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-rw-r--r--backends/audiocd/abstract-audiocd.h8
-rw-r--r--backends/audiocd/default/default-audiocd.h5
-rw-r--r--backends/base-backend.cpp8
-rw-r--r--backends/base-backend.h3
-rw-r--r--backends/platform/sdl/sdl.cpp112
-rw-r--r--backends/platform/sdl/sdl.h24
-rw-r--r--base/main.cpp11
-rw-r--r--common/system.cpp8
-rw-r--r--common/system.h42
-rw-r--r--engines/agos/agos.cpp3
-rw-r--r--engines/agos/event.cpp6
-rw-r--r--engines/agos/res_snd.cpp7
-rw-r--r--engines/drascula/drascula.cpp2
-rw-r--r--engines/drascula/sound.cpp13
-rw-r--r--engines/gob/gob.cpp2
-rw-r--r--engines/gob/sound/cdrom.cpp5
-rw-r--r--engines/groovie/groovie.cpp2
-rw-r--r--engines/groovie/music.cpp13
-rw-r--r--engines/kyra/sound_towns.cpp31
-rw-r--r--engines/made/made.cpp7
-rw-r--r--engines/made/made.h1
-rw-r--r--engines/made/scriptfuncs.cpp13
-rw-r--r--engines/saga/music.h2
-rw-r--r--engines/sci/sound/audio.cpp11
-rw-r--r--engines/scumm/he/sound_he.cpp1
-rw-r--r--engines/scumm/saveload.cpp9
-rw-r--r--engines/scumm/scumm.cpp2
-rw-r--r--engines/scumm/sound.cpp11
-rw-r--r--engines/teenagent/teenagent.cpp3
-rw-r--r--engines/tinsel/music.cpp9
-rw-r--r--engines/tinsel/tinsel.cpp7
-rw-r--r--sound/audiocd.cpp136
-rw-r--r--sound/audiocd.h91
-rw-r--r--sound/decoders/flac.cpp1
-rw-r--r--sound/decoders/mp3.cpp1
-rw-r--r--sound/decoders/vorbis.cpp1
36 files changed, 116 insertions, 495 deletions
diff --git a/backends/audiocd/abstract-audiocd.h b/backends/audiocd/abstract-audiocd.h
index 7d61c0092b..07d428fce6 100644
--- a/backends/audiocd/abstract-audiocd.h
+++ b/backends/audiocd/abstract-audiocd.h
@@ -40,11 +40,19 @@ public:
int numLoops;
};
+ // Emulated CD functions, engines should call these functions
virtual void play(int track, int numLoops, int startFrame, int duration, bool only_emulate = false) = 0;
virtual void stop() = 0;
virtual bool isPlaying() const = 0;
virtual void update() = 0;
virtual Status getStatus() const = 0;
+
+ // Real CD functions. Let Subclasses implement the real code
+ virtual bool openCD(int drive) { return false; }
+ virtual void updateCD() {}
+ virtual bool pollCD() const { return false; }
+ virtual void playCD(int track, int num_loops, int start_frame, int duration) {}
+ virtual void stopCD() {}
};
#endif
diff --git a/backends/audiocd/default/default-audiocd.h b/backends/audiocd/default/default-audiocd.h
index 5125f4e4e8..af75572788 100644
--- a/backends/audiocd/default/default-audiocd.h
+++ b/backends/audiocd/default/default-audiocd.h
@@ -34,22 +34,19 @@ public:
DefaultAudioCDManager();
virtual ~DefaultAudioCDManager() {}
- // Emulated CD functions, engines should call this functions
void play(int track, int numLoops, int startFrame, int duration, bool only_emulate = false);
void stop();
bool isPlaying() const;
void update();
virtual Status getStatus() const; // Subclasses should override for better status results
-protected:
-
- // Real CD functions. Let Subclasses implement the real code
virtual bool openCD(int drive) { return false; }
virtual void updateCD() {}
virtual bool pollCD() const { return false; }
virtual void playCD(int track, int num_loops, int start_frame, int duration) {}
virtual void stopCD() {}
+protected:
Audio::SoundHandle _handle;
bool _emulating;
diff --git a/backends/base-backend.cpp b/backends/base-backend.cpp
index c06695a727..e5df465fc5 100644
--- a/backends/base-backend.cpp
+++ b/backends/base-backend.cpp
@@ -84,3 +84,11 @@ Common::WriteStream *BaseBackend::createConfigWriteStream() {
return file.createWriteStream();
#endif
}
+
+static DefaultAudioCDManager *s_audiocdManager = 0;
+
+AudioCDManager *BaseBackend::getAudioCD() {
+ if (!s_audiocdManager)
+ s_audiocdManager = new DefaultAudioCDManager();
+ return (AudioCDManager *)s_audiocdManager;
+}
diff --git a/backends/base-backend.h b/backends/base-backend.h
index 3fcca9c3b7..3511226bb9 100644
--- a/backends/base-backend.h
+++ b/backends/base-backend.h
@@ -28,6 +28,7 @@
#include "common/system.h"
#include "backends/events/default/default-events.h"
+#include "backends/audiocd/default/default-audiocd.h"
class BaseBackend : public OSystem, Common::EventSource {
public:
@@ -37,6 +38,8 @@ public:
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
+
+ virtual AudioCDManager *getAudioCD();
};
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index 6f82ede114..c662fed2bf 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -157,6 +157,10 @@ void OSystem_SDL::initBackend() {
_graphicsManager = new SdlGraphicsManager();
}
+ if (_audiocdManager == 0) {
+ _audiocdManager = new SdlAudioCDManager();
+ }
+
#if !defined(MACOSX) && !defined(__SYMBIAN32__)
// Setup a custom program icon.
// Don't set icon on OS X, as we use a nicer external icon there.
@@ -172,7 +176,6 @@ void OSystem_SDL::initBackend() {
OSystem_SDL::OSystem_SDL()
:
- _cdrom(0),
_scrollLock(false),
_joystick(0),
#if MIXER_DOUBLE_BUFFERING
@@ -184,7 +187,8 @@ OSystem_SDL::OSystem_SDL()
_mixer(0),
_timer(0),
_mutexManager(0),
- _graphicsManager(0) {
+ _graphicsManager(0),
+ _audiocdManager(0) {
// reset mouse state
memset(&_km, 0, sizeof(_km));
@@ -384,11 +388,6 @@ bool OSystem_SDL::getFeatureState(Feature f) {
}
void OSystem_SDL::deinit() {
- if (_cdrom) {
- SDL_CDStop(_cdrom);
- SDL_CDClose(_cdrom);
- }
-
if (_joystick)
SDL_JoystickClose(_joystick);
@@ -669,96 +668,6 @@ Audio::Mixer *OSystem_SDL::getMixer() {
}
#pragma mark -
-#pragma mark --- CD Audio ---
-#pragma mark -
-
-bool OSystem_SDL::openCD(int drive) {
- if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
- _cdrom = NULL;
- else {
- _cdrom = SDL_CDOpen(drive);
- // Did it open? Check if _cdrom is NULL
- if (!_cdrom) {
- warning("Couldn't open drive: %s", SDL_GetError());
- } else {
- _cdNumLoops = 0;
- _cdStopTime = 0;
- _cdEndTime = 0;
- }
- }
-
- return (_cdrom != NULL);
-}
-
-void OSystem_SDL::stopCD() { /* Stop CD Audio in 1/10th of a second */
- _cdStopTime = SDL_GetTicks() + 100;
- _cdNumLoops = 0;
-}
-
-void OSystem_SDL::playCD(int track, int num_loops, int start_frame, int duration) {
- if (!num_loops && !start_frame)
- return;
-
- if (!_cdrom)
- return;
-
- if (duration > 0)
- duration += 5;
-
- _cdTrack = track;
- _cdNumLoops = num_loops;
- _cdStartFrame = start_frame;
-
- SDL_CDStatus(_cdrom);
- if (start_frame == 0 && duration == 0)
- SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
- else
- SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration);
- _cdDuration = duration;
- _cdStopTime = 0;
- _cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
-}
-
-bool OSystem_SDL::pollCD() {
- if (!_cdrom)
- return false;
-
- return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) == CD_PLAYING));
-}
-
-void OSystem_SDL::updateCD() {
- if (!_cdrom)
- return;
-
- if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) {
- SDL_CDStop(_cdrom);
- _cdNumLoops = 0;
- _cdStopTime = 0;
- return;
- }
-
- if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime)
- return;
-
- if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
- // Wait another second for it to be done
- _cdEndTime += 1000;
- return;
- }
-
- if (_cdNumLoops > 0)
- _cdNumLoops--;
-
- if (_cdNumLoops != 0) {
- if (_cdStartFrame == 0 && _cdDuration == 0)
- SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0);
- else
- SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration);
- _cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS;
- }
-}
-
-#pragma mark -
#pragma mark --- Graphics ---
#pragma mark -
@@ -900,4 +809,13 @@ int OSystem_SDL::getScreenChangeID() const {
void OSystem_SDL::displayMessageOnOSD(const char *msg) {
_graphicsManager->displayMessageOnOSD(msg);
}
+
+#pragma mark -
+#pragma mark --- AudioCD ---
+#pragma mark -
+
+AudioCDManager *OSystem_SDL::getAudioCD() {
+ return (AudioCDManager *)_audiocdManager;
+}
+
#endif
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 214a8a988c..ebe8728f51 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -36,6 +36,7 @@
#include "backends/mutex/sdl/sdl-mutex.h"
#include "backends/graphics/sdl/sdl-graphics.h"
+#include "backends/audiocd/sdl/sdl-audiocd.h"
#include "graphics/scaler.h"
@@ -69,6 +70,7 @@ public:
protected:
SdlMutexManager *_mutexManager;
SdlGraphicsManager *_graphicsManager;
+ SdlAudioCDManager *_audiocdManager;
public:
void beginGFXTransaction();
@@ -164,19 +166,6 @@ public:
virtual Audio::Mixer *getMixer();
- // Poll CD status
- // Returns true if cd audio is playing
- bool pollCD();
-
- // Play CD audio track
- void playCD(int track, int num_loops, int start_frame, int duration);
-
- // Stop CD audio track
- void stopCD();
-
- // Update CD audio status
- void updateCD();
-
// Quit
virtual void quit(); // overloaded by CE backend
@@ -210,7 +199,6 @@ public:
virtual int getGraphicsMode() const;
virtual void setWindowCaption(const char *caption);
- virtual bool openCD(int drive);
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
@@ -228,15 +216,12 @@ public:
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
+ virtual AudioCDManager *getAudioCD();
+
protected:
bool _inited;
SDL_AudioSpec _obtainedRate;
- // CD Audio
- SDL_CD *_cdrom;
- int _cdTrack, _cdNumLoops, _cdStartFrame, _cdDuration;
- uint32 _cdEndTime, _cdStopTime;
-
// Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
// I am keeping the rest of the code in for now, since the joystick
// code (or rather, "hack") uses it, too.
@@ -277,7 +262,6 @@ protected:
SDL_TimerID _timerID;
Common::TimerManager *_timer;
-protected:
virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend
void toggleMouseGrab();
diff --git a/base/main.cpp b/base/main.cpp
index bfb6611a91..7f3b9467b3 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -52,8 +52,6 @@
#include "gui/message.h"
#include "gui/error.h"
-#include "sound/audiocd.h"
-
#include "backends/keymapper/keymapper.h"
#if defined(_WIN32_WCE)
@@ -417,15 +415,6 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
GUI::displayErrorDialog("Could not find any engine capable of running the selected game");
}
- // We will destroy the AudioCDManager singleton here to save some memory.
- // This will not make the CD audio stop, one would have to enable this:
- //AudioCD.stop();
- // but the engine is responsible for stopping CD playback anyway and
- // this way we catch engines not doing it properly. For some more
- // information about why AudioCDManager::destroy does not stop the CD
- // playback read the FIXME in sound/audiocd.h
- Audio::AudioCDManager::destroy();
-
// reset the graphics to default
setupGraphics(system);
launcherDialog();
diff --git a/common/system.cpp b/common/system.cpp
index 387e0dfa0f..816d444c89 100644
--- a/common/system.cpp
+++ b/common/system.cpp
@@ -53,11 +53,3 @@ bool OSystem::setGraphicsMode(const char *name) {
return false;
}
-
-bool OSystem::openCD(int drive) {
- return false;
-}
-
-bool OSystem::pollCD() {
- return false;
-}
diff --git a/common/system.h b/common/system.h
index 60cea49f87..8037f8f396 100644
--- a/common/system.h
+++ b/common/system.h
@@ -33,6 +33,8 @@
#include "graphics/pixelformat.h"
+#include "backends/audiocd/abstract-audiocd.h"
+
namespace Audio {
class Mixer;
}
@@ -926,46 +928,14 @@ public:
- /**
- * @name Audio CD
- * The methods in this group deal with Audio CD playback.
- * The default implementation simply does nothing.
- * This is the lower level implementation as provided by the
- * backends. The engines should use the Audio::AudioCDManager
- * class instead of using it directly.
- */
+ /** @name Audio CD */
//@{
/**
- * Initialise the specified CD drive for audio playback.
- * @return true if the CD drive was inited succesfully
- */
- virtual bool openCD(int drive);
-
- /**
- * Poll CD status.
- * @return true if CD audio is playing
- */
- virtual bool pollCD();
-
- /**
- * Start audio CD playback.
- * @param track the track to play.
- * @param num_loops how often playback should be repeated (-1 = infinitely often).
- * @param start_frame the frame at which playback should start (75 frames = 1 second).
- * @param duration the number of frames to play.
- */
- virtual void playCD(int track, int num_loops, int start_frame, int duration) {}
-
- /**
- * Stop audio CD playback.
- */
- virtual void stopCD() {}
-
- /**
- * Update cdrom audio status.
+ * Return the audio cd manager. For more information, refer to the
+ * AudioCDManager documentation.
*/
- virtual void updateCD() {}
+ virtual AudioCDManager *getAudioCD() = 0;
//@}
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 926b3a8972..efb9ae46da 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -41,7 +41,6 @@
#include "sound/mididrv.h"
#include "sound/mods/protracker.h"
-#include "sound/audiocd.h"
using Common::File;
@@ -901,7 +900,7 @@ AGOSEngine::~AGOSEngine() {
_midi.close();
delete _driver;
- AudioCD.stop();
+ _system->getAudioCD()->stop();
for (uint i = 0; i < _itemHeap.size(); i++) {
delete[] _itemHeap[i];
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index 1340d85236..7287ff07d2 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -36,8 +36,6 @@
#include "graphics/surface.h"
-#include "sound/audiocd.h"
-
namespace AGOS {
void AGOSEngine::addTimeEvent(uint16 timeout, uint16 subroutine_id) {
@@ -429,7 +427,7 @@ void AGOSEngine::delay(uint amount) {
uint32 cur = start;
uint this_delay, vgaPeriod;
- AudioCD.updateCD();
+ _system->getAudioCD()->updateCD();
if (_debugger->isAttached())
_debugger->onFrame();
@@ -535,7 +533,7 @@ void AGOSEngine::delay(uint amount) {
if (_leftButton == 1)
_leftButtonCount++;
- AudioCD.updateCD();
+ _system->getAudioCD()->updateCD();
_system->updateScreen();
diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp
index 6e54d926c4..11f675289b 100644
--- a/engines/agos/res_snd.cpp
+++ b/engines/agos/res_snd.cpp
@@ -30,7 +30,6 @@
#include "agos/agos.h"
#include "agos/vga.h"
-#include "sound/audiocd.h"
#include "sound/audiostream.h"
#include "sound/mididrv.h"
#include "sound/mods/protracker.h"
@@ -228,9 +227,9 @@ void AGOSEngine_Simon1::playMusic(uint16 music, uint16 track) {
stopMusic();
// Support for compressed music from the ScummVM Music Enhancement Project
- AudioCD.stop();
- AudioCD.play(music + 1, -1, 0, 0);
- if (AudioCD.isPlaying())
+ _system->getAudioCD()->stop();
+ _system->getAudioCD()->play(music + 1, -1, 0, 0);
+ if (_system->getAudioCD()->isPlaying())
return;
if (getPlatform() == Common::kPlatformAmiga) {
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 2c3ca63600..dc1d54b808 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -100,7 +100,7 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
- _system->openCD(cd_num);
+ _system->getAudioCD()->openCD(cd_num);
_lang = kEnglish;
diff --git a/engines/drascula/sound.cpp b/engines/drascula/sound.cpp
index ad9ec6ca5e..934610ba4d 100644
--- a/engines/drascula/sound.cpp
+++ b/engines/drascula/sound.cpp
@@ -23,7 +23,6 @@
*
*/
-#include "sound/audiocd.h"
#include "sound/audiostream.h"
#include "sound/mixer.h"
#include "sound/decoders/raw.h"
@@ -123,20 +122,20 @@ void DrasculaEngine::finishSound() {
}
void DrasculaEngine::playMusic(int p) {
- AudioCD.stop();
- AudioCD.play(p - 1, 1, 0, 0);
+ _system->getAudioCD()->stop();
+ _system->getAudioCD()->play(p - 1, 1, 0, 0);
}
void DrasculaEngine::stopMusic() {
- AudioCD.stop();
+ _system->getAudioCD()->stop();
}
void DrasculaEngine::updateMusic() {
- AudioCD.updateCD();
+ _system->getAudioCD()->updateCD();
}
int DrasculaEngine::musicStatus() {
- return AudioCD.isPlaying();
+ return _system->getAudioCD()->isPlaying();
}
void DrasculaEngine::stopSound() {
@@ -157,7 +156,7 @@ void DrasculaEngine::MusicFadeout() {
_system->updateScreen();
_system->delayMillis(50);
}
- AudioCD.stop();
+ _system->getAudioCD()->stop();
_system->delayMillis(100);
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, org_vol);
}
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index e3472e9fe1..5dc2da6e0c 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -243,7 +243,7 @@ Common::Error GobEngine::run() {
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
- _system->openCD(cd_num);
+ _system->getAudioCD()->openCD(cd_num);
_global->_debugFlag = 1;
_video->_doRangeClamp = true;
diff --git a/engines/gob/sound/cdrom.cpp b/engines/gob/sound/cdrom.cpp
index 8f0b1df23e..ed006ca722 100644
--- a/engines/gob/sound/cdrom.cpp
+++ b/engines/gob/sound/cdrom.cpp
@@ -25,7 +25,6 @@
#include "common/endian.h"
#include "common/util.h"
-#include "sound/audiocd.h"
#include "gob/gob.h"
#include "gob/sound/cdrom.h"
@@ -116,7 +115,7 @@ void CDROM::play(uint32 from, uint32 to) {
// HSG encodes frame information into a double word:
// minute multiplied by 4500, plus second multiplied by 75,
// plus frame, minus 150
- AudioCD.play(1, 1, from, to - from + 1);
+ g_system->getAudioCD()->play(1, 1, from, to - from + 1);
_cdPlaying = true;
}
@@ -161,7 +160,7 @@ void CDROM::stopPlaying() {
void CDROM::stop() {
_curTrackBuffer = 0;
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
_cdPlaying = false;
}
diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp
index e0760e1d41..8c78791630 100644
--- a/engines/groovie/groovie.cpp
+++ b/engines/groovie/groovie.cpp
@@ -217,7 +217,7 @@ Common::Error GroovieEngine::run() {
// Initialize the CD
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
- _system->openCD(cd_num);
+ _system->getAudioCD()->openCD(cd_num);
while (!shouldQuit()) {
// Show the debugger if required
diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp
index 2ea7454256..4e0a97aabb 100644
--- a/engines/groovie/music.cpp
+++ b/engines/groovie/music.cpp
@@ -29,7 +29,6 @@
#include "common/config-manager.h"
#include "common/macresman.h"
-#include "sound/audiocd.h"
#include "sound/midiparser.h"
namespace Groovie {
@@ -42,7 +41,7 @@ MusicPlayer::MusicPlayer(GroovieEngine *vm) :
}
MusicPlayer::~MusicPlayer() {
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
}
void MusicPlayer::playSong(uint32 fileref) {
@@ -90,7 +89,7 @@ void MusicPlayer::playCD(uint8 track) {
// the song number (it's track 2 on the 2nd CD)
} else if ((track == 98) && (_prevCDtrack == 3)) {
// Track 98 is used as a hack to stop the credits song
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
return;
}
@@ -101,16 +100,16 @@ void MusicPlayer::playCD(uint8 track) {
// It was in the original interpreter, but it introduces a big delay
// in the middle of the introduction, so it's disabled right now
/*
- AudioCD.updateCD();
- while (AudioCD.isPlaying()) {
+ g_system->getAudioCD()->updateCD();
+ while (g_system->getAudioCD()->isPlaying()) {
// Wait a bit and try again
_vm->_system->delayMillis(100);
- AudioCD.updateCD();
+ g_system->getAudioCD()->updateCD();
}
*/
// Play the track starting at the requested offset (1000ms = 75 frames)
- AudioCD.play(track - 1, 1, startms * 75 / 1000, 0);
+ g_system->getAudioCD()->play(track - 1, 1, startms * 75 / 1000, 0);
}
void MusicPlayer::startBackground() {
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index b0d3f994f2..6711ea6407 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -28,7 +28,6 @@
#include "kyra/sound_intern.h"
#include "kyra/screen.h"
-#include "sound/audiocd.h"
#include "sound/audiostream.h"
#include "sound/decoders/raw.h"
@@ -3775,7 +3774,7 @@ SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer)
}
SoundTowns::~SoundTowns() {
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
haltTrack();
delete[] _sfxFileData;
@@ -3796,7 +3795,7 @@ bool SoundTowns::init() {
}
void SoundTowns::process() {
- AudioCD.updateCD();
+ g_system->getAudioCD()->updateCD();
}
void SoundTowns::playTrack(uint8 track) {
@@ -3816,8 +3815,8 @@ void SoundTowns::playTrack(uint8 track) {
beginFadeOut();
if (_musicEnabled == 2 && trackNum != -1) {
- AudioCD.play(trackNum+1, loop ? -1 : 1, 0, 0);
- AudioCD.updateCD();
+ g_system->getAudioCD()->play(trackNum+1, loop ? -1 : 1, 0, 0);
+ g_system->getAudioCD()->updateCD();
} else if (_musicEnabled) {
playEuphonyTrack(READ_LE_UINT32(&tTable[tTableIndex]), loop);
}
@@ -3827,8 +3826,8 @@ void SoundTowns::playTrack(uint8 track) {
void SoundTowns::haltTrack() {
_lastTrack = -1;
- AudioCD.stop();
- AudioCD.updateCD();
+ g_system->getAudioCD()->stop();
+ g_system->getAudioCD()->updateCD();
if (_parser) {
Common::StackLock lock(_mutex);
_parser->setTrack(0);
@@ -3936,8 +3935,8 @@ void SoundTowns::beginFadeOut() {
_driver->fading();
// TODO: this should fade out too
- AudioCD.stop();
- AudioCD.updateCD();
+ g_system->getAudioCD()->stop();
+ g_system->getAudioCD()->updateCD();
}
int SoundTowns::open() {
@@ -4099,8 +4098,8 @@ void SoundPC98::playTrack(uint8 track) {
void SoundPC98::haltTrack() {
_lastTrack = -1;
- AudioCD.stop();
- AudioCD.updateCD();
+ g_system->getAudioCD()->stop();
+ g_system->getAudioCD()->updateCD();
_driver->reset();
}
@@ -4169,7 +4168,7 @@ void SoundTownsPC98_v2::loadSoundFile(Common::String file) {
}
void SoundTownsPC98_v2::process() {
- AudioCD.updateCD();
+ g_system->getAudioCD()->updateCD();
}
void SoundTownsPC98_v2::playTrack(uint8 track) {
@@ -4206,8 +4205,8 @@ void SoundTownsPC98_v2::playTrack(uint8 track) {
_driver->loadMusicData(_musicTrackData, true);
if (_musicEnabled == 2 && trackNum != -1) {
- AudioCD.play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0);
- AudioCD.updateCD();
+ g_system->getAudioCD()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0);
+ g_system->getAudioCD()->updateCD();
} else if (_musicEnabled) {
_driver->cont();
}
@@ -4217,8 +4216,8 @@ void SoundTownsPC98_v2::playTrack(uint8 track) {
void SoundTownsPC98_v2::haltTrack() {
_lastTrack = -1;
- AudioCD.stop();
- AudioCD.updateCD();
+ g_system->getAudioCD()->stop();
+ g_system->getAudioCD()->updateCD();
_driver->reset();
}
diff --git a/engines/made/made.cpp b/engines/made/made.cpp
index 54e2189471..b4e2783fd1 100644
--- a/engines/made/made.cpp
+++ b/engines/made/made.cpp
@@ -38,7 +38,6 @@
#include "base/plugins.h"
#include "base/version.h"
-#include "sound/audiocd.h"
#include "sound/mixer.h"
#include "made/made.h"
@@ -81,7 +80,7 @@ MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Eng
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
- _system->openCD(cd_num);
+ _system->getAudioCD()->openCD(cd_num);
_pmvPlayer = new PmvPlayer(this, _mixer);
_res = new ResourceReader();
@@ -129,7 +128,7 @@ MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Eng
}
MadeEngine::~MadeEngine() {
- AudioCD.stop();
+ _system->getAudioCD()->stop();
delete _rnd;
delete _pmvPlayer;
@@ -241,7 +240,7 @@ void MadeEngine::handleEvents() {
}
}
- AudioCD.updateCD();
+ _system->getAudioCD()->updateCD();
}
diff --git a/engines/made/made.h b/engines/made/made.h
index 08f9add33d..553476540a 100644
--- a/engines/made/made.h
+++ b/engines/made/made.h
@@ -42,7 +42,6 @@
#include "sound/audiostream.h"
#include "sound/mixer.h"
#include "sound/decoders/voc.h"
-#include "sound/audiocd.h"
#include "engines/engine.h"
diff --git a/engines/made/scriptfuncs.cpp b/engines/made/scriptfuncs.cpp
index cd4081ea52..8714c45173 100644
--- a/engines/made/scriptfuncs.cpp
+++ b/engines/made/scriptfuncs.cpp
@@ -27,7 +27,6 @@
#include "common/util.h"
#include "common/events.h"
#include "graphics/cursorman.h"
-#include "sound/audiocd.h"
#include "made/made.h"
#include "made/resource.h"
@@ -595,9 +594,9 @@ int16 ScriptFunctions::sfPlayVoice(int16 argc, int16 *argv) {
}
int16 ScriptFunctions::sfPlayCd(int16 argc, int16 *argv) {
- AudioCD.play(argv[0] - 1, 1, 0, 0);
+ g_system->getAudioCD()->play(argv[0] - 1, 1, 0, 0);
_vm->_cdTimeStart = _vm->_system->getMillis();
- if (AudioCD.isPlaying()) {
+ if (g_system->getAudioCD()->isPlaying()) {
return 1;
} else {
return 0;
@@ -605,8 +604,8 @@ int16 ScriptFunctions::sfPlayCd(int16 argc, int16 *argv) {
}
int16 ScriptFunctions::sfStopCd(int16 argc, int16 *argv) {
- if (AudioCD.isPlaying()) {
- AudioCD.stop();
+ if (g_system->getAudioCD()->isPlaying()) {
+ g_system->getAudioCD()->stop();
return 1;
} else {
return 0;
@@ -614,11 +613,11 @@ int16 ScriptFunctions::sfStopCd(int16 argc, int16 *argv) {
}
int16 ScriptFunctions::sfGetCdStatus(int16 argc, int16 *argv) {
- return AudioCD.isPlaying() ? 1 : 0;
+ return g_system->getAudioCD()->isPlaying() ? 1 : 0;
}
int16 ScriptFunctions::sfGetCdTime(int16 argc, int16 *argv) {
- if (AudioCD.isPlaying()) {
+ if (g_system->getAudioCD()->isPlaying()) {
uint32 deltaTime = _vm->_system->getMillis() - _vm->_cdTimeStart;
// This basically converts the time from milliseconds to MSF format to MADE's format
return (deltaTime / 1000 * 30) + (deltaTime % 1000 / 75 * 30 / 75);
diff --git a/engines/saga/music.h b/engines/saga/music.h
index 22711ba167..131078a9c3 100644
--- a/engines/saga/music.h
+++ b/engines/saga/music.h
@@ -28,7 +28,7 @@
#ifndef SAGA_MUSIC_H
#define SAGA_MUSIC_H
-#include "sound/audiocd.h"
+#include "sound/mixer.h"
#include "sound/mididrv.h"
#include "sound/midiparser.h"
#include "sound/decoders/mp3.h"
diff --git a/engines/sci/sound/audio.cpp b/engines/sci/sound/audio.cpp
index 7748c0505b..4803d6d756 100644
--- a/engines/sci/sound/audio.cpp
+++ b/engines/sci/sound/audio.cpp
@@ -33,7 +33,6 @@
#include "common/file.h"
#include "sound/audiostream.h"
-#include "sound/audiocd.h"
#include "sound/decoders/raw.h"
#include "sound/decoders/wave.h"
#include "sound/decoders/flac.h"
@@ -375,7 +374,7 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) {
// Subtract one from track. KQ6 starts at track 1, while ScummVM
// ignores the data track and considers track 2 to be track 1.
- AudioCD.play(track - 1, 1, start, duration);
+ g_system->getAudioCD()->play(track - 1, 1, start, duration);
return 1;
} else {
// Jones in the Fast Lane CD Audio format
@@ -398,7 +397,7 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) {
// Jones uses the track as the resource value in the map
if (res == track) {
- AudioCD.play(1, 1, startFrame, length);
+ g_system->getAudioCD()->play(1, 1, startFrame, length);
_audioCdStart = g_system->getMillis();
break;
}
@@ -412,16 +411,16 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) {
void AudioPlayer::audioCdStop() {
_audioCdStart = 0;
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
}
void AudioPlayer::audioCdUpdate() {
- AudioCD.updateCD();
+ g_system->getAudioCD()->update();
}
int AudioPlayer::audioCdPosition() {
// Return -1 if the sample is done playing. Converting to frames to compare.
- if (((g_system->getMillis() - _audioCdStart) * 75 / 1000) >= (uint32)AudioCD.getStatus().duration)
+ if (((g_system->getMillis() - _audioCdStart) * 75 / 1000) >= (uint32)g_system->getAudioCD()->getStatus().duration)
return -1;
// Return the position otherwise (in ticks).
diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp
index 7bfd1de4cf..314697869c 100644
--- a/engines/scumm/he/sound_he.cpp
+++ b/engines/scumm/he/sound_he.cpp
@@ -36,7 +36,6 @@
#include "common/util.h"
#include "sound/decoders/adpcm.h"
-#include "sound/audiocd.h"
#include "sound/decoders/flac.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 7362dcd8cf..c178a883c4 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -42,7 +42,6 @@
#include "scumm/he/sprite_he.h"
#include "scumm/verbs.h"
-#include "sound/audiocd.h"
#include "sound/mixer.h"
#include "graphics/thumbnail.h"
@@ -1099,7 +1098,7 @@ void ScummEngine::saveOrLoad(Serializer *s) {
// as AudioCDManager::Status::playing, and MSVC6 has
// a fit with that. This typedef simplifies the notation
// to something MSVC6 can grasp.
- typedef Audio::AudioCDManager::Status AudioCDManager_Status;
+ typedef AudioCDManager::Status AudioCDManager_Status;
const SaveLoadEntry audioCDEntries[] = {
MKLINE(AudioCDManager_Status, playing, sleUint32, VER(24)),
MKLINE(AudioCDManager_Status, track, sleInt32, VER(24)),
@@ -1371,15 +1370,15 @@ void ScummEngine::saveOrLoad(Serializer *s) {
// Save/load the Audio CD status
//
if (s->getVersion() >= VER(24)) {
- Audio::AudioCDManager::Status info;
+ AudioCDManager::Status info;
if (s->isSaving())
- info = AudioCD.getStatus();
+ info = _system->getAudioCD()->getStatus();
s->saveLoadArrayOf(&info, 1, sizeof(info), audioCDEntries);
// If we are loading, and the music being loaded was supposed to loop
// forever, then resume playing it. This helps a lot when the audio CD
// is used to provide ambient music (see bug #788195).
if (s->isLoading() && info.playing && info.numLoops < 0)
- AudioCD.play(info.track, info.numLoops, info.start, info.duration);
+ _system->getAudioCD()->play(info.track, info.numLoops, info.start, info.duration);
}
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index bb50ce7bb2..e348785884 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1149,7 +1149,7 @@ void ScummEngine::setupScumm() {
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
- _system->openCD(cd_num);
+ _system->getAudioCD()->openCD(cd_num);
}
// Create the sound manager
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index 65c50aff14..1516054679 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -36,7 +36,6 @@
#include "scumm/util.h"
#include "sound/decoders/adpcm.h"
-#include "sound/audiocd.h"
#include "sound/decoders/flac.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
@@ -87,7 +86,7 @@ Sound::Sound(ScummEngine *parent, Audio::Mixer *mixer)
Sound::~Sound() {
stopCDTimer();
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
delete _sfxFile;
}
@@ -1069,7 +1068,7 @@ void Sound::playCDTrack(int track, int numLoops, int startFrame, int duration) {
// Play it
if (!_soundsPaused)
- AudioCD.play(track, numLoops, startFrame, duration);
+ g_system->getAudioCD()->play(track, numLoops, startFrame, duration);
// Start the timer after starting the track. Starting an MP3 track is
// almost instantaneous, but a CD player may take some time. Hopefully
@@ -1078,15 +1077,15 @@ void Sound::playCDTrack(int track, int numLoops, int startFrame, int duration) {
}
void Sound::stopCD() {
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
}
int Sound::pollCD() const {
- return AudioCD.isPlaying();
+ return g_system->getAudioCD()->isPlaying();
}
void Sound::updateCD() {
- AudioCD.updateCD();
+ g_system->getAudioCD()->updateCD();
}
void Sound::saveLoadWithSerializer(Serializer *ser) {
diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp
index bb0e9773a2..99c79efddf 100644
--- a/engines/teenagent/teenagent.cpp
+++ b/engines/teenagent/teenagent.cpp
@@ -31,7 +31,6 @@
#include "engines/advancedDetector.h"
#include "engines/util.h"
-#include "sound/audiocd.h"
#include "sound/mixer.h"
#include "sound/decoders/raw.h"
@@ -985,7 +984,7 @@ void TeenAgentEngine::setMusic(byte id) {
}
byte track = track2cd[id - 1];
debug(0, "playing cd track %u", track);
- Audio::AudioCDManager::instance().play(track, -1, 0, 0);
+ _system->getAudioCD()->play(track, -1, 0, 0);
} else if (music->load(id))
music->start();
}
diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp
index cef7f0a781..0dd62dc9c4 100644
--- a/engines/tinsel/music.cpp
+++ b/engines/tinsel/music.cpp
@@ -30,7 +30,6 @@
#include "sound/audiostream.h"
#include "sound/mididrv.h"
#include "sound/midiparser.h"
-#include "sound/audiocd.h"
#include "sound/decoders/adpcm.h"
#include "common/config-manager.h"
#include "common/file.h"
@@ -212,11 +211,11 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
currentLoop = bLoop;
// try to play track, but don't fall back to a true CD
- AudioCD.play(track, bLoop ? -1 : 1, 0, 0, true);
+ g_system->getAudioCD()->play(track, bLoop ? -1 : 1, 0, 0, true);
// Check if an enhanced audio track is being played.
// If it is, stop here and don't load a MIDI track
- if (AudioCD.isPlaying()) {
+ if (g_system->getAudioCD()->isPlaying()) {
return true;
}
}
@@ -291,7 +290,7 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
*/
bool MidiPlaying() {
if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
- if (AudioCD.isPlaying())
+ if (g_system->getAudioCD()->isPlaying())
return true;
}
return _vm->_midiMusic->isPlaying();
@@ -305,7 +304,7 @@ bool StopMidi() {
currentLoop = false;
if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
- AudioCD.stop();
+ g_system->getAudioCD()->stop();
}
_vm->_midiMusic->stop();
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp
index 8d11efef3c..8bebd635d0 100644
--- a/engines/tinsel/tinsel.cpp
+++ b/engines/tinsel/tinsel.cpp
@@ -45,7 +45,6 @@
#include "sound/mididrv.h"
#include "sound/mixer.h"
-#include "sound/audiocd.h"
#include "tinsel/actors.h"
#include "tinsel/background.h"
@@ -854,7 +853,7 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc)
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
- _system->openCD(cd_num);
+ _system->getAudioCD()->openCD(cd_num);
MidiDriverType midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
@@ -885,7 +884,7 @@ TinselEngine::~TinselEngine() {
if (_bmv->MoviePlaying())
_bmv->FinishBMV();
- AudioCD.stop();
+ _system->getAudioCD()->stop();
delete _bmv;
delete _sound;
delete _midiMusic;
@@ -1007,7 +1006,7 @@ Common::Error TinselEngine::run() {
// Check for time to do next game cycle
if ((g_system->getMillis() > timerVal + GAME_FRAME_DELAY)) {
timerVal = g_system->getMillis();
- AudioCD.updateCD();
+ _system->getAudioCD()->updateCD();
NextGameCycle();
}
diff --git a/sound/audiocd.cpp b/sound/audiocd.cpp
deleted file mode 100644
index 7afbd12d03..0000000000
--- a/sound/audiocd.cpp
+++ /dev/null
@@ -1,136 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sound/audiocd.h"
-#include "sound/audiostream.h"
-#include "sound/decoders/mp3.h"
-#include "sound/decoders/vorbis.h"
-#include "sound/decoders/flac.h"
-#include "engines/engine.h"
-#include "common/util.h"
-#include "common/system.h"
-
-DECLARE_SINGLETON(Audio::AudioCDManager)
-
-namespace Audio {
-
-AudioCDManager::AudioCDManager() {
- _cd.playing = false;
- _cd.track = 0;
- _cd.start = 0;
- _cd.duration = 0;
- _cd.numLoops = 0;
- _mixer = g_system->getMixer();
- _emulating = false;
- assert(_mixer);
-}
-
-void AudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool only_emulate) {
- if (numLoops != 0 || startFrame != 0) {
- _cd.track = track;
- _cd.numLoops = numLoops;
- _cd.start = startFrame;
- _cd.duration = duration;
-
- // Try to load the track from a compressed data file, and if found, use
- // that. If not found, attempt to start regular Audio CD playback of
- // the requested track.
- char trackName[2][16];
- sprintf(trackName[0], "track%d", track);
- sprintf(trackName[1], "track%02d", track);
- Audio::SeekableAudioStream *stream = 0;
-
- for (int i = 0; !stream && i < 2; ++i)
- stream = SeekableAudioStream::openStreamFile(trackName[i]);
-
- // Stop any currently playing emulated track
- _mixer->stopHandle(_handle);
-
- if (stream != 0) {
- Timestamp start = Timestamp(0, startFrame, 75);
- Timestamp end = duration ? Timestamp(0, startFrame + duration, 75) : stream->getLength();
-
- /*
- FIXME: Seems numLoops == 0 and numLoops == 1 both indicate a single repetition,
- while all other positive numbers indicate precisely the number of desired
- repetitions. Finally, -1 means infinitely many
- */
- _emulating = true;
- _mixer->playStream(Mixer::kMusicSoundType, &_handle,
- makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops));
- } else {
- _emulating = false;
- if (!only_emulate)
- g_system->playCD(track, numLoops, startFrame, duration);
- }
- }
-}
-
-void AudioCDManager::stop() {
- if (_emulating) {
- // Audio CD emulation
- _mixer->stopHandle(_handle);
- _emulating = false;
- } else {
- // Real Audio CD
- g_system->stopCD();
- }
-}
-
-bool AudioCDManager::isPlaying() const {
- if (_emulating) {
- // Audio CD emulation
- return _mixer->isSoundHandleActive(_handle);
- } else {
- // Real Audio CD
- return g_system->pollCD();
- }
-}
-
-void AudioCDManager::updateCD() {
- if (_emulating) {
- // Check whether the audio track stopped playback
- if (!_mixer->isSoundHandleActive(_handle)) {
- // FIXME: We do not update the numLoops parameter here (and in fact,
- // currently can't do that). Luckily, only one engine ever checks
- // this part of the AudioCD status, namely the SCUMM engine; and it
- // only checks whether the track is currently set to infinite looping
- // or not.
- _emulating = false;
- }
- } else {
- g_system->updateCD();
- }
-}
-
-AudioCDManager::Status AudioCDManager::getStatus() const {
- // TODO: This could be improved for "real" CD playback.
- // But to do that, we would have to extend the OSystem interface.
- Status info = _cd;
- info.playing = isPlaying();
- return info;
-}
-
-} // End of namespace Audio
diff --git a/sound/audiocd.h b/sound/audiocd.h
deleted file mode 100644
index 3ef4a1ac09..0000000000
--- a/sound/audiocd.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SOUND_AUDIOCD_H
-#define SOUND_AUDIOCD_H
-
-#include "common/scummsys.h"
-#include "common/singleton.h"
-#include "sound/mixer.h"
-
-
-namespace Audio {
-
-
-class AudioCDManager : public Common::Singleton<AudioCDManager> {
-public:
- struct Status {
- bool playing;
- int track;
- int start;
- int duration;
- int numLoops;
- };
-
- /**
- * Start playback of the specified "CD" track. This method mimics
- * the interface of OSystem::playCD (which it in fact may call, if an Audio CD is
- * present), but also can play digital audio tracks in various formats.
- *
- * @param track the track to play.
- * @param num_loops how often playback should be repeated (-1 = infinitely often).
- * @param start_frame the frame at which playback should start (75 frames = 1 second).
- * @param duration the number of frames to play (0: play until end)
- * @param only_emulate if true, don't try to play from a real CD
- */
- void play(int track, int numLoops, int startFrame, int duration, bool only_emulate = false);
- void stop();
- bool isPlaying() const;
-
- void updateCD();
-
- Status getStatus() const;
-
-private:
- friend class Common::Singleton<SingletonBaseType>;
- AudioCDManager();
-
- // FIXME: It might make sense to stop CD playback, when the AudioCDManager singleton
- // is destroyed. Currently we can not do this, since in worst case the OSystem and
- // along with it the Mixer will be destroyed before the AudioCDManager, thus
- // leading to invalid memory access. If we can fix up the code to destroy the
- // AudioCDManager before OSystem in *all* cases, that is including calling
- // OSystem::quit, we might be able to implement it via a simple "stop()"
- // call in a custom destructor of AudioCDManager.
-
- /* used for emulated CD music */
- SoundHandle _handle;
- bool _emulating;
-
- Status _cd;
- Mixer *_mixer;
-};
-
-/** Shortcut for accessing the audio CD manager. */
-#define AudioCD Audio::AudioCDManager::instance()
-
-} // End of namespace Audio
-
-#endif
diff --git a/sound/decoders/flac.cpp b/sound/decoders/flac.cpp
index 91c48199e3..fb9499e31f 100644
--- a/sound/decoders/flac.cpp
+++ b/sound/decoders/flac.cpp
@@ -32,7 +32,6 @@
#include "common/util.h"
#include "sound/audiostream.h"
-#include "sound/audiocd.h"
#define FLAC__NO_DLL // that MS-magic gave me headaches - just link the library you like
#include <FLAC/export.h>
diff --git a/sound/decoders/mp3.cpp b/sound/decoders/mp3.cpp
index 732ae58b67..2f0419d35e 100644
--- a/sound/decoders/mp3.cpp
+++ b/sound/decoders/mp3.cpp
@@ -31,7 +31,6 @@
#include "common/stream.h"
#include "common/util.h"
-#include "sound/audiocd.h"
#include "sound/audiostream.h"
#include <mad.h>
diff --git a/sound/decoders/vorbis.cpp b/sound/decoders/vorbis.cpp
index 64869d7843..a8ac7784f5 100644
--- a/sound/decoders/vorbis.cpp
+++ b/sound/decoders/vorbis.cpp
@@ -32,7 +32,6 @@
#include "common/util.h"
#include "sound/audiostream.h"
-#include "sound/audiocd.h"
#ifdef USE_TREMOR
#if defined(ANDROID) || defined(__GP32__) // custom libtremor locations