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-rw-r--r--engines/scumm/help.cpp347
-rw-r--r--po/POTFILES1
-rw-r--r--po/scummvm.pot781
3 files changed, 818 insertions, 311 deletions
diff --git a/engines/scumm/help.cpp b/engines/scumm/help.cpp
index e15c4a5592..f7a1c81da5 100644
--- a/engines/scumm/help.cpp
+++ b/engines/scumm/help.cpp
@@ -30,6 +30,7 @@
#include "scumm/help.h"
#include "scumm/scumm.h"
+#include "common/translation.h"
namespace Scumm {
@@ -72,216 +73,216 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
int i = 0;
switch (page) {
case 1:
- title = "Common keyboard commands:";
- ADD_BIND("F5", "Save / Load dialog");
+ title = _("Common keyboard commands:");
+ ADD_BIND("F5", _("Save / Load dialog"));
if (version >= 5)
- ADD_BIND(".", "Skip line of text");
- ADD_BIND("Esc", "Skip cutscene");
- ADD_BIND("Space", "Pause game");
- ADD_BIND("Ctrl 0-9", "Load game state 1-10");
- ADD_BIND("Alt 0-9", "Save game state 1-10");
+ ADD_BIND(".", _("Skip line of text"));
+ ADD_BIND(_("Esc"), _("Skip cutscene"));
+ ADD_BIND(_("Space"), _("Pause game"));
+ ADD_BIND("Ctrl 0-9", _("Load game state 1-10"));
+ ADD_BIND("Alt 0-9", _("Save game state 1-10"));
#ifdef MACOSX
- ADD_BIND("Cmd q", "Quit");
+ ADD_BIND("Cmd q", _("Quit"));
#else
- ADD_BIND("Alt x, Ctrl z", "Quit");
+ ADD_BIND("Alt x, Ctrl z", _("Quit"));
#endif
- ADD_BIND("Alt Enter", "Toggle fullscreen");
- ADD_BIND("[, ]", "Music volume up / down");
- ADD_BIND("-, +", "Text speed slower / faster");
- ADD_BIND("Enter", "Simulate left mouse button");
- ADD_BIND("Tab", "Simulate right mouse button");
+ ADD_BIND(_("Alt Enter"), _("Toggle fullscreen"));
+ ADD_BIND("[, ]", _("Music volume up / down"));
+ ADD_BIND("-, +", _("Text speed slower / faster"));
+ ADD_BIND(_("Enter"), _("Simulate left mouse button"));
+ ADD_BIND(_("Tab"), _("Simulate right mouse button"));
break;
case 2:
- title = "Special keyboard commands:";
- ADD_BIND("~, #", "Show / Hide console");
- ADD_BIND("Ctrl d", "Start the debugger");
- ADD_BIND("Ctrl s", "Show memory consumption");
- ADD_BIND("Ctrl f", "Run in fast mode (*)");
- ADD_BIND("Ctrl g", "Run in really fast mode (*)");
- ADD_BIND("Ctrl m", "Toggle mouse capture");
- ADD_BIND("Ctrl Alt 1-8", "Switch between graphics filters");
- ADD_BIND("Ctrl Alt +, -", "Increase / Decrease scale factor");
- ADD_BIND("Ctrl Alt a", "Toggle aspect-ratio correction");
+ title = _("Special keyboard commands:");
+ ADD_BIND("~, #", _("Show / Hide console"));
+ ADD_BIND("Ctrl d", _("Start the debugger"));
+ ADD_BIND("Ctrl s", _("Show memory consumption"));
+ ADD_BIND("Ctrl f", _("Run in fast mode (*)"));
+ ADD_BIND("Ctrl g", _("Run in really fast mode (*)"));
+ ADD_BIND("Ctrl m", _("Toggle mouse capture"));
+ ADD_BIND("Ctrl Alt 1-8", _("Switch between graphics filters"));
+ ADD_BIND("Ctrl Alt +, -", _("Increase / Decrease scale factor"));
+ ADD_BIND("Ctrl Alt a", _("Toggle aspect-ratio correction"));
ADD_LINE;
ADD_LINE;
// FIXME: This should use word-wrapping, and should not assume
// that the font is mono-spaced.
- ADD_TEXT("* Note that using ctrl-f and");
- ADD_TEXT(" ctrl-g are not recommended");
- ADD_TEXT(" since they may cause crashes");
- ADD_TEXT(" or incorrect game behaviour.");
+ ADD_TEXT(_("* Note that using ctrl-f and"));
+ ADD_TEXT(_(" ctrl-g are not recommended"));
+ ADD_TEXT(_(" since they may cause crashes"));
+ ADD_TEXT(_(" or incorrect game behaviour."));
break;
case 3:
if (gameId == GID_LOOM)
- title = "Spinning drafts on the keyboard:";
+ title = _("Spinning drafts on the keyboard:");
else
- title = "Main game controls:";
+ title = _("Main game controls:");
switch (gameId) {
case GID_ZAK:
case GID_MANIAC:
if (platform == Common::kPlatformNES) {
- ADD_BIND("q", "Push");
- ADD_BIND("a", "Pull");
- ADD_BIND("z", "Give");
- ADD_BIND("w", "Open");
- ADD_BIND("s", "Close");
- ADD_BIND("x", "Go to");
- ADD_BIND("e", "Get");
- ADD_BIND("d", "Use");
- ADD_BIND("c", "Read");
- ADD_BIND("r", "New kid");
- ADD_BIND("f", "Turn on");
- ADD_BIND("v", "Turn off");
+ ADD_BIND("q", _("Push"));
+ ADD_BIND("a", _("Pull"));
+ ADD_BIND("z", _("Give"));
+ ADD_BIND("w", _("Open"));
+ ADD_BIND("s", _("Close"));
+ ADD_BIND("x", _("Go to"));
+ ADD_BIND("e", _("Get"));
+ ADD_BIND("d", _("Use"));
+ ADD_BIND("c", _("Read"));
+ ADD_BIND("r", _("New kid"));
+ ADD_BIND("f", _("Turn on"));
+ ADD_BIND("v", _("Turn off"));
break;
}
- ADD_BIND("q", "Push");
- ADD_BIND("a", "Pull");
- ADD_BIND("z", "Give");
- ADD_BIND("w", "Open");
- ADD_BIND("s", "Close");
- ADD_BIND("x", "Read");
- ADD_BIND("e", "Walk to");
- ADD_BIND("d", "Pick up");
- ADD_BIND("c", "What is");
+ ADD_BIND("q", _("Push"));
+ ADD_BIND("a", _("Pull"));
+ ADD_BIND("z", _("Give"));
+ ADD_BIND("w", _("Open"));
+ ADD_BIND("s", _("Close"));
+ ADD_BIND("x", _("Read"));
+ ADD_BIND("e", _("Walk to"));
+ ADD_BIND("d", _("Pick up"));
+ ADD_BIND("c", _("What is"));
if (gameId == GID_MANIAC) {
- ADD_BIND("r", "Unlock");
- ADD_BIND("f", "New kid");
+ ADD_BIND("r", _("Unlock"));
+ ADD_BIND("f", _("New kid"));
} else {
- ADD_BIND("r", "Put on");
- ADD_BIND("f", "Take off");
+ ADD_BIND("r", _("Put on"));
+ ADD_BIND("f", _("Take off"));
}
- ADD_BIND("v", "Use");
- ADD_BIND("t", "Turn on");
- ADD_BIND("g", "Turn off");
+ ADD_BIND("v", _("Use"));
+ ADD_BIND("t", _("Turn on"));
+ ADD_BIND("g", _("Turn off"));
if (gameId == GID_MANIAC)
- ADD_BIND("b", "Fix");
+ ADD_BIND("b", _("Fix"));
else
- ADD_BIND("b", "Switch");
+ ADD_BIND("b", _("Switch"));
break;
case GID_INDY3:
- ADD_BIND("q", "Push");
- ADD_BIND("a", "Pull");
- ADD_BIND("z", "Give");
- ADD_BIND("w", "Open");
- ADD_BIND("s", "Close");
- ADD_BIND("x", "Look");
- ADD_BIND("e", "Walk to");
- ADD_BIND("d", "Pick up");
- ADD_BIND("c", "What is");
- ADD_BIND("r", "Use");
- ADD_BIND("f", "Turn on");
- ADD_BIND("v", "Turn off");
- ADD_BIND("t", "Talk");
- ADD_BIND("g", "Travel");
- ADD_BIND("b", "To Henry / To Indy");
+ ADD_BIND("q", _("Push"));
+ ADD_BIND("a", _("Pull"));
+ ADD_BIND("z", _("Give"));
+ ADD_BIND("w", _("Open"));
+ ADD_BIND("s", _("Close"));
+ ADD_BIND("x", _("Look"));
+ ADD_BIND("e", _("Walk to"));
+ ADD_BIND("d", _("Pick up"));
+ ADD_BIND("c", _("What is"));
+ ADD_BIND("r", _("Use"));
+ ADD_BIND("f", _("Turn on"));
+ ADD_BIND("v", _("Turn off"));
+ ADD_BIND("t", _("Talk"));
+ ADD_BIND("g", _("Travel"));
+ ADD_BIND("b", _("To Henry / To Indy"));
break;
case GID_LOOM:
- ADD_BIND("q, c", "play C minor on distaff");
- ADD_BIND("w, d", "play D on distaff");
- ADD_BIND("e, e", "play E on distaff");
- ADD_BIND("r, f", "play F on distaff");
- ADD_BIND("t, g", "play G on distaff");
- ADD_BIND("y, a", "play A on distaff");
- ADD_BIND("u, b", "play B on distaff");
- ADD_BIND("i, C", "play C major on distaff");
+ ADD_BIND("q, c", _("play C minor on distaff"));
+ ADD_BIND("w, d", _("play D on distaff"));
+ ADD_BIND("e, e", _("play E on distaff"));
+ ADD_BIND("r, f", _("play F on distaff"));
+ ADD_BIND("t, g", _("play G on distaff"));
+ ADD_BIND("y, a", _("play A on distaff"));
+ ADD_BIND("u, b", _("play B on distaff"));
+ ADD_BIND("i, C", _("play C major on distaff"));
break;
case GID_MONKEY_EGA:
case GID_MONKEY_VGA:
- ADD_BIND("o", "Open");
- ADD_BIND("c", "Close");
- ADD_BIND("s", "puSh");
- ADD_BIND("y", "pull (Yank)");
- ADD_BIND("w", "Walk to");
- ADD_BIND("p", "Pick up");
- ADD_BIND("t", "Talk to");
- ADD_BIND("g", "Give");
- ADD_BIND("u", "Use");
- ADD_BIND("l", "Look at");
- ADD_BIND("n", "turn oN");
- ADD_BIND("f", "turn oFf");
+ ADD_BIND("o", _("Open"));
+ ADD_BIND("c", _("Close"));
+ ADD_BIND("s", _("puSh"));
+ ADD_BIND("y", _("pull (Yank)"));
+ ADD_BIND("w", _("Walk to"));
+ ADD_BIND("p", _("Pick up"));
+ ADD_BIND("t", _("Talk to"));
+ ADD_BIND("g", _("Give"));
+ ADD_BIND("u", _("Use"));
+ ADD_BIND("l", _("Look at"));
+ ADD_BIND("n", _("turn oN"));
+ ADD_BIND("f", _("turn oFf"));
break;
case GID_MONKEY:
case GID_MONKEY2:
case GID_INDY4:
case GID_TENTACLE:
- ADD_BIND("g", "Give");
- ADD_BIND("o", "Open");
- ADD_BIND("c", "Close");
- ADD_BIND("p", "Pick up");
- ADD_BIND("l", "Look at");
- ADD_BIND("t", "Talk to");
- ADD_BIND("u", "Use");
- ADD_BIND("s", "puSh");
- ADD_BIND("y", "pull (Yank)");
+ ADD_BIND("g", _("Give"));
+ ADD_BIND("o", _("Open"));
+ ADD_BIND("c", _("Close"));
+ ADD_BIND("p", _("Pick up"));
+ ADD_BIND("l", _("Look at"));
+ ADD_BIND("t", _("Talk to"));
+ ADD_BIND("u", _("Use"));
+ ADD_BIND("s", _("puSh"));
+ ADD_BIND("y", _("pull (Yank)"));
if (platform == Common::kPlatformSegaCD) {
- ADD_BIND("KeyUp", "Highlight prev dialogue");
- ADD_BIND("KeyDown", "Highlight next dialogue");
+ ADD_BIND(_("KeyUp"), _("Highlight prev dialogue"));
+ ADD_BIND(_("KeyDown"), _("Highlight next dialogue"));
}
break;
case GID_SAMNMAX:
- ADD_BIND("w", "Walk");
- ADD_BIND("t", "Talk");
- ADD_BIND("u", "Use");
- ADD_BIND("i", "Inventory");
- ADD_BIND("o", "Object");
- ADD_BIND("p", "Pick up");
- ADD_BIND("l", "Look");
- ADD_BIND("b", "Black and White / Color");
+ ADD_BIND("w", _("Walk"));
+ ADD_BIND("t", _("Talk"));
+ ADD_BIND("u", _("Use"));
+ ADD_BIND("i", _("Inventory"));
+ ADD_BIND("o", _("Object"));
+ ADD_BIND("p", _("Pick up"));
+ ADD_BIND("l", _("Look"));
+ ADD_BIND("b", _("Black and White / Color"));
break;
case GID_FT:
- ADD_BIND("e", "Eyes");
- ADD_BIND("t", "Tongue");
- ADD_BIND("i", "Inventory");
- ADD_BIND("p", "Punch");
- ADD_BIND("k", "Kick");
+ ADD_BIND("e", _("Eyes"));
+ ADD_BIND("t", _("Tongue"));
+ ADD_BIND("i", _("Inventory"));
+ ADD_BIND("p", _("Punch"));
+ ADD_BIND("k", _("Kick"));
break;
case GID_DIG:
- ADD_BIND("e", "Examine");
- ADD_BIND("t", "Regular cursor");
- ADD_BIND("i", "Inventory");
- ADD_BIND("c", "Comm");
+ ADD_BIND("e", _("Examine"));
+ ADD_BIND("t", _("Regular cursor"));
+ ADD_BIND("i", _("Inventory"));
+ ADD_BIND("c", _("Comm"));
break;
case GID_CMI:
- ADD_BIND("F1", "Save / Load / Options");
- ADD_BIND("e", "Examine");
- ADD_BIND("t", "Talk to");
- ADD_BIND("i", "Inventory");
- ADD_BIND("u", "Use");
+ ADD_BIND("F1", _("Save / Load / Options"));
+ ADD_BIND("e", _("Examine"));
+ ADD_BIND("t", _("Talk to"));
+ ADD_BIND("i", _("Inventory"));
+ ADD_BIND("u", _("Use"));
break;
}
break;
case 4:
- title = "Other game controls:";
+ title = _("Other game controls:");
if (version <= 2) {
- ADD_TEXT("Inventory:");
- ADD_BIND("u", "Scroll list up");
- ADD_BIND("j", "Scroll list down");
- ADD_BIND("i", "Upper left item");
- ADD_BIND("k", "Lower left item");
- ADD_BIND("o", "Upper right item");
- ADD_BIND("l", "Lower right item");
+ ADD_TEXT(_("Inventory:"));
+ ADD_BIND("u", _("Scroll list up"));
+ ADD_BIND("j", _("Scroll list down"));
+ ADD_BIND("i", _("Upper left item"));
+ ADD_BIND("k", _("Lower left item"));
+ ADD_BIND("o", _("Upper right item"));
+ ADD_BIND("l", _("Lower right item"));
ADD_LINE;
} else if (gameId == GID_INDY3 || gameId == GID_ZAK) {
// Indy3, or FM-TOWNS Zak
- ADD_TEXT("Inventory:");
- ADD_BIND("y", "Upper left item");
- ADD_BIND("h", "Middle left item");
- ADD_BIND("n", "Lower left item");
- ADD_BIND("u", "Upper right item");
- ADD_BIND("j", "Middle right item");
- ADD_BIND("m", "Lower right item");
- ADD_BIND("o", "Scroll list up");
- ADD_BIND("l", "Scroll list down");
+ ADD_TEXT(_("Inventory:"));
+ ADD_BIND("y", _("Upper left item"));
+ ADD_BIND("h", _("Middle left item"));
+ ADD_BIND("n", _("Lower left item"));
+ ADD_BIND("u", _("Upper right item"));
+ ADD_BIND("j", _("Middle right item"));
+ ADD_BIND("m", _("Lower right item"));
+ ADD_BIND("o", _("Scroll list up"));
+ ADD_BIND("l", _("Scroll list down"));
ADD_LINE;
}
if (gameId == GID_MANIAC) {
- ADD_TEXT("Switching characters:");
+ ADD_TEXT(_("Switching characters:"));
ADD_BIND("F1", "Dave");
- ADD_BIND("F2", "Second kid");
- ADD_BIND("F3", "Third kid");
+ ADD_BIND("F2", _("Second kid"));
+ ADD_BIND("F3", _("Third kid"));
} else if (gameId == GID_ZAK) {
- ADD_TEXT("Switching characters:");
+ ADD_TEXT(_("Switching characters:"));
ADD_BIND("F1", "Zak");
ADD_BIND("F2", "Annie");
ADD_BIND("F3", "Melissa");
@@ -291,38 +292,38 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
case 5:
switch (gameId) {
case GID_INDY3:
- title = "Fighting controls (numpad):";
- ADD_BIND("7", "Step back");
- ADD_BIND("4", "Step back");
- ADD_BIND("1", "Step back");
- ADD_BIND("8", "Block high");
- ADD_BIND("5", "Block middle");
- ADD_BIND("2", "Block low");
- ADD_BIND("9", "Punch high");
- ADD_BIND("6", "Punch middle");
- ADD_BIND("3", "Punch low");
+ title = _("Fighting controls (numpad):");
+ ADD_BIND("7", _("Step back"));
+ ADD_BIND("4", _("Step back"));
+ ADD_BIND("1", _("Step back"));
+ ADD_BIND("8", _("Block high"));
+ ADD_BIND("5", _("Block middle"));
+ ADD_BIND("2", _("Block low"));
+ ADD_BIND("9", _("Punch high"));
+ ADD_BIND("6", _("Punch middle"));
+ ADD_BIND("3", _("Punch low"));
ADD_LINE;
ADD_LINE;
- ADD_TEXT("These are for Indy on left.");
- ADD_TEXT("When Indy is on the right,");
- ADD_TEXT("7, 4, and 1 are switched with");
- ADD_TEXT("9, 6, and 3, respectively.");
+ ADD_TEXT(_("These are for Indy on left."));
+ ADD_TEXT(_("When Indy is on the right,"));
+ ADD_TEXT(_("7, 4, and 1 are switched with"));
+ ADD_TEXT(_("9, 6, and 3, respectively."));
break;
}
break;
case 6:
switch (gameId) {
case GID_INDY3:
- title = "Biplane controls (numpad):";
- ADD_BIND("7", "Fly to upper left");
- ADD_BIND("4", "Fly to left");
- ADD_BIND("1", "Fly to lower left");
- ADD_BIND("8", "Fly upwards");
- ADD_BIND("5", "Fly straight");
- ADD_BIND("2", "Fly down");
- ADD_BIND("9", "Fly to upper right");
- ADD_BIND("6", "Fly to right");
- ADD_BIND("3", "Fly to lower right");
+ title = _("Biplane controls (numpad):");
+ ADD_BIND("7", _("Fly to upper left"));
+ ADD_BIND("4", _("Fly to left"));
+ ADD_BIND("1", _("Fly to lower left"));
+ ADD_BIND("8", _("Fly upwards"));
+ ADD_BIND("5", _("Fly straight"));
+ ADD_BIND("2", _("Fly down"));
+ ADD_BIND("9", _("Fly to upper right"));
+ ADD_BIND("6", _("Fly to right"));
+ ADD_BIND("3", _("Fly to lower right"));
break;
}
break;
diff --git a/po/POTFILES b/po/POTFILES
index 1fa37f11ec..402479b4c8 100644
--- a/po/POTFILES
+++ b/po/POTFILES
@@ -21,6 +21,7 @@ common/util.cpp
engines/dialogs.cpp
engines/scumm/dialogs.cpp
+engines/scumm/help.cpp
engines/scumm/scumm.cpp
engines/mohawk/dialogs.cpp
engines/mohawk/myst.cpp
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 402930638c..70379c3672 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2010-11-15 20:28+0000\n"
+"POT-Creation-Date: 2010-11-23 22:22+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -43,29 +43,32 @@ msgid "Go up"
msgstr ""
#: gui/browser.cpp:73 gui/chooser.cpp:49 gui/KeysDialog.cpp:46
-#: gui/launcher.cpp:319 gui/massadd.cpp:95 gui/options.cpp:1101
-#: gui/saveload.cpp:65 gui/saveload.cpp:157 gui/themebrowser.cpp:56
+#: gui/launcher.cpp:319 gui/massadd.cpp:95 gui/options.cpp:1116
+#: gui/saveload.cpp:66 gui/saveload.cpp:158 gui/themebrowser.cpp:57
#: backends/platform/wii/options.cpp:48
msgid "Cancel"
msgstr ""
-#: gui/browser.cpp:74 gui/chooser.cpp:50 gui/themebrowser.cpp:57
+#: gui/browser.cpp:74 gui/chooser.cpp:50 gui/themebrowser.cpp:58
msgid "Choose"
msgstr ""
-#: gui/GuiManager.cpp:106 backends/keymapper/remap-dialog.cpp:54
+#: gui/gui-manager.cpp:104 engines/scumm/help.cpp:128
+#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
+#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:211
+#: backends/keymapper/remap-dialog.cpp:54
msgid "Close"
msgstr ""
-#: gui/GuiManager.cpp:109
+#: gui/gui-manager.cpp:107
msgid "Mouse click"
msgstr ""
-#: gui/GuiManager.cpp:112 base/main.cpp:294
+#: gui/gui-manager.cpp:110 base/main.cpp:291
msgid "Display keyboard"
msgstr ""
-#: gui/GuiManager.cpp:115 base/main.cpp:297
+#: gui/gui-manager.cpp:113 base/main.cpp:294
msgid "Remap keys"
msgstr ""
@@ -78,7 +81,7 @@ msgid "Map"
msgstr ""
#: gui/KeysDialog.cpp:45 gui/launcher.cpp:320 gui/launcher.cpp:947
-#: gui/launcher.cpp:951 gui/massadd.cpp:92 gui/options.cpp:1102
+#: gui/launcher.cpp:951 gui/massadd.cpp:92 gui/options.cpp:1117
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:58
msgid "OK"
@@ -149,7 +152,7 @@ msgid ""
msgstr ""
#: gui/launcher.cpp:191 gui/launcher.cpp:205 gui/options.cpp:80
-#: gui/options.cpp:631 gui/options.cpp:641 gui/options.cpp:1072
+#: gui/options.cpp:646 gui/options.cpp:656 gui/options.cpp:1087
#: sound/null.cpp:42
msgid "<default>"
msgstr ""
@@ -167,11 +170,11 @@ msgctxt "lowres"
msgid "Platform:"
msgstr ""
-#: gui/launcher.cpp:215 gui/options.cpp:941 gui/options.cpp:958
+#: gui/launcher.cpp:215 gui/options.cpp:956 gui/options.cpp:973
msgid "Graphics"
msgstr ""
-#: gui/launcher.cpp:215 gui/options.cpp:941 gui/options.cpp:958
+#: gui/launcher.cpp:215 gui/options.cpp:956 gui/options.cpp:973
msgid "GFX"
msgstr ""
@@ -184,7 +187,7 @@ msgctxt "lowres"
msgid "Override global graphic settings"
msgstr ""
-#: gui/launcher.cpp:227 gui/options.cpp:964
+#: gui/launcher.cpp:227 gui/options.cpp:979
msgid "Audio"
msgstr ""
@@ -197,11 +200,11 @@ msgctxt "lowres"
msgid "Override global audio settings"
msgstr ""
-#: gui/launcher.cpp:241 gui/options.cpp:969
+#: gui/launcher.cpp:241 gui/options.cpp:984
msgid "Volume"
msgstr ""
-#: gui/launcher.cpp:243 gui/options.cpp:971
+#: gui/launcher.cpp:243 gui/options.cpp:986
msgctxt "lowres"
msgid "Volume"
msgstr ""
@@ -215,7 +218,7 @@ msgctxt "lowres"
msgid "Override global volume settings"
msgstr ""
-#: gui/launcher.cpp:255 gui/options.cpp:979
+#: gui/launcher.cpp:255 gui/options.cpp:994
msgid "MIDI"
msgstr ""
@@ -228,7 +231,7 @@ msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr ""
-#: gui/launcher.cpp:270 gui/options.cpp:985
+#: gui/launcher.cpp:270 gui/options.cpp:1000
msgid "MT-32"
msgstr ""
@@ -241,11 +244,11 @@ msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr ""
-#: gui/launcher.cpp:286 gui/options.cpp:992
+#: gui/launcher.cpp:286 gui/options.cpp:1007
msgid "Paths"
msgstr ""
-#: gui/launcher.cpp:288 gui/options.cpp:994
+#: gui/launcher.cpp:288 gui/options.cpp:1009
msgctxt "lowres"
msgid "Paths"
msgstr ""
@@ -259,7 +262,7 @@ msgctxt "lowres"
msgid "Game Path:"
msgstr ""
-#: gui/launcher.cpp:302 gui/options.cpp:1014
+#: gui/launcher.cpp:302 gui/options.cpp:1029
msgid "Extra Path:"
msgstr ""
@@ -267,30 +270,30 @@ msgstr ""
msgid "Specifies path to additional data used the game"
msgstr ""
-#: gui/launcher.cpp:304 gui/options.cpp:1016
+#: gui/launcher.cpp:304 gui/options.cpp:1031
msgctxt "lowres"
msgid "Extra Path:"
msgstr ""
-#: gui/launcher.cpp:309 gui/options.cpp:1002
+#: gui/launcher.cpp:309 gui/options.cpp:1017
msgid "Save Path:"
msgstr ""
#: gui/launcher.cpp:309 gui/launcher.cpp:311 gui/launcher.cpp:312
-#: gui/options.cpp:1002 gui/options.cpp:1004 gui/options.cpp:1005
+#: gui/options.cpp:1017 gui/options.cpp:1019 gui/options.cpp:1020
msgid "Specifies where your savegames are put"
msgstr ""
-#: gui/launcher.cpp:311 gui/options.cpp:1004
+#: gui/launcher.cpp:311 gui/options.cpp:1019
msgctxt "lowres"
msgid "Save Path:"
msgstr ""
#: gui/launcher.cpp:328 gui/launcher.cpp:409 gui/launcher.cpp:458
-#: gui/options.cpp:1011 gui/options.cpp:1017 gui/options.cpp:1024
-#: gui/options.cpp:1125 gui/options.cpp:1131 gui/options.cpp:1137
-#: gui/options.cpp:1145 gui/options.cpp:1169 gui/options.cpp:1173
-#: gui/options.cpp:1179 gui/options.cpp:1186 gui/options.cpp:1285
+#: gui/options.cpp:1026 gui/options.cpp:1032 gui/options.cpp:1039
+#: gui/options.cpp:1140 gui/options.cpp:1146 gui/options.cpp:1152
+#: gui/options.cpp:1160 gui/options.cpp:1184 gui/options.cpp:1188
+#: gui/options.cpp:1194 gui/options.cpp:1201 gui/options.cpp:1300
msgctxt "path"
msgid "None"
msgstr ""
@@ -300,7 +303,7 @@ msgstr ""
msgid "Default"
msgstr ""
-#: gui/launcher.cpp:451 gui/options.cpp:1279
+#: gui/launcher.cpp:451 gui/options.cpp:1294
msgid "Select SoundFont"
msgstr ""
@@ -407,17 +410,17 @@ msgstr ""
msgid "Search:"
msgstr ""
-#: gui/launcher.cpp:598 gui/options.cpp:749
+#: gui/launcher.cpp:598 gui/options.cpp:764
msgid "Clear value"
msgstr ""
-#: gui/launcher.cpp:620 engines/dialogs.cpp:117 engines/mohawk/myst.cpp:239
-#: engines/mohawk/riven.cpp:655 engines/cruise/menu.cpp:218
+#: gui/launcher.cpp:620 engines/dialogs.cpp:117 engines/mohawk/myst.cpp:238
+#: engines/mohawk/riven.cpp:665 engines/cruise/menu.cpp:218
msgid "Load game:"
msgstr ""
-#: gui/launcher.cpp:620 engines/dialogs.cpp:117 engines/mohawk/myst.cpp:239
-#: engines/mohawk/riven.cpp:655 engines/cruise/menu.cpp:218
+#: gui/launcher.cpp:620 engines/dialogs.cpp:117 engines/mohawk/myst.cpp:238
+#: engines/mohawk/riven.cpp:665 engines/cruise/menu.cpp:218
#: backends/platform/wince/CEActionsPocket.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:229
msgid "Load"
@@ -430,7 +433,7 @@ msgid ""
msgstr ""
#: gui/launcher.cpp:730 gui/launcher.cpp:879
-#: backends/platform/symbian/src/SymbianOS.cpp:450
+#: backends/platform/symbian/src/SymbianOS.cpp:439
#: backends/platform/wince/CEActionsPocket.cpp:316
#: backends/platform/wince/CEActionsSmartphone.cpp:276
#: backends/platform/wince/CELauncherDialog.cpp:106
@@ -438,7 +441,7 @@ msgid "Yes"
msgstr ""
#: gui/launcher.cpp:730 gui/launcher.cpp:879
-#: backends/platform/symbian/src/SymbianOS.cpp:450
+#: backends/platform/symbian/src/SymbianOS.cpp:439
#: backends/platform/wince/CEActionsPocket.cpp:316
#: backends/platform/wince/CEActionsSmartphone.cpp:276
#: backends/platform/wince/CELauncherDialog.cpp:106
@@ -550,373 +553,373 @@ msgstr ""
msgid "48 kHz"
msgstr ""
-#: gui/options.cpp:226 gui/options.cpp:391 gui/options.cpp:489
-#: gui/options.cpp:548 gui/options.cpp:748
+#: gui/options.cpp:241 gui/options.cpp:406 gui/options.cpp:504
+#: gui/options.cpp:563 gui/options.cpp:763
msgctxt "soundfont"
msgid "None"
msgstr ""
-#: gui/options.cpp:628
+#: gui/options.cpp:643
msgid "Graphics mode:"
msgstr ""
-#: gui/options.cpp:639
+#: gui/options.cpp:654
msgid "Render mode:"
msgstr ""
-#: gui/options.cpp:639 gui/options.cpp:640
+#: gui/options.cpp:654 gui/options.cpp:655
msgid "Special dithering modes supported by some games"
msgstr ""
-#: gui/options.cpp:649
+#: gui/options.cpp:664
msgid "Fullscreen mode"
msgstr ""
-#: gui/options.cpp:652
+#: gui/options.cpp:667
msgid "Aspect ratio correction"
msgstr ""
-#: gui/options.cpp:652
+#: gui/options.cpp:667
msgid "Correct aspect ratio for 320x200 games"
msgstr ""
-#: gui/options.cpp:653
+#: gui/options.cpp:668
msgid "Disable EGA dithering"
msgstr ""
-#: gui/options.cpp:653
+#: gui/options.cpp:668
msgid "Disable dithering in EGA games"
msgstr ""
-#: gui/options.cpp:661
+#: gui/options.cpp:676
msgid "Preferred Device:"
msgstr ""
-#: gui/options.cpp:661
+#: gui/options.cpp:676
msgid "Music Device:"
msgstr ""
-#: gui/options.cpp:661 gui/options.cpp:663
+#: gui/options.cpp:676 gui/options.cpp:678
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
-#: gui/options.cpp:661 gui/options.cpp:663 gui/options.cpp:664
+#: gui/options.cpp:676 gui/options.cpp:678 gui/options.cpp:679
msgid "Specifies output sound device or sound card emulator"
msgstr ""
-#: gui/options.cpp:663
+#: gui/options.cpp:678
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr ""
-#: gui/options.cpp:663
+#: gui/options.cpp:678
msgctxt "lowres"
msgid "Music Device:"
msgstr ""
-#: gui/options.cpp:689
+#: gui/options.cpp:704
msgid "AdLib emulator:"
msgstr ""
-#: gui/options.cpp:689 gui/options.cpp:690
+#: gui/options.cpp:704 gui/options.cpp:705
msgid "AdLib is used for music in many games"
msgstr ""
-#: gui/options.cpp:700
+#: gui/options.cpp:715
msgid "Output rate:"
msgstr ""
-#: gui/options.cpp:700 gui/options.cpp:701
+#: gui/options.cpp:715 gui/options.cpp:716
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
-#: gui/options.cpp:711
+#: gui/options.cpp:726
msgid "GM Device:"
msgstr ""
-#: gui/options.cpp:711
+#: gui/options.cpp:726
msgid "Specifies default sound device for General MIDI output"
msgstr ""
-#: gui/options.cpp:722
+#: gui/options.cpp:737
msgid "Don't use General MIDI music"
msgstr ""
-#: gui/options.cpp:733 gui/options.cpp:794
+#: gui/options.cpp:748 gui/options.cpp:809
msgid "Use first available device"
msgstr ""
-#: gui/options.cpp:745
+#: gui/options.cpp:760
msgid "SoundFont:"
msgstr ""
-#: gui/options.cpp:745 gui/options.cpp:747 gui/options.cpp:748
+#: gui/options.cpp:760 gui/options.cpp:762 gui/options.cpp:763
msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
msgstr ""
-#: gui/options.cpp:747
+#: gui/options.cpp:762
msgctxt "lowres"
msgid "SoundFont:"
msgstr ""
-#: gui/options.cpp:752
+#: gui/options.cpp:767
msgid "Mixed AdLib/MIDI mode"
msgstr ""
-#: gui/options.cpp:752
+#: gui/options.cpp:767
msgid "Use both MIDI and AdLib sound generation"
msgstr ""
-#: gui/options.cpp:755
+#: gui/options.cpp:770
msgid "MIDI gain:"
msgstr ""
-#: gui/options.cpp:765
+#: gui/options.cpp:780
msgid "MT-32 Device:"
msgstr ""
-#: gui/options.cpp:765
+#: gui/options.cpp:780
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
-#: gui/options.cpp:770
+#: gui/options.cpp:785
msgid "True Roland MT-32 (disable GM emulation)"
msgstr ""
-#: gui/options.cpp:770 gui/options.cpp:772
+#: gui/options.cpp:785 gui/options.cpp:787
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
-#: gui/options.cpp:772
+#: gui/options.cpp:787
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr ""
-#: gui/options.cpp:775
+#: gui/options.cpp:790
msgid "Enable Roland GS Mode"
msgstr ""
-#: gui/options.cpp:775
+#: gui/options.cpp:790
msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
msgstr ""
-#: gui/options.cpp:784
+#: gui/options.cpp:799
msgid "Don't use Roland MT-32 music"
msgstr ""
-#: gui/options.cpp:811
+#: gui/options.cpp:826
msgid "Text and Speech:"
msgstr ""
-#: gui/options.cpp:815 gui/options.cpp:825
+#: gui/options.cpp:830 gui/options.cpp:840
msgid "Speech"
msgstr ""
-#: gui/options.cpp:816 gui/options.cpp:826
+#: gui/options.cpp:831 gui/options.cpp:841
msgid "Subtitles"
msgstr ""
-#: gui/options.cpp:817
+#: gui/options.cpp:832
msgid "Both"
msgstr ""
-#: gui/options.cpp:819
+#: gui/options.cpp:834
msgid "Subtitle speed:"
msgstr ""
-#: gui/options.cpp:821
+#: gui/options.cpp:836
msgctxt "lowres"
msgid "Text and Speech:"
msgstr ""
-#: gui/options.cpp:825
+#: gui/options.cpp:840
msgid "Spch"
msgstr ""
-#: gui/options.cpp:826
+#: gui/options.cpp:841
msgid "Subs"
msgstr ""
-#: gui/options.cpp:827
+#: gui/options.cpp:842
msgctxt "lowres"
msgid "Both"
msgstr ""
-#: gui/options.cpp:827
+#: gui/options.cpp:842
msgid "Show subtitles and play speech"
msgstr ""
-#: gui/options.cpp:829
+#: gui/options.cpp:844
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr ""
-#: gui/options.cpp:845
+#: gui/options.cpp:860
msgid "Music volume:"
msgstr ""
-#: gui/options.cpp:847
+#: gui/options.cpp:862
msgctxt "lowres"
msgid "Music volume:"
msgstr ""
-#: gui/options.cpp:854
+#: gui/options.cpp:869
msgid "Mute All"
msgstr ""
-#: gui/options.cpp:857
+#: gui/options.cpp:872
msgid "SFX volume:"
msgstr ""
-#: gui/options.cpp:857 gui/options.cpp:859 gui/options.cpp:860
+#: gui/options.cpp:872 gui/options.cpp:874 gui/options.cpp:875
msgid "Special sound effects volume"
msgstr ""
-#: gui/options.cpp:859
+#: gui/options.cpp:874
msgctxt "lowres"
msgid "SFX volume:"
msgstr ""
-#: gui/options.cpp:867
+#: gui/options.cpp:882
msgid "Speech volume:"
msgstr ""
-#: gui/options.cpp:869
+#: gui/options.cpp:884
msgctxt "lowres"
msgid "Speech volume:"
msgstr ""
-#: gui/options.cpp:1008
+#: gui/options.cpp:1023
msgid "Theme Path:"
msgstr ""
-#: gui/options.cpp:1010
+#: gui/options.cpp:1025
msgctxt "lowres"
msgid "Theme Path:"
msgstr ""
-#: gui/options.cpp:1014 gui/options.cpp:1016 gui/options.cpp:1017
+#: gui/options.cpp:1029 gui/options.cpp:1031 gui/options.cpp:1032
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
-#: gui/options.cpp:1021
+#: gui/options.cpp:1036
msgid "Plugins Path:"
msgstr ""
-#: gui/options.cpp:1023
+#: gui/options.cpp:1038
msgctxt "lowres"
msgid "Plugins Path:"
msgstr ""
-#: gui/options.cpp:1032
+#: gui/options.cpp:1047
msgid "Misc"
msgstr ""
-#: gui/options.cpp:1034
+#: gui/options.cpp:1049
msgctxt "lowres"
msgid "Misc"
msgstr ""
-#: gui/options.cpp:1036
+#: gui/options.cpp:1051
msgid "Theme:"
msgstr ""
-#: gui/options.cpp:1040
+#: gui/options.cpp:1055
msgid "GUI Renderer:"
msgstr ""
-#: gui/options.cpp:1052
+#: gui/options.cpp:1067
msgid "Autosave:"
msgstr ""
-#: gui/options.cpp:1054
+#: gui/options.cpp:1069
msgctxt "lowres"
msgid "Autosave:"
msgstr ""
-#: gui/options.cpp:1062
+#: gui/options.cpp:1077
msgid "Keys"
msgstr ""
-#: gui/options.cpp:1069
+#: gui/options.cpp:1084
msgid "GUI Language:"
msgstr ""
-#: gui/options.cpp:1069
+#: gui/options.cpp:1084
msgid "Language of ScummVM GUI"
msgstr ""
-#: gui/options.cpp:1218
+#: gui/options.cpp:1233
msgid "You have to restart ScummVM to take the effect."
msgstr ""
-#: gui/options.cpp:1231
+#: gui/options.cpp:1246
msgid "Select directory for savegames"
msgstr ""
-#: gui/options.cpp:1238
+#: gui/options.cpp:1253
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
-#: gui/options.cpp:1247
+#: gui/options.cpp:1262
msgid "Select directory for GUI themes"
msgstr ""
-#: gui/options.cpp:1257
+#: gui/options.cpp:1272
msgid "Select directory for extra files"
msgstr ""
-#: gui/options.cpp:1268
+#: gui/options.cpp:1283
msgid "Select directory for plugins"
msgstr ""
-#: gui/options.cpp:1310
+#: gui/options.cpp:1325
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
-#: gui/saveload.cpp:60 gui/saveload.cpp:241
+#: gui/saveload.cpp:61 gui/saveload.cpp:242
msgid "No date saved"
msgstr ""
-#: gui/saveload.cpp:61 gui/saveload.cpp:242
+#: gui/saveload.cpp:62 gui/saveload.cpp:243
msgid "No time saved"
msgstr ""
-#: gui/saveload.cpp:62 gui/saveload.cpp:243
+#: gui/saveload.cpp:63 gui/saveload.cpp:244
msgid "No playtime saved"
msgstr ""
-#: gui/saveload.cpp:69 gui/saveload.cpp:157
+#: gui/saveload.cpp:70 gui/saveload.cpp:158
msgid "Delete"
msgstr ""
-#: gui/saveload.cpp:156
+#: gui/saveload.cpp:157
msgid "Do you really want to delete this savegame?"
msgstr ""
-#: gui/saveload.cpp:265
+#: gui/saveload.cpp:266
msgid "Date: "
msgstr ""
-#: gui/saveload.cpp:268
+#: gui/saveload.cpp:269
msgid "Time: "
msgstr ""
-#: gui/saveload.cpp:273
+#: gui/saveload.cpp:274
msgid "Playtime: "
msgstr ""
-#: gui/saveload.cpp:286 gui/saveload.cpp:353
+#: gui/saveload.cpp:287 gui/saveload.cpp:354
msgid "Untitled savestate"
msgstr ""
-#: gui/themebrowser.cpp:46
+#: gui/themebrowser.cpp:47
msgid "Select a Theme"
msgstr ""
@@ -945,35 +948,35 @@ msgstr ""
msgid "Antialiased (16bpp)"
msgstr ""
-#: base/main.cpp:209
+#: base/main.cpp:211
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr ""
-#: base/main.cpp:282
+#: base/main.cpp:279
msgid "Menu"
msgstr ""
-#: base/main.cpp:285 backends/platform/symbian/src/SymbianActions.cpp:48
+#: base/main.cpp:282 backends/platform/symbian/src/SymbianActions.cpp:48
#: backends/platform/wince/CEActionsPocket.cpp:48
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Skip"
msgstr ""
-#: base/main.cpp:288 backends/platform/symbian/src/SymbianActions.cpp:53
+#: base/main.cpp:285 backends/platform/symbian/src/SymbianActions.cpp:53
#: backends/platform/wince/CEActionsPocket.cpp:45
msgid "Pause"
msgstr ""
-#: base/main.cpp:291
+#: base/main.cpp:288
msgid "Skip line"
msgstr ""
-#: base/main.cpp:416
+#: base/main.cpp:426
msgid "Error running game:"
msgstr ""
-#: base/main.cpp:443
+#: base/main.cpp:453
msgid "Could not find any engine capable of running the selected game"
msgstr ""
@@ -1122,6 +1125,514 @@ msgstr ""
msgid "~C~lose"
msgstr ""
+#: engines/scumm/help.cpp:76
+msgid "Common keyboard commands:"
+msgstr ""
+
+#: engines/scumm/help.cpp:77
+msgid "Save / Load dialog"
+msgstr ""
+
+#: engines/scumm/help.cpp:79
+msgid "Skip line of text"
+msgstr ""
+
+#: engines/scumm/help.cpp:80
+msgid "Esc"
+msgstr ""
+
+#: engines/scumm/help.cpp:80
+msgid "Skip cutscene"
+msgstr ""
+
+#: engines/scumm/help.cpp:81
+msgid "Space"
+msgstr ""
+
+#: engines/scumm/help.cpp:81
+msgid "Pause game"
+msgstr ""
+
+#: engines/scumm/help.cpp:82
+msgid "Load game state 1-10"
+msgstr ""
+
+#: engines/scumm/help.cpp:83
+msgid "Save game state 1-10"
+msgstr ""
+
+#: engines/scumm/help.cpp:85 engines/scumm/help.cpp:87
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+#: backends/platform/wince/CEActionsPocket.cpp:47
+#: backends/platform/wince/CEActionsSmartphone.cpp:55
+msgid "Quit"
+msgstr ""
+
+#: engines/scumm/help.cpp:89
+msgid "Alt Enter"
+msgstr ""
+
+#: engines/scumm/help.cpp:89
+msgid "Toggle fullscreen"
+msgstr ""
+
+#: engines/scumm/help.cpp:90
+msgid "Music volume up / down"
+msgstr ""
+
+#: engines/scumm/help.cpp:91
+msgid "Text speed slower / faster"
+msgstr ""
+
+#: engines/scumm/help.cpp:92
+msgid "Enter"
+msgstr ""
+
+#: engines/scumm/help.cpp:92
+msgid "Simulate left mouse button"
+msgstr ""
+
+#: engines/scumm/help.cpp:93
+msgid "Tab"
+msgstr ""
+
+#: engines/scumm/help.cpp:93
+msgid "Simulate right mouse button"
+msgstr ""
+
+#: engines/scumm/help.cpp:96
+msgid "Special keyboard commands:"
+msgstr ""
+
+#: engines/scumm/help.cpp:97
+msgid "Show / Hide console"
+msgstr ""
+
+#: engines/scumm/help.cpp:98
+msgid "Start the debugger"
+msgstr ""
+
+#: engines/scumm/help.cpp:99
+msgid "Show memory consumption"
+msgstr ""
+
+#: engines/scumm/help.cpp:100
+msgid "Run in fast mode (*)"
+msgstr ""
+
+#: engines/scumm/help.cpp:101
+msgid "Run in really fast mode (*)"
+msgstr ""
+
+#: engines/scumm/help.cpp:102
+msgid "Toggle mouse capture"
+msgstr ""
+
+#: engines/scumm/help.cpp:103
+msgid "Switch between graphics filters"
+msgstr ""
+
+#: engines/scumm/help.cpp:104
+msgid "Increase / Decrease scale factor"
+msgstr ""
+
+#: engines/scumm/help.cpp:105
+msgid "Toggle aspect-ratio correction"
+msgstr ""
+
+#: engines/scumm/help.cpp:110
+msgid "* Note that using ctrl-f and"
+msgstr ""
+
+#: engines/scumm/help.cpp:111
+msgid " ctrl-g are not recommended"
+msgstr ""
+
+#: engines/scumm/help.cpp:112
+msgid " since they may cause crashes"
+msgstr ""
+
+#: engines/scumm/help.cpp:113
+msgid " or incorrect game behaviour."
+msgstr ""
+
+#: engines/scumm/help.cpp:117
+msgid "Spinning drafts on the keyboard:"
+msgstr ""
+
+#: engines/scumm/help.cpp:119
+msgid "Main game controls:"
+msgstr ""
+
+#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
+#: engines/scumm/help.cpp:164
+msgid "Push"
+msgstr ""
+
+#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
+#: engines/scumm/help.cpp:165
+msgid "Pull"
+msgstr ""
+
+#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
+#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:199
+#: engines/scumm/help.cpp:209
+msgid "Give"
+msgstr ""
+
+#: engines/scumm/help.cpp:127 engines/scumm/help.cpp:142
+#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:192
+#: engines/scumm/help.cpp:210
+msgid "Open"
+msgstr ""
+
+#: engines/scumm/help.cpp:129
+msgid "Go to"
+msgstr ""
+
+#: engines/scumm/help.cpp:130
+msgid "Get"
+msgstr ""
+
+#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:155
+#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:200
+#: engines/scumm/help.cpp:215 engines/scumm/help.cpp:226
+#: engines/scumm/help.cpp:251
+msgid "Use"
+msgstr ""
+
+#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:144
+msgid "Read"
+msgstr ""
+
+#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:150
+msgid "New kid"
+msgstr ""
+
+#: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156
+#: engines/scumm/help.cpp:174
+msgid "Turn on"
+msgstr ""
+
+#: engines/scumm/help.cpp:135 engines/scumm/help.cpp:157
+#: engines/scumm/help.cpp:175
+msgid "Turn off"
+msgstr ""
+
+#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
+#: engines/scumm/help.cpp:196
+msgid "Walk to"
+msgstr ""
+
+#: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171
+#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:212
+#: engines/scumm/help.cpp:229
+msgid "Pick up"
+msgstr ""
+
+#: engines/scumm/help.cpp:147 engines/scumm/help.cpp:172
+msgid "What is"
+msgstr ""
+
+#: engines/scumm/help.cpp:149
+msgid "Unlock"
+msgstr ""
+
+#: engines/scumm/help.cpp:152
+msgid "Put on"
+msgstr ""
+
+#: engines/scumm/help.cpp:153
+msgid "Take off"
+msgstr ""
+
+#: engines/scumm/help.cpp:159
+msgid "Fix"
+msgstr ""
+
+#: engines/scumm/help.cpp:161
+msgid "Switch"
+msgstr ""
+
+#: engines/scumm/help.cpp:169 engines/scumm/help.cpp:230
+msgid "Look"
+msgstr ""
+
+#: engines/scumm/help.cpp:176 engines/scumm/help.cpp:225
+msgid "Talk"
+msgstr ""
+
+#: engines/scumm/help.cpp:177
+msgid "Travel"
+msgstr ""
+
+#: engines/scumm/help.cpp:178
+msgid "To Henry / To Indy"
+msgstr ""
+
+#: engines/scumm/help.cpp:181
+msgid "play C minor on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:182
+msgid "play D on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:183
+msgid "play E on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:184
+msgid "play F on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:185
+msgid "play G on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:186
+msgid "play A on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:187
+msgid "play B on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:188
+msgid "play C major on distaff"
+msgstr ""
+
+#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
+msgid "puSh"
+msgstr ""
+
+#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:217
+msgid "pull (Yank)"
+msgstr ""
+
+#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:214
+#: engines/scumm/help.cpp:249
+msgid "Talk to"
+msgstr ""
+
+#: engines/scumm/help.cpp:201 engines/scumm/help.cpp:213
+msgid "Look at"
+msgstr ""
+
+#: engines/scumm/help.cpp:202
+msgid "turn oN"
+msgstr ""
+
+#: engines/scumm/help.cpp:203
+msgid "turn oFf"
+msgstr ""
+
+#: engines/scumm/help.cpp:219
+msgid "KeyUp"
+msgstr ""
+
+#: engines/scumm/help.cpp:219
+msgid "Highlight prev dialogue"
+msgstr ""
+
+#: engines/scumm/help.cpp:220
+msgid "KeyDown"
+msgstr ""
+
+#: engines/scumm/help.cpp:220
+msgid "Highlight next dialogue"
+msgstr ""
+
+#: engines/scumm/help.cpp:224
+msgid "Walk"
+msgstr ""
+
+#: engines/scumm/help.cpp:227 engines/scumm/help.cpp:236
+#: engines/scumm/help.cpp:243 engines/scumm/help.cpp:250
+msgid "Inventory"
+msgstr ""
+
+#: engines/scumm/help.cpp:228
+msgid "Object"
+msgstr ""
+
+#: engines/scumm/help.cpp:231
+msgid "Black and White / Color"
+msgstr ""
+
+#: engines/scumm/help.cpp:234
+msgid "Eyes"
+msgstr ""
+
+#: engines/scumm/help.cpp:235
+msgid "Tongue"
+msgstr ""
+
+#: engines/scumm/help.cpp:237
+msgid "Punch"
+msgstr ""
+
+#: engines/scumm/help.cpp:238
+msgid "Kick"
+msgstr ""
+
+#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:248
+msgid "Examine"
+msgstr ""
+
+#: engines/scumm/help.cpp:242
+msgid "Regular cursor"
+msgstr ""
+
+#: engines/scumm/help.cpp:244
+msgid "Comm"
+msgstr ""
+
+#: engines/scumm/help.cpp:247
+msgid "Save / Load / Options"
+msgstr ""
+
+#: engines/scumm/help.cpp:256
+msgid "Other game controls:"
+msgstr ""
+
+#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
+msgid "Inventory:"
+msgstr ""
+
+#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
+msgid "Scroll list up"
+msgstr ""
+
+#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
+msgid "Scroll list down"
+msgstr ""
+
+#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
+msgid "Upper left item"
+msgstr ""
+
+#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
+msgid "Lower left item"
+msgstr ""
+
+#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
+msgid "Upper right item"
+msgstr ""
+
+#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
+msgid "Lower right item"
+msgstr ""
+
+#: engines/scumm/help.cpp:270
+msgid "Middle left item"
+msgstr ""
+
+#: engines/scumm/help.cpp:273
+msgid "Middle right item"
+msgstr ""
+
+#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
+msgid "Switching characters:"
+msgstr ""
+
+#: engines/scumm/help.cpp:282
+msgid "Second kid"
+msgstr ""
+
+#: engines/scumm/help.cpp:283
+msgid "Third kid"
+msgstr ""
+
+#: engines/scumm/help.cpp:295
+msgid "Fighting controls (numpad):"
+msgstr ""
+
+#: engines/scumm/help.cpp:296 engines/scumm/help.cpp:297
+#: engines/scumm/help.cpp:298
+msgid "Step back"
+msgstr ""
+
+#: engines/scumm/help.cpp:299
+msgid "Block high"
+msgstr ""
+
+#: engines/scumm/help.cpp:300
+msgid "Block middle"
+msgstr ""
+
+#: engines/scumm/help.cpp:301
+msgid "Block low"
+msgstr ""
+
+#: engines/scumm/help.cpp:302
+msgid "Punch high"
+msgstr ""
+
+#: engines/scumm/help.cpp:303
+msgid "Punch middle"
+msgstr ""
+
+#: engines/scumm/help.cpp:304
+msgid "Punch low"
+msgstr ""
+
+#: engines/scumm/help.cpp:307
+msgid "These are for Indy on left."
+msgstr ""
+
+#: engines/scumm/help.cpp:308
+msgid "When Indy is on the right,"
+msgstr ""
+
+#: engines/scumm/help.cpp:309
+msgid "7, 4, and 1 are switched with"
+msgstr ""
+
+#: engines/scumm/help.cpp:310
+msgid "9, 6, and 3, respectively."
+msgstr ""
+
+#: engines/scumm/help.cpp:317
+msgid "Biplane controls (numpad):"
+msgstr ""
+
+#: engines/scumm/help.cpp:318
+msgid "Fly to upper left"
+msgstr ""
+
+#: engines/scumm/help.cpp:319
+msgid "Fly to left"
+msgstr ""
+
+#: engines/scumm/help.cpp:320
+msgid "Fly to lower left"
+msgstr ""
+
+#: engines/scumm/help.cpp:321
+msgid "Fly upwards"
+msgstr ""
+
+#: engines/scumm/help.cpp:322
+msgid "Fly straight"
+msgstr ""
+
+#: engines/scumm/help.cpp:323
+msgid "Fly down"
+msgstr ""
+
+#: engines/scumm/help.cpp:324
+msgid "Fly to upper right"
+msgstr ""
+
+#: engines/scumm/help.cpp:325
+msgid "Fly to right"
+msgstr ""
+
+#: engines/scumm/help.cpp:326
+msgid "Fly to lower right"
+msgstr ""
+
#: engines/scumm/scumm.cpp:2260 engines/agos/saveload.cpp:192
#, c-format
msgid ""
@@ -1379,12 +1890,6 @@ msgstr ""
msgid "Fast mode"
msgstr ""
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-#: backends/platform/wince/CEActionsPocket.cpp:47
-#: backends/platform/wince/CEActionsSmartphone.cpp:55
-msgid "Quit"
-msgstr ""
-
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Debugger"
msgstr ""
@@ -1401,7 +1906,7 @@ msgstr ""
msgid "Key mapper"
msgstr ""
-#: backends/platform/symbian/src/SymbianOS.cpp:450
+#: backends/platform/symbian/src/SymbianOS.cpp:439
msgid "Do you want to quit ?"
msgstr ""