diff options
-rw-r--r-- | engines/kyra/gui_lol.cpp | 38 | ||||
-rw-r--r-- | engines/kyra/items_lol.cpp | 10 | ||||
-rw-r--r-- | engines/kyra/lol.cpp | 54 | ||||
-rw-r--r-- | engines/kyra/lol.h | 6 | ||||
-rw-r--r-- | engines/kyra/saveload_lol.cpp | 16 | ||||
-rw-r--r-- | engines/kyra/scene_lol.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/screen.cpp | 10 | ||||
-rw-r--r-- | engines/kyra/screen_lol.cpp | 30 | ||||
-rw-r--r-- | engines/kyra/script_lol.cpp | 28 | ||||
-rw-r--r-- | engines/kyra/script_tim.cpp | 30 | ||||
-rw-r--r-- | engines/kyra/script_tim.h | 12 | ||||
-rw-r--r-- | engines/kyra/sequences_hof.cpp | 2 | ||||
-rw-r--r-- | engines/kyra/sequences_lol.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/sound.cpp | 4 | ||||
-rw-r--r-- | engines/kyra/sound_towns.cpp | 4 | ||||
-rw-r--r-- | engines/kyra/sprites_lol.cpp | 48 | ||||
-rw-r--r-- | engines/kyra/text_lol.cpp | 44 | ||||
-rw-r--r-- | engines/kyra/text_lol.h | 8 | ||||
-rw-r--r-- | engines/kyra/timer.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/wsamovie.cpp | 2 |
20 files changed, 182 insertions, 182 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp index 24a8b9fcc4..0500411b98 100644 --- a/engines/kyra/gui_lol.cpp +++ b/engines/kyra/gui_lol.cpp @@ -1180,7 +1180,7 @@ int LoLEngine::clickedPortraitEtcRight(Button *button) { if (flg & 1) { if (!(_characters[c].flags & 8) || (flg & 0x20)) { runItemScript(c, _itemInHand, 0x400, 0, 0); - runLevelScriptCustom(_currentBlock, 0x400, c, _itemInHand, 0, 0); + runLevelScriptCustom(_currentBlock, 0x400, c, _itemInHand, 0, 0); } else { _txt->printMessage(2, getLangString(0x402c), _characters[c].name); } @@ -1466,7 +1466,7 @@ int LoLEngine::clickedScroll(Button *button) { int LoLEngine::clickedSpellTargetCharacter(Button *button) { int t = button->arg; _txt->printMessage(0, "%s.\r", _characters[t].name); - + if ((_spellProperties[_activeSpell.spell].flags & 0xff) == 1) { _activeSpell.target = t; castHealOnSingleCharacter(&_activeSpell); @@ -1525,7 +1525,7 @@ int LoLEngine::clickedOptions(Button *button) { int LoLEngine::clickedRestParty(Button *button) { gui_toggleButtonDisplayMode(77, 1); - + Button b; memset(&b, 0, sizeof(Button)); b.data0Val2 = b.data1Val2 = b.data2Val2 = 0xfe; @@ -1539,7 +1539,7 @@ int LoLEngine::clickedRestParty(Button *button) { int tHa = -1; int needPoisoningFlags = 0; int needHealingFlags = 0; - int needMagicGainFlags = 0; + int needMagicGainFlags = 0; for (int i = 0; i < 4; i++) { LoLCharacter *c = &_characters[i]; @@ -1553,7 +1553,7 @@ int LoLEngine::clickedRestParty(Button *button) { tMp = c->magicPointsMax; if (c->flags & 0x80) { - needPoisoningFlags |= (1 << i); + needPoisoningFlags |= (1 << i); if (c->hitPointsCur > tHa) tHa = c->hitPointsCur; } else { @@ -1572,7 +1572,7 @@ int LoLEngine::clickedRestParty(Button *button) { if (needHealingFlags || needMagicGainFlags) { _screen->fillRect(112, 0, 288, 120, 1); gui_drawAllCharPortraitsWithStats(); - + _txt->printMessage(0x8000, getLangString(0x4057)); gui_toggleButtonDisplayMode(77, 0); @@ -1626,11 +1626,11 @@ int LoLEngine::clickedRestParty(Button *button) { } else if (f) { gui_triggerEvent(f); break; - } - - if (!_partyAwake) { + } + + if (!_partyAwake) { if (_system->getMillis() > delay3) { - for (int i = 0; i < 4; i++) { + for (int i = 0; i < 4; i++) { if (!(needPoisoningFlags & (1 << i))) continue; inflictDamage(i, 1, 0x8000, 1, 0x80); @@ -1639,42 +1639,42 @@ int LoLEngine::clickedRestParty(Button *button) { } delay3 = _system->getMillis() + a * _tickLength; } - + if (_system->getMillis() > delay1) { - for (int i = 0; i < 4; i++) { + for (int i = 0; i < 4; i++) { if (!(needHealingFlags & (1 << i))) continue; increaseCharacterHitpoints(i, 1, false); gui_drawCharPortraitWithStats(i); if (_characters[i].hitPointsCur == _characters[i].hitPointsMax) needHealingFlags &= ~(1 << i); - } + } delay1 = _system->getMillis() + h * _tickLength; } if (_system->getMillis() > delay2) { - for (int i = 0; i < 4; i++) { + for (int i = 0; i < 4; i++) { if (!(needMagicGainFlags & (1 << i))) continue; - _characters[i].magicPointsCur++; + _characters[i].magicPointsCur++; gui_drawCharPortraitWithStats(i); if (_characters[i].magicPointsCur == _characters[i].magicPointsMax) needMagicGainFlags &= ~(1 << i); - } + } delay2 = _system->getMillis() + m * _tickLength; } _screen->updateScreen(); } - + } while (!_partyAwake && (needHealingFlags || needMagicGainFlags)); - + for (int i = 0; i < 4; i++) { int frm = 0; int upd = 0; bool setframe = true; if (_characters[i].flags & 0x1000) { - _characters[i].flags &= 0xefff; + _characters[i].flags &= 0xefff; if (_partyAwake) { if (_characters[i].damageSuffered) { diff --git a/engines/kyra/items_lol.cpp b/engines/kyra/items_lol.cpp index 2e625b5a93..b32988683b 100644 --- a/engines/kyra/items_lol.cpp +++ b/engines/kyra/items_lol.cpp @@ -324,10 +324,10 @@ void LoLEngine::setItemPosition(int item, uint16 x, uint16 y, int flyingHeight, else _itemsInPlay[item].shpCurFrame_flg &= 0xbfff; - + assignItemToBlock(&_levelBlockProperties[block].assignedObjects, item); reassignDrawObjects(_currentDirection, item, &_levelBlockProperties[block], false); - + if (b) runLevelScriptCustom(block, 0x80, -1, item, 0, 0); @@ -383,7 +383,7 @@ bool LoLEngine::launchObject(int objectType, int item, int startX, int startY, i t->attackerId = attackerId; t->flags = 7; t->wallFlags = 2; - t->c = c; + t->c = c; if (attackerId != -1) { if (attackerId & 0x8000) { @@ -456,13 +456,13 @@ void LoLEngine::objectFlightProcessHits(FlyingObject *t, int x, int y, int objec } else if (objectOnNextBlock == 2) { if (_itemProperties[_itemsInPlay[t->item].itemPropertyIndex].flags & 0x4000) { int o = _levelBlockProperties[_itemsInPlay[t->item].block].assignedObjects; - + while (o & 0x8000) { ItemInPlay *i = findObject(o); o = i->nextAssignedObject; runItemScript(t->attackerId, t->item, 0x8000, o, 0); } - + return; } else { diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp index b7c0fca889..724a9316bb 100644 --- a/engines/kyra/lol.cpp +++ b/engines/kyra/lol.cpp @@ -642,7 +642,7 @@ int LoLEngine::checkInput(Button *buttonList, bool mainLoop) { if (!inputFlag) { // This fixes a bug with some interactive sequences (like the inn where you mee Timothy). // In the original code Mouse position variables are only updated when mouse button - // or keyboard events get triggered. + // or keyboard events get triggered. // TODO/FIXME: Check whether this is the correct way to do it in KYRA, too. In this case a // fix could be added to KyraEngine_v1::checkInput() and the virtual stuff would not be @@ -973,7 +973,7 @@ void LoLEngine::decodeSjis(const char *src, char *dst) { *dst++ = *src++; } cmd = *src++; - + } else { s[0] = *src++; Util::decodeString1(s, d); @@ -1259,7 +1259,7 @@ void LoLEngine::setCharacterMagicOrHitPoints(int charNum, int type, int points, } else { c->hitPointsCur = newVal; if (c->hitPointsCur < 1) - c->flags |= 8; + c->flags |= 8; } if (_updateFlags & 2) @@ -1268,7 +1268,7 @@ void LoLEngine::setCharacterMagicOrHitPoints(int charNum, int type, int points, Screen::FontId cf = _screen->setFont(Screen::FID_6_FNT); int cp = _screen->setCurPage(0); - int s = 8192 / pointsMax; + int s = 8192 / pointsMax; pointsMax = (s * pointsMax) >> 8; pointsCur = (s * pointsCur) >> 8; newVal = (s * newVal) >> 8; @@ -1279,7 +1279,7 @@ void LoLEngine::setCharacterMagicOrHitPoints(int charNum, int type, int points, if (newVal != pointsCur) { step = (newVal >= pointsCur) ? 2 : -2; - + for (int i = pointsCur; i != newVal || newVal != newValScl;) { if (ABS(i - newVal) < ABS(step)) step >>= 1; @@ -1295,7 +1295,7 @@ void LoLEngine::setCharacterMagicOrHitPoints(int charNum, int type, int points, if (i == newVal) { newVal = newValScl; step = -step; - } + } delayUntil(_smoothScrollTimer); } @@ -1559,7 +1559,7 @@ void LoLEngine::fadeText() { void LoLEngine::transformRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage) { uint16 *p1 = (uint16*) _tempBuffer5120; uint16 *p2 = (uint16*) (_tempBuffer5120 + 640); - + for (int i = 0; i < w; i++) p1[i] = i; @@ -2126,7 +2126,7 @@ int LoLEngine::castSpell(int charNum, int spellType, int spellLevel) { _txt->printMessage(2, getLangString(0x4257)); return 0; } - + if (charNum < 0) { _activeSpell.charNum = (charNum * -1) - 1; if (_spellProcs[spellType]->isValid()) @@ -2145,7 +2145,7 @@ int LoLEngine::castSpell(int charNum, int spellType, int spellLevel) { if (_spellProcs[spellType]->isValid()) (*_spellProcs[spellType])(&_activeSpell); } - + return 1; } @@ -2247,7 +2247,7 @@ void LoLEngine::processMagicSpark(int charNum, int spellLevel) { uint16 wFrames[6]; const uint16 width = mov->width(); const uint16 height = mov->height(); - + for (int i = 0; i < 6; i++) { wX[i] = (_rnd.getRandomNumber(0x7fff) % 64) + ((176 - width) >> 1) + 80; wY[i] = (_rnd.getRandomNumber(0x7fff) % 32) + ((120 - height) >> 1) - 16; @@ -2261,7 +2261,7 @@ void LoLEngine::processMagicSpark(int charNum, int spellLevel) { for (int ii = 0; ii <= spellLevel; ii++) { if (wFrames[ii] >= i || wFrames[ii] + 13 <= i) continue; - + if ((i - wFrames[ii]) == 1) snd_playSoundEffect(162, -1); @@ -2405,9 +2405,9 @@ void LoLEngine::processMagicHeal(int charNum, int spellLevel) { void LoLEngine::processMagicIce(int charNum, int spellLevel) { int cp = _screen->setCurPage(2); - + disableSysTimer(2); - + gui_drawScene(0); _screen->copyPage(0, 12); @@ -2428,7 +2428,7 @@ void LoLEngine::processMagicIce(int charNum, int spellLevel) { ////////// TODO generateBrightnessPalette(_screen->_currentPalette, _screen->getPalette(1), _brightness, _lampEffect); - + ////////// TODO _screen->setCurPage(cp); @@ -2456,7 +2456,7 @@ void LoLEngine::processMagicFog() { error("Fog: Unable to load fog.wsa"); snd_playSoundEffect(145, -1); - + for (int curFrame = 0; curFrame < numFrames; curFrame++) { _smoothScrollTimer = _system->getMillis() + 3 * _tickLength; _screen->copyPage(12, 2); @@ -2465,7 +2465,7 @@ void LoLEngine::processMagicFog() { _screen->updateScreen(); delayUntil(_smoothScrollTimer); } - + mov->close(); delete mov; @@ -2486,7 +2486,7 @@ void LoLEngine::processMagicSwarm(int charNum, int damage) { int cp = _screen->setCurPage(2); _screen->copyPage(0, 12); snd_playSoundEffect(74, -1); - + uint16 destIds[6]; uint8 destModes[6]; int8 destTicks[6]; @@ -2501,7 +2501,7 @@ void LoLEngine::processMagicSwarm(int charNum, int damage) { o &= 0x7fff; if (_monsters[o].mode != 13) { destIds[t++] = o; - + if (!(_monsters[o].flags & 0x2000)) { _envSfxUseQueue = true; inflictMagicalDamage(o | 0x8000, charNum, damage, 0, 0); @@ -2562,7 +2562,7 @@ void LoLEngine::addSpellToScroll(int spell, int charNum) { assigned = true; slot = i; } - + if (_availableSpells[i] == spell) { _txt->printMessage(2, getLangString(0x42d0)); return; @@ -2617,7 +2617,7 @@ void LoLEngine::transferSpellToScollAnimation(int charNum, int spell, int slot) _screen->copyPage(0, 12); int vX = _updateSpellBookCoords[slot << 1] + 32; int vY = _updateSpellBookCoords[(slot << 1) + 1] + 5; - + char wsaFile[13]; snprintf(wsaFile, 13, "write%0d%c.wsa", spell, (_lang == 1) ? 'f' : (_lang == 0 ? 'e' : 'g')); snd_playSoundEffect(_updateSpellBookAnimData[(spell << 2) + 3], -1); @@ -2681,7 +2681,7 @@ void LoLEngine::transferSpellToScollAnimation(int charNum, int spell, int slot) void LoLEngine::playSpellAnimation(WSAMovie_v2 *mov, int firstFrame, int lastFrame, int frameDelay, int x, int y, SpellProcCallback callback, uint8 *pal1, uint8 *pal2, int fadeDelay, bool restoreScreen) { int w = 0; int h = 0; - + if (mov) { w = mov->width(); h = mov->height(); @@ -2720,7 +2720,7 @@ void LoLEngine::playSpellAnimation(WSAMovie_v2 *mov, int firstFrame, int lastFra int del = _smoothScrollTimer - _system->getMillis(); do { - + int step = del > _tickLength ? _tickLength : del; if (!pal1 || !pal2) { @@ -2877,7 +2877,7 @@ int LoLEngine::inflictDamage(uint16 target, int damage, uint16 attacker, int ski snd_queueEnvironmentalSoundEffect(m->properties->sounds[2], m->block); checkSceneUpdateNeed(m->block); - + if (m->hitPoints <= 0) { m->hitPoints = 0; if (!(attacker & 0x8000)) @@ -2985,7 +2985,7 @@ int LoLEngine::calcInflictableDamagePerItem(int16 attacker, int16 target, uint16 return 0; if (!(attacker & 0x8000)) { - dmg = (dmg * _characters[attacker].totalMightModifier) >> 8; + dmg = (dmg * _characters[attacker].totalMightModifier) >> 8; if (!dmg) return 0; } @@ -3134,7 +3134,7 @@ void LoLEngine::applyMonsterDefenseSkill(MonsterInPlay *monster, int16 attacker, case 4: if (!(deathFlag & 0x80)) - return; + return; monster->hitPoints += damage; if (monster->hitPoints > monster->properties->hitPoints) monster->hitPoints = monster->properties->hitPoints; @@ -3173,7 +3173,7 @@ int LoLEngine::paralyzePoisonCharacter(int charNum, int typeFlag, int immunityFl return 0; int r = 0; - + if (typeFlag == 0x40) { _characters[charNum].flags |= 0x40; setCharacterUpdateEvent(charNum, 3, 3600, 1); @@ -3189,7 +3189,7 @@ int LoLEngine::paralyzePoisonCharacter(int charNum, int typeFlag, int immunityFl } else if (typeFlag == 0x1000) { _characters[charNum].flags |= 0x1000; - setCharacterUpdateEvent(charNum, 7, 120, 1); + setCharacterUpdateEvent(charNum, 7, 120, 1); r = 1; } diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index 14f9a59e58..79c7ead338 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -339,7 +339,7 @@ private: int getCharSelection(); int selectionCharAccept(); - + void showStarcraftLogo(); int _charSelection; @@ -615,7 +615,7 @@ private: int olol_getGlobalVar(EMCState *script); int olol_setGlobalVar(EMCState *script); int olol_triggerDoorSwitch(EMCState *script); - int olol_checkEquippedItemScriptFlags(EMCState *script); + int olol_checkEquippedItemScriptFlags(EMCState *script); int olol_setDoorState(EMCState *script); int olol_updateBlockAnimations(EMCState *script); int olol_mapShapeToBlock(EMCState *script); @@ -701,7 +701,7 @@ private: int olol_prepareSpecialScene(EMCState *script); int olol_restoreAfterSpecialScene(EMCState *script); int olol_assignCustomSfx(EMCState *script); - int olol_checkBlockForMonster(EMCState *script); + int olol_checkBlockForMonster(EMCState *script); int olol_transformRegion(EMCState *script); int olol_calcCoordinatesAddDirectionOffset(EMCState *script); int olol_resetPortraitsAndDisableSysTimer(EMCState *script); diff --git a/engines/kyra/saveload_lol.cpp b/engines/kyra/saveload_lol.cpp index 217432ba09..11e18d0f31 100644 --- a/engines/kyra/saveload_lol.cpp +++ b/engines/kyra/saveload_lol.cpp @@ -53,7 +53,7 @@ Common::Error LoLEngine::loadGameState(int slot) { _screen->updateScreen(); Common::SeekableSubReadStreamEndian in(saveFile, saveFile->pos(), saveFile->size(), !header.originalSave, true); - + for (int i = 0; i < 4; i++) { LoLCharacter *c = &_characters[i]; c->flags = in.readUint16BE(); @@ -148,7 +148,7 @@ Common::Error LoLEngine::loadGameState(int slot) { t->destDirection = in.readByte(); t->hitOffsX = in.readSByte(); t->hitOffsY = in.readSByte(); - t->currentSubFrame = in.readByte(); + t->currentSubFrame = in.readByte(); } for (int i = 0; i < 1024; i++) { @@ -228,7 +228,7 @@ Common::Error LoLEngine::loadGameState(int slot) { m->flags = in.readByte(); m->wallFlags = in.readByte(); } - l->monsterDifficulty = in.readByte(); + l->monsterDifficulty = in.readByte(); } calcCharPortraitXpos(); @@ -345,7 +345,7 @@ Common::Error LoLEngine::saveGameState(int slot, const char *saveName, const Gra out->writeUint16BE(t->y); out->writeSByte(t->level); out->writeUint16BE(t->itemPropertyIndex); - out->writeUint16BE(t->shpCurFrame_flg); + out->writeUint16BE(t->shpCurFrame_flg); out->writeByte(t->destDirection); out->writeSByte(t->hitOffsX); out->writeSByte(t->hitOffsY); @@ -363,7 +363,7 @@ Common::Error LoLEngine::saveGameState(int slot, const char *saveName, const Gra out->write(l->flags, 1024); for (int ii = 0; ii < 30; ii++) { - MonsterInPlay *m = &l->monsters[ii]; + MonsterInPlay *m = &l->monsters[ii]; out->writeUint16BE(m->nextAssignedObject); out->writeUint16BE(m->nextDrawObject); out->writeByte(m->flyingHeight); @@ -372,7 +372,7 @@ Common::Error LoLEngine::saveGameState(int slot, const char *saveName, const Gra out->writeUint16BE(m->y); out->writeSByte(m->shiftStep); out->writeUint16BE(m->destX); - out->writeUint16BE(m->destY); + out->writeUint16BE(m->destY); out->writeByte(m->destDirection); out->writeSByte(m->hitOffsX); out->writeSByte(m->hitOffsY); @@ -403,13 +403,13 @@ Common::Error LoLEngine::saveGameState(int slot, const char *saveName, const Gra out->writeUint16BE(m->x); out->writeUint16BE(m->y); out->writeByte(m->flyingHeight); - out->writeByte(m->direction); + out->writeByte(m->direction); out->writeByte(m->distance); out->writeSByte(m->field_D); out->writeByte(m->c); out->writeByte(m->flags); out->writeByte(m->wallFlags); - } + } out->writeByte(l->monsterDifficulty); } diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp index 79da4a994d..dcdecb15e8 100644 --- a/engines/kyra/scene_lol.cpp +++ b/engines/kyra/scene_lol.cpp @@ -1243,7 +1243,7 @@ void LoLEngine::pitDropScroll(int numSteps) { del = _tickLength - (_system->getMillis() - ctime); if (del > 0) delay(del, false, true); - } + } _screen->copyRegionSpecial(2, 320, 200, 112, 0, 0, 320, 200, 112, 0, 176, 120, 0); _screen->updateScreen(); @@ -1257,7 +1257,7 @@ void LoLEngine::pitDropScroll(int numSteps) { void LoLEngine::shakeScene(int duration, int width, int height, int restore) { _screen->copyRegion(112, 0, 112, 0, 176, 120, 0, 6, Screen::CR_NO_P_CHECK); uint32 endTime = _system->getMillis() + duration * _tickLength; - + while (endTime > _system->getMillis()) { _smoothScrollTimer = _system->getMillis() + 2 * _tickLength; @@ -1287,7 +1287,7 @@ void LoLEngine::shakeScene(int duration, int width, int height, int restore) { _screen->copyRegion(x1, y1, x2, y2, w, h, 6, 0, Screen::CR_NO_P_CHECK); _screen->updateScreen(); - + delayUntil(_smoothScrollTimer); } diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp index aec1da0460..410c186a86 100644 --- a/engines/kyra/screen.cpp +++ b/engines/kyra/screen.cpp @@ -73,7 +73,7 @@ bool Screen::init() { _useOverlays = false; _useSJIS = false; _use16ColorMode = _vm->gameFlags().use16ColorMode; - + _sjisTempPage = _sjisFontData = 0; if (_vm->gameFlags().useHiResOverlay) { @@ -419,12 +419,12 @@ void Screen::getFadeParams(const uint8 *palette, int delay, int &delayInc, int & int Screen::fadePalStep(const uint8 *palette, int diff) { const int colors = (_vm->gameFlags().platform == Common::kPlatformAmiga ? 32 : (_use16ColorMode ? 16 : 256)) * 3; - + uint8 fadePal[768]; memcpy(fadePal, _screenPalette, colors); bool needRefresh = false; - + for (int i = 0; i < colors; ++i) { int c1 = palette[i]; int c2 = fadePal[i]; @@ -1227,7 +1227,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int &Screen::drawShapePlotType37, // used by LoL (monsters) 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, &Screen::drawShapePlotType48, // used by LoL (slime spots on the floor) - 0, 0, 0, + 0, 0, 0, &Screen::drawShapePlotType52, // used by LoL (projectiles) 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 @@ -1823,7 +1823,7 @@ void Screen::drawShapePlotType33(uint8 *dst, uint8 cmd) { void Screen::drawShapePlotType37(uint8 *dst, uint8 cmd) { cmd = _dsTable2[cmd]; - + if (cmd == 255) { cmd = _dsTable5[*dst]; } else { diff --git a/engines/kyra/screen_lol.cpp b/engines/kyra/screen_lol.cpp index d8f7a8abef..edc95fd36a 100644 --- a/engines/kyra/screen_lol.cpp +++ b/engines/kyra/screen_lol.cpp @@ -41,7 +41,7 @@ Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system), for (int i = 0; i < 8; i++) _levelOverlays[i] = new uint8[256]; - + _fadeFlag = 2; _curDimIndex = 0; @@ -207,7 +207,7 @@ uint8 *Screen_LoL::generateLevelOverlay(const uint8 *srcPal, uint8 *ovl, int opC if (c <= m) { m = c; l = x; - } + } } x++; } while (--ii); @@ -215,7 +215,7 @@ uint8 *Screen_LoL::generateLevelOverlay(const uint8 *srcPal, uint8 *ovl, int opC *d++ = l & 0xff; } - return ovl; + return ovl; } void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { @@ -227,7 +227,7 @@ void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { if (x <= 0) return; w = x; - x = 0; + x = 0; } int tmp = x + w; @@ -242,7 +242,7 @@ void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { if (y <= 0) return; h = y; - y = 0; + y = 0; } tmp = y + h; @@ -256,7 +256,7 @@ void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { w >>= 1; int w2 = w; - + while (h--) { if (w) { while (w--) { @@ -281,7 +281,7 @@ void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { void Screen_LoL::fadeClearSceneWindow(int delay) { if (_fadeFlag == 1) return; - + uint8 *tpal = new uint8[768]; memcpy(tpal, _currentPalette, 768); @@ -423,7 +423,7 @@ void Screen_LoL::smoothScrollHorizontalStep(int pageNum, int srcX, int dstX, int for (int i = 0; i < w; i++) *s++ = *d++; - + s += pitchS; d += pitchD; } @@ -527,7 +527,7 @@ void Screen_LoL::smoothScrollTurnStep3(int srcPage1Num, int srcPage2Num, int dst void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, int page2, int w2, int h2, int x2, int y2, int w3, int h3, int mode, ...) { if (!w3 || !h3) return; - + uint8 *table1 = 0; uint8 *table2 = 0; @@ -552,7 +552,7 @@ void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, in int ibh_1 = _internBlockHeight; int dx_1 = _internDimDstX; int dy_1 = _internDimDstY; - + _internDimX = _internDimY = 0; _internDimW = w2; _internDimH = h2; @@ -560,7 +560,7 @@ void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, in calcBoundariesIntern(x2, y2, ibw_1, ibh_1); if (_internBlockWidth == -1) return; - + int iu5_2 = _internDimU5; int iu6_2 = _internDimU6; int ibw_2 = _internBlockWidth; @@ -583,7 +583,7 @@ void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, in s++; d++; } - + for (int ii = (i & 1) ^ 1; ii < ibw_2; ii += 2 ) { *d = *s; d += 2; @@ -598,7 +598,7 @@ void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, in cmd = table2[(offs << 8) | *d]; *d++ = cmd; } - + } else if (mode == 3) { s = s - iu5_2 + ibw_1; s = s - iu5_2 - 1; @@ -753,7 +753,7 @@ void Screen_LoL::fadeToPalette1(int delay) { } void Screen_LoL::loadSpecialColors(uint8 *destPalette) { - memcpy(destPalette + 0x240, _screenPalette + 0x240, 12); + memcpy(destPalette + 0x240, _screenPalette + 0x240, 12); } void Screen_LoL::copyColor(int dstColorIndex, int srcColorIndex) { @@ -817,7 +817,7 @@ bool Screen_LoL::fadeColor(int dstColorIndex, int srcColorIndex, uint32 elapsedT bool Screen_LoL::fadePalSpecial(uint8 *pal1, uint8 *pal2, uint32 elapsedTime, uint32 targetTime) { uint8 tpal[768]; - uint8 *p1 = _palettes[1]; + uint8 *p1 = _palettes[1]; bool res = false; for (int i = 0; i < 768; i++) { diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp index 8bb2c16dcd..b17d17685d 100644 --- a/engines/kyra/script_lol.cpp +++ b/engines/kyra/script_lol.cpp @@ -136,12 +136,12 @@ int LoLEngine::olol_moveParty(EMCState *script) { int mode = stackPos(0); if (mode > 5 && mode < 10) mode = (mode - 6 - _currentDirection) & 3; - + Button b; memset(&b, 0, sizeof(Button)); b.data0Val2 = b.data1Val2 = b.data2Val2 = 0xfe; b.data0Val3 = b.data1Val3 = b.data2Val3 = 0x01; - + switch (mode) { case 0: clickedUpArrow(&b); @@ -1058,7 +1058,7 @@ int LoLEngine::olol_createHandItem(EMCState *script) { int LoLEngine::olol_playAttackSound(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_playAttackSound(%p) (%d)", (const void *)script, stackPos(0)); - + static const uint8 sounds[] = { 12, 62, 63 }; int d = stackPos(0); @@ -1369,7 +1369,7 @@ int LoLEngine::olol_countAllMonsters(EMCState *script){ for (int i = 0; i < 30; i++) { if (_monsters[i].hitPoints > 0 && _monsters[i].mode != 13) - res++; + res++; } return res; @@ -1398,7 +1398,7 @@ int LoLEngine::olol_calcInflictableDamage(EMCState *script) { int LoLEngine::olol_getInflictedDamage(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_getInflictedDamage(%p) (%d)", (const void *)script, stackPos(0)); - int mx = stackPos(0); + int mx = stackPos(0); return mx ? _rnd.getRandomNumberRng(2, mx) : 0; } @@ -1439,13 +1439,13 @@ int LoLEngine::olol_calcInflictableDamagePerItem(EMCState *script) { int LoLEngine::olol_distanceAttack(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_distanceAttack(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8)); - + uint16 fX = stackPos(3); uint16 fY = stackPos(4); if (!(stackPos(8) & 0x8000)) fX = fY = 0x80; - + uint16 x = 0; uint16 y = 0; calcCoordinates(x, y, stackPos(2), fX, fY); @@ -1580,7 +1580,7 @@ int LoLEngine::olol_triggerEventOnMouseButtonClick(EMCState *script) { removeInputTop(); if (f == 0 || (f & 0x800)) return 0; - + int evt = stackPos(0); if (evt) { gui_triggerEvent(evt); @@ -1588,7 +1588,7 @@ int LoLEngine::olol_triggerEventOnMouseButtonClick(EMCState *script) { } else { removeInputTop(); } - + return 1; } @@ -1616,7 +1616,7 @@ int LoLEngine::olol_countSpecificMonsters(EMCState *script) { for (int i = 0; i < 30; i++) { if (((1 << _monsters[i].type) & types) && _monsters[i].mode < 14) - res++; + res++; } return res; @@ -1704,7 +1704,7 @@ int LoLEngine::olol_getItemOnPos(EMCState *script) { return _emcLastItem; } - + return 0; } @@ -1786,7 +1786,7 @@ int LoLEngine::olol_checkBlockForMonster(EMCState *script) { uint16 o = _levelBlockProperties[block].assignedObjects; while (o & 0x8000) { if (id == 0xffff || id == o) - return o & 0x7fff; + return o & 0x7fff; o = findObject(o)->nextAssignedObject; } return -1; @@ -1830,7 +1830,7 @@ int LoLEngine::olol_getNextActiveCharacter(EMCState *script) { _scriptCharacterCycle = 0; else _scriptCharacterCycle++; - + while (_scriptCharacterCycle < 4) { if (_characters[_scriptCharacterCycle].flags & 1) return _scriptCharacterCycle; @@ -1850,7 +1850,7 @@ int LoLEngine::olol_drawCharPortrait(EMCState *script) { if (charNum == -1) gui_drawAllCharPortraitsWithStats(); else - gui_drawCharPortraitWithStats(charNum); + gui_drawCharPortraitWithStats(charNum); return 1; } diff --git a/engines/kyra/script_tim.cpp b/engines/kyra/script_tim.cpp index 5c94da4ba8..95276f58dd 100644 --- a/engines/kyra/script_tim.cpp +++ b/engines/kyra/script_tim.cpp @@ -83,7 +83,7 @@ TIMInterpreter::TIMInterpreter(KyraEngine_v1 *engine, Screen_v2 *screen_v2, OSys COMMAND(cmd_return(1)), COMMAND(cmd_return(1)), COMMAND(cmd_return(n1)) - }; + }; #undef cmd_return #undef COMMAND_UNIMPL #undef COMMAND @@ -113,7 +113,7 @@ TIMInterpreter::~TIMInterpreter() { delete[] _animations[i].parts; } - delete[] _animations; + delete[] _animations; } TIM *TIMInterpreter::load(const char *filename, const Common::Array<const TIMOpcode *> *opcodes) { @@ -126,7 +126,7 @@ TIM *TIMInterpreter::load(const char *filename, const Common::Array<const TIMOpc IFFParser iff(*stream); Common::IFFChunk *chunk = 0; - + TIM *tim = new TIM; assert(tim); memset(tim, 0, sizeof(TIM)); @@ -217,7 +217,7 @@ int TIMInterpreter::exec(TIM *tim, bool loop) { update(); checkSpeechProgress(); - bool running = true; + bool running = true; int cnt = 0; while (cur.ip && cur.nextTime <= _system->getMillis() && running) { if (cnt++ > 0) { @@ -460,7 +460,7 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char screen()->checkedPageUpdate(8, 4); screen()->updateScreen(); } - + if (wsaFlags & 4) { snprintf(file, 32, "%s.CPS", filename); @@ -840,7 +840,7 @@ TIMInterpreter_LoL::TIMInterpreter_LoL(LoLEngine *engine, Screen_v2 *screen_v2, _animations[i].parts = new AnimPart[TIM::kAnimParts]; memset(_animations[i].parts, 0, TIM::kAnimParts * sizeof(AnimPart)); } - + _drawPage2 = 0; memset(_dialogueButtonString, 0, 3 * sizeof(const char*)); @@ -948,8 +948,8 @@ void TIMInterpreter_LoL::drawDialogueBox(int numStr, const char *s1, const char if (numStr == 1) { _dialogueButtonXoffs = 0; - _dialogueButtonPosX = d->sx + d->w - 77; - } else { + _dialogueButtonPosX = d->sx + d->w - 77; + } else { _dialogueButtonXoffs = d->w / numStr; _dialogueButtonPosX = d->sx + (_dialogueButtonXoffs >> 1) - 37; } @@ -1049,7 +1049,7 @@ void TIMInterpreter_LoL::updateBackgroundAnimation(int animIndex) { void TIMInterpreter_LoL::playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay) { Animation *anim = &_animations[animIndex]; - + int step = (lastFrame >= firstFrame) ? 1 : -1; for (int i = firstFrame; i != (lastFrame + step) ; i += step) { uint32 next = _system->getMillis() + delay * _vm->_tickLength; @@ -1098,10 +1098,10 @@ uint16 TIMInterpreter_LoL::processDialogue() { if (_dialogueNumButtons == 0) { int e = _vm->checkInput(0, false) & 0xFF; _vm->removeInputTop(); - + if (e) { _vm->gui_notifyButtonListChanged(); - + if (e == 43 || e == 61) { _vm->snd_stopSpeech(true); //_dlgTimer = 0; @@ -1146,7 +1146,7 @@ uint16 TIMInterpreter_LoL::processDialogue() { case 200: case 202: x = _dialogueButtonPosX; - + for (int i = 0; i < _dialogueNumButtons; i++) { if (_vm->posWithinRect(_vm->_mouseX, _vm->_mouseY, x, _dialogueButtonPosY, x + 74, _dialogueButtonPosY + 9)) { _dialogueHighlightedButton = i; @@ -1165,7 +1165,7 @@ uint16 TIMInterpreter_LoL::processDialogue() { if (df != _dialogueHighlightedButton) drawDialogueButtons(); - + if (res == 0) return 0; @@ -1213,7 +1213,7 @@ void TIMInterpreter_LoL::checkSpeechProgress() { } } } - + char *TIMInterpreter_LoL::getTableString(int id) { return _vm->getLangString(id); } @@ -1283,7 +1283,7 @@ int TIMInterpreter_LoL::cmd_processDialogue(const uint16 *param) { _animations[5].wsa = 0; if (_currentTim->procParam) - advanceToOpcode(21); + advanceToOpcode(21); return res; } diff --git a/engines/kyra/script_tim.h b/engines/kyra/script_tim.h index e2275908c2..c198915e83 100644 --- a/engines/kyra/script_tim.h +++ b/engines/kyra/script_tim.h @@ -140,7 +140,7 @@ public: virtual uint16 processDialogue() { return 1; } virtual void setupBackgroundAnimationPart(int animIndex, int part, int firstFrame, int lastFrame, int cycles, int nextPart, int partDelay, int f, int sfxIndex, int sfxFrame) {} - virtual void startBackgroundAnimation(int animIndex, int part) {} + virtual void startBackgroundAnimation(int animIndex, int part) {} virtual void stopBackgroundAnimation(int animIndex) {} virtual void updateBackgroundAnimation(int animIndex) {} virtual void playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay) {} @@ -155,7 +155,7 @@ public: protected: virtual KyraEngine_v1 *vm(); virtual Screen_v2 *screen(); - + KyraEngine_v1 *_vm; Screen_v2 *_screen; OSystem *_system; @@ -228,7 +228,7 @@ public: Animation *initAnimStruct(int index, const char *filename, int x, int y, int frameDelay, int, uint16 wsaCopyParams); int freeAnimStruct(int index); - + void drawDialogueBox(int numStr, const char *s1, const char *s2, const char *s3); uint16 processDialogue(); void resetDialogueState(TIM *tim); @@ -237,15 +237,15 @@ public: void startBackgroundAnimation(int animIndex, int part); void stopBackgroundAnimation(int animIndex); void updateBackgroundAnimation(int animIndex); - void playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay); - + void playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay); + private: KyraEngine_v1 *vm(); Screen_v2 *screen(); void update(); void checkSpeechProgress(); - + char *getTableString(int id); void advanceToOpcode(int opcode); diff --git a/engines/kyra/sequences_hof.cpp b/engines/kyra/sequences_hof.cpp index fd69a440dc..a17579ee7c 100644 --- a/engines/kyra/sequences_hof.cpp +++ b/engines/kyra/sequences_hof.cpp @@ -2478,7 +2478,7 @@ void KyraEngine_HoF::seq_playWsaSyncDialogue(uint16 strIndex, uint16 vocIndex, i curframe = firstframe; _seqWsaChatFrameTimeout = _seqEndTime = _system->getMillis() + _seqFrameDelay * _tickLength; - if (wsa) + if (wsa) wsa->displayFrame(curframe % wsa->frames(), 2, wsaXpos, wsaYpos, 0); _screen->copyPage(2, 12); diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp index 846bc26def..5df84958b4 100644 --- a/engines/kyra/sequences_lol.cpp +++ b/engines/kyra/sequences_lol.cpp @@ -170,7 +170,7 @@ void LoLEngine::setupPrologueData(bool load) { memset(_screen->getPalette(1), 0, 768); _sound->setSoundList(&_soundData[kMusicIntro]); - + // We have three sound.dat files, one for the intro, one for the // end sequence and one for ingame, each contained in a different // PAK file. Therefore a new call to loadSoundFile() is required @@ -182,7 +182,7 @@ void LoLEngine::setupPrologueData(bool load) { _sound->loadSoundFile("LOREINTR"); } else { delete _chargenWSA; _chargenWSA = 0; - + uint8 *pal = _screen->getPalette(0); memset(pal, 0, 768); _screen->setScreenPalette(pal); @@ -667,7 +667,7 @@ void LoLEngine::showStarcraftLogo() { _sound->voicePlay("star2"); while(_sound->voiceIsPlaying("star2") && !(shouldQuit() || inputFlag)) { inputFlag = checkInput(0) & 0xff; - delay(_tickLength); + delay(_tickLength); } } diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp index 1cf2d04840..5b32b69e19 100644 --- a/engines/kyra/sound.cpp +++ b/engines/kyra/sound.cpp @@ -149,10 +149,10 @@ uint32 Sound::voicePlayFromList(Common::List<const char*> fileList) { out->queueBuffer(vocBuffer, size); totalPlayTime += size; } - + totalPlayTime = (totalPlayTime * 1000) / 22050; out->finish(); - + _soundChannels[h].file = *fileList.begin(); _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_soundChannels[h].channelHandle, out); return totalPlayTime; diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp index 5834a72c63..f96e37b94f 100644 --- a/engines/kyra/sound_towns.cpp +++ b/engines/kyra/sound_towns.cpp @@ -2720,7 +2720,7 @@ void TownsPC98_OpnSquareSineSource::nextTick(int32 *buffer, uint32 bufferSize) { finOut += _tlTable[_channels[ii].out ? (_channels[ii].vol & 0x0f) : 0]; } - finOut /= 3; + finOut /= 3; buffer[i << 1] += finOut; buffer[(i << 1) + 1] += finOut; } @@ -4140,7 +4140,7 @@ SoundTownsPC98_v2::~SoundTownsPC98_v2() { bool SoundTownsPC98_v2::init() { _driver = new TownsPC98_OpnDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ? TownsPC98_OpnDriver::OD_TYPE86 : TownsPC98_OpnDriver::OD_TOWNS); - + if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { _vm->checkCD(); // FIXME: While checking for 'track1.XXX(X)' looks like diff --git a/engines/kyra/sprites_lol.cpp b/engines/kyra/sprites_lol.cpp index dfe2323e32..7b66907733 100644 --- a/engines/kyra/sprites_lol.cpp +++ b/engines/kyra/sprites_lol.cpp @@ -80,7 +80,7 @@ void LoLEngine::loadMonsterShapes(const char *file, int monsterIndex, int animTy uint8 *tmpPal2 = new uint8[256]; uint16 *tmpPal3 = new uint16[256]; memset (tmpPal1, 0, 64); - memset (tmpPal2, 0, 256); + memset (tmpPal2, 0, 256); for (int i = 0; i < 64; i++) { tmpPal1[i] = *p; @@ -342,7 +342,7 @@ void LoLEngine::removeAssignedObjectFromBlock(LevelBlockProperty *l, int id) { i->nextAssignedObject = 0; return; } - + i = findObject(*blockItemIndex); blockItemIndex = &i->nextAssignedObject; } @@ -356,7 +356,7 @@ void LoLEngine::removeDrawObjectFromBlock(LevelBlockProperty *l, int id) { if (*blockItemIndex == id) { i = findObject(id); *blockItemIndex = i->nextDrawObject; - i->nextDrawObject = 0; + i->nextDrawObject = 0; return; } @@ -605,10 +605,10 @@ void LoLEngine::drawBlockObjects(int blockArrayIndex) { } if (shp) - fy += (shp[2] >> 2); + fy += (shp[2] >> 2); } else { - shp = (_itemProperties[i->itemPropertyIndex].flags & 0x40) ? _gameShapes[_itemProperties[i->itemPropertyIndex].shpIndex] : + shp = (_itemProperties[i->itemPropertyIndex].flags & 0x40) ? _gameShapes[_itemProperties[i->itemPropertyIndex].shpIndex] : _itemShapes[_gameShapeMap[_itemProperties[i->itemPropertyIndex].shpIndex << 1]]; } @@ -625,7 +625,7 @@ void LoLEngine::drawMonster(uint16 id) { int curFrm = getMonsterCurFrame(m, flg & 0xffef); uint8 *shp = 0; - if (curFrm == -1) { + if (curFrm == -1) { shp = _monsterShapes[m->properties->shapeIndex << 4]; calcDrawingLayerParameters(m->x + _monsterShiftOffs[m->shiftStep << 1], m->y + _monsterShiftOffs[(m->shiftStep << 1) + 1], _shpDmX, _shpDmY, _dmScaleW, _dmScaleH, shp, 0); } else { @@ -741,7 +741,7 @@ int LoLEngine::getMonsterCurFrame(MonsterInPlay *m, uint16 dirFlags) { default: return tmp; } - + break; case 2: /////// @@ -801,7 +801,7 @@ void LoLEngine::redrawSceneItem() { setLevelShapesDim(tile, x1, x2, 13); uint16 s = _visibleBlocks[tile]->drawObjects; - int t = (i << 7) + 1; + int t = (i << 7) + 1; while (s) { if (s & 0x8000) { s = _monsters[s & 0x7fff].nextDrawObject; @@ -815,7 +815,7 @@ void LoLEngine::redrawSceneItem() { if (item->flyingHeight > 1) fy -= ((item->flyingHeight - 1) * 6); - uint8 *shp = (_itemProperties[item->itemPropertyIndex].flags & 0x40) ? _gameShapes[_itemProperties[item->itemPropertyIndex].shpIndex] : + uint8 *shp = (_itemProperties[item->itemPropertyIndex].flags & 0x40) ? _gameShapes[_itemProperties[item->itemPropertyIndex].shpIndex] : _itemShapes[_gameShapeMap[_itemProperties[item->itemPropertyIndex].shpIndex << 1]]; drawItemOrMonster(shp, 0, item->x, item->y, fx, fy, 0, t, 0); @@ -1052,7 +1052,7 @@ void LoLEngine::updateMonster(MonsterInPlay *monster) { f &= 6; } } - + if ((f & 1) && (monster->flags & 0x10)) setMonsterMode(monster, 7); @@ -1081,7 +1081,7 @@ void LoLEngine::updateMonster(MonsterInPlay *monster) { moveMonster(monster); break; - case 3: + case 3: if (updateMonsterAdjustBlocks(monster)) setMonsterMode(monster, 7); for (int i = 0; i < 4; i++) { @@ -1233,7 +1233,7 @@ bool LoLEngine::chasePartyWithDistanceAttacks(MonsterInPlay *monster) { } else { s = monster->curDistWeapon++; if (monster->curDistWeapon == monster->properties->numDistWeapons) - monster->curDistWeapon = 0; + monster->curDistWeapon = 0; } int flyingObject = monster->properties->distWeapons[s]; @@ -1273,7 +1273,7 @@ bool LoLEngine::chasePartyWithDistanceAttacks(MonsterInPlay *monster) { if (getMonsterDistance(monster->block, _monsters[i].block) < 7) setMonsterMode(monster, 7); } - _txt->printMessage(2, getLangString(0x401a)); + _txt->printMessage(2, getLangString(0x401a)); } else if (flyingObject == 4) { launchMagicViper(); @@ -1296,7 +1296,7 @@ void LoLEngine::chasePartyWithCloseAttacks(MonsterInPlay *monster) { int dir = calcMonsterDirection(monster->x & 0xff00, monster->y & 0xff00, _partyPosX & 0xff00, _partyPosY & 0xff00); int x1 = _partyPosX; int y1 = _partyPosY; - + calcSpriteRelPosition(monster->x, monster->y, x1, y1, dir >> 1); int t = (x1 < 0) ? -x1 : x1; @@ -1313,7 +1313,7 @@ void LoLEngine::chasePartyWithCloseAttacks(MonsterInPlay *monster) { inflictDamage(dst, dmg, m, 0, 0); applyMonsterAttackSkill(monster, dst, dmg); } - + setMonsterMode(monster, 8); checkSceneUpdateNeed(monster->block); @@ -1321,7 +1321,7 @@ void LoLEngine::chasePartyWithCloseAttacks(MonsterInPlay *monster) { setMonsterDirection(monster, dir); checkSceneUpdateNeed(monster->block); } - return; + return; } } @@ -1460,12 +1460,12 @@ void LoLEngine::rearrangeAttackingMonster(MonsterInPlay *monster) { uint16 my = monster->y; uint16 *c = (t & 1) ? &my : &mx; bool centered = (*c & 0x7f) ? false : true; - + bool posFlag = true; if (monster->properties->maxWidth <= 63) { if (centered) { bool r = false; - + if (monster->nextAssignedObject & 0x8000) { r = true; } else { @@ -1474,7 +1474,7 @@ void LoLEngine::rearrangeAttackingMonster(MonsterInPlay *monster) { if (id != monster->id) { r = true; - } else { + } else { for (int i = 0; i < 3; i++) { t = (t + 1) & 3; id = _levelBlockProperties[calcNewBlockPosition(monster->block, t)].assignedObjects; @@ -1494,7 +1494,7 @@ void LoLEngine::rearrangeAttackingMonster(MonsterInPlay *monster) { if (centered && posFlag) return; - + if (posFlag) { if (*c & 0x80) *c -= 32; @@ -1506,10 +1506,10 @@ void LoLEngine::rearrangeAttackingMonster(MonsterInPlay *monster) { else *c -= 32; } - + if (walkMonsterCheckDest(mx, my, monster, 4)) return; - + int fx = _partyPosX; int fy = _partyPosY; calcSpriteRelPosition(mx, my, fx, fy, monster->direction >> 1); @@ -1524,11 +1524,11 @@ void LoLEngine::rearrangeAttackingMonster(MonsterInPlay *monster) { void LoLEngine::moveStrayingMonster(MonsterInPlay *monster) { int x = 0; int y = 0; - + if (monster->fightCurTick) { uint8 d = (monster->direction - monster->fightCurTick) & 6; uint8 id = monster->id; - + for (int i = 0; i < 7; i++) { getNextStepCoords(monster->x, monster->y, x, y, d); diff --git a/engines/kyra/text_lol.cpp b/engines/kyra/text_lol.cpp index 1afe84961a..38b6078298 100644 --- a/engines/kyra/text_lol.cpp +++ b/engines/kyra/text_lol.cpp @@ -35,7 +35,7 @@ namespace Kyra { TextDisplayer_LoL::TextDisplayer_LoL(LoLEngine *vm, Screen_LoL *screen) : _vm(vm), _screen(screen), _scriptParameter(0), _animWidth(0), _animColor1(0), _animColor2(0), _animFlag(true), _lineCount(0), _printFlag(false), _lineWidth(0), _numCharsTotal(0), _numCharsLeft(0), _numCharsPrinted(0) { - + memset(_stringParameters, 0, 15 * sizeof(char*)); _buffer = new char[600]; memset(_buffer, 0, 600); @@ -160,8 +160,8 @@ void TextDisplayer_LoL::printDialogueText(int dim, char *str, EMCState *script, int oldDim = 0; if (dim == 3) { - if (_vm->_updateFlags & 2) { - oldDim = clearDim(4); + if (_vm->_updateFlags & 2) { + oldDim = clearDim(4); _textDimData[4].color1 = 254; _textDimData[4].color2 = _screen->_curDim->unkA; } else { @@ -175,7 +175,7 @@ void TextDisplayer_LoL::printDialogueText(int dim, char *str, EMCState *script, } } else { oldDim = _screen->curDimIndex(); - _screen->setScreenDim(dim); + _screen->setScreenDim(dim); _textDimData[dim].color1 = 254; _textDimData[dim].color2 = _screen->_curDim->unkA; } @@ -222,7 +222,7 @@ void TextDisplayer_LoL::printMessage(uint16 type, const char *str, ...) { vsnprintf((char*) _buffer, 240, str, args); va_end(args); - + displayText(_buffer); _screen->setScreenDim(od); @@ -311,7 +311,7 @@ void TextDisplayer_LoL::preprocessString(char *str, EMCState *script, const uint case 'n': strcpy(dst, _vm->_characters[script ? script->stack[script->sp + paramIndex] : paramList[paramIndex]].name); - dst += strlen(dst); + dst += strlen(dst); break; case 's': @@ -328,7 +328,7 @@ void TextDisplayer_LoL::preprocessString(char *str, EMCState *script, const uint break; case '\0': - default: + default: continue; } } @@ -337,20 +337,20 @@ void TextDisplayer_LoL::preprocessString(char *str, EMCState *script, const uint void TextDisplayer_LoL::displayText(char *str, ...) { _printFlag = false; - + _lineWidth = 0; _numCharsLeft = 0; _numCharsPrinted = 0; _tempString1 = str; _tempString2 = 0; - + _currentLine[0] = 0; memset(_ctrl, 0, 3); char c = parseCommand(); - + va_list args; va_start(args, str); @@ -369,7 +369,7 @@ void TextDisplayer_LoL::displayText(char *str, ...) { } else { break; } - + _ctrl[0] = _ctrl[2]; _ctrl[2] = _ctrl[1] = 0; c = parseCommand(); @@ -434,9 +434,9 @@ void TextDisplayer_LoL::displayText(char *str, ...) { if ((_textDimData[sdx].column + _lineWidth) > (sd->w << 3)) printLine(_currentLine); - + break; - } + } c = parseCommand(); } @@ -490,21 +490,21 @@ void TextDisplayer_LoL::printLine(char *str) { int fh = (_screen->getFontHeight() + _screen->_charOffset); int lines = (sd->h - _screen->_charOffset) / fh; - + while (_textDimData[sdx].line >= lines) { if (lines <= _lineCount && _animFlag) { _lineCount = 0; textPageBreak(); _numCharsPrinted = 0; } - + int h1 = ((sd->h / fh) - 1) * fh; int h2 = sd->h - fh; if (h2) _screen->copyRegion(sd->sx << 3, sd->sy + fh, sd->sx << 3, sd->sy, sd->w << 3, h2, _screen->_curPage, _screen->_curPage, Screen::CR_NO_P_CHECK); - _screen->fillRect(sd->sx << 3, sd->sy + h1, (sd->sx + sd->w - 1) << 3, sd->sy + sd->h - 1, _textDimData[sdx].color2); + _screen->fillRect(sd->sx << 3, sd->sy + h1, (sd->sx + sd->w - 1) << 3, sd->sy + sd->h - 1, _textDimData[sdx].color2); if (_textDimData[sdx].line) _textDimData[sdx].line--; } @@ -529,10 +529,10 @@ void TextDisplayer_LoL::printLine(char *str) { //cut off line after last space c = str[n1]; lw -= _screen->getCharWidth(c); - + if (!n2 && lw <= w) n2 = n1; - + if (n2 && c == ' ') { s = n1; _printFlag = false; @@ -554,11 +554,11 @@ void TextDisplayer_LoL::printLine(char *str) { c = str[s]; str[s] = 0; - + _screen->printText(str, x1, y, _textDimData[sdx].color1, _textDimData[sdx].color2); _textDimData[sdx].column += lw; _numCharsPrinted += strlen(str); - + str[s] = c; if (c == ' ') @@ -618,7 +618,7 @@ void TextDisplayer_LoL::textPageBreak() { } else { x += 6; y = dim->sy + dim->h - 2; - } + } } else { y = dim->sy + dim->h - 10; } @@ -638,7 +638,7 @@ void TextDisplayer_LoL::textPageBreak() { while (!inputFlag) { _vm->update(); - + if (_vm->_speechFlag) { if (((_vm->_system->getMillis() > speechPartTime) || (_vm->snd_characterSpeaking() != 2)) && speechPartTime) { loop = false; diff --git a/engines/kyra/text_lol.h b/engines/kyra/text_lol.h index 157e5a5852..fc707843aa 100644 --- a/engines/kyra/text_lol.h +++ b/engines/kyra/text_lol.h @@ -42,7 +42,7 @@ public: void setAnimParameters(const char *str, int x, uint8 col1, uint8 col2); void setAnimFlag(bool flag) { _animFlag = flag; } - + void setupField(bool mode); void expandField(); @@ -51,7 +51,7 @@ public: void printDialogueText(int dim, char *str, EMCState *script, const uint16 *paramList, int16 paramIndex); void printMessage(uint16 type, const char *str, ...); - + int16 _scriptParameter; private: @@ -60,7 +60,7 @@ private: void readNextPara(); void printLine(char *str); void preprocessString(char *str, EMCState *script, const uint16 *paramList, int16 paramIndex); - void textPageBreak(); + void textPageBreak(); void clearCurDim(); @@ -79,7 +79,7 @@ private: uint32 _numCharsTotal; uint32 _numCharsLeft; uint32 _numCharsPrinted; - + const char *_animString; int16 _animWidth; uint8 _animColor1; diff --git a/engines/kyra/timer.cpp b/engines/kyra/timer.cpp index d97ed73379..18e25a3e08 100644 --- a/engines/kyra/timer.cpp +++ b/engines/kyra/timer.cpp @@ -200,12 +200,12 @@ uint32 TimerManager::getNextRun(uint8 id) const { void TimerManager::pauseSingleTimer(uint8 id, bool p) { Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id)); - + if (timer == _timers.end()) { warning("TimerManager::pauseSingleTimer: No timer %d", id); return; } - + if (p) { timer->pauseStartTime = _system->getMillis(); timer->enabled |= 2; @@ -216,7 +216,7 @@ void TimerManager::pauseSingleTimer(uint8 id, bool p) { timer->nextRun += elapsedTime; resetNextRun(); timer->pauseStartTime = 0; - } + } } bool TimerManager::isEnabled(uint8 id) const { diff --git a/engines/kyra/wsamovie.cpp b/engines/kyra/wsamovie.cpp index e5fa3753b2..995213afd7 100644 --- a/engines/kyra/wsamovie.cpp +++ b/engines/kyra/wsamovie.cpp @@ -381,7 +381,7 @@ int WSAMovie_v2::open(const char *filename, int unk1, uint8 *palBuf) { if (palBuf) _vm->screen()->loadPalette(wsaData + 8 + ((_numFrames << 2) & 0xFFFF), palBuf, 0x30); } - + _flags |= WF_XOR; } |