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-rw-r--r-- | saga/music.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/saga/music.h b/saga/music.h new file mode 100644 index 0000000000..929cc1658a --- /dev/null +++ b/saga/music.h @@ -0,0 +1,118 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004 The ScummVM project + * + * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ +/* + Description: + + Music class + + Notes: +*/ + +#ifndef SAGA_MUSIC_H_ +#define SAGA_MUSIC_H_ + +#include "rscfile_mod.h" +#include "game_mod.h" +#include "sound/mixer.h" +#include "sound/mididrv.h" +#include "sound/midiparser.h" + +namespace Saga { +enum MUSIC_FLAGS { + + R_MUSIC_LOOP = 0x01 +}; + +class MusicPlayer : public MidiDriver { +public: + MusicPlayer(MidiDriver *driver); + ~MusicPlayer(); + void setVolume(int volume); + int getVolume() { return _masterVolume; } + + void hasNativeMT32(bool b) { _nativeMT32 = b; } + void playMusic(); + void stopMusic(); + void setLoop(bool loop) { _looping = loop; } + + //MidiDriver interface implementation + int open(); + void close(); + void send(uint32 b); + + void metaEvent(byte type, byte *data, uint16 length); + + void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { } + uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; } + + //Channel allocation functions + MidiChannel *allocateChannel() { return 0; } + MidiChannel *getPercussionChannel() { return 0; } + + MidiParser *_parser; + +protected: + + static void onTimer(void *data); + + MidiChannel *_channel[16]; + MidiDriver *_driver; + byte _channelVolume[16]; + bool _nativeMT32; + + bool _isPlaying; + bool _looping; + bool _randomLoop; + byte _masterVolume; + + byte *_musicData; + uint16 *_buf; + uint32 _musicDataSize; +}; + +class Music { + public: + + Music(MidiDriver *driver, int enabled); + ~Music(void); + + int play(ulong music_rn, uint flags); + int pause(void); + int resume(void); + int stop(void); + + private: + + SagaEngine *_vm; + SoundMixer *_mixer; + + MusicPlayer *_player; + + int _musicInitialized; + int _enabled; + + }; + +} // End of namespace Saga + +#endif /* SAGA_MUSIC_H_ */ |