diff options
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index c4869b108c..7c0fc47003 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -83,6 +83,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_KQ6, 500, 500, 0, "rm500", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to island of the beast { GID_KQ6, 520, 520, 0, "rm520", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to boiling water trap on beast isle { GID_KQ6, -1, 903, 0, "controlWin", "open", -1, 4, { WORKAROUND_FAKE, 0 } }, // when opening the controls window (save, load etc) + { GID_KQ7, 30, 64996, 0, "User", "handleEvent", -1, 1, { WORKAROUND_FAKE, 0 } }, // called when pushing a keyboard key { GID_LAURABOW, 44, 967, 0, "myIcon", "cycle", -1, 1, { WORKAROUND_FAKE, 0 } }, // second dialog box after the intro, when talking with Lillian - bug #3034985 { GID_LAURABOW2, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu { GID_LAURABOW2, -1, 24, 0, "gcWin", "<noname 189>", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu (floppy version, which doesn't have a selector vocabulary) - bug #3035694 |