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-rw-r--r--engines/bladerunner/audio_speech.cpp13
-rw-r--r--engines/bladerunner/bladerunner.cpp30
-rw-r--r--engines/bladerunner/bladerunner.h2
-rw-r--r--engines/bladerunner/ui/kia_section_settings.cpp12
4 files changed, 47 insertions, 10 deletions
diff --git a/engines/bladerunner/audio_speech.cpp b/engines/bladerunner/audio_speech.cpp
index 2370a7b1d3..8d2f18dbb6 100644
--- a/engines/bladerunner/audio_speech.cpp
+++ b/engines/bladerunner/audio_speech.cpp
@@ -32,7 +32,9 @@
namespace BladeRunner {
-const int AudioSpeech::kSpeechSamples[] = { 65, 355, 490, 465, 480, 485, 505, 760, 7655, 7770, 7740, 8170, 2705, 7200, 6460, 5560, 4870, 4555, 3880, 3525, 3595, 3250, 3070 };
+// Note: Speech samples here should be from A.TLK file
+const int kSpeechSamplesNumber = 23;
+const int AudioSpeech::kSpeechSamples[kSpeechSamplesNumber] = { 65, 355, 490, 465, 480, 485, 505, 760, 7655, 7770, 7740, 8170, 2705, 7200, 6460, 5560, 4870, 4555, 3880, 3525, 3595, 3250, 3070 };
void AudioSpeech::ended() {
//Common::StackLock lock(_mutex);
@@ -138,7 +140,14 @@ int AudioSpeech::getVolume() const {
}
void AudioSpeech::playSample() {
- _vm->_playerActor->speechPlay(kSpeechSamples[_vm->_rnd.getRandomNumber(22)], true);
+#if BLADERUNNER_ORIGINAL_BUGS
+ _vm->_playerActor->speechPlay(kSpeechSamples[_vm->_rnd.getRandomNumber(kSpeechSamplesNumber-1)], true);
+#else
+ if (_vm->openArchive("A.TLK")) {
+ // load sample speech even when in initial KIA screen (upon launch - but before loading a game)
+ _vm->_playerActor->speechPlay(kSpeechSamples[_vm->_rnd.getRandomNumber(kSpeechSamplesNumber-1)], true);
+ }
+#endif // BLADERUNNER_ORIGINAL_BUGS
}
} // End of namespace BladeRunner
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index 64b42e0204..2bf358db4c 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -108,6 +108,7 @@ BladeRunnerEngine::BladeRunnerEngine(OSystem *syst, const ADGameDescription *des
_actorSpeakStopIsRequested = false;
_subtitlesEnabled = false;
+
_sitcomMode = false;
_shortyMode = false;
@@ -431,8 +432,14 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
// Assign default values to the ScummVM configuration manager, in case settings are missing
ConfMan.registerDefault("subtitles", "true");
+ ConfMan.registerDefault("sfx_volume", 192);
+ ConfMan.registerDefault("music_volume", 192);
+ ConfMan.registerDefault("speech_volume", 192);
+ ConfMan.registerDefault("mute", "false");
+ ConfMan.registerDefault("speech_mute", "false");
+
// get value from the ScummVM configuration manager
- _subtitlesEnabled = ConfMan.getBool("subtitles");
+ syncSoundSettings();
_sitcomMode = ConfMan.getBool("sitcom");
_shortyMode = ConfMan.getBool("shorty");
@@ -1769,6 +1776,27 @@ void BladeRunnerEngine::syncSoundSettings() {
Engine::syncSoundSettings();
_subtitlesEnabled = ConfMan.getBool("subtitles");
+
+ _mixer->setVolumeForSoundType(_mixer->kMusicSoundType, ConfMan.getInt("music_volume"));
+ _mixer->setVolumeForSoundType(_mixer->kSFXSoundType, ConfMan.getInt("sfx_volume"));
+ _mixer->setVolumeForSoundType(_mixer->kSpeechSoundType, ConfMan.getInt("speech_volume"));
+
+ // debug("syncSoundSettings: Volumes synced as Music: %d, Sfx: %d, Speech: %d", ConfMan.getInt("music_volume"), ConfMan.getInt("sfx_volume"), ConfMan.getInt("speech_volume"));
+
+ if (ConfMan.hasKey("mute")) {
+ _mixer->muteSoundType(_mixer->kMusicSoundType, ConfMan.getBool("mute"));
+ _mixer->muteSoundType(_mixer->kSFXSoundType, ConfMan.getBool("mute"));
+ _mixer->muteSoundType(_mixer->kSpeechSoundType, ConfMan.getBool("mute"));
+ }
+
+ if (ConfMan.hasKey("speech_mute")) {
+ // if true it means show only subtitles
+ // "subtitles" key will already be set appropriately by Engine::syncSoundSettings();
+ // but we need to mute the speech
+ _mixer->muteSoundType(_mixer->kSpeechSoundType, ConfMan.getBool("speech_mute"));
+ }
+ // write-back to ini file for persistence
+ ConfMan.flushToDisk(); // TODO Or maybe call this only when game is shut down?
}
bool BladeRunnerEngine::isSubtitlesEnabled() {
diff --git a/engines/bladerunner/bladerunner.h b/engines/bladerunner/bladerunner.h
index ef5140d522..c3e53eb7a5 100644
--- a/engines/bladerunner/bladerunner.h
+++ b/engines/bladerunner/bladerunner.h
@@ -200,7 +200,7 @@ public:
bool _sceneIsLoading;
bool _vqaIsPlaying;
bool _vqaStopIsRequested;
- bool _subtitlesEnabled; // tracks the state of whether subtitles are enabled or disabled from ScummVM GUI option or KIA checkbox (the states are synched)
+ bool _subtitlesEnabled; // tracks the state of whether subtitles are enabled or disabled from ScummVM GUI option or KIA checkbox (the states are synched)
bool _sitcomMode;
bool _shortyMode;
diff --git a/engines/bladerunner/ui/kia_section_settings.cpp b/engines/bladerunner/ui/kia_section_settings.cpp
index 288e0b48a3..24c24acced 100644
--- a/engines/bladerunner/ui/kia_section_settings.cpp
+++ b/engines/bladerunner/ui/kia_section_settings.cpp
@@ -289,17 +289,17 @@ void KIASectionSettings::sliderCallback(void *callbackData, void *source) {
}
#else
if (source == self->_musicVolume) {
- self->_vm->_mixer->setVolumeForSoundType(self->_vm->_mixer->kMusicSoundType, self->_musicVolume->_value);
- self->_vm->_music->playSample();
ConfMan.setInt("music_volume", self->_musicVolume->_value);
+ self->_vm->syncSoundSettings();
+ self->_vm->_music->playSample();
} else if (source == self->_soundEffectVolume) {
- self->_vm->_mixer->setVolumeForSoundType(self->_vm->_mixer->kSFXSoundType, self->_soundEffectVolume->_value);
- self->_vm->_audioPlayer->playSample();
ConfMan.setInt("sfx_volume", self->_soundEffectVolume->_value);
+ self->_vm->syncSoundSettings();
+ self->_vm->_audioPlayer->playSample();
} else if (source == self->_speechVolume) {
- self->_vm->_mixer->setVolumeForSoundType(self->_vm->_mixer->kSpeechSoundType, self->_speechVolume->_value);
- self->_vm->_audioSpeech->playSample();
ConfMan.setInt("speech_volume", self->_speechVolume->_value);
+ self->_vm->syncSoundSettings();
+ self->_vm->_audioSpeech->playSample();
}
#endif
}