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-rw-r--r--engines/toon/anim.cpp12
-rw-r--r--engines/toon/anim.h1
-rw-r--r--engines/toon/font.cpp14
3 files changed, 25 insertions, 2 deletions
diff --git a/engines/toon/anim.cpp b/engines/toon/anim.cpp
index 23bd0f6487..07d51ef1b9 100644
--- a/engines/toon/anim.cpp
+++ b/engines/toon/anim.cpp
@@ -271,6 +271,18 @@ void Animation::applyPalette(int32 offset, int32 srcOffset, int32 numEntries) {
_vm->setPaletteEntries(_palette + srcOffset, offset, numEntries);
}
+Common::Rect Animation::getFrameRect(int32 frame) {
+ debugC(4, kDebugAnim, "getFrameRect(%d)", frame);
+ if ((frame < 0) || (frame >= _numFrames)) {
+ return Common::Rect();
+ }
+
+ if (_frames[frame]._ref != -1)
+ frame = _frames[frame]._ref;
+
+ return Common::Rect(_frames[frame]._x1, _frames[frame]._y1, _frames[frame]._x2, _frames[frame]._y2);
+}
+
int32 Animation::getFrameWidth(int32 frame) {
debugC(4, kDebugAnim, "getFrameWidth(%d)", frame);
if ((frame < 0) || (frame >= _numFrames))
diff --git a/engines/toon/anim.h b/engines/toon/anim.h
index 13c501b910..4b95b6cf40 100644
--- a/engines/toon/anim.h
+++ b/engines/toon/anim.h
@@ -68,6 +68,7 @@ public:
void drawFrameWithMaskAndScale(Graphics::Surface &surface, int32 frame, int32 xx, int32 yy, int32 zz, Picture *mask, int32 scale);
void drawStrip(int32 offset = 0);
void applyPalette(int32 offset, int32 srcOffset, int32 numEntries);
+ Common::Rect getFrameRect(int32 frame);
int32 getFrameWidth(int32 frame);
int32 getFrameHeight(int32 frame);
int32 getWidth() const;
diff --git a/engines/toon/font.cpp b/engines/toon/font.cpp
index 4c491ae2b3..63304c905f 100644
--- a/engines/toon/font.cpp
+++ b/engines/toon/font.cpp
@@ -21,6 +21,7 @@
*/
#include "common/debug.h"
+#include "common/rect.h"
#include "toon/font.h"
@@ -80,7 +81,7 @@ void FontRenderer::renderText(int32 x, int32 y, Common::String origText, int32 m
x -= xx / 2;
}
- _vm->addDirtyRect(x, y, x + xx + 2, y + yy);
+ _vm->addDirtyRect(x, y, x + xx, y + yy);
int32 curX = x;
int32 curY = y;
@@ -110,6 +111,7 @@ void FontRenderer::computeSize(Common::String origText, int32 *retX, int32 *retY
int32 lineHeight = 0;
int32 totalHeight = 0;
int32 totalWidth = 0;
+ int32 lastLineHeight = 0;
const byte *text = (const byte *)origText.c_str();
while (*text) {
@@ -122,17 +124,25 @@ void FontRenderer::computeSize(Common::String origText, int32 *retX, int32 *retY
totalHeight += lineHeight;
lineHeight = 0;
lineWidth = 0;
+ lastLineHeight = 0;
} else {
curChar = textToFont(curChar);
int32 charWidth = _currentFont->getFrameWidth(curChar) - 1;
int32 charHeight = _currentFont->getFrameHeight(curChar);
lineWidth += charWidth;
lineHeight = MAX(lineHeight, charHeight);
+
+ // The character may be offset, so the height doesn't
+ // really tell how far it will stick out. For now,
+ // assume we only need to take the lower bound into
+ // consideration.
+ Common::Rect charRect = _currentFont->getFrameRect(curChar);
+ lastLineHeight = MAX<int32>(lastLineHeight, charRect.bottom);
}
text++;
}
- totalHeight += lineHeight;
+ totalHeight += lastLineHeight;
totalWidth = MAX(totalWidth, lineWidth);
*retX = totalWidth;