+ case kPlayerOnWayToWSC:
+ g_opticalChip->playOpMemMovie(kMercurySpotID);
+ break;
+ }
+
+ if (GameState.allTimeZonesFinished()) {
+ requestExtraSequence(kTSA37OpMemReviewToAllClear, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37AllClearToCongratulations, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37Congratulations, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37CongratulationsToExit, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37OpMemReviewToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+ break;
+ case kTSA37RecallToDownload:
+ case kTSA37ReviewRequiredToExit:
+ GameState.setTSAState(kTSAPlayerGotHistoricalLog);
+ initializePegasusButtons(kPegasusUnresolved, kPegasusCanExit);
+ break;
+ case kTSA37ZoomToMainMenu:
+ case kTSA37HorseToColonel2:
+ case kTSA37DownloadToMainMenu:
+ case kTSA37OpMemReviewToMainMenu:
+ case kTSA37AI4ToMainMenu:
+ GameState.setTSAState(kPlayerLockedInPegasus);
+ showMainJumpMenu();
+ makeContinuePoint();
+ break;
+ case kTSA37JumpToNoradMenu:
+ setCurrentActivation(kActivationJumpToNorad);
+ break;
+ case kTSA37JumpToMarsMenu:
+ setCurrentActivation(kActivationJumpToMars);
+ break;
+ case kTSA37JumpToWSCMenu:
+ setCurrentActivation(kActivationJumpToWSC);
+ break;
+ case kTSA37CancelNorad:
+ case kTSA37CancelMars:
+ case kTSA37CancelWSC:
+ showMainJumpMenu();
+ break;
+ case kTSA37CongratulationsToExit:
+ GameState.setTSAState(kPlayerFinishedWithTSA);
+ initializePegasusButtons(true, true);
+ break;
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+void FullTSA::arriveFromPrehistoric() {
+ if (_vm->playerHasItemID(kHistoricalLog)) {
+ GameState.setScoringFinishedPrehistoric();
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37DownloadToColonel1, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37Colonel1, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37Colonel1ToReviewRequired, 0, kFilterNoInput);
+ requestExtraSequence(kTSA37ReviewRequiredToExit, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ // Make sure rip timer is going...
+ startExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::arriveFromNorad() {
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getNoradFinished() && !GameState.getScoringFinishedNorad()) {
+ GameState.setScoringFinishedNorad();
+ requestExtraSequence(kTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::arriveFromMars() {
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getMarsFinished() && !GameState.getScoringFinishedMars()) {
+ GameState.setScoringFinishedMars();
+ requestExtraSequence(kTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::arriveFromWSC() {
+ requestExtraSequence(kTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getWSCFinished() && !GameState.getScoringFinishedWSC()) {
+ GameState.setScoringFinishedWSC();
+ requestExtraSequence(kTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void FullTSA::initializePegasusButtons(bool resolved, bool exit) {
+ if (resolved) {
+ _sprite1.addPICTResourceFrame(kResolvedPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kResolvedLeft, kResolvedTop);
+ } else {
+ _sprite1.addPICTResourceFrame(kUnresolvedPICTID, false, 0, 0);
+ _sprite1.moveElementTo(kUnresolvedLeft, kUnresolvedTop);
+ }
+
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite1.show();
+
+ if (exit) {
+ _sprite2.addPICTResourceFrame(kExitPICTID, false, 0, 0);
+ _sprite2.addPICTResourceFrame(kExitHilitedPICTID, false, kExitHilitedLeft - kExitLeft, kExitHilitedTop - kExitTop);
+ _sprite2.moveElementTo(kExitLeft, kExitTop);
+ setCurrentActivation(kActivationReadyToExit);
+ } else {
+ _sprite2.addPICTResourceFrame(kJumpMenuPICTID, false, 0, 0);
+ _sprite2.addPICTResourceFrame(kJumpMenuHilitedPICTID, false, kJumpMenuHilitedLeft - kJumpMenuLeft, kJumpMenuHilitedTop - kJumpMenuTop);
+ _sprite2.moveElementTo(kJumpMenuLeft, kJumpMenuTop);
+ setCurrentActivation(kActivationReadyForJumpMenu);
+ }
+
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite2.show();
+}
+
+Hotspot *FullTSA::getItemScreenSpot(Item *item, DisplayElement *element) {
+ switch (item->getObjectID()) {
+ case kJourneymanKey:
+ return g_allHotspots.findHotspotByID(kTSA22EastKeySpotID);
+ break;
+ case kPegasusBiochip:
+ return g_allHotspots.findHotspotByID(kTSA23WestChipsSpotID);
+ break;
+ }
+
+ return Neighborhood::getItemScreenSpot(item, element);
+}
+
+void FullTSA::dropItemIntoRoom(Item *item, Hotspot *dropSpot) {
+ Neighborhood::dropItemIntoRoom(item, dropSpot);
+
+ switch (item->getObjectID()) {
+ case kKeyCard:
+ if (dropSpot->getObjectID() == kTSAGTCardDropSpotID)
+ startExtraSequence(kTSAGTCardSwipe, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kHistoricalLog:
+ if (dropSpot->getObjectID() == kTSA0BNorthHistLogSpotID) {
+ requestExtraSequence(kTSA0BNorthHistLogCloseWithLog, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BNorthTurnRight, 0, kFilterNoInput);
+ requestExtraSequence(kTSA0BEastZoomIn, kExtraCompletedFlag, kFilterNoInput);
+ requestExtraSequence(kTSA0BComparisonStartup, kExtraCompletedFlag, kFilterNoInput);
+ GameState.setScoringPutLogInReader(true);
+ }
+ break;
+ }
+}
+
+uint FullTSA::getHistoricalLogIndex() {
+ uint index;
+
+ if (GameState.getTSASeenNoradNormal() && GameState.getTSASeenNoradAltered())
+ index = 8;
+ else
+ index = 0;
+
+ if (GameState.getTSASeenMarsNormal() && GameState.getTSASeenMarsAltered())
+ index += 4;
+
+ if (GameState.getTSASeenCaldoriaNormal() && GameState.getTSASeenCaldoriaAltered())
+ index += 2;
+
+ if (GameState.getTSASeenWSCNormal() && GameState.getTSASeenWSCAltered())
+ index += 1;
+
+ return index;
+}
+
+void FullTSA::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ switch (MakeRoomView(GameState.getCurrentRoom(), GameState.getCurrentDirection())) {
+ case MakeRoomView(kTSA0B, kEast):
+ if (GameState.getTSA0BZoomedIn() && !_navMovie.isRunning() && GameState.getT0BMonitorMode() == kMonitorNeutral) {
+ switch (GameState.getTSAState()) {
+ case kTSAPlayerInstalledHistoricalLog:
+ case kTSABossSawHistoricalLog:
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ switch (cursorSpot->getObjectID()) {
+ case kTSA0BEastCompareNoradSpotID:
+ _sprite1.setCurrentFrameIndex(0);
+ _sprite2.setCurrentFrameIndex(0);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ case kTSA0BEastCompareMarsSpotID:
+ _sprite1.setCurrentFrameIndex(1);
+ _sprite2.setCurrentFrameIndex(1);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ case kTSA0BEastCompareCaldoriaSpotID:
+ _sprite1.setCurrentFrameIndex(2);
+ _sprite2.setCurrentFrameIndex(2);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ case kTSA0BEastCompareWSCSpotID:
+ _sprite1.setCurrentFrameIndex(3);
+ _sprite2.setCurrentFrameIndex(3);
+ _sprite1.show();
+ _sprite2.show();
+ break;
+ default:
+ _sprite1.hide();
+ _sprite2.hide();
+ break;
+ }
+ break;
+ }
+ }
+ break;
+ case MakeRoomView(kTSA0B, kNorth):
+ if (GameState.getTSA0BZoomedIn() && !_navMovie.isRunning()) {
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ case kRobotsAtFrontDoor:
+ case kRobotsAtReadyRoom:
+ switch (cursorSpot->getObjectID()) {
+ case kTSA0BNorthRobotsToCommandCenterSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionCCRolloverSprite);
+ _sprite1.show();
+ break;
+ case kTSA0BNorthRobotsToReadyRoomSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionRRRolloverSprite);
+ _sprite1.show();
+ break;
+ case kTSA0BNorthRobotsToFrontDoorSpotID:
+ _sprite1.setCurrentFrameIndex(kRedirectionFDRolloverSprite);
+ _sprite1.show();
+ break;
+ default:
+ _sprite1.hide();
+ break;
+ }
+ break;
+ }
+ }
+ break;
+ }
+
+ Neighborhood::handleInput(input, cursorSpot);
+}
+
+void FullTSA::releaseSprites() {
+ _sprite1.hide();
+ _sprite2.hide();
+ _sprite3.hide();
+ _sprite1.discardFrames();
+ _sprite2.discardFrames();
+ _sprite3.discardFrames();
+}
+
+bool FullTSA::canSolve() {
+ return GameState.getCurrentRoomAndView() == MakeRoomView(kTSA0B, kNorth) &&
+ GameState.getTSA0BZoomedIn() &&
+ (GameState.getTSAState() == kRobotsAtCommandCenter ||
+ GameState.getTSAState() == kRobotsAtFrontDoor ||
+ GameState.getTSAState() == kRobotsAtReadyRoom);
+}
+
+void FullTSA::doSolve() {
+ // REROUTING ROBOTS
+
+ _sprite1.setCurrentFrameIndex(kRedirectionFDDoorSprite);
+ _sprite1.show();
+ _vm->delayShell(1, 2);
+ _sprite1.hide();
+
+ switch (GameState.getTSAState()) {
+ case kRobotsAtCommandCenter:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromCommandCenterToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kRobotsAtFrontDoor:
+ // Nothing
+ break;
+ case kRobotsAtReadyRoom:
+ GameState.setTSAState(kRobotsAtFrontDoor);
+ _sprite2.setCurrentFrameIndex(kRedirectionNewTargetSprite);
+ startExtraSequence(kTSA0BRobotsFromReadyRoomToFrontDoor, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ }
+}
+
+void FullTSA::updateCursor(const Common::Point where, const Hotspot *cursorSpot) {
+ if (cursorSpot) {
+ switch (cursorSpot->getObjectID()) {
+ case kTSA0BEastMonitorSpotID:
+ case kTSA0BNorthMonitorSpotID:
+ case kTSA0BWestMonitorSpotID:
+ case kTSA22EastMonitorSpotID:
+ case kTSA23WestMonitorSpotID:
+ _vm->_cursor->setCurrentFrameIndex(1);
+ return;
+ case kTSA0BEastMonitorOutSpotID:
+ case kTSA0BNorthMonitorOutSpotID:
+ case kTSA0BWestMonitorOutSpotID:
+ _vm->_cursor->setCurrentFrameIndex(2);
+ return;
+ }
+ }
+
+ Neighborhood::updateCursor(where, cursorSpot);
+}
+
+Common::String FullTSA::getNavMovieName() {
+ return "Images/TSA/Full TSA.movie";
+}
+
+Common::String FullTSA::getSoundSpotsName() {
+ return "Sounds/TSA/TSA Spots";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/tsa/fulltsa.h b/engines/pegasus/neighborhood/tsa/fulltsa.h
new file mode 100755
index 0000000000..447482f737
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/fulltsa.h
@@ -0,0 +1,158 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_TSA_FULLTSA_H
+#define PEGASUS_NEIGHBORHOOD_TSA_FULLTSA_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+class RipTimer : public IdlerAnimation {
+public:
+ RipTimer(const tDisplayElementID id) : IdlerAnimation(id) {}
+ virtual ~RipTimer() {}
+
+ void initImage();
+ void releaseImage();
+
+ void draw(const Common::Rect &);
+
+protected:
+ void timeChanged(const TimeValue);
+
+ tCoordType _middle;
+ Surface _timerImage;
+};
+
+// Room IDs.
+
+const tRoomID kTSA00 = 0;
+const tRoomID kTSA37 = 42;
+
+class FullTSA : public Neighborhood {
+friend void uncreatedInTSAFunction(FunctionPtr *, void *tsa);
+
+public:
+ FullTSA(InputHandler *, PegasusEngine *);
+ virtual ~FullTSA() {}
+
+ virtual void init();
+
+ void start();
+
+ virtual uint16 getDateResID() const;
+
+ void flushGameState();
+
+ void checkContinuePoint(const tRoomID, const tDirectionConstant);
+
+ bool canSolve();
+ void doSolve();
+
+ void updateCursor(const Common::Point, const Hotspot *);
+
+protected:
+ enum {
+ kTSAPrivateLogReaderOpenFlag,
+ kTSAPrivateKeyVaultOpenFlag,
+ kTSAPrivateChipVaultOpenFlag,
+ kTSAPrivatePlayingLeftComparisonFlag,
+ kTSAPrivatePlayingRightComparisonFlag,
+ kTSAPrivateSeenRobotWarningFlag,
+ kNumTSAPrivateFlags
+ };
+
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+ void loadAmbientLoops();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual int16 getStaticCompassAngle(const tRoomID, const tDirectionConstant);
+ void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *spot);
+ virtual void activateHotspots();
+ void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+ void dropItemIntoRoom(Item *, Hotspot *);
+ void downButton(const Input &);
+ void startDoorOpenMovie(const TimeValue, const TimeValue);
+ TimeValue getViewTime(const tRoomID, const tDirectionConstant);
+ void findSpotEntry(const tRoomID, const tDirectionConstant, tSpotFlags, SpotTable::Entry &);
+ void turnTo(const tDirectionConstant);
+ tCanMoveForwardReason canMoveForward(ExitTable::Entry &);
+ tCanOpenDoorReason canOpenDoor(DoorTable::Entry &);
+ void bumpIntoWall();
+ void initializeTBPMonitor(const int, const tExtraID);
+ void playTBPMonitor();
+ void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
+ Hotspot *getItemScreenSpot(Item *, DisplayElement *);
+ void openDoor();
+ void turnRight();
+ void turnLeft();
+ void closeDoorOffScreen(const tRoomID, const tDirectionConstant);
+ void playExtraMovie(const ExtraTable::Entry &, const tNotificationFlags, const tInputBits interruptionInput);
+ void handleInput(const Input &, const Hotspot *);
+ void arriveAtTSA25Red();
+ void startUpComparisonMonitor();
+ void shutDownComparisonMonitor();
+ void initializeComparisonMonitor(const int, const tExtraID);
+ void playLeftComparison();
+ void playRightComparison();
+ void startRobotGame();
+ void setOffRipAlarm();
+ uint getHistoricalLogIndex();
+ void startUpRobotMonitor();
+ void shutDownRobotMonitor();
+ void pickedUpItem(Item *item);
+ void arriveFromPrehistoric();
+
+ void arriveFromNorad();
+ void arriveFromMars();
+ void arriveFromWSC();
+
+ tInputBits getInputFilter();
+ void arriveAt(const tRoomID, const tDirectionConstant);
+ void initializePegasusButtons(bool, bool);
+ void releaseSprites();
+ void showMainJumpMenu();
+ void arriveAtTSA37();
+ void receiveNotification(Notification *, const tNotificationFlags);
+ void checkRobotLocations(const tRoomID, const tDirectionConstant);
+ void getExtraEntry(const uint32, ExtraTable::Entry &);
+
+ Sprite _sprite1, _sprite2, _sprite3;
+ FuseFunction _utilityFuse;
+ RipTimer _ripTimer;
+
+ FlagsArray<byte, kNumTSAPrivateFlags> _privateFlags;
+
+ Common::String getNavMovieName();
+ Common::String getSoundSpotsName();
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/tsa/tinytsa.cpp b/engines/pegasus/neighborhood/tsa/tinytsa.cpp
new file mode 100755
index 0000000000..fa611bd4d7
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/tinytsa.cpp
@@ -0,0 +1,454 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+
+namespace Pegasus {
+
+const short kCompassShift = 30;
+
+const TimeScale kTinyTSAMovieScale = 600;
+const TimeScale kTinyTSAFramesPerSecond = 15;
+const TimeScale kTinyTSAFrameDuration = 40;
+
+// Alternate IDs.
+
+const tAlternateID kAltTinyTSANormal = 0;
+
+// Hot Spot Activation IDs.
+
+const tHotSpotActivationID kActivationTinyTSAJumpToNorad = 1;
+const tHotSpotActivationID kActivationTinyTSAJumpToMars = 2;
+const tHotSpotActivationID kActivationTinyTSAJumpToWSC = 3;
+const tHotSpotActivationID kActivationTinyTSAReadyForJumpMenu = 4;
+const tHotSpotActivationID kActivationTinyTSAMainJumpMenu = 5;
+
+// Hot Spot IDs.
+
+const tHotSpotID kTinyTSA37NorthJumpToNoradSpotID = 5000;
+const tHotSpotID kTinyTSA37NorthCancelNoradSpotID = 5001;
+const tHotSpotID kTinyTSA37NorthJumpToMarsSpotID = 5002;
+const tHotSpotID kTinyTSA37NorthCancelMarsSpotID = 5003;
+const tHotSpotID kTinyTSA37NorthJumpToWSCSpotID = 5004;
+const tHotSpotID kTinyTSA37NorthCancelWSCSpotID = 5005;
+const tHotSpotID kTinyTSA37NorthJumpMenuSpotID = 5006;
+const tHotSpotID kTinyTSA37NorthNoradMenuSpotID = 5007;
+const tHotSpotID kTinyTSA37NorthMarsMenuSpotID = 5008;
+const tHotSpotID kTinyTSA37NorthWSCMenuSpotID = 5009;
+
+// Extra sequence IDs.
+
+const tExtraID kTinyTSA37PegasusDepart = 0;
+const tExtraID kTinyTSA37TimeJumpToPegasus = 1;
+const tExtraID kTinyTSA37RecallToDownload = 2;
+const tExtraID kTinyTSA37ExitHilited = 3;
+const tExtraID kTinyTSA37ExitToHorse = 4;
+const tExtraID kTinyTSA37JumpMenu000 = 5;
+const tExtraID kTinyTSA37JumpMenu001 = 6;
+const tExtraID kTinyTSA37JumpMenu010 = 7;
+const tExtraID kTinyTSA37JumpMenu011 = 8;
+const tExtraID kTinyTSA37JumpMenu100 = 9;
+const tExtraID kTinyTSA37JumpMenu101 = 10;
+const tExtraID kTinyTSA37JumpMenu110 = 11;
+const tExtraID kTinyTSA37JumpMenu111 = 12;
+const tExtraID kTinyTSA37JumpToWSCMenu = 13;
+const tExtraID kTinyTSA37CancelWSC = 14;
+const tExtraID kTinyTSA37JumpToWSC = 15;
+const tExtraID kTinyTSA37WSCToAI5 = 16;
+const tExtraID kTinyTSA37PegasusAI5 = 17;
+const tExtraID kTinyTSA37AI5ToWSC = 18;
+const tExtraID kTinyTSA37WSCToDepart = 19;
+const tExtraID kTinyTSA37JumpToMarsMenu = 20;
+const tExtraID kTinyTSA37CancelMars = 21;
+const tExtraID kTinyTSA37JumpToMars = 22;
+const tExtraID kTinyTSA37MarsToAI6 = 23;
+const tExtraID kTinyTSA37PegasusAI6 = 24;
+const tExtraID kTinyTSA37AI6ToMars = 25;
+const tExtraID kTinyTSA37MarsToDepart = 26;
+const tExtraID kTinyTSA37JumpToNoradMenu = 27;
+const tExtraID kTinyTSA37CancelNorad = 28;
+const tExtraID kTinyTSA37JumpToNorad = 29;
+const tExtraID kTinyTSA37NoradToAI7 = 30;
+const tExtraID kTinyTSA37PegasusAI7 = 31;
+const tExtraID kTinyTSA37AI7ToNorad = 32;
+const tExtraID kTinyTSA37NoradToDepart = 33;
+const tExtraID kTinyTSA37EnvironmentalScan = 34;
+const tExtraID kTinyTSA37DownloadToMainMenu = 35;
+const tExtraID kTinyTSA37DownloadToOpMemReview = 36;
+const tExtraID kTinyTSA37OpMemReviewToMainMenu = 37;
+
+TinyTSA::TinyTSA(InputHandler *nextHandler, PegasusEngine *owner) : Neighborhood(nextHandler, owner, "Tiny TSA", kTinyTSAID) {
+}
+
+void TinyTSA::start() {
+ g_energyMonitor->stopEnergyDraining();
+ Neighborhood::start();
+}
+
+Common::String TinyTSA::getBriefingMovie() {
+ Common::String movieName = Neighborhood::getBriefingMovie();
+
+ if (movieName.empty()) {
+ switch (getCurrentActivation()) {
+ case kActivationTinyTSAJumpToNorad:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTinyTSA37PegasusAI7, kHintInterruption);
+ startExtraSequenceSync(kTinyTSA37AI7ToNorad, kFilterNoInput);
+ g_AIChip->clearClicked();
+ movieName = "";
+ break;
+ case kActivationTinyTSAJumpToMars:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTinyTSA37PegasusAI6, kHintInterruption);
+ startExtraSequenceSync(kTinyTSA37AI6ToMars, kFilterNoInput);
+ g_AIChip->clearClicked();
+ movieName = "";
+ break;
+ case kActivationTinyTSAJumpToWSC:
+ g_AIChip->showBriefingClicked();
+ startExtraSequenceSync(kTinyTSA37PegasusAI5, kHintInterruption);
+ startExtraSequenceSync(kTinyTSA37AI5ToWSC, kFilterNoInput);
+ g_AIChip->clearClicked();
+ movieName = "";
+ break;
+ default:
+ movieName = "Images/AI/TSA/XT04";
+ break;
+ }
+ }
+
+ return movieName;
+}
+
+Common::String TinyTSA::getEnvScanMovie() {
+ Common::String movieName = Neighborhood::getEnvScanMovie();
+
+ if (movieName.empty()) {
+ g_AIChip->showEnvScanClicked();
+ startExtraSequenceSync(kTinyTSA37EnvironmentalScan, kHintInterruption);
+
+ switch (getCurrentActivation()) {
+ case kActivationTinyTSAJumpToNorad:
+ startExtraSequenceSync(kTinyTSA37AI7ToNorad, kFilterNoInput);
+ showExtraView(kTinyTSA37JumpToNoradMenu);
+ break;
+ case kActivationTinyTSAJumpToMars:
+ startExtraSequenceSync(kTinyTSA37AI6ToMars, kFilterNoInput);
+ showExtraView(kTinyTSA37JumpToMarsMenu);
+ break;
+ case kActivationTinyTSAJumpToWSC:
+ startExtraSequenceSync(kTinyTSA37AI5ToWSC, kFilterNoInput);
+ showExtraView(kTinyTSA37JumpToWSCMenu);
+ break;
+ default:
+ showMainJumpMenu();
+ break;
+ }
+
+ g_AIChip->clearClicked();
+ }
+
+ return movieName;
+}
+
+void TinyTSA::loadAmbientLoops() {
+ loadLoopSound1("Sounds/TSA/T01NAE.NEW.22K.AIFF");
+}
+
+int16 TinyTSA::getStaticCompassAngle(const tRoomID room, const tDirectionConstant dir) {
+ return Neighborhood::getStaticCompassAngle(room, dir) - kCompassShift;
+}
+
+
+uint16 TinyTSA::getDateResID() const {
+ return kDate2318ID;
+}
+
+tInputBits TinyTSA::getInputFilter() {
+ // Can't move forward...
+ return Neighborhood::getInputFilter() & ~(kFilterUpButton | kFilterUpAuto);
+}
+
+void TinyTSA::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ if (clickedSpot) {
+ switch (clickedSpot->getObjectID()) {
+ case kTinyTSA37NorthJumpMenuSpotID:
+ warning("jump menu spot");
+ return;
+ case kTinyTSA37NorthJumpToNoradSpotID:
+ GameState.setTSAState(kPlayerOnWayToNorad);
+ requestExtraSequence(kTinyTSA37JumpToNorad, 0, kFilterNoInput);
+ if (!GameState.getBeenToNorad()) {
+ requestExtraSequence(kTinyTSA37NoradToAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusAI7, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37AI7ToNorad, 0, kFilterNoInput);
+ GameState.setBeenToNorad(true);
+ }
+
+ requestExtraSequence(kTinyTSA37NoradToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ case kTinyTSA37NorthJumpToMarsSpotID:
+ GameState.setTSAState(kPlayerOnWayToMars);
+ requestExtraSequence(kTinyTSA37JumpToMars, 0, kFilterNoInput);
+ if (!GameState.getBeenToMars()) {
+ requestExtraSequence(kTinyTSA37MarsToAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusAI6, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37AI6ToMars, 0, kFilterNoInput);
+ GameState.setBeenToMars(true);
+ }
+
+ requestExtraSequence(kTinyTSA37MarsToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ case kTinyTSA37NorthJumpToWSCSpotID:
+ GameState.setTSAState(kPlayerOnWayToWSC);
+ requestExtraSequence(kTinyTSA37JumpToWSC, 0, kFilterNoInput);
+ if (!GameState.getBeenToWSC()) {
+ requestExtraSequence(kTinyTSA37WSCToAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusAI5, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37AI5ToWSC, 0, kFilterNoInput);
+ GameState.setBeenToWSC(true);
+ }
+
+ requestExtraSequence(kTinyTSA37WSCToDepart, 0, kFilterNoInput);
+ requestExtraSequence(kTinyTSA37PegasusDepart, kExtraCompletedFlag, kFilterNoInput);
+ return;
+ }
+ }
+
+ Neighborhood::clickInHotspot(input, clickedSpot);
+}
+
+void TinyTSA::showMainJumpMenu() {
+ tExtraID jumpMenuView = kTinyTSA37JumpMenu000;
+
+ if (GameState.getNoradFinished())
+ jumpMenuView += 4;
+ if (GameState.getMarsFinished())
+ jumpMenuView += 2;
+ if (GameState.getWSCFinished())
+ jumpMenuView += 1;
+
+ showExtraView(jumpMenuView);
+ setCurrentActivation(kActivationTinyTSAMainJumpMenu);
+}
+
+void TinyTSA::checkContinuePoint(const tRoomID, const tDirectionConstant) {
+ makeContinuePoint();
+}
+
+void TinyTSA::arriveAt(const tRoomID room, const tDirectionConstant direction) {
+ Neighborhood::arriveAt(room, direction);
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ case kPlayerOnWayToMars:
+ case kPlayerOnWayToWSC:
+ startExtraSequence(kTinyTSA37TimeJumpToPegasus, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kPlayerLockedInPegasus:
+ showMainJumpMenu();
+ break;
+ }
+}
+
+void TinyTSA::receiveNotification(Notification *notification, const tNotificationFlags flags) {
+ tExtraID lastExtra = _lastExtra;
+
+ Neighborhood::receiveNotification(notification, flags);
+
+ if ((flags & kExtraCompletedFlag) != 0) {
+ // Only allow input if we're not in the middle of series of queue requests.
+ if (actionQueueEmpty())
+ _interruptionFilter = kFilterAllInput;
+
+ switch (lastExtra) {
+ case kTinyTSA37PegasusDepart:
+ _vm->setLastEnergyValue(kFullEnergy);
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ _vm->jumpToNewEnvironment(kNoradAlphaID, kNorad01, kSouth);
+ GameState.setNoradSeenTimeStream(false);
+ GameState.setNoradGassed(true);
+ GameState.setNoradFillingStationOn(false);
+ GameState.setNoradN22MessagePlayed(false);
+ GameState.setNoradPlayedGlobeGame(false);
+ GameState.setNoradBeatRobotWithClaw(false);
+ GameState.setNoradBeatRobotWithDoor(false);
+ GameState.setNoradRetScanGood(false);
+ GameState.setNoradWaitingForLaser(false);
+ GameState.setNoradSubRoomPressure(9);
+ GameState.setNoradSubPrepState(kSubNotPrepped);
+ break;
+ case kPlayerOnWayToMars:
+ _vm->jumpToNewEnvironment(kMarsID, kMars0A, kNorth);
+ GameState.setMarsSeenTimeStream(false);
+ GameState.setMarsHeardUpperPodMessage(false);
+ GameState.setMarsRobotThrownPlayer(false);
+ GameState.setMarsHeardCheckInMessage(false);
+ GameState.setMarsPodAtUpperPlatform(false);
+ GameState.setMarsSeenThermalScan(false);
+ GameState.setMarsArrivedBelow(false);
+ GameState.setMarsSeenRobotAtReactor(false);
+ GameState.setMarsAvoidedReactorRobot(false);
+ GameState.setMarsLockFrozen(false);
+ GameState.setMarsLockBroken(false);
+ GameState.setMarsSecurityDown(false);
+ GameState.setMarsAirlockOpen(false);
+ GameState.setMarsReadyForShuttleTransport(false);
+ GameState.setMarsFinishedCanyonChase(false);
+ GameState.setMarsThreadedMaze(false);
+ break;
+ case kPlayerOnWayToWSC:
+ _vm->jumpToNewEnvironment(kWSCID, kWSC01, kWest);
+ GameState.setWSCSeenTimeStream(false);
+ GameState.setWSCPoisoned(false);
+ GameState.setWSCAnsweredAboutDart(false);
+ GameState.setWSCDartInAnalyzer(false);
+ GameState.setWSCRemovedDart(false);
+ GameState.setWSCAnalyzerOn(false);
+ GameState.setWSCAnalyzedDart(false);
+ GameState.setWSCPickedUpAntidote(false);
+ GameState.setWSCSawMorph(false);
+ GameState.setWSCDesignedAntidote(false);
+ GameState.setWSCOfficeMessagesOpen(false);
+ GameState.setWSCSeenNerd(false);
+ GameState.setWSCHeardPage1(false);
+ GameState.setWSCHeardPage2(false);
+ GameState.setWSCHeardCheckIn(false);
+ GameState.setWSCDidPlasmaDodge(false);
+ GameState.setWSCSeenSinclairLecture(false);
+ GameState.setWSCBeenAtWSC93(false);
+ GameState.setWSCCatwalkDark(false);
+ GameState.setWSCRobotDead(false);
+ GameState.setWSCRobotGone(false);
+ break;
+ };
+ break;
+ case kTinyTSA37TimeJumpToPegasus:
+ if (g_energyMonitor)
+ g_energyMonitor->stopEnergyDraining();
+
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ arriveFromNorad();
+ break;
+ case kPlayerOnWayToMars:
+ arriveFromMars();
+ break;
+ case kPlayerOnWayToWSC:
+ arriveFromWSC();
+ break;
+ default:
+ break;
+ }
+ break;
+ case kTinyTSA37DownloadToOpMemReview:
+ switch (GameState.getTSAState()) {
+ case kPlayerOnWayToNorad:
+ g_opticalChip->playOpMemMovie(kPoseidonSpotID);
+ break;
+ case kPlayerOnWayToMars:
+ g_opticalChip->playOpMemMovie(kAriesSpotID);
+ break;
+ case kPlayerOnWayToWSC:
+ g_opticalChip->playOpMemMovie(kMercurySpotID);
+ break;
+ }
+
+ requestExtraSequence(kTinyTSA37OpMemReviewToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ break;
+ case kTinyTSA37DownloadToMainMenu:
+ case kTinyTSA37OpMemReviewToMainMenu:
+ GameState.setTSAState(kPlayerLockedInPegasus);
+ showMainJumpMenu();
+ makeContinuePoint();
+ break;
+ case kTinyTSA37JumpToNoradMenu:
+ setCurrentActivation(kActivationTinyTSAJumpToNorad);
+ break;
+ case kTinyTSA37JumpToMarsMenu:
+ setCurrentActivation(kActivationTinyTSAJumpToMars);
+ break;
+ case kTinyTSA37JumpToWSCMenu:
+ setCurrentActivation(kActivationTinyTSAJumpToWSC);
+ break;
+ case kTinyTSA37CancelNorad:
+ case kTinyTSA37CancelMars:
+ case kTinyTSA37CancelWSC:
+ showMainJumpMenu();
+ break;
+ }
+ }
+
+ g_AIArea->checkMiddleArea();
+}
+
+void TinyTSA::arriveFromNorad() {
+ requestExtraSequence(kTinyTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getNoradFinished() && !GameState.getScoringFinishedNorad()) {
+ GameState.setScoringFinishedNorad();
+ requestExtraSequence(kTinyTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTinyTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void TinyTSA::arriveFromMars() {
+ requestExtraSequence(kTinyTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getMarsFinished() && !GameState.getScoringFinishedMars()) {
+ GameState.setScoringFinishedMars();
+ requestExtraSequence(kTinyTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTinyTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+void TinyTSA::arriveFromWSC() {
+ requestExtraSequence(kTinyTSA37RecallToDownload, 0, kFilterNoInput);
+
+ if (GameState.getWSCFinished() && !GameState.getScoringFinishedWSC()) {
+ GameState.setScoringFinishedWSC();
+ requestExtraSequence(kTinyTSA37DownloadToOpMemReview, kExtraCompletedFlag, kFilterNoInput);
+ } else {
+ requestExtraSequence(kTinyTSA37DownloadToMainMenu, kExtraCompletedFlag, kFilterNoInput);
+ }
+}
+
+Common::String TinyTSA::getNavMovieName() {
+ return "Images/TSA/Tiny TSA.movie";
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/tsa/tinytsa.h b/engines/pegasus/neighborhood/tsa/tinytsa.h
new file mode 100755
index 0000000000..705010ece5
--- /dev/null
+++ b/engines/pegasus/neighborhood/tsa/tinytsa.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_TSA_TINYTSA_H
+#define PEGASUS_NEIGHBORHOOD_TSA_TINYTSA_H
+
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Pegasus {
+
+// Room IDs.
+
+const tRoomID kTinyTSA37 = 0;
+
+class TinyTSA : public Neighborhood {
+public:
+ TinyTSA(InputHandler *, PegasusEngine *);
+ virtual ~TinyTSA() {}
+
+ virtual uint16 getDateResID() const;
+
+ void start();
+
+ void checkContinuePoint(const tRoomID, const tDirectionConstant);
+
+protected:
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ void loadAmbientLoops();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual int16 getStaticCompassAngle(const tRoomID, const tDirectionConstant);
+
+ void arriveFromNorad();
+ void arriveFromMars();
+ void arriveFromWSC();
+
+ tInputBits getInputFilter();
+ void arriveAt(const tRoomID, const tDirectionConstant);
+ void showMainJumpMenu();
+ void receiveNotification(Notification *, const tNotificationFlags);
+
+ Common::String getNavMovieName();
+ Common::String getSoundSpotsName() { return ""; }
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/turn.cpp b/engines/pegasus/neighborhood/turn.cpp
new file mode 100755
index 0000000000..6b66b32d28
--- /dev/null
+++ b/engines/pegasus/neighborhood/turn.cpp
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/turn.h"
+
+namespace Pegasus {
+
+void TurnTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].turnDirection = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ stream->readByte(); // alignment
+ _entries[i].endDirection = stream->readByte();
+ stream->readByte(); // alignment
+ debug(0, "Turn[%d]: %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].turnDirection, _entries[i].altCode, _entries[i].endDirection);
+ }
+}
+
+void TurnTable::clear() {
+ _entries.clear();
+}
+
+TurnTable::Entry TurnTable::findEntry(tRoomID room, tDirectionConstant direction, tTurnDirection turnDirection, tAlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].turnDirection == turnDirection && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/turn.h b/engines/pegasus/neighborhood/turn.h
new file mode 100755
index 0000000000..48970d745e
--- /dev/null
+++ b/engines/pegasus/neighborhood/turn.h
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_TURN_H
+#define PEGASUS_NEIGHBORHOOD_TURN_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class TurnTable {
+public:
+ TurnTable() {}
+ ~TurnTable() {}
+
+ static const uint32 getResTag() { return MKTAG('T', 'u', 'r', 'n'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { endDirection = kNoDirection; }
+ bool isEmpty() { return endDirection == kNoDirection; }
+
+ tRoomID room;
+ tDirectionConstant direction;
+ tTurnDirection turnDirection;
+ tAlternateID altCode;
+ tDirectionConstant endDirection;
+ };
+
+ Entry findEntry(tRoomID room, tDirectionConstant direction, tTurnDirection turnDirection, tAlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/view.cpp b/engines/pegasus/neighborhood/view.cpp
new file mode 100755
index 0000000000..e57fc88a13
--- /dev/null
+++ b/engines/pegasus/neighborhood/view.cpp
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/view.h"
+
+namespace Pegasus {
+
+void ViewTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ _entries[i].altCode = stream->readByte();
+ _entries[i].time = stream->readUint32BE();
+ debug(0, "View[%d]: %d %d %d %d", i, _entries[i].room, _entries[i].direction,
+ _entries[i].altCode, _entries[i].time);
+ }
+}
+
+void ViewTable::clear() {
+ _entries.clear();
+}
+
+ViewTable::Entry ViewTable::findEntry(tRoomID room, tDirectionConstant direction, tAlternateID altCode) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace pegasus
diff --git a/engines/pegasus/neighborhood/view.h b/engines/pegasus/neighborhood/view.h
new file mode 100755
index 0000000000..6a732d507e
--- /dev/null
+++ b/engines/pegasus/neighborhood/view.h
@@ -0,0 +1,68 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_VIEW_H
+#define PEGASUS_NEIGHBORHOOD_VIEW_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ViewTable {
+public:
+ ViewTable() {}
+ ~ViewTable() {}
+
+ static const uint32 getResTag() { return MKTAG('V', 'i', 'e', 'w'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry() { time = 0xffffffff; }
+ bool isEmpty() { return time == 0xffffffff; }
+
+ tRoomID room;
+ tDirectionConstant direction;
+ tAlternateID altCode;
+ TimeValue time;
+ };
+
+ Entry findEntry(tRoomID room, tDirectionConstant direction, tAlternateID altCode);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/neighborhood/zoom.cpp b/engines/pegasus/neighborhood/zoom.cpp
new file mode 100755
index 0000000000..942289038f
--- /dev/null
+++ b/engines/pegasus/neighborhood/zoom.cpp
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "pegasus/neighborhood/zoom.h"
+
+namespace Pegasus {
+
+void ZoomTable::loadFromStream(Common::SeekableReadStream *stream) {
+ uint32 count = stream->readUint32BE();
+ _entries.resize(count);
+
+ for (uint32 i = 0; i < count; i++) {
+ _entries[i].hotspot = stream->readUint16BE();
+ _entries[i].movieStart = stream->readUint32BE();
+ _entries[i].movieEnd = stream->readUint32BE();
+ _entries[i].room = stream->readUint16BE();
+ _entries[i].direction = stream->readByte();
+ debug(0, "Zoom[%d]: %d %d %d %d %d", i, _entries[i].hotspot, _entries[i].movieStart,
+ _entries[i].movieEnd, _entries[i].room, _entries[i].direction);
+ stream->readByte(); // alignment
+ }
+}
+
+void ZoomTable::clear() {
+ _entries.clear();
+}
+
+ZoomTable::Entry::Entry() {
+ hotspot = kNoHotSpotID;
+ movieStart = 0xffffffff;
+ movieEnd = 0xffffffff;
+ room = kNoRoomID;
+ direction = kNoDirection;
+}
+
+ZoomTable::Entry ZoomTable::findEntry(tHotSpotID hotspot) {
+ for (uint32 i = 0; i < _entries.size(); i++)
+ if (_entries[i].hotspot == hotspot)
+ return _entries[i];
+
+ return Entry();
+}
+
+} // End of namespace Pegasus \ No newline at end of file
diff --git a/engines/pegasus/neighborhood/zoom.h b/engines/pegasus/neighborhood/zoom.h
new file mode 100755
index 0000000000..4046a76827
--- /dev/null
+++ b/engines/pegasus/neighborhood/zoom.h
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_ZOOM_H
+#define PEGASUS_NEIGHBORHOOD_ZOOM_H
+
+#include "common/array.h"
+#include "common/endian.h"
+
+#include "pegasus/constants.h"
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Pegasus {
+
+class ZoomTable {
+public:
+ ZoomTable() {}
+ ~ZoomTable() {}
+
+ static const uint32 getResTag() { return MKTAG('Z', 'o', 'o', 'm'); }
+
+ void loadFromStream(Common::SeekableReadStream *stream);
+ void clear();
+
+ struct Entry {
+ Entry();
+ bool isEmpty() { return movieStart == 0xffffffff; }
+
+ tHotSpotID hotspot;
+ TimeValue movieStart;
+ TimeValue movieEnd;
+ tRoomID room;
+ tDirectionConstant direction;
+ };
+
+ Entry findEntry(tHotSpotID hotspot);
+
+private:
+ Common::Array<Entry> _entries;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/notification.cpp b/engines/pegasus/notification.cpp
new file mode 100755
index 0000000000..5ded610e28
--- /dev/null
+++ b/engines/pegasus/notification.cpp
@@ -0,0 +1,149 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/constants.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+typedef tReceiverList::iterator tReceiverIterator;
+
+Notification::Notification(const tNotificationID id, NotificationManager *owner) : IDObject(id) {
+ _owner = owner;
+ _currentFlags = kNoNotificationFlags;
+ if (_owner)
+ _owner->addNotification(this);
+}
+
+Notification::~Notification() {
+ for (tReceiverIterator it = _receivers.begin(); it != _receivers.end(); it++)
+ it->receiver->newNotification(NULL);
+
+ if (_owner)
+ _owner->removeNotification(this);
+}
+
+// Selectively set or clear notificiation bits.
+// Wherever mask is 0, leave existing bits untouched.
+// Wherever mask is 1, set bit equivalent to flags.
+void Notification::notifyMe(NotificationReceiver *receiver, tNotificationFlags flags, tNotificationFlags mask) {
+ for (tReceiverIterator it = _receivers.begin(); it != _receivers.end(); it++) {
+ if (it->receiver == receiver) {
+ it->mask = (it->mask & ~mask) | (flags & mask);
+ receiver->newNotification(this);
+ return;
+ }
+ }
+
+ tReceiverEntry newEntry;
+ newEntry.receiver = receiver;
+ newEntry.mask = flags;
+ _receivers.push_back(newEntry);
+
+ receiver->newNotification(this);
+}
+
+void Notification::cancelNotification(NotificationReceiver *receiver) {
+ for (tReceiverIterator it = _receivers.begin(); it != _receivers.end();) {
+ if (it->receiver == receiver)
+ it = _receivers.erase(it);
+ else
+ it++;
+ }
+}
+
+void Notification::setNotificationFlags(tNotificationFlags flags, tNotificationFlags mask) {
+ _currentFlags = (_currentFlags & ~mask) | flags;
+}
+
+void Notification::checkReceivers() {
+ tNotificationFlags currentFlags = _currentFlags;
+ _currentFlags = kNoNotificationFlags;
+
+ for (tReceiverIterator it = _receivers.begin(); it != _receivers.end(); it++)
+ if (it->mask & currentFlags)
+ it->receiver->receiveNotification(this, currentFlags);
+}
+
+// Receiver entries are equal if their receivers are equal.
+
+int operator==(const tReceiverEntry &entry1, const tReceiverEntry &entry2) {
+ return entry1.receiver == entry2.receiver;
+}
+
+int operator!=(const tReceiverEntry &entry1, const tReceiverEntry &entry2) {
+ return entry1.receiver != entry2.receiver;
+}
+
+NotificationReceiver::NotificationReceiver() {
+ _notification = NULL;
+}
+
+NotificationReceiver::~NotificationReceiver() {
+ if (_notification)
+ _notification->cancelNotification(this);
+}
+
+void NotificationReceiver::receiveNotification(Notification *, const tNotificationFlags) {
+}
+
+void NotificationReceiver::newNotification(Notification *notification) {
+ _notification = notification;
+}
+
+typedef tNotificationList::iterator tNotificationIterator;
+
+NotificationManager::NotificationManager() {
+}
+
+NotificationManager::~NotificationManager() {
+ detachNotifications();
+}
+
+void NotificationManager::addNotification(Notification *notification) {
+ _notifications.push_back(notification);
+}
+
+void NotificationManager::removeNotification(Notification *notification) {
+ for (tNotificationIterator it = _notifications.begin(); it != _notifications.end();) {
+ if ((*it) == notification)
+ it = _notifications.erase(it);
+ else
+ it++;
+ }
+}
+
+void NotificationManager::detachNotifications() {
+ for (tNotificationIterator it = _notifications.begin(); it != _notifications.end(); it++)
+ (*it)->_owner = 0;
+}
+
+void NotificationManager::checkNotifications() {
+ for (tNotificationIterator it = _notifications.begin(); it != _notifications.end(); it++)
+ if ((*it)->_currentFlags != kNoNotificationFlags)
+ (*it)->checkReceivers();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/notification.h b/engines/pegasus/notification.h
new file mode 100755
index 0000000000..ded66478fc
--- /dev/null
+++ b/engines/pegasus/notification.h
@@ -0,0 +1,122 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NOTIFICATION_H
+#define PEGASUS_NOTIFICATION_H
+
+#include "common/list.h"
+
+#include "pegasus/types.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class NotificationManager;
+class NotificationReceiver;
+
+struct tReceiverEntry {
+ NotificationReceiver *receiver;
+ tNotificationFlags mask;
+};
+
+int operator==(const tReceiverEntry &entry1, const tReceiverEntry &entry1);
+int operator!=(const tReceiverEntry &entry1, const tReceiverEntry &entry1);
+
+typedef Common::List<tReceiverEntry> tReceiverList;
+
+/*
+ A notification can have 32 flags associated with it, which can be user-defined.
+*/
+
+class Notification : public IDObject {
+friend class NotificationManager;
+
+public:
+ Notification(const tNotificationID id, NotificationManager *owner);
+ virtual ~Notification();
+
+ // NotifyMe will have this receiver notified when any of the specified notification
+ // flags are set.
+ // If there is already a notification set for this receiver, NotifyMe does a bitwise
+ // OR with the receiver's current notification flags.
+
+ // Can selectively set or clear notification bits by using the flags and mask argument.
+
+ void notifyMe(NotificationReceiver*, tNotificationFlags flags, tNotificationFlags mask);
+ void cancelNotification(NotificationReceiver *receiver);
+
+ void setNotificationFlags(tNotificationFlags flags, tNotificationFlags mask);
+ tNotificationFlags getNotificationFlags() { return _currentFlags; }
+
+ void clearNotificationFlags() { setNotificationFlags(0, ~(tNotificationFlags)0); }
+
+protected:
+ void checkReceivers();
+
+ NotificationManager *_owner;
+ tReceiverList _receivers;
+ tNotificationFlags _currentFlags;
+};
+
+class NotificationReceiver {
+friend class Notification;
+
+public:
+ NotificationReceiver();
+ virtual ~NotificationReceiver();
+
+protected:
+ // ReceiveNotification is called automatically whenever a notification that this
+ // receiver depends on has its flags set
+
+ virtual void receiveNotification(Notification *, const tNotificationFlags);
+ virtual void newNotification(Notification *notification);
+
+private:
+ Notification *_notification;
+};
+
+typedef Common::List<Notification *> tNotificationList;
+
+class NotificationManager : public NotificationReceiver {
+friend class Notification;
+
+public:
+ NotificationManager();
+ virtual ~NotificationManager();
+
+ void checkNotifications();
+
+protected:
+ void addNotification(Notification *notification);
+ void removeNotification(Notification *notification);
+ void detachNotifications();
+
+ tNotificationList _notifications;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
new file mode 100644
index 0000000000..e68861e63e
--- /dev/null
+++ b/engines/pegasus/pegasus.cpp
@@ -0,0 +1,1880 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/config-manager.h"
+#include "common/error.h"
+#include "common/events.h"
+#include "common/fs.h"
+#include "common/memstream.h"
+#include "common/savefile.h"
+#include "common/textconsole.h"
+#include "common/translation.h"
+#include "common/random.h"
+#include "base/plugins.h"
+#include "base/version.h"
+#include "gui/saveload.h"
+#include "video/qt_decoder.h"
+
+#include "pegasus/console.h"
+#include "pegasus/cursor.h"
+#include "pegasus/energymonitor.h"
+#include "pegasus/gamestate.h"
+#include "pegasus/interface.h"
+#include "pegasus/menu.h"
+#include "pegasus/movie.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/timers.h"
+#include "pegasus/ai/ai_area.h"
+#include "pegasus/items/itemlist.h"
+#include "pegasus/items/biochips/aichip.h"
+#include "pegasus/items/biochips/biochipitem.h"
+#include "pegasus/items/biochips/opticalchip.h"
+#include "pegasus/items/biochips/pegasuschip.h"
+#include "pegasus/items/biochips/retscanchip.h"
+#include "pegasus/items/biochips/shieldchip.h"
+#include "pegasus/items/inventory/airmask.h"
+#include "pegasus/items/inventory/gascanister.h"
+#include "pegasus/items/inventory/inventoryitem.h"
+#include "pegasus/items/inventory/keycard.h"
+#include "pegasus/neighborhood/neighborhood.h"
+#include "pegasus/neighborhood/caldoria/caldoria.h"
+#include "pegasus/neighborhood/prehistoric/prehistoric.h"
+#include "pegasus/neighborhood/tsa/fulltsa.h"
+#include "pegasus/neighborhood/tsa/tinytsa.h"
+
+namespace Pegasus {
+
+PegasusEngine::PegasusEngine(OSystem *syst, const PegasusGameDescription *gamedesc) : Engine(syst), InputHandler(0), _gameDescription(gamedesc),
+ _shellNotification(kJMPDCShellNotificationID, this), _returnHotspot(kInfoReturnSpotID), _itemDragger(this), _bigInfoMovie(kNoDisplayElement),
+ _smallInfoMovie(kNoDisplayElement) {
+ _continuePoint = 0;
+ _saveAllowed = _loadAllowed = true;
+ _gameMenu = 0;
+ _deathReason = kDeathStranded;
+ _neighborhood = 0;
+ _FXLevel = 0x80;
+ _ambientLevel = 0x80;
+ _gameMode = kNoMode;
+ _switchModesSync = false;
+ _draggingItem = 0;
+ _dragType = kDragNoDrag;
+ _idlerHead = 0;
+}
+
+PegasusEngine::~PegasusEngine() {
+ delete _resFork;
+ delete _console;
+ delete _cursor;
+ delete _continuePoint;
+ delete _gameMenu;
+ delete _neighborhood;
+ delete _rnd;
+
+ // NOTE: This must be deleted last!
+ delete _gfx;
+}
+
+Common::Error PegasusEngine::run() {
+ _console = new PegasusConsole(this);
+ _gfx = new GraphicsManager(this);
+ _resFork = new Common::MacResManager();
+ _cursor = new Cursor();
+ _rnd = new Common::RandomSource("Pegasus");
+
+ if (!_resFork->open("JMP PP Resources") || !_resFork->hasResFork())
+ error("Could not load JMP PP Resources");
+
+ // Initialize items
+ createItems();
+
+ // Initialize cursors
+ _cursor->addCursorFrames(0x80); // Main
+ _cursor->addCursorFrames(900); // Mars Shuttle
+
+ // Initialize the item dragger bounds
+ _itemDragger.setHighlightBounds();
+
+ if (!isDemo() && !detectOpeningClosingDirectory()) {
+ Common::String message = "Missing intro directory. ";
+
+ // Give Mac OS X a more specific message because we can
+#ifdef MACOSX
+ message += "Make sure \"Opening/Closing\" is present.";
+#else
+ message += "Be sure to rename \"Opening/Closing\" to \"Opening_Closing\".";
+#endif
+
+ GUIErrorMessage(message);
+ warning("%s", message.c_str());
+ return Common::kNoGameDataFoundError;
+ }
+
+ // Set up input
+ InputHandler::setInputHandler(this);
+ allowInput(true);
+
+ // Set up inventories
+ _items.setWeightLimit(9);
+ _items.setOwnerID(kPlayerID);
+ _biochips.setWeightLimit(8);
+ _biochips.setOwnerID(kPlayerID);
+
+ // Start up the first notification
+ _shellNotification.notifyMe(this, kJMPShellNotificationFlags, kJMPShellNotificationFlags);
+ _shellNotification.setNotificationFlags(kGameStartingFlag, kGameStartingFlag);
+
+ _returnHotspot.setArea(Common::Rect(kNavAreaLeft, kNavAreaTop, 512 + kNavAreaLeft, 256 + kNavAreaTop));
+ _returnHotspot.setHotspotFlags(kInfoReturnSpotFlag);
+ g_allHotspots.push_back(&_returnHotspot);
+
+ _screenDimmer.setBounds(Common::Rect(0, 0, 640, 480));
+ _screenDimmer.setDisplayOrder(kScreenDimmerOrder);
+
+ while (!shouldQuit()) {
+ processShell();
+ _system->delayMillis(10); // Ease off the CPU
+ }
+
+ return Common::kNoError;
+}
+
+bool PegasusEngine::detectOpeningClosingDirectory() {
+ // We need to detect what our Opening/Closing directory is listed as
+ // On the original disc, it was 'Opening/Closing' but only HFS(+) supports the slash
+ // Mac OS X will display this as 'Opening:Closing' and we can use that directly
+ // On other systems, users will need to rename to "Opening_Closing"
+
+ Common::FSNode gameDataDir(ConfMan.get("path"));
+ gameDataDir = gameDataDir.getChild("Images");
+
+ if (!gameDataDir.exists())
+ return false;
+
+ Common::FSList fsList;
+ if (!gameDataDir.getChildren(fsList, Common::FSNode::kListDirectoriesOnly, true))
+ return false;
+
+ for (uint i = 0; i < fsList.size() && _introDirectory.empty(); i++) {
+ Common::String name = fsList[i].getName();
+
+ if (name.equalsIgnoreCase("Opening:Closing"))
+ _introDirectory = name;
+ else if (name.equalsIgnoreCase("Opening_Closing"))
+ _introDirectory = name;
+ }
+
+ if (_introDirectory.empty())
+ return false;
+
+ debug(0, "Detected intro location as '%s'", _introDirectory.c_str());
+ _introDirectory = Common::String("Images/") + _introDirectory;
+ return true;
+}
+
+void PegasusEngine::createItems() {
+ Common::SeekableReadStream *res = _resFork->getResource(MKTAG('N', 'I', 't', 'm'), 0x80);
+
+ uint16 entryCount = res->readUint16BE();
+
+ for (uint16 i = 0; i < entryCount; i++) {
+ tItemID itemID = res->readUint16BE();
+ tNeighborhoodID neighborhoodID = res->readUint16BE();
+ tRoomID roomID = res->readUint16BE();
+ tDirectionConstant direction = res->readByte();
+ res->readByte(); // alignment
+
+ createItem(itemID, neighborhoodID, roomID, direction);
+ }
+
+ delete res;
+}
+
+void PegasusEngine::createItem(tItemID itemID, tNeighborhoodID neighborhoodID, tRoomID roomID, tDirectionConstant direction) {
+ switch (itemID) {
+ case kInterfaceBiochip:
+ // Unused in game, but still in the data and we need to create
+ // it because it's saved/loaded from save files.
+ new BiochipItem(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kAIBiochip:
+ new AIChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kPegasusBiochip:
+ new PegasusChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kOpticalBiochip:
+ new OpticalChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kMapBiochip:
+ // TODO: Implement this biochip
+ new BiochipItem(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kRetinalScanBiochip:
+ new RetScanChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kShieldBiochip:
+ new ShieldChip(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kAirMask:
+ new AirMask(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kKeyCard:
+ new KeyCard(itemID, neighborhoodID, roomID, direction);
+ break;
+ case kGasCanister:
+ new GasCanister(itemID, neighborhoodID, roomID, direction);
+ break;
+ default:
+ // Everything else is a normal inventory item
+ new InventoryItem(itemID, neighborhoodID, roomID, direction);
+ break;
+ }
+}
+
+void PegasusEngine::runIntro() {
+ bool skipped = false;
+
+ Video::SeekableVideoDecoder *video = new Video::QuickTimeDecoder();
+ if (video->loadFile(_introDirectory + "/BandaiLogo.movie")) {
+ while (!shouldQuit() && !video->endOfVideo() && !skipped) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+ _system->copyRectToScreen((byte *)frame->pixels, frame->pitch, 0, 0, frame->w, frame->h);
+ _system->updateScreen();
+ }
+
+ Input input;
+ InputHandler::getCurrentInputDevice()->getInput(input, kFilterAllInput);
+ if (input.anyInput())
+ skipped = true;
+
+ _system->delayMillis(10);
+ }
+ }
+
+ delete video;
+
+ if (shouldQuit() || skipped)
+ return;
+
+ video = new Video::QuickTimeDecoder();
+
+ if (!video->loadFile(_introDirectory + "/Big Movie.movie"))
+ error("Could not load intro movie");
+
+ video->seekToTime(Audio::Timestamp(0, 10 * 600, 600));
+
+ playMovieScaled(video, 0, 0);
+
+ delete video;
+}
+
+void PegasusEngine::showLoadDialog() {
+ GUI::SaveLoadChooser slc(_("Load game:"), _("Load"));
+ slc.setSaveMode(false);
+
+ Common::String gameId = ConfMan.get("gameid");
+
+ const EnginePlugin *plugin = 0;
+ EngineMan.findGame(gameId, &plugin);
+
+ int slot = slc.runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+
+ if (slot >= 0) {
+ warning("TODO: Load game");
+ }
+
+ slc.close();
+}
+
+GUI::Debugger *PegasusEngine::getDebugger() {
+ return _console;
+}
+
+void PegasusEngine::addIdler(Idler *idler) {
+ idler->_nextIdler = _idlerHead;
+ if (_idlerHead)
+ _idlerHead->_prevIdler = idler;
+ idler->_prevIdler = 0;
+ _idlerHead = idler;
+}
+
+void PegasusEngine::removeIdler(Idler *idler) {
+ if (idler->_prevIdler)
+ idler->_prevIdler->_nextIdler = idler->_nextIdler;
+ if (idler->_nextIdler)
+ idler->_nextIdler->_prevIdler = idler->_prevIdler;
+ if (idler == _idlerHead)
+ _idlerHead = idler->_nextIdler;
+ idler->_nextIdler = 0;
+ idler->_prevIdler = 0;
+}
+
+void PegasusEngine::giveIdleTime() {
+ for (Idler *idler = _idlerHead; idler != 0; idler = idler->_nextIdler)
+ idler->useIdleTime();
+}
+
+void PegasusEngine::addTimeBase(TimeBase *timeBase) {
+ _timeBases.push_back(timeBase);
+}
+
+void PegasusEngine::removeTimeBase(TimeBase *timeBase) {
+ _timeBases.remove(timeBase);
+}
+
+bool PegasusEngine::loadFromStream(Common::ReadStream *stream) {
+ // Dispose currently running stuff
+ useMenu(0);
+ useNeighborhood(0);
+ removeAllItemsFromInventory();
+ removeAllItemsFromBiochips();
+ _currentItemID = kNoItemID;
+ _currentBiochipID = kNoItemID;
+
+ // Signature
+ uint32 creator = stream->readUint32BE();
+ if (creator != kPegasusPrimeCreator) {
+ warning("Bad save creator '%s'", tag2str(creator));
+ return false;
+ }
+
+ uint32 gameType = stream->readUint32BE();
+ int saveType;
+
+ switch (gameType) {
+ case kPegasusPrimeDisk1GameType:
+ case kPegasusPrimeDisk2GameType:
+ case kPegasusPrimeDisk3GameType:
+ case kPegasusPrimeDisk4GameType:
+ saveType = kNormalSave;
+ break;
+ case kPegasusPrimeContinueType:
+ saveType = kContinueSave;
+ break;
+ default:
+ // There are five other possible game types on the Pippin
+ // version, but hopefully we don't see any of those here
+ warning("Unhandled pegasus game type '%s'", tag2str(gameType));
+ return false;
+ }
+
+ uint32 version = stream->readUint32BE();
+ if (version != kPegasusPrimeVersion) {
+ warning("Where did you get this save? It's a beta (v%04x)!", version & 0x7fff);
+ return false;
+ }
+
+ // Game State
+ GameState.readGameState(stream);
+
+ // Energy
+ setLastEnergyValue(stream->readUint32BE() >> 16);
+
+ // Death reason
+ setEnergyDeathReason(stream->readByte());
+
+ // TODO: This is as far as we can go right now (until I implement the mapping biochip and AI rules loading)
+ return true;
+
+ // Items
+ g_allItems.readFromStream(stream);
+
+ // Inventory
+ uint32 itemCount = stream->readUint32BE();
+
+ if (itemCount > 0) {
+ for (uint32 i = 0; i < itemCount; i++) {
+ InventoryItem *inv = (InventoryItem *)g_allItems.findItemByID((tItemID)stream->readUint16BE());
+ addItemToInventory(inv);
+ }
+
+ g_interface->setCurrentInventoryItemID((tItemID)stream->readUint16BE());
+ }
+
+ // Biochips
+ uint32 biochipCount = stream->readUint32BE();
+
+ if (biochipCount > 0) {
+ for (uint32 i = 0; i < biochipCount; i++) {
+ BiochipItem *biochip = (BiochipItem *)g_allItems.findItemByID((tItemID)stream->readUint16BE());
+ addItemToBiochips(biochip);
+ }
+
+ g_interface->setCurrentBiochipID((tItemID)stream->readUint16BE());
+ }
+
+
+ // TODO: Disc check
+
+ // Jump to environment
+ jumpToNewEnvironment(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), GameState.getCurrentDirection());
+ _shellNotification.setNotificationFlags(0, kNeedNewJumpFlag);
+ performJump(GameState.getCurrentNeighborhood());
+
+ // AI rules
+ if (g_AIArea)
+ g_AIArea->readAIRules(stream);
+
+ startNeighborhood();
+
+ // Make a new continue point if this isn't already one
+ if (saveType == kNormalSave)
+ makeContinuePoint();
+
+ return true;
+}
+
+bool PegasusEngine::writeToStream(Common::WriteStream *stream, int saveType) {
+ // Not ready yet! :P
+ return false;
+
+ // Signature
+ stream->writeUint32BE(kPegasusPrimeCreator);
+
+ if (saveType == kNormalSave) {
+ // TODO: Disc check
+ stream->writeUint32BE(kPegasusPrimeDisk1GameType);
+ } else { // Continue
+ stream->writeUint32BE(kPegasusPrimeContinueType);
+ }
+
+ stream->writeUint32BE(kPegasusPrimeVersion);
+
+ // Game State
+ GameState.writeGameState(stream);
+
+ // Energy
+ stream->writeUint32BE(getSavedEnergyValue() << 16);
+
+ // Death reason
+ stream->writeByte(getEnergyDeathReason());
+
+ // Items
+ g_allItems.writeToStream(stream);
+
+ // Inventory
+ uint32 itemCount = _items.getNumItems();
+ stream->writeUint32BE(itemCount);
+
+ if (itemCount > 0) {
+ for (uint32 i = 0; i < itemCount; i++)
+ stream->writeUint16BE(_items.getItemIDAt(i));
+
+ stream->writeUint16BE(g_interface->getCurrentInventoryItem()->getObjectID());
+ }
+
+ // Biochips
+ uint32 biochipCount = _biochips.getNumItems();
+ stream->writeUint32BE(biochipCount);
+
+ if (itemCount > 0) {
+ for (uint32 i = 0; i < biochipCount; i++)
+ stream->writeUint16BE(_biochips.getItemIDAt(i));
+
+ stream->writeUint16BE(g_interface->getCurrentBiochip()->getObjectID());
+ }
+
+ // AI rules
+ if (g_AIArea)
+ g_AIArea->writeAIRules(stream);
+
+ return true;
+}
+
+void PegasusEngine::makeContinuePoint() {
+ delete _continuePoint;
+
+ Common::MemoryWriteStreamDynamic newPoint(DisposeAfterUse::NO);
+ writeToStream(&newPoint, kContinueSave);
+ _continuePoint = new Common::MemoryReadStream(newPoint.getData(), newPoint.size(), DisposeAfterUse::YES);
+}
+
+void PegasusEngine::loadFromContinuePoint() {
+ // Failure to load a continue point is fatal
+
+ if (!_continuePoint)
+ error("Attempting to load from non-existant continue point");
+
+ if (!loadFromStream(_continuePoint))
+ error("Failed loading continue point");
+}
+
+Common::Error PegasusEngine::loadGameState(int slot) {
+ Common::StringArray filenames = _saveFileMan->listSavefiles("pegasus-*.sav");
+ Common::InSaveFile *loadFile = _saveFileMan->openForLoading(filenames[slot]);
+ if (!loadFile)
+ return Common::kUnknownError;
+
+ bool valid = loadFromStream(loadFile);
+ delete loadFile;
+
+ return valid ? Common::kNoError : Common::kUnknownError;
+}
+
+Common::Error PegasusEngine::saveGameState(int slot, const Common::String &desc) {
+ Common::String output = Common::String::format("pegasus-%s.sav", desc.c_str());
+ Common::OutSaveFile *saveFile = _saveFileMan->openForSaving(output);
+ if (!saveFile)
+ return Common::kUnknownError;
+
+ bool valid = writeToStream(saveFile, kNormalSave);
+ delete saveFile;
+
+ return valid ? Common::kNoError : Common::kUnknownError;
+}
+
+void PegasusEngine::receiveNotification(Notification *notification, const tNotificationFlags flags) {
+ if (&_shellNotification == notification) {
+ switch (flags) {
+ case kGameStartingFlag: {
+ if (!isDemo())
+ runIntro();
+ else
+ showTempScreen("Images/Demo/NGsplashScrn.pict");
+
+ if (shouldQuit())
+ return;
+
+ useMenu(new MainMenu());
+ _gfx->invalRect(Common::Rect(0, 0, 640, 480));
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ break;
+ }
+ case kPlayerDiedFlag:
+ doDeath();
+ break;
+ case kNeedNewJumpFlag:
+ performJump(GameState.getNextNeighborhood());
+ startNeighborhood();
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+void PegasusEngine::checkCallBacks() {
+ for (Common::List<TimeBase *>::iterator it = _timeBases.begin(); it != _timeBases.end(); it++)
+ (*it)->checkCallBacks();
+}
+
+void PegasusEngine::resetIntroTimer() {
+ // TODO
+}
+
+void PegasusEngine::delayShell(TimeValue time, TimeScale scale) {
+ if (time == 0 || scale == 0)
+ return;
+
+ uint32 startTime = g_system->getMillis();
+ uint32 timeInMillis = time * 1000 / scale;
+
+ while (g_system->getMillis() < startTime + timeInMillis) {
+ checkCallBacks();
+ _gfx->updateDisplay();
+ }
+}
+
+void PegasusEngine::useMenu(GameMenu *newMenu) {
+ if (_gameMenu) {
+ _gameMenu->restorePreviousHandler();
+ delete _gameMenu;
+ }
+
+ _gameMenu = newMenu;
+
+ if (_gameMenu)
+ _gameMenu->becomeCurrentHandler();
+}
+
+bool PegasusEngine::checkGameMenu() {
+ tGameMenuCommand command = kMenuCmdNoCommand;
+
+ if (_gameMenu) {
+ command = _gameMenu->getLastCommand();
+ if (command != kMenuCmdNoCommand) {
+ _gameMenu->clearLastCommand();
+ doGameMenuCommand(command);
+ }
+ }
+
+ return command != kMenuCmdNoCommand;
+}
+
+void PegasusEngine::doGameMenuCommand(const tGameMenuCommand command) {
+ switch (command) {
+ case kMenuCmdStartAdventure:
+ GameState.setWalkthroughMode(false);
+ startNewGame();
+ break;
+ case kMenuCmdCredits:
+ if (isDemo()) {
+ showTempScreen("Images/Demo/DemoCredits.pict");
+ _gfx->doFadeOutSync();
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+ } else {
+ // TODO: Stop intro timer
+ _gfx->doFadeOutSync();
+ useMenu(new CreditsMenu());
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+ }
+ break;
+ case kMenuCmdQuit:
+ case kMenuCmdDeathQuitDemo:
+ if (isDemo())
+ showTempScreen("Images/Demo/NGquitScrn.pict");
+ _system->quit();
+ break;
+ case kMenuCmdOverview:
+ // TODO: Stop intro timer
+ doInterfaceOverview();
+ resetIntroTimer();
+ break;
+ case kMenuCmdStartWalkthrough:
+ GameState.setWalkthroughMode(true);
+ startNewGame();
+ break;
+ case kMenuCmdRestore:
+ case kMenuCmdDeathRestore:
+ error("Load game");
+ break;
+ case kMenuCmdCreditsMainMenu:
+ _gfx->doFadeOutSync();
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ resetIntroTimer();
+ break;
+ case kMenuCmdDeathContinue:
+ if (((DeathMenu *)_gameMenu)->playerWon()) {
+ if (isDemo()) {
+ showTempScreen("Images/Demo/DemoCredits.pict");
+ _gfx->doFadeOutSync();
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+ } else {
+ _gfx->doFadeOutSync();
+ useMenu(0);
+ _gfx->clearScreen();
+ _gfx->updateDisplay();
+
+ Video::SeekableVideoDecoder *video = new Video::QuickTimeDecoder();
+ if (!video->loadFile(_introDirectory + "/Closing.movie"))
+ error("Could not load closing movie");
+
+ uint16 x = (640 - video->getWidth() * 2) / 2;
+ uint16 y = (480 - video->getHeight() * 2) / 2;
+
+ playMovieScaled(video, x, y);
+
+ delete video;
+
+ if (shouldQuit())
+ return;
+
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ resetIntroTimer();
+ }
+ } else {
+ loadFromContinuePoint();
+ }
+ break;
+ case kMenuCmdDeathMainMenuDemo:
+ case kMenuCmdDeathMainMenu:
+ _gfx->doFadeOutSync();
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ if (!isDemo())
+ resetIntroTimer();
+ break;
+ case kMenuCmdPauseSave:
+ error("Save game");
+ break;
+ case kMenuCmdPauseContinue:
+ pauseMenu(false);
+ break;
+ case kMenuCmdPauseRestore:
+ error("Load game");
+ break;
+ case kMenuCmdPauseQuit:
+ _gfx->doFadeOutSync();
+ throwAwayEverything();
+ pauseMenu(false);
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+ if (!isDemo())
+ resetIntroTimer();
+ break;
+ case kMenuCmdNoCommand:
+ break;
+ default:
+ error("Unknown menu command %d", command);
+ }
+}
+
+void PegasusEngine::handleInput(const Input &input, const Hotspot *cursorSpot) {
+ if (!checkGameMenu())
+ shellGameInput(input, cursorSpot);
+
+ // Handle the console here
+ if (input.isConsoleRequested()) {
+ _console->attach();
+ _console->onFrame();
+ }
+
+ // TODO: Save request
+ // TODO: Load request
+}
+
+void PegasusEngine::doInterfaceOverview() {
+ static const short kNumOverviewSpots = 11;
+ static const Common::Rect overviewSpots[kNumOverviewSpots] = {
+ Common::Rect(354, 318, 354 + 204, 318 + 12),
+ Common::Rect(211, 34, 211 + 114, 34 + 28),
+ Common::Rect(502, 344, 502 + 138, 344 + 120),
+ Common::Rect(132, 40, 132 + 79, 40 + 22),
+ Common::Rect(325, 40, 332 + 115, 40 + 22),
+ Common::Rect(70, 318, 70 + 284, 318 + 12),
+ Common::Rect(76, 334, 76 + 96, 334 + 96),
+ Common::Rect(64, 64, 64 + 512, 64 + 256),
+ Common::Rect(364, 334, 364 + 96, 334 + 96),
+ Common::Rect(172, 334, 172 + 192, 334 + 96),
+ Common::Rect(542, 36, 542 + 58, 36 + 20)
+ };
+
+ _gfx->doFadeOutSync();
+ useMenu(0);
+
+ Picture leftBackground(kNoDisplayElement);
+ leftBackground.initFromPICTFile("Images/Interface/OVLeft.mac");
+ leftBackground.setDisplayOrder(0);
+ leftBackground.moveElementTo(kBackground1Left, kBackground1Top);
+ leftBackground.startDisplaying();
+ leftBackground.show();
+
+ Picture topBackground(kNoDisplayElement);
+ topBackground.initFromPICTFile("Images/Interface/OVTop.mac");
+ topBackground.setDisplayOrder(0);
+ topBackground.moveElementTo(kBackground2Left, kBackground2Top);
+ topBackground.startDisplaying();
+ topBackground.show();
+
+ Picture rightBackground(kNoDisplayElement);
+ rightBackground.initFromPICTFile("Images/Interface/OVRight.mac");
+ rightBackground.setDisplayOrder(0);
+ rightBackground.moveElementTo(kBackground3Left, kBackground3Top);
+ rightBackground.startDisplaying();
+ rightBackground.show();
+
+ Picture bottomBackground(kNoDisplayElement);
+ bottomBackground.initFromPICTFile("Images/Interface/OVBottom.mac");
+ bottomBackground.setDisplayOrder(0);
+ bottomBackground.moveElementTo(kBackground4Left, kBackground4Top);
+ bottomBackground.startDisplaying();
+ bottomBackground.show();
+
+ Picture controllerHighlight(kNoDisplayElement);
+ controllerHighlight.initFromPICTFile("Images/Interface/OVcontrollerHilite.mac");
+ controllerHighlight.setDisplayOrder(0);
+ controllerHighlight.moveElementTo(kOverviewControllerLeft, kOverviewControllerTop);
+ controllerHighlight.startDisplaying();
+
+ Movie overviewText(kNoDisplayElement);
+ overviewText.initFromMovieFile("Images/Interface/Overview Mac.movie");
+ overviewText.setDisplayOrder(0);
+ overviewText.moveElementTo(kNavAreaLeft, kNavAreaTop);
+ overviewText.startDisplaying();
+ overviewText.show();
+ overviewText.redrawMovieWorld();
+
+ DropHighlight highlight(kNoDisplayElement);
+ highlight.setDisplayOrder(1);
+ highlight.startDisplaying();
+ highlight.setHighlightThickness(4);
+ highlight.setHighlightColor(g_system->getScreenFormat().RGBToColor(239, 239, 0));
+ highlight.setHighlightCornerDiameter(8);
+
+ Input input;
+ InputHandler::getCurrentInputDevice()->getInput(input, kFilterAllInput);
+
+ Common::Point cursorLoc;
+ input.getInputLocation(cursorLoc);
+
+ uint16 i;
+ for (i = 0; i < kNumOverviewSpots; ++i)
+ if (overviewSpots[i].contains(cursorLoc))
+ break;
+
+ TimeValue time;
+ if (i == kNumOverviewSpots)
+ time = 5;
+ else if (i > 4)
+ time = i + 1;
+ else
+ time = i;
+
+ if (time == 2) {
+ highlight.hide();
+ controllerHighlight.show();
+ } else if (i != kNumOverviewSpots) {
+ controllerHighlight.hide();
+ Common::Rect r = overviewSpots[i];
+ r.grow(5);
+ highlight.setBounds(r);
+ highlight.show();
+ } else {
+ highlight.hide();
+ controllerHighlight.hide();
+ }
+
+ overviewText.setTime(time * 3 + 2, 15);
+ overviewText.redrawMovieWorld();
+
+ _cursor->setCurrentFrameIndex(3);
+ _cursor->show();
+
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+
+ for (;;) {
+ InputHandler::getCurrentInputDevice()->getInput(input, kFilterAllInput);
+
+ if (input.anyInput() || shouldQuit()) // TODO: Check for save/load requests too
+ break;
+
+ input.getInputLocation(cursorLoc);
+ for (i = 0; i < kNumOverviewSpots; ++i)
+ if (overviewSpots[i].contains(cursorLoc))
+ break;
+
+ if (i == kNumOverviewSpots)
+ time = 5;
+ else if (i > 4)
+ time = i + 1;
+ else
+ time = i;
+
+ if (time == 2) {
+ highlight.hide();
+ controllerHighlight.show();
+ } else if (i != kNumOverviewSpots) {
+ controllerHighlight.hide();
+ Common::Rect r = overviewSpots[i];
+ r.grow(5);
+ highlight.setBounds(r);
+ highlight.show();
+ } else {
+ highlight.hide();
+ controllerHighlight.hide();
+ }
+
+ overviewText.setTime(time * 3 + 2, 15);
+ overviewText.redrawMovieWorld();
+
+ refreshDisplay();
+ }
+
+ if (shouldQuit())
+ return;
+
+ highlight.hide();
+ _cursor->hide();
+
+ _gfx->doFadeOutSync();
+ useMenu(new MainMenu());
+ _gfx->updateDisplay();
+ ((MainMenu *)_gameMenu)->startMainMenuLoop();
+ _gfx->doFadeInSync();
+
+ // TODO: Cancel save/load requests?
+}
+
+void PegasusEngine::showTempScreen(const Common::String &fileName) {
+ _gfx->doFadeOutSync();
+
+ Picture picture(0);
+ picture.initFromPICTFile(fileName);
+ picture.setDisplayOrder(kMaxAvailableOrder);
+ picture.startDisplaying();
+ picture.show();
+ _gfx->updateDisplay();
+
+ _gfx->doFadeInSync();
+
+ // Wait for the next event
+ bool done = false;
+ while (!shouldQuit() && !done) {
+ Common::Event event;
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_RBUTTONUP:
+ case Common::EVENT_KEYDOWN:
+ done = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ _system->delayMillis(10);
+ }
+}
+
+void PegasusEngine::refreshDisplay() {
+ giveIdleTime();
+ _gfx->updateDisplay();
+}
+
+void PegasusEngine::resetEnergyDeathReason() {
+ switch (getCurrentNeighborhoodID()) {
+ case kMarsID:
+ _deathReason = kDeathArrestedInMars;
+ break;
+ case kNoradAlphaID:
+ case kNoradDeltaID:
+ _deathReason = kDeathArrestedInNorad;
+ break;
+ case kWSCID:
+ _deathReason = kDeathArrestedInWSC;
+ break;
+ default:
+ _deathReason = kDeathStranded;
+ break;
+ }
+}
+
+bool PegasusEngine::playerHasItem(const Item *item) {
+ return playerHasItemID(item->getObjectID());
+}
+
+bool PegasusEngine::playerHasItemID(const tItemID itemID) {
+ return itemInInventory(itemID) || itemInBiochips(itemID);
+}
+
+InventoryItem *PegasusEngine::getCurrentInventoryItem() {
+ if (g_interface)
+ return g_interface->getCurrentInventoryItem();
+
+ return 0;
+}
+
+bool PegasusEngine::itemInInventory(InventoryItem *item) {
+ return _items.itemInInventory(item);
+}
+
+bool PegasusEngine::itemInInventory(tItemID id) {
+ return _items.itemInInventory(id);
+}
+
+BiochipItem *PegasusEngine::getCurrentBiochip() {
+ if (g_interface)
+ return g_interface->getCurrentBiochip();
+
+ return 0;
+}
+
+bool PegasusEngine::itemInBiochips(BiochipItem *item) {
+ return _biochips.itemInInventory(item);
+}
+
+bool PegasusEngine::itemInBiochips(tItemID id) {
+ return _biochips.itemInInventory(id);
+}
+
+bool PegasusEngine::playerAlive() {
+ return (_shellNotification.getNotificationFlags() & kPlayerDiedFlag) == 0;
+}
+
+Common::String PegasusEngine::getBriefingMovie() {
+ if (_neighborhood)
+ return _neighborhood->getBriefingMovie();
+
+ return Common::String();
+}
+
+Common::String PegasusEngine::getEnvScanMovie() {
+ if (_neighborhood)
+ return _neighborhood->getEnvScanMovie();
+
+ return Common::String();
+}
+
+uint PegasusEngine::getNumHints() {
+ if (_neighborhood)
+ return _neighborhood->getNumHints();
+
+ return 0;
+}
+
+Common::String PegasusEngine::getHintMovie(uint hintNum) {
+ if (_neighborhood)
+ return _neighborhood->getHintMovie(hintNum);
+
+ return Common::String();
+}
+
+bool PegasusEngine::canSolve() {
+ if (_neighborhood)
+ return _neighborhood->canSolve();
+
+ return false;
+}
+
+void PegasusEngine::prepareForAIHint(const Common::String &movieName) {
+ if (g_neighborhood)
+ g_neighborhood->prepareForAIHint(movieName);
+}
+
+void PegasusEngine::cleanUpAfterAIHint(const Common::String &movieName) {
+ if (g_neighborhood)
+ g_neighborhood->cleanUpAfterAIHint(movieName);
+}
+
+void PegasusEngine::jumpToNewEnvironment(const tNeighborhoodID neighborhoodID, const tRoomID roomID, const tDirectionConstant direction) {
+ GameState.setNextLocation(neighborhoodID, roomID, direction);
+ _shellNotification.setNotificationFlags(kNeedNewJumpFlag, kNeedNewJumpFlag);
+}
+
+void PegasusEngine::checkFlashlight() {
+ if (_neighborhood)
+ _neighborhood->checkFlashlight();
+}
+
+bool PegasusEngine::playMovieScaled(Video::SeekableVideoDecoder *video, uint16 x, uint16 y) {
+ bool skipped = false;
+
+ while (!shouldQuit() && !video->endOfVideo() && !skipped) {
+ if (video->needsUpdate()) {
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ // Scale up the frame doing some simple scaling
+ Graphics::Surface scaledFrame;
+ scaledFrame.create(frame->w * 2, frame->h * 2, frame->format);
+ const byte *src = (const byte *)frame->pixels;
+ byte *dst1 = (byte *)scaledFrame.pixels;
+ byte *dst2 = (byte *)scaledFrame.pixels + scaledFrame.pitch;
+
+ for (int i = 0; i < frame->h; i++) {
+ for (int j = 0; j < frame->w; j++) {
+ memcpy(dst1, src, frame->format.bytesPerPixel);
+ dst1 += frame->format.bytesPerPixel;
+ memcpy(dst1, src, frame->format.bytesPerPixel);
+ dst1 += frame->format.bytesPerPixel;
+ memcpy(dst2, src, frame->format.bytesPerPixel);
+ dst2 += frame->format.bytesPerPixel;
+ memcpy(dst2, src, frame->format.bytesPerPixel);
+ dst2 += frame->format.bytesPerPixel;
+ src += frame->format.bytesPerPixel;
+ }
+
+ src += frame->pitch - frame->format.bytesPerPixel * frame->w;
+ dst1 += scaledFrame.pitch * 2 - scaledFrame.format.bytesPerPixel * scaledFrame.w;
+ dst2 += scaledFrame.pitch * 2 - scaledFrame.format.bytesPerPixel * scaledFrame.w;
+ }
+
+ _system->copyRectToScreen((byte *)scaledFrame.pixels, scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h);
+ _system->updateScreen();
+ scaledFrame.free();
+ }
+
+ Input input;
+ InputHandler::getCurrentInputDevice()->getInput(input, kFilterAllInput);
+ if (input.anyInput())
+ skipped = true;
+
+ _system->delayMillis(10);
+ }
+
+ return skipped;
+}
+
+void PegasusEngine::die(const tDeathReason reason) {
+ Input dummy;
+ if (isDragging())
+ _itemDragger.stopTracking(dummy);
+
+ _deathReason = reason;
+ _shellNotification.setNotificationFlags(kPlayerDiedFlag, kPlayerDiedFlag);
+}
+
+void PegasusEngine::doDeath() {
+ _gfx->doFadeOutSync();
+ throwAwayEverything();
+ useMenu(new DeathMenu(_deathReason));
+ _gfx->updateDisplay();
+ _gfx->doFadeInSync();
+}
+
+void PegasusEngine::throwAwayEverything() {
+ if (_items.getNumItems() != 0)
+ _currentItemID = g_interface->getCurrentInventoryItem()->getObjectID();
+ else
+ _currentItemID = kNoItemID;
+
+ if (_biochips.getNumItems() != 0)
+ _currentItemID = g_interface->getCurrentBiochip()->getObjectID();
+ else
+ _currentItemID = kNoItemID;
+
+ useMenu(0);
+ useNeighborhood(0);
+
+ delete g_interface;
+ g_interface = 0;
+}
+
+void PegasusEngine::processShell() {
+ checkCallBacks();
+ checkNotifications();
+ InputHandler::pollForInput();
+ refreshDisplay();
+}
+
+void PegasusEngine::createInterface() {
+ if (!g_interface)
+ new Interface();
+
+ g_interface->createInterface();
+}
+
+void PegasusEngine::setGameMode(const tGameMode newMode) {
+ if (newMode != _gameMode && canSwitchGameMode(newMode, _gameMode)) {
+ switchGameMode(newMode, _gameMode);
+ _gameMode = newMode;
+ }
+}
+
+void PegasusEngine::switchGameMode(const tGameMode newMode, const tGameMode oldMode) {
+ // Start raising panels before lowering panels, to give the activating panel time
+ // to set itself up without cutting into the lowering panel's animation time.
+
+ if (_switchModesSync) {
+ if (newMode == kModeInventoryPick)
+ raiseInventoryDrawerSync();
+ else if (newMode == kModeBiochipPick)
+ raiseBiochipDrawerSync();
+ else if (newMode == kModeInfoScreen)
+ showInfoScreen();
+
+ if (oldMode == kModeInventoryPick)
+ lowerInventoryDrawerSync();
+ else if (oldMode == kModeBiochipPick)
+ lowerBiochipDrawerSync();
+ else if (oldMode == kModeInfoScreen)
+ hideInfoScreen();
+ } else {
+ if (newMode == kModeInventoryPick)
+ raiseInventoryDrawer();
+ else if (newMode == kModeBiochipPick)
+ raiseBiochipDrawer();
+ else if (newMode == kModeInfoScreen)
+ showInfoScreen();
+
+ if (oldMode == kModeInventoryPick)
+ lowerInventoryDrawer();
+ else if (oldMode == kModeBiochipPick)
+ lowerBiochipDrawer();
+ else if (oldMode == kModeInfoScreen)
+ hideInfoScreen();
+ }
+}
+
+bool PegasusEngine::canSwitchGameMode(const tGameMode newMode, const tGameMode oldMode) {
+ if (newMode == kModeInventoryPick && oldMode == kModeBiochipPick)
+ return false;
+ if (newMode == kModeBiochipPick && oldMode == kModeInventoryPick)
+ return false;
+ return true;
+}
+
+bool PegasusEngine::itemInLocation(const tItemID itemID, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) {
+ tNeighborhoodID itemNeighborhood;
+ tRoomID itemRoom;
+ tDirectionConstant itemDirection;
+
+ Item *item = g_allItems.findItemByID(itemID);
+ item->getItemRoom(itemNeighborhood, itemRoom, itemDirection);
+
+ return itemNeighborhood == neighborhood && itemRoom == room && itemDirection == direction;
+}
+
+tInventoryResult PegasusEngine::addItemToInventory(InventoryItem *item) {
+ tInventoryResult result;
+
+ do {
+ if (g_interface)
+ result = g_interface->addInventoryItem(item);
+ else
+ result = _items.addItem(item);
+
+ // TODO
+ if (result == kTooMuchWeight)
+ error("Out of inventory space");
+ } while (result != kInventoryOK);
+
+ GameState.setTakenItem(item, true);
+ if (g_neighborhood)
+ g_neighborhood->pickedUpItem(item);
+
+ g_AIArea->checkMiddleArea();
+
+ return result;
+}
+
+void PegasusEngine::useNeighborhood(Neighborhood *neighborhood) {
+ delete _neighborhood;
+ _neighborhood = neighborhood;
+
+ if (_neighborhood) {
+ InputHandler::setInputHandler(_neighborhood);
+ _neighborhood->init();
+ _neighborhood->moveNavTo(kNavAreaLeft, kNavAreaTop);
+ g_interface->setDate(_neighborhood->getDateResID());
+ } else {
+ InputHandler::setInputHandler(this);
+ }
+}
+
+void PegasusEngine::performJump(const tNeighborhoodID neighborhoodID) {
+ if (neighborhoodID == kNoradSubChaseID)
+ error("TODO: Sub chase");
+
+ if (_neighborhood)
+ useNeighborhood(0);
+
+ Neighborhood *neighborhood;
+ makeNeighborhood(neighborhoodID, neighborhood);
+ useNeighborhood(neighborhood);
+}
+
+void PegasusEngine::startNeighborhood() {
+ if (_currentItemID != kNoItemID)
+ g_interface->setCurrentInventoryItemID(_currentItemID);
+
+ if (_currentBiochipID != kNoItemID)
+ g_interface->setCurrentBiochipID(_currentBiochipID);
+
+ setGameMode(kModeNavigation);
+
+ if (_neighborhood)
+ _neighborhood->start();
+}
+
+void PegasusEngine::startNewGame() {
+ // WORKAROUND: The original game ignored the menu difficulty
+ // setting. We're going to pass it through here so that
+ // the menu actually makes sense now.
+ bool isWalkthrough = GameState.getWalkthroughMode();
+ GameState.resetGameState();
+ GameState.setWalkthroughMode(isWalkthrough);
+
+ // TODO: Enable erase
+ _gfx->doFadeOutSync();
+ useMenu(0);
+ _gfx->updateDisplay();
+
+ createInterface();
+
+ if (isDemo()) {
+ setLastEnergyValue(kFullEnergy);
+ jumpToNewEnvironment(kPrehistoricID, kPrehistoric02, kSouth);
+ GameState.setPrehistoricSeenTimeStream(false);
+ GameState.setPrehistoricSeenFlyer1(false);
+ GameState.setPrehistoricSeenFlyer2(false);
+ GameState.setPrehistoricSeenBridgeZoom(false);
+ GameState.setPrehistoricBreakerThrown(false);
+ } else {
+ jumpToNewEnvironment(kCaldoriaID, kCaldoria00, kEast);
+ }
+
+ removeAllItemsFromInventory();
+ removeAllItemsFromBiochips();
+
+ BiochipItem *biochip = (BiochipItem *)g_allItems.findItemByID(kAIBiochip);
+ addItemToBiochips(biochip);
+
+ if (isDemo()) {
+ biochip = (BiochipItem *)g_allItems.findItemByID(kPegasusBiochip);
+ addItemToBiochips(biochip);
+ biochip = (BiochipItem *)g_allItems.findItemByID(kMapBiochip);
+ addItemToBiochips(biochip);
+ InventoryItem *item = (InventoryItem *)g_allItems.findItemByID(kKeyCard);
+ addItemToInventory(item);
+ item = (InventoryItem *)g_allItems.findItemByID(kJourneymanKey);
+ addItemToInventory(item);
+ _currentItemID = kJourneymanKey;
+ } else {
+ _currentItemID = kNoItemID;
+ }
+
+ _currentBiochipID = kAIBiochip;
+
+ // Clear jump notification flags and just perform the jump...
+ _shellNotification.setNotificationFlags(0, kNeedNewJumpFlag);
+
+ performJump(GameState.getNextNeighborhood());
+
+ startNeighborhood();
+}
+
+void PegasusEngine::makeNeighborhood(tNeighborhoodID neighborhoodID, Neighborhood *&neighborhood) {
+ // TODO: CD check
+
+ switch (neighborhoodID) {
+ case kCaldoriaID:
+ neighborhood = new Caldoria(g_AIArea, this);
+ break;
+ case kPrehistoricID:
+ neighborhood = new Prehistoric(g_AIArea, this);
+ break;
+ case kFullTSAID:
+ neighborhood = new FullTSA(g_AIArea, this);
+ break;
+ case kTinyTSAID:
+ neighborhood = new TinyTSA(g_AIArea, this);
+ break;
+ }
+}
+
+bool PegasusEngine::wantsCursor() {
+ return _gameMenu == 0;
+}
+
+void PegasusEngine::updateCursor(const Common::Point, const Hotspot *cursorSpot) {
+ if (_itemDragger.isTracking()) {
+ _cursor->setCurrentFrameIndex(5);
+ } else {
+ if (!cursorSpot) {
+ _cursor->setCurrentFrameIndex(0);
+ } else {
+ uint32 id = cursorSpot->getObjectID();
+
+ switch (id) {
+ case kCurrentItemSpotID:
+ if (countInventoryItems() != 0)
+ _cursor->setCurrentFrameIndex(4);
+ else
+ _cursor->setCurrentFrameIndex(0);
+ break;
+ default:
+ tHotSpotFlags flags = cursorSpot->getHotspotFlags();
+
+ if (flags & kZoomInSpotFlag)
+ _cursor->setCurrentFrameIndex(1);
+ else if (flags & kZoomOutSpotFlag)
+ _cursor->setCurrentFrameIndex(2);
+ else if (flags & (kPickUpItemSpotFlag | kPickUpBiochipSpotFlag))
+ _cursor->setCurrentFrameIndex(4);
+ else if (flags & kJMPClickingSpotFlags)
+ _cursor->setCurrentFrameIndex(3);
+ else
+ _cursor->setCurrentFrameIndex(0);
+ }
+ }
+ }
+}
+
+void PegasusEngine::toggleInventoryDisplay() {
+ if (_gameMode == kModeInventoryPick)
+ setGameMode(kModeNavigation);
+ else
+ setGameMode(kModeInventoryPick);
+}
+
+void PegasusEngine::toggleBiochipDisplay() {
+ if (_gameMode == kModeBiochipPick)
+ setGameMode(kModeNavigation);
+ else
+ setGameMode(kModeBiochipPick);
+}
+
+void PegasusEngine::showInfoScreen() {
+ if (g_neighborhood) {
+ // Break the input handler chain...
+ _savedHandler = InputHandler::getCurrentHandler();
+ InputHandler::setInputHandler(this);
+
+ Picture *pushPicture = ((Neighborhood *)g_neighborhood)->getTurnPushPicture();
+
+ _bigInfoMovie.shareSurface(pushPicture);
+ _smallInfoMovie.shareSurface(pushPicture);
+
+ g_neighborhood->hideNav();
+
+ _smallInfoMovie.initFromMovieFile("Images/Items/Info Right Movie");
+ _smallInfoMovie.setDisplayOrder(kInfoSpinOrder);
+ _smallInfoMovie.moveElementTo(kNavAreaLeft + 304, kNavAreaTop + 8);
+ _smallInfoMovie.moveMovieBoxTo(304, 8);
+ _smallInfoMovie.startDisplaying();
+ _smallInfoMovie.show();
+
+ TimeValue startTime, stopTime;
+ g_AIArea->getSmallInfoSegment(startTime, stopTime);
+ _smallInfoMovie.setSegment(startTime, stopTime);
+ _smallInfoMovie.setFlags(kLoopTimeBase);
+
+ _bigInfoMovie.initFromMovieFile("Images/Items/Info Left Movie");
+ _bigInfoMovie.setDisplayOrder(kInfoBackgroundOrder);
+ _bigInfoMovie.moveElementTo(kNavAreaLeft, kNavAreaTop);
+ _bigInfoMovie.startDisplaying();
+ _bigInfoMovie.show();
+ _bigInfoMovie.setTime(g_AIArea->getBigInfoTime());
+
+ _bigInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.start();
+ }
+}
+
+void PegasusEngine::hideInfoScreen() {
+ if (g_neighborhood) {
+ InputHandler::setInputHandler(_savedHandler);
+
+ _bigInfoMovie.hide();
+ _bigInfoMovie.stopDisplaying();
+ _bigInfoMovie.releaseMovie();
+
+ _smallInfoMovie.hide();
+ _smallInfoMovie.stopDisplaying();
+ _smallInfoMovie.stop();
+ _smallInfoMovie.releaseMovie();
+
+ g_neighborhood->showNav();
+ }
+}
+
+void PegasusEngine::raiseInventoryDrawer() {
+ if (g_interface)
+ g_interface->raiseInventoryDrawer();
+}
+
+void PegasusEngine::raiseBiochipDrawer() {
+ if (g_interface)
+ g_interface->raiseBiochipDrawer();
+}
+
+void PegasusEngine::lowerInventoryDrawer() {
+ if (g_interface)
+ g_interface->lowerInventoryDrawer();
+}
+
+void PegasusEngine::lowerBiochipDrawer() {
+ if (g_interface)
+ g_interface->lowerBiochipDrawer();
+}
+
+void PegasusEngine::raiseInventoryDrawerSync() {
+ if (g_interface)
+ g_interface->raiseInventoryDrawerSync();
+}
+
+void PegasusEngine::raiseBiochipDrawerSync() {
+ if (g_interface)
+ g_interface->raiseBiochipDrawerSync();
+}
+
+void PegasusEngine::lowerInventoryDrawerSync() {
+ if (g_interface)
+ g_interface->lowerInventoryDrawerSync();
+}
+
+void PegasusEngine::lowerBiochipDrawerSync() {
+ if (g_interface)
+ g_interface->lowerBiochipDrawerSync();
+}
+
+void PegasusEngine::toggleInfo() {
+ if (_gameMode == kModeInfoScreen)
+ setGameMode(kModeNavigation);
+ else if (_gameMode == kModeNavigation)
+ setGameMode(kModeInfoScreen);
+}
+
+void PegasusEngine::dragTerminated(const Input &) {
+ Hotspot *finalSpot = _itemDragger.getLastHotspot();
+ tInventoryResult result;
+
+ if (_dragType == kDragInventoryPickup) {
+ if (finalSpot && finalSpot->getObjectID() == kInventoryDropSpotID)
+ result = addItemToInventory((InventoryItem *)_draggingItem);
+ else
+ result = kTooMuchWeight;
+
+ if (result != kInventoryOK)
+ autoDragItemIntoRoom(_draggingItem, _draggingSprite);
+ else
+ delete _draggingSprite;
+ } else if (_dragType == kDragBiochipPickup) {
+ if (finalSpot && finalSpot->getObjectID() == kBiochipDropSpotID)
+ result = addItemToBiochips((BiochipItem *)_draggingItem);
+ else
+ result = kTooMuchWeight;
+
+ if (result != kInventoryOK)
+ autoDragItemIntoRoom(_draggingItem, _draggingSprite);
+ else
+ delete _draggingSprite;
+ } else if (_dragType == kDragInventoryUse) {
+ if (finalSpot && (finalSpot->getHotspotFlags() & kDropItemSpotFlag) != 0) {
+ // *** Need to decide on a case by case basis what to do here.
+ // the crowbar should break the cover off the Mars reactor if its frozen, the
+ // global transport card should slide through the slot, the oxygen mask should
+ // attach to the filling station, and so on...
+ _neighborhood->dropItemIntoRoom(_draggingItem, finalSpot);
+ delete _draggingSprite;
+ } else {
+ autoDragItemIntoInventory(_draggingItem, _draggingSprite);
+ }
+ }
+
+ _dragType = kDragNoDrag;
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+}
+
+
+void PegasusEngine::dragItem(const Input &input, Item *item, tDragType type) {
+ _draggingItem = item;
+ _dragType = type;
+
+ // Create the sprite.
+ _draggingSprite = _draggingItem->getDragSprite(kDraggingSpriteID);
+ Common::Point where;
+ input.getInputLocation(where);
+ Common::Rect r1;
+ _draggingSprite->getBounds(r1);
+ r1 = Common::Rect::center(where.x, where.y, r1.width(), r1.height());
+ _draggingSprite->setBounds(r1);
+
+ // Set up drag constraints.
+ DisplayElement *navMovie = _gfx->findDisplayElement(kNavMovieID);
+ Common::Rect r2;
+ navMovie->getBounds(r2);
+ r2.left -= r1.width() / 3;
+ r2.right += r1.width() / 3;
+ r2.top -= r1.height() / 3;
+ r2.bottom += r2.height() / 3;
+
+ r1 = Common::Rect(-30000, -30000, 30000, 30000);
+ _itemDragger.setDragConstraints(r2, r1);
+
+ // Start dragging.
+ _draggingSprite->setDisplayOrder(kDragSpriteOrder);
+ _draggingSprite->startDisplaying();
+ _draggingSprite->show();
+ _itemDragger.setDragSprite(_draggingSprite);
+ _itemDragger.setNextHandler(_neighborhood);
+ _itemDragger.startTracking(input);
+
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+}
+
+void PegasusEngine::shellGameInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_gameMode == kModeInfoScreen) {
+ if (JMPPPInput::isToggleAIMiddleInput(input)) {
+ tLowerClientSignature middleOwner = g_AIArea->getMiddleAreaOwner();
+ g_AIArea->toggleMiddleAreaOwner();
+
+ if (middleOwner != g_AIArea->getMiddleAreaOwner()) {
+ _bigInfoMovie.setTime(g_AIArea->getBigInfoTime());
+ _smallInfoMovie.stop();
+ _smallInfoMovie.setFlags(0);
+
+ TimeValue startTime, stopTime;
+ g_AIArea->getSmallInfoSegment(startTime, stopTime);
+ _smallInfoMovie.setSegment(startTime, stopTime);
+ _smallInfoMovie.setFlags(kLoopTimeBase);
+
+ _bigInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.redrawMovieWorld();
+ _smallInfoMovie.start();
+ }
+ }
+ } else {
+ if (JMPPPInput::isRaiseInventoryInput(input))
+ toggleInventoryDisplay();
+
+ if (JMPPPInput::isRaiseBiochipsInput(input))
+ toggleBiochipDisplay();
+
+ if (JMPPPInput::isTogglePauseInput(input) && _neighborhood)
+ pauseMenu(!isPaused());
+ }
+
+ if (JMPPPInput::isToggleInfoInput(input))
+ toggleInfo();
+}
+
+void PegasusEngine::activateHotspots() {
+ if (_gameMode == kModeInfoScreen) {
+ g_allHotspots.activateOneHotspot(kInfoReturnSpotID);
+ } else {
+ // Set up hot spots.
+ if (_dragType == kDragInventoryPickup)
+ g_allHotspots.activateOneHotspot(kInventoryDropSpotID);
+ else if (_dragType == kDragBiochipPickup)
+ g_allHotspots.activateOneHotspot(kBiochipDropSpotID);
+ else if (_dragType == kDragNoDrag)
+ g_allHotspots.activateMaskedHotspots(kShellSpotFlag);
+ }
+}
+
+bool PegasusEngine::isClickInput(const Input &input, const Hotspot *cursorSpot) {
+ if (_cursor->isVisible() && cursorSpot)
+ return JMPPPInput::isClickInput(input);
+ else
+ return false;
+}
+
+tInputBits PegasusEngine::getClickFilter() {
+ return JMPPPInput::getClickInputFilter();
+}
+
+void PegasusEngine::clickInHotspot(const Input &input, const Hotspot *clickedSpot) {
+ if (clickedSpot->getObjectID() == kCurrentItemSpotID) {
+ InventoryItem *currentItem = getCurrentInventoryItem();
+ if (currentItem) {
+ removeItemFromInventory(currentItem);
+ dragItem(input, currentItem, kDragInventoryUse);
+ }
+ } else if (clickedSpot->getObjectID() == kInfoReturnSpotID) {
+ toggleInfo();
+ }
+}
+
+tInventoryResult PegasusEngine::removeItemFromInventory(InventoryItem *item) {
+ tInventoryResult result;
+
+ if (g_interface)
+ result = g_interface->removeInventoryItem(item);
+ else
+ result = _items.removeItem(item);
+
+ // This should never happen
+ assert(result == kInventoryOK);
+
+ return result;
+}
+
+void PegasusEngine::removeAllItemsFromInventory() {
+ if (g_interface)
+ g_interface->removeAllItemsFromInventory();
+ else
+ _items.removeAllItems();
+}
+
+/////////////////////////////////////////////
+//
+// Biochip handling.
+
+// Adding biochips to the biochip drawer is a little funny, because of two things:
+// -- We get the map biochip and pegasus biochip at the same time by dragging
+// one sprite in TSA
+// -- We can drag in more than one copy of the various biochips.
+// Because of this we need to make sure that no more than one copy of each biochip
+// is ever added.
+
+tInventoryResult PegasusEngine::addItemToBiochips(BiochipItem *biochip) {
+ tInventoryResult result;
+
+ if (g_interface)
+ result = g_interface->addBiochip(biochip);
+ else
+ result = _biochips.addItem(biochip);
+
+ // This can never happen
+ assert(result == kInventoryOK);
+
+ GameState.setTakenItem(biochip, true);
+
+ if (g_neighborhood)
+ g_neighborhood->pickedUpItem(biochip);
+
+ g_AIArea->checkMiddleArea();
+
+ return result;
+}
+
+void PegasusEngine::removeAllItemsFromBiochips() {
+ if (g_interface)
+ g_interface->removeAllItemsFromBiochips();
+ else
+ _biochips.removeAllItems();
+}
+
+void PegasusEngine::setSoundFXLevel(uint16 fxLevel) {
+ _FXLevel = fxLevel;
+ if (_neighborhood)
+ _neighborhood->setSoundFXLevel(fxLevel);
+ if (g_AIArea)
+ g_AIArea->setAIVolume(fxLevel);
+}
+
+void PegasusEngine::setAmbienceLevel(uint16 ambientLevel) {
+ _ambientLevel = ambientLevel;
+ if (_neighborhood)
+ _neighborhood->setAmbienceLevel(ambientLevel);
+}
+
+void PegasusEngine::pauseMenu(bool menuUp) {
+ if (menuUp) {
+ pauseEngine(true);
+ _screenDimmer.startDisplaying();
+ _screenDimmer.show();
+ _gfx->updateDisplay();
+ useMenu(new PauseMenu());
+ } else {
+ pauseEngine(false);
+ _screenDimmer.hide();
+ _screenDimmer.stopDisplaying();
+ useMenu(0);
+ g_AIArea->checkMiddleArea();
+ }
+}
+
+void PegasusEngine::autoDragItemIntoRoom(Item *item, Sprite *draggingSprite) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ Common::Point start, stop;
+ draggingSprite->getLocation(start.x, start.y);
+
+ Hotspot *dropSpot = _neighborhood->getItemScreenSpot(item, draggingSprite);
+
+ if (dropSpot) {
+ dropSpot->getCenter(stop.x, stop.y);
+ } else {
+ stop.x = kNavAreaLeft + 256;
+ stop.y = kNavAreaTop + 128;
+ }
+
+ Common::Rect bounds;
+ draggingSprite->getBounds(bounds);
+ stop.x -= bounds.width() >> 1;
+ stop.y -= bounds.height() >> 1;
+
+ int dx = ABS(stop.x - start.x);
+ int dy = ABS(stop.y - start.y);
+ TimeValue time = MAX(dx, dy);
+
+ allowInput(false);
+ _autoDragger.autoDrag(draggingSprite, start, stop, time, kDefaultTimeScale);
+
+ while (_autoDragger.isDragging()) {
+ checkCallBacks();
+ refreshDisplay();
+ _system->delayMillis(10);
+ }
+
+ _neighborhood->dropItemIntoRoom(_draggingItem, dropSpot);
+ allowInput(true);
+ delete _draggingSprite;
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+}
+
+void PegasusEngine::autoDragItemIntoInventory(Item *, Sprite *draggingSprite) {
+ if (g_AIArea)
+ g_AIArea->lockAIOut();
+
+ Common::Point start;
+ draggingSprite->getLocation(start.x, start.y);
+
+ Common::Rect r;
+ draggingSprite->getBounds(r);
+
+ Common::Point stop((76 + 172 - r.width()) / 2, 334 - (2 * r.height() / 3));
+
+ int dx = ABS(stop.x - start.x);
+ int dy = ABS(stop.y - start.y);
+ TimeValue time = MAX(dx, dy);
+
+ allowInput(false);
+ _autoDragger.autoDrag(draggingSprite, start, stop, time, kDefaultTimeScale);
+
+ while (_autoDragger.isDragging()) {
+ checkCallBacks();
+ refreshDisplay();
+ _system->delayMillis(10);
+ }
+
+ addItemToInventory((InventoryItem *)_draggingItem);
+ allowInput(true);
+ delete _draggingSprite;
+
+ if (g_AIArea)
+ g_AIArea->unlockAI();
+}
+
+tNeighborhoodID PegasusEngine::getCurrentNeighborhoodID() const {
+ if (_neighborhood)
+ return _neighborhood->getObjectID();
+
+ return kNoNeighborhoodID;
+}
+
+void PegasusEngine::pauseEngineIntern(bool pause) {
+ Engine::pauseEngineIntern(pause);
+
+ if (pause) {
+ for (Common::List<TimeBase *>::iterator it = _timeBases.begin(); it != _timeBases.end(); it++)
+ (*it)->pause();
+ } else {
+ for (Common::List<TimeBase *>::iterator it = _timeBases.begin(); it != _timeBases.end(); it++)
+ (*it)->resume();
+ }
+}
+
+uint PegasusEngine::getRandomBit() {
+ return _rnd->getRandomBit();
+}
+
+void PegasusEngine::playEndMessage() {
+ if (g_interface) {
+ allowInput(false);
+ g_interface->playEndMessage();
+ allowInput(true);
+ }
+
+ die(kPlayerWonGame);
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/pegasus.h b/engines/pegasus/pegasus.h
new file mode 100644
index 0000000000..a09a9231b2
--- /dev/null
+++ b/engines/pegasus/pegasus.h
@@ -0,0 +1,303 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_H
+#define PEGASUS_H
+
+#include "common/list.h"
+#include "common/macresman.h"
+#include "common/rect.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "common/util.h"
+
+#include "engines/engine.h"
+
+#include "pegasus/graphics.h"
+#include "pegasus/hotspot.h"
+#include "pegasus/input.h"
+#include "pegasus/notification.h"
+#include "pegasus/items/autodragger.h"
+#include "pegasus/items/inventory.h"
+#include "pegasus/items/itemdragger.h"
+#include "pegasus/neighborhood/neighborhood.h"
+
+namespace Common {
+ class RandomSource;
+}
+
+namespace Video {
+ class SeekableVideoDecoder;
+}
+
+namespace Pegasus {
+
+class PegasusConsole;
+struct PegasusGameDescription;
+class SoundManager;
+class GraphicsManager;
+class Idler;
+class Cursor;
+class TimeBase;
+class GameMenu;
+class InventoryItem;
+class BiochipItem;
+class Neighborhood;
+
+class PegasusEngine : public ::Engine, public InputHandler, public NotificationManager {
+friend class InputHandler;
+
+public:
+ PegasusEngine(OSystem *syst, const PegasusGameDescription *gamedesc);
+ virtual ~PegasusEngine();
+
+ // Engine stuff
+ const PegasusGameDescription *_gameDescription;
+ bool hasFeature(EngineFeature f) const;
+ GUI::Debugger *getDebugger();
+ bool canLoadGameStateCurrently() { return _loadAllowed && !isDemo(); }
+ bool canSaveGameStateCurrently() { return _saveAllowed && !isDemo(); }
+ Common::Error loadGameState(int slot);
+ Common::Error saveGameState(int slot, const Common::String &desc);
+
+ // Base classes
+ GraphicsManager *_gfx;
+ Common::MacResManager *_resFork;
+ Cursor *_cursor;
+
+ // Menu
+ void useMenu(GameMenu *menu);
+ bool checkGameMenu();
+
+ // Misc.
+ bool isDemo() const;
+ void addIdler(Idler *idler);
+ void removeIdler(Idler *idler);
+ void addTimeBase(TimeBase *timeBase);
+ void removeTimeBase(TimeBase *timeBase);
+ void delayShell(TimeValue time, TimeScale scale);
+ void resetIntroTimer();
+ void refreshDisplay();
+ bool playerAlive();
+ void processShell();
+ void checkCallBacks();
+ void createInterface();
+ void setGameMode(const tGameMode);
+ tGameMode getGameMode() const { return _gameMode; }
+ uint getRandomBit();
+
+ // Energy
+ void setLastEnergyValue(const int32 value) { _savedEnergyValue = value; }
+ int32 getSavedEnergyValue() { return _savedEnergyValue; }
+
+ // Death
+ void setEnergyDeathReason(const tDeathReason reason) { _deathReason = reason; }
+ tDeathReason getEnergyDeathReason() { return _deathReason; }
+ void resetEnergyDeathReason();
+ void die(const tDeathReason);
+ void playEndMessage();
+
+ // Volume
+ uint16 getSoundFXLevel() { return _FXLevel; }
+ void setSoundFXLevel(uint16);
+ uint16 getAmbienceLevel() { return _ambientLevel; }
+ void setAmbienceLevel(uint16);
+
+ // Items
+ bool playerHasItem(const Item *);
+ bool playerHasItemID(const tItemID);
+ void checkFlashlight();
+ bool itemInLocation(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+
+ // Inventory Items
+ InventoryItem *getCurrentInventoryItem();
+ bool itemInInventory(InventoryItem *);
+ bool itemInInventory(tItemID);
+ Inventory *getItemsInventory() { return &_items; }
+ tInventoryResult addItemToInventory(InventoryItem *);
+ void removeAllItemsFromInventory();
+ tInventoryResult removeItemFromInventory(InventoryItem *);
+ uint32 countInventoryItems() { return _items.getNumItems(); }
+
+ // Biochips
+ BiochipItem *getCurrentBiochip();
+ bool itemInBiochips(BiochipItem *);
+ bool itemInBiochips(tItemID);
+ Inventory *getBiochipsInventory() { return &_biochips; }
+ void removeAllItemsFromBiochips();
+ tInventoryResult addItemToBiochips(BiochipItem *);
+
+ // AI
+ Common::String getBriefingMovie();
+ Common::String getEnvScanMovie();
+ uint getNumHints();
+ Common::String getHintMovie(uint);
+ bool canSolve();
+ void prepareForAIHint(const Common::String &);
+ void cleanUpAfterAIHint(const Common::String &);
+
+ // Neighborhood
+ void jumpToNewEnvironment(const tNeighborhoodID, const tRoomID, const tDirectionConstant);
+ tNeighborhoodID getCurrentNeighborhoodID() const;
+
+ // Dragging
+ void dragItem(const Input &, Item *, tDragType);
+ bool isDragging() const { return _dragType != kDragNoDrag; }
+ tDragType getDragType() const { return _dragType; }
+ Item *getDraggingItem() const { return _draggingItem; }
+ void dragTerminated(const Input &);
+ void autoDragItemIntoRoom(Item *, Sprite *);
+ void autoDragItemIntoInventory(Item *, Sprite*);
+
+ // Save/Load
+ void makeContinuePoint();
+ bool swapSaveAllowed(bool allow) {
+ bool old = _saveAllowed;
+ _saveAllowed = allow;
+ return old;
+ }
+ bool swapLoadAllowed(bool allow) {
+ bool old = _loadAllowed;
+ _loadAllowed = allow;
+ return old;
+ }
+
+protected:
+ Common::Error run();
+ void pauseEngineIntern(bool pause);
+
+ Notification _shellNotification;
+ virtual void receiveNotification(Notification *notification, const tNotificationFlags flags);
+
+ void handleInput(const Input &input, const Hotspot *cursorSpot);
+ virtual bool isClickInput(const Input &, const Hotspot *);
+ virtual tInputBits getClickFilter();
+
+ void clickInHotspot(const Input &, const Hotspot *);
+ void activateHotspots(void);
+
+ void updateCursor(const Common::Point, const Hotspot *);
+ bool wantsCursor();
+
+private:
+ // Console
+ PegasusConsole *_console;
+
+ // Intro
+ void runIntro();
+ bool detectOpeningClosingDirectory();
+ Common::String _introDirectory;
+
+ // Idlers
+ Idler *_idlerHead;
+ void giveIdleTime();
+
+ // Items
+ void createItems();
+ void createItem(tItemID itemID, tNeighborhoodID neighborhoodID, tRoomID roomID, tDirectionConstant direction);
+ Inventory _items;
+ Inventory _biochips;
+ tItemID _currentItemID;
+ tItemID _currentBiochipID;
+
+ // TimeBases
+ Common::List<TimeBase *> _timeBases;
+
+ // Save/Load
+ bool loadFromStream(Common::ReadStream *stream);
+ bool writeToStream(Common::WriteStream *stream, int saveType);
+ void loadFromContinuePoint();
+ Common::ReadStream *_continuePoint;
+ bool _saveAllowed, _loadAllowed; // It's so nice that this was in the original code already :P
+
+ // Misc.
+ Hotspot _returnHotspot;
+ InputHandler *_savedHandler;
+ void showLoadDialog();
+ void showTempScreen(const Common::String &fileName);
+ bool playMovieScaled(Video::SeekableVideoDecoder *video, uint16 x, uint16 y);
+ void throwAwayEverything();
+ void shellGameInput(const Input &input, const Hotspot *cursorSpot);
+ Common::RandomSource *_rnd;
+
+ // Menu
+ GameMenu *_gameMenu;
+ void doGameMenuCommand(const tGameMenuCommand);
+ void doInterfaceOverview();
+ ScreenDimmer _screenDimmer;
+ void pauseMenu(bool menuUp);
+
+ // Energy
+ int32 _savedEnergyValue;
+
+ // Death
+ tDeathReason _deathReason;
+ void doDeath();
+
+ // Neighborhood
+ Neighborhood *_neighborhood;
+ void useNeighborhood(Neighborhood *neighborhood);
+ void performJump(const tNeighborhoodID start);
+ void startNewGame();
+ void startNeighborhood();
+ void makeNeighborhood(tNeighborhoodID, Neighborhood *&);
+
+ // Sound
+ uint16 _ambientLevel;
+ uint16 _FXLevel;
+
+ // Game Mode
+ tGameMode _gameMode;
+ bool _switchModesSync;
+ void switchGameMode(const tGameMode, const tGameMode);
+ bool canSwitchGameMode(const tGameMode, const tGameMode);
+
+ // Dragging
+ ItemDragger _itemDragger;
+ Item *_draggingItem;
+ Sprite *_draggingSprite;
+ tDragType _dragType;
+ AutoDragger _autoDragger;
+
+ // Interface
+ void toggleInventoryDisplay();
+ void toggleBiochipDisplay();
+ void raiseInventoryDrawer();
+ void raiseBiochipDrawer();
+ void lowerInventoryDrawer();
+ void lowerBiochipDrawer();
+ void raiseInventoryDrawerSync();
+ void raiseBiochipDrawerSync();
+ void lowerInventoryDrawerSync();
+ void lowerBiochipDrawerSync();
+ void showInfoScreen();
+ void hideInfoScreen();
+ void toggleInfo();
+ Movie _bigInfoMovie, _smallInfoMovie;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/scoring.h b/engines/pegasus/scoring.h
new file mode 100755
index 0000000000..bd09f2b834
--- /dev/null
+++ b/engines/pegasus/scoring.h
@@ -0,0 +1,281 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_SCORING_H
+#define PEGASUS_SCORING_H
+
+#include "pegasus/types.h"
+
+namespace Pegasus {
+
+/////////////////////////////////////////////
+//
+// Scoring.
+
+const tCoordType kDeathScreenScoreLeft = 151;
+const tCoordType kDeathScreenScoreTop = 212;
+const tCoordType kDeathScreenScoreWidth = 124;
+const tCoordType kDeathScreenScoreHeight = 12;
+const tCoordType kDeathScreenScoreSkipVert = -16;
+
+// Caldoria & TSA
+
+const tGameScoreType kSawINNScore = 5;
+const tGameScoreType kTookShowerScore = 2;
+const tGameScoreType kFixedHairScore = 2;
+const tGameScoreType kGotKeyCardScore = 5;
+const tGameScoreType kReadPaperScore = 2;
+const tGameScoreType kLookThroughTelescopeScore = 2;
+const tGameScoreType kSawCaldoriaKioskScore = 2;
+const tGameScoreType kGoToTSAScore = 3;
+
+const tGameScoreType kEnterTSAScore = 2;
+const tGameScoreType kSawBust1Score = 2;
+const tGameScoreType kSawBust2Score = 2;
+const tGameScoreType kSawBust3Score = 2;
+const tGameScoreType kSawBust4Score = 2;
+const tGameScoreType kSawBust5Score = 2;
+const tGameScoreType kSawBust6Score = 2;
+const tGameScoreType kSawTheoryScore = 4;
+const tGameScoreType kSawBackgroundScore = 4;
+const tGameScoreType kSawProcedureScore = 4;
+const tGameScoreType kGotJourneymanKeyScore = 5;
+const tGameScoreType kGotPegasusBiochipScore = 5;
+const tGameScoreType kGotBiosuitScore = 5;
+const tGameScoreType kGoToPrehistoricScore = 5;
+
+const tGameScoreType kPutLogInReaderScore = 5;
+const tGameScoreType kSawCaldoriaNormalScore = 2;
+const tGameScoreType kSawCaldoriaAlteredScore = 2;
+const tGameScoreType kSawNoradNormalScore = 2;
+const tGameScoreType kSawNoradAlteredScore = 2;
+const tGameScoreType kSawMarsNormalScore = 2;
+const tGameScoreType kSawMarsAlteredScore = 2;
+const tGameScoreType kSawWSCNormalScore = 2;
+const tGameScoreType kSawWSCAlteredScore = 2;
+const tGameScoreType kWentToReadyRoom2Score = 5;
+const tGameScoreType kWentAfterSinclairScore = 5;
+const tGameScoreType kUsedCardBombScore = 10;
+const tGameScoreType kShieldedCardBombScore = 5;
+const tGameScoreType kStunnedSinclairScore = 10;
+const tGameScoreType kDisarmedNukeScore = 10;
+
+const tGameScoreType kMaxCaldoriaTSAScoreBefore = kSawINNScore +
+ kTookShowerScore +
+ kFixedHairScore +
+ kGotKeyCardScore +
+ kReadPaperScore +
+ kLookThroughTelescopeScore +
+ kSawCaldoriaKioskScore +
+ kGoToTSAScore +
+ kEnterTSAScore +
+ kSawBust1Score +
+ kSawBust2Score +
+ kSawBust3Score +
+ kSawBust4Score +
+ kSawBust5Score +
+ kSawBust6Score +
+ kSawTheoryScore +
+ kSawBackgroundScore +
+ kSawProcedureScore +
+ kGotJourneymanKeyScore +
+ kGotPegasusBiochipScore +
+ kGotBiosuitScore +
+ kGoToPrehistoricScore +
+ kPutLogInReaderScore +
+ kSawCaldoriaNormalScore +
+ kSawCaldoriaAlteredScore +
+ kSawNoradNormalScore +
+ kSawNoradAlteredScore +
+ kSawMarsNormalScore +
+ kSawMarsAlteredScore +
+ kSawWSCNormalScore +
+ kSawWSCAlteredScore +
+ kWentToReadyRoom2Score;
+
+const tGameScoreType kMaxCaldoriaTSAScoreAfter = kWentAfterSinclairScore +
+ kUsedCardBombScore +
+ kShieldedCardBombScore +
+ kStunnedSinclairScore +
+ kDisarmedNukeScore;
+
+const tGameScoreType kMaxCaldoriaTSAScore = kMaxCaldoriaTSAScoreBefore +
+ kMaxCaldoriaTSAScoreAfter;
+
+// Prehistoric
+
+const tGameScoreType kThrewBreakerScore = 10;
+const tGameScoreType kExtendedBridgeScore = 10;
+const tGameScoreType kGotHistoricalLogScore = 5;
+const tGameScoreType kFinishedPrehistoricScore = 10;
+
+const tGameScoreType kMaxPrehistoricScore = kThrewBreakerScore +
+ kExtendedBridgeScore +
+ kGotHistoricalLogScore +
+ kFinishedPrehistoricScore;
+
+// Mars
+
+const tGameScoreType kThrownByRobotScore = 3;
+const tGameScoreType kGotMarsCardScore = 5;
+const tGameScoreType kSawMarsKioskScore = 2;
+const tGameScoreType kSawTransportMapScore = 2;
+const tGameScoreType kGotCrowBarScore = 5;
+const tGameScoreType kTurnedOnTransportScore = 5;
+const tGameScoreType kGotOxygenMaskScore = 5;
+const tGameScoreType kAvoidedRobotScore = 5;
+const tGameScoreType kActivatedPlatformScore = 2;
+const tGameScoreType kUsedLiquidNitrogenScore = 3;
+const tGameScoreType kUsedCrowBarScore = 3;
+const tGameScoreType kFoundCardBombScore = 4;
+const tGameScoreType kDisarmedCardBombScore = 8;
+const tGameScoreType kGotCardBombScore = 5;
+const tGameScoreType kThreadedMazeScore = 5;
+const tGameScoreType kThreadedGearRoomScore = 2;
+const tGameScoreType kEnteredShuttleScore = 2;
+const tGameScoreType kEnteredLaunchTubeScore = 4;
+const tGameScoreType kStoppedRobotsShuttleScore = 10;
+const tGameScoreType kGotMarsOpMemChipScore = 10;
+const tGameScoreType kFinishedMarsScore = 10;
+
+const tGameScoreType kMaxMarsScore = kThrownByRobotScore +
+ kGotMarsCardScore +
+ kSawMarsKioskScore +
+ kSawTransportMapScore +
+ kGotCrowBarScore +
+ kTurnedOnTransportScore +
+ kGotOxygenMaskScore +
+ kAvoidedRobotScore +
+ kActivatedPlatformScore +
+ kUsedLiquidNitrogenScore +
+ kUsedCrowBarScore +
+ kFoundCardBombScore +
+ kDisarmedCardBombScore +
+ kGotCardBombScore +
+ kThreadedMazeScore +
+ kThreadedGearRoomScore +
+ kEnteredShuttleScore +
+ kEnteredLaunchTubeScore +
+ kStoppedRobotsShuttleScore +
+ kGotMarsOpMemChipScore +
+ kFinishedMarsScore;
+
+// Norad
+
+const tGameScoreType kSawSecurityMonitorScore = 5;
+const tGameScoreType kFilledOxygenCanisterScore = 5;
+const tGameScoreType kFilledArgonCanisterScore = 5;
+const tGameScoreType kSawUnconsciousOperatorScore = 5;
+const tGameScoreType kWentThroughPressureDoorScore = 5;
+const tGameScoreType kPreppedSubScore = 5;
+const tGameScoreType kEnteredSubScore = 5;
+const tGameScoreType kExitedSubScore = 10;
+const tGameScoreType kSawRobotAt54NorthScore = 5;
+const tGameScoreType kPlayedWithClawScore = 5;
+const tGameScoreType kUsedRetinalChipScore = 5;
+const tGameScoreType kFinishedGlobeGameScore = 10;
+const tGameScoreType kStoppedNoradRobotScore = 10;
+const tGameScoreType kGotNoradOpMemChipScore = 10;
+const tGameScoreType kFinishedNoradScore = 10;
+
+const tGameScoreType kMaxNoradScore = kSawSecurityMonitorScore +
+ kFilledOxygenCanisterScore +
+ kFilledArgonCanisterScore +
+ kSawUnconsciousOperatorScore +
+ kWentThroughPressureDoorScore +
+ kPreppedSubScore +
+ kEnteredSubScore +
+ kExitedSubScore +
+ kSawRobotAt54NorthScore +
+ kPlayedWithClawScore +
+ kUsedRetinalChipScore +
+ kFinishedGlobeGameScore +
+ kStoppedNoradRobotScore +
+ kGotNoradOpMemChipScore +
+ kFinishedNoradScore;
+
+// WSC
+
+const tGameScoreType kRemovedDartScore = 5;
+const tGameScoreType kAnalyzedDartScore = 5;
+const tGameScoreType kBuiltAntidoteScore = 5;
+const tGameScoreType kGotSinclairKeyScore = 5;
+const tGameScoreType kGotArgonCanisterScore = 5;
+const tGameScoreType kGotNitrogenCanisterScore = 5;
+const tGameScoreType kPlayedWithMessagesScore = 2;
+const tGameScoreType kSawMorphExperimentScore = 3;
+const tGameScoreType kEnteredSinclairOfficeScore = 2;
+const tGameScoreType kSawBrochureScore = 3;
+const tGameScoreType kSawSinclairEntry1Score = 3;
+const tGameScoreType kSawSinclairEntry2Score = 3;
+const tGameScoreType kSawSinclairEntry3Score = 3;
+const tGameScoreType kSawWSCDirectoryScore = 3;
+const tGameScoreType kUsedCrowBarInWSCScore = 5;
+const tGameScoreType kFinishedPlasmaDodgeScore = 10;
+const tGameScoreType kOpenedCatwalkScore = 3;
+const tGameScoreType kStoppedWSCRobotScore = 10;
+const tGameScoreType kGotWSCOpMemChipScore = 10;
+const tGameScoreType kFinishedWSCScore = 10;
+
+const tGameScoreType kMaxWSCScore = kRemovedDartScore +
+ kAnalyzedDartScore +
+ kBuiltAntidoteScore +
+ kGotSinclairKeyScore +
+ kGotArgonCanisterScore +
+ kGotNitrogenCanisterScore +
+ kPlayedWithMessagesScore +
+ kSawMorphExperimentScore +
+ kEnteredSinclairOfficeScore +
+ kSawBrochureScore +
+ kSawSinclairEntry1Score +
+ kSawSinclairEntry2Score +
+ kSawSinclairEntry3Score +
+ kSawWSCDirectoryScore +
+ kUsedCrowBarInWSCScore +
+ kFinishedPlasmaDodgeScore +
+ kOpenedCatwalkScore +
+ kStoppedWSCRobotScore +
+ kGotWSCOpMemChipScore +
+ kFinishedWSCScore;
+
+// Gandhi
+
+const tGameScoreType kMarsGandhiScore = 10;
+const tGameScoreType kNoradGandhiScore = 10;
+const tGameScoreType kWSCGandhiScore = 10;
+
+const tGameScoreType kMaxGandhiScore = kMarsGandhiScore +
+ kNoradGandhiScore +
+ kWSCGandhiScore;
+
+const tGameScoreType kMaxTotalScore = kMaxCaldoriaTSAScore +
+ kMaxPrehistoricScore +
+ kMaxMarsScore +
+ kMaxNoradScore +
+ kMaxWSCScore +
+ kMaxGandhiScore;
+} // End of namespace Pegasus
+
+#endif \ No newline at end of file
diff --git a/engines/pegasus/sound.cpp b/engines/pegasus/sound.cpp
new file mode 100755
index 0000000000..847106aa4d
--- /dev/null
+++ b/engines/pegasus/sound.cpp
@@ -0,0 +1,150 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "audio/audiostream.h"
+#include "audio/decoders/aiff.h"
+#include "audio/decoders/quicktime.h"
+#include "common/file.h"
+#include "common/system.h"
+
+#include "pegasus/fader.h"
+#include "pegasus/sound.h"
+
+namespace Pegasus {
+
+Sound::Sound() {
+ _stream = 0;
+ _volume = 0xFF;
+ _fader = 0;
+}
+
+Sound::~Sound() {
+ disposeSound();
+}
+
+void Sound::disposeSound() {
+ stopSound();
+ delete _stream; _stream = 0;
+}
+
+void Sound::initFromAIFFFile(const Common::String &fileName) {
+ disposeSound();
+
+ Common::File *file = new Common::File();
+ if (!file->open(fileName)) {
+ delete file;
+ return;
+ }
+
+ _stream = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
+}
+
+void Sound::initFromQuickTime(const Common::String &fileName) {
+ disposeSound();
+
+ _stream = Audio::makeQuickTimeStream(fileName);
+}
+
+void Sound::attachFader(SoundFader *fader) {
+ if (_fader)
+ _fader->attachSound(0);
+
+ _fader = fader;
+
+ if (_fader)
+ _fader->attachSound(this);
+}
+
+void Sound::playSound() {
+ if (!isSoundLoaded())
+ return;
+
+ stopSound();
+
+ if (_fader)
+ setVolume(_fader->getFaderValue());
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, _stream, -1, _volume, 0, DisposeAfterUse::NO);
+}
+
+void Sound::loopSound() {
+ if (!isSoundLoaded())
+ return;
+
+ stopSound();
+
+ // Create a looping stream
+ Audio::AudioStream *loopStream = new Audio::LoopingAudioStream(_stream, 0, DisposeAfterUse::NO);
+
+ // Assume that if there is a fader, we're going to fade the sound in.
+ if (_fader)
+ setVolume(0);
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, loopStream, -1, _volume, 0, DisposeAfterUse::YES);
+}
+
+void Sound::playSoundSegment(uint32 start, uint32 end) {
+ if (!isSoundLoaded())
+ return;
+
+ stopSound();
+
+ Audio::AudioStream *subStream = new Audio::SubSeekableAudioStream(_stream, Audio::Timestamp(0, start, 600), Audio::Timestamp(0, end, 600), DisposeAfterUse::NO);
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, subStream, -1, _volume, 0, DisposeAfterUse::YES);
+}
+
+void Sound::loopSoundSegment(uint32 start, uint32 end) {
+ if (!isSoundLoaded())
+ return;
+
+ stopSound();
+
+ Audio::AudioStream *subLoopStream = new Audio::SubLoopingAudioStream(_stream, 0, Audio::Timestamp(0, start, 600), Audio::Timestamp(0, end, 600), DisposeAfterUse::NO);
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, subLoopStream, -1, _volume, 0, DisposeAfterUse::YES);
+}
+
+void Sound::stopSound() {
+ g_system->getMixer()->stopHandle(_handle);
+}
+
+void Sound::setVolume(const uint16 volume) {
+ // Clipping the volume to [0x00, 0xFF] instead of Apple's [0, 0x100]
+ // We store the volume in case SetVolume is called before the sound starts
+
+ _volume = (volume == 0x100) ? 0xFF : volume;
+ g_system->getMixer()->setChannelVolume(_handle, _volume);
+}
+
+bool Sound::isPlaying() {
+ return isSoundLoaded() && g_system->getMixer()->isSoundHandleActive(_handle);
+}
+
+bool Sound::isSoundLoaded() const {
+ return _stream != 0;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/sound.h b/engines/pegasus/sound.h
new file mode 100755
index 0000000000..f66c3f4250
--- /dev/null
+++ b/engines/pegasus/sound.h
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_SOUND_H
+#define PEGASUS_SOUND_H
+
+#include "audio/mixer.h"
+#include "common/str.h"
+
+namespace Audio {
+ class SeekableAudioStream;
+}
+
+namespace Pegasus {
+
+class SoundFader;
+
+// Things you might want to do with sound:
+// Start it
+// Stop it
+// Loop it
+// Pause it
+// Set the volume
+// Set the pitch (rate)
+// Pan the sound
+// Change these settings dynamically over time
+
+class Sound {
+public:
+ Sound();
+ ~Sound();
+
+ // We only have one access point here because we should
+ // only be opening an AIFF file from a file name. We're
+ // not using the resource fork string resources.
+ void initFromAIFFFile(const Common::String &fileName);
+
+ // Unlike the original game, we're going to use a regular
+ // audio stream for sound spots. The original treated them
+ // as movies.
+ void initFromQuickTime(const Common::String &fileName);
+
+ void disposeSound();
+ bool isSoundLoaded() const;
+ void playSound();
+ void loopSound();
+ void playSoundSegment(uint32 start, uint32 end);
+ void loopSoundSegment(uint32 start, uint32 end);
+ void stopSound();
+ void setVolume(const uint16 volume);
+ bool isPlaying();
+
+ void attachFader(SoundFader *fader);
+
+protected:
+ Audio::SeekableAudioStream *_stream;
+ Audio::SoundHandle _handle;
+ byte _volume;
+
+ SoundFader *_fader;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/surface.cpp b/engines/pegasus/surface.cpp
new file mode 100755
index 0000000000..43cf90af28
--- /dev/null
+++ b/engines/pegasus/surface.cpp
@@ -0,0 +1,282 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/file.h"
+#include "common/macresman.h"
+#include "common/stream.h"
+#include "common/system.h"
+#include "graphics/pict.h"
+#include "graphics/surface.h"
+#include "video/video_decoder.h"
+
+#include "pegasus/pegasus.h"
+#include "pegasus/surface.h"
+
+namespace Pegasus {
+
+Surface::Surface() {
+ _ownsSurface = false;
+ _surface = 0;
+}
+
+Surface::~Surface() {
+ deallocateSurface();
+}
+
+void Surface::deallocateSurface() {
+ if (_surface) {
+ if (_ownsSurface) {
+ _surface->free();
+ delete _surface;
+ }
+
+ _surface = 0;
+ _bounds = Common::Rect();
+ _ownsSurface = false;
+ }
+}
+
+void Surface::shareSurface(Surface *surface) {
+ deallocateSurface();
+
+ if (surface) {
+ _ownsSurface = false;
+ _surface = surface->getSurface();
+ surface->getSurfaceBounds(_bounds);
+ }
+}
+
+void Surface::allocateSurface(const Common::Rect &bounds) {
+ deallocateSurface();
+
+ if (bounds.isEmpty())
+ return;
+
+ _bounds = bounds;
+ _surface = new Graphics::Surface();
+ _surface->create(bounds.width(), bounds.height(), g_system->getScreenFormat());
+ _ownsSurface = true;
+}
+
+void Surface::getImageFromPICTFile(const Common::String &fileName) {
+ Common::File pict;
+ if (!pict.open(fileName))
+ error("Could not open picture '%s'", fileName.c_str());
+
+ getImageFromPICTStream(&pict);
+}
+
+void Surface::getImageFromPICTResource(Common::MacResManager *resFork, uint16 id) {
+ Common::SeekableReadStream *res = resFork->getResource(MKTAG('P', 'I', 'C', 'T'), id);
+ if (!res)
+ error("Could not open PICT resource %d from '%s'", id, resFork->getBaseFileName().c_str());
+
+ getImageFromPICTStream(res);
+ delete res;
+}
+
+void Surface::getImageFromPICTStream(Common::SeekableReadStream *stream) {
+ Graphics::PictDecoder pict(g_system->getScreenFormat());
+ byte pal[256 * 3];
+
+ Graphics::Surface *surface = pict.decodeImage(stream, pal);
+
+ // Create the surface if not present
+ if (!_surface)
+ _surface = new Graphics::Surface();
+
+ // Update
+ if (surface->format.bytesPerPixel == 1) {
+ // Convert to true color
+ _surface->create(surface->w, surface->h, g_system->getScreenFormat());
+
+ for (int y = 0; y < surface->h; y++) {
+ for (int x = 0; x < surface->w; x++) {
+ byte index = *((byte *)surface->getBasePtr(x, y));
+ uint32 color = _surface->format.RGBToColor(pal[index * 3], pal[index * 3 + 1], pal[index * 3 + 2]);
+ if (_surface->format.bytesPerPixel == 2)
+ *((uint16 *)_surface->getBasePtr(x, y)) = color;
+ else
+ *((uint32 *)_surface->getBasePtr(x, y)) = color;
+ }
+ }
+ } else {
+ // Just a copy
+ _surface->copyFrom(*surface);
+ }
+
+ _ownsSurface = true;
+ _bounds = Common::Rect(0, 0, _surface->w, _surface->h);
+}
+
+void Surface::getImageFromMovieFrame(Video::SeekableVideoDecoder *video, TimeValue time) {
+ video->seekToTime(Audio::Timestamp(0, time, 600));
+ const Graphics::Surface *frame = video->decodeNextFrame();
+
+ if (frame) {
+ if (!_surface)
+ _surface = new Graphics::Surface();
+
+ _surface->copyFrom(*frame);
+ _ownsSurface = true;
+ _bounds = Common::Rect(0, 0, _surface->w, _surface->h);
+ } else {
+ deallocateSurface();
+ }
+}
+
+void Surface::copyToCurrentPort() const {
+ copyToCurrentPort(_bounds);
+}
+
+void Surface::copyToCurrentPortTransparent() const {
+ copyToCurrentPortTransparent(_bounds);
+}
+
+void Surface::copyToCurrentPort(const Common::Rect &rect) const {
+ copyToCurrentPort(rect, rect);
+}
+
+void Surface::copyToCurrentPortTransparent(const Common::Rect &rect) const {
+ copyToCurrentPortTransparent(rect, rect);
+}
+
+void Surface::copyToCurrentPort(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
+ byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);
+
+ int lineSize = srcRect.width() * _surface->format.bytesPerPixel;
+
+ for (int y = 0; y < srcRect.height(); y++) {
+ memcpy(dst, src, lineSize);
+ src += _surface->pitch;
+ dst += screen->pitch;
+ }
+}
+
+void Surface::copyToCurrentPortTransparent(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
+ // HACK: Seems we're truncating some color data somewhere...
+ uint32 transColor1 = g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff);
+ uint32 transColor2 = g_system->getScreenFormat().RGBToColor(0xf8, 0xf8, 0xf8);
+
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
+ byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);
+
+ int lineSize = srcRect.width() * _surface->format.bytesPerPixel;
+
+ for (int y = 0; y < srcRect.height(); y++) {
+ for (int x = 0; x < srcRect.width(); x++) {
+ if (g_system->getScreenFormat().bytesPerPixel == 2) {
+ uint16 color = READ_UINT16(src);
+ if (color != transColor1 && color != transColor2)
+ memcpy(dst, src, 2);
+ } else if (g_system->getScreenFormat().bytesPerPixel == 4) {
+ uint32 color = READ_UINT32(src);
+ if (color != transColor1 && color != transColor2)
+ memcpy(dst, src, 4);
+ }
+
+ src += g_system->getScreenFormat().bytesPerPixel;
+ dst += g_system->getScreenFormat().bytesPerPixel;
+ }
+
+ src += _surface->pitch - lineSize;
+ dst += screen->pitch - lineSize;
+ }
+}
+
+PixelImage::PixelImage() {
+ _transparent = false;
+}
+
+void PixelImage::drawImage(const Common::Rect &sourceBounds, const Common::Rect &destBounds) {
+ if (!isSurfaceValid())
+ return;
+
+ // Draw from sourceBounds to destBounds based on _transparent
+ if (_transparent)
+ copyToCurrentPortTransparent(sourceBounds, destBounds);
+ else
+ copyToCurrentPort(sourceBounds, destBounds);
+}
+
+void Frame::initFromPICTFile(const Common::String &fileName, bool transparent) {
+ getImageFromPICTFile(fileName);
+ _transparent = transparent;
+}
+
+void Frame::initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent) {
+ getImageFromPICTResource(resFork, id);
+ _transparent = transparent;
+}
+
+void Frame::initFromMovieFrame(Video::SeekableVideoDecoder *video, TimeValue time, bool transparent) {
+ getImageFromMovieFrame(video, time);
+ _transparent = transparent;
+}
+
+void Picture::draw(const Common::Rect &r) {
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ Common::Rect r1 = r;
+
+ Common::Rect bounds;
+ getBounds(bounds);
+ surfaceBounds.moveTo(bounds.left, bounds.top);
+ r1 = r1.findIntersectingRect(surfaceBounds);
+ getSurfaceBounds(surfaceBounds);
+
+ Common::Rect r2 = r1;
+ r2.translate(surfaceBounds.left - bounds.left, surfaceBounds.top - bounds.top);
+ drawImage(r2, r1);
+}
+
+void Picture::initFromPICTFile(const Common::String &fileName, bool transparent) {
+ Frame::initFromPICTFile(fileName, transparent);
+
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ sizeElement(surfaceBounds.width(), surfaceBounds.height());
+}
+
+void Picture::initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent) {
+ Frame::initFromPICTResource(resFork, id, transparent);
+
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ sizeElement(surfaceBounds.width(), surfaceBounds.height());
+}
+
+void Picture::initFromMovieFrame(Video::SeekableVideoDecoder *video, TimeValue time, bool transparent) {
+ Frame::initFromMovieFrame(video, time, transparent);
+
+ Common::Rect surfaceBounds;
+ getSurfaceBounds(surfaceBounds);
+ sizeElement(surfaceBounds.width(), surfaceBounds.height());
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/surface.h b/engines/pegasus/surface.h
new file mode 100755
index 0000000000..c94ccdf0fc
--- /dev/null
+++ b/engines/pegasus/surface.h
@@ -0,0 +1,134 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_SURFACE_H
+#define PEGASUS_SURFACE_H
+
+#include "common/rect.h"
+#include "common/str.h"
+
+#include "pegasus/elements.h"
+#include "pegasus/types.h"
+
+namespace Common {
+ class MacResManager;
+}
+
+namespace Graphics {
+ struct Surface;
+}
+
+namespace Video {
+ class SeekableVideoDecoder;
+}
+
+namespace Pegasus {
+
+// Surface bounds are always normalized.
+
+class Surface {
+public:
+ Surface();
+ virtual ~Surface();
+
+ virtual void allocateSurface(const Common::Rect &);
+ virtual void deallocateSurface();
+ virtual void shareSurface(Surface *surface);
+ bool isSurfaceValid() const { return _surface != 0; }
+
+ Graphics::Surface *getSurface() const { return _surface; }
+ void getSurfaceBounds(Common::Rect &r) { r = _bounds; }
+
+ // None of the CopyToCurrentPort functions do any sanity checks.
+ // For speed, they just call CopyBits.
+ // It's up to clients to make sure that the GWorld is valid.
+ void copyToCurrentPort() const;
+ void copyToCurrentPortTransparent() const;
+ void copyToCurrentPort(const Common::Rect &) const;
+ void copyToCurrentPortTransparent(const Common::Rect &) const;
+ void copyToCurrentPort(const Common::Rect &, const Common::Rect &) const;
+ void copyToCurrentPortTransparent(const Common::Rect &, const Common::Rect &) const;
+
+ virtual void getImageFromPICTFile(const Common::String &fileName);
+ virtual void getImageFromPICTResource(Common::MacResManager *resFork, uint16 id);
+ virtual void getImageFromMovieFrame(Video::SeekableVideoDecoder *, TimeValue);
+
+protected:
+ bool _ownsSurface;
+ Graphics::Surface *_surface;
+ Common::Rect _bounds;
+
+private:
+ void getImageFromPICTStream(Common::SeekableReadStream *stream);
+};
+
+class PixelImage : public Surface {
+public:
+ PixelImage();
+ virtual ~PixelImage() {}
+
+ void drawImage(const Common::Rect &, const Common::Rect &);
+
+protected:
+ virtual void setTransparent(bool transparent) { _transparent = transparent; }
+
+ bool _transparent;
+};
+
+class Frame : public PixelImage {
+public:
+ Frame() {}
+ virtual ~Frame() {}
+
+ virtual void initFromPICTFile(const Common::String &fileName, bool transparent = false);
+ virtual void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false);
+ virtual void initFromMovieFrame(Video::SeekableVideoDecoder *, TimeValue, bool transparent = false);
+};
+
+class SpriteFrame : public Frame {
+friend class Sprite;
+public:
+ SpriteFrame() { _referenceCount = 0; }
+ virtual ~SpriteFrame() {}
+
+protected:
+ uint32 _referenceCount;
+};
+
+class Picture : public DisplayElement, public Frame {
+public:
+ Picture(const tDisplayElementID id) : DisplayElement(id) {}
+ virtual ~Picture() {}
+
+ virtual void initFromPICTFile(const Common::String &fileName, bool transparent = false);
+ virtual void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false);
+ virtual void initFromMovieFrame(Video::SeekableVideoDecoder *, TimeValue, bool transparent = false);
+
+ virtual void draw(const Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/timers.cpp b/engines/pegasus/timers.cpp
new file mode 100755
index 0000000000..8ca7de98bf
--- /dev/null
+++ b/engines/pegasus/timers.cpp
@@ -0,0 +1,399 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "pegasus/pegasus.h"
+#include "pegasus/notification.h"
+#include "pegasus/timers.h"
+
+namespace Pegasus {
+
+Idler::Idler() {
+ _isIdling = false;
+ _nextIdler = 0;
+ _prevIdler = 0;
+}
+
+Idler::~Idler() {
+ stopIdling();
+}
+
+void Idler::startIdling() {
+ if (!isIdling()) {
+ ((PegasusEngine *)g_engine)->addIdler(this);
+ _isIdling = true;
+ }
+}
+
+void Idler::stopIdling() {
+ if (isIdling()) {
+ ((PegasusEngine *)g_engine)->removeIdler(this);
+ _isIdling = false;
+ }
+}
+
+TimeBase::TimeBase(const TimeScale preferredScale) {
+ _preferredScale = preferredScale;
+ _callBackList = 0;
+ _paused = false;
+ _flags = 0;
+ _lastMillis = 0;
+ _time = 0;
+ _rate = 0;
+ _startTime = 0;
+ _startScale = 1;
+ _stopTime = 0xffffffff;
+ _stopScale = 1;
+ _master = 0;
+ _pausedRate = 0;
+
+ ((PegasusEngine *)g_engine)->addTimeBase(this);
+}
+
+TimeBase::~TimeBase() {
+ if (_master)
+ _master->_slaves.remove(this);
+
+ ((PegasusEngine *)g_engine)->removeTimeBase(this);
+ disposeAllCallBacks();
+
+ // TODO: Remove slaves? Make them remove themselves?
+}
+
+void TimeBase::setTime(const TimeValue time, const TimeScale scale) {
+ _time = Common::Rational(time, (scale == 0) ? _preferredScale : scale);
+ _lastMillis = 0;
+}
+
+TimeValue TimeBase::getTime(const TimeScale scale) {
+ return _time.getNumerator() * ((scale == 0) ? _preferredScale : scale) / _time.getDenominator();
+}
+
+void TimeBase::setRate(const Common::Rational rate) {
+ _rate = rate;
+
+ if (_rate == 0)
+ _paused = false;
+}
+
+Common::Rational TimeBase::getEffectiveRate() const {
+ return _rate * ((_master == 0) ? 1 : _master->getEffectiveRate());
+}
+
+void TimeBase::start() {
+ if (_paused)
+ _pausedRate = 1;
+ else
+ setRate(1);
+}
+
+void TimeBase::stop() {
+ setRate(0);
+ _paused = false;
+}
+
+void TimeBase::pause() {
+ if (isRunning() && !_paused) {
+ _pausedRate = getRate();
+ stop();
+ _paused = true;
+ }
+}
+
+void TimeBase::resume() {
+ if (_paused) {
+ setRate(_pausedRate);
+ _paused = false;
+ }
+}
+
+bool TimeBase::isRunning() {
+ if (_paused && _pausedRate != 0)
+ return true;
+
+ Common::Rational rate = getRate();
+
+ if (rate == 0)
+ return false;
+
+ if (getFlags() & kLoopTimeBase)
+ return true;
+
+ if (rate > 0)
+ return getTime() != getStop();
+
+ return getTime() != getStart();
+}
+
+void TimeBase::setStart(const TimeValue startTime, const TimeScale scale) {
+ _startTime = startTime;
+ _startScale = (scale == 0) ? _preferredScale : scale;
+}
+
+TimeValue TimeBase::getStart(const TimeScale scale) const {
+ if (scale)
+ return _startTime * scale / _startScale;
+
+ return _startTime * _preferredScale / _startScale;
+}
+
+void TimeBase::setStop(const TimeValue stopTime, const TimeScale scale) {
+ _stopTime = stopTime;
+ _stopScale = (scale == 0) ? _preferredScale : scale;
+}
+
+TimeValue TimeBase::getStop(const TimeScale scale) const {
+ if (scale)
+ return _stopTime * scale / _stopScale;
+
+ return _stopTime * _preferredScale / _stopScale;
+}
+
+void TimeBase::setSegment(const TimeValue startTime, const TimeValue stopTime, const TimeScale scale) {
+ setStart(startTime, scale);
+ setStop(stopTime, scale);
+}
+
+void TimeBase::getSegment(TimeValue &startTime, TimeValue &stopTime, const TimeScale scale) const {
+ startTime = getStart(scale);
+ stopTime = getStop(scale);
+}
+
+TimeValue TimeBase::getDuration(const TimeScale scale) const {
+ TimeValue startTime, stopTime;
+ getSegment(startTime, stopTime, scale);
+ return stopTime - startTime;
+}
+
+void TimeBase::setMasterTimeBase(TimeBase *tb) {
+ // TODO: We're just ignoring the master (except for effective rate)
+ // for now to simplify things
+ if (_master)
+ _master->_slaves.remove(this);
+
+ _master = tb;
+
+ if (_master)
+ _master->_slaves.push_back(this);
+}
+
+void TimeBase::checkCallBacks() {
+ // Nothing to do if we're paused or not running
+ if (_paused || !isRunning())
+ return;
+
+ Common::Rational startTime = Common::Rational(_startTime, _startScale);
+ Common::Rational stopTime = Common::Rational(_stopTime, _stopScale);
+
+ // First step: update the times
+ if (_lastMillis == 0) {
+ _lastMillis = g_engine->getTotalPlayTime();
+ } else {
+ uint32 curTime = g_engine->getTotalPlayTime();
+ if (_lastMillis == curTime) // No change
+ return;
+
+ _time += Common::Rational(curTime - _lastMillis, 1000) * getEffectiveRate();
+ _lastMillis = curTime;
+
+ // Clip time to the boundaries
+ if (_time >= stopTime)
+ _time = stopTime;
+ else if (_time <= startTime)
+ _time = startTime;
+ }
+
+ // TODO: Update the slaves?
+
+ Common::Rational time = Common::Rational(getTime(), getScale());
+
+ // Check if we've triggered any callbacks
+ for (TimeBaseCallBack *runner = _callBackList; runner != 0; runner = runner->_nextCallBack) {
+ if (runner->_type == kCallBackAtTime && runner->_trigger == kTriggerTimeFwd) {
+ if (getTime() >= (runner->_param2 * _preferredScale / runner->_param3) && getRate() > 0)
+ runner->callBack();
+ } else if (runner->_type == kCallBackAtExtremes) {
+ if (runner->_trigger == kTriggerAtStop) {
+ if (time == stopTime)
+ runner->callBack();
+ } else if (runner->_trigger == kTriggerAtStart) {
+ if (time == startTime)
+ runner->callBack();
+ }
+ }
+ }
+
+ // Loop if necessary
+ if (getFlags() & kLoopTimeBase) {
+ if (getRate() < 0 && time == startTime)
+ setTime(_stopTime, _stopScale);
+ else if (getRate() > 0 && time == stopTime)
+ setTime(_startTime, _startScale);
+ }
+}
+
+// Protected functions only called by TimeBaseCallBack.
+
+void TimeBase::addCallBack(TimeBaseCallBack *callBack) {
+ callBack->_nextCallBack = _callBackList;
+ _callBackList = callBack;
+}
+
+void TimeBase::removeCallBack(TimeBaseCallBack *callBack) {
+ if (_callBackList == callBack) {
+ _callBackList = callBack->_nextCallBack;
+ } else {
+ TimeBaseCallBack *runner, *prevRunner;
+
+ for (runner = _callBackList->_nextCallBack, prevRunner = _callBackList; runner != callBack; prevRunner = runner, runner = runner->_nextCallBack)
+ ;
+
+ prevRunner->_nextCallBack = runner->_nextCallBack;
+ }
+
+ callBack->_nextCallBack = 0;
+}
+
+void TimeBase::disposeAllCallBacks() {
+ TimeBaseCallBack *nextRunner;
+
+ for (TimeBaseCallBack *runner = _callBackList; runner != 0; runner = nextRunner) {
+ nextRunner = runner->_nextCallBack;
+ runner->disposeCallBack();
+ runner->_nextCallBack = 0;
+ }
+
+ _callBackList = 0;
+}
+
+TimeBaseCallBack::TimeBaseCallBack() {
+ _timeBase = 0;
+ _nextCallBack = 0;
+ _trigger = kTriggerNone;
+ _type = kCallBackNone;
+}
+
+TimeBaseCallBack::~TimeBaseCallBack() {
+ releaseCallBack();
+}
+
+void TimeBaseCallBack::initCallBack(TimeBase *tb, CallBackType type) {
+ releaseCallBack();
+ _timeBase = tb;
+ _timeBase->addCallBack(this);
+ _type = type;
+}
+
+void TimeBaseCallBack::releaseCallBack() {
+ if (_timeBase)
+ _timeBase->removeCallBack(this);
+ disposeCallBack();
+}
+
+void TimeBaseCallBack::disposeCallBack() {
+ _timeBase = 0;
+}
+
+void TimeBaseCallBack::scheduleCallBack(CallBackTrigger trigger, uint32 param2, uint32 param3) {
+ // TODO: Rename param2/param3?
+ _trigger = trigger;
+ _param2 = param2;
+ _param3 = param3;
+}
+
+void TimeBaseCallBack::cancelCallBack() {
+ _trigger = kTriggerNone;
+}
+
+IdlerTimeBase::IdlerTimeBase() {
+ _lastTime = 0xffffffff;
+ startIdling();
+}
+
+void IdlerTimeBase::useIdleTime() {
+ uint32 currentTime = getTime();
+ if (currentTime != _lastTime) {
+ _lastTime = currentTime;
+ timeChanged(_lastTime);
+ }
+}
+
+NotificationCallBack::NotificationCallBack() {
+ _callBackFlag = 0;
+ _notifier = 0;
+}
+
+void NotificationCallBack::callBack() {
+ if (_notifier)
+ _notifier->setNotificationFlags(_callBackFlag, _callBackFlag);
+}
+
+static const tNotificationFlags kFuseExpiredFlag = 1;
+
+Fuse::Fuse() : _fuseNotification(0, (NotificationManager *)((PegasusEngine *)g_engine)) {
+ _fuseNotification.notifyMe(this, kFuseExpiredFlag, kFuseExpiredFlag);
+ _fuseCallBack.setNotification(&_fuseNotification);
+ _fuseCallBack.initCallBack(&_fuseTimer, kCallBackAtExtremes);
+ _fuseCallBack.setCallBackFlag(kFuseExpiredFlag);
+}
+
+void Fuse::primeFuse(const TimeValue frequency, const TimeScale scale) {
+ stopFuse();
+ _fuseTimer.setScale(scale);
+ _fuseTimer.setSegment(0, frequency);
+ _fuseTimer.setTime(0);
+}
+
+void Fuse::lightFuse() {
+ if (!_fuseTimer.isRunning()) {
+ _fuseCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ _fuseTimer.start();
+ }
+}
+
+void Fuse::stopFuse() {
+ _fuseTimer.stop();
+ _fuseCallBack.cancelCallBack();
+ // Make sure the fuse has not triggered but not been caught yet...
+ _fuseNotification.setNotificationFlags(0, 0xffffffff);
+}
+
+void Fuse::advanceFuse(const TimeValue time) {
+ if (_fuseTimer.isRunning()) {
+ _fuseTimer.stop();
+ _fuseTimer.setTime(_fuseTimer.getTime() + time);
+ _fuseTimer.start();
+ }
+}
+
+TimeValue Fuse::getTimeRemaining() {
+ return _fuseTimer.getStop() - _fuseTimer.getTime();
+}
+
+void Fuse::receiveNotification(Notification *, const tNotificationFlags) {
+ stopFuse();
+ invokeAction();
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/timers.h b/engines/pegasus/timers.h
new file mode 100755
index 0000000000..65e7d21372
--- /dev/null
+++ b/engines/pegasus/timers.h
@@ -0,0 +1,254 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_TIMERS_H
+#define PEGASUS_TIMERS_H
+
+#include "common/list.h"
+#include "common/rational.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/notification.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class Idler {
+friend class PegasusEngine;
+
+public:
+ Idler();
+ virtual ~Idler();
+
+ virtual void startIdling();
+ virtual void stopIdling();
+ bool isIdling() const { return _isIdling; }
+
+protected:
+ virtual void useIdleTime() {}
+
+ bool _isIdling;
+ Idler *_nextIdler, *_prevIdler;
+};
+
+enum {
+ kLoopTimeBase = 1,
+ kPalindromeLoopTimeBase = 2,
+ kMaintainTimeBaseZero = 4
+};
+
+class TimeBaseCallBack;
+
+class TimeBase {
+friend class TimeBaseCallBack;
+public:
+ TimeBase(const TimeScale = kDefaultTimeScale);
+ virtual ~TimeBase();
+
+ virtual void setTime(const TimeValue, const TimeScale = 0);
+ virtual TimeValue getTime(const TimeScale = 0);
+
+ virtual void setScale(const TimeScale scale) { _preferredScale = scale; }
+ virtual TimeScale getScale() const { return _preferredScale; }
+
+ virtual void setRate(const Common::Rational);
+ virtual Common::Rational getRate() const { return _rate; }
+
+ virtual void start();
+ virtual void stop();
+ virtual bool isRunning();
+
+ virtual void pause();
+ virtual void resume();
+ bool isPaused() const { return _paused; }
+
+ virtual void setFlags(const uint32 flags) { _flags = flags; }
+ virtual uint32 getFlags() const { return _flags; }
+
+ virtual void setStart(const TimeValue, const TimeScale = 0);
+ virtual TimeValue getStart(const TimeScale = 0) const;
+
+ virtual void setStop(const TimeValue, const TimeScale = 0);
+ virtual TimeValue getStop(const TimeScale = 0) const;
+
+ virtual void setSegment(const TimeValue, const TimeValue, const TimeScale = 0);
+ virtual void getSegment(TimeValue&, TimeValue&, const TimeScale = 0) const;
+
+ virtual TimeValue getDuration(const TimeScale = 0) const;
+
+ virtual void setMasterTimeBase(TimeBase *timeBase);
+
+ void disposeAllCallBacks();
+
+ // ScummVM's API additions (to replace the need for actual timers)
+ virtual void checkCallBacks();
+
+protected:
+ void addCallBack(TimeBaseCallBack *);
+ void removeCallBack(TimeBaseCallBack *);
+
+ TimeBase *_master;
+ TimeScale _preferredScale;
+ TimeBaseCallBack *_callBackList;
+ Common::Rational _rate, _pausedRate;
+ bool _paused;
+ uint32 _startTime, _startScale;
+ uint32 _stopTime, _stopScale;
+ uint32 _flags;
+
+ Common::Rational _time;
+ uint32 _lastMillis;
+
+private:
+ Common::Rational getEffectiveRate() const;
+
+ Common::List<TimeBase *> _slaves;
+};
+
+// Type passed to initCallBack()
+enum CallBackType {
+ kCallBackNone = 0,
+ kCallBackAtTime = 1,
+ kCallBackAtExtremes = 4
+};
+
+// Trigger passed to scheduleCallBack()
+enum CallBackTrigger {
+ kTriggerNone = 0,
+
+ // AtTime flags
+ kTriggerTimeFwd = 1,
+
+ // AtExtremes flags
+ kTriggerAtStart = 1,
+ kTriggerAtStop = 2
+};
+
+class TimeBaseCallBack {
+friend class TimeBase;
+
+public:
+ TimeBaseCallBack();
+ virtual ~TimeBaseCallBack();
+
+ void initCallBack(TimeBase *, CallBackType type);
+
+ void releaseCallBack();
+
+ void scheduleCallBack(CallBackTrigger trigger, uint32 param2, uint32 param3);
+ void cancelCallBack();
+
+protected:
+ virtual void callBack() = 0;
+
+ TimeBase *_timeBase;
+
+ // Owned and operated by TimeBase;
+ TimeBaseCallBack *_nextCallBack;
+
+ // Our storage of the QuickTime timer crap
+ CallBackType _type;
+ CallBackTrigger _trigger;
+ uint32 _param2, _param3;
+
+private:
+ void disposeCallBack();
+};
+
+class IdlerTimeBase : public Idler, public TimeBase {
+public:
+ IdlerTimeBase();
+ virtual ~IdlerTimeBase() { stopIdling(); }
+
+ TimeValue getLastTime() const { return _lastTime; }
+
+protected:
+ virtual void useIdleTime();
+ virtual void timeChanged(const TimeValue) {}
+
+ TimeValue _lastTime;
+
+};
+
+class NotificationCallBack : public TimeBaseCallBack {
+public:
+ NotificationCallBack();
+ virtual ~NotificationCallBack() {}
+
+ void setNotification(Notification *notifier) { _notifier = notifier; }
+
+ void setCallBackFlag(const tNotificationFlags flag) { _callBackFlag = flag; }
+ tNotificationFlags getCallBackFlag() const { return _callBackFlag; }
+
+protected:
+ void callBack();
+
+ Notification *_notifier;
+ tNotificationFlags _callBackFlag;
+};
+
+class DynamicElement : public TimeBase {
+public:
+ TimeValue percentSeconds(const uint32 percent) { return getScale() * percent / 100; }
+};
+
+class Fuse : private NotificationReceiver {
+public:
+ Fuse();
+ virtual ~Fuse() {}
+
+ void primeFuse(const TimeValue, const TimeScale = 1); // An appropriately named function :P
+ void lightFuse();
+ void stopFuse();
+ bool isFuseLit() { return _fuseTimer.isRunning() || _fuseTimer.isPaused(); }
+ void advanceFuse(const TimeValue);
+ TimeValue getTimeRemaining();
+ TimeScale getFuseScale() { return _fuseTimer.getScale(); }
+
+ void pauseFuse() { _fuseTimer.pause(); }
+ void resumeFuse() { _fuseTimer.resume(); }
+ bool isFusePaused() { return _fuseTimer.isPaused(); }
+
+protected:
+ virtual void receiveNotification(Notification *, const tNotificationFlags);
+ virtual void invokeAction() {}
+
+ TimeBase _fuseTimer;
+ NotificationCallBack _fuseCallBack;
+ Notification _fuseNotification;
+};
+
+class FuseFunction : public Fuse, public FunctionPtr {
+public:
+ FuseFunction() {}
+ virtual ~FuseFunction() {}
+
+protected:
+ virtual void invokeAction() { callFunction(); }
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/transition.cpp b/engines/pegasus/transition.cpp
new file mode 100755
index 0000000000..73bd277233
--- /dev/null
+++ b/engines/pegasus/transition.cpp
@@ -0,0 +1,150 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+
+#include "pegasus/transition.h"
+
+namespace Pegasus {
+
+ScreenFader::ScreenFader() {
+ _fadeTarget = getBlack();
+ // Initially, assume screens are on at full brightness.
+ Fader::setFaderValue(100);
+}
+
+void ScreenFader::doFadeOutSync(const TimeValue duration, const TimeValue scale, const uint32 fadeTarget) {
+ _fadeTarget = fadeTarget;
+
+ FaderMoveSpec spec;
+ spec.makeTwoKnotFaderSpec(scale, 0, getFaderValue(), duration, 0);
+ startFaderSync(spec);
+}
+
+void ScreenFader::doFadeInSync(const TimeValue duration, const TimeValue scale, const uint32 fadeTarget) {
+ _fadeTarget = fadeTarget;
+
+ FaderMoveSpec spec;
+ spec.makeTwoKnotFaderSpec(scale, 0, getFaderValue(), duration, 100);
+ startFaderSync(spec);
+}
+
+void ScreenFader::setFaderValue(const int32 value) {
+ if (value != getFaderValue()) {
+ Fader::setFaderValue(value);
+
+ // TODO: Gamma fading
+ }
+}
+
+uint32 ScreenFader::getBlack() {
+ return g_system->getScreenFormat().RGBToColor(0, 0, 0);
+}
+
+Transition::Transition(const tDisplayElementID id) : FaderAnimation(id) {
+ _outPicture = 0;
+ _inPicture = 0;
+}
+
+void Transition::setBounds(const Common::Rect &r) {
+ FaderAnimation::setBounds(r);
+ _boundsWidth = _bounds.width();
+ _boundsHeight = _bounds.height();
+}
+
+void Transition::setInAndOutElements(DisplayElement *inElement, DisplayElement *outElement) {
+ _inPicture = inElement;
+ _outPicture = outElement;
+
+ Common::Rect r;
+
+ if (_outPicture)
+ _outPicture->getBounds(r);
+ else if (_inPicture)
+ _inPicture->getBounds(r);
+
+ setBounds(r);
+}
+
+void Slide::draw(const Common::Rect &r) {
+ Common::Rect oldBounds, newBounds;
+
+ adjustSlideRects(oldBounds, newBounds);
+ drawElements(r, oldBounds, newBounds);
+}
+
+void Slide::adjustSlideRects(Common::Rect &oldBounds, Common::Rect &newBounds) {
+ oldBounds = _bounds;
+ newBounds = _bounds;
+}
+
+void Slide::drawElements(const Common::Rect &drawRect, const Common::Rect &oldBounds, const Common::Rect &newBounds) {
+ drawSlideElement(drawRect, oldBounds, _outPicture);
+ drawSlideElement(drawRect, newBounds, _inPicture);
+}
+
+void Slide::drawSlideElement(const Common::Rect &drawRect, const Common::Rect &oldBounds, DisplayElement *picture) {
+ if (picture && drawRect.intersects(oldBounds)) {
+ picture->moveElementTo(oldBounds.left, oldBounds.top);
+ picture->draw(drawRect.findIntersectingRect(oldBounds));
+ }
+}
+
+void Push::adjustSlideRects(Common::Rect &oldBounds, Common::Rect &newBounds) {
+ switch (_direction & kSlideHorizMask) {
+ case kSlideLeftMask:
+ newBounds.left = oldBounds.right = _bounds.right - pegasusRound(getFaderValue() * _boundsWidth, kTransitionRange);
+ newBounds.right = newBounds.left + _boundsWidth;
+ oldBounds.left = oldBounds.right - _boundsWidth;
+ break;
+ case kSlideRightMask:
+ oldBounds.left = newBounds.right = _bounds.left + pegasusRound(getFaderValue() * _boundsWidth, kTransitionRange);
+ oldBounds.right = oldBounds.left + _boundsWidth;
+ newBounds.left = newBounds.right - _boundsWidth;
+ break;
+ default:
+ newBounds.left = oldBounds.left = _bounds.left;
+ newBounds.right = oldBounds.right = _bounds.right;
+ break;
+ }
+ switch (_direction & kSlideVertMask) {
+ case kSlideDownMask:
+ oldBounds.top = newBounds.bottom = _bounds.top + pegasusRound(getFaderValue() * _boundsHeight, kTransitionRange);
+ oldBounds.bottom = oldBounds.top + _boundsHeight;
+ newBounds.top = newBounds.bottom - _boundsHeight;
+ break;
+ case kSlideUpMask:
+ newBounds.top = oldBounds.bottom = _bounds.bottom - pegasusRound(getFaderValue() * _boundsHeight, kTransitionRange);
+ newBounds.bottom = newBounds.top + _boundsHeight;
+ oldBounds.top = oldBounds.bottom - _boundsHeight;
+ break;
+ default:
+ newBounds.top = oldBounds.top = _bounds.top;
+ newBounds.bottom = oldBounds.bottom = _bounds.bottom;
+ break;
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/transition.h b/engines/pegasus/transition.h
new file mode 100755
index 0000000000..718808c5d8
--- /dev/null
+++ b/engines/pegasus/transition.h
@@ -0,0 +1,105 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_TRANSITION_H
+#define PEGASUS_TRANSITION_H
+
+#include "pegasus/fader.h"
+
+namespace Pegasus {
+
+class ScreenFader : public Fader {
+public:
+ ScreenFader();
+ virtual ~ScreenFader() {}
+
+ void doFadeOutSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, const uint32 = getBlack());
+ void doFadeInSync(const TimeValue = kHalfSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, const uint32 = getBlack());
+
+ void setFaderValue(const int32);
+
+protected:
+ uint32 _fadeTarget;
+
+private:
+ static uint32 getBlack();
+};
+
+// Transitions are faders that range over [0,1000], which makes their
+// "resolution" one tenth of a percent
+
+const long kTransitionBottom = 0;
+const long kTransitionTop = 1000;
+
+const long kTransitionRange = kTransitionTop - kTransitionBottom;
+
+class Transition : public FaderAnimation {
+public:
+ Transition(const tDisplayElementID id);
+ virtual ~Transition() {}
+
+ virtual void setBounds(const Common::Rect &);
+
+ virtual void setInAndOutElements(DisplayElement *, DisplayElement *);
+ DisplayElement *getInElement() { return _inPicture; }
+ DisplayElement *getOutElement() { return _outPicture; }
+
+protected:
+ DisplayElement *_outPicture;
+ DisplayElement *_inPicture;
+
+ tCoordType _boundsWidth, _boundsHeight;
+};
+
+class Slide : public Transition {
+public:
+ Slide(const tDisplayElementID id) : Transition(id) {}
+ virtual ~Slide() {}
+
+ virtual void setSlideDirection(tSlideDirection dir) { _direction = dir; }
+ virtual void draw(const Common::Rect &);
+
+ virtual void setDirection(const tSlideDirection dir) { _direction = dir; }
+
+protected:
+ virtual void adjustSlideRects(Common::Rect &, Common::Rect &);
+ virtual void drawElements(const Common::Rect &, const Common::Rect &, const Common::Rect &);
+ virtual void drawSlideElement(const Common::Rect &, const Common::Rect &, DisplayElement *);
+
+ tSlideDirection _direction;
+};
+
+class Push : public Slide {
+public:
+ Push(const tDisplayElementID id) : Slide(id) {}
+ virtual ~Push() {}
+
+protected:
+ virtual void adjustSlideRects(Common::Rect &, Common::Rect &);
+};
+
+} // End of namespace Pegasus
+
+#endif \ No newline at end of file
diff --git a/engines/pegasus/types.h b/engines/pegasus/types.h
new file mode 100755
index 0000000000..ed227847e4
--- /dev/null
+++ b/engines/pegasus/types.h
@@ -0,0 +1,192 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_TYPES_H
+#define PEGASUS_TYPES_H
+
+#include "common/scummsys.h"
+
+namespace Pegasus {
+
+// TODO: All of the "tMM"-prefixed defines should be replaced eventually
+// TODO: Probably all of these don't really need to be typedef'd...
+typedef int8 tMM8BitS;
+typedef uint8 tMM8BitU;
+
+typedef int16 tMM16BitS;
+typedef uint16 tMM16BitU;
+
+typedef int32 tMM32BitS;
+typedef uint32 tMM32BitU;
+
+typedef tMM8BitS tMM8BitID;
+typedef tMM16BitS tMM16BitID;
+typedef tMM32BitS tMM32BitID;
+
+typedef tMM8BitU tMM8BitFlags;
+typedef tMM16BitU tMM16BitFlags;
+typedef tMM32BitU tMM32BitFlags;
+
+typedef tMM32BitID tDisplayElementID;
+typedef tMM32BitS tDisplayOrder;
+
+typedef tMM16BitID tHotSpotID;
+typedef tMM32BitFlags tHotSpotFlags;
+
+typedef tMM8BitFlags tButtonState;
+typedef tMM32BitFlags tInputBits;
+
+typedef tMM8BitU tKeyMapType[16];
+typedef tMM8BitU tKeyType;
+typedef tMM8BitU tKeyMapIndexType;
+typedef tMM8BitU tKeyMapBitType;
+
+typedef tMM32BitID tNotificationID;
+typedef tMM32BitFlags tNotificationFlags;
+
+// Mac types.
+typedef tMM16BitS tResIDType;
+typedef tMM16BitS tCoordType;
+typedef tMM16BitS tQDCopyMode;
+typedef tMM16BitS tResItemCountType;
+
+enum tCopyMode {
+ kNoMask,
+ kUseClipArea,
+ kUseTransparency
+};
+
+enum tSlideDirection {
+ kSlideLeftMask = 1,
+ kSlideRightMask = kSlideLeftMask << 1,
+ kSlideUpMask = kSlideRightMask << 1 << 1,
+ kSlideDownMask = kSlideUpMask << 1,
+
+ kSlideHorizMask = kSlideLeftMask | kSlideRightMask,
+ kSlideVertMask = kSlideUpMask | kSlideDownMask,
+
+ kSlideUpLeftMask = kSlideLeftMask | kSlideUpMask,
+ kSlideUpRightMask = kSlideRightMask | kSlideUpMask,
+ kSlideDownLeftMask = kSlideLeftMask | kSlideDownMask,
+ kSlideDownRightMask = kSlideRightMask | kSlideDownMask
+};
+
+// ScummVM QuickTime/QuickDraw replacement types
+typedef uint TimeValue;
+typedef uint TimeScale;
+// TODO: Fixed and RGBColor
+
+typedef tMM16BitID tGameID;
+
+typedef tGameID tItemID;
+typedef tGameID tActorID;
+typedef tGameID tRoomID;
+typedef tGameID tNeighborhoodID;
+typedef tMM8BitU tAlternateID;
+typedef tMM8BitS tHotSpotActivationID;
+
+typedef tMM16BitS tWeightType;
+
+typedef tMM8BitU tDirectionConstant;
+typedef tMM8BitU tTurnDirection;
+
+// Meant to be room in low 16 bits and direction in high 16 bits.
+typedef tMM32BitU tRoomViewID;
+
+#define MakeRoomView(room, direction) (((tRoomViewID) (room)) | (((tRoomViewID) (direction)) << 16))
+
+typedef tMM32BitU tExtraID;
+
+typedef tMM16BitS tGameMode;
+
+typedef tMM16BitS tWeightType;
+
+typedef tMM16BitS tItemState;
+
+typedef tMM8BitS tDeathReason;
+
+typedef tMM32BitS tGameMenuCommand;
+
+typedef tMM32BitS tGameScoreType;
+
+typedef long tCanMoveForwardReason;
+
+typedef long tCanTurnReason;
+
+typedef long tCanOpenDoorReason;
+
+enum tInventoryResult {
+ kInventoryOK,
+ kTooMuchWeight,
+ kItemNotInInventory
+};
+
+typedef tMM32BitID tInteractionID;
+
+typedef tMM32BitID tAIConditionID;
+
+enum tEnergyStage {
+ kStageNoStage,
+ kStageCasual, // more than 50% energy
+ kStageWorried, // more than 25% energy
+ kStageNervous, // more than 5% energy
+ kStagePanicStricken // less than 5% energy
+};
+
+enum tNoradSubPrepState {
+ kSubNotPrepped,
+ kSubPrepped,
+ kSubDamaged
+};
+
+enum tLowerClientSignature {
+ kNoClientSignature,
+ kInventorySignature,
+ kBiochipSignature,
+ kAISignature
+};
+
+enum tLowerAreaSignature {
+ kLeftAreaSignature,
+ kMiddleAreaSignature,
+ kRightAreaSignature
+};
+
+enum tAirQuality {
+ kAirQualityGood,
+ kAirQualityDirty,
+ kAirQualityVacuum
+};
+
+enum tDragType {
+ kDragNoDrag,
+ kDragInventoryPickup,
+ kDragBiochipPickup,
+ kDragInventoryUse
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/util.cpp b/engines/pegasus/util.cpp
new file mode 100755
index 0000000000..a4c9a351c2
--- /dev/null
+++ b/engines/pegasus/util.cpp
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/random.h"
+#include "common/util.h"
+
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+IDObject::IDObject(const tMM32BitID id) {
+ _objectID = id;
+}
+
+IDObject::~IDObject() {
+}
+
+tMM32BitID IDObject::getObjectID() const {
+ return _objectID;
+}
+
+int operator==(const IDObject &arg1, const IDObject &arg2) {
+ return arg1.getObjectID() == arg2.getObjectID();
+}
+
+int operator!=(const IDObject &arg1, const IDObject &arg2) {
+ return arg1.getObjectID() != arg2.getObjectID();
+}
+
+FunctionPtr::FunctionPtr() {
+ _function = 0;
+ _functionArg = 0;
+}
+
+FunctionPtr::~FunctionPtr() {
+}
+
+void FunctionPtr::setFunctionPtr(tFunctionPtr function, void *functionArg) {
+ _function = function;
+ _functionArg = functionArg;
+}
+
+void FunctionPtr::callFunction() {
+ if (_function != 0)
+ (*_function)(this, _functionArg);
+}
+
+inline int32 pegasusRound(const int32 a, const int32 b) {
+ if (b < 0)
+ if (a < 0)
+ return -((a - (-b >> 1)) / -b);
+ else
+ return -((a + (-b >> 1)) / -b);
+ else
+ if (a < 0)
+ return (a - (b >> 1)) / b;
+ else
+ return (a + (b >> 1)) / b;
+}
+
+int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2, const int32 stop2) {
+ if (start2 == stop2)
+ return start2;
+ else
+ return start2 + pegasusRound((current1 - start1) * (stop2 - start2), (stop1 - start1));
+}
+
+void shuffleArray(int32 *arr, int32 count, Common::RandomSource &random) {
+ if (count > 1) {
+ for (int32 i = 1; i < count; ++i) {
+ int32 j = random.getRandomNumber(i);
+ if (j != i)
+ SWAP(arr[i], arr[j]);
+ }
+ }
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/util.h b/engines/pegasus/util.h
new file mode 100755
index 0000000000..6369c49fdb
--- /dev/null
+++ b/engines/pegasus/util.h
@@ -0,0 +1,135 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_UTIL_H
+#define PEGASUS_UTIL_H
+
+#include "common/stream.h"
+
+#include "pegasus/types.h"
+
+namespace Common {
+ class RandomSource;
+}
+
+namespace Pegasus {
+
+class IDObject {
+public:
+ IDObject(const tMM32BitID id);
+ ~IDObject();
+
+ tMM32BitID getObjectID() const;
+
+private:
+ tMM32BitID _objectID;
+};
+
+class FunctionPtr;
+
+typedef void (*tFunctionPtr)(FunctionPtr *theFunction, void *functionArg);
+
+class FunctionPtr {
+public:
+ FunctionPtr();
+ virtual ~FunctionPtr();
+
+ void setFunctionPtr(tFunctionPtr function, void *functionArg);
+
+protected:
+ void callFunction();
+
+ tFunctionPtr _function;
+ void *_functionArg;
+};
+
+#define NUM_FLAGS (sizeof(Unit) * 8)
+#define BIT_INDEX_SHIFT (sizeof(Unit) + 2 - (sizeof(Unit)) / 3)
+#define BIT_INDEX_MASK (NUM_FLAGS - 1)
+
+template <typename Unit, uint32 kNumFlags>
+class FlagsArray {
+public:
+ FlagsArray() { clearAllFlags(); }
+ void clearAllFlags() { memset(_flags, 0, sizeof(_flags)); }
+ void setAllFlags() { memset(_flags, ~((Unit)0), sizeof(_flags)); }
+ void setFlag(uint32 flag) { _flags[flag >> BIT_INDEX_SHIFT] |= 1 << (flag & BIT_INDEX_MASK); }
+ void clearFlag(uint32 flag) { _flags[flag >> BIT_INDEX_SHIFT] &= ~(1 << (flag & BIT_INDEX_MASK)); }
+ void setFlag(uint32 flag, bool val) { if (val) setFlag(flag); else clearFlag(flag); }
+ bool getFlag(uint32 flag) { return (_flags[flag >> BIT_INDEX_SHIFT] & (1 << (flag & BIT_INDEX_MASK))) != 0; }
+ bool anyFlagSet() {
+ for (uint32 i = 0; i < sizeof(_flags); i++)
+ if (_flags[i] != 0)
+ return true;
+ return false;
+ }
+
+ void readFromStream(Common::ReadStream *stream) {
+ // Shortcut
+ if (sizeof(Unit) == 1) {
+ stream->read(_flags, sizeof(_flags));
+ return;
+ }
+
+ for (uint32 i = 0; i < ARRAYSIZE(_flags); i++) {
+ if (sizeof(Unit) == 2)
+ _flags[i] = stream->readUint16BE();
+ else /* if (sizeof(Unit) == 4) */
+ _flags[i] = stream->readUint32BE();
+ }
+ }
+
+ void writeToStream(Common::WriteStream *stream) {
+ // Shortcut
+ if (sizeof(Unit) == 1) {
+ stream->write(_flags, sizeof(_flags));
+ return;
+ }
+
+ for (uint32 i = 0; i < ARRAYSIZE(_flags); i++) {
+ if (sizeof(Unit) == 2)
+ stream->writeUint16BE(_flags[i]);
+ else /* if (sizeof(Unit) == 4) */
+ stream->writeUint32BE(_flags[i]);
+ }
+ }
+
+private:
+ Unit _flags[(kNumFlags - 1) / NUM_FLAGS + 1];
+};
+
+#undef NUM_FLAGS;
+#undef BIT_INDEX_SHIFT
+#undef BIT_INDEX_MASK
+
+int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2, const int32 stop2);
+
+void shuffleArray(int32 *arr, int32 count, Common::RandomSource &random);
+
+int32 pegasusRound(const int32 a, const int32 b);
+
+} // End of namespace Pegasus
+
+#endif