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-rw-r--r--engines/sherlock/fixed_text.cpp80
-rw-r--r--engines/sherlock/fixed_text.h59
-rw-r--r--engines/sherlock/module.mk1
-rw-r--r--engines/sherlock/scalpel/scalpel_talk.cpp24
-rw-r--r--engines/sherlock/scalpel/scalpel_user_interface.cpp27
-rw-r--r--engines/sherlock/sherlock.cpp3
-rw-r--r--engines/sherlock/sherlock.h2
-rw-r--r--engines/sherlock/talk.cpp36
8 files changed, 200 insertions, 32 deletions
diff --git a/engines/sherlock/fixed_text.cpp b/engines/sherlock/fixed_text.cpp
new file mode 100644
index 0000000000..0633ce65d1
--- /dev/null
+++ b/engines/sherlock/fixed_text.cpp
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/sherlock.h"
+#include "sherlock/fixed_text.h"
+
+namespace Sherlock {
+
+static const Common::String fixedTextEN[] = {
+ // Window buttons
+ "Exit",
+ "Up",
+ "Down"
+};
+
+// sharp-s : 0xE1 / octal 341
+// small a-umlaut: 0x84 / octal 204
+// small o-umlaut: 0x94 / octal 224
+// small u-umlaut: 0x81 / octal 201
+static const Common::String fixedTextDE[] = {
+ // Window buttons
+ "Zur\201ck",
+ "Hoch",
+ "Runter"
+};
+
+static const Common::String fixedTextES[] = {
+ // Window buttons
+ "Exit",
+ "Subir",
+ "Bajar"
+};
+
+static const SherlockFixedTextLanguageEntry fixedTextLanguages[] = {
+ { Common::DE_DEU, fixedTextDE },
+ { Common::ES_ESP, fixedTextES },
+ { Common::EN_ANY, fixedTextEN },
+ { Common::UNK_LANG, fixedTextEN }
+};
+
+
+FixedText::FixedText(SherlockEngine *vm) : _vm(vm) {
+ // Figure out which fixed texts to use
+ Common::Language curLanguage = _vm->getLanguage();
+
+ const SherlockFixedTextLanguageEntry *curLanguageEntry = fixedTextLanguages;
+
+ while (curLanguageEntry->language != Common::UNK_LANG) {
+ if (curLanguageEntry->language == curLanguage)
+ break; // found current language
+ curLanguageEntry++;
+ }
+ _fixedText = curLanguageEntry->fixedTextArray;
+}
+
+const Common::String FixedText::getText(FixedTextId fixedTextId) {
+ return _fixedText[fixedTextId];
+}
+
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/fixed_text.h b/engines/sherlock/fixed_text.h
new file mode 100644
index 0000000000..016a1fb493
--- /dev/null
+++ b/engines/sherlock/fixed_text.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_FIXED_TEXT_H
+#define SHERLOCK_FIXED_TEXT_H
+
+#include "common/scummsys.h"
+
+namespace Sherlock {
+
+enum FixedTextId {
+ kFixedText_Window_Exit = 0,
+ kFixedText_Window_Up,
+ kFixedText_Window_Down
+};
+
+struct SherlockFixedTextLanguageEntry {
+ Common::Language language;
+ const Common::String *fixedTextArray;
+};
+
+class FixedText {
+private:
+ SherlockEngine *_vm;
+
+ const Common::String *_fixedText;
+
+public:
+ FixedText(SherlockEngine *vm);
+ ~FixedText() {}
+
+ /**
+ * Gets hardcoded text
+ */
+ const Common::String getText(FixedTextId fixedTextId);
+};
+
+} // End of namespace Sherlock
+
+#endif
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index 9e0d14a2c1..ab4990b58d 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -25,6 +25,7 @@ MODULE_OBJS = \
debugger.o \
detection.o \
events.o \
+ fixed_text.o \
fonts.o \
image_file.o \
inventory.o \
diff --git a/engines/sherlock/scalpel/scalpel_talk.cpp b/engines/sherlock/scalpel/scalpel_talk.cpp
index e53692c2b7..c514ab1522 100644
--- a/engines/sherlock/scalpel/scalpel_talk.cpp
+++ b/engines/sherlock/scalpel/scalpel_talk.cpp
@@ -171,6 +171,7 @@ ScalpelTalk::ScalpelTalk(SherlockEngine *vm) : Talk(vm) {
}
void ScalpelTalk::talkInterface(const byte *&str) {
+ FixedText &fixedText = *_vm->_fixedText;
People &people = *_vm->_people;
Screen &screen = *_vm->_screen;
UserInterface &ui = *_vm->_ui;
@@ -181,9 +182,12 @@ void ScalpelTalk::talkInterface(const byte *&str) {
drawInterface();
if (_talkTo != -1) {
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, "Exit");
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, "Up");
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, "Down");
+ Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+ Common::String fixedText_Up = fixedText.getText(kFixedText_Window_Up);
+ Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, fixedText_Exit);
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, fixedText_Up);
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, fixedText_Down);
}
}
@@ -498,8 +502,9 @@ OpcodeReturn ScalpelTalk::cmdSfxCommand(const byte *&str) {
}
OpcodeReturn ScalpelTalk::cmdSummonWindow(const byte *&str) {
- Events &events = *_vm->_events;
- Screen &screen = *_vm->_screen;
+ Events &events = *_vm->_events;
+ FixedText &fixedText = *_vm->_fixedText;
+ Screen &screen = *_vm->_screen;
drawInterface();
events._pressed = events._released = false;
@@ -507,9 +512,12 @@ OpcodeReturn ScalpelTalk::cmdSummonWindow(const byte *&str) {
_noTextYet = false;
if (_speaker != -1) {
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, "Exit");
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, "Up");
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, "Down");
+ Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+ Common::String fixedText_Up = fixedText.getText(kFixedText_Window_Up);
+ Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, false, fixedText_Exit);
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, fixedText_Up);
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, fixedText_Down);
}
return RET_SUCCESS;
diff --git a/engines/sherlock/scalpel/scalpel_user_interface.cpp b/engines/sherlock/scalpel/scalpel_user_interface.cpp
index bbe17d9cb5..f40d6b4c19 100644
--- a/engines/sherlock/scalpel/scalpel_user_interface.cpp
+++ b/engines/sherlock/scalpel/scalpel_user_interface.cpp
@@ -1475,6 +1475,7 @@ void ScalpelUserInterface::doPickControl() {
void ScalpelUserInterface::doTalkControl() {
Events &events = *_vm->_events;
+ FixedText &fixedText = *_vm->_fixedText;
Journal &journal = *_vm->_journal;
ScalpelPeople &people = *(ScalpelPeople *)_vm->_people;
Screen &screen = *_vm->_screen;
@@ -1485,24 +1486,28 @@ void ScalpelUserInterface::doTalkControl() {
_key = _oldKey = -1;
_keyboardInput = false;
+ Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+ Common::String fixedText_Up = fixedText.getText(kFixedText_Window_Up);
+ Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+
if (events._pressed || events._released) {
events.clearKeyboard();
// Handle button printing
if (mousePos.x > 99 && mousePos.x < 138 && mousePos.y > CONTROLS_Y && mousePos.y < (CONTROLS_Y + 10) && !_endKeyActive)
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, "Exit");
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, fixedText_Exit);
else if (_endKeyActive)
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, "Exit");
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Exit);
if (mousePos.x > 140 && mousePos.x < 170 && mousePos.y > CONTROLS_Y && mousePos.y < (CONTROLS_Y + 10) && talk._moreTalkUp)
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, "Up");
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, fixedText_Up);
else if (talk._moreTalkUp)
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, "Up");
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Up);
if (mousePos.x > 181&& mousePos.x < 220 && mousePos.y > CONTROLS_Y && mousePos.y < (CONTROLS_Y + 10) && talk._moreTalkDown)
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, "Down");
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_HIGHLIGHTED, true, fixedText_Down);
else if (talk._moreTalkDown)
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, "Down");
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Down);
bool found = false;
for (_selector = talk._talkIndex; _selector < (int)talk._statements.size() && !found; ++_selector) {
@@ -1587,9 +1592,9 @@ void ScalpelUserInterface::doTalkControl() {
screen.slamRect(Common::Rect(5, CONTROLS_Y, SHERLOCK_SCREEN_WIDTH - 5, SHERLOCK_SCREEN_HEIGHT - 2));
} else if (_selector != -1) {
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, "Exit");
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, "Up");
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, "Down");
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, fixedText_Exit);
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, fixedText_Up);
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, fixedText_Down);
// If the reply is new, add it to the journal
if (!talk._talkHistory[talk._converseNum][_selector]) {
@@ -1686,9 +1691,9 @@ void ScalpelUserInterface::doTalkControl() {
!talk._statements[select]._statement.hasPrefix("^")) {
// Not a reply first file, so display the new selections
if (_endKeyActive)
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, "Exit");
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Exit);
else
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, "Exit");
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), COMMAND_NULL, true, fixedText_Exit);
talk.displayTalk(true);
events.setCursor(ARROW);
diff --git a/engines/sherlock/sherlock.cpp b/engines/sherlock/sherlock.cpp
index 3c12d84aa4..fe92ff227f 100644
--- a/engines/sherlock/sherlock.cpp
+++ b/engines/sherlock/sherlock.cpp
@@ -33,6 +33,7 @@ SherlockEngine::SherlockEngine(OSystem *syst, const SherlockGameDescription *gam
_animation = nullptr;
_debugger = nullptr;
_events = nullptr;
+ _fixedText = nullptr;
_inventory = nullptr;
_journal = nullptr;
_map = nullptr;
@@ -56,6 +57,7 @@ SherlockEngine::~SherlockEngine() {
delete _animation;
delete _debugger;
delete _events;
+ delete _fixedText;
delete _journal;
delete _map;
delete _people;
@@ -93,6 +95,7 @@ void SherlockEngine::initialize() {
_animation = new Animation(this);
_debugger = new Debugger(this);
_events = new Events(this);
+ _fixedText = new FixedText(this);
_inventory = new Inventory(this);
_map = Map::init(this);
_music = new Music(this, _mixer);
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index 6e87c1c5ef..f06ee5e30a 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -35,6 +35,7 @@
#include "sherlock/animation.h"
#include "sherlock/debugger.h"
#include "sherlock/events.h"
+#include "sherlock/fixed_text.h"
#include "sherlock/inventory.h"
#include "sherlock/journal.h"
#include "sherlock/map.h"
@@ -107,6 +108,7 @@ public:
Animation *_animation;
Debugger *_debugger;
Events *_events;
+ FixedText *_fixedText;
Inventory *_inventory;
Journal *_journal;
Map *_map;
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index c298b87ac7..c800881da8 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -133,6 +133,7 @@ Talk::Talk(SherlockEngine *vm) : _vm(vm) {
void Talk::talkTo(const Common::String &filename) {
Events &events = *_vm->_events;
+ FixedText &fixedText = *_vm->_fixedText;
Inventory &inv = *_vm->_inventory;
Journal &journal = *_vm->_journal;
People &people = *_vm->_people;
@@ -390,10 +391,11 @@ void Talk::talkTo(const Common::String &filename) {
// If the window is already open, simply draw. Otherwise, do it
// to the back buffer and then summon the window
+ Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
if (ui._windowOpen) {
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, true, "Exit");
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, true, fixedText_Exit);
} else {
- screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, false, "Exit");
+ screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, false, fixedText_Exit);
if (!ui._slideWindows) {
screen.slamRect(Common::Rect(0, CONTROLS_Y,
@@ -632,6 +634,7 @@ void Talk::setTalkMap() {
}
void Talk::drawInterface() {
+ FixedText &fixedText = *_vm->_fixedText;
Screen &screen = *_vm->_screen;
Surface &bb = *screen._backBuffer;
@@ -645,12 +648,16 @@ void Talk::drawInterface() {
SHERLOCK_SCREEN_HEIGHT - 2), INV_BACKGROUND);
if (_talkTo != -1) {
+ Common::String fixedText_Exit = fixedText.getText(kFixedText_Window_Exit);
+ Common::String fixedText_Up = fixedText.getText(kFixedText_Window_Up);
+ Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
+
screen.makeButton(Common::Rect(99, CONTROLS_Y, 139, CONTROLS_Y + 10),
- 119 - screen.stringWidth("Exit") / 2, "Exit");
+ 119 - screen.stringWidth(fixedText_Exit) / 2, fixedText_Exit);
screen.makeButton(Common::Rect(140, CONTROLS_Y, 180, CONTROLS_Y + 10),
- 159 - screen.stringWidth("Up") / 2, "Up");
+ 159 - screen.stringWidth(fixedText_Up) / 2, fixedText_Up);
screen.makeButton(Common::Rect(181, CONTROLS_Y, 221, CONTROLS_Y + 10),
- 200 - screen.stringWidth("Down") / 2, "Down");
+ 200 - screen.stringWidth(fixedText_Down) / 2, fixedText_Down);
} else {
int strWidth = screen.stringWidth(Scalpel::PRESS_KEY_TO_CONTINUE);
screen.makeButton(Common::Rect(46, CONTROLS_Y, 273, CONTROLS_Y + 10),
@@ -660,6 +667,7 @@ void Talk::drawInterface() {
}
bool Talk::displayTalk(bool slamIt) {
+ FixedText &fixedText = *_vm->_fixedText;
Screen &screen = *_vm->_screen;
int yp = CONTROLS_Y + 14;
int lineY = -1;
@@ -677,20 +685,22 @@ bool Talk::displayTalk(bool slamIt) {
}
// Display the up arrow and enable Up button if the first option is scrolled off-screen
+ Common::String fixedText_Up = fixedText.getText(kFixedText_Window_Up);
+ Common::String fixedText_Down = fixedText.getText(kFixedText_Window_Down);
if (_moreTalkUp) {
if (slamIt) {
screen.print(Common::Point(5, CONTROLS_Y + 13), INV_FOREGROUND, "~");
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, "Up");
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Up);
} else {
screen.gPrint(Common::Point(5, CONTROLS_Y + 12), INV_FOREGROUND, "~");
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, false, "Up");
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_FOREGROUND, false, fixedText_Up);
}
} else {
if (slamIt) {
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, "Up");
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, true, fixedText_Up);
screen.vgaBar(Common::Rect(5, CONTROLS_Y + 11, 15, CONTROLS_Y + 22), INV_BACKGROUND);
} else {
- screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, "Up");
+ screen.buttonPrint(Common::Point(159, CONTROLS_Y), COMMAND_NULL, false, fixedText_Up);
screen._backBuffer1.fillRect(Common::Rect(5, CONTROLS_Y + 11,
15, CONTROLS_Y + 22), INV_BACKGROUND);
}
@@ -725,17 +735,17 @@ bool Talk::displayTalk(bool slamIt) {
if (slamIt) {
screen.print(Common::Point(5, 190), INV_FOREGROUND, "|");
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, "Down");
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, true, fixedText_Down);
} else {
screen.gPrint(Common::Point(5, 189), INV_FOREGROUND, "|");
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, false, "Down");
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_FOREGROUND, false, fixedText_Down);
}
} else {
if (slamIt) {
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, "Down");
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, true, fixedText_Down);
screen.vgaBar(Common::Rect(5, 189, 16, 199), INV_BACKGROUND);
} else {
- screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, "Down");
+ screen.buttonPrint(Common::Point(200, CONTROLS_Y), COMMAND_NULL, false, fixedText_Down);
screen._backBuffer1.fillRect(Common::Rect(5, 189, 16, 199), INV_BACKGROUND);
}
}