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-rw-r--r--resource.cpp2
-rw-r--r--scumm.h10
-rw-r--r--scummvm.cpp5
-rw-r--r--sdl.cpp11
4 files changed, 13 insertions, 15 deletions
diff --git a/resource.cpp b/resource.cpp
index cad701fca9..16378c79d1 100644
--- a/resource.cpp
+++ b/resource.cpp
@@ -322,7 +322,7 @@ void Scumm::readIndexFile() {
openRoom(-1);
}
-void Scumm::readIndexFileSmall() {
+void Scumm_v3::readIndexFile() {
uint16 blocktype;
uint32 itemsize;
int numblock = 0;
diff --git a/scumm.h b/scumm.h
index 002359c29f..a595c69c23 100644
--- a/scumm.h
+++ b/scumm.h
@@ -810,8 +810,7 @@ public:
void loadRoomObjectsSmall();
void readArrayFromIndexFile();
void readMAXS();
- void readIndexFile();
- void readIndexFileSmall();
+ virtual void readIndexFile();
void loadCharset(int i);
void nukeCharset(int i);
@@ -1663,22 +1662,17 @@ public:
byte VAR_CHARSET_MASK;
void launch();
-
- virtual void test1() const { return; };
};
class Scumm_v7 : public Scumm
{
public:
- // Scumm_v7();
-// const static int test = 1;
- void test1v7() const { printf("Test1"); }
- void test1() const { test1v7(); }
};
class Scumm_v3 : public Scumm
{
public:
+ void readIndexFile();
};
struct ScummDebugger {
diff --git a/scummvm.cpp b/scummvm.cpp
index 1d2d47e458..e91a21aa63 100644
--- a/scummvm.cpp
+++ b/scummvm.cpp
@@ -1051,10 +1051,7 @@ void Scumm::launch()
if (_gameId==GID_MONKEY2 && _bootParam == 0)
_bootParam = 10001;
- if (_features & GF_SMALL_HEADER)
- readIndexFileSmall();
- else
- readIndexFile();
+ readIndexFile();
initRandSeeds();
diff --git a/sdl.cpp b/sdl.cpp
index 39ad650219..2692fafea0 100644
--- a/sdl.cpp
+++ b/sdl.cpp
@@ -919,8 +919,15 @@ int main(int argc, char* argv[]) {
#endif
detecter.detectMain(argc, argv);
-
- scumm = new Scumm;
+
+
+ if( detecter._features & GF_AFTER_V7 ) // not final implementation. This is just a test
+ scumm = new Scumm_v7;
+ else
+ if( detecter._features & GF_OLD256 )
+ scumm = new Scumm_v3;
+ else
+ scumm = new Scumm;
scumm->_fullScreen = detecter._fullScreen;
scumm->_debugMode = detecter._debugMode;