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-rw-r--r--simon/intern.h20
1 files changed, 15 insertions, 5 deletions
diff --git a/simon/intern.h b/simon/intern.h
index 66d9c485e5..955bf331f2 100644
--- a/simon/intern.h
+++ b/simon/intern.h
@@ -56,17 +56,17 @@ struct Item {
uint16 sibling;
int16 unk1;
int16 unk2;
- int16 unk3; /* signed int */
+ int16 unk3; /* signed int */
uint16 unk4;
- uint16 xxx_1; /* unused? */
+ uint16 xxx_1; /* unused? */
Child *children;
Item() { memset(this, 0, sizeof(*this)); }
};
struct Subroutine {
- uint16 id; /* subroutine ID */
- uint16 first; /* offset from subroutine start to first subroutine line */
+ uint16 id; /* subroutine ID */
+ uint16 first; /* offset from subroutine start to first subroutine line */
Subroutine *next; /* next subroutine in linked list */
};
@@ -91,7 +91,7 @@ struct FillOrCopyStruct {
uint16 width, height;
uint16 textColumn, textRow;
uint8 textColumnOffset, textLength, textMaxLength;
- uint8 fill_color, text_color, unk5;
+ uint8 fill_color, text_color, unk5;
FillOrCopyData *fcs_data;
FillOrCopyStruct() { memset(this, 0, sizeof(*this)); }
};
@@ -119,6 +119,15 @@ struct TimeEvent {
};
struct GameSpecificSettings {
+#ifndef __PALM_OS__
+ const char *gme_filename;
+ const char *wav_filename;
+ const char *voc_filename;
+ const char *mp3_filename;
+ const char *voc_effects_filename;
+ const char *mp3_effects_filename;
+ const char *gamepc_filename;
+ #else
const char gme_filename[12];
const char wav_filename[12];
const char voc_filename[12];
@@ -126,6 +135,7 @@ struct GameSpecificSettings {
const char voc_effects_filename[12];
const char mp3_effects_filename[12];
const char gamepc_filename[12];
+ #endif
};
} // End of namespace Simon