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-rw-r--r-- | NEWS | 39 |
1 files changed, 34 insertions, 5 deletions
@@ -2,16 +2,45 @@ For a more comprehensive changelog of the latest experimental code, see: https://github.com/scummvm/scummvm/commits/ 2.1.0 (2018-??-??) + General: + - Improved GUI rendering and overall GUI performance. + - Fixed incorrect cursor movement when it's controlled using the keyboard. + - Updated the Roland MT-32 emulation code to Munt 2.3.0 + + MOHAWK: + - Fixed video playback if videos are skipped in Riven. + - Added support for keyboard shortcuts for loading and saving as documented in the game manual. + + SCI: + - Fixed crash in Police Quest IV: Open Season. + - Improved visual effects in Quest for Glory I (VGA). + SCUMM: - - Implemented lipsync for v6 and v7+ games + - Implemented lipsync for v6 and v7+ games. + - Improved Audio quality in Humongous Entertainment games by using the Miles AdLib driver. + - Fixed possible stack overflows in The Dig and Full Throttle. + + Tucker: + - Fixed multiple graphic issues in Bud Tucker in Double Trouble. + - Fixed multiple issues with font and subtitle rendering. + - Fixed dentist music in mall being played incorrectly. + - Fixed a bug that made the bubbles in the Plugs Shop not always visible. + - Fixed a missing animation when Ego and Billie are on the boat. + - Added mouse wheel support for inventory scrolling. + + ZVISION: + - Fixed graphical glitch in Zork: Grand Inquisitor PS Vita port: - - Implemented front touch and optional rear touch controls + - Implemented front touch and optional rear touch controls. PSP port: - - Implemented aspect ratio correction - - Improved smoothness of mouse pointer motion - - Added mouse pointer speed and analog nub deadzone settings + - Implemented aspect ratio correction. + - Improved smoothness of mouse pointer motion. + - Added mouse pointer speed and analog nub deadzone settings. + + SDL port: + - Added support for game controllers. 2.0.0 (2017-12-17) New Games: |