diff options
-rw-r--r-- | engines/dm/gfx.cpp | 391 | ||||
-rw-r--r-- | engines/dm/gfx.h | 5 |
2 files changed, 224 insertions, 172 deletions
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 2e9de5bd16..aa9c2ddba7 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -388,6 +388,181 @@ void DisplayMan::initConstants() { static byte palChangesFloorOrnD3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 20, 140, 130}; // @ G0213_auc_Graphic558_PaletteChanges_FloorOrnament_D3 static byte palChangesFloorOrnD2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 90, 100, 110, 120, 130, 140, 150}; // @ G0214_auc_Graphic558_PaletteChanges_FloorOrnament_D2 + static byte const wallOrnamentCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentCoordinateSets + /* { X1, X2, Y1, Y2, ByteWidth, Height } */ + { + {80, 83, 41, 45, 8, 5}, /* D3L */ + {140, 143, 41, 45, 8, 5}, /* D3R */ + {16, 29, 39, 50, 8, 12}, /* D3L */ + {107, 120, 39, 50, 8, 12}, /* D3C */ + {187, 200, 39, 50, 8, 12}, /* D3R */ + {67, 77, 40, 49, 8, 10}, /* D2L */ + {146, 156, 40, 49, 8, 10}, /* D2R */ + {0, 17, 38, 55, 16, 18}, /* D2L */ + {102, 123, 38, 55, 16, 18}, /* D2C */ + {206, 223, 38, 55, 16, 18}, /* D2R */ + {48, 63, 38, 56, 8, 19}, /* D1L */ + {160, 175, 38, 56, 8, 19}, /* D1R */ + {96, 127, 36, 63, 16, 28} /* D1C */ + }, + { + {74, 82, 41, 60, 8, 20}, /* D3L */ + {141, 149, 41, 60, 8, 20}, /* D3R */ + {1, 47, 37, 63, 24, 27}, /* D3L */ + {88, 134, 37, 63, 24, 27}, /* D3C */ + {171, 217, 37, 63, 24, 27}, /* D3R */ + {61, 76, 38, 67, 8, 30}, /* D2L */ + {147, 162, 38, 67, 8, 30}, /* D2R */ + {0, 43, 37, 73, 32, 37}, /* D2L */ + {80, 143, 37, 73, 32, 37}, /* D2C */ + {180, 223, 37, 73, 32, 37}, /* D2R */ + {32, 63, 36, 83, 16, 48}, /* D1L */ + {160, 191, 36, 83, 16, 48}, /* D1R */ + {64, 159, 36, 91, 48, 56} /* D1C */ + }, + { + {80, 83, 66, 70, 8, 5}, /* D3L */ + {140, 143, 66, 70, 8, 5}, /* D3R */ + {16, 29, 64, 75, 8, 12}, /* D3L */ + {106, 119, 64, 75, 8, 12}, /* D3C */ + {187, 200, 64, 75, 8, 12}, /* D3R */ + {67, 77, 74, 83, 8, 10}, /* D2L */ + {146, 156, 74, 83, 8, 10}, /* D2R */ + {0, 17, 73, 90, 16, 18}, /* D2L */ + {100, 121, 73, 90, 16, 18}, /* D2C */ + {206, 223, 73, 90, 16, 18}, /* D2R */ + {48, 63, 84, 102, 8, 19}, /* D1L */ + {160, 175, 84, 102, 8, 19}, /* D1R */ + {96, 127, 92, 119, 16, 28} /* D1C */ + }, + { + {80, 83, 49, 53, 8, 5}, /* D3L */ + {140, 143, 49, 53, 8, 5}, /* D3R */ + {16, 29, 50, 61, 8, 12}, /* D3L */ + {106, 119, 50, 61, 8, 12}, /* D3C */ + {187, 200, 50, 61, 8, 12}, /* D3R */ + {67, 77, 53, 62, 8, 10}, /* D2L */ + {146, 156, 53, 62, 8, 10}, /* D2R */ + {0, 17, 55, 72, 16, 18}, /* D2L */ + {100, 121, 55, 72, 16, 18}, /* D2C */ + {206, 223, 55, 72, 16, 18}, /* D2R */ + {48, 63, 57, 75, 8, 19}, /* D1L */ + {160, 175, 57, 75, 8, 19}, /* D1R */ + {96, 127, 64, 91, 16, 28} /* D1C */ + }, + { + {75, 90, 40, 44, 8, 5}, /* D3L */ + {133, 148, 40, 44, 8, 5}, /* D3R */ + {1, 48, 44, 49, 24, 6}, /* D3L */ + {88, 135, 44, 49, 24, 6}, /* D3C */ + {171, 218, 44, 49, 24, 6}, /* D3R */ + {60, 77, 40, 46, 16, 7}, /* D2L */ + {146, 163, 40, 46, 16, 7}, /* D2R */ + {0, 35, 43, 50, 32, 8}, /* D2L */ + {80, 143, 43, 50, 32, 8}, /* D2C */ + {184, 223, 43, 50, 32, 8}, /* D2R */ + {32, 63, 41, 52, 16, 12}, /* D1L */ + {160, 191, 41, 52, 16, 12}, /* D1R */ + {64, 159, 41, 52, 48, 12} /* D1C */ + }, + { + {78, 85, 36, 51, 8, 16}, /* D3L */ + {138, 145, 36, 51, 8, 16}, /* D3R */ + {10, 41, 34, 53, 16, 20}, /* D3L */ + {98, 129, 34, 53, 16, 20}, /* D3C */ + {179, 210, 34, 53, 16, 20}, /* D3R */ + {66, 75, 34, 56, 8, 23}, /* D2L */ + {148, 157, 34, 56, 8, 23}, /* D2R */ + {0, 26, 33, 61, 24, 29}, /* D2L */ + {91, 133, 33, 61, 24, 29}, /* D2C */ + {194, 223, 33, 61, 24, 29}, /* D2R */ + {41, 56, 31, 65, 8, 35}, /* D1L */ + {167, 182, 31, 65, 8, 35}, /* D1R */ + {80, 143, 29, 71, 32, 43} /* D1C */ + }, + { + {75, 82, 25, 75, 8, 51}, /* D3L */ + {142, 149, 25, 75, 8, 51}, /* D3R */ + {12, 60, 25, 75, 32, 51}, /* D3L */ + {88, 136, 25, 75, 32, 51}, /* D3C */ + {163, 211, 25, 75, 32, 51}, /* D3R */ + {64, 73, 20, 90, 8, 71}, /* D2L */ + {150, 159, 20, 90, 8, 71}, /* D2R */ + {0, 38, 20, 90, 32, 71}, /* D2L */ + {82, 142, 20, 90, 32, 71}, /* D2C */ + {184, 223, 20, 90, 32, 71}, /* D2R */ + {41, 56, 9, 119, 8, 111}, /* D1L */ + {169, 184, 9, 119, 8, 111}, /* D1R */ + {64, 159, 9, 119, 48, 111} /* D1C */ + }, + { + {74, 85, 25, 75, 8, 51}, /* D3L */ + {137, 149, 25, 75, 8, 51}, /* D3R */ + {0, 75, 25, 75, 40, 51}, /* D3L Atari ST: { 0, 83, 25, 75, 48, 51 } */ + {74, 149, 25, 75, 40, 51}, /* D3C Atari ST: { 74, 149, 25, 75, 48, 51 } */ + {148, 223, 25, 75, 40, 51}, /* D3R Atari ST: { 139, 223, 25, 75, 48, 51 } */ + {60, 77, 20, 90, 16, 71}, /* D2L */ + {146, 163, 20, 90, 16, 71}, /* D2R */ + {0, 74, 20, 90, 56, 71}, /* D2L */ + {60, 163, 20, 90, 56, 71}, /* D2C */ + {149, 223, 20, 90, 56, 71}, /* D2R */ + {32, 63, 9, 119, 16, 111}, /* D1L */ + {160, 191, 9, 119, 16, 111}, /* D1R */ + {32, 191, 9, 119, 80, 111} /* D1C */ + } + }; + + static uint16 const doorOrnCoordSets[4][3][6] = { // @ G0207_aaauc_Graphic558_DoorOrnamentCoordinateSets + /* { X1, X2, Y1, Y2, ByteWidth, Height } */ + { + {17, 31, 8, 17, 8, 10}, /* D3LCR */ + {22, 42, 11, 23, 16, 13}, /* D2LCR */ + {32, 63, 13, 31, 16, 19} /* D1LCR */ + }, + { + {0, 47, 0, 40, 24, 41}, /* D3LCR */ + {0, 63, 0, 60, 32, 61}, /* D2LCR */ + {0, 95, 0, 87, 48, 88} /* D1LCR */ + }, + { + {17, 31, 15, 24, 8, 10}, /* D3LCR */ + {22, 42, 22, 34, 16, 13}, /* D2LCR */ + {32, 63, 31, 49, 16, 19} /* D1LCR */ + }, + { + {23, 35, 31, 39, 8, 9}, /* D3LCR */ + {30, 48, 41, 52, 16, 12}, /* D2LCR */ + {44, 75, 61, 79, 16, 19} /* D1LCR */ + } + }; + + static byte const doorButtonCoordSet[1] = {0}; // @ G0197_auc_Graphic558_DoorButtonCoordinateSet + static uint16 const doorButtonCoordSets[1][4][6] = { // @ G0208_aaauc_Graphic558_DoorButtonCoordinateSets + // X1, X2, Y1, Y2, ByteWidth, Height + { {199, 204, 41, 44, 8, 4}, /* D3R */ + {136, 141, 41, 44, 8, 4}, /* D3C */ + {144, 155, 42, 47, 8, 6}, /* D2C */ + {160, 175, 44, 52, 8, 9} /* D1C */ + } + }; + + _doorButtonCoordSet[0] = doorButtonCoordSet[0]; + + for(int a = 0; a < 1; ++a) + for(int b = 0; b < 4; ++b) + for(int c = 0; c < 6; ++c) + _doorButtonCoordSets[a][b][c] = doorButtonCoordSets[a][b][c]; + + for(int a = 0; a < 8; ++a) + for(int b = 0; b < 13; ++b) + for(int c = 0; c < 6; ++c) + _wallOrnamentCoordSets[a][b][c] = wallOrnamentCoordSets[a][b][c]; + + for(int a = 0; a < 4; ++a) + for(int b = 0; b < 3; ++b) + for(int c = 0; c < 6; ++c) + _doorOrnCoordSets[a][b][c] = doorOrnCoordSets[a][b][c]; + _frameWallD3R2 = Frame(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2 _doorFrameLeftD1C = Frame(43, 74, 14, 107, 16, 94, 0, 0); // @ G0170_s_Graphic558_Frame_DoorFrameLeft_D1C @@ -527,8 +702,8 @@ void DisplayMan::initializeGraphicData() { _bitmapWallSetDoorFrameFront = new byte[32 * 123]; _bitmapViewport = new byte[224 * 136](); - if (!_derivedBitmapByteCount) - _derivedBitmapByteCount = new uint16[k730_DerivedBitmapMaximumCount]; + if (!_derivedBitmapByteCount) { + _derivedBitmapByteCount = new uint16[k730_DerivedBitmapMaximumCount]; } if (!_derivedBitmaps) { _derivedBitmaps = new byte *[k730_DerivedBitmapMaximumCount]; @@ -757,16 +932,6 @@ void DisplayMan::drawDoorFrameBitmapFlippedHorizontally(byte *bitmap, Frame *fra } void DisplayMan::drawDoorButton(int16 doorButtonOrdinal, DoorButton doorButton) { - static byte doorButtonCoordSet[1] = {0}; // @ G0197_auc_Graphic558_DoorButtonCoordinateSet - static uint16 doorButtonCoordSets[1][4][6] = { // @ G0208_aaauc_Graphic558_DoorButtonCoordinateSets - // X1, X2, Y1, Y2, ByteWidth, Height - { {199, 204, 41, 44, 8, 4}, /* D3R */ - {136, 141, 41, 44, 8, 4}, /* D3C */ - {144, 155, 42, 47, 8, 6}, /* D2C */ - {160, 175, 44, 52, 8, 9} /* D1C */ - } - }; - DungeonMan &dungeon = *_vm->_dungeonMan; if (doorButtonOrdinal) { @@ -775,8 +940,8 @@ void DisplayMan::drawDoorButton(int16 doorButtonOrdinal, DoorButton doorButton) assert(doorButtonOrdinal == 0); int16 nativeBitmapIndex = doorButtonOrdinal + kDMGraphicIdxFirstDoorButton; - int coordSet = doorButtonCoordSet[doorButtonOrdinal]; - uint16 *coordSetRedEagle = doorButtonCoordSets[coordSet][doorButton]; + int coordSet = _doorButtonCoordSet[doorButtonOrdinal]; + uint16 *coordSetRedEagle = _doorButtonCoordSets[coordSet][doorButton]; byte *bitmap = nullptr; if (doorButton == kDMDoorButtonD1C) { @@ -789,7 +954,7 @@ void DisplayMan::drawDoorButton(int16 doorButtonOrdinal, DoorButton doorButton) } else { doorButtonOrdinal = kDMDerivedBitmapFirstDoorButton + (doorButtonOrdinal * 2) + ((doorButton != kDMDoorButtonD3R) ? 0 : (int16)doorButton - 1); if (!isDerivedBitmapInCache(doorButtonOrdinal)) { - uint16 *coordSetBlueGoat = doorButtonCoordSets[coordSet][kDMDoorButtonD1C]; + uint16 *coordSetBlueGoat = _doorButtonCoordSets[coordSet][kDMDoorButtonD1C]; byte *bitmapNative = getNativeBitmapOrGraphic(nativeBitmapIndex); blitToBitmapShrinkWithPalChange(bitmapNative, getDerivedBitmap(doorButtonOrdinal), coordSetBlueGoat[4] << 1, coordSetBlueGoat[5], @@ -847,7 +1012,7 @@ void DisplayMan::loadIntoBitmap(uint16 index, byte *destBitmap) { destBitmap[k++] = nibble2; } else if (nibble1 == 0xB) { uint8 byte1 = data[nextByteIndex++]; - for (int j = 0; j < byte1 + 1; ++j, ++k) +for (int j = 0; j < byte1 + 1; ++j, ++k) destBitmap[k] = destBitmap[k - width]; destBitmap[k++] = nibble2; } else if (nibble1 == 0xF) { @@ -1152,29 +1317,7 @@ void DisplayMan::drawDoor(uint16 doorThingIndex, DoorState doorState, int16 *doo void DisplayMan::drawDoorOrnament(int16 doorOrnOrdinal, DoorOrnament doorOrnament) { static byte palChangesDoorOrnD3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 20, 0, 130}; // @ G0200_auc_Graphic558_PaletteChanges_DoorOrnament_D3 static byte palChangesDoorOrnd2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 90, 100, 110, 120, 130, 140, 150}; // @ G0201_auc_Graphic558_PaletteChanges_DoorOrnament_D2 - static uint16 doorOrnCoordSets[4][3][6] = { // @ G0207_aaauc_Graphic558_DoorOrnamentCoordinateSets - /* { X1, X2, Y1, Y2, ByteWidth, Height } */ - { - {17, 31, 8, 17, 8, 10}, /* D3LCR */ - {22, 42, 11, 23, 16, 13}, /* D2LCR */ - {32, 63, 13, 31, 16, 19} /* D1LCR */ - }, - { - {0, 47, 0, 40, 24, 41}, /* D3LCR */ - {0, 63, 0, 60, 32, 61}, /* D2LCR */ - {0, 95, 0, 87, 48, 88} /* D1LCR */ - }, - { - {17, 31, 15, 24, 8, 10}, /* D3LCR */ - {22, 42, 22, 34, 16, 13}, /* D2LCR */ - {32, 63, 31, 49, 16, 19} /* D1LCR */ - }, - { - {23, 35, 31, 39, 8, 9}, /* D3LCR */ - {30, 48, 41, 52, 16, 12}, /* D2LCR */ - {44, 75, 61, 79, 16, 19} /* D1LCR */ - } - }; + int16 height = doorOrnOrdinal; @@ -1186,7 +1329,7 @@ void DisplayMan::drawDoorOrnament(int16 doorOrnOrdinal, DoorOrnament doorOrnamen int16 nativeBitmapIndex = _currMapDoorOrnInfo[height].nativeIndice; int16 coordSetGreenToad = _currMapDoorOrnInfo[height].coordinateSet; - uint16 *coordSetOrangeElk = &doorOrnCoordSets[coordSetGreenToad][doorOrnament][0]; + uint16 *coordSetOrangeElk = &_doorOrnCoordSets[coordSetGreenToad][doorOrnament][0]; byte *blitBitmap; if (doorOrnament == kDMDoorOrnamentD1LCR) { blitBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); @@ -1195,7 +1338,7 @@ void DisplayMan::drawDoorOrnament(int16 doorOrnOrdinal, DoorOrnament doorOrnamen } else { height = kDMDerivedBitmapFirstDoorOrnamentD3 + (height * 2) + doorOrnament; if (!isDerivedBitmapInCache(height)) { - uint16 *coordSetRedEagle = &doorOrnCoordSets[coordSetGreenToad][kDMDoorOrnamentD1LCR][0]; + uint16 *coordSetRedEagle = &_doorOrnCoordSets[coordSetGreenToad][kDMDoorOrnamentD1LCR][0]; byte *nativeBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); blitToBitmapShrinkWithPalChange(nativeBitmap, getDerivedBitmap(height), coordSetRedEagle[4] << 1, coordSetRedEagle[5], coordSetOrangeElk[1] - coordSetOrangeElk[0] + 1, coordSetOrangeElk[5], (doorOrnament == kDMDoorOrnamentD3LCR) ? palChangesDoorOrnD3 : palChangesDoorOrnd2); addDerivedBitmap(height); @@ -2442,8 +2585,8 @@ void DisplayMan::loadCurrentMapGraphics() { _currMapViAltarIndex = -1; for (int16 ornamentIndex = 0; ornamentIndex <= currMap._wallOrnCount; ornamentIndex++) { - int16 greenOrn = _currMapWallOrnIndices[ornamentIndex]; - int16 counter = k121_FirstWallOrn + greenOrn * 2; /* Each wall ornament has 2 graphics */ + uint16 greenOrn = _currMapWallOrnIndices[ornamentIndex]; + uint16 counter = k121_FirstWallOrn + greenOrn * 2; /* Each wall ornament has 2 graphics */ _currMapWallOrnInfo[ornamentIndex].nativeIndice = counter; for (int16 ornamentCounter = 0; ornamentCounter < k3_AlcoveOrnCount; ornamentCounter++) { if (greenOrn == g192_AlcoveOrnIndices[ornamentCounter]) { @@ -2458,8 +2601,18 @@ void DisplayMan::loadCurrentMapGraphics() { } _currMapWallOrnInfo[ornamentIndex].coordinateSet = g194_WallOrnCoordSetIndices[greenOrn]; - } + byte *coords = _wallOrnamentCoordSets[_currMapWallOrnInfo[ornamentIndex].coordinateSet][0]; + + int16 asdfIndex = counter = kDMDerivedBitmapFirstWallOrnament + (ornamentIndex * 4); + for(asdfIndex += 4; + counter < asdfIndex; + coords += ((asdfIndex - counter) == 2) ? 18 * sizeof(byte) : 12 * sizeof(byte)) { + + releaseBlock(counter | 0x8000); + _derivedBitmapByteCount[counter++] = coords[4] * coords[5]; + } + } for (uint16 i = 0; i < currMap._floorOrnCount; ++i) { uint16 ornIndice = _currMapFloorOrnIndices[i]; @@ -2468,11 +2621,28 @@ void DisplayMan::loadCurrentMapGraphics() { _currMapFloorOrnInfo[i].coordinateSet = floorOrnCoordSetIndices[ornIndice]; } + + for (uint16 i = 0; i < currMap._doorOrnCount; ++i) { uint16 ornIndice = _currMapDoorOrnIndices[i]; uint16 nativeIndice = k303_FirstDoorOrn + ornIndice; _currMapDoorOrnInfo[i].nativeIndice = nativeIndice; _currMapDoorOrnInfo[i].coordinateSet = doorOrnCoordIndices[ornIndice]; + + uint16 *coords = _doorOrnCoordSets[_currMapDoorOrnInfo[i].coordinateSet][0]; + + uint16 index = nativeIndice = kDMDerivedBitmapFirstDoorOrnamentD3 + i * 2; + for(index += 2; nativeIndice < index; coords += 6) { + releaseBlock(nativeIndice | 0x8000); + _derivedBitmapByteCount[nativeIndice++] = coords[4] * coords[5]; + } + } + + for(uint16 index = kDMDerivedBitmapFirstDoorButton, counter = 0; counter < k1_DoorButtonCount; counter++) { + uint16 *coords = _doorButtonCoordSets[_doorButtonCoordSet[counter]][1]; + _derivedBitmapByteCount[index++] = coords[4] * coords[5]; + coords += 6; + _derivedBitmapByteCount[index++] = coords[4] * coords[5]; } applyCreatureReplColors(9, 8); @@ -2564,129 +2734,6 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex 46, 57, 68 /* D1L Right, D1R Left */ }; - static byte wallOrnamentCoordSets[8][13][6] = { // @ G0205_aaauc_Graphic558_WallOrnamentCoordinateSets - /* { X1, X2, Y1, Y2, ByteWidth, Height } */ - { - {80, 83, 41, 45, 8, 5}, /* D3L */ - {140, 143, 41, 45, 8, 5}, /* D3R */ - {16, 29, 39, 50, 8, 12}, /* D3L */ - {107, 120, 39, 50, 8, 12}, /* D3C */ - {187, 200, 39, 50, 8, 12}, /* D3R */ - {67, 77, 40, 49, 8, 10}, /* D2L */ - {146, 156, 40, 49, 8, 10}, /* D2R */ - {0, 17, 38, 55, 16, 18}, /* D2L */ - {102, 123, 38, 55, 16, 18}, /* D2C */ - {206, 223, 38, 55, 16, 18}, /* D2R */ - {48, 63, 38, 56, 8, 19}, /* D1L */ - {160, 175, 38, 56, 8, 19}, /* D1R */ - {96, 127, 36, 63, 16, 28} /* D1C */ - }, - { - {74, 82, 41, 60, 8, 20}, /* D3L */ - {141, 149, 41, 60, 8, 20}, /* D3R */ - {1, 47, 37, 63, 24, 27}, /* D3L */ - {88, 134, 37, 63, 24, 27}, /* D3C */ - {171, 217, 37, 63, 24, 27}, /* D3R */ - {61, 76, 38, 67, 8, 30}, /* D2L */ - {147, 162, 38, 67, 8, 30}, /* D2R */ - {0, 43, 37, 73, 32, 37}, /* D2L */ - {80, 143, 37, 73, 32, 37}, /* D2C */ - {180, 223, 37, 73, 32, 37}, /* D2R */ - {32, 63, 36, 83, 16, 48}, /* D1L */ - {160, 191, 36, 83, 16, 48}, /* D1R */ - {64, 159, 36, 91, 48, 56} /* D1C */ - }, - { - {80, 83, 66, 70, 8, 5}, /* D3L */ - {140, 143, 66, 70, 8, 5}, /* D3R */ - {16, 29, 64, 75, 8, 12}, /* D3L */ - {106, 119, 64, 75, 8, 12}, /* D3C */ - {187, 200, 64, 75, 8, 12}, /* D3R */ - {67, 77, 74, 83, 8, 10}, /* D2L */ - {146, 156, 74, 83, 8, 10}, /* D2R */ - {0, 17, 73, 90, 16, 18}, /* D2L */ - {100, 121, 73, 90, 16, 18}, /* D2C */ - {206, 223, 73, 90, 16, 18}, /* D2R */ - {48, 63, 84, 102, 8, 19}, /* D1L */ - {160, 175, 84, 102, 8, 19}, /* D1R */ - {96, 127, 92, 119, 16, 28} /* D1C */ - }, - { - {80, 83, 49, 53, 8, 5}, /* D3L */ - {140, 143, 49, 53, 8, 5}, /* D3R */ - {16, 29, 50, 61, 8, 12}, /* D3L */ - {106, 119, 50, 61, 8, 12}, /* D3C */ - {187, 200, 50, 61, 8, 12}, /* D3R */ - {67, 77, 53, 62, 8, 10}, /* D2L */ - {146, 156, 53, 62, 8, 10}, /* D2R */ - {0, 17, 55, 72, 16, 18}, /* D2L */ - {100, 121, 55, 72, 16, 18}, /* D2C */ - {206, 223, 55, 72, 16, 18}, /* D2R */ - {48, 63, 57, 75, 8, 19}, /* D1L */ - {160, 175, 57, 75, 8, 19}, /* D1R */ - {96, 127, 64, 91, 16, 28} /* D1C */ - }, - { - {75, 90, 40, 44, 8, 5}, /* D3L */ - {133, 148, 40, 44, 8, 5}, /* D3R */ - {1, 48, 44, 49, 24, 6}, /* D3L */ - {88, 135, 44, 49, 24, 6}, /* D3C */ - {171, 218, 44, 49, 24, 6}, /* D3R */ - {60, 77, 40, 46, 16, 7}, /* D2L */ - {146, 163, 40, 46, 16, 7}, /* D2R */ - {0, 35, 43, 50, 32, 8}, /* D2L */ - {80, 143, 43, 50, 32, 8}, /* D2C */ - {184, 223, 43, 50, 32, 8}, /* D2R */ - {32, 63, 41, 52, 16, 12}, /* D1L */ - {160, 191, 41, 52, 16, 12}, /* D1R */ - {64, 159, 41, 52, 48, 12} /* D1C */ - }, - { - {78, 85, 36, 51, 8, 16}, /* D3L */ - {138, 145, 36, 51, 8, 16}, /* D3R */ - {10, 41, 34, 53, 16, 20}, /* D3L */ - {98, 129, 34, 53, 16, 20}, /* D3C */ - {179, 210, 34, 53, 16, 20}, /* D3R */ - {66, 75, 34, 56, 8, 23}, /* D2L */ - {148, 157, 34, 56, 8, 23}, /* D2R */ - {0, 26, 33, 61, 24, 29}, /* D2L */ - {91, 133, 33, 61, 24, 29}, /* D2C */ - {194, 223, 33, 61, 24, 29}, /* D2R */ - {41, 56, 31, 65, 8, 35}, /* D1L */ - {167, 182, 31, 65, 8, 35}, /* D1R */ - {80, 143, 29, 71, 32, 43} /* D1C */ - }, - { - {75, 82, 25, 75, 8, 51}, /* D3L */ - {142, 149, 25, 75, 8, 51}, /* D3R */ - {12, 60, 25, 75, 32, 51}, /* D3L */ - {88, 136, 25, 75, 32, 51}, /* D3C */ - {163, 211, 25, 75, 32, 51}, /* D3R */ - {64, 73, 20, 90, 8, 71}, /* D2L */ - {150, 159, 20, 90, 8, 71}, /* D2R */ - {0, 38, 20, 90, 32, 71}, /* D2L */ - {82, 142, 20, 90, 32, 71}, /* D2C */ - {184, 223, 20, 90, 32, 71}, /* D2R */ - {41, 56, 9, 119, 8, 111}, /* D1L */ - {169, 184, 9, 119, 8, 111}, /* D1R */ - {64, 159, 9, 119, 48, 111} /* D1C */ - }, - { - {74, 85, 25, 75, 8, 51}, /* D3L */ - {137, 149, 25, 75, 8, 51}, /* D3R */ - {0, 75, 25, 75, 40, 51}, /* D3L Atari ST: { 0, 83, 25, 75, 48, 51 } */ - {74, 149, 25, 75, 40, 51}, /* D3C Atari ST: { 74, 149, 25, 75, 48, 51 } */ - {148, 223, 25, 75, 40, 51}, /* D3R Atari ST: { 139, 223, 25, 75, 48, 51 } */ - {60, 77, 20, 90, 16, 71}, /* D2L */ - {146, 163, 20, 90, 16, 71}, /* D2R */ - {0, 74, 20, 90, 56, 71}, /* D2L */ - {60, 163, 20, 90, 56, 71}, /* D2C */ - {149, 223, 20, 90, 56, 71}, /* D2R */ - {32, 63, 9, 119, 16, 111}, /* D1L */ - {160, 191, 9, 119, 16, 111}, /* D1R */ - {32, 191, 9, 119, 80, 111} /* D1C */ - } - }; static Box boxChampionPortraitOnWall = Box(96, 127, 35, 63); // G0109_s_Graphic558_Box_ChampionPortraitOnWall @@ -2697,7 +2744,7 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex int16 wallOrnamentIndex = wallOrnOrd; int16 ornNativeBitmapIndex = _currMapWallOrnInfo[wallOrnamentIndex].nativeIndice; int16 wallOrnamentCoordinateSetIndex = _currMapWallOrnInfo[wallOrnamentIndex].coordinateSet; - byte *ornCoordSet = wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][viewWallIndex]; + byte *ornCoordSet = _wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][viewWallIndex]; DungeonMan &dungeon = *_vm->_dungeonMan; @@ -2759,12 +2806,12 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex int16 coordinateSetOffset = 0; bool flipHorizontal = (viewWallIndex == kDMViewWallD2RLeft) || (viewWallIndex == kDMViewWallD3RLeft); if (flipHorizontal) - ornBlitBitmap = wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][kDMViewWallD1RLeft]; + ornBlitBitmap = _wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][kDMViewWallD1RLeft]; else if ((viewWallIndex == kDMViewWallD2LRight) || (viewWallIndex == kDMViewWallD3LRight)) - ornBlitBitmap = wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][kDMViewWallD1LRight]; + ornBlitBitmap = _wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][kDMViewWallD1LRight]; else { ornNativeBitmapIndex++; - ornBlitBitmap = wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][kDMViewWallD1CFront]; + ornBlitBitmap = _wallOrnamentCoordSets[wallOrnamentCoordinateSetIndex][kDMViewWallD1CFront]; if (viewWallIndex == kDMViewWallD2LFront) coordinateSetOffset = 6; else if (viewWallIndex == kDMViewWallD2RFront) @@ -3848,7 +3895,7 @@ uint16 DisplayMan::getHorizontalOffsetM22(uint16 val) { bool DisplayMan::isDerivedBitmapInCache(int16 derivedBitmapIndex) { if (_derivedBitmaps[derivedBitmapIndex] == nullptr) { // * 2, because the original uses 4 bits instead of 8 bits to store a pixel - _derivedBitmaps[derivedBitmapIndex] = new byte[_derivedBitmapByteCount[derivedBitmapIndex] * 2]; + _derivedBitmaps[derivedBitmapIndex] = new byte[_derivedBitmapByteCount[derivedBitmapIndex] * 2 + 16]; return false; } diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 8c58ed8cbf..c2ccea5626 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -671,6 +671,11 @@ private: bool _useFlippedWallAndFootprintsBitmap; // @ G0076_B_UseFlippedWallAndFootprintsBitmaps + byte _wallOrnamentCoordSets[8][13][6]; // @ G0205_aaauc_Graphic558_WallOrnamentCoordinateSets + uint16 _doorOrnCoordSets[4][3][6]; // @ G0207_aaauc_Graphic558_DoorOrnamentCoordinateSet + byte _doorButtonCoordSet[1]; // @ G0197_auc_Graphic558_DoorButtonCoordinateSet + uint16 _doorButtonCoordSets[1][4][6]; // @ G0208_aaauc_Graphic558_DoorButtonCoordinate + int16 _doorNativeBitmapIndexFrontD3LCR[2]; // @ G0693_ai_DoorNativeBitmapIndex_Front_D3LCR int16 _doorNativeBitmapIndexFrontD2LCR[2]; // @ G0694_ai_DoorNativeBitmapIndex_Front_D2LCR int16 _doorNativeBitmapIndexFrontD1LCR[2]; // @ G0695_ai_DoorNativeBitmapIndex_Front_D1LCR |