diff options
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 59432c1ac0..9fb3808c58 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -306,7 +306,7 @@ void Scene101::preActions() { if (_game._player._needToWalk) { switch (_game._trigger) { case 0: - _game._player._needToWalk = false; + _game._player._readyToWalk = false; _game._player._stepEnabled = false; _scene->_sequences.remove(_globals._sequenceIndexes[11]); _globals._sequenceIndexes[11] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[11], false, 3, 1, 0, 0); @@ -319,7 +319,7 @@ void Scene101::preActions() { _sittingFl = false; _game._player._visible = true; _game._player._stepEnabled = true; - _game._player._needToWalk = true; + _game._player._readyToWalk = true; _scene->_hotspots.activate(71, true); _scene->_dynamicHotspots.remove(_chairHotspotId); _globals._sequenceIndexes[12] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[12], false, 6, 0, 0, 0); |