diff options
-rw-r--r-- | bs2.dsp | 470 | ||||
-rw-r--r-- | common/scummsys.h | 3 | ||||
-rw-r--r-- | common/stdafx.h | 4 | ||||
-rw-r--r-- | gui/PopUpWidget.cpp | 5 | ||||
-rw-r--r-- | gui/newgui.cpp | 6 | ||||
-rw-r--r-- | gui/widget.cpp | 6 | ||||
-rw-r--r-- | scumm.dsp | 2 | ||||
-rw-r--r-- | scumm/dialogs.cpp | 5 | ||||
-rw-r--r-- | scumm/gfx.cpp | 5 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 5 | ||||
-rw-r--r-- | scummvm.dsp | 2 | ||||
-rw-r--r-- | scummvm.dsw | 15 | ||||
-rw-r--r-- | sky/compact.cpp | 13 | ||||
-rw-r--r-- | sound/audiostream.cpp | 5 | ||||
-rw-r--r-- | sound/rate.cpp | 6 | ||||
-rw-r--r-- | sword2/driver/palette.cpp | 2 | ||||
-rw-r--r-- | sword2/tony_gsdk.cpp | 4 |
17 files changed, 492 insertions, 66 deletions
diff --git a/bs2.dsp b/bs2.dsp new file mode 100644 index 0000000000..d4f18caf6a --- /dev/null +++ b/bs2.dsp @@ -0,0 +1,470 @@ +# Microsoft Developer Studio Project File - Name="bs2" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=bs2 - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "bs2.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "bs2.mak" CFG="bs2 - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "bs2 - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "bs2 - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "bs2 - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "bs2 - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "bs2 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "bs2___Release" +# PROP Intermediate_Dir "bs2___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "bs2 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "bs2___Win32_Debug" +# PROP BASE Intermediate_Dir "bs2___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "bs2___Debug" +# PROP Intermediate_Dir "bs2___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "bs2___Win32_mad mp3_Debug" +# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "bs2___mad_mp3_Debug" +# PROP Intermediate_Dir "bs2___mad_mp3_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "bs2___Win32_mad mp3_Release" +# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "bs2___mad_mp3_Release" +# PROP Intermediate_Dir "bs2___mad_mp3_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "bs2 - Win32 Release" +# Name "bs2 - Win32 Debug" +# Name "bs2 - Win32 mad mp3 Debug" +# Name "bs2 - Win32 mad mp3 Release" +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Group "driver" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\bs2\driver\_console.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\_console.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\_mouse.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\_mouse.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\d_draw.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\d_draw.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\d_sound.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\d_sound.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\ddutil.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\driver96.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\keyboard.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\keyboard.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\language.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\menu.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\menu.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\misc.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\mouse.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\palette.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\palette.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\rdwin.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\rdwin.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\render.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\render.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\driver\sprite.cpp +# End Source File +# End Group +# Begin Source File + +SOURCE=.\bs2\anims.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\anims.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\build_display.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\build_display.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\console.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\console.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\controls.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\controls.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\credits.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\debug.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\debug.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\defs.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\events.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\events.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\function.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\function.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\header.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\icons.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\icons.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\interpreter.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\interpreter.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\layers.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\layers.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\logic.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\logic.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\maketext.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\maketext.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\mem_view.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\mem_view.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\memory.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\memory.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\mouse.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\mouse.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\object.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\protocol.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\protocol.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\resman.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\resman.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\router.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\router.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\save_rest.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\save_rest.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\scroll.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\scroll.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\sound.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\sound.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\speech.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\speech.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\startup.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\startup.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\sword2.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\sword2.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\sync.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\sync.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\tony_gsdk.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\tony_gsdk.h +# End Source File +# Begin Source File + +SOURCE=.\bs2\walker.cpp +# End Source File +# Begin Source File + +SOURCE=.\bs2\walker.h +# End Source File +# End Group +# End Target +# End Project diff --git a/common/scummsys.h b/common/scummsys.h index 3e630a3fd6..5831275502 100644 --- a/common/scummsys.h +++ b/common/scummsys.h @@ -36,9 +36,6 @@ #if defined(_MSC_VER) - //#pragma warning (disable: 4244) - //#pragma warning (disable: 4101) - #define scumm_stricmp stricmp #define scumm_strnicmp strnicmp #define snprintf _snprintf diff --git a/common/stdafx.h b/common/stdafx.h index f1293440aa..a2f011393b 100644 --- a/common/stdafx.h +++ b/common/stdafx.h @@ -35,6 +35,10 @@ #elif defined(WIN32) +#pragma once +#pragma warning( disable : 4068 ) // turn off "unknown pragma" warning +#pragma warning( disable : 4244 ) // turn off "conversion type" warning +#pragma warning( disable : 4390 ) // turn oof "empty statement" warning for BS2 code #if !defined(_WIN32_WCE) diff --git a/gui/PopUpWidget.cpp b/gui/PopUpWidget.cpp index 217af0cad9..dfd168bd47 100644 --- a/gui/PopUpWidget.cpp +++ b/gui/PopUpWidget.cpp @@ -24,11 +24,6 @@ #include "newgui.h" #include "common/engine.h" -#ifdef _MSC_VER -// Disable "unknown pragma" warning in MSVC 6 -#pragma warning(disable : 4068) -#endif - #define UP_DOWN_BOX_HEIGHT 10 // Little up/down arrow diff --git a/gui/newgui.cpp b/gui/newgui.cpp index a67c1f37ee..27aae30d22 100644 --- a/gui/newgui.cpp +++ b/gui/newgui.cpp @@ -27,12 +27,6 @@ # include "palm.h" #endif -#ifdef _MSC_VER -// Disable "unknown pragma" warning in MSVC 6 -#pragma warning(disable : 4068) -#endif - - /* * TODO list * - get a nicer font which contains diacrits (ŠšŸ§Žˆ etc.) diff --git a/gui/widget.cpp b/gui/widget.cpp index 9160afe78f..f259400d78 100644 --- a/gui/widget.cpp +++ b/gui/widget.cpp @@ -23,12 +23,6 @@ #include "dialog.h" #include "newgui.h" -#ifdef _MSC_VER -// Disable "unknown pragma" warning in MSVC 6 -#pragma warning(disable : 4068) -#endif - - Widget::Widget (Dialog *boss, int x, int y, int w, int h) : _type(0), _boss(boss), _x(x), _y(y), _w(w), _h(h), _id(0), _flags(0), _hasFocus(false) { @@ -89,7 +89,7 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "scumm___mad_mp3_Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
# ADD BASE RSC /l 0x415 /d "_DEBUG"
# ADD RSC /l 0x415 /d "_DEBUG"
BSC32=bscmake.exe
diff --git a/scumm/dialogs.cpp b/scumm/dialogs.cpp index ad460f8051..ba2b72d258 100644 --- a/scumm/dialogs.cpp +++ b/scumm/dialogs.cpp @@ -36,11 +36,6 @@ #include "gui/ListWidget.h" #include "common/config-file.h" -#ifdef _MSC_VER -// Disable "unknown pragma" warning in MSVC 6 -#pragma warning(disable : 4068) -#endif - #ifdef _WIN32_WCE #include "gapi_keys.h" extern bool _get_key_mapping; diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index ed2c16305a..6f503a2677 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -28,11 +28,6 @@ #include "usage_bits.h" #include "util.h" -#ifdef _MSC_VER -// Disable "unknown pragma" warning in MSVC 6 -#pragma warning(disable : 4068) -#endif - enum { kScrolltime = 500, // ms scrolling is supposed to take kPictureDelay = 20 diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 270300d27b..faef46e4fd 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -52,11 +52,6 @@ #include <sys/stat.h> #endif -#ifdef _MSC_VER -// Disable "unknown pragma" warning in MSVC 6 -#pragma warning(disable : 4068) -#endif - #ifdef _WIN32_WCE extern bool isSmartphone(void); #endif diff --git a/scummvm.dsp b/scummvm.dsp index 40a78ff6a7..0dc50bfa0a 100644 --- a/scummvm.dsp +++ b/scummvm.dsp @@ -98,7 +98,7 @@ LINK32=link.exe # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "./sound" /I "./" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /Yu"stdafx.h" /FD /GZ /c
# SUBTRACT BASE CPP /Fr
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "DISABLE_SWORD2" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x41d /d "_DEBUG"
# ADD RSC /l 0x41d /d "_DEBUG"
diff --git a/scummvm.dsw b/scummvm.dsw index 3307e85932..34d9c7b3ef 100644 --- a/scummvm.dsw +++ b/scummvm.dsw @@ -3,6 +3,18 @@ Microsoft Developer Studio Workspace File, Format Version 6.00 ###############################################################################
+Project: "bs2"=.\bs2.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
Project: "scumm"=.\scumm.dsp - Package Owner=<4>
Package=<5>
@@ -32,6 +44,9 @@ Package=<4> Begin Project Dependency
Project_Dep_Name sky
End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name bs2
+ End Project Dependency
}}}
###############################################################################
diff --git a/sky/compact.cpp b/sky/compact.cpp index b50005813e..981e722d02 100644 --- a/sky/compact.cpp +++ b/sky/compact.cpp @@ -20,15 +20,7 @@ */ #include "stdafx.h" -#ifdef _MSC_VER -// disable warning "truncation of constant value". Some signed -// fields of the structs are saved as unsigned in the .h files -#pragma warning(disable : 4305) -#pragma warning(disable : 4309) -#endif - #include "sky/compact.h" - #include "sky/compacts/0compact.h" #include "sky/compacts/1compact.h" #include "sky/compacts/29comp.h" @@ -44,11 +36,6 @@ #include "sky/compacts/lincmenu.h" #include "sky/compacts/z_compac.h" -#ifdef _MSC_VER -#pragma warning(default : 4305) -#pragma warning(default : 4309) -#endif - #define COMPACT_SIZE (sizeof(compactOffsets)/sizeof(uint32)) #define EXTCOMPACT_SIZE (sizeof(extCompactOffsets)/sizeof(uint32)) #define MEGASET_SIZE (sizeof(megaSetOffsets)/sizeof(uint32)) diff --git a/sound/audiostream.cpp b/sound/audiostream.cpp index c6f3ae2524..7ed8ff2437 100644 --- a/sound/audiostream.cpp +++ b/sound/audiostream.cpp @@ -26,11 +26,6 @@ #include "common/file.h" #include "common/util.h" -#ifdef _MSC_VER -// Disable "unknown pragma" warning in MSVC 6 -#pragma warning(disable : 4068) -#endif - template<bool is16Bit, bool isUnsigned> static inline int16 readSample(const byte *ptr) { uint16 sample = is16Bit ? READ_BE_UINT16(ptr) : (*ptr << 8); diff --git a/sound/rate.cpp b/sound/rate.cpp index 9b79e824ba..23752dcbb8 100644 --- a/sound/rate.cpp +++ b/sound/rate.cpp @@ -176,12 +176,6 @@ the_end: return (ST_SUCCESS); } - -#ifndef _MSC_VER -#pragma mark - -#endif - - LinearRateConverter::LinearRateConverter(st_rate_t inrate, st_rate_t outrate) { st_rate_start(&effp, inrate, outrate); } diff --git a/sword2/driver/palette.cpp b/sword2/driver/palette.cpp index dbc039720d..f832a5481e 100644 --- a/sword2/driver/palette.cpp +++ b/sword2/driver/palette.cpp @@ -146,6 +146,7 @@ #define WIN32_LEAN_AND_MEAN +#include "stdafx.h" //#include <windows.h> //#include <windowsx.h> #include <stdio.h> @@ -156,7 +157,6 @@ #include "common/engine.h" #include "d_draw.h" #include "driver96.h" -#include "stdafx.h" #include "../sword2.h" #define PALTABLESIZE 64*64*64 diff --git a/sword2/tony_gsdk.cpp b/sword2/tony_gsdk.cpp index d3d2aea386..85fd1f653a 100644 --- a/sword2/tony_gsdk.cpp +++ b/sword2/tony_gsdk.cpp @@ -33,10 +33,6 @@ #include <stdio.h> #include <stdlib.h> -#ifndef _MSC_VER -#include <unistd.h> -#endif - #include "stdafx.h" //#include "src\driver96.h" #include "debug.h" |