diff options
-rw-r--r-- | engines/saga/saga.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 5aa6c40572..99462c5583 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -353,6 +353,11 @@ const char *SagaEngine::getObjectName(uint16 objectId) { ActorData *actor; ObjectData *obj; const HitZone *hitZone; + + // Disable the object names in IHNM when the chapter is 8 + if (getGameType() == GType_IHNM && _scene->currentChapterNumber() == 8) + return ""; + switch (objectTypeId(objectId)) { case kGameObjectObject: obj = _actor->getObj(objectId); |