diff options
| -rw-r--r-- | gob/dataio.cpp | 12 | ||||
| -rw-r--r-- | gob/game.cpp | 14 | ||||
| -rw-r--r-- | gob/goblin.cpp | 14 | ||||
| -rw-r--r-- | gob/init.cpp | 6 | ||||
| -rw-r--r-- | gob/mult.cpp | 36 | ||||
| -rw-r--r-- | gob/palanim.cpp | 2 | ||||
| -rw-r--r-- | gob/scenery.cpp | 14 | ||||
| -rw-r--r-- | gob/util.cpp | 10 | ||||
| -rw-r--r-- | gob/video.cpp | 2 | 
9 files changed, 55 insertions, 55 deletions
| diff --git a/gob/dataio.cpp b/gob/dataio.cpp index 9bd1eb3009..08b5cfc1c9 100644 --- a/gob/dataio.cpp +++ b/gob/dataio.cpp @@ -232,7 +232,7 @@ void data_closeDataFile() {  	int16 file;  	for (file = MAX_DATA_FILES - 1; file >= 0; file--) {  		if (dataFiles[file] != 0) { -			free((char *)dataFiles[file]); +			free(dataFiles[file]);  			dataFiles[file] = 0;  			file_getHandle(dataFileHandles[file])->close();  			return; @@ -269,13 +269,13 @@ char *data_getUnpackedData(const char *name) {  	sizeLeft = packedSize;  	ptr = packBuf;  	while (sizeLeft > 0x4000) { -		data_readChunk(chunk, (char *)ptr, 0x4000); +		data_readChunk(chunk, ptr, 0x4000);  		sizeLeft -= 0x4000;  		ptr += 0x4000;  	} -	data_readChunk(chunk, (char *)ptr, sizeLeft); +	data_readChunk(chunk, ptr, sizeLeft);  	data_freeChunk(chunk); -	unpackData((char *)packBuf, (char *)unpackBuf); +	unpackData(packBuf, unpackBuf);  	free(packBuf);  	return unpackBuf;  } @@ -353,11 +353,11 @@ char *data_getData(const char *path) {  	ptr = data;  	while (size > 0x4000) { -		data_readData(handle, (char *)ptr, 0x4000); +		data_readData(handle, ptr, 0x4000);  		size -= 0x4000;  		ptr += 0x4000;  	} -	data_readData(handle, (char *)ptr, size); +	data_readData(handle, ptr, size);  	data_closeData(handle);  	return data; diff --git a/gob/game.cpp b/gob/game.cpp index 25308a1e45..06c164a03b 100644 --- a/gob/game.cpp +++ b/gob/game.cpp @@ -254,7 +254,7 @@ void game_popCollisions(void) {  	    game_collStackElemSizes[game_collStackSize] *  	    sizeof(Game_Collision)); -	free((char *)game_collStack[game_collStackSize]); +	free(game_collStack[game_collStackSize]);  }  int16 game_checkMousePoint(int16 all, int16 *resId, int16 *resIndex) { @@ -378,7 +378,7 @@ char *game_loadTotResource(int16 id) {  	itemPtr = &game_totResourceTable->items[id];  	offset = itemPtr->offset;  	if (offset >= 0) { -		return (char *)((char *)game_totResourceTable) + szGame_TotResTable + +		return ((char *)game_totResourceTable) + szGame_TotResTable +  		    szGame_TotResItem * game_totResourceTable->itemsCount + offset;  	} else {  		return (char *)(game_imFileData + @@ -438,7 +438,7 @@ void game_freeSoundSlot(int16 slot) {  		game_soundFromExt[slot] = 0;  	} -	free((char *)game_soundSamples[slot]); +	free(game_soundSamples[slot]);  	game_soundSamples[slot] = 0;  } @@ -1852,13 +1852,13 @@ void game_playTot(int16 skipPlay) {  			free(game_totFileData);  			game_totFileData = 0;  			if (game_totTextData != 0 && needTextFree != 0) -				free((char *)game_totTextData); +				free(game_totTextData);  			game_totTextData = 0;  			if (game_totResourceTable != 0  			    && needFreeResTable != 0) -				free((char *)game_totResourceTable); +				free(game_totResourceTable);  			game_totResourceTable = 0; @@ -1868,7 +1868,7 @@ void game_playTot(int16 skipPlay) {  			game_imFileData = 0;  			if (game_extTable != 0) -				free((char *)game_extTable); +				free(game_extTable);  			game_extTable = 0;  			if (game_extHandle >= 0) @@ -1912,7 +1912,7 @@ void game_start(void) {  	game_prepareStart();  	game_playTot(0); -	free((char *)game_collisionAreas); +	free(game_collisionAreas);  	vid_freeSurfDesc(draw_cursorSprites);  	vid_freeSurfDesc(draw_cursorBack); diff --git a/gob/goblin.cpp b/gob/goblin.cpp index 00f2e87549..459cc697a9 100644 --- a/gob/goblin.cpp +++ b/gob/goblin.cpp @@ -1845,7 +1845,7 @@ void gob_freeObjects(void) {  			for (col = 0; col < 6; col++) {  				if (gob_goblins[i]->stateMach[state][col] != 0) { -					free((char *)gob_goblins[i]-> +					free(gob_goblins[i]->  					    stateMach[state][col]);  					gob_goblins[i]->stateMach[state][col] =  					    0; @@ -1858,14 +1858,14 @@ void gob_freeObjects(void) {  				if (gob_goblins[3]->stateMach[state][0] == 0)  					continue; -				free((char *)gob_goblins[3]-> +				free(gob_goblins[3]->  				    stateMach[state][0]);  				gob_goblins[3]->stateMach[state][0] = 0;  			}  		} -		free((char *)gob_goblins[i]->stateMach); -		free((char *)gob_goblins[i]); +		free(gob_goblins[i]->stateMach); +		free(gob_goblins[i]);  		gob_goblins[i] = 0;  	} @@ -1880,14 +1880,14 @@ void gob_freeObjects(void) {  				if (gob_objects[i]->stateMach[state][col] == 0)  					continue; -				free((char *)gob_objects[i]-> +				free(gob_objects[i]->  				    stateMach[state][col]);  				gob_objects[i]->stateMach[state][col] = 0;  			}  		} -		free((char *)gob_objects[i]->stateMach); -		free((char *)gob_objects[i]); +		free(gob_objects[i]->stateMach); +		free(gob_objects[i]);  		gob_objects[i] = 0;  	}  } diff --git a/gob/init.cpp b/gob/init.cpp index 0cf6ee5c11..0c41abcaed 100644 --- a/gob/init.cpp +++ b/gob/init.cpp @@ -273,10 +273,10 @@ memBlocks	= word ptr -2*/  			free(game_totFileData);  		if (game_totTextData != 0) -			free((char *)game_totTextData); +			free(game_totTextData);  		if (game_totResourceTable != 0) -			free((char *)game_totResourceTable); +			free(game_totResourceTable);  	}  	for (i = 0; i < 4; i++) { @@ -284,7 +284,7 @@ memBlocks	= word ptr -2*/  			util_freeFont(draw_fonts[i]);  	} -	free((char *)init_palDesc); +	free(init_palDesc);  	data_closeDataFile();  	vid_initPrimary(-1);  	init_cleanup(); diff --git a/gob/mult.cpp b/gob/mult.cpp index 32233e8bd0..8166a57cf8 100644 --- a/gob/mult.cpp +++ b/gob/mult.cpp @@ -463,10 +463,10 @@ void mult_freeMult(void) {  		vid_freeSurfDesc(anim_underAnimSurf);  	if (mult_objects != 0) -		free((char *)mult_objects); +		free(mult_objects);  	if (mult_renderData != 0) -		free((char *)mult_renderData); +		free(mult_renderData);  	mult_objects = 0;  	mult_renderData = 0; @@ -922,23 +922,23 @@ void mult_playMult(int16 startFrame, int16 endFrame, char checkEscape,  	if (stopNoClear == 0) {  		if (mult_animDataAllocated) {  			if (mult_objects) -				free((char *)mult_objects); +				free(mult_objects);  			mult_objects = 0;  			if (mult_renderData) -				free((char *)mult_renderData); +				free(mult_renderData);  			mult_renderData = 0;  			if (mult_animArrayX) -				free((char *)mult_animArrayX); +				free(mult_animArrayX);  			mult_animArrayX = 0;  			if (mult_animArrayY) -				free((char *)mult_animArrayY); +				free(mult_animArrayY);  			mult_animArrayY = 0;  			if (mult_animArrayData) -				free((char *)mult_animArrayData); +				free(mult_animArrayData);  			mult_animArrayData = 0;  			if (anim_underAnimSurf) @@ -1150,42 +1150,42 @@ void mult_freeMultKeys(void) {  			scen_freeAnim(mult_animIndices[i]);  	} -	free((char *)mult_staticKeys); +	free(mult_staticKeys);  	for (i = 0; i < 4; i++) -		free((char *)mult_animKeys[i]); +		free(mult_animKeys[i]); -	free((char *)mult_palFadeKeys); -	free((char *)mult_palKeys); -	free((char *)mult_textKeys); +	free(mult_palFadeKeys); +	free(mult_palKeys); +	free(mult_textKeys);  	for (i = 0; i < mult_sndSlotsCount; i++) {  		game_freeSoundSlot(19 - i);  	} -	free((char *)mult_sndKeys); +	free(mult_sndKeys);  	mult_multData = 0;  	if (mult_animDataAllocated != 0) {  		if (mult_objects) -			free((char *)mult_objects); +			free(mult_objects);  		mult_objects = 0;  		if (mult_renderData) -			free((char *)mult_renderData); +			free(mult_renderData);  		mult_renderData = 0;  		if (mult_animArrayX) -			free((char *)mult_animArrayX); +			free(mult_animArrayX);  		mult_animArrayX = 0;  		if (mult_animArrayY) -			free((char *)mult_animArrayY); +			free(mult_animArrayY);  		mult_animArrayY = 0;  		if (mult_animArrayData) -			free((char *)mult_animArrayData); +			free(mult_animArrayData);  		mult_animArrayData = 0;  		if (anim_underAnimSurf) diff --git a/gob/palanim.cpp b/gob/palanim.cpp index ad4a9f3e07..3bdadb043f 100644 --- a/gob/palanim.cpp +++ b/gob/palanim.cpp @@ -216,7 +216,7 @@ void pal_fade(PalDesc * palDesc, int16 fade, int16 allColors) {  	}  	if (tmpPalBuffer != 0) { -		free((char *)tmpPalBuffer); +		free(tmpPalBuffer);  		tmpPalBuffer = 0;  	}  } diff --git a/gob/scenery.cpp b/gob/scenery.cpp index f6b13ebebc..ed934db383 100644 --- a/gob/scenery.cpp +++ b/gob/scenery.cpp @@ -168,7 +168,7 @@ void scen_freeStatic(int16 index) {  	for (i = 0; i < scen_staticPictCount[index]; i++) {  		if (scen_staticFromExt[index] == 1) -			free((char *)scen_statics[index].pieces[i]); +			free(scen_statics[index].pieces[i]);  		spr = scen_staticPictToSprite[index * 7 + i];  		scen_spriteRefs[spr]--; @@ -179,10 +179,10 @@ void scen_freeStatic(int16 index) {  		}  	} -	free((char *)scen_statics[index].layers); -	free((char *)scen_statics[index].pieces); +	free(scen_statics[index].layers); +	free(scen_statics[index].pieces);  	if (scen_staticFromExt[index] == 1) -		free((char *)scen_statics[index].dataPtr); +		free(scen_statics[index].dataPtr);  	scen_staticFromExt[index] = 0;  	scen_staticPictCount[index] = -1; @@ -672,7 +672,7 @@ void scen_freeAnim(int16 animation) {  	for (i = 0; i < scen_animPictCount[animation]; i++) {  		if (scen_animFromExt[animation] == 1) -			free((char *)scen_animations[animation].pieces[i]); +			free(scen_animations[animation].pieces[i]);  		spr = scen_animPictToSprite[animation * 7 + i];  		scen_spriteRefs[spr]--; @@ -684,8 +684,8 @@ void scen_freeAnim(int16 animation) {  		}  	} -	free((char *)scen_animations[animation].layers); -	free((char *)scen_animations[animation].pieces); +	free(scen_animations[animation].layers); +	free(scen_animations[animation].pieces);  	if (scen_animFromExt[animation] == 1)  		free(scen_animations[animation].dataPtr); diff --git a/gob/util.cpp b/gob/util.cpp index 0fadc6cd51..839d6c0c78 100644 --- a/gob/util.cpp +++ b/gob/util.cpp @@ -238,7 +238,7 @@ FontDesc *util_loadFont(const char *path) {  	data = data_getData(path);  	if (data == 0) { -		free((char *)fontDesc); +		free(fontDesc);  		return 0;  	} @@ -263,7 +263,7 @@ FontDesc *util_loadFont(const char *path) {  void util_freeFont(FontDesc * fontDesc) {  	free(fontDesc->dataPtr - 4); -	free((char *)fontDesc); +	free(fontDesc);  }  void util_clearPalette(void) { @@ -388,12 +388,12 @@ void util_listInsertBack(Util_List * list, void *data) {  void util_listDropFront(Util_List * list) {  	if (list->pHead->pNext == 0) { -		free((char *)(list->pHead)); +		free((list->pHead));  		list->pHead = 0;  		list->pTail = 0;  	} else {  		list->pHead = list->pHead->pNext; -		free((char *)(list->pHead->pPrev)); +		free((list->pHead->pPrev));  		list->pHead->pPrev = 0;  	}  } @@ -403,7 +403,7 @@ void util_deleteList(Util_List * list) {  		util_listDropFront(list);  	} -	free((char *)list); +	free(list);  }  char util_str1[] = diff --git a/gob/video.cpp b/gob/video.cpp index 62d8174ac2..6df2b28903 100644 --- a/gob/video.cpp +++ b/gob/video.cpp @@ -140,7 +140,7 @@ SurfaceDesc *vid_initSurfDesc(int16 vidMode, int16 width, int16 height, int16 fl  void vid_freeSurfDesc(SurfaceDesc * surfDesc) {  	sprAllocated--;  	if (surfDesc != pPrimarySurfDesc) -		free((char *)surfDesc); +		free(surfDesc);  	else   		free(surfDesc->vidPtr);  } | 
