diff options
-rw-r--r-- | saga/game.cpp | 4 | ||||
-rw-r--r-- | saga/resnames.h | 5 | ||||
-rw-r--r-- | saga/script.cpp | 2 |
3 files changed, 6 insertions, 5 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index f19b80ee05..1466daa4d9 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -263,7 +263,7 @@ GAMEDESC GameDescs[] = { GAME_IHNM_DEMO, "I Have No Mouth and I Must Scream (DOS Demo)", 640, 480, - 304, + 7, 0, &IHNM_Resources, ARRAYSIZE(IHNMDEMO_GameFiles), @@ -281,7 +281,7 @@ GAMEDESC GameDescs[] = { GAME_IHNM_CD, "I Have No Mouth and I Must Scream (DOS)", 640, 480, - 304, + 7, 152, &IHNM_Resources, ARRAYSIZE(IHNMCD_GameFiles), diff --git a/saga/resnames.h b/saga/resnames.h index 95f35d1b65..fb4bc0f3d3 100644 --- a/saga/resnames.h +++ b/saga/resnames.h @@ -32,8 +32,9 @@ namespace Saga { #define ITE_SCENE_LUT 1806 #define ITE_SCRIPT_LUT 216 -#define IHNM_SCENE_LUT 1272 -#define IHNM_SCRIPT_LUT 0 + // Hmmm.... as far as I see origginal uses now commented values, but they're wrong +#define IHNM_SCENE_LUT 1272 // 286 +#define IHNM_SCRIPT_LUT 0 // 18 // SCENES #define ITE_DEFAULT_SCENE 32 diff --git a/saga/script.cpp b/saga/script.cpp index beb3173d12..228b8f2191 100644 --- a/saga/script.cpp +++ b/saga/script.cpp @@ -83,7 +83,7 @@ Script::Script() { } else if (rsc_len % S_LUT_ENTRYLEN_ITEDISK == 0) { _scriptLUTEntryLen = S_LUT_ENTRYLEN_ITEDISK; } else { - error("Error: Invalid script lookup table length"); + error("Error: Invalid script lookup table length (%d)", rsc_len); } // Calculate number of entries |