diff options
-rw-r--r-- | engines/scumm/he/logic/basketball.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/engines/scumm/he/logic/basketball.cpp b/engines/scumm/he/logic/basketball.cpp index bac15ea24a..96665f92d6 100644 --- a/engines/scumm/he/logic/basketball.cpp +++ b/engines/scumm/he/logic/basketball.cpp @@ -70,73 +70,73 @@ int32 LogicHEbasketball::dispatch(int op, int numArgs, int32 *args) { case 1001: break; - case 1006: + case 1006: // WORLD_TO_SCREEN_TRANSLATION break; - case 1011: + case 1011: // INIT_SCREEN_TRANSLATIONS break; - case 1012: + case 1012: // GET_COURT_DIMENSIONS res = op_1012(); break; - case 1035: + case 1035: // COMPUTE_POINTS_FOR_PIXELS break; - case 1050: + case 1050: // INIT_COURT res = op_1050(args); break; - case 1051: + case 1051: // INIT_BALL break; - case 1052: + case 1052: // INIT_PLAYER break; - case 1053: + case 1053: // DEINIT_COURT res = op_1053(); break; - case 1056: + case 1056: // DETECT_BALL_COLLISION break; - case 1057: + case 1057: // DETECT_PLAYER_COLLISION break; - case 1058: + case 1058: // GET_LAST_BALL_COLLISION break; - case 1060: + case 1060: // INIT_VIRTUAL_BALL break; - case 1064: + case 1064: // RASIE_SHIELDS break; - case 1067: + case 1067: // IS_PLAYER_IN_BOUNDS break; - case 1073: + case 1073: // SET_BALL_LOCATION break; - case 1075: + case 1075: // SET_PLAYER_LOCATION break; - case 1076: + case 1076: // GET_PLAYER_LOCATION break; - case 1080: + case 1080: // IS_PLAYER_IN_GAME break; - case 1081: + case 1081: // IS_BALL_IN_GAME break; - case 1090: + case 1090: // UPDATE_CURSOR_POS break; - case 1091: + case 1091: // MAKE_CURSOR_STICKY break; - case 1513: + case 1513: // INIT_NETWORK_SYSTEM_KLUDGE break; default: |