diff options
| -rw-r--r-- | simon/items.cpp | 1 | ||||
| -rw-r--r-- | simon/res.cpp | 1 | ||||
| -rw-r--r-- | simon/simon.cpp | 32 | ||||
| -rw-r--r-- | simon/simon.h | 3 | 
4 files changed, 9 insertions, 28 deletions
diff --git a/simon/items.cpp b/simon/items.cpp index fdd6a82c4d..356c2d2941 100644 --- a/simon/items.cpp +++ b/simon/items.cpp @@ -1145,7 +1145,6 @@ int SimonEngine::startSubroutine(Subroutine *sub) {  }  int SimonEngine::startSubroutineEx(Subroutine *sub) { -	_item_1_ptr = _item_1;  	return startSubroutine(sub);  } diff --git a/simon/res.cpp b/simon/res.cpp index 95032c8e1a..b0dd801c77 100644 --- a/simon/res.cpp +++ b/simon/res.cpp @@ -114,7 +114,6 @@ void SimonEngine::loadGamePcFile(const char *filename) {  	num_inited_objects = allocGamePcVars(&in); -	allocItem1();  	loginPlayer();  	readGamePcText(&in); diff --git a/simon/simon.cpp b/simon/simon.cpp index 8e7736aa4e..6ce91b1bc8 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -268,8 +268,6 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst)  	_subject_item = 0;  	_object_item = 0; -	_item_1_ptr = 0; -	_item_ptr_B = 0;  	_item_1 = 0;  	_hitarea_object_item = 0; @@ -522,7 +520,7 @@ int SimonEngine::allocGamePcVars(File *in) {  	_itemarray_size = item_array_size;  	_itemarray_inited = item_array_inited; -	for (i = 2; i != item_array_inited; i++) { +	for (i = 1; i < item_array_inited; i++) {  		_itemarray_ptr[i] = (Item *)allocateItem(sizeof(Item));  	} @@ -533,12 +531,6 @@ int SimonEngine::allocGamePcVars(File *in) {  	return item_array_inited;  } -Item *SimonEngine::allocItem1() { -	Item *item = (Item *)allocateItem(sizeof(Item)); -	_itemarray_ptr[1] = item; -	return item; -} -  void SimonEngine::loginPlayerHelper(Item *item, int a, int b) {  	Child9 *child; @@ -552,19 +544,17 @@ void SimonEngine::loginPlayerHelper(Item *item, int a, int b) {  }  void SimonEngine::loginPlayer() { -	Item *item;  	Child *child; -	item = _itemarray_ptr[1]; -	item->unk2 = -1; -	item->unk1 = 10000; -	_item_1 = item; +	_item_1 = _itemarray_ptr[1]; +	_item_1->unk2 = -1; +	_item_1->unk1 = 10000; -	child = (Child *)allocateChildBlock(item, 3, sizeof(Child)); +	child = (Child *)allocateChildBlock(_item_1, 3, sizeof(Child));  	if (child == NULL)  		error("player create failure"); -	loginPlayerHelper(item, 0, 0); +	loginPlayerHelper(_item_1, 0, 0);  }  void SimonEngine::allocateStringTable(int num) { @@ -808,15 +798,13 @@ uint SimonEngine::getNextItemID() {  }  Item *SimonEngine::getItem1Ptr() { -	if (_item_1_ptr) -		return _item_1_ptr; +	if (_item_1) +		return _item_1;  	return _dummy_item_1;  }  Item *SimonEngine::getItemPtrB() {  	error("getItemPtrB: is this code ever used?"); -	if (_item_ptr_B) -		return _item_ptr_B;  	return _dummy_item_1;  } @@ -1294,11 +1282,9 @@ void SimonEngine::invokeTimeEvent(TimeEvent *te) {  }  void SimonEngine::o_setup_cond_c() { -	Item *item = _item_1;  	setup_cond_c_helper(); -	_item_1_ptr = item;  	_object_item = _hitarea_object_item;  	if (_object_item == _dummy_item_2) @@ -1940,8 +1926,6 @@ void SimonEngine::handle_verb_clicked(uint verb) {  	Subroutine *sub;  	int result; -	_item_1_ptr = _item_1; -  	_object_item = _hitarea_object_item;  	if (_object_item == _dummy_item_2) {  		_object_item = getItem1Ptr(); diff --git a/simon/simon.h b/simon/simon.h index 7661934fbc..af5548b59b 100644 --- a/simon/simon.h +++ b/simon/simon.h @@ -204,7 +204,7 @@ protected:  	FillOrCopyStruct *_fcs_ptr_1;  	Item *_subject_item, *_object_item; -	Item *_item_1_ptr, *_item_ptr_B; +	Item *_item_1_ptr;  	Item *_item_1;  	Item *_hitarea_object_item; @@ -360,7 +360,6 @@ public:  protected:  	int allocGamePcVars(File *in); -	Item *allocItem1();  	void loginPlayerHelper(Item *item, int a, int b);  	void loginPlayer();  	void allocateStringTable(int num);  | 
