diff options
-rw-r--r-- | engines/tsage/blueforce_logic.cpp | 83 |
1 files changed, 81 insertions, 2 deletions
diff --git a/engines/tsage/blueforce_logic.cpp b/engines/tsage/blueforce_logic.cpp index 27e8da2b96..9813bef6f7 100644 --- a/engines/tsage/blueforce_logic.cpp +++ b/engines/tsage/blueforce_logic.cpp @@ -29,13 +29,92 @@ namespace tSage { void BlueForceGame::start() { // Start the game - _globals->_sceneManager.changeScene(1); + _globals->_sceneManager.changeScene(20); _globals->_events.setCursor(CURSOR_WALK); } Scene *BlueForceGame::createScene(int sceneNumber) { - error("TODO: Implement BlueForceGame::createScene"); + switch (sceneNumber) { + case 20: + case 50: + case 60: + error("Scene group 0 not implemented"); + case 100: + case 109: + case 110: + case 114: + case 115: + case 125: + case 140: + case 150: + case 160: + case 180: + case 190: + error("Scene group 1 not implemented"); + case 200: + case 210: + case 220: + case 225: + case 265: + case 270: + case 271: + case 280: + error("Scene group 2 not implemented"); + case 300: + case 315: + case 325: + case 330: + case 340: + case 342: + case 350: + case 355: + case 360: + case 370: + case 380: + case 385: + case 390: + error("Scene group 3 not implemented"); + case 410: + case 415: + case 440: + case 450: + error("Scene group 4 not implemented"); + case 550: + case 551: + case 560: + case 570: + case 580: + case 590: + error("Scene group 5 not implemented"); + case 600: + case 620: + case 666: + case 690: + error("Scene group 6 not implemented"); + case 710: + error("Scene group 7 not implemented"); + case 800: + case 810: + case 820: + case 830: + case 840: + case 850: + case 860: + case 870: + case 880: + error("Scene group 8 not implemented"); + case 900: + case 910: + case 920: + case 930: + case 935: + case 940: + error("Scene group 9 not implemented"); + default: + error("Unknown scene number - %d", sceneNumber); + break; + } } } // End of namespace tSage |