diff options
-rw-r--r-- | common/gameDetector.cpp | 9 | ||||
-rw-r--r-- | common/gameDetector.h | 1 |
2 files changed, 4 insertions, 6 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 464372fa8f..95d66cea40 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -349,9 +349,9 @@ const VersionSettings version_settings[] = { // {"maniac", "Maniac Mansion", GID_MANIAC, 2, 0, 0, // GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | // GF_NO_SCALLING}, -// {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, 0, 0, -// GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | -// GF_NO_SCALLING}, +// {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, 0, 0, +// GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | +// GF_NO_SCALLING}, // {"indy3", "Indiana Jones and the Last Crusade", GID_INDY3, 2, 0, 0,}, /* Scumm Version 3 */ @@ -431,7 +431,6 @@ bool GameDetector::detectGame() do { if (!scumm_stricmp(_exe_name, gnl->filename)) { _gameId = gnl->id; - _scummVersion = gnl->major; _features = gnl->features; _gameText = gnl->gamename; @@ -443,7 +442,7 @@ bool GameDetector::detectGame() debug(1, "Failed game detection"); - return true; + return false; } const char *GameDetector::getGameName() diff --git a/common/gameDetector.h b/common/gameDetector.h index d628b45500..857b73a5ef 100644 --- a/common/gameDetector.h +++ b/common/gameDetector.h @@ -69,7 +69,6 @@ public: int _gfx_driver; int _gfx_mode; - int _scummVersion; int _cdrom; int _save_slot; |