diff options
-rw-r--r-- | scumm/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 4d5d3d68e0..8c914f6741 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -709,7 +709,7 @@ int Sound::isSoundRunning(int sound) const { if (_vm->_features & GF_HUMONGOUS) { if (sound == -2 || sound == 10001) { return isSfxFinished(); - } else if (sound == -1 || sound == 10000) { + } else if (sound == -1 || sound == 10000 || sound == _currentMusic) { // getSoundStatus(), with a -1, will return the // ID number of the first active music it finds. // TODO handle MRAW (pcm music) in humongous games |