diff options
| -rw-r--r-- | scumm/scummvm.cpp | 14 | 
1 files changed, 12 insertions, 2 deletions
| diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index b3f170a0d6..f39418d529 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1369,8 +1369,18 @@ load_game:  			checkV2MouseOver(_mouse);  		} -		drawBlastObjects(); -		drawBlastTexts(); +		// For the Full Throttle credits to work properly, the blast +		// texts have to be drawn before the blast objects. Unless +		// someone can think of a better way to achieve this effect. + +		if (_gameId == GID_FT) { +			drawBlastTexts(); +			drawBlastObjects(); +		} else { +			drawBlastObjects(); +			drawBlastTexts(); +		} +  		if (_version == 8)  			processUpperActors();  		drawDirtyScreenParts(); | 
