diff options
77 files changed, 2847 insertions, 2847 deletions
diff --git a/engines/wintermute/Ad/AdActor.cpp b/engines/wintermute/Ad/AdActor.cpp index 9090f3038e..7e76ab4737 100644 --- a/engines/wintermute/Ad/AdActor.cpp +++ b/engines/wintermute/Ad/AdActor.cpp @@ -850,17 +850,17 @@ void CAdActor::initLine(CBPoint startPt, CBPoint endPt) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *name) {
 +HRESULT CAdActor::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GoTo / GoToAsync
  	//////////////////////////////////////////////////////////////////////////
  	if (strcmp(name, "GoTo") == 0 || strcmp(name, "GoToAsync") == 0) {
 -		Stack->CorrectParams(2);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +		stack->CorrectParams(2);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
  		goTo(X, Y);
 -		if (strcmp(name, "GoToAsync") != 0) Script->WaitForExclusive(this);
 -		Stack->PushNULL();
 +		if (strcmp(name, "GoToAsync") != 0) script->WaitForExclusive(this);
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -868,24 +868,24 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	// GoToObject / GoToObjectAsync
  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "GoToObject") == 0 || strcmp(name, "GoToObjectAsync") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (!Val->IsNative()) {
 -			Script->RuntimeError("actor.%s method accepts an entity refrence only", name);
 -			Stack->PushNULL();
 +			script->RuntimeError("actor.%s method accepts an entity refrence only", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		CAdObject *Obj = (CAdObject *)Val->GetNative();
  		if (!Obj || Obj->_type != OBJECT_ENTITY) {
 -			Script->RuntimeError("actor.%s method accepts an entity refrence only", name);
 -			Stack->PushNULL();
 +			script->RuntimeError("actor.%s method accepts an entity refrence only", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		CAdEntity *Ent = (CAdEntity *)Obj;
  		if (Ent->_walkToX == 0 && Ent->_walkToY == 0) goTo(Ent->_posX, Ent->_posY);
  		else goTo(Ent->_walkToX, Ent->_walkToY, Ent->_walkToDir);
 -		if (strcmp(name, "GoToObjectAsync") != 0) Script->WaitForExclusive(this);
 -		Stack->PushNULL();
 +		if (strcmp(name, "GoToObjectAsync") != 0) script->WaitForExclusive(this);
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -893,9 +893,9 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	// TurnTo / TurnToAsync
  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "TurnTo") == 0 || strcmp(name, "TurnToAsync") == 0) {
 -		Stack->CorrectParams(1);
 +		stack->CorrectParams(1);
  		int dir;
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		// turn to object?
  		if (val->IsNative() && Game->ValidObject((CBObject *)val->GetNative())) {
 @@ -908,9 +908,9 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  		if (dir >= 0 && dir < NUM_DIRECTIONS) {
  			turnTo((TDirection)dir);
 -			if (strcmp(name, "TurnToAsync") != 0) Script->WaitForExclusive(this);
 +			if (strcmp(name, "TurnToAsync") != 0) script->WaitForExclusive(this);
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -918,8 +918,8 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	// IsWalking
  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "IsWalking") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushBool(_state == STATE_FOLLOWING_PATH);
 +		stack->CorrectParams(0);
 +		stack->PushBool(_state == STATE_FOLLOWING_PATH);
  		return S_OK;
  	}
 @@ -927,8 +927,8 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	// MergeAnims
  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "MergeAnims") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushBool(SUCCEEDED(mergeAnims(Stack->Pop()->GetString())));
 +		stack->CorrectParams(1);
 +		stack->PushBool(SUCCEEDED(mergeAnims(stack->Pop()->GetString())));
  		return S_OK;
  	}
 @@ -936,8 +936,8 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	// UnloadAnim
  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "UnloadAnim") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *AnimName = Stack->Pop()->GetString();
 +		stack->CorrectParams(1);
 +		const char *AnimName = stack->Pop()->GetString();
  		bool Found = false;
  		for (int i = 0; i < _anims.GetSize(); i++) {
 @@ -954,7 +954,7 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  				Found = true;
  			}
  		}
 -		Stack->PushBool(Found);
 +		stack->PushBool(Found);
  		return S_OK;
  	}
 @@ -962,13 +962,13 @@ HRESULT CAdActor::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	// HasAnim
  	//////////////////////////////////////////////////////////////////////////
  	else if (strcmp(name, "HasAnim") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *AnimName = Stack->Pop()->GetString();
 -		Stack->PushBool(getAnimByName(AnimName) != NULL);
 +		stack->CorrectParams(1);
 +		const char *AnimName = stack->Pop()->GetString();
 +		stack->PushBool(getAnimByName(AnimName) != NULL);
  		return S_OK;
  	}
 -	else return CAdTalkHolder::scCallMethod(Script, Stack, ThisStack, name);
 +	else return CAdTalkHolder::scCallMethod(script, stack, thisStack, name);
  }
 diff --git a/engines/wintermute/Ad/AdEntity.cpp b/engines/wintermute/Ad/AdEntity.cpp index 22f85d58cf..d4252f9f55 100644 --- a/engines/wintermute/Ad/AdEntity.cpp +++ b/engines/wintermute/Ad/AdEntity.cpp @@ -625,27 +625,27 @@ HRESULT CAdEntity::update() {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CAdEntity::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// StopSound
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "StopSound") == 0 && _subtype == ENTITY_SOUND) {
 -		Stack->CorrectParams(0);
 +	if (strcmp(name, "StopSound") == 0 && _subtype == ENTITY_SOUND) {
 +		stack->CorrectParams(0);
 -		if (FAILED(stopSFX(false))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(stopSFX(false))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// PlayTheora
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PlayTheora") == 0) {
 -		Stack->CorrectParams(4);
 -		const char *Filename = Stack->Pop()->GetString();
 -		bool Looping = Stack->Pop()->GetBool(false);
 -		CScValue *ValAlpha = Stack->Pop();
 -		int StartTime = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "PlayTheora") == 0) {
 +		stack->CorrectParams(4);
 +		const char *Filename = stack->Pop()->GetString();
 +		bool Looping = stack->Pop()->GetBool(false);
 +		CScValue *ValAlpha = stack->Pop();
 +		int StartTime = stack->Pop()->GetInt();
  		delete _theora;
  		_theora = new CVidTheoraPlayer(Game);
 @@ -653,10 +653,10 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  			if (!ValAlpha->IsNULL())    _theora->setAlphaImage(ValAlpha->GetString());
  			_theora->play(VID_PLAY_POS, 0, 0, false, false, Looping, StartTime, _scale >= 0.0f ? _scale : -1.0f, _sFXVolume);
  			//if(m_Scale>=0) m_Theora->m_PlayZoom = m_Scale;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
 -			Script->RuntimeError("Entity.PlayTheora - error playing video '%s'", Filename);
 -			Stack->PushBool(false);
 +			script->RuntimeError("Entity.PlayTheora - error playing video '%s'", Filename);
 +			stack->PushBool(false);
  		}
  		return S_OK;
 @@ -665,14 +665,14 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// StopTheora
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StopTheora") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "StopTheora") == 0) {
 +		stack->CorrectParams(0);
  		if (_theora) {
  			_theora->stop();
  			delete _theora;
  			_theora = NULL;
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -680,10 +680,10 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// IsTheoraPlaying
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsTheoraPlaying") == 0) {
 -		Stack->CorrectParams(0);
 -		if (_theora && _theora->isPlaying()) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +	else if (strcmp(name, "IsTheoraPlaying") == 0) {
 +		stack->CorrectParams(0);
 +		if (_theora && _theora->isPlaying()) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -691,12 +691,12 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// PauseTheora
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PauseTheora") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "PauseTheora") == 0) {
 +		stack->CorrectParams(0);
  		if (_theora && _theora->isPlaying()) {
  			_theora->pause();
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -704,12 +704,12 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// ResumeTheora
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ResumeTheora") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ResumeTheora") == 0) {
 +		stack->CorrectParams(0);
  		if (_theora && _theora->isPaused()) {
  			_theora->resume();
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -717,10 +717,10 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// IsTheoraPaused
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsTheoraPaused") == 0) {
 -		Stack->CorrectParams(0);
 -		if (_theora && _theora->isPaused()) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +	else if (strcmp(name, "IsTheoraPaused") == 0) {
 +		stack->CorrectParams(0);
 +		if (_theora && _theora->isPaused()) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -729,14 +729,14 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// CreateRegion
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateRegion") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "CreateRegion") == 0) {
 +		stack->CorrectParams(0);
  		if (!_region) {
  			_region = new CBRegion(Game);
  			Game->RegisterObject(_region);
  		}
 -		if (_region) Stack->PushNative(_region, true);
 -		else Stack->PushNULL();
 +		if (_region) stack->PushNative(_region, true);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -744,29 +744,29 @@ HRESULT CAdEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// DeleteRegion
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteRegion") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "DeleteRegion") == 0) {
 +		stack->CorrectParams(0);
  		if (_region) {
  			Game->UnregisterObject(_region);
  			_region = NULL;
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 -	else return CAdTalkHolder::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CAdTalkHolder::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdEntity::scGetProperty(const char *Name) {
 +CScValue *CAdEntity::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("entity");
  		return _scValue;
  	}
 @@ -774,7 +774,7 @@ CScValue *CAdEntity::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Item
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Item") == 0) {
 +	else if (strcmp(name, "Item") == 0) {
  		if (_item) _scValue->SetString(_item);
  		else _scValue->SetNULL();
 @@ -784,7 +784,7 @@ CScValue *CAdEntity::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Subtype (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Subtype") == 0) {
 +	else if (strcmp(name, "Subtype") == 0) {
  		if (_subtype == ENTITY_SOUND)
  			_scValue->SetString("sound");
  		else
 @@ -796,7 +796,7 @@ CScValue *CAdEntity::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// WalkToX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WalkToX") == 0) {
 +	else if (strcmp(name, "WalkToX") == 0) {
  		_scValue->SetInt(_walkToX);
  		return _scValue;
  	}
 @@ -804,7 +804,7 @@ CScValue *CAdEntity::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// WalkToY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WalkToY") == 0) {
 +	else if (strcmp(name, "WalkToY") == 0) {
  		_scValue->SetInt(_walkToY);
  		return _scValue;
  	}
 @@ -812,7 +812,7 @@ CScValue *CAdEntity::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// WalkToDirection
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WalkToDirection") == 0) {
 +	else if (strcmp(name, "WalkToDirection") == 0) {
  		_scValue->SetInt((int)_walkToDir);
  		return _scValue;
  	}
 @@ -820,23 +820,23 @@ CScValue *CAdEntity::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Region (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Region") == 0) {
 +	else if (strcmp(name, "Region") == 0) {
  		if (_region) _scValue->SetNative(_region, true);
  		else _scValue->SetNULL();
  		return _scValue;
  	}
 -	else return CAdTalkHolder::scGetProperty(Name);
 +	else return CAdTalkHolder::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdEntity::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdEntity::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Item
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Item") == 0) {
 +	if (strcmp(name, "Item") == 0) {
  		SetItem(Value->GetString());
  		return S_OK;
  	}
 @@ -844,7 +844,7 @@ HRESULT CAdEntity::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// WalkToX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WalkToX") == 0) {
 +	else if (strcmp(name, "WalkToX") == 0) {
  		_walkToX = Value->GetInt();
  		return S_OK;
  	}
 @@ -852,7 +852,7 @@ HRESULT CAdEntity::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// WalkToY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WalkToY") == 0) {
 +	else if (strcmp(name, "WalkToY") == 0) {
  		_walkToY = Value->GetInt();
  		return S_OK;
  	}
 @@ -860,13 +860,13 @@ HRESULT CAdEntity::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// WalkToDirection
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WalkToDirection") == 0) {
 +	else if (strcmp(name, "WalkToDirection") == 0) {
  		int Dir = Value->GetInt();
  		if (Dir >= 0 && Dir < NUM_DIRECTIONS) _walkToDir = (TDirection)Dir;
  		return S_OK;
  	}
 -	else return CAdTalkHolder::scSetProperty(Name, Value);
 +	else return CAdTalkHolder::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Ad/AdEntity.h b/engines/wintermute/Ad/AdEntity.h index 0d6864d8eb..380cf7fcae 100644 --- a/engines/wintermute/Ad/AdEntity.h +++ b/engines/wintermute/Ad/AdEntity.h @@ -56,9 +56,9 @@ public:  	TEntityType _subtype;
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Ad/AdGame.cpp b/engines/wintermute/Ad/AdGame.cpp index 7758737359..34d9c600a7 100644 --- a/engines/wintermute/Ad/AdGame.cpp +++ b/engines/wintermute/Ad/AdGame.cpp @@ -316,27 +316,27 @@ void CAdGame::FinishSentences() {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CAdGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// ChangeScene
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "ChangeScene") == 0) {
 -		Stack->CorrectParams(3);
 -		const char *Filename = Stack->Pop()->GetString();
 -		CScValue *valFadeOut = Stack->Pop();
 -		CScValue *valFadeIn = Stack->Pop();
 +	if (strcmp(name, "ChangeScene") == 0) {
 +		stack->CorrectParams(3);
 +		const char *Filename = stack->Pop()->GetString();
 +		CScValue *valFadeOut = stack->Pop();
 +		CScValue *valFadeIn = stack->Pop();
  		bool TransOut = valFadeOut->IsNULL() ? true : valFadeOut->GetBool();
  		bool TransIn  = valFadeIn->IsNULL() ? true : valFadeIn->GetBool();
  		ScheduleChangeScene(Filename, TransIn);
  		if (TransOut) _transMgr->start(TRANSITION_FADE_OUT, true);
 -		Stack->PushNULL();
 +		stack->PushNULL();
 -		//HRESULT ret = ChangeScene(Stack->Pop()->GetString());
 -		//if(FAILED(ret)) Stack->PushBool(false);
 -		//else Stack->PushBool(true);
 +		//HRESULT ret = ChangeScene(stack->Pop()->GetString());
 +		//if(FAILED(ret)) stack->PushBool(false);
 +		//else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -344,16 +344,16 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// LoadActor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadActor") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "LoadActor") == 0) {
 +		stack->CorrectParams(1);
  		CAdActor *act = new CAdActor(Game);
 -		if (act && SUCCEEDED(act->loadFile(Stack->Pop()->GetString()))) {
 +		if (act && SUCCEEDED(act->loadFile(stack->Pop()->GetString()))) {
  			AddObject(act);
 -			Stack->PushNative(act, true);
 +			stack->PushNative(act, true);
  		} else {
  			delete act;
  			act = NULL;
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -361,16 +361,16 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// LoadEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadEntity") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "LoadEntity") == 0) {
 +		stack->CorrectParams(1);
  		CAdEntity *ent = new CAdEntity(Game);
 -		if (ent && SUCCEEDED(ent->loadFile(Stack->Pop()->GetString()))) {
 +		if (ent && SUCCEEDED(ent->loadFile(stack->Pop()->GetString()))) {
  			AddObject(ent);
 -			Stack->PushNative(ent, true);
 +			stack->PushNative(ent, true);
  		} else {
  			delete ent;
  			ent = NULL;
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -378,51 +378,51 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// UnloadObject / UnloadActor / UnloadEntity / DeleteEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "UnloadObject") == 0 || strcmp(Name, "UnloadActor") == 0 || strcmp(Name, "UnloadEntity") == 0 || strcmp(Name, "DeleteEntity") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	else if (strcmp(name, "UnloadObject") == 0 || strcmp(name, "UnloadActor") == 0 || strcmp(name, "UnloadEntity") == 0 || strcmp(name, "DeleteEntity") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		CAdObject *obj = (CAdObject *)val->GetNative();
  		RemoveObject(obj);
  		if (val->GetType() == VAL_VARIABLE_REF) val->SetNULL();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// CreateEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateEntity") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateEntity") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdEntity *Ent = new CAdEntity(Game);
  		AddObject(Ent);
  		if (!Val->IsNULL()) Ent->setName(Val->GetString());
 -		Stack->PushNative(Ent, true);
 +		stack->PushNative(Ent, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// CreateItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateItem") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateItem") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdItem *Item = new CAdItem(Game);
  		AddItem(Item);
  		if (!Val->IsNULL()) Item->setName(Val->GetString());
 -		Stack->PushNative(Item, true);
 +		stack->PushNative(Item, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DeleteItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteItem") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "DeleteItem") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdItem *Item = NULL;
  		if (Val->IsNative()) Item = (CAdItem *)Val->GetNative();
 @@ -432,16 +432,16 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  			DeleteItem(Item);
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// QueryItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "QueryItem") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "QueryItem") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdItem *Item = NULL;
  		if (Val->IsInt()) {
 @@ -451,8 +451,8 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  			Item = GetItemByName(Val->GetString());
  		}
 -		if (Item) Stack->PushNative(Item, true);
 -		else Stack->PushNULL();
 +		if (Item) stack->PushNative(Item, true);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -461,14 +461,14 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// AddResponse/AddResponseOnce/AddResponseOnceGame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddResponse") == 0 || strcmp(Name, "AddResponseOnce") == 0 || strcmp(Name, "AddResponseOnceGame") == 0) {
 -		Stack->CorrectParams(6);
 -		int id = Stack->Pop()->GetInt();
 -		const char *text = Stack->Pop()->GetString();
 -		CScValue *val1 = Stack->Pop();
 -		CScValue *val2 = Stack->Pop();
 -		CScValue *val3 = Stack->Pop();
 -		CScValue *val4 = Stack->Pop();
 +	else if (strcmp(name, "AddResponse") == 0 || strcmp(name, "AddResponseOnce") == 0 || strcmp(name, "AddResponseOnceGame") == 0) {
 +		stack->CorrectParams(6);
 +		int id = stack->Pop()->GetInt();
 +		const char *text = stack->Pop()->GetString();
 +		CScValue *val1 = stack->Pop();
 +		CScValue *val2 = stack->Pop();
 +		CScValue *val3 = stack->Pop();
 +		CScValue *val4 = stack->Pop();
  		if (_responseBox) {
  			CAdResponse *res = new CAdResponse(Game);
 @@ -481,15 +481,15 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  				if (!val3->IsNULL()) res->SetIconPressed(val3->GetString());
  				if (!val4->IsNULL()) res->SetFont(val4->GetString());
 -				if (strcmp(Name, "AddResponseOnce") == 0) res->_responseType = RESPONSE_ONCE;
 -				else if (strcmp(Name, "AddResponseOnceGame") == 0) res->_responseType = RESPONSE_ONCE_GAME;
 +				if (strcmp(name, "AddResponseOnce") == 0) res->_responseType = RESPONSE_ONCE;
 +				else if (strcmp(name, "AddResponseOnceGame") == 0) res->_responseType = RESPONSE_ONCE_GAME;
  				_responseBox->_responses.Add(res);
  			}
  		} else {
 -			Script->RuntimeError("Game.AddResponse: response box is not defined");
 +			script->RuntimeError("Game.AddResponse: response box is not defined");
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -497,56 +497,56 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ResetResponse
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ResetResponse") == 0) {
 -		Stack->CorrectParams(1);
 -		int ID = Stack->Pop()->GetInt(-1);
 +	else if (strcmp(name, "ResetResponse") == 0) {
 +		stack->CorrectParams(1);
 +		int ID = stack->Pop()->GetInt(-1);
  		ResetResponse(ID);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ClearResponses
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ClearResponses") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ClearResponses") == 0) {
 +		stack->CorrectParams(0);
  		_responseBox->clearResponses();
  		_responseBox->clearButtons();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetResponse
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetResponse") == 0) {
 -		Stack->CorrectParams(1);
 -		bool AutoSelectLast = Stack->Pop()->GetBool();
 +	else if (strcmp(name, "GetResponse") == 0) {
 +		stack->CorrectParams(1);
 +		bool AutoSelectLast = stack->Pop()->GetBool();
  		if (_responseBox) {
  			_responseBox->weedResponses();
  			if (_responseBox->_responses.GetSize() == 0) {
 -				Stack->PushNULL();
 +				stack->PushNULL();
  				return S_OK;
  			}
  			if (_responseBox->_responses.GetSize() == 1 && AutoSelectLast) {
 -				Stack->PushInt(_responseBox->_responses[0]->_iD);
 +				stack->PushInt(_responseBox->_responses[0]->_iD);
  				_responseBox->handleResponse(_responseBox->_responses[0]);
  				_responseBox->clearResponses();
  				return S_OK;
  			}
  			_responseBox->createButtons();
 -			_responseBox->_waitingScript = Script;
 -			Script->WaitForExclusive(_responseBox);
 +			_responseBox->_waitingScript = script;
 +			script->WaitForExclusive(_responseBox);
  			_state = GAME_SEMI_FROZEN;
  			_stateEx = GAME_WAITING_RESPONSE;
  		} else {
 -			Script->RuntimeError("Game.GetResponse: response box is not defined");
 -			Stack->PushNULL();
 +			script->RuntimeError("Game.GetResponse: response box is not defined");
 +			stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -555,14 +555,14 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// GetNumResponses
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetNumResponses") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetNumResponses") == 0) {
 +		stack->CorrectParams(0);
  		if (_responseBox) {
  			_responseBox->weedResponses();
 -			Stack->PushInt(_responseBox->_responses.GetSize());
 +			stack->PushInt(_responseBox->_responses.GetSize());
  		} else {
 -			Script->RuntimeError("Game.GetNumResponses: response box is not defined");
 -			Stack->PushNULL();
 +			script->RuntimeError("Game.GetNumResponses: response box is not defined");
 +			stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -571,16 +571,16 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// StartDlgBranch
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StartDlgBranch") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "StartDlgBranch") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		Common::String BranchName;
  		if (Val->IsNULL()) {
 -			BranchName.format("line%d", Script->_currentLine);
 +			BranchName.format("line%d", script->_currentLine);
  		} else BranchName = Val->GetString();
 -		StartDlgBranch(BranchName.c_str(), Script->_filename == NULL ? "" : Script->_filename, Script->_threadEvent == NULL ? "" : Script->_threadEvent);
 -		Stack->PushNULL();
 +		StartDlgBranch(BranchName.c_str(), script->_filename == NULL ? "" : script->_filename, script->_threadEvent == NULL ? "" : script->_threadEvent);
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -588,15 +588,15 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// EndDlgBranch
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "EndDlgBranch") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "EndDlgBranch") == 0) {
 +		stack->CorrectParams(1);
  		const char *BranchName = NULL;
 -		CScValue *Val = Stack->Pop();
 +		CScValue *Val = stack->Pop();
  		if (!Val->IsNULL()) BranchName = Val->GetString();
 -		EndDlgBranch(BranchName, Script->_filename == NULL ? "" : Script->_filename, Script->_threadEvent == NULL ? "" : Script->_threadEvent);
 +		EndDlgBranch(BranchName, script->_filename == NULL ? "" : script->_filename, script->_threadEvent == NULL ? "" : script->_threadEvent);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -604,12 +604,12 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// GetCurrentDlgBranch
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetCurrentDlgBranch") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetCurrentDlgBranch") == 0) {
 +		stack->CorrectParams(0);
  		if (_dlgPendingBranches.GetSize() > 0) {
 -			Stack->PushString(_dlgPendingBranches[_dlgPendingBranches.GetSize() - 1]);
 -		} else Stack->PushNULL();
 +			stack->PushString(_dlgPendingBranches[_dlgPendingBranches.GetSize() - 1]);
 +		} else stack->PushNULL();
  		return S_OK;
  	}
 @@ -617,67 +617,67 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// TakeItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TakeItem") == 0) {
 -		return _invObject->scCallMethod(Script, Stack, ThisStack, Name);
 +	else if (strcmp(name, "TakeItem") == 0) {
 +		return _invObject->scCallMethod(script, stack, thisStack, name);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DropItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DropItem") == 0) {
 -		return _invObject->scCallMethod(Script, Stack, ThisStack, Name);
 +	else if (strcmp(name, "DropItem") == 0) {
 +		return _invObject->scCallMethod(script, stack, thisStack, name);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetItem") == 0) {
 -		return _invObject->scCallMethod(Script, Stack, ThisStack, Name);
 +	else if (strcmp(name, "GetItem") == 0) {
 +		return _invObject->scCallMethod(script, stack, thisStack, name);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// HasItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HasItem") == 0) {
 -		return _invObject->scCallMethod(Script, Stack, ThisStack, Name);
 +	else if (strcmp(name, "HasItem") == 0) {
 +		return _invObject->scCallMethod(script, stack, thisStack, name);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsItemTaken
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsItemTaken") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "IsItemTaken") == 0) {
 +		stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		if (!val->IsNULL()) {
  			for (int i = 0; i < _inventories.GetSize(); i++) {
  				CAdInventory *Inv = _inventories[i];
  				for (int j = 0; j < Inv->_takenItems.GetSize(); j++) {
  					if (val->GetNative() == Inv->_takenItems[j]) {
 -						Stack->PushBool(true);
 +						stack->PushBool(true);
  						return S_OK;
  					} else if (scumm_stricmp(val->GetString(), Inv->_takenItems[j]->_name) == 0) {
 -						Stack->PushBool(true);
 +						stack->PushBool(true);
  						return S_OK;
  					}
  				}
  			}
 -		} else Script->RuntimeError("Game.IsItemTaken: item name expected");
 +		} else script->RuntimeError("Game.IsItemTaken: item name expected");
 -		Stack->PushBool(false);
 +		stack->PushBool(false);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetInventoryWindow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetInventoryWindow") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetInventoryWindow") == 0) {
 +		stack->CorrectParams(0);
  		if (_inventoryBox && _inventoryBox->_window)
 -			Stack->PushNative(_inventoryBox->_window, true);
 +			stack->PushNative(_inventoryBox->_window, true);
  		else
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		return S_OK;
  	}
 @@ -685,12 +685,12 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// GetResponsesWindow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetResponsesWindow") == 0 || strcmp(Name, "GetResponseWindow") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetResponsesWindow") == 0 || strcmp(name, "GetResponseWindow") == 0) {
 +		stack->CorrectParams(0);
  		if (_responseBox && _responseBox->_window)
 -			Stack->PushNative(_responseBox->_window, true);
 +			stack->PushNative(_responseBox->_window, true);
  		else
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		return S_OK;
  	}
 @@ -698,19 +698,19 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// LoadResponseBox
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadResponseBox") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +	else if (strcmp(name, "LoadResponseBox") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Filename = stack->Pop()->GetString();
  		Game->UnregisterObject(_responseBox);
  		_responseBox = new CAdResponseBox(Game);
  		if (_responseBox && !FAILED(_responseBox->loadFile(Filename))) {
  			RegisterObject(_responseBox);
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			delete _responseBox;
  			_responseBox = NULL;
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  		}
  		return S_OK;
  	}
 @@ -718,19 +718,19 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// LoadInventoryBox
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadInventoryBox") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +	else if (strcmp(name, "LoadInventoryBox") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Filename = stack->Pop()->GetString();
  		Game->UnregisterObject(_inventoryBox);
  		_inventoryBox = new CAdInventoryBox(Game);
  		if (_inventoryBox && !FAILED(_inventoryBox->loadFile(Filename))) {
  			RegisterObject(_inventoryBox);
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			delete _inventoryBox;
  			_inventoryBox = NULL;
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  		}
  		return S_OK;
  	}
 @@ -738,13 +738,13 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// LoadItems
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadItems") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Filename = Stack->Pop()->GetString();
 -		bool Merge = Stack->Pop()->GetBool(false);
 +	else if (strcmp(name, "LoadItems") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Filename = stack->Pop()->GetString();
 +		bool Merge = stack->Pop()->GetBool(false);
  		HRESULT Ret = LoadItemsFile(Filename, Merge);
 -		Stack->PushBool(SUCCEEDED(Ret));
 +		stack->PushBool(SUCCEEDED(Ret));
  		return S_OK;
  	}
 @@ -752,10 +752,10 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// AddSpeechDir
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddSpeechDir") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Dir = Stack->Pop()->GetString();
 -		Stack->PushBool(SUCCEEDED(AddSpeechDir(Dir)));
 +	else if (strcmp(name, "AddSpeechDir") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Dir = stack->Pop()->GetString();
 +		stack->PushBool(SUCCEEDED(AddSpeechDir(Dir)));
  		return S_OK;
  	}
 @@ -763,10 +763,10 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// RemoveSpeechDir
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemoveSpeechDir") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Dir = Stack->Pop()->GetString();
 -		Stack->PushBool(SUCCEEDED(RemoveSpeechDir(Dir)));
 +	else if (strcmp(name, "RemoveSpeechDir") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Dir = stack->Pop()->GetString();
 +		stack->PushBool(SUCCEEDED(RemoveSpeechDir(Dir)));
  		return S_OK;
  	}
 @@ -774,12 +774,12 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// SetSceneViewport
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetSceneViewport") == 0) {
 -		Stack->CorrectParams(4);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 -		int Width = Stack->Pop()->GetInt();
 -		int Height = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetSceneViewport") == 0) {
 +		stack->CorrectParams(4);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 +		int Width = stack->Pop()->GetInt();
 +		int Height = stack->Pop()->GetInt();
  		if (Width <= 0) Width = _renderer->_width;
  		if (Height <= 0) Height = _renderer->_height;
 @@ -787,31 +787,31 @@ HRESULT CAdGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  		if (!_sceneViewport) _sceneViewport = new CBViewport(Game);
  		if (_sceneViewport) _sceneViewport->setRect(X, Y, X + Width, Y + Height);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 -	else return CBGame::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBGame::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdGame::scGetProperty(const char *Name) {
 +CScValue *CAdGame::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("game");
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Scene
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scene") == 0) {
 +	else if (strcmp(name, "Scene") == 0) {
  		if (_scene) _scValue->SetNative(_scene, true);
  		else _scValue->SetNULL();
 @@ -820,7 +820,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SelectedItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SelectedItem") == 0) {
 +	else if (strcmp(name, "SelectedItem") == 0) {
  		//if(_selectedItem) _scValue->SetString(_selectedItem->_name);
  		if (_selectedItem) _scValue->SetNative(_selectedItem, true);
  		else _scValue->SetNULL();
 @@ -830,14 +830,14 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumItems
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumItems") == 0) {
 -		return _invObject->scGetProperty(Name);
 +	else if (strcmp(name, "NumItems") == 0) {
 +		return _invObject->scGetProperty(name);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SmartItemCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SmartItemCursor") == 0) {
 +	else if (strcmp(name, "SmartItemCursor") == 0) {
  		_scValue->SetBool(_smartItemCursor);
  		return _scValue;
  	}
 @@ -845,7 +845,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// InventoryVisible
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InventoryVisible") == 0) {
 +	else if (strcmp(name, "InventoryVisible") == 0) {
  		_scValue->SetBool(_inventoryBox && _inventoryBox->_visible);
  		return _scValue;
  	}
 @@ -853,7 +853,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// InventoryScrollOffset
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InventoryScrollOffset") == 0) {
 +	else if (strcmp(name, "InventoryScrollOffset") == 0) {
  		if (_inventoryBox) _scValue->SetInt(_inventoryBox->_scrollOffset);
  		else _scValue->SetInt(0);
 @@ -863,7 +863,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ResponsesVisible (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ResponsesVisible") == 0) {
 +	else if (strcmp(name, "ResponsesVisible") == 0) {
  		_scValue->SetBool(_stateEx == GAME_WAITING_RESPONSE);
  		return _scValue;
  	}
 @@ -871,7 +871,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// PrevScene / PreviousScene (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PrevScene") == 0 || strcmp(Name, "PreviousScene") == 0) {
 +	else if (strcmp(name, "PrevScene") == 0 || strcmp(name, "PreviousScene") == 0) {
  		if (!_prevSceneName) _scValue->SetString("");
  		else _scValue->SetString(_prevSceneName);
  		return _scValue;
 @@ -880,7 +880,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// PrevSceneFilename / PreviousSceneFilename (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PrevSceneFilename") == 0 || strcmp(Name, "PreviousSceneFilename") == 0) {
 +	else if (strcmp(name, "PrevSceneFilename") == 0 || strcmp(name, "PreviousSceneFilename") == 0) {
  		if (!_prevSceneFilename) _scValue->SetString("");
  		else _scValue->SetString(_prevSceneFilename);
  		return _scValue;
 @@ -889,7 +889,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// LastResponse (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LastResponse") == 0) {
 +	else if (strcmp(name, "LastResponse") == 0) {
  		if (!_responseBox || !_responseBox->_lastResponseText) _scValue->SetString("");
  		else _scValue->SetString(_responseBox->_lastResponseText);
  		return _scValue;
 @@ -898,7 +898,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// LastResponseOrig (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LastResponseOrig") == 0) {
 +	else if (strcmp(name, "LastResponseOrig") == 0) {
  		if (!_responseBox || !_responseBox->_lastResponseTextOrig) _scValue->SetString("");
  		else _scValue->SetString(_responseBox->_lastResponseTextOrig);
  		return _scValue;
 @@ -907,7 +907,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// InventoryObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InventoryObject") == 0) {
 +	else if (strcmp(name, "InventoryObject") == 0) {
  		if (_inventoryOwner == _invObject) _scValue->SetNative(this, true);
  		else _scValue->SetNative(_inventoryOwner, true);
 @@ -917,7 +917,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TotalNumItems
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TotalNumItems") == 0) {
 +	else if (strcmp(name, "TotalNumItems") == 0) {
  		_scValue->SetInt(_items.GetSize());
  		return _scValue;
  	}
 @@ -925,7 +925,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TalkSkipButton
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TalkSkipButton") == 0) {
 +	else if (strcmp(name, "TalkSkipButton") == 0) {
  		_scValue->SetInt(_talkSkipButton);
  		return _scValue;
  	}
 @@ -933,7 +933,7 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ChangingScene
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ChangingScene") == 0) {
 +	else if (strcmp(name, "ChangingScene") == 0) {
  		_scValue->SetBool(_scheduledScene != NULL);
  		return _scValue;
  	}
 @@ -941,23 +941,23 @@ CScValue *CAdGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// StartupScene
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StartupScene") == 0) {
 +	else if (strcmp(name, "StartupScene") == 0) {
  		if (!_startupScene) _scValue->SetNULL();
  		else _scValue->SetString(_startupScene);
  		return _scValue;
  	}
 -	else return CBGame::scGetProperty(Name);
 +	else return CBGame::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdGame::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// SelectedItem
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SelectedItem") == 0) {
 +	if (strcmp(name, "SelectedItem") == 0) {
  		if (Value->IsNULL()) _selectedItem = NULL;
  		else {
  			if (Value->IsNative()) {
 @@ -980,7 +980,7 @@ HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SmartItemCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SmartItemCursor") == 0) {
 +	else if (strcmp(name, "SmartItemCursor") == 0) {
  		_smartItemCursor = Value->GetBool();
  		return S_OK;
  	}
 @@ -988,7 +988,7 @@ HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// InventoryVisible
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InventoryVisible") == 0) {
 +	else if (strcmp(name, "InventoryVisible") == 0) {
  		if (_inventoryBox) _inventoryBox->_visible = Value->GetBool();
  		return S_OK;
  	}
 @@ -996,7 +996,7 @@ HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// InventoryObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InventoryObject") == 0) {
 +	else if (strcmp(name, "InventoryObject") == 0) {
  		if (_inventoryOwner && _inventoryBox) _inventoryOwner->getInventory()->_scrollOffset = _inventoryBox->_scrollOffset;
  		if (Value->IsNULL()) _inventoryOwner = _invObject;
 @@ -1014,7 +1014,7 @@ HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// InventoryScrollOffset
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InventoryScrollOffset") == 0) {
 +	else if (strcmp(name, "InventoryScrollOffset") == 0) {
  		if (_inventoryBox) _inventoryBox->_scrollOffset = Value->GetInt();
  		return S_OK;
  	}
 @@ -1022,7 +1022,7 @@ HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// TalkSkipButton
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TalkSkipButton") == 0) {
 +	else if (strcmp(name, "TalkSkipButton") == 0) {
  		int Val = Value->GetInt();
  		if (Val < 0) Val = 0;
  		if (Val > TALK_SKIP_NONE) Val = TALK_SKIP_NONE;
 @@ -1033,7 +1033,7 @@ HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// StartupScene
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StartupScene") == 0) {
 +	else if (strcmp(name, "StartupScene") == 0) {
  		if (Value == NULL) {
  			delete[] _startupScene;
  			_startupScene = NULL;
 @@ -1042,7 +1042,7 @@ HRESULT CAdGame::scSetProperty(const char *Name, CScValue *Value) {  		return S_OK;
  	}
 -	else return CBGame::scSetProperty(Name, Value);
 +	else return CBGame::scSetProperty(name, Value);
  }
 @@ -1058,35 +1058,35 @@ void CAdGame::PublishNatives() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdGame::ExternalCall(CScScript *Script, CScStack *Stack, CScStack *ThisStack, char *Name) {
 +HRESULT CAdGame::ExternalCall(CScScript *script, CScStack *stack, CScStack *thisStack, char *name) {
  	CScValue *this_obj;
  	//////////////////////////////////////////////////////////////////////////
  	// Actor
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Actor") == 0) {
 -		Stack->CorrectParams(0);
 -		this_obj = ThisStack->GetTop();
 +	if (strcmp(name, "Actor") == 0) {
 +		stack->CorrectParams(0);
 +		this_obj = thisStack->GetTop();
  		this_obj->SetNative(new CAdActor(Game));
 -		Stack->PushNULL();
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Entity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Entity") == 0) {
 -		Stack->CorrectParams(0);
 -		this_obj = ThisStack->GetTop();
 +	else if (strcmp(name, "Entity") == 0) {
 +		stack->CorrectParams(0);
 +		this_obj = thisStack->GetTop();
  		this_obj->SetNative(new CAdEntity(Game));
 -		Stack->PushNULL();
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// call parent
 -	else return CBGame::ExternalCall(Script, Stack, ThisStack, Name);
 +	else return CBGame::ExternalCall(script, stack, thisStack, name);
  	return S_OK;
 @@ -1334,23 +1334,23 @@ void CAdGame::AfterLoadScene(void *Scene, void *Data) {  //////////////////////////////////////////////////////////////////////////
 -void CAdGame::SetPrevSceneName(const char *Name) {
 +void CAdGame::SetPrevSceneName(const char *name) {
  	delete[] _prevSceneName;
  	_prevSceneName = NULL;
 -	if (Name) {
 -		_prevSceneName = new char[strlen(Name) + 1];
 -		if (_prevSceneName) strcpy(_prevSceneName, Name);
 +	if (name) {
 +		_prevSceneName = new char[strlen(name) + 1];
 +		if (_prevSceneName) strcpy(_prevSceneName, name);
  	}
  }
  //////////////////////////////////////////////////////////////////////////
 -void CAdGame::SetPrevSceneFilename(const char *Name) {
 +void CAdGame::SetPrevSceneFilename(const char *name) {
  	delete[] _prevSceneFilename;
  	_prevSceneFilename = NULL;
 -	if (Name) {
 -		_prevSceneFilename = new char[strlen(Name) + 1];
 -		if (_prevSceneFilename) strcpy(_prevSceneFilename, Name);
 +	if (name) {
 +		_prevSceneFilename = new char[strlen(name) + 1];
 +		if (_prevSceneFilename) strcpy(_prevSceneFilename, name);
  	}
  }
 @@ -1518,14 +1518,14 @@ HRESULT CAdGame::WindowLoadHook(CUIWindow *Win, char **Buffer, char **params) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdGame::WindowScriptMethodHook(CUIWindow *Win, CScScript *Script, CScStack *Stack, const char *Name) {
 -	if (strcmp(Name, "CreateEntityContainer") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +HRESULT CAdGame::WindowScriptMethodHook(CUIWindow *Win, CScScript *script, CScStack *stack, const char *name) {
 +	if (strcmp(name, "CreateEntityContainer") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CUIEntity *Ent = new CUIEntity(Game);
  		if (!Val->IsNULL()) Ent->setName(Val->GetString());
 -		Stack->PushNative(Ent, true);
 +		stack->PushNative(Ent, true);
  		Ent->_parent = Win;
  		Win->_widgets.Add(Ent);
 @@ -1537,10 +1537,10 @@ HRESULT CAdGame::WindowScriptMethodHook(CUIWindow *Win, CScScript *Script, CScSt  //////////////////////////////////////////////////////////////////////////
  HRESULT CAdGame::StartDlgBranch(const char *BranchName, const char *ScriptName, const char *EventName) {
 -	char *Name = new char[strlen(BranchName) + 1 + strlen(ScriptName) + 1 + strlen(EventName) + 1];
 -	if (Name) {
 -		sprintf(Name, "%s.%s.%s", BranchName, ScriptName, EventName);
 -		_dlgPendingBranches.Add(Name);
 +	char *name = new char[strlen(BranchName) + 1 + strlen(ScriptName) + 1 + strlen(EventName) + 1];
 +	if (name) {
 +		sprintf(name, "%s.%s.%s", BranchName, ScriptName, EventName);
 +		_dlgPendingBranches.Add(name);
  	}
  	return S_OK;
  }
 @@ -1548,26 +1548,26 @@ HRESULT CAdGame::StartDlgBranch(const char *BranchName, const char *ScriptName,  //////////////////////////////////////////////////////////////////////////
  HRESULT CAdGame::EndDlgBranch(const char *BranchName, const char *ScriptName, const char *EventName) {
 -	char *Name = NULL;
 +	char *name = NULL;
  	bool DeleteName = false;
  	if (BranchName == NULL && _dlgPendingBranches.GetSize() > 0) {
 -		Name = _dlgPendingBranches[_dlgPendingBranches.GetSize() - 1];
 +		name = _dlgPendingBranches[_dlgPendingBranches.GetSize() - 1];
  	} else {
  		if (BranchName != NULL) {
 -			Name = new char[strlen(BranchName) + 1 + strlen(ScriptName) + 1 + strlen(EventName) + 1];
 -			if (Name) {
 -				sprintf(Name, "%s.%s.%s", BranchName, ScriptName, EventName);
 +			name = new char[strlen(BranchName) + 1 + strlen(ScriptName) + 1 + strlen(EventName) + 1];
 +			if (name) {
 +				sprintf(name, "%s.%s.%s", BranchName, ScriptName, EventName);
  				DeleteName = true;
  			}
  		}
  	}
 -	if (Name == NULL) return S_OK;
 +	if (name == NULL) return S_OK;
  	int StartIndex = -1;
  	for (int i = _dlgPendingBranches.GetSize() - 1; i >= 0; i--) {
 -		if (scumm_stricmp(Name, _dlgPendingBranches[i]) == 0) {
 +		if (scumm_stricmp(name, _dlgPendingBranches[i]) == 0) {
  			StartIndex = i;
  			break;
  		}
 @@ -1587,16 +1587,16 @@ HRESULT CAdGame::EndDlgBranch(const char *BranchName, const char *ScriptName, co  		_responsesBranch.RemoveAll();
  	}
 -	if (DeleteName) delete [] Name;
 +	if (DeleteName) delete [] name;
  	return S_OK;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdGame::ClearBranchResponses(char *Name) {
 +HRESULT CAdGame::ClearBranchResponses(char *name) {
  	for (int i = 0; i < _responsesBranch.GetSize(); i++) {
 -		if (scumm_stricmp(Name, _responsesBranch[i]->_context) == 0) {
 +		if (scumm_stricmp(name, _responsesBranch[i]->_context) == 0) {
  			delete _responsesBranch[i];
  			_responsesBranch.RemoveAt(i);
  			i--;
 @@ -1790,9 +1790,9 @@ bool CAdGame::IsItemTaken(char *ItemName) {  }
  //////////////////////////////////////////////////////////////////////////
 -CAdItem *CAdGame::GetItemByName(const char *Name) {
 +CAdItem *CAdGame::GetItemByName(const char *name) {
  	for (int i = 0; i < _items.GetSize(); i++) {
 -		if (scumm_stricmp(_items[i]->_name, Name) == 0) return _items[i];
 +		if (scumm_stricmp(_items[i]->_name, name) == 0) return _items[i];
  	}
  	return NULL;
  }
 @@ -2066,8 +2066,8 @@ HRESULT CAdGame::DisplayDebugInfo() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdGame::OnScriptShutdown(CScScript *Script) {
 -	if (_responseBox && _responseBox->_waitingScript == Script)
 +HRESULT CAdGame::OnScriptShutdown(CScScript *script) {
 +	if (_responseBox && _responseBox->_waitingScript == script)
  		_responseBox->_waitingScript = NULL;
  	return S_OK;
 diff --git a/engines/wintermute/Ad/AdGame.h b/engines/wintermute/Ad/AdGame.h index 10f99b345a..c9fbbadc6f 100644 --- a/engines/wintermute/Ad/AdGame.h +++ b/engines/wintermute/Ad/AdGame.h @@ -44,7 +44,7 @@ class CAdResponseContext;  class CAdResponseBox;
  class CAdGame : public CBGame {
  public:
 -	virtual HRESULT OnScriptShutdown(CScScript *Script);
 +	virtual HRESULT OnScriptShutdown(CScScript *script);
  	virtual HRESULT OnMouseLeftDown();
  	virtual HRESULT OnMouseLeftUp();
 @@ -70,7 +70,7 @@ public:  	bool _tempDisableSaveState;
  	virtual HRESULT ResetContent();
  	HRESULT AddItem(CAdItem *Item);
 -	CAdItem *GetItemByName(const char *Name);
 +	CAdItem *GetItemByName(const char *name);
  	CBArray<CAdItem *, CAdItem *> _items;
  	CAdObject *_inventoryOwner;
  	bool IsItemTaken(char *ItemName);
 @@ -89,11 +89,11 @@ public:  	bool BranchResponseUsed(int ID);
  	HRESULT AddBranchResponse(int ID);
 -	HRESULT ClearBranchResponses(char *Name);
 +	HRESULT ClearBranchResponses(char *name);
  	HRESULT StartDlgBranch(const char *BranchName, const char *ScriptName, const char *EventName);
  	HRESULT EndDlgBranch(const char *BranchName, const char *ScriptName, const char *EventName);
  	virtual HRESULT WindowLoadHook(CUIWindow *Win, char **Buf, char **Params);
 -	virtual HRESULT WindowScriptMethodHook(CUIWindow *Win, CScScript *Script, CScStack *Stack, const char *Name);
 +	virtual HRESULT WindowScriptMethodHook(CUIWindow *Win, CScScript *script, CScStack *stack, const char *name);
  	CAdSceneState *GetSceneState(const char *Filename, bool Saving);
  	CBViewport *_sceneViewport;
 @@ -108,8 +108,8 @@ public:  	HRESULT ScheduleChangeScene(const char *Filename, bool FadeIn);
  	char *_scheduledScene;
  	bool _scheduledFadeIn;
 -	void SetPrevSceneName(const char *Name);
 -	void SetPrevSceneFilename(const char *Name);
 +	void SetPrevSceneName(const char *name);
 +	void SetPrevSceneFilename(const char *name);
  	char *_prevSceneName;
  	char *_prevSceneFilename;
  	virtual HRESULT LoadGame(const char *Filename);
 @@ -148,12 +148,12 @@ public:  	virtual void PublishNatives();
 -	virtual HRESULT ExternalCall(CScScript *Script, CScStack *Stack, CScStack *ThisStack, char *Name);
 +	virtual HRESULT ExternalCall(CScScript *script, CScStack *stack, CScStack *thisStack, char *name);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	bool ValidMouse();
  };
 diff --git a/engines/wintermute/Ad/AdInventory.cpp b/engines/wintermute/Ad/AdInventory.cpp index fd94d906e6..edc1fa65b9 100644 --- a/engines/wintermute/Ad/AdInventory.cpp +++ b/engines/wintermute/Ad/AdInventory.cpp @@ -49,15 +49,15 @@ CAdInventory::~CAdInventory() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdInventory::InsertItem(const char *Name, const char *InsertAfter) {
 -	if (Name == NULL) return E_FAIL;
 +HRESULT CAdInventory::InsertItem(const char *name, const char *InsertAfter) {
 +	if (name == NULL) return E_FAIL;
 -	CAdItem *item = ((CAdGame *)Game)->GetItemByName(Name);
 +	CAdItem *item = ((CAdGame *)Game)->GetItemByName(name);
  	if (item == NULL) return E_FAIL;
  	int InsertIndex = -1;
  	for (int i = 0; i < _takenItems.GetSize(); i++) {
 -		if (scumm_stricmp(_takenItems[i]->_name, Name) == 0) {
 +		if (scumm_stricmp(_takenItems[i]->_name, name) == 0) {
  			_takenItems.RemoveAt(i);
  			i--;
  			continue;
 @@ -74,11 +74,11 @@ HRESULT CAdInventory::InsertItem(const char *Name, const char *InsertAfter) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdInventory::RemoveItem(const char *Name) {
 -	if (Name == NULL) return E_FAIL;
 +HRESULT CAdInventory::RemoveItem(const char *name) {
 +	if (name == NULL) return E_FAIL;
  	for (int i = 0; i < _takenItems.GetSize(); i++) {
 -		if (scumm_stricmp(_takenItems[i]->_name, Name) == 0) {
 +		if (scumm_stricmp(_takenItems[i]->_name, name) == 0) {
  			if (((CAdGame *)Game)->_selectedItem == _takenItems[i])((CAdGame *)Game)->_selectedItem = NULL;
  			_takenItems.RemoveAt(i);
  			return S_OK;
 diff --git a/engines/wintermute/Ad/AdInventory.h b/engines/wintermute/Ad/AdInventory.h index 12aca999f7..f372fec6e9 100644 --- a/engines/wintermute/Ad/AdInventory.h +++ b/engines/wintermute/Ad/AdInventory.h @@ -38,9 +38,9 @@ class CAdItem;  class CAdInventory : public CBObject {
  public:
  	DECLARE_PERSISTENT(CAdInventory, CBObject)
 -	HRESULT RemoveItem(const char *Name);
 +	HRESULT RemoveItem(const char *name);
  	HRESULT RemoveItem(CAdItem *Item);
 -	HRESULT InsertItem(const char *Name, const char *InsertAfter = NULL);
 +	HRESULT InsertItem(const char *name, const char *InsertAfter = NULL);
  	CAdInventory(CBGame *inGame);
  	virtual ~CAdInventory();
  	CBArray<CAdItem *, CAdItem *> _takenItems;
 diff --git a/engines/wintermute/Ad/AdItem.cpp b/engines/wintermute/Ad/AdItem.cpp index 11bfe39747..f9b92afba6 100644 --- a/engines/wintermute/Ad/AdItem.cpp +++ b/engines/wintermute/Ad/AdItem.cpp @@ -429,28 +429,28 @@ HRESULT CAdItem::display(int X, int Y) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdItem::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CAdItem::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SetHoverSprite
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetHoverSprite") == 0) {
 -		Stack->CorrectParams(1);
 +	if (strcmp(name, "SetHoverSprite") == 0) {
 +		stack->CorrectParams(1);
  		bool SetCurrent = false;
  		if (_currentSprite && _currentSprite == _spriteHover) SetCurrent = true;
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		delete _spriteHover;
  		_spriteHover = NULL;
  		CBSprite *spr = new CBSprite(Game, this);
  		if (!spr || FAILED(spr->loadFile(Filename))) {
 -			Stack->PushBool(false);
 -			Script->RuntimeError("Item.SetHoverSprite failed for file '%s'", Filename);
 +			stack->PushBool(false);
 +			script->RuntimeError("Item.SetHoverSprite failed for file '%s'", Filename);
  		} else {
  			_spriteHover = spr;
  			if (SetCurrent) _currentSprite = _spriteHover;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -458,41 +458,41 @@ HRESULT CAdItem::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// GetHoverSprite
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHoverSprite") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetHoverSprite") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_spriteHover || !_spriteHover->_filename) Stack->PushNULL();
 -		else Stack->PushString(_spriteHover->_filename);
 +		if (!_spriteHover || !_spriteHover->_filename) stack->PushNULL();
 +		else stack->PushString(_spriteHover->_filename);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetHoverSpriteObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHoverSpriteObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_spriteHover) Stack->PushNULL();
 -		else Stack->PushNative(_spriteHover, true);
 +	else if (strcmp(name, "GetHoverSpriteObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_spriteHover) stack->PushNULL();
 +		else stack->PushNative(_spriteHover, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetNormalCursor
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetNormalCursor") == 0) {
 -		Stack->CorrectParams(1);
 +	if (strcmp(name, "SetNormalCursor") == 0) {
 +		stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		delete _cursorNormal;
  		_cursorNormal = NULL;
  		CBSprite *spr = new CBSprite(Game);
  		if (!spr || FAILED(spr->loadFile(Filename))) {
 -			Stack->PushBool(false);
 -			Script->RuntimeError("Item.SetNormalCursor failed for file '%s'", Filename);
 +			stack->PushBool(false);
 +			script->RuntimeError("Item.SetNormalCursor failed for file '%s'", Filename);
  		} else {
  			_cursorNormal = spr;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -500,42 +500,42 @@ HRESULT CAdItem::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// GetNormalCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetNormalCursor") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetNormalCursor") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_cursorNormal || !_cursorNormal->_filename) Stack->PushNULL();
 -		else Stack->PushString(_cursorNormal->_filename);
 +		if (!_cursorNormal || !_cursorNormal->_filename) stack->PushNULL();
 +		else stack->PushString(_cursorNormal->_filename);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetNormalCursorObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetNormalCursorObject") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetNormalCursorObject") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_cursorNormal) Stack->PushNULL();
 -		else Stack->PushNative(_cursorNormal, true);
 +		if (!_cursorNormal) stack->PushNULL();
 +		else stack->PushNative(_cursorNormal, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetHoverCursor
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetHoverCursor") == 0) {
 -		Stack->CorrectParams(1);
 +	if (strcmp(name, "SetHoverCursor") == 0) {
 +		stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		delete _cursorHover;
  		_cursorHover = NULL;
  		CBSprite *spr = new CBSprite(Game);
  		if (!spr || FAILED(spr->loadFile(Filename))) {
 -			Stack->PushBool(false);
 -			Script->RuntimeError("Item.SetHoverCursor failed for file '%s'", Filename);
 +			stack->PushBool(false);
 +			script->RuntimeError("Item.SetHoverCursor failed for file '%s'", Filename);
  		} else {
  			_cursorHover = spr;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -543,37 +543,37 @@ HRESULT CAdItem::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// GetHoverCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHoverCursor") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetHoverCursor") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_cursorHover || !_cursorHover->_filename) Stack->PushNULL();
 -		else Stack->PushString(_cursorHover->_filename);
 +		if (!_cursorHover || !_cursorHover->_filename) stack->PushNULL();
 +		else stack->PushString(_cursorHover->_filename);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetHoverCursorObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHoverCursorObject") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetHoverCursorObject") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_cursorHover) Stack->PushNULL();
 -		else Stack->PushNative(_cursorHover, true);
 +		if (!_cursorHover) stack->PushNULL();
 +		else stack->PushNative(_cursorHover, true);
  		return S_OK;
  	}
 -	else return CAdTalkHolder::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CAdTalkHolder::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdItem::scGetProperty(const char *Name) {
 +CScValue *CAdItem::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("item");
  		return _scValue;
  	}
 @@ -581,7 +581,7 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Name") == 0) {
 +	else if (strcmp(name, "Name") == 0) {
  		_scValue->SetString(_name);
  		return _scValue;
  	}
 @@ -589,7 +589,7 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// DisplayAmount
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DisplayAmount") == 0) {
 +	else if (strcmp(name, "DisplayAmount") == 0) {
  		_scValue->SetBool(_displayAmount);
  		return _scValue;
  	}
 @@ -597,7 +597,7 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Amount
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Amount") == 0) {
 +	else if (strcmp(name, "Amount") == 0) {
  		_scValue->SetInt(_amount);
  		return _scValue;
  	}
 @@ -605,7 +605,7 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountOffsetX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountOffsetX") == 0) {
 +	else if (strcmp(name, "AmountOffsetX") == 0) {
  		_scValue->SetInt(_amountOffsetX);
  		return _scValue;
  	}
 @@ -613,7 +613,7 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountOffsetY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountOffsetY") == 0) {
 +	else if (strcmp(name, "AmountOffsetY") == 0) {
  		_scValue->SetInt(_amountOffsetY);
  		return _scValue;
  	}
 @@ -621,7 +621,7 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountAlign
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountAlign") == 0) {
 +	else if (strcmp(name, "AmountAlign") == 0) {
  		_scValue->SetInt(_amountAlign);
  		return _scValue;
  	}
 @@ -629,7 +629,7 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountString") == 0) {
 +	else if (strcmp(name, "AmountString") == 0) {
  		if (!_amountString) _scValue->SetNULL();
  		else _scValue->SetString(_amountString);
  		return _scValue;
 @@ -638,21 +638,21 @@ CScValue *CAdItem::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorCombined
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorCombined") == 0) {
 +	else if (strcmp(name, "CursorCombined") == 0) {
  		_scValue->SetBool(_cursorCombined);
  		return _scValue;
  	}
 -	else return CAdTalkHolder::scGetProperty(Name);
 +	else return CAdTalkHolder::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdItem::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
  	}
 @@ -660,7 +660,7 @@ HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// DisplayAmount
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DisplayAmount") == 0) {
 +	else if (strcmp(name, "DisplayAmount") == 0) {
  		_displayAmount = Value->GetBool();
  		return S_OK;
  	}
 @@ -668,7 +668,7 @@ HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Amount
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Amount") == 0) {
 +	else if (strcmp(name, "Amount") == 0) {
  		_amount = Value->GetInt();
  		return S_OK;
  	}
 @@ -676,7 +676,7 @@ HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountOffsetX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountOffsetX") == 0) {
 +	else if (strcmp(name, "AmountOffsetX") == 0) {
  		_amountOffsetX = Value->GetInt();
  		return S_OK;
  	}
 @@ -684,7 +684,7 @@ HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountOffsetY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountOffsetY") == 0) {
 +	else if (strcmp(name, "AmountOffsetY") == 0) {
  		_amountOffsetY = Value->GetInt();
  		return S_OK;
  	}
 @@ -692,7 +692,7 @@ HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountAlign
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountAlign") == 0) {
 +	else if (strcmp(name, "AmountAlign") == 0) {
  		_amountAlign = (TTextAlign)Value->GetInt();
  		return S_OK;
  	}
 @@ -700,7 +700,7 @@ HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AmountString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AmountString") == 0) {
 +	else if (strcmp(name, "AmountString") == 0) {
  		if (Value->IsNULL()) {
  			delete[] _amountString;
  			_amountString = NULL;
 @@ -713,12 +713,12 @@ HRESULT CAdItem::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorCombined
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorCombined") == 0) {
 +	else if (strcmp(name, "CursorCombined") == 0) {
  		_cursorCombined = Value->GetBool();
  		return S_OK;
  	}
 -	else return CAdTalkHolder::scSetProperty(Name, Value);
 +	else return CAdTalkHolder::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Ad/AdItem.h b/engines/wintermute/Ad/AdItem.h index 201e2450fb..c80cbee7d4 100644 --- a/engines/wintermute/Ad/AdItem.h +++ b/engines/wintermute/Ad/AdItem.h @@ -59,9 +59,9 @@ public:  	HRESULT loadBuffer(byte  *Buffer, bool Complete = true);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Ad/AdLayer.cpp b/engines/wintermute/Ad/AdLayer.cpp index 5f5ae728dd..7f1d09ef59 100644 --- a/engines/wintermute/Ad/AdLayer.cpp +++ b/engines/wintermute/Ad/AdLayer.cpp @@ -227,13 +227,13 @@ HRESULT CAdLayer::loadBuffer(byte  *Buffer, bool Complete) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdLayer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CAdLayer::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GetNode
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetNode") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	if (strcmp(name, "GetNode") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		int node = -1;
  		if (val->_type == VAL_INT) node = val->GetInt();
 @@ -247,17 +247,17 @@ HRESULT CAdLayer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  			}
  		}
 -		if (node < 0 || node >= _nodes.GetSize()) Stack->PushNULL();
 +		if (node < 0 || node >= _nodes.GetSize()) stack->PushNULL();
  		else {
  			switch (_nodes[node]->_type) {
  			case OBJECT_ENTITY:
 -				Stack->PushNative(_nodes[node]->_entity, true);
 +				stack->PushNative(_nodes[node]->_entity, true);
  				break;
  			case OBJECT_REGION:
 -				Stack->PushNative(_nodes[node]->_region, true);
 +				stack->PushNative(_nodes[node]->_region, true);
  				break;
  			default:
 -				Stack->PushNULL();
 +				stack->PushNULL();
  			}
  		}
  		return S_OK;
 @@ -266,21 +266,21 @@ HRESULT CAdLayer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// AddRegion / AddEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddRegion") == 0 || strcmp(Name, "AddEntity") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "AddRegion") == 0 || strcmp(name, "AddEntity") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdSceneNode *Node = new CAdSceneNode(Game);
 -		if (strcmp(Name, "AddRegion") == 0) {
 +		if (strcmp(name, "AddRegion") == 0) {
  			CAdRegion *Region = new CAdRegion(Game);
  			if (!Val->IsNULL()) Region->setName(Val->GetString());
  			Node->setRegion(Region);
 -			Stack->PushNative(Region, true);
 +			stack->PushNative(Region, true);
  		} else {
  			CAdEntity *Entity = new CAdEntity(Game);
  			if (!Val->IsNULL()) Entity->setName(Val->GetString());
  			Node->setEntity(Entity);
 -			Stack->PushNative(Entity, true);
 +			stack->PushNative(Entity, true);
  		}
  		_nodes.Add(Node);
  		return S_OK;
 @@ -289,22 +289,22 @@ HRESULT CAdLayer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// InsertRegion / InsertEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InsertRegion") == 0 || strcmp(Name, "InsertEntity") == 0) {
 -		Stack->CorrectParams(2);
 -		int Index = Stack->Pop()->GetInt();
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "InsertRegion") == 0 || strcmp(name, "InsertEntity") == 0) {
 +		stack->CorrectParams(2);
 +		int Index = stack->Pop()->GetInt();
 +		CScValue *Val = stack->Pop();
  		CAdSceneNode *Node = new CAdSceneNode(Game);
 -		if (strcmp(Name, "InsertRegion") == 0) {
 +		if (strcmp(name, "InsertRegion") == 0) {
  			CAdRegion *Region = new CAdRegion(Game);
  			if (!Val->IsNULL()) Region->setName(Val->GetString());
  			Node->setRegion(Region);
 -			Stack->PushNative(Region, true);
 +			stack->PushNative(Region, true);
  		} else {
  			CAdEntity *Entity = new CAdEntity(Game);
  			if (!Val->IsNULL()) Entity->setName(Val->GetString());
  			Node->setEntity(Entity);
 -			Stack->PushNative(Entity, true);
 +			stack->PushNative(Entity, true);
  		}
  		if (Index < 0) Index = 0;
  		if (Index <= _nodes.GetSize() - 1) _nodes.InsertAt(Index, Node);
 @@ -316,9 +316,9 @@ HRESULT CAdLayer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// DeleteNode
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteNode") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "DeleteNode") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdSceneNode *ToDelete = NULL;
  		if (Val->IsNative()) {
 @@ -336,7 +336,7 @@ HRESULT CAdLayer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  			}
  		}
  		if (ToDelete == NULL) {
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  			return S_OK;
  		}
 @@ -348,22 +348,22 @@ HRESULT CAdLayer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  				break;
  			}
  		}
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 -	else return CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdLayer::scGetProperty(const char *Name) {
 +CScValue *CAdLayer::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("layer");
  		return _scValue;
  	}
 @@ -371,7 +371,7 @@ CScValue *CAdLayer::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumNodes (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumNodes") == 0) {
 +	else if (strcmp(name, "NumNodes") == 0) {
  		_scValue->SetInt(_nodes.GetSize());
  		return _scValue;
  	}
 @@ -379,7 +379,7 @@ CScValue *CAdLayer::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Width
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Width") == 0) {
 +	else if (strcmp(name, "Width") == 0) {
  		_scValue->SetInt(_width);
  		return _scValue;
  	}
 @@ -387,7 +387,7 @@ CScValue *CAdLayer::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Height
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		_scValue->SetInt(_height);
  		return _scValue;
  	}
 @@ -395,7 +395,7 @@ CScValue *CAdLayer::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Main (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Main") == 0) {
 +	else if (strcmp(name, "Main") == 0) {
  		_scValue->SetBool(_main);
  		return _scValue;
  	}
 @@ -403,7 +403,7 @@ CScValue *CAdLayer::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// CloseUp
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CloseUp") == 0) {
 +	else if (strcmp(name, "CloseUp") == 0) {
  		_scValue->SetBool(_closeUp);
  		return _scValue;
  	}
 @@ -411,21 +411,21 @@ CScValue *CAdLayer::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Active") == 0) {
 +	else if (strcmp(name, "Active") == 0) {
  		_scValue->SetBool(_active);
  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdLayer::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdLayer::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
  	}
 @@ -433,7 +433,7 @@ HRESULT CAdLayer::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// CloseUp
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CloseUp") == 0) {
 +	else if (strcmp(name, "CloseUp") == 0) {
  		_closeUp = Value->GetBool();
  		return S_OK;
  	}
 @@ -441,7 +441,7 @@ HRESULT CAdLayer::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Width
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Width") == 0) {
 +	else if (strcmp(name, "Width") == 0) {
  		_width = Value->GetInt();
  		if (_width < 0) _width = 0;
  		return S_OK;
 @@ -450,7 +450,7 @@ HRESULT CAdLayer::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Height
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		_height = Value->GetInt();
  		if (_height < 0) _height = 0;
  		return S_OK;
 @@ -459,7 +459,7 @@ HRESULT CAdLayer::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Active") == 0) {
 +	else if (strcmp(name, "Active") == 0) {
  		bool b = Value->GetBool();
  		if (b == false && _main) {
  			Game->LOG(0, "Warning: cannot deactivate scene's main layer");
 @@ -467,7 +467,7 @@ HRESULT CAdLayer::scSetProperty(const char *Name, CScValue *Value) {  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Ad/AdLayer.h b/engines/wintermute/Ad/AdLayer.h index 824e843828..059eac06dc 100644 --- a/engines/wintermute/Ad/AdLayer.h +++ b/engines/wintermute/Ad/AdLayer.h @@ -47,9 +47,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Ad/AdNodeState.cpp b/engines/wintermute/Ad/AdNodeState.cpp index 0e6c718ae0..1eb831a1e0 100644 --- a/engines/wintermute/Ad/AdNodeState.cpp +++ b/engines/wintermute/Ad/AdNodeState.cpp @@ -68,10 +68,10 @@ CAdNodeState::~CAdNodeState() {  //////////////////////////////////////////////////////////////////////////
 -void CAdNodeState::setName(const char *Name) {
 +void CAdNodeState::setName(const char *name) {
  	delete[] _name;
  	_name = NULL;
 -	CBUtils::SetString(&_name, Name);
 +	CBUtils::SetString(&_name, name);
  }
 diff --git a/engines/wintermute/Ad/AdNodeState.h b/engines/wintermute/Ad/AdNodeState.h index d180a3543e..9c75cf8092 100644 --- a/engines/wintermute/Ad/AdNodeState.h +++ b/engines/wintermute/Ad/AdNodeState.h @@ -36,7 +36,7 @@ class CAdEntity;  class CAdNodeState : public CBBase {
  public:
  	HRESULT TransferEntity(CAdEntity *Entity, bool IncludingSprites, bool Saving);
 -	void setName(const char *Name);
 +	void setName(const char *name);
  	void setFilename(const char *Filename);
  	void SetCursor(const char *Filename);
  	DECLARE_PERSISTENT(CAdNodeState, CBBase)
 diff --git a/engines/wintermute/Ad/AdObject.cpp b/engines/wintermute/Ad/AdObject.cpp index e89e83905f..38c2ab94d7 100644 --- a/engines/wintermute/Ad/AdObject.cpp +++ b/engines/wintermute/Ad/AdObject.cpp @@ -187,17 +187,17 @@ HRESULT CAdObject::update() {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// PlayAnim / PlayAnimAsync
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "PlayAnim") == 0 || strcmp(Name, "PlayAnimAsync") == 0) {
 -		Stack->CorrectParams(1);
 -		if (FAILED(playAnim(Stack->Pop()->GetString()))) Stack->PushBool(false);
 +	if (strcmp(name, "PlayAnim") == 0 || strcmp(name, "PlayAnimAsync") == 0) {
 +		stack->CorrectParams(1);
 +		if (FAILED(playAnim(stack->Pop()->GetString()))) stack->PushBool(false);
  		else {
 -			if (strcmp(Name, "PlayAnimAsync") != 0) Script->WaitFor(this);
 -			Stack->PushBool(true);
 +			if (strcmp(name, "PlayAnimAsync") != 0) script->WaitFor(this);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -205,47 +205,47 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// Reset
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Reset") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Reset") == 0) {
 +		stack->CorrectParams(0);
  		reset();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsTalking
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsTalking") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushBool(_state == STATE_TALKING);
 +	else if (strcmp(name, "IsTalking") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushBool(_state == STATE_TALKING);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// StopTalk / StopTalking
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StopTalk") == 0 || strcmp(Name, "StopTalking") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "StopTalk") == 0 || strcmp(name, "StopTalking") == 0) {
 +		stack->CorrectParams(0);
  		if (_sentence) _sentence->finish();
  		if (_state == STATE_TALKING) {
  			_state = _nextState;
  			_nextState = STATE_READY;
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ForceTalkAnim
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ForceTalkAnim") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *AnimName = Stack->Pop()->GetString();
 +	else if (strcmp(name, "ForceTalkAnim") == 0) {
 +		stack->CorrectParams(1);
 +		const char *AnimName = stack->Pop()->GetString();
  		delete[] _forcedTalkAnimName;
  		_forcedTalkAnimName = new char[strlen(AnimName) + 1];
  		strcpy(_forcedTalkAnimName, AnimName);
  		_forcedTalkAnimUsed = false;
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -253,18 +253,18 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// Talk / TalkAsync
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Talk") == 0 || strcmp(Name, "TalkAsync") == 0) {
 -		Stack->CorrectParams(5);
 +	else if (strcmp(name, "Talk") == 0 || strcmp(name, "TalkAsync") == 0) {
 +		stack->CorrectParams(5);
 -		const char *Text    = Stack->Pop()->GetString();
 -		CScValue *SoundVal = Stack->Pop();
 -		int Duration  = Stack->Pop()->GetInt();
 -		CScValue *ValStances = Stack->Pop();
 +		const char *Text    = stack->Pop()->GetString();
 +		CScValue *SoundVal = stack->Pop();
 +		int Duration  = stack->Pop()->GetInt();
 +		CScValue *ValStances = stack->Pop();
  		const char *Stances = ValStances->IsNULL() ? NULL : ValStances->GetString();
  		int Align;
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		if (val->IsNULL()) Align = TAL_CENTER;
  		else Align = val->GetInt();
 @@ -273,23 +273,23 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  		const char *Sound = SoundVal->IsNULL() ? NULL : SoundVal->GetString();
  		talk(Text, Sound, Duration, Stances, (TTextAlign)Align);
 -		if (strcmp(Name, "TalkAsync") != 0) Script->WaitForExclusive(this);
 +		if (strcmp(name, "TalkAsync") != 0) script->WaitForExclusive(this);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// StickToRegion
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StickToRegion") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "StickToRegion") == 0) {
 +		stack->CorrectParams(1);
  		CAdLayer *Main = ((CAdGame *)Game)->_scene->_mainLayer;
  		bool RegFound = false;
  		int i;
 -		CScValue *Val = Stack->Pop();
 +		CScValue *Val = stack->Pop();
  		if (Val->IsNULL() || !Main) {
  			_stickRegion = NULL;
  			RegFound = true;
 @@ -316,106 +316,106 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  		}
  		if (!RegFound) _stickRegion = NULL;
 -		Stack->PushBool(RegFound);
 +		stack->PushBool(RegFound);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetFont
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetFont") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "SetFont") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (Val->IsNULL()) SetFont(NULL);
  		else SetFont(Val->GetString());
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetFont
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFont") == 0) {
 -		Stack->CorrectParams(0);
 -		if (_font && _font->_filename) Stack->PushString(_font->_filename);
 -		else Stack->PushNULL();
 +	else if (strcmp(name, "GetFont") == 0) {
 +		stack->CorrectParams(0);
 +		if (_font && _font->_filename) stack->PushString(_font->_filename);
 +		else stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// TakeItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TakeItem") == 0) {
 -		Stack->CorrectParams(2);
 +	else if (strcmp(name, "TakeItem") == 0) {
 +		stack->CorrectParams(2);
  		if (!_inventory) {
  			_inventory = new CAdInventory(Game);
  			((CAdGame *)Game)->RegisterInventory(_inventory);
  		}
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		if (!val->IsNULL()) {
  			const char *ItemName = val->GetString();
 -			val = Stack->Pop();
 +			val = stack->Pop();
  			const char *InsertAfter = val->IsNULL() ? NULL : val->GetString();
 -			if (FAILED(_inventory->InsertItem(ItemName, InsertAfter))) Script->RuntimeError("Cannot add item '%s' to inventory", ItemName);
 +			if (FAILED(_inventory->InsertItem(ItemName, InsertAfter))) script->RuntimeError("Cannot add item '%s' to inventory", ItemName);
  			else {
  				// hide associated entities
  				((CAdGame *)Game)->_scene->handleItemAssociations(ItemName, false);
  			}
 -		} else Script->RuntimeError("TakeItem: item name expected");
 +		} else script->RuntimeError("TakeItem: item name expected");
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DropItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DropItem") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "DropItem") == 0) {
 +		stack->CorrectParams(1);
  		if (!_inventory) {
  			_inventory = new CAdInventory(Game);
  			((CAdGame *)Game)->RegisterInventory(_inventory);
  		}
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		if (!val->IsNULL()) {
 -			if (FAILED(_inventory->RemoveItem(val->GetString()))) Script->RuntimeError("Cannot remove item '%s' from inventory", val->GetString());
 +			if (FAILED(_inventory->RemoveItem(val->GetString()))) script->RuntimeError("Cannot remove item '%s' from inventory", val->GetString());
  			else {
  				// show associated entities
  				((CAdGame *)Game)->_scene->handleItemAssociations(val->GetString(), true);
  			}
 -		} else Script->RuntimeError("DropItem: item name expected");
 +		} else script->RuntimeError("DropItem: item name expected");
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetItem") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "GetItem") == 0) {
 +		stack->CorrectParams(1);
  		if (!_inventory) {
  			_inventory = new CAdInventory(Game);
  			((CAdGame *)Game)->RegisterInventory(_inventory);
  		}
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		if (val->_type == VAL_STRING) {
  			CAdItem *item = ((CAdGame *)Game)->GetItemByName(val->GetString());
 -			if (item) Stack->PushNative(item, true);
 -			else Stack->PushNULL();
 +			if (item) stack->PushNative(item, true);
 +			else stack->PushNULL();
  		} else if (val->IsNULL() || val->GetInt() < 0 || val->GetInt() >= _inventory->_takenItems.GetSize())
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		else
 -			Stack->PushNative(_inventory->_takenItems[val->GetInt()], true);
 +			stack->PushNative(_inventory->_takenItems[val->GetInt()], true);
  		return S_OK;
  	}
 @@ -423,43 +423,43 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// HasItem
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HasItem") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "HasItem") == 0) {
 +		stack->CorrectParams(1);
  		if (!_inventory) {
  			_inventory = new CAdInventory(Game);
  			((CAdGame *)Game)->RegisterInventory(_inventory);
  		}
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		if (!val->IsNULL()) {
  			for (int i = 0; i < _inventory->_takenItems.GetSize(); i++) {
  				if (val->GetNative() == _inventory->_takenItems[i]) {
 -					Stack->PushBool(true);
 +					stack->PushBool(true);
  					return S_OK;
  				} else if (scumm_stricmp(val->GetString(), _inventory->_takenItems[i]->_name) == 0) {
 -					Stack->PushBool(true);
 +					stack->PushBool(true);
  					return S_OK;
  				}
  			}
 -		} else Script->RuntimeError("HasItem: item name expected");
 +		} else script->RuntimeError("HasItem: item name expected");
 -		Stack->PushBool(false);
 +		stack->PushBool(false);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// CreateParticleEmitter
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateParticleEmitter") == 0) {
 -		Stack->CorrectParams(3);
 -		bool FollowParent = Stack->Pop()->GetBool();
 -		int OffsetX = Stack->Pop()->GetInt();
 -		int OffsetY = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "CreateParticleEmitter") == 0) {
 +		stack->CorrectParams(3);
 +		bool FollowParent = stack->Pop()->GetBool();
 +		int OffsetX = stack->Pop()->GetInt();
 +		int OffsetY = stack->Pop()->GetInt();
  		CPartEmitter *Emitter = createParticleEmitter(FollowParent, OffsetX, OffsetY);
 -		if (Emitter) Stack->PushNative(_partEmitter, true);
 -		else Stack->PushNULL();
 +		if (Emitter) stack->PushNative(_partEmitter, true);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -467,13 +467,13 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// DeleteParticleEmitter
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteParticleEmitter") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "DeleteParticleEmitter") == 0) {
 +		stack->CorrectParams(0);
  		if (_partEmitter) {
  			Game->UnregisterObject(_partEmitter);
  			_partEmitter = NULL;
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -481,20 +481,20 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// AddAttachment
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddAttachment") == 0) {
 -		Stack->CorrectParams(4);
 -		const char *Filename = Stack->Pop()->GetString();
 -		bool PreDisplay = Stack->Pop()->GetBool(true);
 -		int OffsetX = Stack->Pop()->GetInt();
 -		int OffsetY = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "AddAttachment") == 0) {
 +		stack->CorrectParams(4);
 +		const char *Filename = stack->Pop()->GetString();
 +		bool PreDisplay = stack->Pop()->GetBool(true);
 +		int OffsetX = stack->Pop()->GetInt();
 +		int OffsetY = stack->Pop()->GetInt();
  		HRESULT res;
  		CAdEntity *Ent = new CAdEntity(Game);
  		if (FAILED(res = Ent->loadFile(Filename))) {
  			delete Ent;
  			Ent = NULL;
 -			Script->RuntimeError("AddAttachment() failed loading entity '%s'", Filename);
 -			Stack->PushBool(false);
 +			script->RuntimeError("AddAttachment() failed loading entity '%s'", Filename);
 +			stack->PushBool(false);
  		} else {
  			Game->RegisterObject(Ent);
 @@ -505,7 +505,7 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  			if (PreDisplay) _attachmentsPre.Add(Ent);
  			else _attachmentsPost.Add(Ent);
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
 @@ -514,9 +514,9 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// RemoveAttachment
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemoveAttachment") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "RemoveAttachment") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		bool Found = false;
  		if (Val->IsNative()) {
  			CBScriptable *Obj = Val->GetNative();
 @@ -555,7 +555,7 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  				}
  			}
  		}
 -		Stack->PushBool(Found);
 +		stack->PushBool(Found);
  		return S_OK;
  	}
 @@ -563,9 +563,9 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetAttachment
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetAttachment") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "GetAttachment") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdObject *Ret = NULL;
  		if (Val->IsInt()) {
 @@ -597,24 +597,24 @@ HRESULT CAdObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  			}
  		}
 -		if (Ret != NULL) Stack->PushNative(Ret, true);
 -		else Stack->PushNULL();
 +		if (Ret != NULL) stack->PushNative(Ret, true);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 -	else return CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdObject::scGetProperty(const char *Name) {
 +CScValue *CAdObject::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("object");
  		return _scValue;
  	}
 @@ -622,7 +622,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Active") == 0) {
 +	else if (strcmp(name, "Active") == 0) {
  		_scValue->SetBool(_active);
  		return _scValue;
  	}
 @@ -630,7 +630,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// IgnoreItems
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IgnoreItems") == 0) {
 +	else if (strcmp(name, "IgnoreItems") == 0) {
  		_scValue->SetBool(_ignoreItems);
  		return _scValue;
  	}
 @@ -638,7 +638,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SceneIndependent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SceneIndependent") == 0) {
 +	else if (strcmp(name, "SceneIndependent") == 0) {
  		_scValue->SetBool(_sceneIndependent);
  		return _scValue;
  	}
 @@ -646,7 +646,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesWidth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesWidth") == 0) {
 +	else if (strcmp(name, "SubtitlesWidth") == 0) {
  		_scValue->SetInt(_subtitlesWidth);
  		return _scValue;
  	}
 @@ -654,7 +654,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosRelative
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosRelative") == 0) {
 +	else if (strcmp(name, "SubtitlesPosRelative") == 0) {
  		_scValue->SetBool(_subtitlesModRelative);
  		return _scValue;
  	}
 @@ -662,7 +662,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosX") == 0) {
 +	else if (strcmp(name, "SubtitlesPosX") == 0) {
  		_scValue->SetInt(_subtitlesModX);
  		return _scValue;
  	}
 @@ -670,7 +670,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosY") == 0) {
 +	else if (strcmp(name, "SubtitlesPosY") == 0) {
  		_scValue->SetInt(_subtitlesModY);
  		return _scValue;
  	}
 @@ -678,7 +678,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosXCenter
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosXCenter") == 0) {
 +	else if (strcmp(name, "SubtitlesPosXCenter") == 0) {
  		_scValue->SetBool(_subtitlesModXCenter);
  		return _scValue;
  	}
 @@ -686,7 +686,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumItems (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumItems") == 0) {
 +	else if (strcmp(name, "NumItems") == 0) {
  		_scValue->SetInt(getInventory()->_takenItems.GetSize());
  		return _scValue;
  	}
 @@ -694,7 +694,7 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ParticleEmitter (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ParticleEmitter") == 0) {
 +	else if (strcmp(name, "ParticleEmitter") == 0) {
  		if (_partEmitter) _scValue->SetNative(_partEmitter, true);
  		else _scValue->SetNULL();
 @@ -704,23 +704,23 @@ CScValue *CAdObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumAttachments (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumAttachments") == 0) {
 +	else if (strcmp(name, "NumAttachments") == 0) {
  		_scValue->SetInt(_attachmentsPre.GetSize() + _attachmentsPost.GetSize());
  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdObject::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Active") == 0) {
 +	if (strcmp(name, "Active") == 0) {
  		_active = Value->GetBool();
  		return S_OK;
  	}
 @@ -728,7 +728,7 @@ HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// IgnoreItems
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IgnoreItems") == 0) {
 +	else if (strcmp(name, "IgnoreItems") == 0) {
  		_ignoreItems = Value->GetBool();
  		return S_OK;
  	}
 @@ -736,7 +736,7 @@ HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SceneIndependent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SceneIndependent") == 0) {
 +	else if (strcmp(name, "SceneIndependent") == 0) {
  		_sceneIndependent = Value->GetBool();
  		return S_OK;
  	}
 @@ -744,7 +744,7 @@ HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesWidth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesWidth") == 0) {
 +	else if (strcmp(name, "SubtitlesWidth") == 0) {
  		_subtitlesWidth = Value->GetInt();
  		return S_OK;
  	}
 @@ -752,7 +752,7 @@ HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosRelative
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosRelative") == 0) {
 +	else if (strcmp(name, "SubtitlesPosRelative") == 0) {
  		_subtitlesModRelative = Value->GetBool();
  		return S_OK;
  	}
 @@ -760,7 +760,7 @@ HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosX") == 0) {
 +	else if (strcmp(name, "SubtitlesPosX") == 0) {
  		_subtitlesModX = Value->GetInt();
  		return S_OK;
  	}
 @@ -768,7 +768,7 @@ HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosY") == 0) {
 +	else if (strcmp(name, "SubtitlesPosY") == 0) {
  		_subtitlesModY = Value->GetInt();
  		return S_OK;
  	}
 @@ -776,12 +776,12 @@ HRESULT CAdObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesPosXCenter
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesPosXCenter") == 0) {
 +	else if (strcmp(name, "SubtitlesPosXCenter") == 0) {
  		_subtitlesModXCenter = Value->GetBool();
  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Ad/AdRegion.cpp b/engines/wintermute/Ad/AdRegion.cpp index 3e4fe2ea6d..44a7fb8e37 100644 --- a/engines/wintermute/Ad/AdRegion.cpp +++ b/engines/wintermute/Ad/AdRegion.cpp @@ -219,32 +219,32 @@ HRESULT CAdRegion::loadBuffer(byte  *Buffer, bool Complete) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdRegion::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CAdRegion::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	/*
  	    //////////////////////////////////////////////////////////////////////////
  	    // SkipTo
  	    //////////////////////////////////////////////////////////////////////////
 -	    if (strcmp(Name, "SkipTo")==0) {
 -	        Stack->CorrectParams(2);
 -	        _posX = Stack->Pop()->GetInt();
 -	        _posY = Stack->Pop()->GetInt();
 -	        Stack->PushNULL();
 +	    if (strcmp(name, "SkipTo")==0) {
 +	        stack->CorrectParams(2);
 +	        _posX = stack->Pop()->GetInt();
 +	        _posY = stack->Pop()->GetInt();
 +	        stack->PushNULL();
  	        return S_OK;
  	    }
 -	    else*/ return CBRegion::scCallMethod(Script, Stack, ThisStack, Name);
 +	    else*/ return CBRegion::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdRegion::scGetProperty(const char *Name) {
 +CScValue *CAdRegion::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("ad region");
  		return _scValue;
  	}
 @@ -252,7 +252,7 @@ CScValue *CAdRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Name") == 0) {
 +	else if (strcmp(name, "Name") == 0) {
  		_scValue->SetString(_name);
  		return _scValue;
  	}
 @@ -260,7 +260,7 @@ CScValue *CAdRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Blocked
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Blocked") == 0) {
 +	else if (strcmp(name, "Blocked") == 0) {
  		_scValue->SetBool(_blocked);
  		return _scValue;
  	}
 @@ -268,7 +268,7 @@ CScValue *CAdRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Decoration
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Decoration") == 0) {
 +	else if (strcmp(name, "Decoration") == 0) {
  		_scValue->SetBool(_decoration);
  		return _scValue;
  	}
 @@ -276,7 +276,7 @@ CScValue *CAdRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Scale
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale") == 0) {
 +	else if (strcmp(name, "Scale") == 0) {
  		_scValue->SetFloat(_zoom);
  		return _scValue;
  	}
 @@ -284,21 +284,21 @@ CScValue *CAdRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AlphaColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AlphaColor") == 0) {
 +	else if (strcmp(name, "AlphaColor") == 0) {
  		_scValue->SetInt((int)_alpha);
  		return _scValue;
  	}
 -	else return CBRegion::scGetProperty(Name);
 +	else return CBRegion::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdRegion::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdRegion::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
  	}
 @@ -306,7 +306,7 @@ HRESULT CAdRegion::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Blocked
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Blocked") == 0) {
 +	else if (strcmp(name, "Blocked") == 0) {
  		_blocked = Value->GetBool();
  		return S_OK;
  	}
 @@ -314,7 +314,7 @@ HRESULT CAdRegion::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Decoration
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Decoration") == 0) {
 +	else if (strcmp(name, "Decoration") == 0) {
  		_decoration = Value->GetBool();
  		return S_OK;
  	}
 @@ -322,7 +322,7 @@ HRESULT CAdRegion::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Scale
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale") == 0) {
 +	else if (strcmp(name, "Scale") == 0) {
  		_zoom = Value->GetFloat();
  		return S_OK;
  	}
 @@ -330,12 +330,12 @@ HRESULT CAdRegion::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AlphaColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AlphaColor") == 0) {
 +	else if (strcmp(name, "AlphaColor") == 0) {
  		_alpha = (uint32)Value->GetInt();
  		return S_OK;
  	}
 -	else return CBRegion::scSetProperty(Name, Value);
 +	else return CBRegion::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Ad/AdRegion.h b/engines/wintermute/Ad/AdRegion.h index 86bd577d3f..237936f578 100644 --- a/engines/wintermute/Ad/AdRegion.h +++ b/engines/wintermute/Ad/AdRegion.h @@ -47,9 +47,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Ad/AdScene.cpp b/engines/wintermute/Ad/AdScene.cpp index 022924da84..1f86fa77fb 100644 --- a/engines/wintermute/Ad/AdScene.cpp +++ b/engines/wintermute/Ad/AdScene.cpp @@ -1248,20 +1248,20 @@ void CAdScene::skipTo(int OffsetX, int OffsetY) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CAdScene::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// LoadActor
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "LoadActor") == 0) {
 -		Stack->CorrectParams(1);
 +	if (strcmp(name, "LoadActor") == 0) {
 +		stack->CorrectParams(1);
  		CAdActor *act = new CAdActor(Game);
 -		if (act && SUCCEEDED(act->loadFile(Stack->Pop()->GetString()))) {
 +		if (act && SUCCEEDED(act->loadFile(stack->Pop()->GetString()))) {
  			addObject(act);
 -			Stack->PushNative(act, true);
 +			stack->PushNative(act, true);
  		} else {
  			delete act;
  			act = NULL;
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -1269,16 +1269,16 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// LoadEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadEntity") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "LoadEntity") == 0) {
 +		stack->CorrectParams(1);
  		CAdEntity *ent = new CAdEntity(Game);
 -		if (ent && SUCCEEDED(ent->loadFile(Stack->Pop()->GetString()))) {
 +		if (ent && SUCCEEDED(ent->loadFile(stack->Pop()->GetString()))) {
  			addObject(ent);
 -			Stack->PushNative(ent, true);
 +			stack->PushNative(ent, true);
  		} else {
  			delete ent;
  			ent = NULL;
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -1286,85 +1286,85 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// CreateEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateEntity") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateEntity") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdEntity *Ent = new CAdEntity(Game);
  		addObject(Ent);
  		if (!Val->IsNULL()) Ent->setName(Val->GetString());
 -		Stack->PushNative(Ent, true);
 +		stack->PushNative(Ent, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// UnloadObject / UnloadActor / UnloadEntity / UnloadActor3D / DeleteEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "UnloadObject") == 0 || strcmp(Name, "UnloadActor") == 0 || strcmp(Name, "UnloadEntity") == 0 || strcmp(Name, "UnloadActor3D") == 0 || strcmp(Name, "DeleteEntity") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	else if (strcmp(name, "UnloadObject") == 0 || strcmp(name, "UnloadActor") == 0 || strcmp(name, "UnloadEntity") == 0 || strcmp(name, "UnloadActor3D") == 0 || strcmp(name, "DeleteEntity") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		CAdObject *obj = (CAdObject *)val->GetNative();
  		removeObject(obj);
  		if (val->GetType() == VAL_VARIABLE_REF) val->SetNULL();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SkipTo
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SkipTo") == 0) {
 -		Stack->CorrectParams(2);
 -		CScValue *val1 = Stack->Pop();
 -		CScValue *val2 = Stack->Pop();
 +	else if (strcmp(name, "SkipTo") == 0) {
 +		stack->CorrectParams(2);
 +		CScValue *val1 = stack->Pop();
 +		CScValue *val2 = stack->Pop();
  		if (val1->IsNative()) {
  			skipToObject((CBObject *)val1->GetNative());
  		} else {
  			skipTo(val1->GetInt(), val2->GetInt());
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ScrollTo / ScrollToAsync
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollTo") == 0 || strcmp(Name, "ScrollToAsync") == 0) {
 -		Stack->CorrectParams(2);
 -		CScValue *val1 = Stack->Pop();
 -		CScValue *val2 = Stack->Pop();
 +	else if (strcmp(name, "ScrollTo") == 0 || strcmp(name, "ScrollToAsync") == 0) {
 +		stack->CorrectParams(2);
 +		CScValue *val1 = stack->Pop();
 +		CScValue *val2 = stack->Pop();
  		if (val1->IsNative()) {
  			scrollToObject((CBObject *)val1->GetNative());
  		} else {
  			scrollTo(val1->GetInt(), val2->GetInt());
  		}
 -		if (strcmp(Name, "ScrollTo") == 0) Script->WaitForExclusive(this);
 -		Stack->PushNULL();
 +		if (strcmp(name, "ScrollTo") == 0) script->WaitForExclusive(this);
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetLayer
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetLayer") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	else if (strcmp(name, "GetLayer") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		if (val->IsInt()) {
  			int layer = val->GetInt();
 -			if (layer < 0 || layer >= _layers.GetSize()) Stack->PushNULL();
 -			else Stack->PushNative(_layers[layer], true);
 +			if (layer < 0 || layer >= _layers.GetSize()) stack->PushNULL();
 +			else stack->PushNative(_layers[layer], true);
  		} else {
  			const char *LayerName = val->GetString();
  			bool LayerFound = false;
  			for (int i = 0; i < _layers.GetSize(); i++) {
  				if (scumm_stricmp(LayerName, _layers[i]->_name) == 0) {
 -					Stack->PushNative(_layers[i], true);
 +					stack->PushNative(_layers[i], true);
  					LayerFound = true;
  					break;
  				}
  			}
 -			if (!LayerFound) Stack->PushNULL();
 +			if (!LayerFound) stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -1372,24 +1372,24 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// GetWaypointGroup
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetWaypointGroup") == 0) {
 -		Stack->CorrectParams(1);
 -		int group = Stack->Pop()->GetInt();
 -		if (group < 0 || group >= _waypointGroups.GetSize()) Stack->PushNULL();
 -		else Stack->PushNative(_waypointGroups[group], true);
 +	else if (strcmp(name, "GetWaypointGroup") == 0) {
 +		stack->CorrectParams(1);
 +		int group = stack->Pop()->GetInt();
 +		if (group < 0 || group >= _waypointGroups.GetSize()) stack->PushNULL();
 +		else stack->PushNative(_waypointGroups[group], true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetNode
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetNode") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *nodeName = Stack->Pop()->GetString();
 +	else if (strcmp(name, "GetNode") == 0) {
 +		stack->CorrectParams(1);
 +		const char *nodeName = stack->Pop()->GetString();
  		CBObject *node = getNodeByName(nodeName);
 -		if (node) Stack->PushNative((CBScriptable *)node, true);
 -		else Stack->PushNULL();
 +		if (node) stack->PushNative((CBScriptable *)node, true);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -1397,9 +1397,9 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// GetFreeNode
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFreeNode") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "GetFreeNode") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdObject *Ret = NULL;
  		if (Val->IsInt()) {
 @@ -1414,8 +1414,8 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  				}
  			}
  		}
 -		if (Ret) Stack->PushNative(Ret, true);
 -		else Stack->PushNULL();
 +		if (Ret) stack->PushNative(Ret, true);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -1423,11 +1423,11 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// GetRegionAt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetRegionAt") == 0) {
 -		Stack->CorrectParams(3);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "GetRegionAt") == 0) {
 +		stack->CorrectParams(3);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 +		CScValue *Val = stack->Pop();
  		bool IncludeDecors = false;
  		if (!Val->IsNULL()) IncludeDecors = Val->GetBool();
 @@ -1438,142 +1438,142 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  				if (Node->_type == OBJECT_REGION && Node->_region->_active && Node->_region->PointInRegion(X, Y)) {
  					if (Node->_region->_decoration && !IncludeDecors) continue;
 -					Stack->PushNative(Node->_region, true);
 +					stack->PushNative(Node->_region, true);
  					return S_OK;
  				}
  			}
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsBlockedAt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsBlockedAt") == 0) {
 -		Stack->CorrectParams(2);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "IsBlockedAt") == 0) {
 +		stack->CorrectParams(2);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 -		Stack->PushBool(isBlockedAt(X, Y));
 +		stack->PushBool(isBlockedAt(X, Y));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsWalkableAt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsWalkableAt") == 0) {
 -		Stack->CorrectParams(2);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "IsWalkableAt") == 0) {
 +		stack->CorrectParams(2);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 -		Stack->PushBool(isWalkableAt(X, Y));
 +		stack->PushBool(isWalkableAt(X, Y));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetScaleAt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetScaleAt") == 0) {
 -		Stack->CorrectParams(2);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetScaleAt") == 0) {
 +		stack->CorrectParams(2);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 -		Stack->PushFloat(getZoomAt(X, Y));
 +		stack->PushFloat(getZoomAt(X, Y));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetRotationAt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetRotationAt") == 0) {
 -		Stack->CorrectParams(2);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetRotationAt") == 0) {
 +		stack->CorrectParams(2);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 -		Stack->PushFloat(getRotationAt(X, Y));
 +		stack->PushFloat(getRotationAt(X, Y));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsScrolling
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsScrolling") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "IsScrolling") == 0) {
 +		stack->CorrectParams(0);
  		bool Ret = false;
  		if (_autoScroll) {
  			if (_targetOffsetLeft != _offsetLeft || _targetOffsetTop != _offsetTop) Ret = true;
  		}
 -		Stack->PushBool(Ret);
 +		stack->PushBool(Ret);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// FadeOut / FadeOutAsync
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeOut") == 0 || strcmp(Name, "FadeOutAsync") == 0) {
 -		Stack->CorrectParams(5);
 -		uint32 Duration = Stack->Pop()->GetInt(500);
 -		byte Red = Stack->Pop()->GetInt(0);
 -		byte Green = Stack->Pop()->GetInt(0);
 -		byte Blue = Stack->Pop()->GetInt(0);
 -		byte Alpha = Stack->Pop()->GetInt(0xFF);
 +	else if (strcmp(name, "FadeOut") == 0 || strcmp(name, "FadeOutAsync") == 0) {
 +		stack->CorrectParams(5);
 +		uint32 Duration = stack->Pop()->GetInt(500);
 +		byte Red = stack->Pop()->GetInt(0);
 +		byte Green = stack->Pop()->GetInt(0);
 +		byte Blue = stack->Pop()->GetInt(0);
 +		byte Alpha = stack->Pop()->GetInt(0xFF);
  		_fader->fadeOut(DRGBA(Red, Green, Blue, Alpha), Duration);
 -		if (strcmp(Name, "FadeOutAsync") != 0) Script->WaitFor(_fader);
 +		if (strcmp(name, "FadeOutAsync") != 0) script->WaitFor(_fader);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// FadeIn / FadeInAsync
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeIn") == 0 || strcmp(Name, "FadeInAsync") == 0) {
 -		Stack->CorrectParams(5);
 -		uint32 Duration = Stack->Pop()->GetInt(500);
 -		byte Red = Stack->Pop()->GetInt(0);
 -		byte Green = Stack->Pop()->GetInt(0);
 -		byte Blue = Stack->Pop()->GetInt(0);
 -		byte Alpha = Stack->Pop()->GetInt(0xFF);
 +	else if (strcmp(name, "FadeIn") == 0 || strcmp(name, "FadeInAsync") == 0) {
 +		stack->CorrectParams(5);
 +		uint32 Duration = stack->Pop()->GetInt(500);
 +		byte Red = stack->Pop()->GetInt(0);
 +		byte Green = stack->Pop()->GetInt(0);
 +		byte Blue = stack->Pop()->GetInt(0);
 +		byte Alpha = stack->Pop()->GetInt(0xFF);
  		_fader->fadeIn(DRGBA(Red, Green, Blue, Alpha), Duration);
 -		if (strcmp(Name, "FadeInAsync") != 0) Script->WaitFor(_fader);
 +		if (strcmp(name, "FadeInAsync") != 0) script->WaitFor(_fader);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetFadeColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFadeColor") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_fader->getCurrentColor());
 +	else if (strcmp(name, "GetFadeColor") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_fader->getCurrentColor());
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsPointInViewport
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsPointInViewport") == 0) {
 -		Stack->CorrectParams(2);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 -		Stack->PushBool(pointInViewport(X, Y));
 +	else if (strcmp(name, "IsPointInViewport") == 0) {
 +		stack->CorrectParams(2);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 +		stack->PushBool(pointInViewport(X, Y));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetViewport
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetViewport") == 0) {
 -		Stack->CorrectParams(4);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 -		int Width = Stack->Pop()->GetInt();
 -		int Height = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetViewport") == 0) {
 +		stack->CorrectParams(4);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 +		int Width = stack->Pop()->GetInt();
 +		int Height = stack->Pop()->GetInt();
  		if (Width <= 0) Width = Game->_renderer->_width;
  		if (Height <= 0) Height = Game->_renderer->_height;
 @@ -1581,7 +1581,7 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  		if (!_viewport) _viewport = new CBViewport(Game);
  		if (_viewport) _viewport->setRect(X, Y, X + Width, Y + Height);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -1589,9 +1589,9 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// AddLayer
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddLayer") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "AddLayer") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdLayer *Layer = new CAdLayer(Game);
  		if (!Val->IsNULL()) Layer->setName(Val->GetString());
 @@ -1602,17 +1602,17 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  		_layers.Add(Layer);
  		Game->RegisterObject(Layer);
 -		Stack->PushNative(Layer, true);
 +		stack->PushNative(Layer, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// InsertLayer
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InsertLayer") == 0) {
 -		Stack->CorrectParams(2);
 -		int Index = Stack->Pop()->GetInt();
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "InsertLayer") == 0) {
 +		stack->CorrectParams(2);
 +		int Index = stack->Pop()->GetInt();
 +		CScValue *Val = stack->Pop();
  		CAdLayer *Layer = new CAdLayer(Game);
  		if (!Val->IsNULL()) Layer->setName(Val->GetString());
 @@ -1626,16 +1626,16 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  		Game->RegisterObject(Layer);
 -		Stack->PushNative(Layer, true);
 +		stack->PushNative(Layer, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DeleteLayer
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteLayer") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "DeleteLayer") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CAdLayer *ToDelete = NULL;
  		if (Val->IsNative()) {
 @@ -1653,13 +1653,13 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  			}
  		}
  		if (ToDelete == NULL) {
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  			return S_OK;
  		}
  		if (ToDelete->_main) {
 -			Script->RuntimeError("Scene.DeleteLayer - cannot delete main scene layer");
 -			Stack->PushBool(false);
 +			script->RuntimeError("Scene.DeleteLayer - cannot delete main scene layer");
 +			stack->PushBool(false);
  			return S_OK;
  		}
 @@ -1670,22 +1670,22 @@ HRESULT CAdScene::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  				break;
  			}
  		}
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 -	else return CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdScene::scGetProperty(const char *Name) {
 +CScValue *CAdScene::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("scene");
  		return _scValue;
  	}
 @@ -1693,7 +1693,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumLayers (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumLayers") == 0) {
 +	else if (strcmp(name, "NumLayers") == 0) {
  		_scValue->SetInt(_layers.GetSize());
  		return _scValue;
  	}
 @@ -1701,7 +1701,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumWaypointGroups (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumWaypointGroups") == 0) {
 +	else if (strcmp(name, "NumWaypointGroups") == 0) {
  		_scValue->SetInt(_waypointGroups.GetSize());
  		return _scValue;
  	}
 @@ -1709,7 +1709,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MainLayer (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MainLayer") == 0) {
 +	else if (strcmp(name, "MainLayer") == 0) {
  		if (_mainLayer) _scValue->SetNative(_mainLayer, true);
  		else _scValue->SetNULL();
 @@ -1719,7 +1719,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumFreeNodes (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumFreeNodes") == 0) {
 +	else if (strcmp(name, "NumFreeNodes") == 0) {
  		_scValue->SetInt(_objects.GetSize());
  		return _scValue;
  	}
 @@ -1727,7 +1727,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MouseX (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MouseX") == 0) {
 +	else if (strcmp(name, "MouseX") == 0) {
  		int ViewportX;
  		getViewportOffset(&ViewportX);
 @@ -1738,7 +1738,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MouseY (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MouseY") == 0) {
 +	else if (strcmp(name, "MouseY") == 0) {
  		int ViewportY;
  		getViewportOffset(NULL, &ViewportY);
 @@ -1749,7 +1749,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AutoScroll
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutoScroll") == 0) {
 +	else if (strcmp(name, "AutoScroll") == 0) {
  		_scValue->SetBool(_autoScroll);
  		return _scValue;
  	}
 @@ -1757,7 +1757,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// PersistentState
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PersistentState") == 0) {
 +	else if (strcmp(name, "PersistentState") == 0) {
  		_scValue->SetBool(_persistentState);
  		return _scValue;
  	}
 @@ -1765,7 +1765,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// PersistentStateSprites
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PersistentStateSprites") == 0) {
 +	else if (strcmp(name, "PersistentStateSprites") == 0) {
  		_scValue->SetBool(_persistentStateSprites);
  		return _scValue;
  	}
 @@ -1773,7 +1773,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollPixelsX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollPixelsX") == 0) {
 +	else if (strcmp(name, "ScrollPixelsX") == 0) {
  		_scValue->SetInt(_scrollPixelsH);
  		return _scValue;
  	}
 @@ -1781,7 +1781,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollPixelsY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollPixelsY") == 0) {
 +	else if (strcmp(name, "ScrollPixelsY") == 0) {
  		_scValue->SetInt(_scrollPixelsV);
  		return _scValue;
  	}
 @@ -1790,7 +1790,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollSpeedX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollSpeedX") == 0) {
 +	else if (strcmp(name, "ScrollSpeedX") == 0) {
  		_scValue->SetInt(_scrollTimeH);
  		return _scValue;
  	}
 @@ -1798,7 +1798,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollSpeedY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollSpeedY") == 0) {
 +	else if (strcmp(name, "ScrollSpeedY") == 0) {
  		_scValue->SetInt(_scrollTimeV);
  		return _scValue;
  	}
 @@ -1806,7 +1806,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// OffsetX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "OffsetX") == 0) {
 +	else if (strcmp(name, "OffsetX") == 0) {
  		_scValue->SetInt(_offsetLeft);
  		return _scValue;
  	}
 @@ -1814,7 +1814,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// OffsetY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "OffsetY") == 0) {
 +	else if (strcmp(name, "OffsetY") == 0) {
  		_scValue->SetInt(_offsetTop);
  		return _scValue;
  	}
 @@ -1822,7 +1822,7 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Width (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Width") == 0) {
 +	else if (strcmp(name, "Width") == 0) {
  		if (_mainLayer) _scValue->SetInt(_mainLayer->_width);
  		else _scValue->SetInt(0);
  		return _scValue;
 @@ -1831,22 +1831,22 @@ CScValue *CAdScene::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Height (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		if (_mainLayer) _scValue->SetInt(_mainLayer->_height);
  		else _scValue->SetInt(0);
  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdScene::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
  	}
 @@ -1854,7 +1854,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AutoScroll
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutoScroll") == 0) {
 +	else if (strcmp(name, "AutoScroll") == 0) {
  		_autoScroll = Value->GetBool();
  		return S_OK;
  	}
 @@ -1862,7 +1862,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// PersistentState
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PersistentState") == 0) {
 +	else if (strcmp(name, "PersistentState") == 0) {
  		_persistentState = Value->GetBool();
  		return S_OK;
  	}
 @@ -1870,7 +1870,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// PersistentStateSprites
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PersistentStateSprites") == 0) {
 +	else if (strcmp(name, "PersistentStateSprites") == 0) {
  		_persistentStateSprites = Value->GetBool();
  		return S_OK;
  	}
 @@ -1878,7 +1878,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollPixelsX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollPixelsX") == 0) {
 +	else if (strcmp(name, "ScrollPixelsX") == 0) {
  		_scrollPixelsH = Value->GetInt();
  		return S_OK;
  	}
 @@ -1886,7 +1886,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollPixelsY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollPixelsY") == 0) {
 +	else if (strcmp(name, "ScrollPixelsY") == 0) {
  		_scrollPixelsV = Value->GetInt();
  		return S_OK;
  	}
 @@ -1894,7 +1894,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollSpeedX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollSpeedX") == 0) {
 +	else if (strcmp(name, "ScrollSpeedX") == 0) {
  		_scrollTimeH = Value->GetInt();
  		return S_OK;
  	}
 @@ -1902,7 +1902,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ScrollSpeedY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScrollSpeedY") == 0) {
 +	else if (strcmp(name, "ScrollSpeedY") == 0) {
  		_scrollTimeV = Value->GetInt();
  		return S_OK;
  	}
 @@ -1910,7 +1910,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// OffsetX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "OffsetX") == 0) {
 +	else if (strcmp(name, "OffsetX") == 0) {
  		_offsetLeft = Value->GetInt();
  		int ViewportWidth, ViewportHeight;
 @@ -1926,7 +1926,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// OffsetY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "OffsetY") == 0) {
 +	else if (strcmp(name, "OffsetY") == 0) {
  		_offsetTop = Value->GetInt();
  		int ViewportWidth, ViewportHeight;
 @@ -1939,7 +1939,7 @@ HRESULT CAdScene::scSetProperty(const char *Name, CScValue *Value) {  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 @@ -2428,7 +2428,7 @@ void CAdScene::setOffset(int OffsetLeft, int OffsetTop) {  //////////////////////////////////////////////////////////////////////////
 -CBObject *CAdScene::getNodeByName(const char *Name) {
 +CBObject *CAdScene::getNodeByName(const char *name) {
  	int i;
  	CBObject *ret = NULL;
 @@ -2437,8 +2437,8 @@ CBObject *CAdScene::getNodeByName(const char *Name) {  		CAdLayer *layer = _layers[i];
  		for (int j = 0; j < layer->_nodes.GetSize(); j++) {
  			CAdSceneNode *node = layer->_nodes[j];
 -			if ((node->_type == OBJECT_ENTITY && !scumm_stricmp(Name, node->_entity->_name)) ||
 -			        (node->_type == OBJECT_REGION && !scumm_stricmp(Name, node->_region->_name))) {
 +			if ((node->_type == OBJECT_ENTITY && !scumm_stricmp(name, node->_entity->_name)) ||
 +			        (node->_type == OBJECT_REGION && !scumm_stricmp(name, node->_region->_name))) {
  				switch (node->_type) {
  				case OBJECT_ENTITY:
  					ret = node->_entity;
 @@ -2456,14 +2456,14 @@ CBObject *CAdScene::getNodeByName(const char *Name) {  	// free entities
  	for (i = 0; i < _objects.GetSize(); i++) {
 -		if (_objects[i]->_type == OBJECT_ENTITY && !scumm_stricmp(Name, _objects[i]->_name)) {
 +		if (_objects[i]->_type == OBJECT_ENTITY && !scumm_stricmp(name, _objects[i]->_name)) {
  			return _objects[i];
  		}
  	}
  	// waypoint groups
  	for (i = 0; i < _waypointGroups.GetSize(); i++) {
 -		if (!scumm_stricmp(Name, _waypointGroups[i]->_name)) {
 +		if (!scumm_stricmp(name, _waypointGroups[i]->_name)) {
  			return _waypointGroups[i];
  		}
  	}
 diff --git a/engines/wintermute/Ad/AdScene.h b/engines/wintermute/Ad/AdScene.h index a9659c3849..6c6f16eea0 100644 --- a/engines/wintermute/Ad/AdScene.h +++ b/engines/wintermute/Ad/AdScene.h @@ -62,7 +62,7 @@ public:  	HRESULT saveState();
  	bool _persistentState;
  	bool _persistentStateSprites;
 -	CBObject *getNodeByName(const char *Name);
 +	CBObject *getNodeByName(const char *name);
  	void setOffset(int OffsetLeft, int OffsetTop);
  	bool pointInViewport(int X, int Y);
  	int getOffsetTop();
 @@ -156,9 +156,9 @@ public:  	int getPointsDist(CBPoint p1, CBPoint p2, CBObject *requester = NULL);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
 diff --git a/engines/wintermute/Ad/AdWaypointGroup.cpp b/engines/wintermute/Ad/AdWaypointGroup.cpp index 8f7137b9e8..1e60c33b6a 100644 --- a/engines/wintermute/Ad/AdWaypointGroup.cpp +++ b/engines/wintermute/Ad/AdWaypointGroup.cpp @@ -200,13 +200,13 @@ HRESULT CAdWaypointGroup::persist(CBPersistMgr *persistMgr) {  //////////////////////////////////////////////////////////////////////////
 -CScValue *CAdWaypointGroup::scGetProperty(const char *Name) {
 +CScValue *CAdWaypointGroup::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("waypoint-group");
  		return _scValue;
  	}
 @@ -214,26 +214,26 @@ CScValue *CAdWaypointGroup::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Active") == 0) {
 +	else if (strcmp(name, "Active") == 0) {
  		_scValue->SetBool(_active);
  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CAdWaypointGroup::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CAdWaypointGroup::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Active") == 0) {
 +	if (strcmp(name, "Active") == 0) {
  		_active = Value->GetBool();
  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Ad/AdWaypointGroup.h b/engines/wintermute/Ad/AdWaypointGroup.h index e5203cc61d..fda11b88c4 100644 --- a/engines/wintermute/Ad/AdWaypointGroup.h +++ b/engines/wintermute/Ad/AdWaypointGroup.h @@ -49,8 +49,8 @@ public:  	virtual ~CAdWaypointGroup();
  	CBArray<CBPoint *, CBPoint *> _points;
  	int _editorSelectedPoint;
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
  };
  } // end of namespace WinterMute
 diff --git a/engines/wintermute/Base/BDebugger.cpp b/engines/wintermute/Base/BDebugger.cpp index d55cb189b7..ab73493e69 100644 --- a/engines/wintermute/Base/BDebugger.cpp +++ b/engines/wintermute/Base/BDebugger.cpp @@ -71,23 +71,23 @@ HRESULT CBDebugger::OnLog(unsigned int ErrorCode, const char *Text) {  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBDebugger::OnScriptInit(CScScript *Script) {
 +HRESULT CBDebugger::OnScriptInit(CScScript *script) {
  	return S_OK;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBDebugger::OnScriptEventThreadInit(CScScript *Script, CScScript *ParentScript, const char *Name) {
 +HRESULT CBDebugger::OnScriptEventThreadInit(CScScript *Script, CScScript *ParentScript, const char *name) {
  	return S_OK;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBDebugger::OnScriptMethodThreadInit(CScScript *Script, CScScript *ParentScript, const char *Name) {
 +HRESULT CBDebugger::OnScriptMethodThreadInit(CScScript *Script, CScScript *ParentScript, const char *name) {
  	return S_OK;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBDebugger::OnScriptShutdown(CScScript *Script) {
 +HRESULT CBDebugger::OnScriptShutdown(CScScript *script) {
  	return S_OK;
  }
 @@ -108,7 +108,7 @@ HRESULT CBDebugger::OnScriptShutdownScope(CScScript *Script, CScValue *Scope) {  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBDebugger::OnVariableInit(EWmeDebuggerVariableType Type, CScScript *Script, CScValue *Scope, CScValue *Var, const char *VariableName) {
 +HRESULT CBDebugger::OnVariableInit(EWmeDebuggerVariableType Type, CScScript *script, CScValue *Scope, CScValue *Var, const char *VariableName) {
  	return S_OK;
  }
 @@ -118,7 +118,7 @@ HRESULT CBDebugger::OnVariableChangeValue(CScValue *Var, CScValue *Value) {  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBDebugger::OnScriptHitBreakpoint(CScScript *Script) {
 +HRESULT CBDebugger::OnScriptHitBreakpoint(CScScript *script) {
  	return S_OK;
  }
 diff --git a/engines/wintermute/Base/BDebugger.h b/engines/wintermute/Base/BDebugger.h index 52bfc51c55..de9c8f6b7c 100644 --- a/engines/wintermute/Base/BDebugger.h +++ b/engines/wintermute/Base/BDebugger.h @@ -51,18 +51,18 @@ public:  	HRESULT OnGameShutdown();
  	HRESULT OnGameTick();
  	HRESULT OnLog(unsigned int ErrorCode, const char *Text);
 -	HRESULT OnScriptInit(CScScript *Script);
 -	HRESULT OnScriptEventThreadInit(CScScript *Script, CScScript *ParentScript, const char *Name);
 -	HRESULT OnScriptMethodThreadInit(CScScript *Script, CScScript *ParentScript, const char *Name);
 +	HRESULT OnScriptInit(CScScript *script);
 +	HRESULT OnScriptEventThreadInit(CScScript *Script, CScScript *ParentScript, const char *name);
 +	HRESULT OnScriptMethodThreadInit(CScScript *Script, CScScript *ParentScript, const char *name);
 -	HRESULT OnScriptShutdown(CScScript *Script);
 +	HRESULT OnScriptShutdown(CScScript *script);
  	HRESULT OnScriptChangeLine(CScScript *Script, int Line);
  	HRESULT OnScriptChangeScope(CScScript *Script, CScValue *Scope);
  	HRESULT OnScriptShutdownScope(CScScript *Script, CScValue *Scope);
 -	HRESULT OnVariableInit(EWmeDebuggerVariableType Type, CScScript *Script, CScValue *Scope, CScValue *Var, const char *VariableName);
 +	HRESULT OnVariableInit(EWmeDebuggerVariableType Type, CScScript *script, CScValue *Scope, CScValue *Var, const char *VariableName);
  	HRESULT OnVariableChangeValue(CScValue *Var, CScValue *Value);
 -	HRESULT OnScriptHitBreakpoint(CScScript *Script);
 +	HRESULT OnScriptHitBreakpoint(CScScript *script);
  	// IWmeDebugServer interface
  	virtual bool AttachClient(IWmeDebugClient *Client);
 diff --git a/engines/wintermute/Base/BFileManager.cpp b/engines/wintermute/Base/BFileManager.cpp index b346646841..9e98412021 100644 --- a/engines/wintermute/Base/BFileManager.cpp +++ b/engines/wintermute/Base/BFileManager.cpp @@ -448,9 +448,9 @@ HRESULT CBFileManager::registerPackage(const Common::String &Filename , bool Sea  		pkg->_boundToExe = BoundToExe;
  		// read package info
 -		byte NameLength = package->readByte();
 -		pkg->_name = new char[NameLength];
 -		package->read(pkg->_name, NameLength);
 +		byte nameLength = package->readByte();
 +		pkg->_name = new char[nameLength];
 +		package->read(pkg->_name, nameLength);
  		pkg->_cD = package->readByte();
  		pkg->_priority = hdr.Priority;
 @@ -462,26 +462,26 @@ HRESULT CBFileManager::registerPackage(const Common::String &Filename , bool Sea  		uint32 NumFiles = package->readUint32LE();
  		for (uint32 j = 0; j < NumFiles; j++) {
 -			char *Name;
 +			char *name;
  			uint32 Offset, Length, CompLength, Flags, TimeDate1, TimeDate2;
 -			NameLength = package->readByte();
 -			Name = new char[NameLength];
 -			package->read(Name, NameLength);
 +			nameLength = package->readByte();
 +			name = new char[nameLength];
 +			package->read(name, nameLength);
  			// v2 - xor name
  			if (hdr.PackageVersion == PACKAGE_VERSION) {
 -				for (int k = 0; k < NameLength; k++) {
 -					((byte *)Name)[k] ^= 'D';
 +				for (int k = 0; k < nameLength; k++) {
 +					((byte *)name)[k] ^= 'D';
  				}
  			}
  			// some old version of ProjectMan writes invalid directory entries
  			// so at least prevent strupr from corrupting memory
 -			Name[NameLength - 1] = '\0';
 +			name[nameLength - 1] = '\0';
 -			CBPlatform::strupr(Name);
 +			CBPlatform::strupr(name);
  			Offset = package->readUint32LE();
  			Offset += AbsoluteOffset;
 @@ -493,7 +493,7 @@ HRESULT CBFileManager::registerPackage(const Common::String &Filename , bool Sea  				TimeDate1 = package->readUint32LE();
  				TimeDate2 = package->readUint32LE();
  			}
 -			_filesIter = _files.find(Name);
 +			_filesIter = _files.find(name);
  			if (_filesIter == _files.end()) {
  				CBFileEntry *file = new CBFileEntry(Game);
  				file->_package = pkg;
 @@ -502,7 +502,7 @@ HRESULT CBFileManager::registerPackage(const Common::String &Filename , bool Sea  				file->_compressedLength = CompLength;
  				file->_flags = Flags;
 -				_files[Name] = file;
 +				_files[name] = file;
  			} else {
  				// current package has lower CD number or higher priority, than the registered
  				if (pkg->_cD < _filesIter->_value->_package->_cD || pkg->_priority > _filesIter->_value->_package->_priority) {
 @@ -513,7 +513,7 @@ HRESULT CBFileManager::registerPackage(const Common::String &Filename , bool Sea  					_filesIter->_value->_flags = Flags;
  				}
  			}
 -			delete [] Name;
 +			delete [] name;
  		}
  	}
 @@ -522,12 +522,12 @@ HRESULT CBFileManager::registerPackage(const Common::String &Filename , bool Sea  	return S_OK;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBFileManager::registerPackage(const char *Path, const char *Name, bool SearchSignature) {
 +HRESULT CBFileManager::registerPackage(const char *Path, const char *name, bool SearchSignature) {
  // TODO
  	error("Implement RegisterPackage, this is the old one");
  #if 0
  	char Filename[MAX_PATH];
 -	sprintf(Filename, "%s%s", Path, Name);
 +	sprintf(Filename, "%s%s", Path, name);
  	FILE *f = fopen(Filename, "rb");
  	if (!f) {
 @@ -577,10 +577,10 @@ HRESULT CBFileManager::registerPackage(const char *Path, const char *Name, bool  		pkg->_boundToExe = BoundToExe;
  		// read package info
 -		byte NameLength;
 -		fread(&NameLength, sizeof(byte), 1, f);
 -		pkg->_name = new char[NameLength];
 -		fread(pkg->_name, NameLength, 1, f);
 +		byte nameLength;
 +		fread(&nameLength, sizeof(byte), 1, f);
 +		pkg->_name = new char[nameLength];
 +		fread(pkg->_name, nameLength, 1, f);
  		fread(&pkg->_cD, sizeof(byte), 1, f);
  		pkg->_priority = hdr.Priority;
 @@ -593,26 +593,26 @@ HRESULT CBFileManager::registerPackage(const char *Path, const char *Name, bool  		fread(&NumFiles, sizeof(uint32), 1, f);
  		for (int j = 0; j < NumFiles; j++) {
 -			char *Name;
 +			char *name;
  			uint32 Offset, Length, CompLength, Flags, TimeDate1, TimeDate2;
 -			fread(&NameLength, sizeof(byte), 1, f);
 -			Name = new char[NameLength];
 -			fread(Name, NameLength, 1, f);
 +			fread(&nameLength, sizeof(byte), 1, f);
 +			name = new char[nameLength];
 +			fread(name, nameLength, 1, f);
  			// v2 - xor name
  			if (hdr.PackageVersion == PACKAGE_VERSION) {
 -				for (int k = 0; k < NameLength; k++) {
 -					((byte *)Name)[k] ^= 'D';
 +				for (int k = 0; k < nameLength; k++) {
 +					((byte *)name)[k] ^= 'D';
  				}
  			}
  			// some old version of ProjectMan writes invalid directory entries
  			// so at least prevent strupr from corrupting memory
 -			Name[NameLength - 1] = '\0';
 +			name[nameLength - 1] = '\0';
 -			CBPlatform::strupr(Name);
 +			CBPlatform::strupr(name);
  			fread(&Offset, sizeof(uint32), 1, f);
  			Offset += AbsoluteOffset;
 @@ -624,7 +624,7 @@ HRESULT CBFileManager::registerPackage(const char *Path, const char *Name, bool  				fread(&TimeDate1, sizeof(uint32), 1, f);
  				fread(&TimeDate2, sizeof(uint32), 1, f);
  			}
 -			_filesIter = _files.find(Name);
 +			_filesIter = _files.find(name);
  			if (_filesIter == _files.end()) {
  				CBFileEntry *file = new CBFileEntry(Game);
  				file->_package = pkg;
 @@ -633,7 +633,7 @@ HRESULT CBFileManager::registerPackage(const char *Path, const char *Name, bool  				file->_compressedLength = CompLength;
  				file->_flags = Flags;
 -				_files[Name] = file;
 +				_files[name] = file;
  			} else {
  				// current package has lower CD number or higher priority, than the registered
  				if (pkg->_cD < _filesIter->_value->_package->_cD || pkg->_priority > _filesIter->_value->_package->_priority) {
 @@ -644,7 +644,7 @@ HRESULT CBFileManager::registerPackage(const char *Path, const char *Name, bool  					_filesIter->_value->_flags = Flags;
  				}
  			}
 -			delete [] Name;
 +			delete [] name;
  		}
  	}
 @@ -666,7 +666,7 @@ bool CBFileManager::isValidPackage(const AnsiString &fileName) const {  }
  //////////////////////////////////////////////////////////////////////////
 -Common::File *CBFileManager::openPackage(const Common::String &Name) {
 +Common::File *CBFileManager::openPackage(const Common::String &name) {
  	//TODO: Is it really necessary to do this when we have the ScummVM-system?
  	//RestoreCurrentDir();
 @@ -675,40 +675,40 @@ Common::File *CBFileManager::openPackage(const Common::String &Name) {  	char Filename[MAX_PATH];
  	for (int i = 0; i < _packagePaths.GetSize(); i++) {
 -		sprintf(Filename, "%s%s.%s", _packagePaths[i], Name.c_str(), PACKAGE_EXTENSION);
 +		sprintf(Filename, "%s%s.%s", _packagePaths[i], name.c_str(), PACKAGE_EXTENSION);
  		ret->open(Filename);
  		if (ret->isOpen()) {
  			return ret;
  		}
  	}
 -	sprintf(Filename, "%s.%s", Name.c_str(), PACKAGE_EXTENSION);
 +	sprintf(Filename, "%s.%s", name.c_str(), PACKAGE_EXTENSION);
  	ret->open(Filename);
  	if (ret->isOpen()) {
  		return ret;
  	}
 -	warning("CBFileManager::OpenPackage - Couldn't load file %s", Name.c_str());
 +	warning("CBFileManager::OpenPackage - Couldn't load file %s", name.c_str());
  	delete ret;
  	return NULL;
  }
  //////////////////////////////////////////////////////////////////////////
 -Common::File *CBFileManager::openSingleFile(const Common::String &Name) {
 +Common::File *CBFileManager::openSingleFile(const Common::String &name) {
  	restoreCurrentDir();
  	Common::File *ret = NULL;
  	char Filename[MAX_PATH];
  	for (int i = 0; i < _singlePaths.GetSize(); i++) {
 -		sprintf(Filename, "%s%s", _singlePaths[i], Name.c_str());
 +		sprintf(Filename, "%s%s", _singlePaths[i], name.c_str());
  		ret->open(Filename);
  		if (ret->isOpen())
  			return ret;
  	}
  	// didn't find in search paths, try to open directly
 -	ret->open(Name);
 +	ret->open(name);
  	if (ret->isOpen()) {
  		return ret;
  	} else {
 diff --git a/engines/wintermute/Base/BFrame.cpp b/engines/wintermute/Base/BFrame.cpp index 5dd5627e58..75cf1e02c2 100644 --- a/engines/wintermute/Base/BFrame.cpp +++ b/engines/wintermute/Base/BFrame.cpp @@ -401,49 +401,49 @@ HRESULT CBFrame::persist(CBPersistMgr *persistMgr) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBFrame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GetSound
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetSound") == 0) {
 -		Stack->CorrectParams(0);
 +	if (strcmp(name, "GetSound") == 0) {
 +		stack->CorrectParams(0);
 -		if (_sound && _sound->_soundFilename) Stack->PushString(_sound->_soundFilename);
 -		else Stack->PushNULL();
 +		if (_sound && _sound->_soundFilename) stack->PushString(_sound->_soundFilename);
 +		else stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetSound
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetSound") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	if (strcmp(name, "SetSound") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		delete _sound;
  		_sound = NULL;
  		if (!Val->IsNULL()) {
  			_sound = new CBSound(Game);
  			if (!_sound || FAILED(_sound->setSound(Val->GetString(), SOUND_SFX, false))) {
 -				Stack->PushBool(false);
 +				stack->PushBool(false);
  				delete _sound;
  				_sound = NULL;
 -			} else Stack->PushBool(true);
 -		} else Stack->PushBool(true);
 +			} else stack->PushBool(true);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetSubframe
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetSubframe") == 0) {
 -		Stack->CorrectParams(1);
 -		int Index = Stack->Pop()->GetInt(-1);
 +	if (strcmp(name, "GetSubframe") == 0) {
 +		stack->CorrectParams(1);
 +		int Index = stack->Pop()->GetInt(-1);
  		if (Index < 0 || Index >= _subframes.GetSize()) {
 -			Script->RuntimeError("Frame.GetSubframe: Subframe index %d is out of range.", Index);
 -			Stack->PushNULL();
 -		} else Stack->PushNative(_subframes[Index], true);
 +			script->RuntimeError("Frame.GetSubframe: Subframe index %d is out of range.", Index);
 +			stack->PushNULL();
 +		} else stack->PushNative(_subframes[Index], true);
  		return S_OK;
  	}
 @@ -451,13 +451,13 @@ HRESULT CBFrame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// DeleteSubframe
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteSubframe") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "DeleteSubframe") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (Val->IsInt()) {
  			int Index = Val->GetInt(-1);
  			if (Index < 0 || Index >= _subframes.GetSize()) {
 -				Script->RuntimeError("Frame.DeleteSubframe: Subframe index %d is out of range.", Index);
 +				script->RuntimeError("Frame.DeleteSubframe: Subframe index %d is out of range.", Index);
  			}
  		} else {
  			CBSubFrame *Sub = (CBSubFrame *)Val->GetNative();
 @@ -469,16 +469,16 @@ HRESULT CBFrame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  				}
  			}
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AddSubframe
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddSubframe") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "AddSubframe") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		const char *Filename = NULL;
  		if (!Val->IsNULL()) Filename = Val->GetString();
 @@ -489,19 +489,19 @@ HRESULT CBFrame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  		}
  		_subframes.Add(Sub);
 -		Stack->PushNative(Sub, true);
 +		stack->PushNative(Sub, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// InsertSubframe
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InsertSubframe") == 0) {
 -		Stack->CorrectParams(2);
 -		int Index = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "InsertSubframe") == 0) {
 +		stack->CorrectParams(2);
 +		int Index = stack->Pop()->GetInt();
  		if (Index < 0) Index = 0;
 -		CScValue *Val = Stack->Pop();
 +		CScValue *Val = stack->Pop();
  		const char *Filename = NULL;
  		if (!Val->IsNULL()) Filename = Val->GetString();
 @@ -513,46 +513,46 @@ HRESULT CBFrame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  		if (Index >= _subframes.GetSize()) _subframes.Add(Sub);
  		else _subframes.InsertAt(Index, Sub);
 -		Stack->PushNative(Sub, true);
 +		stack->PushNative(Sub, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetSubframe") == 0) {
 -		Stack->CorrectParams(1);
 -		int Index = Stack->Pop()->GetInt(-1);
 +	else if (strcmp(name, "GetSubframe") == 0) {
 +		stack->CorrectParams(1);
 +		int Index = stack->Pop()->GetInt(-1);
  		if (Index < 0 || Index >= _applyEvent.GetSize()) {
 -			Script->RuntimeError("Frame.GetEvent: Event index %d is out of range.", Index);
 -			Stack->PushNULL();
 -		} else Stack->PushString(_applyEvent[Index]);
 +			script->RuntimeError("Frame.GetEvent: Event index %d is out of range.", Index);
 +			stack->PushNULL();
 +		} else stack->PushString(_applyEvent[Index]);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AddEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddEvent") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Event = Stack->Pop()->GetString();
 +	else if (strcmp(name, "AddEvent") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Event = stack->Pop()->GetString();
  		for (int i = 0; i < _applyEvent.GetSize(); i++) {
  			if (scumm_stricmp(_applyEvent[i], Event) == 0) {
 -				Stack->PushNULL();
 +				stack->PushNULL();
  				return S_OK;
  			}
  		}
  		_applyEvent.Add(Event);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DeleteEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteEvent") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Event = Stack->Pop()->GetString();
 +	else if (strcmp(name, "DeleteEvent") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Event = stack->Pop()->GetString();
  		for (int i = 0; i < _applyEvent.GetSize(); i++) {
  			if (scumm_stricmp(_applyEvent[i], Event) == 0) {
  				delete [] _applyEvent[i];
 @@ -560,27 +560,27 @@ HRESULT CBFrame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  				break;
  			}
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	else {
 -		if (_subframes.GetSize() == 1) return _subframes[0]->scCallMethod(Script, Stack, ThisStack, Name);
 -		else return CBScriptable::scCallMethod(Script, Stack, ThisStack, Name);
 +		if (_subframes.GetSize() == 1) return _subframes[0]->scCallMethod(script, stack, thisStack, name);
 +		else return CBScriptable::scCallMethod(script, stack, thisStack, name);
  	}
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBFrame::scGetProperty(const char *Name) {
 +CScValue *CBFrame::scGetProperty(const char *name) {
  	if (!_scValue) _scValue = new CScValue(Game);
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("frame");
  		return _scValue;
  	}
 @@ -588,7 +588,7 @@ CScValue *CBFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Delay
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Delay") == 0) {
 +	else if (strcmp(name, "Delay") == 0) {
  		_scValue->SetInt(_delay);
  		return _scValue;
  	}
 @@ -596,7 +596,7 @@ CScValue *CBFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Keyframe
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Keyframe") == 0) {
 +	else if (strcmp(name, "Keyframe") == 0) {
  		_scValue->SetBool(_keyframe);
  		return _scValue;
  	}
 @@ -604,7 +604,7 @@ CScValue *CBFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// KillSounds
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "KillSounds") == 0) {
 +	else if (strcmp(name, "KillSounds") == 0) {
  		_scValue->SetBool(_killSound);
  		return _scValue;
  	}
 @@ -612,7 +612,7 @@ CScValue *CBFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MoveX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MoveX") == 0) {
 +	else if (strcmp(name, "MoveX") == 0) {
  		_scValue->SetInt(_moveX);
  		return _scValue;
  	}
 @@ -620,7 +620,7 @@ CScValue *CBFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MoveY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MoveY") == 0) {
 +	else if (strcmp(name, "MoveY") == 0) {
  		_scValue->SetInt(_moveY);
  		return _scValue;
  	}
 @@ -628,7 +628,7 @@ CScValue *CBFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumSubframes (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumSubframes") == 0) {
 +	else if (strcmp(name, "NumSubframes") == 0) {
  		_scValue->SetInt(_subframes.GetSize());
  		return _scValue;
  	}
 @@ -636,25 +636,25 @@ CScValue *CBFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumEvents (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumEvents") == 0) {
 +	else if (strcmp(name, "NumEvents") == 0) {
  		_scValue->SetInt(_applyEvent.GetSize());
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	else {
 -		if (_subframes.GetSize() == 1) return _subframes[0]->scGetProperty(Name);
 -		else return CBScriptable::scGetProperty(Name);
 +		if (_subframes.GetSize() == 1) return _subframes[0]->scGetProperty(name);
 +		else return CBScriptable::scGetProperty(name);
  	}
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBFrame::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBFrame::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Delay
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Delay") == 0) {
 +	if (strcmp(name, "Delay") == 0) {
  		_delay = MAX(0, Value->GetInt());
  		return S_OK;
  	}
 @@ -662,7 +662,7 @@ HRESULT CBFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Keyframe
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Keyframe") == 0) {
 +	else if (strcmp(name, "Keyframe") == 0) {
  		_keyframe = Value->GetBool();
  		return S_OK;
  	}
 @@ -670,7 +670,7 @@ HRESULT CBFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// KillSounds
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "KillSounds") == 0) {
 +	else if (strcmp(name, "KillSounds") == 0) {
  		_killSound = Value->GetBool();
  		return S_OK;
  	}
 @@ -678,7 +678,7 @@ HRESULT CBFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MoveX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MoveX") == 0) {
 +	else if (strcmp(name, "MoveX") == 0) {
  		_moveX = Value->GetInt();
  		return S_OK;
  	}
 @@ -686,15 +686,15 @@ HRESULT CBFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MoveY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MoveY") == 0) {
 +	else if (strcmp(name, "MoveY") == 0) {
  		_moveY = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	else {
 -		if (_subframes.GetSize() == 1) return _subframes[0]->scSetProperty(Name, Value);
 -		else return CBScriptable::scSetProperty(Name, Value);
 +		if (_subframes.GetSize() == 1) return _subframes[0]->scSetProperty(name, Value);
 +		else return CBScriptable::scSetProperty(name, Value);
  	}
  }
 diff --git a/engines/wintermute/Base/BFrame.h b/engines/wintermute/Base/BFrame.h index df33303d6d..3c0efae6db 100644 --- a/engines/wintermute/Base/BFrame.h +++ b/engines/wintermute/Base/BFrame.h @@ -61,9 +61,9 @@ public:  	CBArray<const char *, const char *> _applyEvent;
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Base/BGame.cpp b/engines/wintermute/Base/BGame.cpp index 1321d31c67..30d67a8fe9 100644 --- a/engines/wintermute/Base/BGame.cpp +++ b/engines/wintermute/Base/BGame.cpp @@ -978,22 +978,22 @@ HRESULT CBGame::loadBuffer(byte  *Buffer, bool Complete) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBGame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// LOG
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "LOG") == 0) {
 -		Stack->CorrectParams(1);
 -		LOG(0, Stack->Pop()->GetString());
 -		Stack->PushNULL();
 +	if (strcmp(name, "LOG") == 0) {
 +		stack->CorrectParams(1);
 +		LOG(0, stack->Pop()->GetString());
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Caption
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Caption") == 0) {
 -		HRESULT res = CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else if (strcmp(name, "Caption") == 0) {
 +		HRESULT res = CBObject::scCallMethod(script, stack, thisStack, name);
  		SetWindowTitle();
  		return res;
  	}
 @@ -1001,23 +1001,23 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// Msg
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Msg") == 0) {
 -		Stack->CorrectParams(1);
 -		QuickMessage(Stack->Pop()->GetString());
 -		Stack->PushNULL();
 +	else if (strcmp(name, "Msg") == 0) {
 +		stack->CorrectParams(1);
 +		QuickMessage(stack->Pop()->GetString());
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// RunScript
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RunScript") == 0) {
 +	else if (strcmp(name, "RunScript") == 0) {
  		Game->LOG(0, "**Warning** The 'RunScript' method is now obsolete. Use 'AttachScript' instead (same syntax)");
 -		Stack->CorrectParams(1);
 -		if (FAILED(addScript(Stack->Pop()->GetString())))
 -			Stack->PushBool(false);
 +		stack->CorrectParams(1);
 +		if (FAILED(addScript(stack->Pop()->GetString())))
 +			stack->PushBool(false);
  		else
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		return S_OK;
  	}
 @@ -1025,19 +1025,19 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// LoadStringTable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadStringTable") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Filename = Stack->Pop()->GetString();
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "LoadStringTable") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Filename = stack->Pop()->GetString();
 +		CScValue *Val = stack->Pop();
  		bool ClearOld;
  		if (Val->IsNULL()) ClearOld = true;
  		else ClearOld = Val->GetBool();
  		if (FAILED(_stringTable->loadFile(Filename, ClearOld)))
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  		else
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		return S_OK;
  	}
 @@ -1045,11 +1045,11 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// ValidObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ValidObject") == 0) {
 -		Stack->CorrectParams(1);
 -		CBScriptable *obj = Stack->Pop()->GetNative();
 -		if (ValidObject((CBObject *) obj)) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +	else if (strcmp(name, "ValidObject") == 0) {
 +		stack->CorrectParams(1);
 +		CBScriptable *obj = stack->Pop()->GetNative();
 +		if (ValidObject((CBObject *) obj)) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -1057,10 +1057,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// Reset
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Reset") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Reset") == 0) {
 +		stack->CorrectParams(0);
  		ResetContent();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -1069,31 +1069,31 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// UnloadObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "UnloadObject") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	else if (strcmp(name, "UnloadObject") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		CBObject *obj = (CBObject *)val->GetNative();
  		UnregisterObject(obj);
  		if (val->GetType() == VAL_VARIABLE_REF) val->SetNULL();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// LoadWindow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadWindow") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "LoadWindow") == 0) {
 +		stack->CorrectParams(1);
  		CUIWindow *win = new CUIWindow(Game);
 -		if (win && SUCCEEDED(win->loadFile(Stack->Pop()->GetString()))) {
 +		if (win && SUCCEEDED(win->loadFile(stack->Pop()->GetString()))) {
  			_windows.Add(win);
  			RegisterObject(win);
 -			Stack->PushNative(win, true);
 +			stack->PushNative(win, true);
  		} else {
  			delete win;
  			win = NULL;
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		}
  		return S_OK;
  	}
 @@ -1101,13 +1101,13 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// ExpandString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ExpandString") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	else if (strcmp(name, "ExpandString") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		char *str = new char[strlen(val->GetString()) + 1];
  		strcpy(str, val->GetString());
  		_stringTable->Expand(&str);
 -		Stack->PushString(str);
 +		stack->PushString(str);
  		delete [] str;
  		return S_OK;
  	}
 @@ -1115,91 +1115,91 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// PlayMusic / PlayMusicChannel
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PlayMusic") == 0 || strcmp(Name, "PlayMusicChannel") == 0) {
 +	else if (strcmp(name, "PlayMusic") == 0 || strcmp(name, "PlayMusicChannel") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "PlayMusic") == 0) Stack->CorrectParams(3);
 +		if (strcmp(name, "PlayMusic") == 0) stack->CorrectParams(3);
  		else {
 -			Stack->CorrectParams(4);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(4);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		const char *Filename = Stack->Pop()->GetString();
 -		CScValue *ValLooping = Stack->Pop();
 +		const char *Filename = stack->Pop()->GetString();
 +		CScValue *ValLooping = stack->Pop();
  		bool Looping = ValLooping->IsNULL() ? true : ValLooping->GetBool();
 -		CScValue *ValLoopStart = Stack->Pop();
 +		CScValue *ValLoopStart = stack->Pop();
  		uint32 LoopStart = (uint32)(ValLoopStart->IsNULL() ? 0 : ValLoopStart->GetInt());
 -		if (FAILED(PlayMusic(Channel, Filename, Looping, LoopStart))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(PlayMusic(Channel, Filename, Looping, LoopStart))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// StopMusic / StopMusicChannel
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StopMusic") == 0 || strcmp(Name, "StopMusicChannel") == 0) {
 +	else if (strcmp(name, "StopMusic") == 0 || strcmp(name, "StopMusicChannel") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "StopMusic") == 0) Stack->CorrectParams(0);
 +		if (strcmp(name, "StopMusic") == 0) stack->CorrectParams(0);
  		else {
 -			Stack->CorrectParams(1);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(1);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		if (FAILED(StopMusic(Channel))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(StopMusic(Channel))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// PauseMusic / PauseMusicChannel
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PauseMusic") == 0 || strcmp(Name, "PauseMusicChannel") == 0) {
 +	else if (strcmp(name, "PauseMusic") == 0 || strcmp(name, "PauseMusicChannel") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "PauseMusic") == 0) Stack->CorrectParams(0);
 +		if (strcmp(name, "PauseMusic") == 0) stack->CorrectParams(0);
  		else {
 -			Stack->CorrectParams(1);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(1);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		if (FAILED(PauseMusic(Channel))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(PauseMusic(Channel))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ResumeMusic / ResumeMusicChannel
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ResumeMusic") == 0 || strcmp(Name, "ResumeMusicChannel") == 0) {
 +	else if (strcmp(name, "ResumeMusic") == 0 || strcmp(name, "ResumeMusicChannel") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "ResumeMusic") == 0) Stack->CorrectParams(0);
 +		if (strcmp(name, "ResumeMusic") == 0) stack->CorrectParams(0);
  		else {
 -			Stack->CorrectParams(1);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(1);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		if (FAILED(ResumeMusic(Channel))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(ResumeMusic(Channel))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetMusic / GetMusicChannel
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetMusic") == 0 || strcmp(Name, "GetMusicChannel") == 0) {
 +	else if (strcmp(name, "GetMusic") == 0 || strcmp(name, "GetMusicChannel") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "GetMusic") == 0) Stack->CorrectParams(0);
 +		if (strcmp(name, "GetMusic") == 0) stack->CorrectParams(0);
  		else {
 -			Stack->CorrectParams(1);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(1);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS) Stack->PushNULL();
 +		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS) stack->PushNULL();
  		else {
 -			if (!_music[Channel] || !_music[Channel]->_soundFilename) Stack->PushNULL();
 -			else Stack->PushString(_music[Channel]->_soundFilename);
 +			if (!_music[Channel] || !_music[Channel]->_soundFilename) stack->PushNULL();
 +			else stack->PushString(_music[Channel]->_soundFilename);
  		}
  		return S_OK;
  	}
 @@ -1207,18 +1207,18 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// SetMusicPosition / SetMusicChannelPosition
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetMusicPosition") == 0 || strcmp(Name, "SetMusicChannelPosition") == 0 || strcmp(Name, "SetMusicPositionChannel") == 0) {
 +	else if (strcmp(name, "SetMusicPosition") == 0 || strcmp(name, "SetMusicChannelPosition") == 0 || strcmp(name, "SetMusicPositionChannel") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "SetMusicPosition") == 0) Stack->CorrectParams(1);
 +		if (strcmp(name, "SetMusicPosition") == 0) stack->CorrectParams(1);
  		else {
 -			Stack->CorrectParams(2);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(2);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		uint32 Time = Stack->Pop()->GetInt();
 +		uint32 Time = stack->Pop()->GetInt();
 -		if (FAILED(SetMusicStartTime(Channel, Time))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(SetMusicStartTime(Channel, Time))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -1226,51 +1226,51 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// GetMusicPosition / GetMusicChannelPosition
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetMusicPosition") == 0 || strcmp(Name, "GetMusicChannelPosition") == 0) {
 +	else if (strcmp(name, "GetMusicPosition") == 0 || strcmp(name, "GetMusicChannelPosition") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "GetMusicPosition") == 0) Stack->CorrectParams(0);
 +		if (strcmp(name, "GetMusicPosition") == 0) stack->CorrectParams(0);
  		else {
 -			Stack->CorrectParams(1);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(1);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) Stack->PushInt(0);
 -		else Stack->PushInt(_music[Channel]->getPositionTime());
 +		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) stack->PushInt(0);
 +		else stack->PushInt(_music[Channel]->getPositionTime());
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsMusicPlaying / IsMusicChannelPlaying
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsMusicPlaying") == 0 || strcmp(Name, "IsMusicChannelPlaying") == 0) {
 +	else if (strcmp(name, "IsMusicPlaying") == 0 || strcmp(name, "IsMusicChannelPlaying") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "IsMusicPlaying") == 0) Stack->CorrectParams(0);
 +		if (strcmp(name, "IsMusicPlaying") == 0) stack->CorrectParams(0);
  		else {
 -			Stack->CorrectParams(1);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(1);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) Stack->PushBool(false);
 -		else Stack->PushBool(_music[Channel]->isPlaying());
 +		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) stack->PushBool(false);
 +		else stack->PushBool(_music[Channel]->isPlaying());
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetMusicVolume / SetMusicChannelVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetMusicVolume") == 0 || strcmp(Name, "SetMusicChannelVolume") == 0) {
 +	else if (strcmp(name, "SetMusicVolume") == 0 || strcmp(name, "SetMusicChannelVolume") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "SetMusicVolume") == 0) Stack->CorrectParams(1);
 +		if (strcmp(name, "SetMusicVolume") == 0) stack->CorrectParams(1);
  		else {
 -			Stack->CorrectParams(2);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(2);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		int Volume = Stack->Pop()->GetInt();
 -		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) Stack->PushBool(false);
 +		int Volume = stack->Pop()->GetInt();
 +		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) stack->PushBool(false);
  		else {
 -			if (FAILED(_music[Channel]->setVolume(Volume))) Stack->PushBool(false);
 -			else Stack->PushBool(true);
 +			if (FAILED(_music[Channel]->setVolume(Volume))) stack->PushBool(false);
 +			else stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -1278,16 +1278,16 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// GetMusicVolume / GetMusicChannelVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetMusicVolume") == 0 || strcmp(Name, "GetMusicChannelVolume") == 0) {
 +	else if (strcmp(name, "GetMusicVolume") == 0 || strcmp(name, "GetMusicChannelVolume") == 0) {
  		int Channel = 0;
 -		if (strcmp(Name, "GetMusicVolume") == 0) Stack->CorrectParams(0);
 +		if (strcmp(name, "GetMusicVolume") == 0) stack->CorrectParams(0);
  		else {
 -			Stack->CorrectParams(1);
 -			Channel = Stack->Pop()->GetInt();
 +			stack->CorrectParams(1);
 +			Channel = stack->Pop()->GetInt();
  		}
 -		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) Stack->PushInt(0);
 -		else Stack->PushInt(_music[Channel]->getVolume());
 +		if (Channel < 0 || Channel >= NUM_MUSIC_CHANNELS || !_music[Channel]) stack->PushInt(0);
 +		else stack->PushInt(_music[Channel]->getVolume());
  		return S_OK;
  	}
 @@ -1295,16 +1295,16 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// MusicCrossfade
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MusicCrossfade") == 0) {
 -		Stack->CorrectParams(4);
 -		int Channel1 = Stack->Pop()->GetInt(0);
 -		int Channel2 = Stack->Pop()->GetInt(0);
 -		uint32 FadeLength = (uint32)Stack->Pop()->GetInt(0);
 -		bool Swap = Stack->Pop()->GetBool(true);
 +	else if (strcmp(name, "MusicCrossfade") == 0) {
 +		stack->CorrectParams(4);
 +		int Channel1 = stack->Pop()->GetInt(0);
 +		int Channel2 = stack->Pop()->GetInt(0);
 +		uint32 FadeLength = (uint32)stack->Pop()->GetInt(0);
 +		bool Swap = stack->Pop()->GetBool(true);
  		if (_musicCrossfadeRunning) {
 -			Script->RuntimeError("Game.MusicCrossfade: Music crossfade is already in progress.");
 -			Stack->PushBool(false);
 +			script->RuntimeError("Game.MusicCrossfade: Music crossfade is already in progress.");
 +			stack->PushBool(false);
  			return S_OK;
  		}
 @@ -1316,18 +1316,18 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  		_musicCrossfadeRunning = true;
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetSoundLength
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetSoundLength") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "GetSoundLength") == 0) {
 +		stack->CorrectParams(1);
  		int Length = 0;
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		CBSound *Sound = new CBSound(Game);
  		if (Sound && SUCCEEDED(Sound->setSound(Filename, SOUND_MUSIC, true))) {
 @@ -1335,17 +1335,17 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  			delete Sound;
  			Sound = NULL;
  		}
 -		Stack->PushInt(Length);
 +		stack->PushInt(Length);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetMousePos
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetMousePos") == 0) {
 -		Stack->CorrectParams(2);
 -		int x = Stack->Pop()->GetInt();
 -		int y = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetMousePos") == 0) {
 +		stack->CorrectParams(2);
 +		int x = stack->Pop()->GetInt();
 +		int y = stack->Pop()->GetInt();
  		x = MAX(x, 0);
  		x = MIN(x, _renderer->_width);
  		y = MAX(y, 0);
 @@ -1356,35 +1356,35 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  		CBPlatform::SetCursorPos(p.x, p.y);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// LockMouseRect
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LockMouseRect") == 0) {
 -		Stack->CorrectParams(4);
 -		int left = Stack->Pop()->GetInt();
 -		int top = Stack->Pop()->GetInt();
 -		int right = Stack->Pop()->GetInt();
 -		int bottom = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "LockMouseRect") == 0) {
 +		stack->CorrectParams(4);
 +		int left = stack->Pop()->GetInt();
 +		int top = stack->Pop()->GetInt();
 +		int right = stack->Pop()->GetInt();
 +		int bottom = stack->Pop()->GetInt();
  		if (right < left) CBUtils::Swap(&left, &right);
  		if (bottom < top) CBUtils::Swap(&top, &bottom);
  		CBPlatform::SetRect(&_mouseLockRect, left, top, right, bottom);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// PlayVideo
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PlayVideo") == 0) {
 -		/*      Stack->CorrectParams(0);
 -		        Stack->PushBool(false);
 +	else if (strcmp(name, "PlayVideo") == 0) {
 +		/*      stack->CorrectParams(0);
 +		        stack->PushBool(false);
  		        return S_OK;
  		        // TODO: ADDVIDEO
 @@ -1392,19 +1392,19 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  		Game->LOG(0, "Warning: Game.PlayVideo() is now deprecated. Use Game.PlayTheora() instead.");
 -		Stack->CorrectParams(6);
 -		const char *Filename = Stack->Pop()->GetString();
 +		stack->CorrectParams(6);
 +		const char *Filename = stack->Pop()->GetString();
  		warning("PlayVideo: %s - not implemented yet", Filename);
 -		CScValue *valType = Stack->Pop();
 +		CScValue *valType = stack->Pop();
  		int Type;
  		if (valType->IsNULL()) Type = (int)VID_PLAY_STRETCH;
  		else Type = valType->GetInt();
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 -		bool FreezeMusic = Stack->Pop()->GetBool(true);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 +		bool FreezeMusic = stack->Pop()->GetBool(true);
 -		CScValue *valSub = Stack->Pop();
 +		CScValue *valSub = stack->Pop();
  		const char *SubtitleFile = valSub->IsNULL() ? NULL : valSub->GetString();
  		if (Type < (int)VID_PLAY_POS || Type > (int)VID_PLAY_CENTER)
 @@ -1412,10 +1412,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  		if (SUCCEEDED(Game->_videoPlayer->initialize(Filename, SubtitleFile))) {
  			if (SUCCEEDED(Game->_videoPlayer->play((TVideoPlayback)Type, X, Y, FreezeMusic))) {
 -				Stack->PushBool(true);
 -				Script->Sleep(0);
 -			} else Stack->PushBool(false);
 -		} else Stack->PushBool(false);
 +				stack->PushBool(true);
 +				script->Sleep(0);
 +			} else stack->PushBool(false);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -1423,27 +1423,27 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// PlayTheora
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PlayTheora") == 0) {
 -		/*      Stack->CorrectParams(0);
 -		        Stack->PushBool(false);
 +	else if (strcmp(name, "PlayTheora") == 0) {
 +		/*      stack->CorrectParams(0);
 +		        stack->PushBool(false);
  		        return S_OK;*/
  		// TODO: ADDVIDEO
 -		Stack->CorrectParams(7);
 -		const char *Filename = Stack->Pop()->GetString();
 -		CScValue *valType = Stack->Pop();
 +		stack->CorrectParams(7);
 +		const char *Filename = stack->Pop()->GetString();
 +		CScValue *valType = stack->Pop();
  		int Type;
  		if (valType->IsNULL())
  			Type = (int)VID_PLAY_STRETCH;
  		else Type = valType->GetInt();
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 -		bool FreezeMusic = Stack->Pop()->GetBool(true);
 -		bool DropFrames = Stack->Pop()->GetBool(true);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
 +		bool FreezeMusic = stack->Pop()->GetBool(true);
 +		bool DropFrames = stack->Pop()->GetBool(true);
 -		CScValue *valSub = Stack->Pop();
 +		CScValue *valSub = stack->Pop();
  		const char *SubtitleFile = valSub->IsNULL() ? NULL : valSub->GetString();
  		if (Type < (int)VID_PLAY_POS || Type > (int)VID_PLAY_CENTER) Type = (int)VID_PLAY_STRETCH;
 @@ -1453,11 +1453,11 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  		if (_theoraPlayer && SUCCEEDED(_theoraPlayer->initialize(Filename, SubtitleFile))) {
  			_theoraPlayer->_dontDropFrames = !DropFrames;
  			if (SUCCEEDED(_theoraPlayer->play((TVideoPlayback)Type, X, Y, true, FreezeMusic))) {
 -				Stack->PushBool(true);
 -				Script->Sleep(0);
 -			} else Stack->PushBool(false);
 +				stack->PushBool(true);
 +				script->Sleep(0);
 +			} else stack->PushBool(false);
  		} else {
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  			delete _theoraPlayer;
  			_theoraPlayer = NULL;
  		}
 @@ -1468,9 +1468,9 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// QuitGame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "QuitGame") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushNULL();
 +	else if (strcmp(name, "QuitGame") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushNULL();
  		_quitting = true;
  		return S_OK;
  	}
 @@ -1478,65 +1478,65 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// RegWriteNumber
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RegWriteNumber") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Key = Stack->Pop()->GetString();
 -		int Val = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "RegWriteNumber") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Key = stack->Pop()->GetString();
 +		int Val = stack->Pop()->GetInt();
  		_registry->WriteInt("PrivateSettings", Key, Val);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// RegReadNumber
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RegReadNumber") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Key = Stack->Pop()->GetString();
 -		int InitVal = Stack->Pop()->GetInt();
 -		Stack->PushInt(_registry->ReadInt("PrivateSettings", Key, InitVal));
 +	else if (strcmp(name, "RegReadNumber") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Key = stack->Pop()->GetString();
 +		int InitVal = stack->Pop()->GetInt();
 +		stack->PushInt(_registry->ReadInt("PrivateSettings", Key, InitVal));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// RegWriteString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RegWriteString") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Key = Stack->Pop()->GetString();
 -		const char *Val = Stack->Pop()->GetString();
 +	else if (strcmp(name, "RegWriteString") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Key = stack->Pop()->GetString();
 +		const char *Val = stack->Pop()->GetString();
  		_registry->WriteString("PrivateSettings", Key, Val);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// RegReadString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RegReadString") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Key = Stack->Pop()->GetString();
 -		const char *InitVal = Stack->Pop()->GetString();
 +	else if (strcmp(name, "RegReadString") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Key = stack->Pop()->GetString();
 +		const char *InitVal = stack->Pop()->GetString();
  		AnsiString val = _registry->ReadString("PrivateSettings", Key, InitVal);
 -		Stack->PushString(val.c_str());
 +		stack->PushString(val.c_str());
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SaveGame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SaveGame") == 0) {
 -		Stack->CorrectParams(3);
 -		int Slot = Stack->Pop()->GetInt();
 -		const char *xdesc = Stack->Pop()->GetString();
 -		bool quick = Stack->Pop()->GetBool(false);
 +	else if (strcmp(name, "SaveGame") == 0) {
 +		stack->CorrectParams(3);
 +		int Slot = stack->Pop()->GetInt();
 +		const char *xdesc = stack->Pop()->GetString();
 +		bool quick = stack->Pop()->GetBool(false);
  		char *Desc = new char[strlen(xdesc) + 1];
  		strcpy(Desc, xdesc);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		if (FAILED(SaveGame(Slot, Desc, quick))) {
 -			Stack->Pop();
 -			Stack->PushBool(false);
 +			stack->Pop();
 +			stack->PushBool(false);
  		}
  		delete [] Desc;
  		return S_OK;
 @@ -1545,132 +1545,132 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// LoadGame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadGame") == 0) {
 -		Stack->CorrectParams(1);
 -		_scheduledLoadSlot = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "LoadGame") == 0) {
 +		stack->CorrectParams(1);
 +		_scheduledLoadSlot = stack->Pop()->GetInt();
  		_loading = true;
 -		Stack->PushBool(false);
 -		Script->Sleep(0);
 +		stack->PushBool(false);
 +		script->Sleep(0);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsSaveSlotUsed
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsSaveSlotUsed") == 0) {
 -		Stack->CorrectParams(1);
 -		int Slot = Stack->Pop()->GetInt();
 -		Stack->PushBool(IsSaveSlotUsed(Slot));
 +	else if (strcmp(name, "IsSaveSlotUsed") == 0) {
 +		stack->CorrectParams(1);
 +		int Slot = stack->Pop()->GetInt();
 +		stack->PushBool(IsSaveSlotUsed(Slot));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetSaveSlotDescription
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetSaveSlotDescription") == 0) {
 -		Stack->CorrectParams(1);
 -		int Slot = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetSaveSlotDescription") == 0) {
 +		stack->CorrectParams(1);
 +		int Slot = stack->Pop()->GetInt();
  		char Desc[512];
  		Desc[0] = '\0';
  		GetSaveSlotDescription(Slot, Desc);
 -		Stack->PushString(Desc);
 +		stack->PushString(Desc);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// EmptySaveSlot
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "EmptySaveSlot") == 0) {
 -		Stack->CorrectParams(1);
 -		int Slot = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "EmptySaveSlot") == 0) {
 +		stack->CorrectParams(1);
 +		int Slot = stack->Pop()->GetInt();
  		EmptySaveSlot(Slot);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetGlobalSFXVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetGlobalSFXVolume") == 0) {
 -		Stack->CorrectParams(1);
 -		Game->_soundMgr->setVolumePercent(SOUND_SFX, (byte)Stack->Pop()->GetInt());
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetGlobalSFXVolume") == 0) {
 +		stack->CorrectParams(1);
 +		Game->_soundMgr->setVolumePercent(SOUND_SFX, (byte)stack->Pop()->GetInt());
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetGlobalSpeechVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetGlobalSpeechVolume") == 0) {
 -		Stack->CorrectParams(1);
 -		Game->_soundMgr->setVolumePercent(SOUND_SPEECH, (byte)Stack->Pop()->GetInt());
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetGlobalSpeechVolume") == 0) {
 +		stack->CorrectParams(1);
 +		Game->_soundMgr->setVolumePercent(SOUND_SPEECH, (byte)stack->Pop()->GetInt());
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetGlobalMusicVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetGlobalMusicVolume") == 0) {
 -		Stack->CorrectParams(1);
 -		Game->_soundMgr->setVolumePercent(SOUND_MUSIC, (byte)Stack->Pop()->GetInt());
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetGlobalMusicVolume") == 0) {
 +		stack->CorrectParams(1);
 +		Game->_soundMgr->setVolumePercent(SOUND_MUSIC, (byte)stack->Pop()->GetInt());
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetGlobalMasterVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetGlobalMasterVolume") == 0) {
 -		Stack->CorrectParams(1);
 -		Game->_soundMgr->setMasterVolumePercent((byte)Stack->Pop()->GetInt());
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetGlobalMasterVolume") == 0) {
 +		stack->CorrectParams(1);
 +		Game->_soundMgr->setMasterVolumePercent((byte)stack->Pop()->GetInt());
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetGlobalSFXVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetGlobalSFXVolume") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_soundMgr->getVolumePercent(SOUND_SFX));
 +	else if (strcmp(name, "GetGlobalSFXVolume") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_soundMgr->getVolumePercent(SOUND_SFX));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetGlobalSpeechVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetGlobalSpeechVolume") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_soundMgr->getVolumePercent(SOUND_SPEECH));
 +	else if (strcmp(name, "GetGlobalSpeechVolume") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_soundMgr->getVolumePercent(SOUND_SPEECH));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetGlobalMusicVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetGlobalMusicVolume") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_soundMgr->getVolumePercent(SOUND_MUSIC));
 +	else if (strcmp(name, "GetGlobalMusicVolume") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_soundMgr->getVolumePercent(SOUND_MUSIC));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetGlobalMasterVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetGlobalMasterVolume") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_soundMgr->getMasterVolumePercent());
 +	else if (strcmp(name, "GetGlobalMasterVolume") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_soundMgr->getMasterVolumePercent());
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetActiveCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetActiveCursor") == 0) {
 -		Stack->CorrectParams(1);
 -		if (SUCCEEDED(setActiveCursor(Stack->Pop()->GetString()))) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +	else if (strcmp(name, "SetActiveCursor") == 0) {
 +		stack->CorrectParams(1);
 +		if (SUCCEEDED(setActiveCursor(stack->Pop()->GetString()))) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -1678,10 +1678,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// GetActiveCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetActiveCursor") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_activeCursor || !_activeCursor->_filename) Stack->PushNULL();
 -		else Stack->PushString(_activeCursor->_filename);
 +	else if (strcmp(name, "GetActiveCursor") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_activeCursor || !_activeCursor->_filename) stack->PushNULL();
 +		else stack->PushString(_activeCursor->_filename);
  		return S_OK;
  	}
 @@ -1689,10 +1689,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// GetActiveCursorObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetActiveCursorObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_activeCursor) Stack->PushNULL();
 -		else Stack->PushNative(_activeCursor, true);
 +	else if (strcmp(name, "GetActiveCursorObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_activeCursor) stack->PushNULL();
 +		else stack->PushNative(_activeCursor, true);
  		return S_OK;
  	}
 @@ -1700,11 +1700,11 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// RemoveActiveCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemoveActiveCursor") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "RemoveActiveCursor") == 0) {
 +		stack->CorrectParams(0);
  		delete _activeCursor;
  		_activeCursor = NULL;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -1712,11 +1712,11 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// HasActiveCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HasActiveCursor") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "HasActiveCursor") == 0) {
 +		stack->CorrectParams(0);
 -		if (_activeCursor) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +		if (_activeCursor) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -1724,15 +1724,15 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// FileExists
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FileExists") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +	else if (strcmp(name, "FileExists") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Filename = stack->Pop()->GetString();
  		Common::SeekableReadStream *File = _fileManager->openFile(Filename, false);
 -		if (!File) Stack->PushBool(false);
 +		if (!File) stack->PushBool(false);
  		else {
  			_fileManager->closeFile(File);
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -1740,60 +1740,60 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// FadeOut / FadeOutAsync / SystemFadeOut / SystemFadeOutAsync
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeOut") == 0 || strcmp(Name, "FadeOutAsync") == 0 || strcmp(Name, "SystemFadeOut") == 0 || strcmp(Name, "SystemFadeOutAsync") == 0) {
 -		Stack->CorrectParams(5);
 -		uint32 Duration = Stack->Pop()->GetInt(500);
 -		byte Red = Stack->Pop()->GetInt(0);
 -		byte Green = Stack->Pop()->GetInt(0);
 -		byte Blue = Stack->Pop()->GetInt(0);
 -		byte Alpha = Stack->Pop()->GetInt(0xFF);
 +	else if (strcmp(name, "FadeOut") == 0 || strcmp(name, "FadeOutAsync") == 0 || strcmp(name, "SystemFadeOut") == 0 || strcmp(name, "SystemFadeOutAsync") == 0) {
 +		stack->CorrectParams(5);
 +		uint32 Duration = stack->Pop()->GetInt(500);
 +		byte Red = stack->Pop()->GetInt(0);
 +		byte Green = stack->Pop()->GetInt(0);
 +		byte Blue = stack->Pop()->GetInt(0);
 +		byte Alpha = stack->Pop()->GetInt(0xFF);
 -		bool System = (strcmp(Name, "SystemFadeOut") == 0 || strcmp(Name, "SystemFadeOutAsync") == 0);
 +		bool System = (strcmp(name, "SystemFadeOut") == 0 || strcmp(name, "SystemFadeOutAsync") == 0);
  		_fader->fadeOut(DRGBA(Red, Green, Blue, Alpha), Duration, System);
 -		if (strcmp(Name, "FadeOutAsync") != 0 && strcmp(Name, "SystemFadeOutAsync") != 0) Script->WaitFor(_fader);
 +		if (strcmp(name, "FadeOutAsync") != 0 && strcmp(name, "SystemFadeOutAsync") != 0) script->WaitFor(_fader);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// FadeIn / FadeInAsync / SystemFadeIn / SystemFadeInAsync
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeIn") == 0 || strcmp(Name, "FadeInAsync") == 0 || strcmp(Name, "SystemFadeIn") == 0 || strcmp(Name, "SystemFadeInAsync") == 0) {
 -		Stack->CorrectParams(5);
 -		uint32 Duration = Stack->Pop()->GetInt(500);
 -		byte Red = Stack->Pop()->GetInt(0);
 -		byte Green = Stack->Pop()->GetInt(0);
 -		byte Blue = Stack->Pop()->GetInt(0);
 -		byte Alpha = Stack->Pop()->GetInt(0xFF);
 +	else if (strcmp(name, "FadeIn") == 0 || strcmp(name, "FadeInAsync") == 0 || strcmp(name, "SystemFadeIn") == 0 || strcmp(name, "SystemFadeInAsync") == 0) {
 +		stack->CorrectParams(5);
 +		uint32 Duration = stack->Pop()->GetInt(500);
 +		byte Red = stack->Pop()->GetInt(0);
 +		byte Green = stack->Pop()->GetInt(0);
 +		byte Blue = stack->Pop()->GetInt(0);
 +		byte Alpha = stack->Pop()->GetInt(0xFF);
 -		bool System = (strcmp(Name, "SystemFadeIn") == 0 || strcmp(Name, "SystemFadeInAsync") == 0);
 +		bool System = (strcmp(name, "SystemFadeIn") == 0 || strcmp(name, "SystemFadeInAsync") == 0);
  		_fader->fadeIn(DRGBA(Red, Green, Blue, Alpha), Duration, System);
 -		if (strcmp(Name, "FadeInAsync") != 0 && strcmp(Name, "SystemFadeInAsync") != 0) Script->WaitFor(_fader);
 +		if (strcmp(name, "FadeInAsync") != 0 && strcmp(name, "SystemFadeInAsync") != 0) script->WaitFor(_fader);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetFadeColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFadeColor") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_fader->getCurrentColor());
 +	else if (strcmp(name, "GetFadeColor") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_fader->getCurrentColor());
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Screenshot
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Screenshot") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "Screenshot") == 0) {
 +		stack->CorrectParams(1);
  		char Filename[MAX_PATH];
 -		CScValue *Val = Stack->Pop();
 +		CScValue *Val = stack->Pop();
  		warning("BGame::ScCallMethod - Screenshot not reimplemented"); //TODO
  		int FileNum = 0;
 @@ -1812,18 +1812,18 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  			delete Image;
  		} else ret = false;
 -		Stack->PushBool(ret);
 +		stack->PushBool(ret);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ScreenshotEx
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScreenshotEx") == 0) {
 -		Stack->CorrectParams(3);
 -		const char *Filename = Stack->Pop()->GetString();
 -		int SizeX = Stack->Pop()->GetInt(_renderer->_width);
 -		int SizeY = Stack->Pop()->GetInt(_renderer->_height);
 +	else if (strcmp(name, "ScreenshotEx") == 0) {
 +		stack->CorrectParams(3);
 +		const char *Filename = stack->Pop()->GetString();
 +		int SizeX = stack->Pop()->GetInt(_renderer->_width);
 +		int SizeY = stack->Pop()->GetInt(_renderer->_height);
  		bool ret = false;
  		CBImage *Image = Game->_renderer->takeScreenshot();
 @@ -1833,69 +1833,69 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  			delete Image;
  		} else ret = false;
 -		Stack->PushBool(ret);
 +		stack->PushBool(ret);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// CreateWindow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateWindow") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateWindow") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CUIWindow *Win = new CUIWindow(Game);
  		_windows.Add(Win);
  		RegisterObject(Win);
  		if (!Val->IsNULL()) Win->setName(Val->GetString());
 -		Stack->PushNative(Win, true);
 +		stack->PushNative(Win, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DeleteWindow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteWindow") == 0) {
 -		Stack->CorrectParams(1);
 -		CBObject *Obj = (CBObject *)Stack->Pop()->GetNative();
 +	else if (strcmp(name, "DeleteWindow") == 0) {
 +		stack->CorrectParams(1);
 +		CBObject *Obj = (CBObject *)stack->Pop()->GetNative();
  		for (int i = 0; i < _windows.GetSize(); i++) {
  			if (_windows[i] == Obj) {
  				UnregisterObject(_windows[i]);
 -				Stack->PushBool(true);
 +				stack->PushBool(true);
  				return S_OK;
  			}
  		}
 -		Stack->PushBool(false);
 +		stack->PushBool(false);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// OpenDocument
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "OpenDocument") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushNULL();
 +	else if (strcmp(name, "OpenDocument") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DEBUG_DumpClassRegistry
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DEBUG_DumpClassRegistry") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "DEBUG_DumpClassRegistry") == 0) {
 +		stack->CorrectParams(0);
  		DEBUG_DumpClassRegistry();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetLoadingScreen
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetLoadingScreen") == 0) {
 -		Stack->CorrectParams(3);
 -		CScValue *Val = Stack->Pop();
 -		_loadImageX = Stack->Pop()->GetInt();
 -		_loadImageY = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetLoadingScreen") == 0) {
 +		stack->CorrectParams(3);
 +		CScValue *Val = stack->Pop();
 +		_loadImageX = stack->Pop()->GetInt();
 +		_loadImageY = stack->Pop()->GetInt();
  		if (Val->IsNULL()) {
  			delete[] _loadImageName;
 @@ -1903,18 +1903,18 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  		} else {
  			CBUtils::SetString(&_loadImageName, Val->GetString());
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetSavingScreen
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetSavingScreen") == 0) {
 -		Stack->CorrectParams(3);
 -		CScValue *Val = Stack->Pop();
 -		_saveImageX = Stack->Pop()->GetInt();
 -		_saveImageY = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetSavingScreen") == 0) {
 +		stack->CorrectParams(3);
 +		CScValue *Val = stack->Pop();
 +		_saveImageX = stack->Pop()->GetInt();
 +		_saveImageY = stack->Pop()->GetInt();
  		if (Val->IsNULL()) {
  			delete[] _saveImageName;
 @@ -1922,17 +1922,17 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  		} else {
  			CBUtils::SetString(&_saveImageName, Val->GetString());
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetWaitCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetWaitCursor") == 0) {
 -		Stack->CorrectParams(1);
 -		if (SUCCEEDED(SetWaitCursor(Stack->Pop()->GetString()))) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +	else if (strcmp(name, "SetWaitCursor") == 0) {
 +		stack->CorrectParams(1);
 +		if (SUCCEEDED(SetWaitCursor(stack->Pop()->GetString()))) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -1940,12 +1940,12 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// RemoveWaitCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemoveWaitCursor") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "RemoveWaitCursor") == 0) {
 +		stack->CorrectParams(0);
  		delete _cursorNoninteractive;
  		_cursorNoninteractive = NULL;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -1953,10 +1953,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// GetWaitCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetWaitCursor") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_cursorNoninteractive || !_cursorNoninteractive->_filename) Stack->PushNULL();
 -		else Stack->PushString(_cursorNoninteractive->_filename);
 +	else if (strcmp(name, "GetWaitCursor") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_cursorNoninteractive || !_cursorNoninteractive->_filename) stack->PushNULL();
 +		else stack->PushString(_cursorNoninteractive->_filename);
  		return S_OK;
  	}
 @@ -1964,10 +1964,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// GetWaitCursorObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetWaitCursorObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_cursorNoninteractive) Stack->PushNULL();
 -		else Stack->PushNative(_cursorNoninteractive, true);
 +	else if (strcmp(name, "GetWaitCursorObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_cursorNoninteractive) stack->PushNULL();
 +		else stack->PushNative(_cursorNoninteractive, true);
  		return S_OK;
  	}
 @@ -1975,22 +1975,22 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// ClearScriptCache
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ClearScriptCache") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushBool(SUCCEEDED(_scEngine->EmptyScriptCache()));
 +	else if (strcmp(name, "ClearScriptCache") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushBool(SUCCEEDED(_scEngine->EmptyScriptCache()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DisplayLoadingIcon
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DisplayLoadingIcon") == 0) {
 -		Stack->CorrectParams(4);
 +	else if (strcmp(name, "DisplayLoadingIcon") == 0) {
 +		stack->CorrectParams(4);
 -		const char *Filename = Stack->Pop()->GetString();
 -		_loadingIconX = Stack->Pop()->GetInt();
 -		_loadingIconY = Stack->Pop()->GetInt();
 -		_loadingIconPersistent = Stack->Pop()->GetBool();
 +		const char *Filename = stack->Pop()->GetString();
 +		_loadingIconX = stack->Pop()->GetInt();
 +		_loadingIconY = stack->Pop()->GetInt();
 +		_loadingIconPersistent = stack->Pop()->GetBool();
  		delete _loadingIcon;
  		_loadingIcon = new CBSprite(this);
 @@ -2002,7 +2002,7 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  			Game->_renderer->flip();
  			Game->_renderer->initLoop();
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -2010,38 +2010,38 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// HideLoadingIcon
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HideLoadingIcon") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "HideLoadingIcon") == 0) {
 +		stack->CorrectParams(0);
  		delete _loadingIcon;
  		_loadingIcon = NULL;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DumpTextureStats
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DumpTextureStats") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +	else if (strcmp(name, "DumpTextureStats") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Filename = stack->Pop()->GetString();
  		_renderer->dumpData(Filename);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AccOutputText
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccOutputText") == 0) {
 -		Stack->CorrectParams(2);
 +	else if (strcmp(name, "AccOutputText") == 0) {
 +		stack->CorrectParams(2);
  		/* const char *Str = */
 -		Stack->Pop()->GetString();
 +		stack->Pop()->GetString();
  		/* int Type = */
 -		Stack->Pop()->GetInt();
 +		stack->Pop()->GetInt();
  		// do nothing
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -2049,15 +2049,15 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// StoreSaveThumbnail
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StoreSaveThumbnail") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "StoreSaveThumbnail") == 0) {
 +		stack->CorrectParams(0);
  		delete _cachedThumbnail;
  		_cachedThumbnail = new CBSaveThumbHelper(this);
  		if (FAILED(_cachedThumbnail->StoreThumbnail())) {
  			delete _cachedThumbnail;
  			_cachedThumbnail = NULL;
 -			Stack->PushBool(false);
 -		} else Stack->PushBool(true);
 +			stack->PushBool(false);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -2065,11 +2065,11 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// DeleteSaveThumbnail
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteSaveThumbnail") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "DeleteSaveThumbnail") == 0) {
 +		stack->CorrectParams(0);
  		delete _cachedThumbnail;
  		_cachedThumbnail = NULL;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -2077,10 +2077,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// GetFileChecksum
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFileChecksum") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Filename = Stack->Pop()->GetString();
 -		bool AsHex = Stack->Pop()->GetBool(false);
 +	else if (strcmp(name, "GetFileChecksum") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Filename = stack->Pop()->GetString();
 +		bool AsHex = stack->Pop()->GetBool(false);
  		Common::SeekableReadStream *File = _fileManager->openFile(Filename, false);
  		if (File) {
 @@ -2101,13 +2101,13 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  			if (AsHex) {
  				char Hex[100];
  				sprintf(Hex, "%x", checksum);
 -				Stack->PushString(Hex);
 +				stack->PushString(Hex);
  			} else
 -				Stack->PushInt(checksum);
 +				stack->PushInt(checksum);
  			_fileManager->closeFile(File);
  			File = NULL;
 -		} else Stack->PushNULL();
 +		} else stack->PushNULL();
  		return S_OK;
  	}
 @@ -2115,10 +2115,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// EnableScriptProfiling
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "EnableScriptProfiling") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "EnableScriptProfiling") == 0) {
 +		stack->CorrectParams(0);
  		_scEngine->EnableProfiling();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -2126,10 +2126,10 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// DisableScriptProfiling
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DisableScriptProfiling") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "DisableScriptProfiling") == 0) {
 +		stack->CorrectParams(0);
  		_scEngine->DisableProfiling();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -2137,12 +2137,12 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// ShowStatusLine
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ShowStatusLine") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ShowStatusLine") == 0) {
 +		stack->CorrectParams(0);
  #ifdef __IPHONEOS__
  		IOS_ShowStatusLine(TRUE);
  #endif
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -2150,42 +2150,42 @@ HRESULT CBGame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisS  	//////////////////////////////////////////////////////////////////////////
  	// HideStatusLine
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HideStatusLine") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "HideStatusLine") == 0) {
 +		stack->CorrectParams(0);
  #ifdef __IPHONEOS__
  		IOS_ShowStatusLine(FALSE);
  #endif
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 -	else return CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBGame::scGetProperty(const char *Name) {
 +CScValue *CBGame::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("game");
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Name") == 0) {
 +	else if (strcmp(name, "Name") == 0) {
  		_scValue->SetString(_name);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Hwnd (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Hwnd") == 0) {
 +	else if (strcmp(name, "Hwnd") == 0) {
  		_scValue->SetInt((int)_renderer->_window);
  		return _scValue;
  	}
 @@ -2193,7 +2193,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// CurrentTime (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CurrentTime") == 0) {
 +	else if (strcmp(name, "CurrentTime") == 0) {
  		_scValue->SetInt((int)_timer);
  		return _scValue;
  	}
 @@ -2201,7 +2201,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// WindowsTime (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WindowsTime") == 0) {
 +	else if (strcmp(name, "WindowsTime") == 0) {
  		_scValue->SetInt((int)CBPlatform::GetTime());
  		return _scValue;
  	}
 @@ -2209,7 +2209,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// WindowedMode (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WindowedMode") == 0) {
 +	else if (strcmp(name, "WindowedMode") == 0) {
  		_scValue->SetBool(_renderer->_windowed);
  		return _scValue;
  	}
 @@ -2217,7 +2217,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MouseX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MouseX") == 0) {
 +	else if (strcmp(name, "MouseX") == 0) {
  		_scValue->SetInt(_mousePos.x);
  		return _scValue;
  	}
 @@ -2225,7 +2225,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MouseY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MouseY") == 0) {
 +	else if (strcmp(name, "MouseY") == 0) {
  		_scValue->SetInt(_mousePos.y);
  		return _scValue;
  	}
 @@ -2233,7 +2233,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MainObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MainObject") == 0) {
 +	else if (strcmp(name, "MainObject") == 0) {
  		_scValue->SetNative(_mainObject, true);
  		return _scValue;
  	}
 @@ -2241,7 +2241,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ActiveObject (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ActiveObject") == 0) {
 +	else if (strcmp(name, "ActiveObject") == 0) {
  		_scValue->SetNative(_activeObject, true);
  		return _scValue;
  	}
 @@ -2249,7 +2249,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScreenWidth (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScreenWidth") == 0) {
 +	else if (strcmp(name, "ScreenWidth") == 0) {
  		_scValue->SetInt(_renderer->_width);
  		return _scValue;
  	}
 @@ -2257,7 +2257,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScreenHeight (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScreenHeight") == 0) {
 +	else if (strcmp(name, "ScreenHeight") == 0) {
  		_scValue->SetInt(_renderer->_height);
  		return _scValue;
  	}
 @@ -2265,7 +2265,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Interactive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Interactive") == 0) {
 +	else if (strcmp(name, "Interactive") == 0) {
  		_scValue->SetBool(_interactive);
  		return _scValue;
  	}
 @@ -2273,7 +2273,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// DebugMode (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DebugMode") == 0) {
 +	else if (strcmp(name, "DebugMode") == 0) {
  		_scValue->SetBool(_dEBUG_DebugMode);
  		return _scValue;
  	}
 @@ -2281,7 +2281,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SoundAvailable (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundAvailable") == 0) {
 +	else if (strcmp(name, "SoundAvailable") == 0) {
  		_scValue->SetBool(_soundMgr->_soundAvailable);
  		return _scValue;
  	}
 @@ -2289,7 +2289,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SFXVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SFXVolume") == 0) {
 +	else if (strcmp(name, "SFXVolume") == 0) {
  		Game->LOG(0, "**Warning** The SFXVolume attribute is obsolete");
  		_scValue->SetInt(_soundMgr->getVolumePercent(SOUND_SFX));
  		return _scValue;
 @@ -2298,7 +2298,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SpeechVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SpeechVolume") == 0) {
 +	else if (strcmp(name, "SpeechVolume") == 0) {
  		Game->LOG(0, "**Warning** The SpeechVolume attribute is obsolete");
  		_scValue->SetInt(_soundMgr->getVolumePercent(SOUND_SPEECH));
  		return _scValue;
 @@ -2307,7 +2307,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MusicVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MusicVolume") == 0) {
 +	else if (strcmp(name, "MusicVolume") == 0) {
  		Game->LOG(0, "**Warning** The MusicVolume attribute is obsolete");
  		_scValue->SetInt(_soundMgr->getVolumePercent(SOUND_MUSIC));
  		return _scValue;
 @@ -2316,7 +2316,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MasterVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MasterVolume") == 0) {
 +	else if (strcmp(name, "MasterVolume") == 0) {
  		Game->LOG(0, "**Warning** The MasterVolume attribute is obsolete");
  		_scValue->SetInt(_soundMgr->getMasterVolumePercent());
  		return _scValue;
 @@ -2325,7 +2325,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Keyboard (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Keyboard") == 0) {
 +	else if (strcmp(name, "Keyboard") == 0) {
  		if (_keyboardState) _scValue->SetNative(_keyboardState, true);
  		else _scValue->SetNULL();
 @@ -2335,7 +2335,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Subtitles
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Subtitles") == 0) {
 +	else if (strcmp(name, "Subtitles") == 0) {
  		_scValue->SetBool(_subtitles);
  		return _scValue;
  	}
 @@ -2343,14 +2343,14 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesSpeed
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesSpeed") == 0) {
 +	else if (strcmp(name, "SubtitlesSpeed") == 0) {
  		_scValue->SetInt(_subtitlesSpeed);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// VideoSubtitles
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "VideoSubtitles") == 0) {
 +	else if (strcmp(name, "VideoSubtitles") == 0) {
  		_scValue->SetBool(_videoSubtitles);
  		return _scValue;
  	}
 @@ -2358,7 +2358,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// FPS (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FPS") == 0) {
 +	else if (strcmp(name, "FPS") == 0) {
  		_scValue->SetInt(_fps);
  		return _scValue;
  	}
 @@ -2366,7 +2366,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AcceleratedMode / Accelerated (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AcceleratedMode") == 0 || strcmp(Name, "Accelerated") == 0) {
 +	else if (strcmp(name, "AcceleratedMode") == 0 || strcmp(name, "Accelerated") == 0) {
  		_scValue->SetBool(_useD3D);
  		return _scValue;
  	}
 @@ -2374,7 +2374,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TextEncoding
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TextEncoding") == 0) {
 +	else if (strcmp(name, "TextEncoding") == 0) {
  		_scValue->SetInt(_textEncoding);
  		return _scValue;
  	}
 @@ -2382,7 +2382,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TextRTL
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TextRTL") == 0) {
 +	else if (strcmp(name, "TextRTL") == 0) {
  		_scValue->SetBool(_textRTL);
  		return _scValue;
  	}
 @@ -2390,7 +2390,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SoundBufferSize
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundBufferSize") == 0) {
 +	else if (strcmp(name, "SoundBufferSize") == 0) {
  		_scValue->SetInt(_soundBufferSizeSec);
  		return _scValue;
  	}
 @@ -2398,7 +2398,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SuspendedRendering
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SuspendedRendering") == 0) {
 +	else if (strcmp(name, "SuspendedRendering") == 0) {
  		_scValue->SetBool(_suspendedRendering);
  		return _scValue;
  	}
 @@ -2406,7 +2406,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SuppressScriptErrors
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SuppressScriptErrors") == 0) {
 +	else if (strcmp(name, "SuppressScriptErrors") == 0) {
  		_scValue->SetBool(_suppressScriptErrors);
  		return _scValue;
  	}
 @@ -2415,7 +2415,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Frozen
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Frozen") == 0) {
 +	else if (strcmp(name, "Frozen") == 0) {
  		_scValue->SetBool(_state == GAME_FROZEN);
  		return _scValue;
  	}
 @@ -2423,7 +2423,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccTTSEnabled
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccTTSEnabled") == 0) {
 +	else if (strcmp(name, "AccTTSEnabled") == 0) {
  		_scValue->SetBool(false);
  		return _scValue;
  	}
 @@ -2431,7 +2431,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccTTSTalk
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccTTSTalk") == 0) {
 +	else if (strcmp(name, "AccTTSTalk") == 0) {
  		_scValue->SetBool(false);
  		return _scValue;
  	}
 @@ -2439,7 +2439,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccTTSCaptions
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccTTSCaptions") == 0) {
 +	else if (strcmp(name, "AccTTSCaptions") == 0) {
  		_scValue->SetBool(false);
  		return _scValue;
  	}
 @@ -2447,7 +2447,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccTTSKeypress
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccTTSKeypress") == 0) {
 +	else if (strcmp(name, "AccTTSKeypress") == 0) {
  		_scValue->SetBool(false);
  		return _scValue;
  	}
 @@ -2455,7 +2455,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccKeyboardEnabled
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccKeyboardEnabled") == 0) {
 +	else if (strcmp(name, "AccKeyboardEnabled") == 0) {
  		_scValue->SetBool(false);
  		return _scValue;
  	}
 @@ -2463,7 +2463,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccKeyboardCursorSkip
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccKeyboardCursorSkip") == 0) {
 +	else if (strcmp(name, "AccKeyboardCursorSkip") == 0) {
  		_scValue->SetBool(false);
  		return _scValue;
  	}
 @@ -2471,7 +2471,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccKeyboardPause
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccKeyboardPause") == 0) {
 +	else if (strcmp(name, "AccKeyboardPause") == 0) {
  		_scValue->SetBool(false);
  		return _scValue;
  	}
 @@ -2479,7 +2479,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AutorunDisabled
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutorunDisabled") == 0) {
 +	else if (strcmp(name, "AutorunDisabled") == 0) {
  		_scValue->SetBool(_autorunDisabled);
  		return _scValue;
  	}
 @@ -2487,7 +2487,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SaveDirectory (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SaveDirectory") == 0) {
 +	else if (strcmp(name, "SaveDirectory") == 0) {
  		AnsiString dataDir = GetDataDir();
  		_scValue->SetString(dataDir.c_str());
  		return _scValue;
 @@ -2496,7 +2496,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AutoSaveOnExit
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutoSaveOnExit") == 0) {
 +	else if (strcmp(name, "AutoSaveOnExit") == 0) {
  		_scValue->SetBool(_autoSaveOnExit);
  		return _scValue;
  	}
 @@ -2504,7 +2504,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AutoSaveSlot
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutoSaveSlot") == 0) {
 +	else if (strcmp(name, "AutoSaveSlot") == 0) {
  		_scValue->SetInt(_autoSaveSlot);
  		return _scValue;
  	}
 @@ -2512,7 +2512,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorHidden
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorHidden") == 0) {
 +	else if (strcmp(name, "CursorHidden") == 0) {
  		_scValue->SetBool(_cursorHidden);
  		return _scValue;
  	}
 @@ -2520,7 +2520,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Platform (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Platform") == 0) {
 +	else if (strcmp(name, "Platform") == 0) {
  		_scValue->SetString(CBPlatform::GetPlatformName().c_str());
  		return _scValue;
  	}
 @@ -2528,7 +2528,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// DeviceType (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeviceType") == 0) {
 +	else if (strcmp(name, "DeviceType") == 0) {
  		_scValue->SetString(GetDeviceType().c_str());
  		return _scValue;
  	}
 @@ -2536,7 +2536,7 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MostRecentSaveSlot (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MostRecentSaveSlot") == 0) {
 +	else if (strcmp(name, "MostRecentSaveSlot") == 0) {
  		_scValue->SetInt(_registry->ReadInt("System", "MostRecentSaveSlot", -1));
  		return _scValue;
  	}
 @@ -2544,23 +2544,23 @@ CScValue *CBGame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Store (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Store") == 0) {
 +	else if (strcmp(name, "Store") == 0) {
  		if (_store) _scValue->SetNative(_store, true);
  		else _scValue->SetNULL();
  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBGame::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
 @@ -2569,7 +2569,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MouseX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MouseX") == 0) {
 +	else if (strcmp(name, "MouseX") == 0) {
  		_mousePos.x = Value->GetInt();
  		ResetMousePos();
  		return S_OK;
 @@ -2578,7 +2578,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MouseY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MouseY") == 0) {
 +	else if (strcmp(name, "MouseY") == 0) {
  		_mousePos.y = Value->GetInt();
  		ResetMousePos();
  		return S_OK;
 @@ -2587,8 +2587,8 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Caption
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Name") == 0) {
 -		HRESULT res = CBObject::scSetProperty(Name, Value);
 +	else if (strcmp(name, "Name") == 0) {
 +		HRESULT res = CBObject::scSetProperty(name, Value);
  		SetWindowTitle();
  		return res;
  	}
 @@ -2596,7 +2596,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MainObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MainObject") == 0) {
 +	else if (strcmp(name, "MainObject") == 0) {
  		CBScriptable *obj = Value->GetNative();
  		if (obj == NULL || ValidObject((CBObject *)obj)) _mainObject = (CBObject *)obj;
  		return S_OK;
 @@ -2605,7 +2605,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Interactive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Interactive") == 0) {
 +	else if (strcmp(name, "Interactive") == 0) {
  		SetInteractive(Value->GetBool());
  		return S_OK;
  	}
 @@ -2613,7 +2613,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SFXVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SFXVolume") == 0) {
 +	else if (strcmp(name, "SFXVolume") == 0) {
  		Game->LOG(0, "**Warning** The SFXVolume attribute is obsolete");
  		Game->_soundMgr->setVolumePercent(SOUND_SFX, (byte)Value->GetInt());
  		return S_OK;
 @@ -2622,7 +2622,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SpeechVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SpeechVolume") == 0) {
 +	else if (strcmp(name, "SpeechVolume") == 0) {
  		Game->LOG(0, "**Warning** The SpeechVolume attribute is obsolete");
  		Game->_soundMgr->setVolumePercent(SOUND_SPEECH, (byte)Value->GetInt());
  		return S_OK;
 @@ -2631,7 +2631,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MusicVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MusicVolume") == 0) {
 +	else if (strcmp(name, "MusicVolume") == 0) {
  		Game->LOG(0, "**Warning** The MusicVolume attribute is obsolete");
  		Game->_soundMgr->setVolumePercent(SOUND_MUSIC, (byte)Value->GetInt());
  		return S_OK;
 @@ -2640,7 +2640,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MasterVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MasterVolume") == 0) {
 +	else if (strcmp(name, "MasterVolume") == 0) {
  		Game->LOG(0, "**Warning** The MasterVolume attribute is obsolete");
  		Game->_soundMgr->setMasterVolumePercent((byte)Value->GetInt());
  		return S_OK;
 @@ -2649,7 +2649,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Subtitles
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Subtitles") == 0) {
 +	else if (strcmp(name, "Subtitles") == 0) {
  		_subtitles = Value->GetBool();
  		return S_OK;
  	}
 @@ -2657,7 +2657,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SubtitlesSpeed
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SubtitlesSpeed") == 0) {
 +	else if (strcmp(name, "SubtitlesSpeed") == 0) {
  		_subtitlesSpeed = Value->GetInt();
  		return S_OK;
  	}
 @@ -2665,7 +2665,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// VideoSubtitles
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "VideoSubtitles") == 0) {
 +	else if (strcmp(name, "VideoSubtitles") == 0) {
  		_videoSubtitles = Value->GetBool();
  		return S_OK;
  	}
 @@ -2673,7 +2673,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// TextEncoding
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TextEncoding") == 0) {
 +	else if (strcmp(name, "TextEncoding") == 0) {
  		int Enc = Value->GetInt();
  		if (Enc < 0) Enc = 0;
  		if (Enc >= NUM_TEXT_ENCODINGS) Enc = NUM_TEXT_ENCODINGS - 1;
 @@ -2684,7 +2684,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// TextRTL
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TextRTL") == 0) {
 +	else if (strcmp(name, "TextRTL") == 0) {
  		_textRTL = Value->GetBool();
  		return S_OK;
  	}
 @@ -2692,7 +2692,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SoundBufferSize
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundBufferSize") == 0) {
 +	else if (strcmp(name, "SoundBufferSize") == 0) {
  		_soundBufferSizeSec = Value->GetInt();
  		_soundBufferSizeSec = MAX(3, _soundBufferSizeSec);
  		return S_OK;
 @@ -2701,7 +2701,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SuspendedRendering
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SuspendedRendering") == 0) {
 +	else if (strcmp(name, "SuspendedRendering") == 0) {
  		_suspendedRendering = Value->GetBool();
  		return S_OK;
  	}
 @@ -2709,7 +2709,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SuppressScriptErrors
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SuppressScriptErrors") == 0) {
 +	else if (strcmp(name, "SuppressScriptErrors") == 0) {
  		_suppressScriptErrors = Value->GetBool();
  		return S_OK;
  	}
 @@ -2717,7 +2717,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AutorunDisabled
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutorunDisabled") == 0) {
 +	else if (strcmp(name, "AutorunDisabled") == 0) {
  		_autorunDisabled = Value->GetBool();
  		return S_OK;
  	}
 @@ -2725,7 +2725,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AutoSaveOnExit
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutoSaveOnExit") == 0) {
 +	else if (strcmp(name, "AutoSaveOnExit") == 0) {
  		_autoSaveOnExit = Value->GetBool();
  		return S_OK;
  	}
 @@ -2733,7 +2733,7 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AutoSaveSlot
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AutoSaveSlot") == 0) {
 +	else if (strcmp(name, "AutoSaveSlot") == 0) {
  		_autoSaveSlot = Value->GetInt();
  		return S_OK;
  	}
 @@ -2741,12 +2741,12 @@ HRESULT CBGame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorHidden
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorHidden") == 0) {
 +	else if (strcmp(name, "CursorHidden") == 0) {
  		_cursorHidden = Value->GetBool();
  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 @@ -2925,283 +2925,283 @@ void CBGame::PublishNatives() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBGame::ExternalCall(CScScript *Script, CScStack *Stack, CScStack *ThisStack, char *Name) {
 +HRESULT CBGame::ExternalCall(CScScript *script, CScStack *stack, CScStack *thisStack, char *name) {
  	CScValue *this_obj;
  	//////////////////////////////////////////////////////////////////////////
  	// LOG
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "LOG") == 0) {
 -		Stack->CorrectParams(1);
 -		Game->LOG(0, "sc: %s", Stack->Pop()->GetString());
 -		Stack->PushNULL();
 +	if (strcmp(name, "LOG") == 0) {
 +		stack->CorrectParams(1);
 +		Game->LOG(0, "sc: %s", stack->Pop()->GetString());
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// String
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "String") == 0) {
 -		this_obj = ThisStack->GetTop();
 +	else if (strcmp(name, "String") == 0) {
 +		this_obj = thisStack->GetTop();
 -		this_obj->SetNative(makeSXString(Game, Stack));
 -		Stack->PushNULL();
 +		this_obj->SetNative(makeSXString(Game, stack));
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// MemBuffer
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MemBuffer") == 0) {
 -		this_obj = ThisStack->GetTop();
 +	else if (strcmp(name, "MemBuffer") == 0) {
 +		this_obj = thisStack->GetTop();
 -		this_obj->SetNative(makeSXMemBuffer(Game, Stack));
 -		Stack->PushNULL();
 +		this_obj->SetNative(makeSXMemBuffer(Game, stack));
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// File
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "File") == 0) {
 -		this_obj = ThisStack->GetTop();
 +	else if (strcmp(name, "File") == 0) {
 +		this_obj = thisStack->GetTop();
 -		this_obj->SetNative(makeSXFile(Game, Stack));
 -		Stack->PushNULL();
 +		this_obj->SetNative(makeSXFile(Game, stack));
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Date
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Date") == 0) {
 -		this_obj = ThisStack->GetTop();
 +	else if (strcmp(name, "Date") == 0) {
 +		this_obj = thisStack->GetTop();
 -		this_obj->SetNative(makeSXDate(Game, Stack));
 -		Stack->PushNULL();
 +		this_obj->SetNative(makeSXDate(Game, stack));
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Array
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Array") == 0) {
 -		this_obj = ThisStack->GetTop();
 +	else if (strcmp(name, "Array") == 0) {
 +		this_obj = thisStack->GetTop();
 -		this_obj->SetNative(makeSXArray(Game, Stack));
 -		Stack->PushNULL();
 +		this_obj->SetNative(makeSXArray(Game, stack));
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Object
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Object") == 0) {
 -		this_obj = ThisStack->GetTop();
 +	else if (strcmp(name, "Object") == 0) {
 +		this_obj = thisStack->GetTop();
 -		this_obj->SetNative(makeSXObject(Game, Stack));
 -		Stack->PushNULL();
 +		this_obj->SetNative(makeSXObject(Game, stack));
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Sleep
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Sleep") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "Sleep") == 0) {
 +		stack->CorrectParams(1);
 -		Script->Sleep((uint32)Stack->Pop()->GetInt());
 -		Stack->PushNULL();
 +		script->Sleep((uint32)stack->Pop()->GetInt());
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// WaitFor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WaitFor") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "WaitFor") == 0) {
 +		stack->CorrectParams(1);
 -		CBScriptable *obj = Stack->Pop()->GetNative();
 -		if (ValidObject((CBObject *)obj)) Script->WaitForExclusive((CBObject *)obj);
 -		Stack->PushNULL();
 +		CBScriptable *obj = stack->Pop()->GetNative();
 +		if (ValidObject((CBObject *)obj)) script->WaitForExclusive((CBObject *)obj);
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Random
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Random") == 0) {
 -		Stack->CorrectParams(2);
 +	else if (strcmp(name, "Random") == 0) {
 +		stack->CorrectParams(2);
 -		int from = Stack->Pop()->GetInt();
 -		int to   = Stack->Pop()->GetInt();
 +		int from = stack->Pop()->GetInt();
 +		int to   = stack->Pop()->GetInt();
 -		Stack->PushInt(CBUtils::RandomInt(from, to));
 +		stack->PushInt(CBUtils::RandomInt(from, to));
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetScriptTimeSlice
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetScriptTimeSlice") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetScriptTimeSlice") == 0) {
 +		stack->CorrectParams(1);
 -		Script->_timeSlice = (uint32)Stack->Pop()->GetInt();
 -		Stack->PushNULL();
 +		script->_timeSlice = (uint32)stack->Pop()->GetInt();
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// MakeRGBA / MakeRGB / RGB
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MakeRGBA") == 0 || strcmp(Name, "MakeRGB") == 0 || strcmp(Name, "RGB") == 0) {
 -		Stack->CorrectParams(4);
 -		int r = Stack->Pop()->GetInt();
 -		int g = Stack->Pop()->GetInt();
 -		int b = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "MakeRGBA") == 0 || strcmp(name, "MakeRGB") == 0 || strcmp(name, "RGB") == 0) {
 +		stack->CorrectParams(4);
 +		int r = stack->Pop()->GetInt();
 +		int g = stack->Pop()->GetInt();
 +		int b = stack->Pop()->GetInt();
  		int a;
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		if (val->IsNULL()) a = 255;
  		else a = val->GetInt();
 -		Stack->PushInt(DRGBA(r, g, b, a));
 +		stack->PushInt(DRGBA(r, g, b, a));
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// MakeHSL
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MakeHSL") == 0) {
 -		Stack->CorrectParams(3);
 -		int h = Stack->Pop()->GetInt();
 -		int s = Stack->Pop()->GetInt();
 -		int l = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "MakeHSL") == 0) {
 +		stack->CorrectParams(3);
 +		int h = stack->Pop()->GetInt();
 +		int s = stack->Pop()->GetInt();
 +		int l = stack->Pop()->GetInt();
 -		Stack->PushInt(CBUtils::HSLtoRGB(h, s, l));
 +		stack->PushInt(CBUtils::HSLtoRGB(h, s, l));
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetRValue
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetRValue") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "GetRValue") == 0) {
 +		stack->CorrectParams(1);
 -		uint32 rgba = (uint32)Stack->Pop()->GetInt();
 -		Stack->PushInt(D3DCOLGetR(rgba));
 +		uint32 rgba = (uint32)stack->Pop()->GetInt();
 +		stack->PushInt(D3DCOLGetR(rgba));
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetGValue
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetGValue") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "GetGValue") == 0) {
 +		stack->CorrectParams(1);
 -		uint32 rgba = (uint32)Stack->Pop()->GetInt();
 -		Stack->PushInt(D3DCOLGetG(rgba));
 +		uint32 rgba = (uint32)stack->Pop()->GetInt();
 +		stack->PushInt(D3DCOLGetG(rgba));
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetBValue
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetBValue") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "GetBValue") == 0) {
 +		stack->CorrectParams(1);
 -		uint32 rgba = (uint32)Stack->Pop()->GetInt();
 -		Stack->PushInt(D3DCOLGetB(rgba));
 +		uint32 rgba = (uint32)stack->Pop()->GetInt();
 +		stack->PushInt(D3DCOLGetB(rgba));
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetAValue
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetAValue") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "GetAValue") == 0) {
 +		stack->CorrectParams(1);
 -		uint32 rgba = (uint32)Stack->Pop()->GetInt();
 -		Stack->PushInt(D3DCOLGetA(rgba));
 +		uint32 rgba = (uint32)stack->Pop()->GetInt();
 +		stack->PushInt(D3DCOLGetA(rgba));
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetHValue
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHValue") == 0) {
 -		Stack->CorrectParams(1);
 -		uint32 rgb = (uint32)Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetHValue") == 0) {
 +		stack->CorrectParams(1);
 +		uint32 rgb = (uint32)stack->Pop()->GetInt();
  		byte H, S, L;
  		CBUtils::RGBtoHSL(rgb, &H, &S, &L);
 -		Stack->PushInt(H);
 +		stack->PushInt(H);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetSValue
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetSValue") == 0) {
 -		Stack->CorrectParams(1);
 -		uint32 rgb = (uint32)Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetSValue") == 0) {
 +		stack->CorrectParams(1);
 +		uint32 rgb = (uint32)stack->Pop()->GetInt();
  		byte H, S, L;
  		CBUtils::RGBtoHSL(rgb, &H, &S, &L);
 -		Stack->PushInt(S);
 +		stack->PushInt(S);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetLValue
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetLValue") == 0) {
 -		Stack->CorrectParams(1);
 -		uint32 rgb = (uint32)Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetLValue") == 0) {
 +		stack->CorrectParams(1);
 +		uint32 rgb = (uint32)stack->Pop()->GetInt();
  		byte H, S, L;
  		CBUtils::RGBtoHSL(rgb, &H, &S, &L);
 -		Stack->PushInt(L);
 +		stack->PushInt(L);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Debug
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Debug") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Debug") == 0) {
 +		stack->CorrectParams(0);
  		if (Game->GetDebugMgr()->_enabled) {
 -			Game->GetDebugMgr()->OnScriptHitBreakpoint(Script);
 -			Script->Sleep(0);
 +			Game->GetDebugMgr()->OnScriptHitBreakpoint(script);
 +			script->Sleep(0);
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ToString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ToString") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Str = Stack->Pop()->GetString();
 +	else if (strcmp(name, "ToString") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Str = stack->Pop()->GetString();
  		char *Str2 = new char[strlen(Str) + 1];
  		strcpy(Str2, Str);
 -		Stack->PushString(Str2);
 +		stack->PushString(Str2);
  		delete [] Str2;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ToInt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ToInt") == 0) {
 -		Stack->CorrectParams(1);
 -		int Val = Stack->Pop()->GetInt();
 -		Stack->PushInt(Val);
 +	else if (strcmp(name, "ToInt") == 0) {
 +		stack->CorrectParams(1);
 +		int Val = stack->Pop()->GetInt();
 +		stack->PushInt(Val);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ToFloat
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ToFloat") == 0) {
 -		Stack->CorrectParams(1);
 -		double Val = Stack->Pop()->GetFloat();
 -		Stack->PushFloat(Val);
 +	else if (strcmp(name, "ToFloat") == 0) {
 +		stack->CorrectParams(1);
 +		double Val = stack->Pop()->GetFloat();
 +		stack->PushFloat(Val);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ToBool
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ToBool") == 0) {
 -		Stack->CorrectParams(1);
 -		bool Val = Stack->Pop()->GetBool();
 -		Stack->PushBool(Val);
 +	else if (strcmp(name, "ToBool") == 0) {
 +		stack->CorrectParams(1);
 +		bool Val = stack->Pop()->GetBool();
 +		stack->PushBool(Val);
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// failure
  	else {
 -		Script->RuntimeError("Call to undefined function '%s'. Ignored.", Name);
 -		Stack->CorrectParams(0);
 -		Stack->PushNULL();
 +		script->RuntimeError("Call to undefined function '%s'. Ignored.", name);
 +		stack->CorrectParams(0);
 +		stack->PushNULL();
  	}
  	return S_OK;
 @@ -4045,7 +4045,7 @@ HRESULT CBGame::WindowLoadHook(CUIWindow *Win, char **Buf, char **Params) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBGame::WindowScriptMethodHook(CUIWindow *Win, CScScript *Script, CScStack *Stack, const char *Name) {
 +HRESULT CBGame::WindowScriptMethodHook(CUIWindow *Win, CScScript *script, CScStack *stack, const char *name) {
  	return E_FAIL;
  }
 @@ -4500,7 +4500,7 @@ HRESULT CBGame::MiniUpdate() {  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBGame::OnScriptShutdown(CScScript *Script) {
 +HRESULT CBGame::OnScriptShutdown(CScScript *script) {
  	return S_OK;
  }
 diff --git a/engines/wintermute/Base/BGame.h b/engines/wintermute/Base/BGame.h index 6c5776ef2e..0325785ce1 100644 --- a/engines/wintermute/Base/BGame.h +++ b/engines/wintermute/Base/BGame.h @@ -67,7 +67,7 @@ class CBGame: public CBObject {  public:
  	DECLARE_PERSISTENT(CBGame, CBObject)
 -	virtual HRESULT OnScriptShutdown(CScScript *Script);
 +	virtual HRESULT OnScriptShutdown(CScScript *script);
  	virtual HRESULT OnActivate(bool Activate, bool RefreshMouse);
  	virtual HRESULT OnMouseLeftDown();
 @@ -223,11 +223,11 @@ public:  	virtual HRESULT restoreDeviceObjects();
  	virtual void PublishNatives();
 -	virtual HRESULT ExternalCall(CScScript *Script, CScStack *Stack, CScStack *ThisStack, char *Name);
 +	virtual HRESULT ExternalCall(CScScript *script, CScStack *stack, CScStack *thisStack, char *name);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  	// compatibility bits
  	bool _compatKillMethodThreads;
 @@ -335,7 +335,7 @@ public:  	int _subtitlesSpeed;
  	void SetInteractive(bool State);
  	virtual HRESULT WindowLoadHook(CUIWindow *Win, char **Buf, char **Params);
 -	virtual HRESULT WindowScriptMethodHook(CUIWindow *Win, CScScript *Script, CScStack *Stack, const char *Name);
 +	virtual HRESULT WindowScriptMethodHook(CUIWindow *Win, CScScript *script, CScStack *stack, const char *name);
  	HRESULT GetCurrentViewportOffset(int *OffsetX = NULL, int *OffsetY = NULL);
  	HRESULT GetCurrentViewportRect(RECT *Rect, bool *Custom = NULL);
  	HRESULT PopViewport();
 diff --git a/engines/wintermute/Base/BKeyboardState.cpp b/engines/wintermute/Base/BKeyboardState.cpp index 09d24453fa..490bf541fe 100644 --- a/engines/wintermute/Base/BKeyboardState.cpp +++ b/engines/wintermute/Base/BKeyboardState.cpp @@ -73,13 +73,13 @@ void CBKeyboardState::handleKeyRelease(Common::Event *event) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBKeyboardState::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBKeyboardState::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// IsKeyDown
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "IsKeyDown") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	if (strcmp(name, "IsKeyDown") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		int vKey;
  		if (val->_type == VAL_STRING && strlen(val->GetString()) > 0) {
 @@ -94,22 +94,22 @@ HRESULT CBKeyboardState::scCallMethod(CScScript *Script, CScStack *Stack, CScSta  //		SDL_Scancode scanCode = SDL_GetScancodeFromKey(VKeyToKeyCode(vKey));
  		bool isDown = _keyStates[VKeyToKeyCode(vKey)];
 -		Stack->PushBool(isDown);
 +		stack->PushBool(isDown);
  		return S_OK;
  	}
 -	else return CBScriptable::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBScriptable::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBKeyboardState::scGetProperty(const char *Name) {
 +CScValue *CBKeyboardState::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("keyboard");
  		return _scValue;
  	}
 @@ -117,7 +117,7 @@ CScValue *CBKeyboardState::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Key
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Key") == 0) {
 +	else if (strcmp(name, "Key") == 0) {
  		if (_currentPrintable) {
  			char key[2];
  			key[0] = (char)_currentCharCode;
 @@ -131,7 +131,7 @@ CScValue *CBKeyboardState::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Printable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Printable") == 0) {
 +	else if (strcmp(name, "Printable") == 0) {
  		_scValue->SetBool(_currentPrintable);
  		return _scValue;
  	}
 @@ -139,7 +139,7 @@ CScValue *CBKeyboardState::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// KeyCode
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "KeyCode") == 0) {
 +	else if (strcmp(name, "KeyCode") == 0) {
  		_scValue->SetInt(_currentCharCode);
  		return _scValue;
  	}
 @@ -147,7 +147,7 @@ CScValue *CBKeyboardState::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// IsShift
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsShift") == 0) {
 +	else if (strcmp(name, "IsShift") == 0) {
  		_scValue->SetBool(_currentShift);
  		return _scValue;
  	}
 @@ -155,7 +155,7 @@ CScValue *CBKeyboardState::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// IsAlt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsAlt") == 0) {
 +	else if (strcmp(name, "IsAlt") == 0) {
  		_scValue->SetBool(_currentAlt);
  		return _scValue;
  	}
 @@ -163,28 +163,28 @@ CScValue *CBKeyboardState::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// IsControl
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsControl") == 0) {
 +	else if (strcmp(name, "IsControl") == 0) {
  		_scValue->SetBool(_currentControl);
  		return _scValue;
  	}
 -	else return CBScriptable::scGetProperty(Name);
 +	else return CBScriptable::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBKeyboardState::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBKeyboardState::scSetProperty(const char *name, CScValue *Value) {
  	/*
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  	    setName(Value->GetString());
  	    if (_renderer) SetWindowText(_renderer->_window, _name);
  	    return S_OK;
  	}
 -	else*/ return CBScriptable::scSetProperty(Name, Value);
 +	else*/ return CBScriptable::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Base/BKeyboardState.h b/engines/wintermute/Base/BKeyboardState.h index d5b61cfb9a..27aeac6ad9 100644 --- a/engines/wintermute/Base/BKeyboardState.h +++ b/engines/wintermute/Base/BKeyboardState.h @@ -59,9 +59,9 @@ public:  	static bool IsAltDown();
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  private:
 diff --git a/engines/wintermute/Base/BObject.cpp b/engines/wintermute/Base/BObject.cpp index 6512a1f163..2665d25c97 100644 --- a/engines/wintermute/Base/BObject.cpp +++ b/engines/wintermute/Base/BObject.cpp @@ -165,17 +165,17 @@ HRESULT CBObject::listen(CBScriptHolder *param1, uint32 param2) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SkipTo
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SkipTo") == 0) {
 -		Stack->CorrectParams(2);
 -		_posX = Stack->Pop()->GetInt();
 -		_posY = Stack->Pop()->GetInt();
 +	if (strcmp(name, "SkipTo") == 0) {
 +		stack->CorrectParams(2);
 +		_posX = stack->Pop()->GetInt();
 +		_posY = stack->Pop()->GetInt();
  		afterMove();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -183,9 +183,9 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// Caption
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Caption") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushString(getCaption(Stack->Pop()->GetInt()));
 +	else if (strcmp(name, "Caption") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushString(getCaption(stack->Pop()->GetInt()));
  		return S_OK;
  	}
 @@ -193,10 +193,10 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// SetCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetCursor") == 0) {
 -		Stack->CorrectParams(1);
 -		if (SUCCEEDED(setCursor(Stack->Pop()->GetString()))) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +	else if (strcmp(name, "SetCursor") == 0) {
 +		stack->CorrectParams(1);
 +		if (SUCCEEDED(setCursor(stack->Pop()->GetString()))) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -204,8 +204,8 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// RemoveCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemoveCursor") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "RemoveCursor") == 0) {
 +		stack->CorrectParams(0);
  		if (!_sharedCursors) {
  			delete _cursor;
  			_cursor = NULL;
 @@ -213,7 +213,7 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  			_cursor = NULL;
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -221,10 +221,10 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// GetCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetCursor") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_cursor || !_cursor->_filename) Stack->PushNULL();
 -		else Stack->PushString(_cursor->_filename);
 +	else if (strcmp(name, "GetCursor") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_cursor || !_cursor->_filename) stack->PushNULL();
 +		else stack->PushString(_cursor->_filename);
  		return S_OK;
  	}
 @@ -232,10 +232,10 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// GetCursorObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetCursorObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_cursor) Stack->PushNULL();
 -		else Stack->PushNative(_cursor, true);
 +	else if (strcmp(name, "GetCursorObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_cursor) stack->PushNULL();
 +		else stack->PushNative(_cursor, true);
  		return S_OK;
  	}
 @@ -243,11 +243,11 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// HasCursor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HasCursor") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "HasCursor") == 0) {
 +		stack->CorrectParams(0);
 -		if (_cursor) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +		if (_cursor) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -255,10 +255,10 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// SetCaption
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetCaption") == 0) {
 -		Stack->CorrectParams(2);
 -		setCaption(Stack->Pop()->GetString(), Stack->Pop()->GetInt());
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetCaption") == 0) {
 +		stack->CorrectParams(2);
 +		setCaption(stack->Pop()->GetString(), stack->Pop()->GetInt());
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -266,13 +266,13 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// LoadSound
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadSound") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +	else if (strcmp(name, "LoadSound") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Filename = stack->Pop()->GetString();
  		if (SUCCEEDED(playSFX(Filename, false, false)))
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		else
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  		return S_OK;
  	}
 @@ -280,16 +280,16 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// PlaySound
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PlaySound") == 0) {
 -		Stack->CorrectParams(3);
 +	else if (strcmp(name, "PlaySound") == 0) {
 +		stack->CorrectParams(3);
  		const char *Filename;
  		bool Looping;
  		uint32 LoopStart;
 -		CScValue *val1 = Stack->Pop();
 -		CScValue *val2 = Stack->Pop();
 -		CScValue *val3 = Stack->Pop();
 +		CScValue *val1 = stack->Pop();
 +		CScValue *val2 = stack->Pop();
 +		CScValue *val3 = stack->Pop();
  		if (val1->_type == VAL_BOOL) {
  			Filename = NULL;
 @@ -302,22 +302,22 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  			LoopStart = val3->GetInt();
  		}
 -		if (FAILED(playSFX(Filename, Looping, true, NULL, LoopStart))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(playSFX(Filename, Looping, true, NULL, LoopStart))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// PlaySoundEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PlaySoundEvent") == 0) {
 -		Stack->CorrectParams(2);
 +	else if (strcmp(name, "PlaySoundEvent") == 0) {
 +		stack->CorrectParams(2);
  		const char *Filename;
  		const char *EventName;
 -		CScValue *val1 = Stack->Pop();
 -		CScValue *val2 = Stack->Pop();
 +		CScValue *val1 = stack->Pop();
 +		CScValue *val2 = stack->Pop();
  		if (val2->IsNULL()) {
  			Filename = NULL;
 @@ -327,98 +327,98 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  			EventName = val2->GetString();
  		}
 -		if (FAILED(playSFX(Filename, false, true, EventName))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(playSFX(Filename, false, true, EventName))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// StopSound
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "StopSound") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "StopSound") == 0) {
 +		stack->CorrectParams(0);
 -		if (FAILED(stopSFX())) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(stopSFX())) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// PauseSound
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PauseSound") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "PauseSound") == 0) {
 +		stack->CorrectParams(0);
 -		if (FAILED(pauseSFX())) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(pauseSFX())) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ResumeSound
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ResumeSound") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ResumeSound") == 0) {
 +		stack->CorrectParams(0);
 -		if (FAILED(resumeSFX())) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		if (FAILED(resumeSFX())) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// IsSoundPlaying
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsSoundPlaying") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "IsSoundPlaying") == 0) {
 +		stack->CorrectParams(0);
 -		if (_sFX && _sFX->isPlaying()) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +		if (_sFX && _sFX->isPlaying()) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetSoundPosition
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetSoundPosition") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetSoundPosition") == 0) {
 +		stack->CorrectParams(1);
 -		uint32 Time = Stack->Pop()->GetInt();
 -		if (FAILED(setSFXTime(Time))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		uint32 Time = stack->Pop()->GetInt();
 +		if (FAILED(setSFXTime(Time))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetSoundPosition
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetSoundPosition") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetSoundPosition") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_sFX) Stack->PushInt(0);
 -		else Stack->PushInt(_sFX->getPositionTime());
 +		if (!_sFX) stack->PushInt(0);
 +		else stack->PushInt(_sFX->getPositionTime());
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetSoundVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetSoundVolume") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetSoundVolume") == 0) {
 +		stack->CorrectParams(1);
 -		int Volume = Stack->Pop()->GetInt();
 -		if (FAILED(setSFXVolume(Volume))) Stack->PushBool(false);
 -		else Stack->PushBool(true);
 +		int Volume = stack->Pop()->GetInt();
 +		if (FAILED(setSFXVolume(Volume))) stack->PushBool(false);
 +		else stack->PushBool(true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetSoundVolume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetSoundVolume") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetSoundVolume") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_sFX) Stack->PushInt(_sFXVolume);
 -		else Stack->PushInt(_sFX->getVolume());
 +		if (!_sFX) stack->PushInt(_sFXVolume);
 +		else stack->PushInt(_sFX->getVolume());
  		return S_OK;
  	}
 @@ -426,14 +426,14 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// SoundFXNone
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundFXNone") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "SoundFXNone") == 0) {
 +		stack->CorrectParams(0);
  		_sFXType = SFX_NONE;
  		_sFXParam1 = 0;
  		_sFXParam2 = 0;
  		_sFXParam3 = 0;
  		_sFXParam4 = 0;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -441,14 +441,14 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// SoundFXEcho
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundFXEcho") == 0) {
 -		Stack->CorrectParams(4);
 +	else if (strcmp(name, "SoundFXEcho") == 0) {
 +		stack->CorrectParams(4);
  		_sFXType = SFX_ECHO;
 -		_sFXParam1 = (float)Stack->Pop()->GetFloat(0); // Wet/Dry Mix [%] (0-100)
 -		_sFXParam2 = (float)Stack->Pop()->GetFloat(0); // Feedback [%] (0-100)
 -		_sFXParam3 = (float)Stack->Pop()->GetFloat(333.0f); // Left Delay [ms] (1-2000)
 -		_sFXParam4 = (float)Stack->Pop()->GetFloat(333.0f); // Right Delay [ms] (1-2000)
 -		Stack->PushNULL();
 +		_sFXParam1 = (float)stack->Pop()->GetFloat(0); // Wet/Dry Mix [%] (0-100)
 +		_sFXParam2 = (float)stack->Pop()->GetFloat(0); // Feedback [%] (0-100)
 +		_sFXParam3 = (float)stack->Pop()->GetFloat(333.0f); // Left Delay [ms] (1-2000)
 +		_sFXParam4 = (float)stack->Pop()->GetFloat(333.0f); // Right Delay [ms] (1-2000)
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -456,30 +456,30 @@ HRESULT CBObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// SoundFXReverb
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundFXReverb") == 0) {
 -		Stack->CorrectParams(4);
 +	else if (strcmp(name, "SoundFXReverb") == 0) {
 +		stack->CorrectParams(4);
  		_sFXType = SFX_REVERB;
 -		_sFXParam1 = (float)Stack->Pop()->GetFloat(0); // In Gain [dB] (-96 - 0)
 -		_sFXParam2 = (float)Stack->Pop()->GetFloat(0); // Reverb Mix [dB] (-96 - 0)
 -		_sFXParam3 = (float)Stack->Pop()->GetFloat(1000.0f); // Reverb Time [ms] (0.001 - 3000)
 -		_sFXParam4 = (float)Stack->Pop()->GetFloat(0.001f); // HighFreq RT Ratio (0.001 - 0.999)
 -		Stack->PushNULL();
 +		_sFXParam1 = (float)stack->Pop()->GetFloat(0); // In Gain [dB] (-96 - 0)
 +		_sFXParam2 = (float)stack->Pop()->GetFloat(0); // Reverb Mix [dB] (-96 - 0)
 +		_sFXParam3 = (float)stack->Pop()->GetFloat(1000.0f); // Reverb Time [ms] (0.001 - 3000)
 +		_sFXParam4 = (float)stack->Pop()->GetFloat(0.001f); // HighFreq RT Ratio (0.001 - 0.999)
 +		stack->PushNULL();
  		return S_OK;
  	}
 -	else return CBScriptHolder::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBScriptHolder::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBObject::scGetProperty(const char *Name) {
 +CScValue *CBObject::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("object");
  		return _scValue;
  	}
 @@ -487,7 +487,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Caption
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Caption") == 0) {
 +	else if (strcmp(name, "Caption") == 0) {
  		_scValue->SetString(getCaption(1));
  		return _scValue;
  	}
 @@ -495,7 +495,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// X
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "X") == 0) {
 +	else if (strcmp(name, "X") == 0) {
  		_scValue->SetInt(_posX);
  		return _scValue;
  	}
 @@ -503,7 +503,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Y
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Y") == 0) {
 +	else if (strcmp(name, "Y") == 0) {
  		_scValue->SetInt(_posY);
  		return _scValue;
  	}
 @@ -511,7 +511,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Height (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		_scValue->SetInt(getHeight());
  		return _scValue;
  	}
 @@ -519,7 +519,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Ready (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Ready") == 0) {
 +	else if (strcmp(name, "Ready") == 0) {
  		_scValue->SetBool(_ready);
  		return _scValue;
  	}
 @@ -527,7 +527,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Movable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Movable") == 0) {
 +	else if (strcmp(name, "Movable") == 0) {
  		_scValue->SetBool(_movable);
  		return _scValue;
  	}
 @@ -535,7 +535,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Registrable/Interactive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Registrable") == 0 || strcmp(Name, "Interactive") == 0) {
 +	else if (strcmp(name, "Registrable") == 0 || strcmp(name, "Interactive") == 0) {
  		_scValue->SetBool(_registrable);
  		return _scValue;
  	}
 @@ -543,21 +543,21 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Zoomable/Scalable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Zoomable") == 0 || strcmp(Name, "Scalable") == 0) {
 +	else if (strcmp(name, "Zoomable") == 0 || strcmp(name, "Scalable") == 0) {
  		_scValue->SetBool(_zoomable);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Rotatable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotatable") == 0) {
 +	else if (strcmp(name, "Rotatable") == 0) {
  		_scValue->SetBool(_rotatable);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AlphaColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AlphaColor") == 0) {
 +	else if (strcmp(name, "AlphaColor") == 0) {
  		_scValue->SetInt((int)_alphaColor);
  		return _scValue;
  	}
 @@ -565,7 +565,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// BlendMode
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "BlendMode") == 0) {
 +	else if (strcmp(name, "BlendMode") == 0) {
  		_scValue->SetInt((int)_blendMode);
  		return _scValue;
  	}
 @@ -573,7 +573,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Scale
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale") == 0) {
 +	else if (strcmp(name, "Scale") == 0) {
  		if (_scale < 0) _scValue->SetNULL();
  		else _scValue->SetFloat((double)_scale);
  		return _scValue;
 @@ -582,7 +582,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScaleX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScaleX") == 0) {
 +	else if (strcmp(name, "ScaleX") == 0) {
  		if (_scaleX < 0) _scValue->SetNULL();
  		else _scValue->SetFloat((double)_scaleX);
  		return _scValue;
 @@ -591,7 +591,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ScaleY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScaleY") == 0) {
 +	else if (strcmp(name, "ScaleY") == 0) {
  		if (_scaleY < 0) _scValue->SetNULL();
  		else _scValue->SetFloat((double)_scaleY);
  		return _scValue;
 @@ -600,7 +600,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// RelativeScale
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RelativeScale") == 0) {
 +	else if (strcmp(name, "RelativeScale") == 0) {
  		_scValue->SetFloat((double)_relativeScale);
  		return _scValue;
  	}
 @@ -608,7 +608,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Rotate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotate") == 0) {
 +	else if (strcmp(name, "Rotate") == 0) {
  		if (!_rotateValid) _scValue->SetNULL();
  		else _scValue->SetFloat((double)_rotate);
  		return _scValue;
 @@ -617,7 +617,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// RelativeRotate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RelativeRotate") == 0) {
 +	else if (strcmp(name, "RelativeRotate") == 0) {
  		_scValue->SetFloat((double)_relativeRotate);
  		return _scValue;
  	}
 @@ -625,14 +625,14 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Colorable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Colorable") == 0) {
 +	else if (strcmp(name, "Colorable") == 0) {
  		_scValue->SetBool(_shadowable);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SoundPanning
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundPanning") == 0) {
 +	else if (strcmp(name, "SoundPanning") == 0) {
  		_scValue->SetBool(_autoSoundPanning);
  		return _scValue;
  	}
 @@ -640,7 +640,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SaveState
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SaveState") == 0) {
 +	else if (strcmp(name, "SaveState") == 0) {
  		_scValue->SetBool(_saveState);
  		return _scValue;
  	}
 @@ -648,7 +648,7 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NonIntMouseEvents
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NonIntMouseEvents") == 0) {
 +	else if (strcmp(name, "NonIntMouseEvents") == 0) {
  		_scValue->SetBool(_nonIntMouseEvents);
  		return _scValue;
  	}
 @@ -656,21 +656,21 @@ CScValue *CBObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccCaption
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccCaption") == 0) {
 +	else if (strcmp(name, "AccCaption") == 0) {
  		_scValue->SetNULL();
  		return _scValue;
  	}
 -	else return CBScriptHolder::scGetProperty(Name);
 +	else return CBScriptHolder::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBObject::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Caption
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Caption") == 0) {
 +	if (strcmp(name, "Caption") == 0) {
  		setCaption(Value->GetString());
  		return S_OK;
  	}
 @@ -678,7 +678,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// X
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "X") == 0) {
 +	else if (strcmp(name, "X") == 0) {
  		_posX = Value->GetInt();
  		afterMove();
  		return S_OK;
 @@ -687,7 +687,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Y
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Y") == 0) {
 +	else if (strcmp(name, "Y") == 0) {
  		_posY = Value->GetInt();
  		afterMove();
  		return S_OK;
 @@ -696,7 +696,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Movable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Movable") == 0) {
 +	else if (strcmp(name, "Movable") == 0) {
  		_movable = Value->GetBool();
  		return S_OK;
  	}
 @@ -704,7 +704,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Registrable/Interactive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Registrable") == 0 || strcmp(Name, "Interactive") == 0) {
 +	else if (strcmp(name, "Registrable") == 0 || strcmp(name, "Interactive") == 0) {
  		_registrable = Value->GetBool();
  		return S_OK;
  	}
 @@ -712,7 +712,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Zoomable/Scalable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Zoomable") == 0 || strcmp(Name, "Scalable") == 0) {
 +	else if (strcmp(name, "Zoomable") == 0 || strcmp(name, "Scalable") == 0) {
  		_zoomable = Value->GetBool();
  		return S_OK;
  	}
 @@ -720,7 +720,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Rotatable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotatable") == 0) {
 +	else if (strcmp(name, "Rotatable") == 0) {
  		_rotatable = Value->GetBool();
  		return S_OK;
  	}
 @@ -728,7 +728,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AlphaColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AlphaColor") == 0) {
 +	else if (strcmp(name, "AlphaColor") == 0) {
  		_alphaColor = (uint32)Value->GetInt();
  		return S_OK;
  	}
 @@ -736,7 +736,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// BlendMode
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "BlendMode") == 0) {
 +	else if (strcmp(name, "BlendMode") == 0) {
  		int i = Value->GetInt();
  		if (i < BLEND_NORMAL || i >= NUM_BLEND_MODES) i = BLEND_NORMAL;
  		_blendMode = (TSpriteBlendMode)i;
 @@ -746,7 +746,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Scale
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale") == 0) {
 +	else if (strcmp(name, "Scale") == 0) {
  		if (Value->IsNULL()) _scale = -1;
  		else _scale = (float)Value->GetFloat();
  		return S_OK;
 @@ -755,7 +755,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ScaleX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScaleX") == 0) {
 +	else if (strcmp(name, "ScaleX") == 0) {
  		if (Value->IsNULL()) _scaleX = -1;
  		else _scaleX = (float)Value->GetFloat();
  		return S_OK;
 @@ -764,7 +764,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ScaleY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScaleY") == 0) {
 +	else if (strcmp(name, "ScaleY") == 0) {
  		if (Value->IsNULL()) _scaleY = -1;
  		else _scaleY = (float)Value->GetFloat();
  		return S_OK;
 @@ -773,7 +773,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// RelativeScale
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RelativeScale") == 0) {
 +	else if (strcmp(name, "RelativeScale") == 0) {
  		_relativeScale = (float)Value->GetFloat();
  		return S_OK;
  	}
 @@ -781,7 +781,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Rotate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotate") == 0) {
 +	else if (strcmp(name, "Rotate") == 0) {
  		if (Value->IsNULL()) {
  			_rotate = 0.0f;
  			_rotateValid = false;
 @@ -795,7 +795,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// RelativeRotate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RelativeRotate") == 0) {
 +	else if (strcmp(name, "RelativeRotate") == 0) {
  		_relativeRotate = (float)Value->GetFloat();
  		return S_OK;
  	}
 @@ -803,7 +803,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Colorable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Colorable") == 0) {
 +	else if (strcmp(name, "Colorable") == 0) {
  		_shadowable = Value->GetBool();
  		return S_OK;
  	}
 @@ -811,7 +811,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SoundPanning
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SoundPanning") == 0) {
 +	else if (strcmp(name, "SoundPanning") == 0) {
  		_autoSoundPanning = Value->GetBool();
  		if (!_autoSoundPanning) resetSoundPan();
  		return S_OK;
 @@ -820,7 +820,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SaveState
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SaveState") == 0) {
 +	else if (strcmp(name, "SaveState") == 0) {
  		_saveState = Value->GetBool();
  		return S_OK;
  	}
 @@ -828,7 +828,7 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// NonIntMouseEvents
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NonIntMouseEvents") == 0) {
 +	else if (strcmp(name, "NonIntMouseEvents") == 0) {
  		_nonIntMouseEvents = Value->GetBool();
  		return S_OK;
  	}
 @@ -836,11 +836,11 @@ HRESULT CBObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AccCaption
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccCaption") == 0) {
 +	else if (strcmp(name, "AccCaption") == 0) {
  		return S_OK;
  	}
 -	else return CBScriptHolder::scSetProperty(Name, Value);
 +	else return CBScriptHolder::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Base/BObject.h b/engines/wintermute/Base/BObject.h index c289bd1313..44bb8c86ca 100644 --- a/engines/wintermute/Base/BObject.h +++ b/engines/wintermute/Base/BObject.h @@ -133,9 +133,9 @@ public:  public:
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Base/BRegion.cpp b/engines/wintermute/Base/BRegion.cpp index 6fc11cb8a8..d85dfaaa2f 100644 --- a/engines/wintermute/Base/BRegion.cpp +++ b/engines/wintermute/Base/BRegion.cpp @@ -210,20 +210,20 @@ HRESULT CBRegion::loadBuffer(byte  *Buffer, bool Complete) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBRegion::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBRegion::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// AddPoint
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "AddPoint") == 0) {
 -		Stack->CorrectParams(2);
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +	if (strcmp(name, "AddPoint") == 0) {
 +		stack->CorrectParams(2);
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
  		_points.Add(new CBPoint(X, Y));
  		CreateRegion();
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -231,18 +231,18 @@ HRESULT CBRegion::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// InsertPoint
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InsertPoint") == 0) {
 -		Stack->CorrectParams(3);
 -		int Index = Stack->Pop()->GetInt();
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "InsertPoint") == 0) {
 +		stack->CorrectParams(3);
 +		int Index = stack->Pop()->GetInt();
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
  		if (Index >= 0 && Index < _points.GetSize()) {
  			_points.InsertAt(Index, new CBPoint(X, Y));
  			CreateRegion();
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -250,19 +250,19 @@ HRESULT CBRegion::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// SetPoint
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetPoint") == 0) {
 -		Stack->CorrectParams(3);
 -		int Index = Stack->Pop()->GetInt();
 -		int X = Stack->Pop()->GetInt();
 -		int Y = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetPoint") == 0) {
 +		stack->CorrectParams(3);
 +		int Index = stack->Pop()->GetInt();
 +		int X = stack->Pop()->GetInt();
 +		int Y = stack->Pop()->GetInt();
  		if (Index >= 0 && Index < _points.GetSize()) {
  			_points[Index]->x = X;
  			_points[Index]->y = Y;
  			CreateRegion();
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -270,9 +270,9 @@ HRESULT CBRegion::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// RemovePoint
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemovePoint") == 0) {
 -		Stack->CorrectParams(1);
 -		int Index = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "RemovePoint") == 0) {
 +		stack->CorrectParams(1);
 +		int Index = stack->Pop()->GetInt();
  		if (Index >= 0 && Index < _points.GetSize()) {
  			delete _points[Index];
 @@ -281,8 +281,8 @@ HRESULT CBRegion::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  			_points.RemoveAt(Index);
  			CreateRegion();
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -290,33 +290,33 @@ HRESULT CBRegion::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// GetPoint
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetPoint") == 0) {
 -		Stack->CorrectParams(1);
 -		int Index = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetPoint") == 0) {
 +		stack->CorrectParams(1);
 +		int Index = stack->Pop()->GetInt();
  		if (Index >= 0 && Index < _points.GetSize()) {
 -			CScValue *Val = Stack->GetPushValue();
 +			CScValue *Val = stack->GetPushValue();
  			if (Val) {
  				Val->SetProperty("X", _points[Index]->x);
  				Val->SetProperty("Y", _points[Index]->y);
  			}
 -		} else Stack->PushNULL();
 +		} else stack->PushNULL();
  		return S_OK;
  	}
 -	else return CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBRegion::scGetProperty(const char *Name) {
 +CScValue *CBRegion::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("region");
  		return _scValue;
  	}
 @@ -324,7 +324,7 @@ CScValue *CBRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Name") == 0) {
 +	else if (strcmp(name, "Name") == 0) {
  		_scValue->SetString(_name);
  		return _scValue;
  	}
 @@ -332,7 +332,7 @@ CScValue *CBRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Active") == 0) {
 +	else if (strcmp(name, "Active") == 0) {
  		_scValue->SetBool(_active);
  		return _scValue;
  	}
 @@ -340,21 +340,21 @@ CScValue *CBRegion::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumPoints
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumPoints") == 0) {
 +	else if (strcmp(name, "NumPoints") == 0) {
  		_scValue->SetInt(_points.GetSize());
  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBRegion::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBRegion::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
  	}
 @@ -362,12 +362,12 @@ HRESULT CBRegion::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Active
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Active") == 0) {
 +	else if (strcmp(name, "Active") == 0) {
  		_active = Value->GetBool();
  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Base/BRegion.h b/engines/wintermute/Base/BRegion.h index 6e8f8bbbb2..e4050c8ede 100644 --- a/engines/wintermute/Base/BRegion.h +++ b/engines/wintermute/Base/BRegion.h @@ -57,9 +57,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent, const char *NameOverride = NULL);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Base/BRegistry.cpp b/engines/wintermute/Base/BRegistry.cpp index 26d62ff3d0..c39e1e69f1 100644 --- a/engines/wintermute/Base/BRegistry.cpp +++ b/engines/wintermute/Base/BRegistry.cpp @@ -117,16 +117,16 @@ bool CBRegistry::WriteBool(const AnsiString &subKey, const AnsiString &key, bool  //////////////////////////////////////////////////////////////////////////
 -void CBRegistry::SetIniName(const char *Name) {
 +void CBRegistry::SetIniName(const char *name) {
  	delete[] _iniName;
  	_iniName = NULL;
 -	if (strchr(Name, '\\') == NULL && strchr(Name, '/') == NULL) {
 -		_iniName = new char [strlen(Name) + 3];
 -		sprintf(_iniName, "./%s", Name);
 +	if (strchr(name, '\\') == NULL && strchr(name, '/') == NULL) {
 +		_iniName = new char [strlen(name) + 3];
 +		sprintf(_iniName, "./%s", name);
  	} else {
 -		_iniName = new char [strlen(Name) + 1];
 -		strcpy(_iniName, Name);
 +		_iniName = new char [strlen(name) + 1];
 +		strcpy(_iniName, name);
  	}
  }
 diff --git a/engines/wintermute/Base/BRegistry.h b/engines/wintermute/Base/BRegistry.h index 1b2b5846b1..ac54c7ea81 100644 --- a/engines/wintermute/Base/BRegistry.h +++ b/engines/wintermute/Base/BRegistry.h @@ -35,7 +35,7 @@ namespace WinterMute {  class CBRegistry : public CBBase {
  public:
 -	void SetIniName(const char *Name);
 +	void SetIniName(const char *name);
  	char *GetIniName();
  	bool WriteBool(const AnsiString &subKey, const AnsiString &key, bool Value);
  	bool ReadBool(const AnsiString &subKey, const AnsiString &key, bool init = false);
 diff --git a/engines/wintermute/Base/BScriptHolder.cpp b/engines/wintermute/Base/BScriptHolder.cpp index 0b9bc27958..9d2c39e3cb 100644 --- a/engines/wintermute/Base/BScriptHolder.cpp +++ b/engines/wintermute/Base/BScriptHolder.cpp @@ -109,15 +109,15 @@ HRESULT CBScriptHolder::listen(CBScriptHolder *param1, uint32 param2) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBScriptHolder::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// DEBUG_CrashMe
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "DEBUG_CrashMe") == 0) {
 -		Stack->CorrectParams(0);
 +	if (strcmp(name, "DEBUG_CrashMe") == 0) {
 +		stack->CorrectParams(0);
  		byte *p = 0;
  		*p = 10;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -125,14 +125,14 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  	//////////////////////////////////////////////////////////////////////////
  	// ApplyEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ApplyEvent") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	else if (strcmp(name, "ApplyEvent") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		HRESULT ret;
  		ret = applyEvent(val->GetString());
 -		if (SUCCEEDED(ret)) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +		if (SUCCEEDED(ret)) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -140,9 +140,9 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  	//////////////////////////////////////////////////////////////////////////
  	// CanHandleEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CanHandleEvent") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushBool(canHandleEvent(Stack->Pop()->GetString()));
 +	else if (strcmp(name, "CanHandleEvent") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushBool(canHandleEvent(stack->Pop()->GetString()));
  		return S_OK;
  	}
 @@ -150,9 +150,9 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  	//////////////////////////////////////////////////////////////////////////
  	// CanHandleMethod
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CanHandleMethod") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushBool(canHandleMethod(Stack->Pop()->GetString()));
 +	else if (strcmp(name, "CanHandleMethod") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushBool(canHandleMethod(stack->Pop()->GetString()));
  		return S_OK;
  	}
 @@ -160,9 +160,9 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  	//////////////////////////////////////////////////////////////////////////
  	// AttachScript
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AttachScript") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushBool(SUCCEEDED(addScript(Stack->Pop()->GetString())));
 +	else if (strcmp(name, "AttachScript") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushBool(SUCCEEDED(addScript(stack->Pop()->GetString())));
  		return S_OK;
  	}
 @@ -170,10 +170,10 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  	//////////////////////////////////////////////////////////////////////////
  	// DetachScript
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DetachScript") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Filename = Stack->Pop()->GetString();
 -		bool KillThreads = Stack->Pop()->GetBool(false);
 +	else if (strcmp(name, "DetachScript") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Filename = stack->Pop()->GetString();
 +		bool KillThreads = stack->Pop()->GetBool(false);
  		bool ret = false;
  		for (int i = 0; i < _scripts.GetSize(); i++) {
  			if (scumm_stricmp(_scripts[i]->_filename, Filename) == 0) {
 @@ -182,7 +182,7 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  				break;
  			}
  		}
 -		Stack->PushBool(ret);
 +		stack->PushBool(ret);
  		return S_OK;
  	}
 @@ -190,9 +190,9 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  	//////////////////////////////////////////////////////////////////////////
  	// IsScriptRunning
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IsScriptRunning") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +	else if (strcmp(name, "IsScriptRunning") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Filename = stack->Pop()->GetString();
  		bool ret = false;
  		for (int i = 0; i < _scripts.GetSize(); i++) {
  			if (scumm_stricmp(_scripts[i]->_filename, Filename) == 0 && _scripts[i]->_state != SCRIPT_FINISHED && _scripts[i]->_state != SCRIPT_ERROR) {
 @@ -200,21 +200,21 @@ HRESULT CBScriptHolder::scCallMethod(CScScript *Script, CScStack *Stack, CScStac  				break;
  			}
  		}
 -		Stack->PushBool(ret);
 +		stack->PushBool(ret);
  		return S_OK;
 -	} else return CBScriptable::scCallMethod(Script, Stack, ThisStack, Name);
 +	} else return CBScriptable::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBScriptHolder::scGetProperty(const char *Name) {
 +CScValue *CBScriptHolder::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("script_holder");
  		return _scValue;
  	}
 @@ -222,7 +222,7 @@ CScValue *CBScriptHolder::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Name") == 0) {
 +	else if (strcmp(name, "Name") == 0) {
  		_scValue->SetString(_name);
  		return _scValue;
  	}
 @@ -230,24 +230,24 @@ CScValue *CBScriptHolder::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Filename (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Filename") == 0) {
 +	else if (strcmp(name, "Filename") == 0) {
  		_scValue->SetString(_filename);
  		return _scValue;
  	}
 -	else return CBScriptable::scGetProperty(Name);
 +	else return CBScriptable::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBScriptHolder::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBScriptHolder::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
 -	} else return CBScriptable::scSetProperty(Name, Value);
 +	} else return CBScriptable::scSetProperty(name, Value);
  }
 @@ -311,9 +311,9 @@ HRESULT CBScriptHolder::addScript(const char *Filename) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBScriptHolder::removeScript(CScScript *Script) {
 +HRESULT CBScriptHolder::removeScript(CScScript *script) {
  	for (int i = 0; i < _scripts.GetSize(); i++) {
 -		if (_scripts[i] == Script) {
 +		if (_scripts[i] == script) {
  			_scripts.RemoveAt(i);
  			break;
  		}
 diff --git a/engines/wintermute/Base/BScriptable.cpp b/engines/wintermute/Base/BScriptable.cpp index aa2bb7059c..20f64f7fba 100644 --- a/engines/wintermute/Base/BScriptable.cpp +++ b/engines/wintermute/Base/BScriptable.cpp @@ -63,9 +63,9 @@ CBScriptable::~CBScriptable() {  //////////////////////////////////////////////////////////////////////////
  HRESULT CBScriptable::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	/*
 -	Stack->CorrectParams(0);
 -	Stack->PushNULL();
 -	Script->RuntimeError("Call to undefined method '%s'.", Name);
 +	stack->CorrectParams(0);
 +	stack->PushNULL();
 +	script->RuntimeError("Call to undefined method '%s'.", name);
  	return S_OK;
  	*/
 diff --git a/engines/wintermute/Base/BScriptable.h b/engines/wintermute/Base/BScriptable.h index 40e7460b92..742ec174a2 100644 --- a/engines/wintermute/Base/BScriptable.h +++ b/engines/wintermute/Base/BScriptable.h @@ -71,7 +71,7 @@ public:  public:
  	// IWmeDebugObject
  	const char *DbgGetNativeClass();
 -	IWmeDebugProp *DbgGetProperty(const char *Name);
 +	IWmeDebugProp *DbgGetProperty(const char *name);
  };
 diff --git a/engines/wintermute/Base/BSprite.cpp b/engines/wintermute/Base/BSprite.cpp index 8683fbb496..89acae9b55 100644 --- a/engines/wintermute/Base/BSprite.cpp +++ b/engines/wintermute/Base/BSprite.cpp @@ -507,30 +507,30 @@ HRESULT CBSprite::persist(CBPersistMgr *persistMgr) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBSprite::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBSprite::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GetFrame
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetFrame") == 0) {
 -		Stack->CorrectParams(1);
 -		int Index = Stack->Pop()->GetInt(-1);
 +	if (strcmp(name, "GetFrame") == 0) {
 +		stack->CorrectParams(1);
 +		int Index = stack->Pop()->GetInt(-1);
  		if (Index < 0 || Index >= _frames.GetSize()) {
 -			Script->RuntimeError("Sprite.GetFrame: Frame index %d is out of range.", Index);
 -			Stack->PushNULL();
 -		} else Stack->PushNative(_frames[Index], true);
 +			script->RuntimeError("Sprite.GetFrame: Frame index %d is out of range.", Index);
 +			stack->PushNULL();
 +		} else stack->PushNative(_frames[Index], true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DeleteFrame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteFrame") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "DeleteFrame") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (Val->IsInt()) {
  			int Index = Val->GetInt(-1);
  			if (Index < 0 || Index >= _frames.GetSize()) {
 -				Script->RuntimeError("Sprite.DeleteFrame: Frame index %d is out of range.", Index);
 +				script->RuntimeError("Sprite.DeleteFrame: Frame index %d is out of range.", Index);
  			}
  		} else {
  			CBFrame *Frame = (CBFrame *)Val->GetNative();
 @@ -543,26 +543,26 @@ HRESULT CBSprite::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  				}
  			}
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Reset
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Reset") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Reset") == 0) {
 +		stack->CorrectParams(0);
  		Reset();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AddFrame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddFrame") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "AddFrame") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		const char *Filename = NULL;
  		if (!Val->IsNULL()) Filename = Val->GetString();
 @@ -576,19 +576,19 @@ HRESULT CBSprite::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  		}
  		_frames.Add(Frame);
 -		Stack->PushNative(Frame, true);
 +		stack->PushNative(Frame, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// InsertFrame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InsertFrame") == 0) {
 -		Stack->CorrectParams(2);
 -		int Index = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "InsertFrame") == 0) {
 +		stack->CorrectParams(2);
 +		int Index = stack->Pop()->GetInt();
  		if (Index < 0) Index = 0;
 -		CScValue *Val = Stack->Pop();
 +		CScValue *Val = stack->Pop();
  		const char *Filename = NULL;
  		if (!Val->IsNULL()) Filename = Val->GetString();
 @@ -602,42 +602,42 @@ HRESULT CBSprite::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  		if (Index >= _frames.GetSize()) _frames.Add(Frame);
  		else _frames.InsertAt(Index, Frame);
 -		Stack->PushNative(Frame, true);
 +		stack->PushNative(Frame, true);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Pause
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Pause") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Pause") == 0) {
 +		stack->CorrectParams(0);
  		_paused = true;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Play
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Play") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Play") == 0) {
 +		stack->CorrectParams(0);
  		_paused = false;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 -	else return CBScriptHolder::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBScriptHolder::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBSprite::scGetProperty(const char *Name) {
 +CScValue *CBSprite::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("sprite");
  		return _scValue;
  	}
 @@ -645,7 +645,7 @@ CScValue *CBSprite::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumFrames (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumFrames") == 0) {
 +	else if (strcmp(name, "NumFrames") == 0) {
  		_scValue->SetInt(_frames.GetSize());
  		return _scValue;
  	}
 @@ -653,7 +653,7 @@ CScValue *CBSprite::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// CurrentFrame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CurrentFrame") == 0) {
 +	else if (strcmp(name, "CurrentFrame") == 0) {
  		_scValue->SetInt(_currentFrame);
  		return _scValue;
  	}
 @@ -661,7 +661,7 @@ CScValue *CBSprite::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// PixelPerfect
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PixelPerfect") == 0) {
 +	else if (strcmp(name, "PixelPerfect") == 0) {
  		_scValue->SetBool(_precise);
  		return _scValue;
  	}
 @@ -669,7 +669,7 @@ CScValue *CBSprite::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Looping
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Looping") == 0) {
 +	else if (strcmp(name, "Looping") == 0) {
  		_scValue->SetBool(_looping);
  		return _scValue;
  	}
 @@ -677,7 +677,7 @@ CScValue *CBSprite::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Owner (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Owner") == 0) {
 +	else if (strcmp(name, "Owner") == 0) {
  		if (_owner == NULL) _scValue->SetNULL();
  		else _scValue->SetNative(_owner, true);
  		return _scValue;
 @@ -686,7 +686,7 @@ CScValue *CBSprite::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Finished (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Finished") == 0) {
 +	else if (strcmp(name, "Finished") == 0) {
  		_scValue->SetBool(_finished);
  		return _scValue;
  	}
 @@ -694,21 +694,21 @@ CScValue *CBSprite::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Paused (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Paused") == 0) {
 +	else if (strcmp(name, "Paused") == 0) {
  		_scValue->SetBool(_paused);
  		return _scValue;
  	}
 -	else return CBScriptHolder::scGetProperty(Name);
 +	else return CBScriptHolder::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBSprite::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBSprite::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// CurrentFrame
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "CurrentFrame") == 0) {
 +	if (strcmp(name, "CurrentFrame") == 0) {
  		_currentFrame = Value->GetInt(0);
  		if (_currentFrame >= _frames.GetSize() || _currentFrame < 0) {
  			_currentFrame = -1;
 @@ -720,7 +720,7 @@ HRESULT CBSprite::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// PixelPerfect
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PixelPerfect") == 0) {
 +	else if (strcmp(name, "PixelPerfect") == 0) {
  		_precise = Value->GetBool();
  		return S_OK;
  	}
 @@ -728,12 +728,12 @@ HRESULT CBSprite::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Looping
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Looping") == 0) {
 +	else if (strcmp(name, "Looping") == 0) {
  		_looping = Value->GetBool();
  		return S_OK;
  	}
 -	else return CBScriptHolder::scSetProperty(Name, Value);
 +	else return CBScriptHolder::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Base/BSprite.h b/engines/wintermute/Base/BSprite.h index 1e35a1555f..88bc8dbe2f 100644 --- a/engines/wintermute/Base/BSprite.h +++ b/engines/wintermute/Base/BSprite.h @@ -79,9 +79,9 @@ public:  	HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Base/BSubFrame.cpp b/engines/wintermute/Base/BSubFrame.cpp index 2e1ddf2a12..89ca0c858b 100644 --- a/engines/wintermute/Base/BSubFrame.cpp +++ b/engines/wintermute/Base/BSubFrame.cpp @@ -342,55 +342,55 @@ HRESULT CBSubFrame::persist(CBPersistMgr *persistMgr) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBSubFrame::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CBSubFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GetImage
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetImage") == 0) {
 -		Stack->CorrectParams(0);
 +	if (strcmp(name, "GetImage") == 0) {
 +		stack->CorrectParams(0);
 -		if (!_surfaceFilename) Stack->PushNULL();
 -		else Stack->PushString(_surfaceFilename);
 +		if (!_surfaceFilename) stack->PushNULL();
 +		else stack->PushString(_surfaceFilename);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetImage") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "SetImage") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (Val->IsNULL()) {
  			if (_surface) Game->_surfaceStorage->removeSurface(_surface);
  			delete[] _surfaceFilename;
  			_surfaceFilename = NULL;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			const char *Filename = Val->GetString();
  			if (SUCCEEDED(setSurface(Filename))) {
  				setDefaultRect();
 -				Stack->PushBool(true);
 -			} else Stack->PushBool(false);
 +				stack->PushBool(true);
 +			} else stack->PushBool(false);
  		}
  		return S_OK;
  	}
 -	else return CBScriptable::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBScriptable::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CBSubFrame::scGetProperty(const char *Name) {
 +CScValue *CBSubFrame::scGetProperty(const char *name) {
  	if (!_scValue) _scValue = new CScValue(Game);
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("subframe");
  		return _scValue;
  	}
 @@ -398,7 +398,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AlphaColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AlphaColor") == 0) {
 +	else if (strcmp(name, "AlphaColor") == 0) {
  		_scValue->SetInt((int)_alpha);
  		return _scValue;
 @@ -407,7 +407,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TransparentColor (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TransparentColor") == 0) {
 +	else if (strcmp(name, "TransparentColor") == 0) {
  		_scValue->SetInt((int)_transparent);
  		return _scValue;
  	}
 @@ -415,7 +415,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Is2DOnly
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Is2DOnly") == 0) {
 +	else if (strcmp(name, "Is2DOnly") == 0) {
  		_scValue->SetBool(_2DOnly);
  		return _scValue;
  	}
 @@ -423,7 +423,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Is3DOnly
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Is3DOnly") == 0) {
 +	else if (strcmp(name, "Is3DOnly") == 0) {
  		_scValue->SetBool(_3DOnly);
  		return _scValue;
  	}
 @@ -431,7 +431,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MirrorX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MirrorX") == 0) {
 +	else if (strcmp(name, "MirrorX") == 0) {
  		_scValue->SetBool(_mirrorX);
  		return _scValue;
  	}
 @@ -439,7 +439,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MirrorY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MirrorY") == 0) {
 +	else if (strcmp(name, "MirrorY") == 0) {
  		_scValue->SetBool(_mirrorY);
  		return _scValue;
  	}
 @@ -447,7 +447,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Decoration
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Decoration") == 0) {
 +	else if (strcmp(name, "Decoration") == 0) {
  		_scValue->SetBool(_decoration);
  		return _scValue;
  	}
 @@ -455,7 +455,7 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// HotspotX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HotspotX") == 0) {
 +	else if (strcmp(name, "HotspotX") == 0) {
  		_scValue->SetInt(_hotspotX);
  		return _scValue;
  	}
 @@ -463,21 +463,21 @@ CScValue *CBSubFrame::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// HotspotY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HotspotY") == 0) {
 +	else if (strcmp(name, "HotspotY") == 0) {
  		_scValue->SetInt(_hotspotY);
  		return _scValue;
  	}
 -	else return CBScriptable::scGetProperty(Name);
 +	else return CBScriptable::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CBSubFrame::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// AlphaColor
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "AlphaColor") == 0) {
 +	if (strcmp(name, "AlphaColor") == 0) {
  		_alpha = (uint32)Value->GetInt();
  		return S_OK;
  	}
 @@ -485,7 +485,7 @@ HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Is2DOnly
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Is2DOnly") == 0) {
 +	else if (strcmp(name, "Is2DOnly") == 0) {
  		_2DOnly = Value->GetBool();
  		return S_OK;
  	}
 @@ -493,7 +493,7 @@ HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Is3DOnly
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Is3DOnly") == 0) {
 +	else if (strcmp(name, "Is3DOnly") == 0) {
  		_3DOnly = Value->GetBool();
  		return S_OK;
  	}
 @@ -501,7 +501,7 @@ HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MirrorX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MirrorX") == 0) {
 +	else if (strcmp(name, "MirrorX") == 0) {
  		_mirrorX = Value->GetBool();
  		return S_OK;
  	}
 @@ -509,7 +509,7 @@ HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MirrorY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MirrorY") == 0) {
 +	else if (strcmp(name, "MirrorY") == 0) {
  		_mirrorY = Value->GetBool();
  		return S_OK;
  	}
 @@ -517,7 +517,7 @@ HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Decoration
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Decoration") == 0) {
 +	else if (strcmp(name, "Decoration") == 0) {
  		_decoration = Value->GetBool();
  		return S_OK;
  	}
 @@ -525,7 +525,7 @@ HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// HotspotX
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HotspotX") == 0) {
 +	else if (strcmp(name, "HotspotX") == 0) {
  		_hotspotX = Value->GetInt();
  		return S_OK;
  	}
 @@ -533,12 +533,12 @@ HRESULT CBSubFrame::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// HotspotY
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HotspotY") == 0) {
 +	else if (strcmp(name, "HotspotY") == 0) {
  		_hotspotY = Value->GetInt();
  		return S_OK;
  	}
 -	else return CBScriptable::scSetProperty(Name, Value);
 +	else return CBScriptable::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Base/BSubFrame.h b/engines/wintermute/Base/BSubFrame.h index 67f3201fa1..5d4547f722 100644 --- a/engines/wintermute/Base/BSubFrame.h +++ b/engines/wintermute/Base/BSubFrame.h @@ -74,9 +74,9 @@ public:  	CBSurface *_surface;
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/Base/PartEmitter.cpp b/engines/wintermute/Base/PartEmitter.cpp index 9809e50695..68b919bbe5 100644 --- a/engines/wintermute/Base/PartEmitter.cpp +++ b/engines/wintermute/Base/PartEmitter.cpp @@ -364,11 +364,11 @@ HRESULT CPartEmitter::setBorderThickness(int ThicknessLeft, int ThicknessRight,  }
  //////////////////////////////////////////////////////////////////////////
 -CPartForce *CPartEmitter::addForceByName(const char *Name) {
 +CPartForce *CPartEmitter::addForceByName(const char *name) {
  	CPartForce *Force = NULL;
  	for (int i = 0; i < _forces.GetSize(); i++) {
 -		if (scumm_stricmp(Name, _forces[i]->_name) == 0) {
 +		if (scumm_stricmp(name, _forces[i]->_name) == 0) {
  			Force = _forces[i];
  			break;
  		}
 @@ -376,7 +376,7 @@ CPartForce *CPartEmitter::addForceByName(const char *Name) {  	if (!Force) {
  		Force = new CPartForce(Game);
  		if (Force) {
 -			Force->setName(Name);
 +			Force->setName(name);
  			_forces.Add(Force);
  		}
  	}
 @@ -385,8 +385,8 @@ CPartForce *CPartEmitter::addForceByName(const char *Name) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CPartEmitter::addForce(const char *Name, CPartForce::TForceType Type, int PosX, int PosY, float Angle, float Strength) {
 -	CPartForce *Force = addForceByName(Name);
 +HRESULT CPartEmitter::addForce(const char *name, CPartForce::TForceType Type, int PosX, int PosY, float Angle, float Strength) {
 +	CPartForce *Force = addForceByName(name);
  	if (!Force) return E_FAIL;
  	Force->_type = Type;
 @@ -401,9 +401,9 @@ HRESULT CPartEmitter::addForce(const char *Name, CPartForce::TForceType Type, in  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CPartEmitter::removeForce(const char *Name) {
 +HRESULT CPartEmitter::removeForce(const char *name) {
  	for (int i = 0; i < _forces.GetSize(); i++) {
 -		if (scumm_stricmp(Name, _forces[i]->_name) == 0) {
 +		if (scumm_stricmp(name, _forces[i]->_name) == 0) {
  			delete _forces[i];
  			_forces.RemoveAt(i);
  			return S_OK;
 @@ -416,52 +416,52 @@ HRESULT CPartEmitter::removeForce(const char *Name) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CPartEmitter::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SetBorder
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetBorder") == 0) {
 -		Stack->CorrectParams(4);
 -		int BorderX      = Stack->Pop()->GetInt();
 -		int BorderY      = Stack->Pop()->GetInt();
 -		int BorderWidth  = Stack->Pop()->GetInt();
 -		int BorderHeight = Stack->Pop()->GetInt();
 +	if (strcmp(name, "SetBorder") == 0) {
 +		stack->CorrectParams(4);
 +		int BorderX      = stack->Pop()->GetInt();
 +		int BorderY      = stack->Pop()->GetInt();
 +		int BorderWidth  = stack->Pop()->GetInt();
 +		int BorderHeight = stack->Pop()->GetInt();
 -		Stack->PushBool(SUCCEEDED(setBorder(BorderX, BorderY, BorderWidth, BorderHeight)));
 +		stack->PushBool(SUCCEEDED(setBorder(BorderX, BorderY, BorderWidth, BorderHeight)));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetBorderThickness
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetBorderThickness") == 0) {
 -		Stack->CorrectParams(4);
 -		int Left   = Stack->Pop()->GetInt();
 -		int Right  = Stack->Pop()->GetInt();
 -		int Top    = Stack->Pop()->GetInt();
 -		int Bottom = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetBorderThickness") == 0) {
 +		stack->CorrectParams(4);
 +		int Left   = stack->Pop()->GetInt();
 +		int Right  = stack->Pop()->GetInt();
 +		int Top    = stack->Pop()->GetInt();
 +		int Bottom = stack->Pop()->GetInt();
 -		Stack->PushBool(SUCCEEDED(setBorderThickness(Left, Right, Top, Bottom)));
 +		stack->PushBool(SUCCEEDED(setBorderThickness(Left, Right, Top, Bottom)));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AddSprite
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddSprite") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *SpriteFile = Stack->Pop()->GetString();
 -		Stack->PushBool(SUCCEEDED(addSprite(SpriteFile)));
 +	else if (strcmp(name, "AddSprite") == 0) {
 +		stack->CorrectParams(1);
 +		const char *SpriteFile = stack->Pop()->GetString();
 +		stack->PushBool(SUCCEEDED(addSprite(SpriteFile)));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// RemoveSprite
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemoveSprite") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *SpriteFile = Stack->Pop()->GetString();
 -		Stack->PushBool(SUCCEEDED(removeSprite(SpriteFile)));
 +	else if (strcmp(name, "RemoveSprite") == 0) {
 +		stack->CorrectParams(1);
 +		const char *SpriteFile = stack->Pop()->GetString();
 +		stack->PushBool(SUCCEEDED(removeSprite(SpriteFile)));
  		return S_OK;
  	}
 @@ -469,10 +469,10 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// Start
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Start") == 0) {
 -		Stack->CorrectParams(1);
 -		_overheadTime = Stack->Pop()->GetInt();
 -		Stack->PushBool(SUCCEEDED(start()));
 +	else if (strcmp(name, "Start") == 0) {
 +		stack->CorrectParams(1);
 +		_overheadTime = stack->Pop()->GetInt();
 +		stack->PushBool(SUCCEEDED(start()));
  		return S_OK;
  	}
 @@ -480,8 +480,8 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// Stop
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Stop") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Stop") == 0) {
 +		stack->CorrectParams(0);
  		for (int i = 0; i < _particles.GetSize(); i++) {
  			delete _particles[i];
 @@ -489,7 +489,7 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  		_particles.RemoveAll();
  		_running = false;
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -497,10 +497,10 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// Pause
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Pause") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Pause") == 0) {
 +		stack->CorrectParams(0);
  		_running = false;
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -508,10 +508,10 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// Resume
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Resume") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Resume") == 0) {
 +		stack->CorrectParams(0);
  		_running = true;
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -519,13 +519,13 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// AddGlobalForce
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddGlobalForce") == 0) {
 -		Stack->CorrectParams(3);
 -		const char *forceName = Stack->Pop()->GetString();
 -		float Angle = Stack->Pop()->GetFloat();
 -		float Strength = Stack->Pop()->GetFloat();
 +	else if (strcmp(name, "AddGlobalForce") == 0) {
 +		stack->CorrectParams(3);
 +		const char *forceName = stack->Pop()->GetString();
 +		float Angle = stack->Pop()->GetFloat();
 +		float Strength = stack->Pop()->GetFloat();
 -		Stack->PushBool(SUCCEEDED(addForce(forceName, CPartForce::FORCE_GLOBAL, 0, 0, Angle, Strength)));
 +		stack->PushBool(SUCCEEDED(addForce(forceName, CPartForce::FORCE_GLOBAL, 0, 0, Angle, Strength)));
  		return S_OK;
  	}
 @@ -533,15 +533,15 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// AddPointForce
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AddPointForce") == 0) {
 -		Stack->CorrectParams(5);
 -		const char *forceName = Stack->Pop()->GetString();
 -		int PosX = Stack->Pop()->GetInt();
 -		int PosY = Stack->Pop()->GetInt();
 -		float Angle = Stack->Pop()->GetFloat();
 -		float Strength = Stack->Pop()->GetFloat();
 +	else if (strcmp(name, "AddPointForce") == 0) {
 +		stack->CorrectParams(5);
 +		const char *forceName = stack->Pop()->GetString();
 +		int PosX = stack->Pop()->GetInt();
 +		int PosY = stack->Pop()->GetInt();
 +		float Angle = stack->Pop()->GetFloat();
 +		float Strength = stack->Pop()->GetFloat();
 -		Stack->PushBool(SUCCEEDED(addForce(forceName, CPartForce::FORCE_GLOBAL, PosX, PosY, Angle, Strength)));
 +		stack->PushBool(SUCCEEDED(addForce(forceName, CPartForce::FORCE_GLOBAL, PosX, PosY, Angle, Strength)));
  		return S_OK;
  	}
 @@ -549,54 +549,54 @@ HRESULT CPartEmitter::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// RemoveForce
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RemoveForce") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *forceName = Stack->Pop()->GetString();
 +	else if (strcmp(name, "RemoveForce") == 0) {
 +		stack->CorrectParams(1);
 +		const char *forceName = stack->Pop()->GetString();
 -		Stack->PushBool(SUCCEEDED(removeForce(forceName)));
 +		stack->PushBool(SUCCEEDED(removeForce(forceName)));
  		return S_OK;
  	}
 -	else return CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CPartEmitter::scGetProperty(const char *Name) {
 +CScValue *CPartEmitter::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("particle-emitter");
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// X
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "X") == 0) {
 +	else if (strcmp(name, "X") == 0) {
  		_scValue->SetInt(_posX);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Y
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Y") == 0) {
 +	else if (strcmp(name, "Y") == 0) {
  		_scValue->SetInt(_posY);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Width
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Width") == 0) {
 +	else if (strcmp(name, "Width") == 0) {
  		_scValue->SetInt(_width);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Height
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		_scValue->SetInt(_height);
  		return _scValue;
  	}
 @@ -604,21 +604,21 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Scale1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale1") == 0) {
 +	else if (strcmp(name, "Scale1") == 0) {
  		_scValue->SetFloat(_scale1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Scale2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale2") == 0) {
 +	else if (strcmp(name, "Scale2") == 0) {
  		_scValue->SetFloat(_scale2);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ScaleZBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScaleZBased") == 0) {
 +	else if (strcmp(name, "ScaleZBased") == 0) {
  		_scValue->SetBool(_scaleZBased);
  		return _scValue;
  	}
 @@ -626,21 +626,21 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Velocity1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Velocity1") == 0) {
 +	else if (strcmp(name, "Velocity1") == 0) {
  		_scValue->SetFloat(_velocity1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Velocity2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Velocity2") == 0) {
 +	else if (strcmp(name, "Velocity2") == 0) {
  		_scValue->SetFloat(_velocity2);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// VelocityZBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "VelocityZBased") == 0) {
 +	else if (strcmp(name, "VelocityZBased") == 0) {
  		_scValue->SetBool(_velocityZBased);
  		return _scValue;
  	}
 @@ -648,21 +648,21 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// LifeTime1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LifeTime1") == 0) {
 +	else if (strcmp(name, "LifeTime1") == 0) {
  		_scValue->SetInt(_lifeTime1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// LifeTime2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LifeTime2") == 0) {
 +	else if (strcmp(name, "LifeTime2") == 0) {
  		_scValue->SetInt(_lifeTime2);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// LifeTimeZBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LifeTimeZBased") == 0) {
 +	else if (strcmp(name, "LifeTimeZBased") == 0) {
  		_scValue->SetBool(_lifeTimeZBased);
  		return _scValue;
  	}
 @@ -670,14 +670,14 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Angle1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Angle1") == 0) {
 +	else if (strcmp(name, "Angle1") == 0) {
  		_scValue->SetInt(_angle1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Angle2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Angle2") == 0) {
 +	else if (strcmp(name, "Angle2") == 0) {
  		_scValue->SetInt(_angle2);
  		return _scValue;
  	}
 @@ -685,14 +685,14 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AngVelocity1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AngVelocity1") == 0) {
 +	else if (strcmp(name, "AngVelocity1") == 0) {
  		_scValue->SetFloat(_angVelocity1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AngVelocity2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AngVelocity2") == 0) {
 +	else if (strcmp(name, "AngVelocity2") == 0) {
  		_scValue->SetFloat(_angVelocity2);
  		return _scValue;
  	}
 @@ -700,14 +700,14 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Rotation1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotation1") == 0) {
 +	else if (strcmp(name, "Rotation1") == 0) {
  		_scValue->SetFloat(_rotation1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Rotation2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotation2") == 0) {
 +	else if (strcmp(name, "Rotation2") == 0) {
  		_scValue->SetFloat(_rotation2);
  		return _scValue;
  	}
 @@ -715,21 +715,21 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Alpha1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Alpha1") == 0) {
 +	else if (strcmp(name, "Alpha1") == 0) {
  		_scValue->SetInt(_alpha1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Alpha2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Alpha2") == 0) {
 +	else if (strcmp(name, "Alpha2") == 0) {
  		_scValue->SetInt(_alpha2);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AlphaTimeBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AlphaTimeBased") == 0) {
 +	else if (strcmp(name, "AlphaTimeBased") == 0) {
  		_scValue->SetBool(_alphaTimeBased);
  		return _scValue;
  	}
 @@ -737,14 +737,14 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MaxParticles
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MaxParticles") == 0) {
 +	else if (strcmp(name, "MaxParticles") == 0) {
  		_scValue->SetInt(_maxParticles);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// NumLiveParticles (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumLiveParticles") == 0) {
 +	else if (strcmp(name, "NumLiveParticles") == 0) {
  		int NumAlive = 0;
  		for (int i = 0; i < _particles.GetSize(); i++) {
  			if (_particles[i] && !_particles[i]->_isDead) NumAlive++;
 @@ -756,21 +756,21 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// GenerationInterval
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GenerationInterval") == 0) {
 +	else if (strcmp(name, "GenerationInterval") == 0) {
  		_scValue->SetInt(_genInterval);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GenerationAmount
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GenerationAmount") == 0) {
 +	else if (strcmp(name, "GenerationAmount") == 0) {
  		_scValue->SetInt(_genAmount);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// MaxBatches
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MaxBatches") == 0) {
 +	else if (strcmp(name, "MaxBatches") == 0) {
  		_scValue->SetInt(_maxBatches);
  		return _scValue;
  	}
 @@ -778,14 +778,14 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// FadeInTime
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeInTime") == 0) {
 +	else if (strcmp(name, "FadeInTime") == 0) {
  		_scValue->SetInt(_fadeInTime);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// FadeOutTime
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeOutTime") == 0) {
 +	else if (strcmp(name, "FadeOutTime") == 0) {
  		_scValue->SetInt(_fadeOutTime);
  		return _scValue;
  	}
 @@ -793,21 +793,21 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// GrowthRate1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GrowthRate1") == 0) {
 +	else if (strcmp(name, "GrowthRate1") == 0) {
  		_scValue->SetFloat(_growthRate1);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GrowthRate2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GrowthRate2") == 0) {
 +	else if (strcmp(name, "GrowthRate2") == 0) {
  		_scValue->SetFloat(_growthRate2);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ExponentialGrowth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ExponentialGrowth") == 0) {
 +	else if (strcmp(name, "ExponentialGrowth") == 0) {
  		_scValue->SetBool(_exponentialGrowth);
  		return _scValue;
  	}
 @@ -815,7 +815,7 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// UseRegion
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "UseRegion") == 0) {
 +	else if (strcmp(name, "UseRegion") == 0) {
  		_scValue->SetBool(_useRegion);
  		return _scValue;
  	}
 @@ -823,43 +823,43 @@ CScValue *CPartEmitter::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// EmitEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "EmitEvent") == 0) {
 +	else if (strcmp(name, "EmitEvent") == 0) {
  		if (!_emitEvent) _scValue->SetNULL();
  		else _scValue->SetString(_emitEvent);
  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CPartEmitter::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// X
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "X") == 0) {
 +	if (strcmp(name, "X") == 0) {
  		_posX = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Y
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Y") == 0) {
 +	else if (strcmp(name, "Y") == 0) {
  		_posY = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Width
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Width") == 0) {
 +	else if (strcmp(name, "Width") == 0) {
  		_width = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Height
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		_height = Value->GetInt();
  		return S_OK;
  	}
 @@ -867,21 +867,21 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Scale1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale1") == 0) {
 +	else if (strcmp(name, "Scale1") == 0) {
  		_scale1 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Scale2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Scale2") == 0) {
 +	else if (strcmp(name, "Scale2") == 0) {
  		_scale2 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ScaleZBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ScaleZBased") == 0) {
 +	else if (strcmp(name, "ScaleZBased") == 0) {
  		_scaleZBased = Value->GetBool();
  		return S_OK;
  	}
 @@ -889,21 +889,21 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Velocity1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Velocity1") == 0) {
 +	else if (strcmp(name, "Velocity1") == 0) {
  		_velocity1 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Velocity2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Velocity2") == 0) {
 +	else if (strcmp(name, "Velocity2") == 0) {
  		_velocity2 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// VelocityZBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "VelocityZBased") == 0) {
 +	else if (strcmp(name, "VelocityZBased") == 0) {
  		_velocityZBased = Value->GetBool();
  		return S_OK;
  	}
 @@ -911,21 +911,21 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// LifeTime1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LifeTime1") == 0) {
 +	else if (strcmp(name, "LifeTime1") == 0) {
  		_lifeTime1 = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// LifeTime2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LifeTime2") == 0) {
 +	else if (strcmp(name, "LifeTime2") == 0) {
  		_lifeTime2 = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// LifeTimeZBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LifeTimeZBased") == 0) {
 +	else if (strcmp(name, "LifeTimeZBased") == 0) {
  		_lifeTimeZBased = Value->GetBool();
  		return S_OK;
  	}
 @@ -933,14 +933,14 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Angle1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Angle1") == 0) {
 +	else if (strcmp(name, "Angle1") == 0) {
  		_angle1 = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Angle2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Angle2") == 0) {
 +	else if (strcmp(name, "Angle2") == 0) {
  		_angle2 = Value->GetInt();
  		return S_OK;
  	}
 @@ -948,14 +948,14 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AngVelocity1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AngVelocity1") == 0) {
 +	else if (strcmp(name, "AngVelocity1") == 0) {
  		_angVelocity1 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// AngVelocity2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AngVelocity2") == 0) {
 +	else if (strcmp(name, "AngVelocity2") == 0) {
  		_angVelocity2 = Value->GetFloat();
  		return S_OK;
  	}
 @@ -963,14 +963,14 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Rotation1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotation1") == 0) {
 +	else if (strcmp(name, "Rotation1") == 0) {
  		_rotation1 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Rotation2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Rotation2") == 0) {
 +	else if (strcmp(name, "Rotation2") == 0) {
  		_rotation2 = Value->GetFloat();
  		return S_OK;
  	}
 @@ -978,7 +978,7 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Alpha1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Alpha1") == 0) {
 +	else if (strcmp(name, "Alpha1") == 0) {
  		_alpha1 = Value->GetInt();
  		if (_alpha1 < 0) _alpha1 = 0;
  		if (_alpha1 > 255) _alpha1 = 255;
 @@ -987,7 +987,7 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Alpha2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Alpha2") == 0) {
 +	else if (strcmp(name, "Alpha2") == 0) {
  		_alpha2 = Value->GetInt();
  		if (_alpha2 < 0) _alpha2 = 0;
  		if (_alpha2 > 255) _alpha2 = 255;
 @@ -996,7 +996,7 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// AlphaTimeBased
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AlphaTimeBased") == 0) {
 +	else if (strcmp(name, "AlphaTimeBased") == 0) {
  		_alphaTimeBased = Value->GetBool();
  		return S_OK;
  	}
 @@ -1004,7 +1004,7 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MaxParticles
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MaxParticles") == 0) {
 +	else if (strcmp(name, "MaxParticles") == 0) {
  		_maxParticles = Value->GetInt();
  		return S_OK;
  	}
 @@ -1012,21 +1012,21 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// GenerationInterval
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GenerationInterval") == 0) {
 +	else if (strcmp(name, "GenerationInterval") == 0) {
  		_genInterval = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GenerationAmount
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GenerationAmount") == 0) {
 +	else if (strcmp(name, "GenerationAmount") == 0) {
  		_genAmount = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// MaxBatches
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MaxBatches") == 0) {
 +	else if (strcmp(name, "MaxBatches") == 0) {
  		_maxBatches = Value->GetInt();
  		return S_OK;
  	}
 @@ -1034,14 +1034,14 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// FadeInTime
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeInTime") == 0) {
 +	else if (strcmp(name, "FadeInTime") == 0) {
  		_fadeInTime = Value->GetInt();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// FadeOutTime
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeOutTime") == 0) {
 +	else if (strcmp(name, "FadeOutTime") == 0) {
  		_fadeOutTime = Value->GetInt();
  		return S_OK;
  	}
 @@ -1049,21 +1049,21 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// GrowthRate1
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GrowthRate1") == 0) {
 +	else if (strcmp(name, "GrowthRate1") == 0) {
  		_growthRate1 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GrowthRate2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GrowthRate2") == 0) {
 +	else if (strcmp(name, "GrowthRate2") == 0) {
  		_growthRate2 = Value->GetFloat();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ExponentialGrowth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ExponentialGrowth") == 0) {
 +	else if (strcmp(name, "ExponentialGrowth") == 0) {
  		_exponentialGrowth = Value->GetBool();
  		return S_OK;
  	}
 @@ -1071,7 +1071,7 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// UseRegion
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "UseRegion") == 0) {
 +	else if (strcmp(name, "UseRegion") == 0) {
  		_useRegion = Value->GetBool();
  		return S_OK;
  	}
 @@ -1079,14 +1079,14 @@ HRESULT CPartEmitter::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// EmitEvent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "EmitEvent") == 0) {
 +	else if (strcmp(name, "EmitEvent") == 0) {
  		delete[] _emitEvent;
  		_emitEvent = NULL;
  		if (!Value->IsNULL()) CBUtils::SetString(&_emitEvent, Value->GetString());
  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Base/PartEmitter.h b/engines/wintermute/Base/PartEmitter.h index 1fd061f95b..b4e751be8f 100644 --- a/engines/wintermute/Base/PartEmitter.h +++ b/engines/wintermute/Base/PartEmitter.h @@ -112,20 +112,20 @@ public:  	HRESULT setBorder(int X, int Y, int Width, int Height);
  	HRESULT setBorderThickness(int ThicknessLeft, int ThicknessRight, int ThicknessTop, int ThicknessBottom);
 -	HRESULT addForce(const char *Name, CPartForce::TForceType Type, int PosX, int PosY, float Angle, float Strength);
 -	HRESULT removeForce(const char *Name);
 +	HRESULT addForce(const char *name, CPartForce::TForceType Type, int PosX, int PosY, float Angle, float Strength);
 +	HRESULT removeForce(const char *name);
  	CBArray<CPartForce *, CPartForce *> _forces;
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  private:
 -	CPartForce *addForceByName(const char *Name);
 +	CPartForce *addForceByName(const char *name);
  	int static compareZ(const void *Obj1, const void *Obj2);
  	HRESULT initParticle(CPartParticle *Particle, uint32 CurrentTime, uint32 TimerDelta);
  	HRESULT updateInternal(uint32 CurrentTime, uint32 TimerDelta);
 diff --git a/engines/wintermute/Base/scriptables/SXArray.cpp b/engines/wintermute/Base/scriptables/SXArray.cpp index b7d69bd2f2..5cabe598a5 100644 --- a/engines/wintermute/Base/scriptables/SXArray.cpp +++ b/engines/wintermute/Base/scriptables/SXArray.cpp @@ -41,19 +41,19 @@ CBScriptable *makeSXArray(CBGame *inGame, CScStack *stack) {  }
  //////////////////////////////////////////////////////////////////////////
 -CSXArray::CSXArray(CBGame *inGame, CScStack *Stack): CBScriptable(inGame) {
 +CSXArray::CSXArray(CBGame *inGame, CScStack *stack): CBScriptable(inGame) {
  	_length = 0;
  	_values = new CScValue(Game);
 -	int NumParams = Stack->Pop()->GetInt(0);
 +	int NumParams = stack->Pop()->GetInt(0);
 -	if (NumParams == 1) _length = Stack->Pop()->GetInt(0);
 +	if (NumParams == 1) _length = stack->Pop()->GetInt(0);
  	else if (NumParams > 1) {
  		_length = NumParams;
  		char ParamName[20];
  		for (int i = 0; i < NumParams; i++) {
  			sprintf(ParamName, "%d", i);
 -			_values->SetProp(ParamName, Stack->Pop());
 +			_values->SetProp(ParamName, stack->Pop());
  		}
  	}
  }
 @@ -93,20 +93,20 @@ const char *CSXArray::scToString() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXArray::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CSXArray::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// Push
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Push") == 0) {
 -		int NumParams = Stack->Pop()->GetInt(0);
 +	if (strcmp(name, "Push") == 0) {
 +		int NumParams = stack->Pop()->GetInt(0);
  		char ParamName[20];
  		for (int i = 0; i < NumParams; i++) {
  			_length++;
  			sprintf(ParamName, "%d", _length - 1);
 -			_values->SetProp(ParamName, Stack->Pop(), true);
 +			_values->SetProp(ParamName, stack->Pop(), true);
  		}
 -		Stack->PushInt(_length);
 +		stack->PushInt(_length);
  		return S_OK;
  	}
 @@ -114,17 +114,17 @@ HRESULT CSXArray::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  	//////////////////////////////////////////////////////////////////////////
  	// Pop
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Pop") == 0) {
 +	if (strcmp(name, "Pop") == 0) {
 -		Stack->CorrectParams(0);
 +		stack->CorrectParams(0);
  		if (_length > 0) {
  			char ParamName[20];
  			sprintf(ParamName, "%d", _length - 1);
 -			Stack->Push(_values->GetProp(ParamName));
 +			stack->Push(_values->GetProp(ParamName));
  			_values->DeleteProp(ParamName);
  			_length--;
 -		} else Stack->PushNULL();
 +		} else stack->PushNULL();
  		return S_OK;
  	}
 @@ -134,13 +134,13 @@ HRESULT CSXArray::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Thi  //////////////////////////////////////////////////////////////////////////
 -CScValue *CSXArray::scGetProperty(const char *Name) {
 +CScValue *CSXArray::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("array");
  		return _scValue;
  	}
 @@ -148,7 +148,7 @@ CScValue *CSXArray::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Length
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Length") == 0) {
 +	else if (strcmp(name, "Length") == 0) {
  		_scValue->SetInt(_length);
  		return _scValue;
  	}
 @@ -158,7 +158,7 @@ CScValue *CSXArray::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	else {
  		char ParamName[20];
 -		if (ValidNumber(Name, ParamName)) {
 +		if (ValidNumber(name, ParamName)) {
  			return _values->GetProp(ParamName);
  		} else return _scValue;
  	}
 @@ -166,11 +166,11 @@ CScValue *CSXArray::scGetProperty(const char *Name) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXArray::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CSXArray::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Length
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Length") == 0) {
 +	if (strcmp(name, "Length") == 0) {
  		int OrigLength = _length;
  		_length = MAX(Value->GetInt(0), 0);
 @@ -189,7 +189,7 @@ HRESULT CSXArray::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	else {
  		char ParamName[20];
 -		if (ValidNumber(Name, ParamName)) {
 +		if (ValidNumber(name, ParamName)) {
  			int Index = atoi(ParamName);
  			if (Index >= _length) _length = Index + 1;
  			return _values->SetProp(ParamName, Value);
 diff --git a/engines/wintermute/Base/scriptables/SXArray.h b/engines/wintermute/Base/scriptables/SXArray.h index 938e020d93..51e0a0047c 100644 --- a/engines/wintermute/Base/scriptables/SXArray.h +++ b/engines/wintermute/Base/scriptables/SXArray.h @@ -41,9 +41,9 @@ public:  	CSXArray(CBGame *inGame, CScStack *Stack);
  	CSXArray(CBGame *inGame);
  	virtual ~CSXArray();
 -	CScValue *scGetProperty(const char *Name);
 -	HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	CScValue *scGetProperty(const char *name);
 +	HRESULT scSetProperty(const char *name, CScValue *Value);
 +	HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	const char *scToString();
  	int _length;
  	CScValue *_values;
 diff --git a/engines/wintermute/Base/scriptables/SXDate.cpp b/engines/wintermute/Base/scriptables/SXDate.cpp index 4bb2a3b32a..039a9abe0a 100644 --- a/engines/wintermute/Base/scriptables/SXDate.cpp +++ b/engines/wintermute/Base/scriptables/SXDate.cpp @@ -39,18 +39,18 @@ CBScriptable *makeSXDate(CBGame *inGame, CScStack *stack) {  }
  //////////////////////////////////////////////////////////////////////////
 -CSXDate::CSXDate(CBGame *inGame, CScStack *Stack): CBScriptable(inGame) {
 -	Stack->CorrectParams(6);
 +CSXDate::CSXDate(CBGame *inGame, CScStack *stack): CBScriptable(inGame) {
 +	stack->CorrectParams(6);
  	memset(&_tm, 0, sizeof(_tm));
 -	CScValue *valYear = Stack->Pop();
 +	CScValue *valYear = stack->Pop();
  	_tm.tm_year = valYear->GetInt() - 1900;
 -	_tm.tm_mon = Stack->Pop()->GetInt() - 1;
 -	_tm.tm_mday = Stack->Pop()->GetInt();
 -	_tm.tm_hour = Stack->Pop()->GetInt();
 -	_tm.tm_min = Stack->Pop()->GetInt();
 -	_tm.tm_sec = Stack->Pop()->GetInt();
 +	_tm.tm_mon = stack->Pop()->GetInt() - 1;
 +	_tm.tm_mday = stack->Pop()->GetInt();
 +	_tm.tm_hour = stack->Pop()->GetInt();
 +	_tm.tm_min = stack->Pop()->GetInt();
 +	_tm.tm_sec = stack->Pop()->GetInt();
  	if (valYear->IsNULL()) {
  		g_system->getTimeAndDate(_tm);
 @@ -75,62 +75,62 @@ const char *CSXDate::scToString() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXDate::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CSXDate::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GetYear
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetYear") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_tm.tm_year + 1900);
 +	if (strcmp(name, "GetYear") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_tm.tm_year + 1900);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetMonth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetMonth") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_tm.tm_mon + 1);
 +	else if (strcmp(name, "GetMonth") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_tm.tm_mon + 1);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetDate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetDate") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_tm.tm_mday);
 +	else if (strcmp(name, "GetDate") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_tm.tm_mday);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetHours
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHours") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_tm.tm_hour);
 +	else if (strcmp(name, "GetHours") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_tm.tm_hour);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetMinutes
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetMinutes") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_tm.tm_min);
 +	else if (strcmp(name, "GetMinutes") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_tm.tm_min);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetSeconds
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetSeconds") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushInt(_tm.tm_sec);
 +	else if (strcmp(name, "GetSeconds") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushInt(_tm.tm_sec);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GetWeekday
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetWeekday") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GetWeekday") == 0) {
 +		stack->CorrectParams(0);
  		warning("GetWeekday returns a wrong value on purpose");
 -		Stack->PushInt(_tm.tm_mday % 7);
 +		stack->PushInt(_tm.tm_mday % 7);
  		return S_OK;
  	}
 @@ -138,55 +138,55 @@ HRESULT CSXDate::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// SetYear
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetYear") == 0) {
 -		Stack->CorrectParams(1);
 -		_tm.tm_year = Stack->Pop()->GetInt() - 1900;
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetYear") == 0) {
 +		stack->CorrectParams(1);
 +		_tm.tm_year = stack->Pop()->GetInt() - 1900;
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetMonth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetMonth") == 0) {
 -		Stack->CorrectParams(1);
 -		_tm.tm_mon = Stack->Pop()->GetInt() - 1;
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetMonth") == 0) {
 +		stack->CorrectParams(1);
 +		_tm.tm_mon = stack->Pop()->GetInt() - 1;
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetDate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetDate") == 0) {
 -		Stack->CorrectParams(1);
 -		_tm.tm_mday = Stack->Pop()->GetInt();
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetDate") == 0) {
 +		stack->CorrectParams(1);
 +		_tm.tm_mday = stack->Pop()->GetInt();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetHours
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetHours") == 0) {
 -		Stack->CorrectParams(1);
 -		_tm.tm_hour = Stack->Pop()->GetInt();
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetHours") == 0) {
 +		stack->CorrectParams(1);
 +		_tm.tm_hour = stack->Pop()->GetInt();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetMinutes
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetMinutes") == 0) {
 -		Stack->CorrectParams(1);
 -		_tm.tm_min = Stack->Pop()->GetInt();
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetMinutes") == 0) {
 +		stack->CorrectParams(1);
 +		_tm.tm_min = stack->Pop()->GetInt();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetSeconds
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetSeconds") == 0) {
 -		Stack->CorrectParams(1);
 -		_tm.tm_sec = Stack->Pop()->GetInt();
 -		Stack->PushNULL();
 +	else if (strcmp(name, "SetSeconds") == 0) {
 +		stack->CorrectParams(1);
 +		_tm.tm_sec = stack->Pop()->GetInt();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -194,10 +194,10 @@ HRESULT CSXDate::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// SetCurrentTime
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetCurrentTime") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "SetCurrentTime") == 0) {
 +		stack->CorrectParams(0);
  		g_system->getTimeAndDate(_tm);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -207,13 +207,13 @@ HRESULT CSXDate::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  //////////////////////////////////////////////////////////////////////////
 -CScValue *CSXDate::scGetProperty(const char *Name) {
 +CScValue *CSXDate::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("date");
  		return _scValue;
  	}
 @@ -223,12 +223,12 @@ CScValue *CSXDate::scGetProperty(const char *Name) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXDate::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CSXDate::scSetProperty(const char *name, CScValue *Value) {
  	/*
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if(strcmp(Name, "Name")==0){
 +	if(strcmp(name, "Name")==0){
  	    setName(Value->GetString());
  	    return S_OK;
  	}
 diff --git a/engines/wintermute/Base/scriptables/SXDate.h b/engines/wintermute/Base/scriptables/SXDate.h index 28d2590c31..7d658ea826 100644 --- a/engines/wintermute/Base/scriptables/SXDate.h +++ b/engines/wintermute/Base/scriptables/SXDate.h @@ -40,9 +40,9 @@ public:  	DECLARE_PERSISTENT(CSXDate, CBScriptable)
  	CSXDate(CBGame *inGame, CScStack *Stack);
  	virtual ~CSXDate();
 -	CScValue *scGetProperty(const char *Name);
 -	HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	CScValue *scGetProperty(const char *name);
 +	HRESULT scSetProperty(const char *name, CScValue *Value);
 +	HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	const char *scToString();
  	char *_string;
  	TimeDate _tm;
 diff --git a/engines/wintermute/Base/scriptables/SXFile.cpp b/engines/wintermute/Base/scriptables/SXFile.cpp index ec115ca50b..b7eb794e81 100644 --- a/engines/wintermute/Base/scriptables/SXFile.cpp +++ b/engines/wintermute/Base/scriptables/SXFile.cpp @@ -55,9 +55,9 @@ CBScriptable *makeSXFile(CBGame *inGame, CScStack *stack) {  }
  //////////////////////////////////////////////////////////////////////////
 -CSXFile::CSXFile(CBGame *inGame, CScStack *Stack): CBScriptable(inGame) {
 -	Stack->CorrectParams(1);
 -	CScValue *Val = Stack->Pop();
 +CSXFile::CSXFile(CBGame *inGame, CScStack *stack): CBScriptable(inGame) {
 +	stack->CorrectParams(1);
 +	CScValue *Val = stack->Pop();
  	_filename = NULL;
  	if (!Val->IsNULL()) CBUtils::SetString(&_filename, Val->GetString());
 @@ -105,38 +105,38 @@ const char *CSXFile::scToString() {  #define FILE_BUFFER_SIZE 32768
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CSXFile::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SetFilename
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetFilename") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +	if (strcmp(name, "SetFilename") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Filename = stack->Pop()->GetString();
  		cleanup();
  		CBUtils::SetString(&_filename, Filename);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// OpenAsText / OpenAsBinary
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "OpenAsText") == 0 || strcmp(Name, "OpenAsBinary") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "OpenAsText") == 0 || strcmp(name, "OpenAsBinary") == 0) {
 +		stack->CorrectParams(1);
  		Close();
 -		_mode = Stack->Pop()->GetInt(1);
 +		_mode = stack->Pop()->GetInt(1);
  		if (_mode < 1 || _mode > 3) {
 -			Script->RuntimeError("File.%s: invalid access mode. Setting read mode.", Name);
 +			script->RuntimeError("File.%s: invalid access mode. Setting read mode.", name);
  			_mode = 1;
  		}
  		if (_mode == 1) {
  			_readFile = Game->_fileManager->openFile(_filename);
  			if (!_readFile) {
 -				//Script->RuntimeError("File.%s: Error opening file '%s' for reading.", Name, _filename);
 +				//script->RuntimeError("File.%s: Error opening file '%s' for reading.", Name, _filename);
  				Close();
 -			} else _textMode = strcmp(Name, "OpenAsText") == 0;
 +			} else _textMode = strcmp(name, "OpenAsText") == 0;
  		} else {
 -			if (strcmp(Name, "OpenAsText") == 0) {
 +			if (strcmp(name, "OpenAsText") == 0) {
  				if (_mode == 2) _writeFile = fopen(_filename, "w+");
  				else _writeFile = fopen(_filename, "a+");
  			} else {
 @@ -145,13 +145,13 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  			}
  			if (!_writeFile) {
 -				//Script->RuntimeError("File.%s: Error opening file '%s' for writing.", Name, _filename);
 +				//script->RuntimeError("File.%s: Error opening file '%s' for writing.", Name, _filename);
  				Close();
 -			} else _textMode = strcmp(Name, "OpenAsText") == 0;
 +			} else _textMode = strcmp(name, "OpenAsText") == 0;
  		}
 -		if (_readFile || _writeFile) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +		if (_readFile || _writeFile) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -159,24 +159,24 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// Close
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Close") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Close") == 0) {
 +		stack->CorrectParams(0);
  		Close();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// SetPosition
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetPosition") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetPosition") == 0) {
 +		stack->CorrectParams(1);
  		if (_mode == 0) {
 -			Script->RuntimeError("File.%s: File is not open", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File is not open", name);
 +			stack->PushBool(false);
  		} else {
 -			int Pos = Stack->Pop()->GetInt();
 -			Stack->PushBool(SetPos(Pos));
 +			int Pos = stack->Pop()->GetInt();
 +			stack->PushBool(SetPos(Pos));
  		}
  		return S_OK;
  	}
 @@ -184,34 +184,34 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// Delete
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Delete") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Delete") == 0) {
 +		stack->CorrectParams(0);
  		Close();
 -		Stack->PushBool(CBPlatform::DeleteFile(_filename) != false);
 +		stack->PushBool(CBPlatform::DeleteFile(_filename) != false);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Copy
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Copy") == 0) {
 -		Stack->CorrectParams(2);
 -		const char *Dest = Stack->Pop()->GetString();
 -		bool Overwrite = Stack->Pop()->GetBool(true);
 +	else if (strcmp(name, "Copy") == 0) {
 +		stack->CorrectParams(2);
 +		const char *Dest = stack->Pop()->GetString();
 +		bool Overwrite = stack->Pop()->GetBool(true);
  		Close();
 -		Stack->PushBool(CBPlatform::CopyFile(_filename, Dest, !Overwrite) != false);
 +		stack->PushBool(CBPlatform::CopyFile(_filename, Dest, !Overwrite) != false);
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// ReadLine
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadLine") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadLine") == 0) {
 +		stack->CorrectParams(0);
  		if (!_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open in text mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open in text mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		uint32 BufSize = FILE_BUFFER_SIZE;
 @@ -245,8 +245,8 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  		}
  		Buf[Counter] = '\0';
 -		if (!FoundNewLine && Counter == 0) Stack->PushNULL();
 -		else Stack->PushString((char *)Buf);
 +		if (!FoundNewLine && Counter == 0) stack->PushNULL();
 +		else stack->PushString((char *)Buf);
  		free(Buf);
 @@ -256,13 +256,13 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadText
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadText") == 0) {
 -		Stack->CorrectParams(1);
 -		int TextLen = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "ReadText") == 0) {
 +		stack->CorrectParams(1);
 +		int TextLen = stack->Pop()->GetInt();
  		if (!_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open in text mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open in text mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		uint32 BufSize = FILE_BUFFER_SIZE;
 @@ -292,8 +292,8 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  		}
  		Buf[Counter] = '\0';
 -		if (TextLen > 0 && Counter == 0) Stack->PushNULL();
 -		else Stack->PushString((char *)Buf);
 +		if (TextLen > 0 && Counter == 0) stack->PushNULL();
 +		else stack->PushString((char *)Buf);
  		free(Buf);
 @@ -303,20 +303,20 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteLine / WriteText
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteLine") == 0 || strcmp(Name, "WriteText") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Line = Stack->Pop()->GetString();
 +	else if (strcmp(name, "WriteLine") == 0 || strcmp(name, "WriteText") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Line = stack->Pop()->GetString();
  		if (!_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in text mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in text mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
 -		if (strcmp(Name, "WriteLine") == 0)
 +		if (strcmp(name, "WriteLine") == 0)
  			fprintf((FILE *)_writeFile, "%s\n", Line);
  		else
  			fprintf((FILE *)_writeFile, "%s", Line);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -325,16 +325,16 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadBool
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadBool") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadBool") == 0) {
 +		stack->CorrectParams(0);
  		if (_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open for reading in binary mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		bool Val;
 -		if (_readFile->read(&Val, sizeof(bool)) == sizeof(bool)) Stack->PushBool(Val);
 -		else Stack->PushNULL();
 +		if (_readFile->read(&Val, sizeof(bool)) == sizeof(bool)) stack->PushBool(Val);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -342,16 +342,16 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadByte
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadByte") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadByte") == 0) {
 +		stack->CorrectParams(0);
  		if (_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open for reading in binary mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		byte Val;
 -		if (_readFile->read(&Val, sizeof(byte)) == sizeof(byte)) Stack->PushInt(Val);
 -		else Stack->PushNULL();
 +		if (_readFile->read(&Val, sizeof(byte)) == sizeof(byte)) stack->PushInt(Val);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -359,16 +359,16 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadShort
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadShort") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadShort") == 0) {
 +		stack->CorrectParams(0);
  		if (_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open for reading in binary mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		short Val;
 -		if (_readFile->read(&Val, sizeof(short)) == sizeof(short)) Stack->PushInt(65536 + Val);
 -		else Stack->PushNULL();
 +		if (_readFile->read(&Val, sizeof(short)) == sizeof(short)) stack->PushInt(65536 + Val);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -376,16 +376,16 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadInt / ReadLong
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadInt") == 0 || strcmp(Name, "ReadLong") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadInt") == 0 || strcmp(name, "ReadLong") == 0) {
 +		stack->CorrectParams(0);
  		if (_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open for reading in binary mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		int Val;
 -		if (_readFile->read(&Val, sizeof(int)) == sizeof(int)) Stack->PushInt(Val);
 -		else Stack->PushNULL();
 +		if (_readFile->read(&Val, sizeof(int)) == sizeof(int)) stack->PushInt(Val);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -393,16 +393,16 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadFloat
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadFloat") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadFloat") == 0) {
 +		stack->CorrectParams(0);
  		if (_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open for reading in binary mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		float Val;
 -		if (_readFile->read(&Val, sizeof(float)) == sizeof(float)) Stack->PushFloat(Val);
 -		else Stack->PushNULL();
 +		if (_readFile->read(&Val, sizeof(float)) == sizeof(float)) stack->PushFloat(Val);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -410,16 +410,16 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadDouble
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadDouble") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadDouble") == 0) {
 +		stack->CorrectParams(0);
  		if (_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open for reading in binary mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		double Val;
 -		if (_readFile->read(&Val, sizeof(double)) == sizeof(double)) Stack->PushFloat(Val);
 -		else Stack->PushNULL();
 +		if (_readFile->read(&Val, sizeof(double)) == sizeof(double)) stack->PushFloat(Val);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -427,11 +427,11 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// ReadString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ReadString") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ReadString") == 0) {
 +		stack->CorrectParams(0);
  		if (_textMode || !_readFile) {
 -			Script->RuntimeError("File.%s: File must be open for reading in binary mode.", Name);
 -			Stack->PushNULL();
 +			script->RuntimeError("File.%s: File must be open for reading in binary mode.", name);
 +			stack->PushNULL();
  			return S_OK;
  		}
  		uint32 Size;
 @@ -440,11 +440,11 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  			if (Str) {
  				if (_readFile->read(Str, Size) == Size) {
  					Str[Size] = '\0';
 -					Stack->PushString((char *)Str);
 +					stack->PushString((char *)Str);
  				}
  				delete [] Str;
 -			} else Stack->PushNULL();
 -		} else Stack->PushNULL();
 +			} else stack->PushNULL();
 +		} else stack->PushNULL();
  		return S_OK;
  	}
 @@ -452,17 +452,17 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteBool
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteBool") == 0) {
 -		Stack->CorrectParams(1);
 -		bool Val = Stack->Pop()->GetBool();
 +	else if (strcmp(name, "WriteBool") == 0) {
 +		stack->CorrectParams(1);
 +		bool Val = stack->Pop()->GetBool();
  		if (_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in binary mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
  		fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -470,17 +470,17 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteByte
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteByte") == 0) {
 -		Stack->CorrectParams(1);
 -		byte Val = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "WriteByte") == 0) {
 +		stack->CorrectParams(1);
 +		byte Val = stack->Pop()->GetInt();
  		if (_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in binary mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
  		fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -488,17 +488,17 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteShort
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteShort") == 0) {
 -		Stack->CorrectParams(1);
 -		short Val = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "WriteShort") == 0) {
 +		stack->CorrectParams(1);
 +		short Val = stack->Pop()->GetInt();
  		if (_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in binary mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
  		fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -506,17 +506,17 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteInt / WriteLong
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteInt") == 0 || strcmp(Name, "WriteLong") == 0) {
 -		Stack->CorrectParams(1);
 -		int Val = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "WriteInt") == 0 || strcmp(name, "WriteLong") == 0) {
 +		stack->CorrectParams(1);
 +		int Val = stack->Pop()->GetInt();
  		if (_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in binary mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
  		fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -524,17 +524,17 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteFloat
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteFloat") == 0) {
 -		Stack->CorrectParams(1);
 -		float Val = Stack->Pop()->GetFloat();
 +	else if (strcmp(name, "WriteFloat") == 0) {
 +		stack->CorrectParams(1);
 +		float Val = stack->Pop()->GetFloat();
  		if (_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in binary mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
  		fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -542,17 +542,17 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteDouble
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteDouble") == 0) {
 -		Stack->CorrectParams(1);
 -		double Val = Stack->Pop()->GetFloat();
 +	else if (strcmp(name, "WriteDouble") == 0) {
 +		stack->CorrectParams(1);
 +		double Val = stack->Pop()->GetFloat();
  		if (_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in binary mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
  		fwrite(&Val, sizeof(Val), 1, (FILE *)_writeFile);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 @@ -560,13 +560,13 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  	//////////////////////////////////////////////////////////////////////////
  	// WriteString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "WriteString") == 0) {
 -		Stack->CorrectParams(1);
 -		const char *Val = Stack->Pop()->GetString();
 +	else if (strcmp(name, "WriteString") == 0) {
 +		stack->CorrectParams(1);
 +		const char *Val = stack->Pop()->GetString();
  		if (_textMode || !_writeFile) {
 -			Script->RuntimeError("File.%s: File must be open for writing in binary mode.", Name);
 -			Stack->PushBool(false);
 +			script->RuntimeError("File.%s: File must be open for writing in binary mode.", name);
 +			stack->PushBool(false);
  			return S_OK;
  		}
 @@ -574,24 +574,24 @@ HRESULT CSXFile::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  		fwrite(&Size, sizeof(Size), 1, (FILE *)_writeFile);
  		fwrite(Val, Size, 1, (FILE *)_writeFile);
 -		Stack->PushBool(true);
 +		stack->PushBool(true);
  		return S_OK;
  	}
 -	else return CBScriptable::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBScriptable::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CSXFile::scGetProperty(const char *Name) {
 +CScValue *CSXFile::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("file");
  		return _scValue;
  	}
 @@ -599,7 +599,7 @@ CScValue *CSXFile::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Filename (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Filename") == 0) {
 +	if (strcmp(name, "Filename") == 0) {
  		_scValue->SetString(_filename);
  		return _scValue;
  	}
 @@ -607,7 +607,7 @@ CScValue *CSXFile::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Position (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Position") == 0) {
 +	else if (strcmp(name, "Position") == 0) {
  		_scValue->SetInt(GetPos());
  		return _scValue;
  	}
 @@ -615,7 +615,7 @@ CScValue *CSXFile::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Length (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Length") == 0) {
 +	else if (strcmp(name, "Length") == 0) {
  		_scValue->SetInt(GetLength());
  		return _scValue;
  	}
 @@ -623,7 +623,7 @@ CScValue *CSXFile::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TextMode (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TextMode") == 0) {
 +	else if (strcmp(name, "TextMode") == 0) {
  		_scValue->SetBool(_textMode);
  		return _scValue;
  	}
 @@ -631,22 +631,22 @@ CScValue *CSXFile::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// AccessMode (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "AccessMode") == 0) {
 +	else if (strcmp(name, "AccessMode") == 0) {
  		_scValue->SetInt(_mode);
  		return _scValue;
  	}
 -	else return CBScriptable::scGetProperty(Name);
 +	else return CBScriptable::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXFile::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CSXFile::scSetProperty(const char *name, CScValue *Value) {
  	/*
  	//////////////////////////////////////////////////////////////////////////
  	// Length
  	//////////////////////////////////////////////////////////////////////////
 -	if(strcmp(Name, "Length")==0){
 +	if(strcmp(name, "Length")==0){
  	    int OrigLength = _length;
  	    _length = max(Value->GetInt(0), 0);
 @@ -659,7 +659,7 @@ HRESULT CSXFile::scSetProperty(const char *Name, CScValue *Value) {  	    }
  	    return S_OK;
  	}
 -	else*/ return CBScriptable::scSetProperty(Name, Value);
 +	else*/ return CBScriptable::scSetProperty(name, Value);
  }
  //////////////////////////////////////////////////////////////////////////
 diff --git a/engines/wintermute/Base/scriptables/SXFile.h b/engines/wintermute/Base/scriptables/SXFile.h index d3076620c2..39c7f7b954 100644 --- a/engines/wintermute/Base/scriptables/SXFile.h +++ b/engines/wintermute/Base/scriptables/SXFile.h @@ -40,9 +40,9 @@ class CBFile;  class CSXFile : public CBScriptable {
  public:
  	DECLARE_PERSISTENT(CSXFile, CBScriptable)
 -	CScValue *scGetProperty(const char *Name);
 -	HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	CScValue *scGetProperty(const char *name);
 +	HRESULT scSetProperty(const char *name, CScValue *Value);
 +	HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	const char *scToString();
  	CSXFile(CBGame *inGame, CScStack *Stack);
  	virtual ~CSXFile();
 diff --git a/engines/wintermute/Base/scriptables/SXMath.cpp b/engines/wintermute/Base/scriptables/SXMath.cpp index f6ee46e33b..a9337af1a8 100644 --- a/engines/wintermute/Base/scriptables/SXMath.cpp +++ b/engines/wintermute/Base/scriptables/SXMath.cpp @@ -58,189 +58,189 @@ CSXMath::~CSXMath() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXMath::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CSXMath::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// Abs
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Abs") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(fabs(Stack->Pop()->GetFloat()));
 +	if (strcmp(name, "Abs") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(fabs(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Acos
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Acos") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(acos(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Acos") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(acos(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Asin
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Asin") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(asin(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Asin") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(asin(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Atan
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Atan") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(atan(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Atan") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(atan(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Atan2
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Atan2") == 0) {
 -		Stack->CorrectParams(2);
 -		double y = Stack->Pop()->GetFloat();
 -		double x = Stack->Pop()->GetFloat();
 -		Stack->PushFloat(atan2(y, x));
 +	else if (strcmp(name, "Atan2") == 0) {
 +		stack->CorrectParams(2);
 +		double y = stack->Pop()->GetFloat();
 +		double x = stack->Pop()->GetFloat();
 +		stack->PushFloat(atan2(y, x));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Ceil
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Ceil") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(ceil(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Ceil") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(ceil(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Cos
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Cos") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(cos(DegreeToRadian(Stack->Pop()->GetFloat())));
 +	else if (strcmp(name, "Cos") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(cos(DegreeToRadian(stack->Pop()->GetFloat())));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Cosh
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Cosh") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(cosh(DegreeToRadian(Stack->Pop()->GetFloat())));
 +	else if (strcmp(name, "Cosh") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(cosh(DegreeToRadian(stack->Pop()->GetFloat())));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Exp
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Exp") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(exp(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Exp") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(exp(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Floor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Floor") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(floor(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Floor") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(floor(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Log
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Log") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(log(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Log") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(log(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Log10
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Log10") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(log10(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Log10") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(log10(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Pow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Pow") == 0) {
 -		Stack->CorrectParams(2);
 -		double x = Stack->Pop()->GetFloat();
 -		double y = Stack->Pop()->GetFloat();
 +	else if (strcmp(name, "Pow") == 0) {
 +		stack->CorrectParams(2);
 +		double x = stack->Pop()->GetFloat();
 +		double y = stack->Pop()->GetFloat();
 -		Stack->PushFloat(pow(x, y));
 +		stack->PushFloat(pow(x, y));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Sin
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Sin") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(sin(DegreeToRadian(Stack->Pop()->GetFloat())));
 +	else if (strcmp(name, "Sin") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(sin(DegreeToRadian(stack->Pop()->GetFloat())));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Sinh
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Sinh") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(sinh(DegreeToRadian(Stack->Pop()->GetFloat())));
 +	else if (strcmp(name, "Sinh") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(sinh(DegreeToRadian(stack->Pop()->GetFloat())));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Tan
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Tan") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(tan(DegreeToRadian(Stack->Pop()->GetFloat())));
 +	else if (strcmp(name, "Tan") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(tan(DegreeToRadian(stack->Pop()->GetFloat())));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Tanh
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Tanh") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(tanh(DegreeToRadian(Stack->Pop()->GetFloat())));
 +	else if (strcmp(name, "Tanh") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(tanh(DegreeToRadian(stack->Pop()->GetFloat())));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Sqrt
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Sqrt") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(sqrt(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "Sqrt") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(sqrt(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// DegToRad
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DegToRad") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(DegreeToRadian(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "DegToRad") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(DegreeToRadian(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// RadToDeg
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "RadToDeg") == 0) {
 -		Stack->CorrectParams(1);
 -		Stack->PushFloat(RadianToDegree(Stack->Pop()->GetFloat()));
 +	else if (strcmp(name, "RadToDeg") == 0) {
 +		stack->CorrectParams(1);
 +		stack->PushFloat(RadianToDegree(stack->Pop()->GetFloat()));
  		return S_OK;
  	}
 @@ -249,13 +249,13 @@ HRESULT CSXMath::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *This  //////////////////////////////////////////////////////////////////////////
 -CScValue *CSXMath::scGetProperty(const char *Name) {
 +CScValue *CSXMath::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("math");
  		return _scValue;
  	}
 @@ -263,7 +263,7 @@ CScValue *CSXMath::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// PI
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PI") == 0) {
 +	else if (strcmp(name, "PI") == 0) {
  		_scValue->SetFloat(PI);
  		return _scValue;
  	}
 diff --git a/engines/wintermute/Base/scriptables/SXMath.h b/engines/wintermute/Base/scriptables/SXMath.h index 355bb78890..ac3dc45115 100644 --- a/engines/wintermute/Base/scriptables/SXMath.h +++ b/engines/wintermute/Base/scriptables/SXMath.h @@ -39,8 +39,8 @@ public:  	DECLARE_PERSISTENT(CSXMath, CBScriptable)
  	CSXMath(CBGame *inGame);
  	virtual ~CSXMath();
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  private:
  	double DegreeToRadian(double Value);
 diff --git a/engines/wintermute/Base/scriptables/SXMemBuffer.cpp b/engines/wintermute/Base/scriptables/SXMemBuffer.cpp index 7a128d5899..f65f800a4e 100644 --- a/engines/wintermute/Base/scriptables/SXMemBuffer.cpp +++ b/engines/wintermute/Base/scriptables/SXMemBuffer.cpp @@ -42,12 +42,12 @@ CBScriptable *makeSXMemBuffer(CBGame *inGame, CScStack *stack) {  }
  //////////////////////////////////////////////////////////////////////////
 -CSXMemBuffer::CSXMemBuffer(CBGame *inGame, CScStack *Stack): CBScriptable(inGame) {
 -	Stack->CorrectParams(1);
 +CSXMemBuffer::CSXMemBuffer(CBGame *inGame, CScStack *stack): CBScriptable(inGame) {
 +	stack->CorrectParams(1);
  	_buffer = NULL;
  	_size = 0;
 -	int NewSize = Stack->Pop()->GetInt();
 +	int NewSize = stack->Pop()->GetInt();
  	Resize(MAX(0, NewSize));
  }
 @@ -102,15 +102,15 @@ HRESULT CSXMemBuffer::Resize(int NewSize) {  }
  //////////////////////////////////////////////////////////////////////////
 -bool CSXMemBuffer::CheckBounds(CScScript *Script, int Start, int Length) {
 +bool CSXMemBuffer::CheckBounds(CScScript *script, int start, int length) {
  	if (_buffer == NULL) {
 -		Script->RuntimeError("Cannot use Set/Get methods on an uninitialized memory buffer");
 +		script->RuntimeError("Cannot use Set/Get methods on an uninitialized memory buffer");
  		return false;
  	}
  	if (_size == 0) return true;
 -	if (Start < 0 || Length == 0 || Start + Length > _size) {
 -		Script->RuntimeError("Set/Get method call is out of bounds");
 +	if (start < 0 || length == 0 || start + length > _size) {
 +		script->RuntimeError("Set/Get method call is out of bounds");
  		return false;
  	} else return true;
  }
 @@ -122,16 +122,16 @@ const char *CSXMemBuffer::scToString() {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CSXMemBuffer::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SetSize
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetSize") == 0) {
 -		Stack->CorrectParams(1);
 -		int NewSize = Stack->Pop()->GetInt();
 +	if (strcmp(name, "SetSize") == 0) {
 +		stack->CorrectParams(1);
 +		int NewSize = stack->Pop()->GetInt();
  		NewSize = MAX(0, NewSize);
 -		if (SUCCEEDED(Resize(NewSize))) Stack->PushBool(true);
 -		else Stack->PushBool(false);
 +		if (SUCCEEDED(Resize(NewSize))) stack->PushBool(true);
 +		else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -139,11 +139,11 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetBool
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetBool") == 0) {
 -		Stack->CorrectParams(1);
 -		int Start = Stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(bool))) Stack->PushNULL();
 -		else Stack->PushBool(*(bool *)((byte *)_buffer + Start));
 +	else if (strcmp(name, "GetBool") == 0) {
 +		stack->CorrectParams(1);
 +		int Start = stack->Pop()->GetInt();
 +		if (!CheckBounds(script, Start, sizeof(bool))) stack->PushNULL();
 +		else stack->PushBool(*(bool *)((byte *)_buffer + Start));
  		return S_OK;
  	}
 @@ -151,11 +151,11 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetByte
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetByte") == 0) {
 -		Stack->CorrectParams(1);
 -		int Start = Stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(byte))) Stack->PushNULL();
 -		else Stack->PushInt(*(byte *)((byte *)_buffer + Start));
 +	else if (strcmp(name, "GetByte") == 0) {
 +		stack->CorrectParams(1);
 +		int Start = stack->Pop()->GetInt();
 +		if (!CheckBounds(script, Start, sizeof(byte))) stack->PushNULL();
 +		else stack->PushInt(*(byte *)((byte *)_buffer + Start));
  		return S_OK;
  	}
 @@ -163,11 +163,11 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetShort
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetShort") == 0) {
 -		Stack->CorrectParams(1);
 -		int Start = Stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(short))) Stack->PushNULL();
 -		else Stack->PushInt(65536 + * (short *)((byte *)_buffer + Start));
 +	else if (strcmp(name, "GetShort") == 0) {
 +		stack->CorrectParams(1);
 +		int Start = stack->Pop()->GetInt();
 +		if (!CheckBounds(script, Start, sizeof(short))) stack->PushNULL();
 +		else stack->PushInt(65536 + * (short *)((byte *)_buffer + Start));
  		return S_OK;
  	}
 @@ -175,11 +175,11 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetInt / GetLong
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetInt") == 0 || strcmp(Name, "GetLong") == 0) {
 -		Stack->CorrectParams(1);
 -		int Start = Stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(int))) Stack->PushNULL();
 -		else Stack->PushInt(*(int *)((byte *)_buffer + Start));
 +	else if (strcmp(name, "GetInt") == 0 || strcmp(name, "GetLong") == 0) {
 +		stack->CorrectParams(1);
 +		int Start = stack->Pop()->GetInt();
 +		if (!CheckBounds(script, Start, sizeof(int))) stack->PushNULL();
 +		else stack->PushInt(*(int *)((byte *)_buffer + Start));
  		return S_OK;
  	}
 @@ -187,11 +187,11 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetFloat
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFloat") == 0) {
 -		Stack->CorrectParams(1);
 -		int Start = Stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(float))) Stack->PushNULL();
 -		else Stack->PushFloat(*(float *)((byte *)_buffer + Start));
 +	else if (strcmp(name, "GetFloat") == 0) {
 +		stack->CorrectParams(1);
 +		int Start = stack->Pop()->GetInt();
 +		if (!CheckBounds(script, Start, sizeof(float))) stack->PushNULL();
 +		else stack->PushFloat(*(float *)((byte *)_buffer + Start));
  		return S_OK;
  	}
 @@ -199,11 +199,11 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetDouble
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetDouble") == 0) {
 -		Stack->CorrectParams(1);
 -		int Start = Stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(double))) Stack->PushNULL();
 -		else Stack->PushFloat(*(double *)((byte *)_buffer + Start));
 +	else if (strcmp(name, "GetDouble") == 0) {
 +		stack->CorrectParams(1);
 +		int Start = stack->Pop()->GetInt();
 +		if (!CheckBounds(script, Start, sizeof(double))) stack->PushNULL();
 +		else stack->PushFloat(*(double *)((byte *)_buffer + Start));
  		return S_OK;
  	}
 @@ -211,10 +211,10 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetString") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		int Length = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "GetString") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		int Length = stack->Pop()->GetInt();
  		// find end of string
  		if (Length == 0 && Start >= 0 && Start < _size) {
 @@ -226,12 +226,12 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  			}
  		}
 -		if (!CheckBounds(Script, Start, Length)) Stack->PushNULL();
 +		if (!CheckBounds(script, Start, Length)) stack->PushNULL();
  		else {
  			char *Str = new char[Length + 1];
  			strncpy(Str, (const char *)_buffer + Start, Length);
  			Str[Length] = '\0';
 -			Stack->PushString(Str);
 +			stack->PushString(Str);
  			delete [] Str;
  		}
  		return S_OK;
 @@ -240,14 +240,14 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// GetPointer
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetPointer") == 0) {
 -		Stack->CorrectParams(1);
 -		int Start = Stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(void *))) Stack->PushNULL();
 +	else if (strcmp(name, "GetPointer") == 0) {
 +		stack->CorrectParams(1);
 +		int Start = stack->Pop()->GetInt();
 +		if (!CheckBounds(script, Start, sizeof(void *))) stack->PushNULL();
  		else {
  			void *Pointer = *(void **)((byte *)_buffer + Start);
  			CSXMemBuffer *Buf = new CSXMemBuffer(Game, Pointer);
 -			Stack->PushNative(Buf, false);
 +			stack->PushNative(Buf, false);
  		}
  		return S_OK;
  	}
 @@ -255,15 +255,15 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetBool
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetBool") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		bool Val = Stack->Pop()->GetBool();
 +	else if (strcmp(name, "SetBool") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		bool Val = stack->Pop()->GetBool();
 -		if (!CheckBounds(Script, Start, sizeof(bool))) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, sizeof(bool))) stack->PushBool(false);
  		else {
  			*(bool *)((byte *)_buffer + Start) = Val;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -271,15 +271,15 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetByte
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetByte") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		byte Val = (byte)Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetByte") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		byte Val = (byte)stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(byte))) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, sizeof(byte))) stack->PushBool(false);
  		else {
  			*(byte *)((byte *)_buffer + Start) = Val;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -287,15 +287,15 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetShort
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetShort") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		short Val = (short)Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetShort") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		short Val = (short)stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(short))) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, sizeof(short))) stack->PushBool(false);
  		else {
  			*(short *)((byte *)_buffer + Start) = Val;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -303,15 +303,15 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetInt / SetLong
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetInt") == 0 || strcmp(Name, "SetLong") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		int Val = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "SetInt") == 0 || strcmp(name, "SetLong") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		int Val = stack->Pop()->GetInt();
 -		if (!CheckBounds(Script, Start, sizeof(int))) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, sizeof(int))) stack->PushBool(false);
  		else {
  			*(int *)((byte *)_buffer + Start) = Val;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -319,15 +319,15 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetFloat
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetFloat") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		float Val = (float)Stack->Pop()->GetFloat();
 +	else if (strcmp(name, "SetFloat") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		float Val = (float)stack->Pop()->GetFloat();
 -		if (!CheckBounds(Script, Start, sizeof(float))) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, sizeof(float))) stack->PushBool(false);
  		else {
  			*(float *)((byte *)_buffer + Start) = Val;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -335,15 +335,15 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetDouble
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetDouble") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		double Val = Stack->Pop()->GetFloat();
 +	else if (strcmp(name, "SetDouble") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		double Val = stack->Pop()->GetFloat();
 -		if (!CheckBounds(Script, Start, sizeof(double))) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, sizeof(double))) stack->PushBool(false);
  		else {
  			*(double *)((byte *)_buffer + Start) = Val;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -351,15 +351,15 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetString
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetString") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		const char *Val = Stack->Pop()->GetString();
 +	else if (strcmp(name, "SetString") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		const char *Val = stack->Pop()->GetString();
 -		if (!CheckBounds(Script, Start, strlen(Val) + 1)) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, strlen(Val) + 1)) stack->PushBool(false);
  		else {
  			memcpy((byte *)_buffer + Start, Val, strlen(Val) + 1);
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		}
  		return S_OK;
  	}
 @@ -367,20 +367,20 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// SetPointer
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetPointer") == 0) {
 -		Stack->CorrectParams(2);
 -		int Start = Stack->Pop()->GetInt();
 -		/* CScValue *Val = */ Stack->Pop();
 +	else if (strcmp(name, "SetPointer") == 0) {
 +		stack->CorrectParams(2);
 +		int Start = stack->Pop()->GetInt();
 +		/* CScValue *Val = */ stack->Pop();
 -		if (!CheckBounds(Script, Start, sizeof(void *))) Stack->PushBool(false);
 +		if (!CheckBounds(script, Start, sizeof(void *))) stack->PushBool(false);
  		else {
  			/*
  			int Pointer = (int)Val->GetMemBuffer();
  			memcpy((byte *)_buffer+Start, &Pointer, sizeof(void*));
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  			*/
  			// TODO fix
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  		}
  		return S_OK;
 @@ -389,8 +389,8 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  	//////////////////////////////////////////////////////////////////////////
  	// DEBUG_Dump
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DEBUG_Dump") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "DEBUG_Dump") == 0) {
 +		stack->CorrectParams(0);
  		if (_buffer && _size) {
  			warning("SXMemBuffer::ScCallMethod - DEBUG_Dump");
  			Common::DumpFile f;
 @@ -398,7 +398,7 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  			f.write(_buffer, _size);
  			f.close();
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 @@ -407,13 +407,13 @@ HRESULT CSXMemBuffer::scCallMethod(CScScript *Script, CScStack *Stack, CScStack  //////////////////////////////////////////////////////////////////////////
 -CScValue *CSXMemBuffer::scGetProperty(const char *Name) {
 +CScValue *CSXMemBuffer::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("membuffer");
  		return _scValue;
  	}
 @@ -421,22 +421,22 @@ CScValue *CSXMemBuffer::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Size (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Size") == 0) {
 +	if (strcmp(name, "Size") == 0) {
  		_scValue->SetInt(_size);
  		return _scValue;
  	}
 -	else return CBScriptable::scGetProperty(Name);
 +	else return CBScriptable::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXMemBuffer::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CSXMemBuffer::scSetProperty(const char *name, CScValue *Value) {
  	/*
  	//////////////////////////////////////////////////////////////////////////
  	// Length
  	//////////////////////////////////////////////////////////////////////////
 -	if(strcmp(Name, "Length")==0){
 +	if(strcmp(name, "Length")==0){
  	    int OrigLength = _length;
  	    _length = max(Value->GetInt(0), 0);
 @@ -449,7 +449,7 @@ HRESULT CSXMemBuffer::scSetProperty(const char *Name, CScValue *Value) {  	    }
  	    return S_OK;
  	}
 -	else*/ return CBScriptable::scSetProperty(Name, Value);
 +	else*/ return CBScriptable::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/Base/scriptables/SXMemBuffer.h b/engines/wintermute/Base/scriptables/SXMemBuffer.h index a14f09bfd6..ba62162cc4 100644 --- a/engines/wintermute/Base/scriptables/SXMemBuffer.h +++ b/engines/wintermute/Base/scriptables/SXMemBuffer.h @@ -38,9 +38,9 @@ class CSXMemBuffer : public CBScriptable {  public:
  	virtual int scCompare(CBScriptable *Val);
  	DECLARE_PERSISTENT(CSXMemBuffer, CBScriptable)
 -	CScValue *scGetProperty(const char *Name);
 -	HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	CScValue *scGetProperty(const char *name);
 +	HRESULT scSetProperty(const char *name, CScValue *Value);
 +	HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	const char *scToString();
  	CSXMemBuffer(CBGame *inGame, CScStack *Stack);
  	CSXMemBuffer(CBGame *inGame, void *Buffer);
 diff --git a/engines/wintermute/Base/scriptables/SXStore.h b/engines/wintermute/Base/scriptables/SXStore.h index bb7f0eeb42..3c39b3f266 100644 --- a/engines/wintermute/Base/scriptables/SXStore.h +++ b/engines/wintermute/Base/scriptables/SXStore.h @@ -129,8 +129,8 @@ public:  	DECLARE_PERSISTENT(CSXStore, CBObject)
  	CSXStore(CBGame *inGame);
  	virtual ~CSXStore();
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	void afterLoad();
  	void OnObjectDestroyed(CBScriptHolder *obj);
 diff --git a/engines/wintermute/Base/scriptables/SXString.cpp b/engines/wintermute/Base/scriptables/SXString.cpp index 35343d095a..4db6ad413c 100644 --- a/engines/wintermute/Base/scriptables/SXString.cpp +++ b/engines/wintermute/Base/scriptables/SXString.cpp @@ -44,12 +44,12 @@ CBScriptable *makeSXString(CBGame *inGame, CScStack *stack) {  }
  //////////////////////////////////////////////////////////////////////////
 -CSXString::CSXString(CBGame *inGame, CScStack *Stack): CBScriptable(inGame) {
 +CSXString::CSXString(CBGame *inGame, CScStack *stack): CBScriptable(inGame) {
  	_string = NULL;
  	_capacity = 0;
 -	Stack->CorrectParams(1);
 -	CScValue *Val = Stack->Pop();
 +	stack->CorrectParams(1);
 +	CScValue *Val = stack->Pop();
  	if (Val->IsInt()) {
  		_capacity = MAX(0, Val->GetInt());
 @@ -99,14 +99,14 @@ void CSXString::scSetString(const char *Val) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CSXString::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// Substring
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Substring") == 0) {
 -		Stack->CorrectParams(2);
 -		int start = Stack->Pop()->GetInt();
 -		int end   = Stack->Pop()->GetInt();
 +	if (strcmp(name, "Substring") == 0) {
 +		stack->CorrectParams(2);
 +		int start = stack->Pop()->GetInt();
 +		int end   = stack->Pop()->GetInt();
  		if (end < start) CBUtils::Swap(&start, &end);
 @@ -121,11 +121,11 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  		WideString subStr(str.c_str() + start, end - start + 1);
  		if (Game->_textEncoding == TEXT_UTF8)
 -			Stack->PushString(StringUtil::WideToUtf8(subStr).c_str());
 +			stack->PushString(StringUtil::WideToUtf8(subStr).c_str());
  		else
 -			Stack->PushString(StringUtil::WideToAnsi(subStr).c_str());
 +			stack->PushString(StringUtil::WideToAnsi(subStr).c_str());
  		//  } catch (std::exception &) {
 -		//      Stack->PushNULL();
 +		//      stack->PushNULL();
  		//  }
  		return S_OK;
 @@ -134,15 +134,15 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// Substr
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Substr") == 0) {
 -		Stack->CorrectParams(2);
 -		int start = Stack->Pop()->GetInt();
 +	else if (strcmp(name, "Substr") == 0) {
 +		stack->CorrectParams(2);
 +		int start = stack->Pop()->GetInt();
 -		CScValue *val = Stack->Pop();
 +		CScValue *val = stack->Pop();
  		int len = val->GetInt();
  		if (!val->IsNULL() && len <= 0) {
 -			Stack->PushString("");
 +			stack->PushString("");
  			return S_OK;
  		}
 @@ -159,11 +159,11 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  		WideString subStr(str.c_str() + start, len);
  		if (Game->_textEncoding == TEXT_UTF8)
 -			Stack->PushString(StringUtil::WideToUtf8(subStr).c_str());
 +			stack->PushString(StringUtil::WideToUtf8(subStr).c_str());
  		else
 -			Stack->PushString(StringUtil::WideToAnsi(subStr).c_str());
 +			stack->PushString(StringUtil::WideToAnsi(subStr).c_str());
  //		} catch (std::exception &) {
 -//			Stack->PushNULL();
 +//			stack->PushNULL();
  //		}
  		return S_OK;
 @@ -172,8 +172,8 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// ToUpperCase
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ToUpperCase") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ToUpperCase") == 0) {
 +		stack->CorrectParams(0);
  		WideString str;
  		if (Game->_textEncoding == TEXT_UTF8)
 @@ -184,9 +184,9 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  		StringUtil::ToUpperCase(str);
  		if (Game->_textEncoding == TEXT_UTF8)
 -			Stack->PushString(StringUtil::WideToUtf8(str).c_str());
 +			stack->PushString(StringUtil::WideToUtf8(str).c_str());
  		else
 -			Stack->PushString(StringUtil::WideToAnsi(str).c_str());
 +			stack->PushString(StringUtil::WideToAnsi(str).c_str());
  		return S_OK;
  	}
 @@ -194,8 +194,8 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// ToLowerCase
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ToLowerCase") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "ToLowerCase") == 0) {
 +		stack->CorrectParams(0);
  		WideString str;
  		if (Game->_textEncoding == TEXT_UTF8)
 @@ -206,9 +206,9 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  		StringUtil::ToLowerCase(str);
  		if (Game->_textEncoding == TEXT_UTF8)
 -			Stack->PushString(StringUtil::WideToUtf8(str).c_str());
 +			stack->PushString(StringUtil::WideToUtf8(str).c_str());
  		else
 -			Stack->PushString(StringUtil::WideToAnsi(str).c_str());
 +			stack->PushString(StringUtil::WideToAnsi(str).c_str());
  		return S_OK;
  	}
 @@ -216,11 +216,11 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// IndexOf
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "IndexOf") == 0) {
 -		Stack->CorrectParams(2);
 +	else if (strcmp(name, "IndexOf") == 0) {
 +		stack->CorrectParams(2);
 -		const char *strToFind = Stack->Pop()->GetString();
 -		int index = Stack->Pop()->GetInt();
 +		const char *strToFind = stack->Pop()->GetString();
 +		int index = stack->Pop()->GetInt();
  		WideString str;
  		if (Game->_textEncoding == TEXT_UTF8)
 @@ -235,7 +235,7 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  			toFind = StringUtil::AnsiToWide(strToFind);
  		int indexOf = StringUtil::IndexOf(str, toFind, index);
 -		Stack->PushInt(indexOf);
 +		stack->PushInt(indexOf);
  		return S_OK;
  	}
 @@ -243,15 +243,15 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// Split
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Split") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "Split") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		char Separators[MAX_PATH] = ",";
  		if (!Val->IsNULL()) strcpy(Separators, Val->GetString());
  		CSXArray *Array = new CSXArray(Game);
  		if (!Array) {
 -			Stack->PushNULL();
 +			stack->PushNULL();
  			return S_OK;
  		}
 @@ -308,7 +308,7 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  			Val = NULL;
  		}
 -		Stack->PushNative(Array, false);
 +		stack->PushNative(Array, false);
  		return S_OK;
  	}
 @@ -317,20 +317,20 @@ HRESULT CSXString::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  //////////////////////////////////////////////////////////////////////////
 -CScValue *CSXString::scGetProperty(const char *Name) {
 +CScValue *CSXString::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("string");
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Length (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Length") == 0) {
 +	else if (strcmp(name, "Length") == 0) {
  		if (Game->_textEncoding == TEXT_UTF8) {
  			WideString wstr = StringUtil::Utf8ToWide(_string);
  			_scValue->SetInt(wstr.size());
 @@ -342,7 +342,7 @@ CScValue *CSXString::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Capacity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Capacity") == 0) {
 +	else if (strcmp(name, "Capacity") == 0) {
  		_scValue->SetInt(_capacity);
  		return _scValue;
  	}
 @@ -352,11 +352,11 @@ CScValue *CSXString::scGetProperty(const char *Name) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CSXString::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CSXString::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Capacity
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Capacity") == 0) {
 +	if (strcmp(name, "Capacity") == 0) {
  		int NewCap = Value->GetInt();
  		if (NewCap < strlen(_string) + 1) Game->LOG(0, "Warning: cannot lower string capacity");
  		else if (NewCap != _capacity) {
 diff --git a/engines/wintermute/Base/scriptables/SXString.h b/engines/wintermute/Base/scriptables/SXString.h index 1adc0cad1e..5f662c3289 100644 --- a/engines/wintermute/Base/scriptables/SXString.h +++ b/engines/wintermute/Base/scriptables/SXString.h @@ -38,9 +38,9 @@ class CSXString : public CBScriptable {  public:
  	virtual int scCompare(CBScriptable *Val);
  	DECLARE_PERSISTENT(CSXString, CBScriptable)
 -	CScValue *scGetProperty(const char *Name);
 -	HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	CScValue *scGetProperty(const char *name);
 +	HRESULT scSetProperty(const char *name, CScValue *Value);
 +	HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	void scSetString(const char *Val);
  	const char *scToString();
  	void SetStringVal(const char *Val);
 diff --git a/engines/wintermute/Base/scriptables/ScEngine.cpp b/engines/wintermute/Base/scriptables/ScEngine.cpp index 6ec70a561a..9c443df509 100644 --- a/engines/wintermute/Base/scriptables/ScEngine.cpp +++ b/engines/wintermute/Base/scriptables/ScEngine.cpp @@ -559,10 +559,10 @@ HRESULT CScEngine::ResetObject(CBObject *Object) {  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CScEngine::ResetScript(CScScript *Script) {
 +HRESULT CScEngine::ResetScript(CScScript *script) {
  	// terminate all scripts waiting for this script
  	for (int i = 0; i < _scripts.GetSize(); i++) {
 -		if (_scripts[i]->_state == SCRIPT_WAITING_SCRIPT && _scripts[i]->_waitScript == Script) {
 +		if (_scripts[i]->_state == SCRIPT_WAITING_SCRIPT && _scripts[i]->_waitScript == script) {
  			_scripts[i]->finish();
  		}
  	}
 @@ -639,9 +639,9 @@ void CScEngine::SetParseElementCallback(PARSE_ELEMENT_CALLBACK Callback, void *D  //////////////////////////////////////////////////////////////////////////
 -bool CScEngine::IsValidScript(CScScript *Script) {
 +bool CScEngine::IsValidScript(CScScript *script) {
  	for (int i = 0; i < _scripts.GetSize(); i++) {
 -		if (_scripts[i] == Script) return true;
 +		if (_scripts[i] == script) return true;
  	}
  	return false;
  }
 @@ -735,18 +735,18 @@ HRESULT CScEngine::RefreshScriptBreakpoints() {  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CScEngine::RefreshScriptBreakpoints(CScScript *Script) {
 +HRESULT CScEngine::RefreshScriptBreakpoints(CScScript *script) {
  	if (!Game->GetDebugMgr()->_enabled) return S_OK;
 -	if (!Script || !Script->_filename) return E_FAIL;
 +	if (!script || !script->_filename) return E_FAIL;
  	for (int i = 0; i < _breakpoints.GetSize(); i++) {
 -		if (scumm_stricmp(_breakpoints[i]->_filename.c_str(), Script->_filename) == 0) {
 -			Script->_breakpoints.Copy(_breakpoints[i]->_lines);
 +		if (scumm_stricmp(_breakpoints[i]->_filename.c_str(), script->_filename) == 0) {
 +			script->_breakpoints.Copy(_breakpoints[i]->_lines);
  			return S_OK;
  		}
  	}
 -	if (Script->_breakpoints.GetSize() > 0) Script->_breakpoints.RemoveAll();
 +	if (script->_breakpoints.GetSize() > 0) script->_breakpoints.RemoveAll();
  	return S_OK;
  }
 diff --git a/engines/wintermute/Base/scriptables/ScEngine.h b/engines/wintermute/Base/scriptables/ScEngine.h index c7fb8eb3a8..703034964e 100644 --- a/engines/wintermute/Base/scriptables/ScEngine.h +++ b/engines/wintermute/Base/scriptables/ScEngine.h @@ -42,8 +42,8 @@ typedef byte *(*DLL_COMPILE_BUFFER)(byte  *Buffer, char *Source, uint32 BufferSi  typedef byte *(*DLL_COMPILE_FILE)(char *Filename, uint32 *CompiledSize);
  typedef void (*DLL_RELEASE_BUFFER)(unsigned char *Buffer);
  typedef void (*DLL_SET_CALLBACKS)(CALLBACKS *callbacks, void *Data);
 -typedef int (*DLL_DEFINE_FUNCTION)(const char *Name); /* Was non-const, changed to silence warnings */
 -typedef int (*DLL_DEFINE_VARIABLE)(const char *Name); /* Was non-const, changed to silence warnings */
 +typedef int (*DLL_DEFINE_FUNCTION)(const char *name); /* Was non-const, changed to silence warnings */
 +typedef int (*DLL_DEFINE_VARIABLE)(const char *name); /* Was non-const, changed to silence warnings */
  typedef void (*COMPILE_ERROR_CALLBACK)(int Line, char *Text , void *Data);
  typedef void (*PARSE_ELEMENT_CALLBACK)(int Line, int Type, void *ElementData, void *Data);
 @@ -99,14 +99,14 @@ public:  	HRESULT AddBreakpoint(const char *ScriptFilename, int Line);
  	HRESULT RemoveBreakpoint(const char *ScriptFilename, int Line);
  	HRESULT RefreshScriptBreakpoints();
 -	HRESULT RefreshScriptBreakpoints(CScScript *Script);
 +	HRESULT RefreshScriptBreakpoints(CScScript *script);
  	HRESULT SaveBreakpoints();
  	HRESULT LoadBreakpoints();
  	HRESULT ClearGlobals(bool IncludingNatives = false);
  	HRESULT TickUnbreakable();
  	HRESULT RemoveFinishedScripts();
 -	bool IsValidScript(CScScript *Script);
 +	bool IsValidScript(CScScript *script);
  	void SetCompileErrorCallback(COMPILE_ERROR_CALLBACK Callback, void *Data);
  	void SetParseElementCallback(PARSE_ELEMENT_CALLBACK Callback, void *Data);
 @@ -123,7 +123,7 @@ public:  	HRESULT PauseAll();
  	void editorCleanup();
  	HRESULT ResetObject(CBObject *Object);
 -	HRESULT ResetScript(CScScript *Script);
 +	HRESULT ResetScript(CScScript *script);
  	HRESULT EmptyScriptCache();
  	byte *GetCompiledScript(const char *Filename, uint32 *OutSize, bool IgnoreCache = false);
  	DECLARE_PERSISTENT(CScEngine, CBBase)
 diff --git a/engines/wintermute/Base/scriptables/ScScript.cpp b/engines/wintermute/Base/scriptables/ScScript.cpp index 01827b378e..6e43ac6e0d 100644 --- a/engines/wintermute/Base/scriptables/ScScript.cpp +++ b/engines/wintermute/Base/scriptables/ScScript.cpp @@ -1054,53 +1054,53 @@ HRESULT CScScript::ExecuteInstruction() {  //////////////////////////////////////////////////////////////////////////
 -uint32 CScScript::GetFuncPos(const char *Name) {
 +uint32 CScScript::GetFuncPos(const char *name) {
  	for (int i = 0; i < _numFunctions; i++) {
 -		if (strcmp(Name, _functions[i].name) == 0) return _functions[i].pos;
 +		if (strcmp(name, _functions[i].name) == 0) return _functions[i].pos;
  	}
  	return 0;
  }
  //////////////////////////////////////////////////////////////////////////
 -uint32 CScScript::GetMethodPos(const char *Name) {
 +uint32 CScScript::GetMethodPos(const char *name) {
  	for (int i = 0; i < _numMethods; i++) {
 -		if (strcmp(Name, _methods[i].name) == 0) return _methods[i].pos;
 +		if (strcmp(name, _methods[i].name) == 0) return _methods[i].pos;
  	}
  	return 0;
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CScScript::GetVar(char *Name) {
 +CScValue *CScScript::GetVar(char *name) {
  	CScValue *ret = NULL;
  	// scope locals
  	if (_scopeStack->_sP >= 0) {
 -		if (_scopeStack->GetTop()->PropExists(Name)) ret = _scopeStack->GetTop()->GetProp(Name);
 +		if (_scopeStack->GetTop()->PropExists(name)) ret = _scopeStack->GetTop()->GetProp(name);
  	}
  	// script globals
  	if (ret == NULL) {
 -		if (_globals->PropExists(Name)) ret = _globals->GetProp(Name);
 +		if (_globals->PropExists(name)) ret = _globals->GetProp(name);
  	}
  	// engine globals
  	if (ret == NULL) {
 -		if (_engine->_globals->PropExists(Name)) ret = _engine->_globals->GetProp(Name);
 +		if (_engine->_globals->PropExists(name)) ret = _engine->_globals->GetProp(name);
  	}
  	if (ret == NULL) {
 -		//RuntimeError("Variable '%s' is inaccessible in the current block. Consider changing the script.", Name);
 -		Game->LOG(0, "Warning: variable '%s' is inaccessible in the current block. Consider changing the script (script:%s, line:%d)", Name, _filename, _currentLine);
 +		//RuntimeError("Variable '%s' is inaccessible in the current block. Consider changing the script.", name);
 +		Game->LOG(0, "Warning: variable '%s' is inaccessible in the current block. Consider changing the script (script:%s, line:%d)", name, _filename, _currentLine);
  		CScValue *Val = new CScValue(Game);
  		CScValue *Scope = _scopeStack->GetTop();
  		if (Scope) {
 -			Scope->SetProp(Name, Val);
 -			ret = _scopeStack->GetTop()->GetProp(Name);
 +			Scope->SetProp(name, Val);
 +			ret = _scopeStack->GetTop()->GetProp(name);
  		} else {
 -			_globals->SetProp(Name, Val);
 -			ret = _globals->GetProp(Name);
 +			_globals->SetProp(name, Val);
 +			ret = _globals->GetProp(name);
  		}
  		delete Val;
  	}
 @@ -1271,9 +1271,9 @@ CScScript *CScScript::InvokeEventHandler(const char *EventName, bool Unbreakable  //////////////////////////////////////////////////////////////////////////
 -uint32 CScScript::GetEventPos(const char *Name) {
 +uint32 CScScript::GetEventPos(const char *name) {
  	for (int i = _numEvents - 1; i >= 0; i--) {
 -		if (scumm_stricmp(Name, _events[i].name) == 0) return _events[i].pos;
 +		if (scumm_stricmp(name, _events[i].name) == 0) return _events[i].pos;
  	}
  	return 0;
  }
 @@ -1317,22 +1317,22 @@ HRESULT CScScript::Resume() {  //////////////////////////////////////////////////////////////////////////
 -CScScript::TExternalFunction *CScScript::GetExternal(char *Name) {
 +CScScript::TExternalFunction *CScScript::GetExternal(char *name) {
  	for (int i = 0; i < _numExternals; i++) {
 -		if (strcmp(Name, _externals[i].name) == 0) return &_externals[i];
 +		if (strcmp(name, _externals[i].name) == 0) return &_externals[i];
  	}
  	return NULL;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CScScript::ExternalCall(CScStack *Stack, CScStack *ThisStack, CScScript::TExternalFunction *Function) {
 +HRESULT CScScript::ExternalCall(CScStack *stack, CScStack *thisStack, CScScript::TExternalFunction *Function) {
  #ifndef __WIN32__
  	Game->LOG(0, "External functions are not supported on this platform.");
 -	Stack->CorrectParams(0);
 -	Stack->PushNULL();
 +	stack->CorrectParams(0);
 +	stack->PushNULL();
  	return E_FAIL;
  #else
 @@ -1345,11 +1345,11 @@ HRESULT CScScript::ExternalCall(CScStack *Stack, CScStack *ThisStack, CScScript:  		if (pFunc) {
  			int i;
  			Success = true;
 -			Stack->CorrectParams(Function->nu_params);
 +			stack->CorrectParams(Function->nu_params);
  			CBDynBuffer *Buffer = new CBDynBuffer(Game, 20 * sizeof(uint32));
  			for (i = 0; i < Function->nu_params; i++) {
 -				CScValue *Val = Stack->Pop();
 +				CScValue *Val = stack->Pop();
  				switch (Function->params[i]) {
  				case TYPE_BOOL:
  					Buffer->PutDWORD((uint32)Val->GetBool());
 @@ -1399,34 +1399,34 @@ HRESULT CScScript::ExternalCall(CScStack *Stack, CScStack *ThisStack, CScScript:  			// return
  			switch (Function->returns) {
  			case TYPE_BOOL:
 -				Stack->PushBool((byte)ret != 0);
 +				stack->PushBool((byte)ret != 0);
  				break;
  			case TYPE_LONG:
 -				Stack->PushInt(ret);
 +				stack->PushInt(ret);
  				break;
  			case TYPE_BYTE:
 -				Stack->PushInt((byte)ret);
 +				stack->PushInt((byte)ret);
  				break;
  				break;
  			case TYPE_STRING:
 -				Stack->PushString((char *)ret);
 +				stack->PushString((char *)ret);
  				break;
  			case TYPE_MEMBUFFER: {
  				CSXMemBuffer *Buf = new CSXMemBuffer(Game, (void *)ret);
 -				Stack->PushNative(Buf, false);
 +				stack->PushNative(Buf, false);
  			}
  			break;
  			case TYPE_FLOAT: {
  				uint32 dw = GetST0();
 -				Stack->PushFloat(*((float *)&dw));
 +				stack->PushFloat(*((float *)&dw));
  				break;
  			}
  			case TYPE_DOUBLE:
 -				Stack->PushFloat(GetST0Double());
 +				stack->PushFloat(GetST0Double());
  				break;
  			default:
 -				Stack->PushNULL();
 +				stack->PushNULL();
  			}
  			if (StackCorrupted) RuntimeError("Warning: Stack corrupted after calling '%s' in '%s'\n         Check parameters and/or calling convention.", Function->name, Function->dll_name);
 @@ -1434,8 +1434,8 @@ HRESULT CScScript::ExternalCall(CScStack *Stack, CScStack *ThisStack, CScScript:  	} else RuntimeError("Error loading DLL '%s'", Function->dll_name);
  	if (!Success) {
 -		Stack->CorrectParams(0);
 -		Stack->PushNULL();
 +		stack->CorrectParams(0);
 +		stack->PushNULL();
  	}
  	if (hDll) FreeLibrary(hDll);
 @@ -1525,15 +1525,15 @@ double CScScript::GetST0Double(void) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CScScript::CopyParameters(CScStack *Stack) {
 +HRESULT CScScript::CopyParameters(CScStack *stack) {
  	int i;
 -	int NumParams = Stack->Pop()->GetInt();
 +	int NumParams = stack->Pop()->GetInt();
  	for (i = NumParams - 1; i >= 0; i--) {
 -		_stack->Push(Stack->GetAt(i));
 +		_stack->Push(stack->GetAt(i));
  	}
  	_stack->PushInt(NumParams);
 -	for (i = 0; i < NumParams; i++) Stack->Pop();
 +	for (i = 0; i < NumParams; i++) stack->Pop();
  	return S_OK;
  }
 diff --git a/engines/wintermute/Base/scriptables/ScScript.h b/engines/wintermute/Base/scriptables/ScScript.h index 4f6cc50332..308c6d9a86 100644 --- a/engines/wintermute/Base/scriptables/ScScript.h +++ b/engines/wintermute/Base/scriptables/ScScript.h @@ -52,7 +52,7 @@ public:  	CScScript *_parentScript;
  	bool _unbreakable;
  	HRESULT FinishThreads();
 -	HRESULT CopyParameters(CScStack *Stack);
 +	HRESULT CopyParameters(CScStack *stack);
  	void afterLoad();
 @@ -87,10 +87,10 @@ public:  	CScScript *_waitScript;
  	TScriptState _state;
  	TScriptState _origState;
 -	CScValue *GetVar(char *Name);
 -	uint32 GetFuncPos(const char *Name);
 -	uint32 GetEventPos(const char *Name);
 -	uint32 GetMethodPos(const char *Name);
 +	CScValue *GetVar(char *name);
 +	uint32 GetFuncPos(const char *name);
 +	uint32 GetEventPos(const char *name);
 +	uint32 GetMethodPos(const char *name);
  	typedef struct {
  		uint32 magic;
  		uint32 version;
 @@ -166,7 +166,7 @@ public:  	bool _methodThread;
  	char *_threadEvent;
  	CBScriptHolder *_owner;
 -	CScScript::TExternalFunction *GetExternal(char *Name);
 +	CScScript::TExternalFunction *GetExternal(char *name);
  	HRESULT ExternalCall(CScStack *Stack, CScStack *ThisStack, CScScript::TExternalFunction *Function);
  private:
  	HRESULT InitScript();
 diff --git a/engines/wintermute/Base/scriptables/ScValue.cpp b/engines/wintermute/Base/scriptables/ScValue.cpp index eab345f393..8409de7b96 100644 --- a/engines/wintermute/Base/scriptables/ScValue.cpp +++ b/engines/wintermute/Base/scriptables/ScValue.cpp @@ -156,10 +156,10 @@ CScValue::~CScValue() {  //////////////////////////////////////////////////////////////////////////
 -CScValue *CScValue::GetProp(const char *Name) {
 -	if (_type == VAL_VARIABLE_REF) return _valRef->GetProp(Name);
 +CScValue *CScValue::GetProp(const char *name) {
 +	if (_type == VAL_VARIABLE_REF) return _valRef->GetProp(name);
 -	if (_type == VAL_STRING && strcmp(Name, "Length") == 0) {
 +	if (_type == VAL_STRING && strcmp(name, "Length") == 0) {
  		Game->_scValue->_type = VAL_INT;
  #if 0 // TODO: Remove FreeType-dependency
 @@ -178,20 +178,20 @@ CScValue *CScValue::GetProp(const char *Name) {  	CScValue *ret = NULL;
 -	if (_type == VAL_NATIVE && _valNative) ret = _valNative->scGetProperty(Name);
 +	if (_type == VAL_NATIVE && _valNative) ret = _valNative->scGetProperty(name);
  	if (ret == NULL) {
 -		_valIter = _valObject.find(Name);
 +		_valIter = _valObject.find(name);
  		if (_valIter != _valObject.end()) ret = _valIter->_value;
  	}
  	return ret;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CScValue::DeleteProp(const char *Name) {
 -	if (_type == VAL_VARIABLE_REF) return _valRef->DeleteProp(Name);
 +HRESULT CScValue::DeleteProp(const char *name) {
 +	if (_type == VAL_VARIABLE_REF) return _valRef->DeleteProp(name);
 -	_valIter = _valObject.find(Name);
 +	_valIter = _valObject.find(name);
  	if (_valIter != _valObject.end()) {
  		delete _valIter->_value;
  		_valIter->_value = NULL;
 @@ -203,18 +203,18 @@ HRESULT CScValue::DeleteProp(const char *Name) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CScValue::SetProp(const char *Name, CScValue *Val, bool CopyWhole, bool SetAsConst) {
 -	if (_type == VAL_VARIABLE_REF) return _valRef->SetProp(Name, Val);
 +HRESULT CScValue::SetProp(const char *name, CScValue *Val, bool CopyWhole, bool SetAsConst) {
 +	if (_type == VAL_VARIABLE_REF) return _valRef->SetProp(name, Val);
  	HRESULT ret = E_FAIL;
  	if (_type == VAL_NATIVE && _valNative) {
 -		ret = _valNative->scSetProperty(Name, Val);
 +		ret = _valNative->scSetProperty(name, Val);
  	}
  	if (FAILED(ret)) {
  		CScValue *val = NULL;
 -		_valIter = _valObject.find(Name);
 +		_valIter = _valObject.find(name);
  		if (_valIter != _valObject.end()) {
  			val = _valIter->_value;
  		}
 @@ -223,7 +223,7 @@ HRESULT CScValue::SetProp(const char *Name, CScValue *Val, bool CopyWhole, bool  		val->Copy(Val, CopyWhole);
  		val->_isConstVar = SetAsConst;
 -		_valObject[Name] = val;
 +		_valObject[name] = val;
  		if (_type != VAL_NATIVE) _type = VAL_OBJECT;
 @@ -247,9 +247,9 @@ HRESULT CScValue::SetProp(const char *Name, CScValue *Val, bool CopyWhole, bool  //////////////////////////////////////////////////////////////////////////
 -bool CScValue::PropExists(const char *Name) {
 -	if (_type == VAL_VARIABLE_REF) return _valRef->PropExists(Name);
 -	_valIter = _valObject.find(Name);
 +bool CScValue::PropExists(const char *name) {
 +	if (_type == VAL_VARIABLE_REF) return _valRef->PropExists(name);
 +	_valIter = _valObject.find(name);
  	return (_valIter != _valObject.end());
  }
 @@ -861,10 +861,10 @@ int CScValue::CompareStrict(CScValue *Val1, CScValue *Val2) {  //////////////////////////////////////////////////////////////////////////
 -HRESULT CScValue::DbgSendVariables(IWmeDebugClient *Client, EWmeDebuggerVariableType Type, CScScript *Script, unsigned int ScopeID) {
 +HRESULT CScValue::DbgSendVariables(IWmeDebugClient *Client, EWmeDebuggerVariableType Type, CScScript *script, unsigned int ScopeID) {
  	_valIter = _valObject.begin();
  	while (_valIter != _valObject.end()) {
 -		Client->OnVariableInit(Type, Script, ScopeID, _valIter->_value, _valIter->_key.c_str());
 +		Client->OnVariableInit(Type, script, ScopeID, _valIter->_value, _valIter->_key.c_str());
  		_valIter++;
  	}
  	return S_OK;
 diff --git a/engines/wintermute/Base/scriptables/ScValue.h b/engines/wintermute/Base/scriptables/ScValue.h index 6ee0981020..90c783c9ce 100644 --- a/engines/wintermute/Base/scriptables/ScValue.h +++ b/engines/wintermute/Base/scriptables/ScValue.h @@ -43,7 +43,7 @@ class CBScriptable;  class CScValue : public CBBase, public IWmeDebugProp {
  public:
 -	HRESULT DbgSendVariables(IWmeDebugClient *Client, EWmeDebuggerVariableType Type, CScScript *Script, unsigned int ScopeID);
 +	HRESULT DbgSendVariables(IWmeDebugClient *Client, EWmeDebuggerVariableType Type, CScScript *script, unsigned int ScopeID);
  	static int Compare(CScValue *Val1, CScValue *Val2);
  	static int CompareStrict(CScValue *Val1, CScValue *Val2);
 @@ -55,7 +55,7 @@ public:  	HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	void SetValue(CScValue *Val);
  	bool _persistent;
 -	bool PropExists(const char *Name);
 +	bool PropExists(const char *name);
  	void Copy(CScValue *orig, bool CopyWhole = false);
  	void SetStringVal(const char *Val);
  	TValType GetType();
 @@ -65,7 +65,7 @@ public:  	const char *GetString();
  	void *GetMemBuffer();
  	CBScriptable *GetNative();
 -	HRESULT DeleteProp(const char *Name);
 +	HRESULT DeleteProp(const char *name);
  	void DeleteProps();
  	void CleanProps(bool IncludingNatives);
  	void SetBool(bool Val);
 @@ -84,8 +84,8 @@ public:  	bool IsFloat();
  	bool IsInt();
  	bool IsObject();
 -	HRESULT SetProp(const char *Name, CScValue *Val, bool CopyWhole = false, bool SetAsConst = false);
 -	CScValue *GetProp(const char *Name);
 +	HRESULT SetProp(const char *name, CScValue *Val, bool CopyWhole = false, bool SetAsConst = false);
 +	CScValue *GetProp(const char *name);
  	CBScriptable *_valNative;
  	CScValue *_valRef;
  protected:
 diff --git a/engines/wintermute/Base/scriptables/SxObject.cpp b/engines/wintermute/Base/scriptables/SxObject.cpp index d991085792..ff51134321 100644 --- a/engines/wintermute/Base/scriptables/SxObject.cpp +++ b/engines/wintermute/Base/scriptables/SxObject.cpp @@ -43,10 +43,10 @@ CBScriptable *makeSXObject(CBGame *inGame, CScStack *stack) {  }
  //////////////////////////////////////////////////////////////////////////
 -CSXObject::CSXObject(CBGame *inGame, CScStack *Stack): CBObject(inGame) {
 -	int NumParams = Stack->Pop()->GetInt(0);
 +CSXObject::CSXObject(CBGame *inGame, CScStack *stack): CBObject(inGame) {
 +	int NumParams = stack->Pop()->GetInt(0);
  	for (int i = 0; i < NumParams; i++) {
 -		addScript(Stack->Pop()->GetString());
 +		addScript(stack->Pop()->GetString());
  	}
  }
 diff --git a/engines/wintermute/UI/UIButton.cpp b/engines/wintermute/UI/UIButton.cpp index 58440d0095..ea20e29490 100644 --- a/engines/wintermute/UI/UIButton.cpp +++ b/engines/wintermute/UI/UIButton.cpp @@ -666,21 +666,21 @@ void CUIButton::press() {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CUIButton::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SetDisabledFont
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetDisabledFont") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	if (strcmp(name, "SetDisabledFont") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (_fontDisable) Game->_fontStorage->RemoveFont(_fontDisable);
  		if (Val->IsNULL()) {
  			_fontDisable = NULL;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			_fontDisable = Game->_fontStorage->AddFont(Val->GetString());
 -			Stack->PushBool(_fontDisable != NULL);
 +			stack->PushBool(_fontDisable != NULL);
  		}
  		return S_OK;
  	}
 @@ -688,17 +688,17 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetHoverFont
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetHoverFont") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "SetHoverFont") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (_fontHover) Game->_fontStorage->RemoveFont(_fontHover);
  		if (Val->IsNULL()) {
  			_fontHover = NULL;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			_fontHover = Game->_fontStorage->AddFont(Val->GetString());
 -			Stack->PushBool(_fontHover != NULL);
 +			stack->PushBool(_fontHover != NULL);
  		}
  		return S_OK;
  	}
 @@ -706,17 +706,17 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetPressedFont
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetPressedFont") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "SetPressedFont") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (_fontPress) Game->_fontStorage->RemoveFont(_fontPress);
  		if (Val->IsNULL()) {
  			_fontPress = NULL;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			_fontPress = Game->_fontStorage->AddFont(Val->GetString());
 -			Stack->PushBool(_fontPress != NULL);
 +			stack->PushBool(_fontPress != NULL);
  		}
  		return S_OK;
  	}
 @@ -724,17 +724,17 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetFocusedFont
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetFocusedFont") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "SetFocusedFont") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (_fontFocus) Game->_fontStorage->RemoveFont(_fontFocus);
  		if (Val->IsNULL()) {
  			_fontFocus = NULL;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			_fontFocus = Game->_fontStorage->AddFont(Val->GetString());
 -			Stack->PushBool(_fontFocus != NULL);
 +			stack->PushBool(_fontFocus != NULL);
  		}
  		return S_OK;
  	}
 @@ -742,17 +742,17 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetDisabledImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetDisabledImage") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetDisabledImage") == 0) {
 +		stack->CorrectParams(1);
  		delete _imageDisable;
  		_imageDisable = new CBSprite(Game);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		if (!_imageDisable || FAILED(_imageDisable->loadFile(Filename))) {
  			delete _imageDisable;
  			_imageDisable = NULL;
 -			Stack->PushBool(false);
 -		} else Stack->PushBool(true);
 +			stack->PushBool(false);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -760,10 +760,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetDisabledImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetDisabledImage") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageDisable || !_imageDisable->_filename) Stack->PushNULL();
 -		else Stack->PushString(_imageDisable->_filename);
 +	else if (strcmp(name, "GetDisabledImage") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageDisable || !_imageDisable->_filename) stack->PushNULL();
 +		else stack->PushString(_imageDisable->_filename);
  		return S_OK;
  	}
 @@ -771,10 +771,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetDisabledImageObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetDisabledImageObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageDisable) Stack->PushNULL();
 -		else Stack->PushNative(_imageDisable, true);
 +	else if (strcmp(name, "GetDisabledImageObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageDisable) stack->PushNULL();
 +		else stack->PushNative(_imageDisable, true);
  		return S_OK;
  	}
 @@ -783,17 +783,17 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetHoverImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetHoverImage") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetHoverImage") == 0) {
 +		stack->CorrectParams(1);
  		delete _imageHover;
  		_imageHover = new CBSprite(Game);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		if (!_imageHover || FAILED(_imageHover->loadFile(Filename))) {
  			delete _imageHover;
  			_imageHover = NULL;
 -			Stack->PushBool(false);
 -		} else Stack->PushBool(true);
 +			stack->PushBool(false);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -801,10 +801,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetHoverImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHoverImage") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageHover || !_imageHover->_filename) Stack->PushNULL();
 -		else Stack->PushString(_imageHover->_filename);
 +	else if (strcmp(name, "GetHoverImage") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageHover || !_imageHover->_filename) stack->PushNULL();
 +		else stack->PushString(_imageHover->_filename);
  		return S_OK;
  	}
 @@ -812,10 +812,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetHoverImageObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetHoverImageObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageHover) Stack->PushNULL();
 -		else Stack->PushNative(_imageHover, true);
 +	else if (strcmp(name, "GetHoverImageObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageHover) stack->PushNULL();
 +		else stack->PushNative(_imageHover, true);
  		return S_OK;
  	}
 @@ -823,17 +823,17 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetPressedImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetPressedImage") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetPressedImage") == 0) {
 +		stack->CorrectParams(1);
  		delete _imagePress;
  		_imagePress = new CBSprite(Game);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		if (!_imagePress || FAILED(_imagePress->loadFile(Filename))) {
  			delete _imagePress;
  			_imagePress = NULL;
 -			Stack->PushBool(false);
 -		} else Stack->PushBool(true);
 +			stack->PushBool(false);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -841,10 +841,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetPressedImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetPressedImage") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imagePress || !_imagePress->_filename) Stack->PushNULL();
 -		else Stack->PushString(_imagePress->_filename);
 +	else if (strcmp(name, "GetPressedImage") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imagePress || !_imagePress->_filename) stack->PushNULL();
 +		else stack->PushString(_imagePress->_filename);
  		return S_OK;
  	}
 @@ -852,10 +852,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetPressedImageObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetPressedImageObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imagePress) Stack->PushNULL();
 -		else Stack->PushNative(_imagePress, true);
 +	else if (strcmp(name, "GetPressedImageObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imagePress) stack->PushNULL();
 +		else stack->PushNative(_imagePress, true);
  		return S_OK;
  	}
 @@ -863,17 +863,17 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetFocusedImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetFocusedImage") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetFocusedImage") == 0) {
 +		stack->CorrectParams(1);
  		delete _imageFocus;
  		_imageFocus = new CBSprite(Game);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		if (!_imageFocus || FAILED(_imageFocus->loadFile(Filename))) {
  			delete _imageFocus;
  			_imageFocus = NULL;
 -			Stack->PushBool(false);
 -		} else Stack->PushBool(true);
 +			stack->PushBool(false);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -881,10 +881,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetFocusedImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFocusedImage") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageFocus || !_imageFocus->_filename) Stack->PushNULL();
 -		else Stack->PushString(_imageFocus->_filename);
 +	else if (strcmp(name, "GetFocusedImage") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageFocus || !_imageFocus->_filename) stack->PushNULL();
 +		else stack->PushString(_imageFocus->_filename);
  		return S_OK;
  	}
 @@ -892,10 +892,10 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetFocusedImageObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetFocusedImageObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageFocus) Stack->PushNULL();
 -		else Stack->PushNative(_imageFocus, true);
 +	else if (strcmp(name, "GetFocusedImageObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageFocus) stack->PushNULL();
 +		else stack->PushNative(_imageFocus, true);
  		return S_OK;
  	}
 @@ -903,31 +903,31 @@ HRESULT CUIButton::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// Press
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Press") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Press") == 0) {
 +		stack->CorrectParams(0);
  		if (_visible && !_disable) {
  			_oneTimePress = true;
  			_oneTimePressTime = CBPlatform::GetTime();
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 -	else return CUIObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CUIObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CUIButton::scGetProperty(const char *Name) {
 +CScValue *CUIButton::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("button");
  		return _scValue;
  	}
 @@ -935,7 +935,7 @@ CScValue *CUIButton::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TextAlign
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TextAlign") == 0) {
 +	else if (strcmp(name, "TextAlign") == 0) {
  		_scValue->SetInt(_align);
  		return _scValue;
  	}
 @@ -943,35 +943,35 @@ CScValue *CUIButton::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Focusable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Focusable") == 0) {
 +	else if (strcmp(name, "Focusable") == 0) {
  		_scValue->SetBool(_canFocus);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Pressed
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Pressed") == 0) {
 +	else if (strcmp(name, "Pressed") == 0) {
  		_scValue->SetBool(_stayPressed);
  		return _scValue;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// PixelPerfect
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PixelPerfect") == 0) {
 +	else if (strcmp(name, "PixelPerfect") == 0) {
  		_scValue->SetBool(_pixelPerfect);
  		return _scValue;
  	}
 -	else return CUIObject::scGetProperty(Name);
 +	else return CUIObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIButton::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CUIButton::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// TextAlign
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "TextAlign") == 0) {
 +	if (strcmp(name, "TextAlign") == 0) {
  		int i = Value->GetInt();
  		if (i < 0 || i >= NUM_TEXT_ALIGN) i = 0;
  		_align = (TTextAlign)i;
 @@ -981,26 +981,26 @@ HRESULT CUIButton::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Focusable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Focusable") == 0) {
 +	else if (strcmp(name, "Focusable") == 0) {
  		_canFocus = Value->GetBool();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Pressed
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Pressed") == 0) {
 +	else if (strcmp(name, "Pressed") == 0) {
  		_stayPressed = Value->GetBool();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// PixelPerfect
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PixelPerfect") == 0) {
 +	else if (strcmp(name, "PixelPerfect") == 0) {
  		_pixelPerfect = Value->GetBool();
  		return S_OK;
  	}
 -	else return CUIObject::scSetProperty(Name, Value);
 +	else return CUIObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/UI/UIButton.h b/engines/wintermute/UI/UIButton.h index bc3ba87257..07bc18bc65 100644 --- a/engines/wintermute/UI/UIButton.h +++ b/engines/wintermute/UI/UIButton.h @@ -68,9 +68,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/UI/UIEdit.cpp b/engines/wintermute/UI/UIEdit.cpp index cc98830898..4678f81d9a 100644 --- a/engines/wintermute/UI/UIEdit.cpp +++ b/engines/wintermute/UI/UIEdit.cpp @@ -361,32 +361,32 @@ HRESULT CUIEdit::saveAsText(CBDynBuffer *Buffer, int Indent) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIEdit::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CUIEdit::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SetSelectedFont
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetSelectedFont") == 0) {
 -		Stack->CorrectParams(1);
 +	if (strcmp(name, "SetSelectedFont") == 0) {
 +		stack->CorrectParams(1);
  		if (_fontSelected) Game->_fontStorage->RemoveFont(_fontSelected);
 -		_fontSelected = Game->_fontStorage->AddFont(Stack->Pop()->GetString());
 -		Stack->PushBool(_fontSelected != NULL);
 +		_fontSelected = Game->_fontStorage->AddFont(stack->Pop()->GetString());
 +		stack->PushBool(_fontSelected != NULL);
  		return S_OK;
  	}
 -	else return CUIObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CUIObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CUIEdit::scGetProperty(const char *Name) {
 +CScValue *CUIEdit::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("editor");
  		return _scValue;
  	}
 @@ -394,7 +394,7 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SelStart
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SelStart") == 0) {
 +	else if (strcmp(name, "SelStart") == 0) {
  		_scValue->SetInt(_selStart);
  		return _scValue;
  	}
 @@ -402,7 +402,7 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SelEnd
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SelEnd") == 0) {
 +	else if (strcmp(name, "SelEnd") == 0) {
  		_scValue->SetInt(_selEnd);
  		return _scValue;
  	}
 @@ -410,7 +410,7 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorBlinkRate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorBlinkRate") == 0) {
 +	else if (strcmp(name, "CursorBlinkRate") == 0) {
  		_scValue->SetInt(_cursorBlinkRate);
  		return _scValue;
  	}
 @@ -418,7 +418,7 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorChar
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorChar") == 0) {
 +	else if (strcmp(name, "CursorChar") == 0) {
  		_scValue->SetString(_cursorChar);
  		return _scValue;
  	}
 @@ -426,7 +426,7 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// FrameWidth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FrameWidth") == 0) {
 +	else if (strcmp(name, "FrameWidth") == 0) {
  		_scValue->SetInt(_frameWidth);
  		return _scValue;
  	}
 @@ -434,7 +434,7 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// MaxLength
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MaxLength") == 0) {
 +	else if (strcmp(name, "MaxLength") == 0) {
  		_scValue->SetInt(_maxLength);
  		return _scValue;
  	}
 @@ -442,7 +442,7 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Text
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Text") == 0) {
 +	else if (strcmp(name, "Text") == 0) {
  		if (Game->_textEncoding == TEXT_UTF8) {
  			WideString wstr = StringUtil::AnsiToWide(_text);
  			_scValue->SetString(StringUtil::WideToUtf8(wstr).c_str());
 @@ -452,16 +452,16 @@ CScValue *CUIEdit::scGetProperty(const char *Name) {  		return _scValue;
  	}
 -	else return CUIObject::scGetProperty(Name);
 +	else return CUIObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CUIEdit::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// SelStart
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SelStart") == 0) {
 +	if (strcmp(name, "SelStart") == 0) {
  		_selStart = Value->GetInt();
  		_selStart = MAX(_selStart, 0);
  		_selStart = MIN((size_t)_selStart, strlen(_text));
 @@ -471,7 +471,7 @@ HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SelEnd
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SelEnd") == 0) {
 +	else if (strcmp(name, "SelEnd") == 0) {
  		_selEnd = Value->GetInt();
  		_selEnd = MAX(_selEnd, 0);
  		_selEnd = MIN((size_t)_selEnd, strlen(_text));
 @@ -481,7 +481,7 @@ HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorBlinkRate
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorBlinkRate") == 0) {
 +	else if (strcmp(name, "CursorBlinkRate") == 0) {
  		_cursorBlinkRate = Value->GetInt();
  		return S_OK;
  	}
 @@ -489,7 +489,7 @@ HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// CursorChar
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CursorChar") == 0) {
 +	else if (strcmp(name, "CursorChar") == 0) {
  		setCursorChar(Value->GetString());
  		return S_OK;
  	}
 @@ -497,7 +497,7 @@ HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// FrameWidth
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FrameWidth") == 0) {
 +	else if (strcmp(name, "FrameWidth") == 0) {
  		_frameWidth = Value->GetInt();
  		return S_OK;
  	}
 @@ -505,7 +505,7 @@ HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// MaxLength
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MaxLength") == 0) {
 +	else if (strcmp(name, "MaxLength") == 0) {
  		_maxLength = Value->GetInt();
  		return S_OK;
  	}
 @@ -513,7 +513,7 @@ HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Text
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Text") == 0) {
 +	else if (strcmp(name, "Text") == 0) {
  		if (Game->_textEncoding == TEXT_UTF8) {
  			WideString wstr = StringUtil::Utf8ToWide(Value->GetString());
  			setText(StringUtil::WideToAnsi(wstr).c_str());
 @@ -523,7 +523,7 @@ HRESULT CUIEdit::scSetProperty(const char *Name, CScValue *Value) {  		return S_OK;
  	}
 -	else return CUIObject::scSetProperty(Name, Value);
 +	else return CUIObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/UI/UIEdit.h b/engines/wintermute/UI/UIEdit.h index 34f849f9fa..8477e6f9d5 100644 --- a/engines/wintermute/UI/UIEdit.h +++ b/engines/wintermute/UI/UIEdit.h @@ -61,9 +61,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/UI/UIEntity.cpp b/engines/wintermute/UI/UIEntity.cpp index deefe965e3..afba22cc49 100644 --- a/engines/wintermute/UI/UIEntity.cpp +++ b/engines/wintermute/UI/UIEntity.cpp @@ -251,15 +251,15 @@ HRESULT CUIEntity::display(int OffsetX, int OffsetY) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CUIEntity::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GetEntity
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetEntity") == 0) {
 -		Stack->CorrectParams(0);
 +	if (strcmp(name, "GetEntity") == 0) {
 +		stack->CorrectParams(0);
 -		if (_entity) Stack->PushNative(_entity, true);
 -		else Stack->PushNULL();
 +		if (_entity) stack->PushNative(_entity, true);
 +		else stack->PushNULL();
  		return S_OK;
  	}
 @@ -267,31 +267,31 @@ HRESULT CUIEntity::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetEntity
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetEntity") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetEntity") == 0) {
 +		stack->CorrectParams(1);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		if (SUCCEEDED(setEntity(Filename)))
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		else
 -			Stack->PushBool(false);
 +			stack->PushBool(false);
  		return S_OK;
  	}
 -	else return CUIObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CUIObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CUIEntity::scGetProperty(const char *Name) {
 +CScValue *CUIEntity::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("entity container");
  		return _scValue;
  	}
 @@ -299,25 +299,25 @@ CScValue *CUIEntity::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Freezable
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Freezable") == 0) {
 +	else if (strcmp(name, "Freezable") == 0) {
  		if (_entity) _scValue->SetBool(_entity->_freezable);
  		else _scValue->SetBool(false);
  		return _scValue;
  	}
 -	else return CUIObject::scGetProperty(Name);
 +	else return CUIObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIEntity::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CUIEntity::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Freezable
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Freezable") == 0) {
 +	if (strcmp(name, "Freezable") == 0) {
  		if (_entity) _entity->makeFreezable(Value->GetBool());
  		return S_OK;
 -	} else return CUIObject::scSetProperty(Name, Value);
 +	} else return CUIObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/UI/UIEntity.h b/engines/wintermute/UI/UIEntity.h index bd588f7d37..55c5790ef5 100644 --- a/engines/wintermute/UI/UIEntity.h +++ b/engines/wintermute/UI/UIEntity.h @@ -47,9 +47,9 @@ public:  	HRESULT setEntity(const char *Filename);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/UI/UIObject.cpp b/engines/wintermute/UI/UIObject.cpp index 46bfe399f2..c23415287c 100644 --- a/engines/wintermute/UI/UIObject.cpp +++ b/engines/wintermute/UI/UIObject.cpp @@ -137,21 +137,21 @@ void CUIObject::correctSize() {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CUIObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SetFont
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SetFont") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	if (strcmp(name, "SetFont") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		if (_font) Game->_fontStorage->RemoveFont(_font);
  		if (Val->IsNULL()) {
  			_font = NULL;
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  		} else {
  			_font = Game->_fontStorage->AddFont(Val->GetString());
 -			Stack->PushBool(_font != NULL);
 +			stack->PushBool(_font != NULL);
  		}
  		return S_OK;
  	}
 @@ -159,16 +159,16 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetImage") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "SetImage") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		/* const char *Filename = */ Val->GetString();
  		delete _image;
  		_image = NULL;
  		if (Val->IsNULL()) {
 -			Stack->PushBool(true);
 +			stack->PushBool(true);
  			return S_OK;
  		}
 @@ -176,8 +176,8 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  		if (!_image || FAILED(_image->loadFile(Val->GetString()))) {
  			delete _image;
  			_image = NULL;
 -			Stack->PushBool(false);
 -		} else Stack->PushBool(true);
 +			stack->PushBool(false);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -185,10 +185,10 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetImage") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_image || !_image->_filename) Stack->PushNULL();
 -		else Stack->PushString(_image->_filename);
 +	else if (strcmp(name, "GetImage") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_image || !_image->_filename) stack->PushNULL();
 +		else stack->PushString(_image->_filename);
  		return S_OK;
  	}
 @@ -196,10 +196,10 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetImageObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetImageObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_image) Stack->PushNULL();
 -		else Stack->PushNative(_image, true);
 +	else if (strcmp(name, "GetImageObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_image) stack->PushNULL();
 +		else stack->PushNative(_image, true);
  		return S_OK;
  	}
 @@ -207,25 +207,25 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// Focus
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Focus") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Focus") == 0) {
 +		stack->CorrectParams(0);
  		focus();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// MoveAfter / MoveBefore
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MoveAfter") == 0 || strcmp(Name, "MoveBefore") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "MoveAfter") == 0 || strcmp(name, "MoveBefore") == 0) {
 +		stack->CorrectParams(1);
  		if (_parent && _parent->_type == UI_WINDOW) {
  			CUIWindow *win = (CUIWindow *)_parent;
  			int i;
  			bool found = false;
 -			CScValue *val = Stack->Pop();
 +			CScValue *val = stack->Pop();
  			// find directly
  			if (val->IsNative()) {
  				CUIObject *widget = (CUIObject *)val->GetNative();
 @@ -251,21 +251,21 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  				bool done = false;
  				for (int j = 0; j < win->_widgets.GetSize(); j++) {
  					if (win->_widgets[j] == this) {
 -						if (strcmp(Name, "MoveAfter") == 0) i++;
 +						if (strcmp(name, "MoveAfter") == 0) i++;
  						if (j >= i) j++;
  						win->_widgets.InsertAt(i, this);
  						win->_widgets.RemoveAt(j);
  						done = true;
 -						Stack->PushBool(true);
 +						stack->PushBool(true);
  						break;
  					}
  				}
 -				if (!done) Stack->PushBool(false);
 -			} else Stack->PushBool(false);
 +				if (!done) stack->PushBool(false);
 +			} else stack->PushBool(false);
 -		} else Stack->PushBool(false);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -273,8 +273,8 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// MoveToBottom
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MoveToBottom") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "MoveToBottom") == 0) {
 +		stack->CorrectParams(0);
  		if (_parent && _parent->_type == UI_WINDOW) {
  			CUIWindow *win = (CUIWindow *)_parent;
 @@ -285,8 +285,8 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  					break;
  				}
  			}
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 @@ -294,8 +294,8 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// MoveToTop
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "MoveToTop") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "MoveToTop") == 0) {
 +		stack->CorrectParams(0);
  		if (_parent && _parent->_type == UI_WINDOW) {
  			CUIWindow *win = (CUIWindow *)_parent;
 @@ -306,24 +306,24 @@ HRESULT CUIObject::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  					break;
  				}
  			}
 -			Stack->PushBool(true);
 -		} else Stack->PushBool(false);
 +			stack->PushBool(true);
 +		} else stack->PushBool(false);
  		return S_OK;
  	}
 -	else return CBObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CBObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CUIObject::scGetProperty(const char *Name) {
 +CScValue *CUIObject::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("ui_object");
  		return _scValue;
  	}
 @@ -331,7 +331,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Name") == 0) {
 +	else if (strcmp(name, "Name") == 0) {
  		_scValue->SetString(_name);
  		return _scValue;
  	}
 @@ -339,7 +339,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Parent (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Parent") == 0) {
 +	else if (strcmp(name, "Parent") == 0) {
  		_scValue->SetNative(_parent, true);
  		return _scValue;
  	}
 @@ -347,7 +347,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ParentNotify
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ParentNotify") == 0) {
 +	else if (strcmp(name, "ParentNotify") == 0) {
  		_scValue->SetBool(_parentNotify);
  		return _scValue;
  	}
 @@ -355,7 +355,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Width
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Width") == 0) {
 +	else if (strcmp(name, "Width") == 0) {
  		_scValue->SetInt(_width);
  		return _scValue;
  	}
 @@ -363,7 +363,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Height
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		_scValue->SetInt(_height);
  		return _scValue;
  	}
 @@ -371,7 +371,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Visible
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Visible") == 0) {
 +	else if (strcmp(name, "Visible") == 0) {
  		_scValue->SetBool(_visible);
  		return _scValue;
  	}
 @@ -379,7 +379,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Disabled
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Disabled") == 0) {
 +	else if (strcmp(name, "Disabled") == 0) {
  		_scValue->SetBool(_disable);
  		return _scValue;
  	}
 @@ -387,7 +387,7 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Text
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Text") == 0) {
 +	else if (strcmp(name, "Text") == 0) {
  		_scValue->SetString(_text);
  		return _scValue;
  	}
 @@ -395,13 +395,13 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NextSibling (RO) / PrevSibling (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NextSibling") == 0 || strcmp(Name, "PrevSibling") == 0) {
 +	else if (strcmp(name, "NextSibling") == 0 || strcmp(name, "PrevSibling") == 0) {
  		_scValue->SetNULL();
  		if (_parent && _parent->_type == UI_WINDOW) {
  			CUIWindow *win = (CUIWindow *)_parent;
  			for (int i = 0; i < win->_widgets.GetSize(); i++) {
  				if (win->_widgets[i] == this) {
 -					if (strcmp(Name, "NextSibling") == 0) {
 +					if (strcmp(name, "NextSibling") == 0) {
  						if (i < win->_widgets.GetSize() - 1) _scValue->SetNative(win->_widgets[i + 1], true);
  					} else {
  						if (i > 0) _scValue->SetNative(win->_widgets[i - 1], true);
 @@ -413,16 +413,16 @@ CScValue *CUIObject::scGetProperty(const char *Name) {  		return _scValue;
  	}
 -	else return CBObject::scGetProperty(Name);
 +	else return CBObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIObject::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CUIObject::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
  	}
 @@ -430,7 +430,7 @@ HRESULT CUIObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ParentNotify
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ParentNotify") == 0) {
 +	else if (strcmp(name, "ParentNotify") == 0) {
  		_parentNotify = Value->GetBool();
  		return S_OK;
  	}
 @@ -438,7 +438,7 @@ HRESULT CUIObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Width
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Width") == 0) {
 +	else if (strcmp(name, "Width") == 0) {
  		_width = Value->GetInt();
  		return S_OK;
  	}
 @@ -446,7 +446,7 @@ HRESULT CUIObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Height
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Height") == 0) {
 +	else if (strcmp(name, "Height") == 0) {
  		_height = Value->GetInt();
  		return S_OK;
  	}
 @@ -454,7 +454,7 @@ HRESULT CUIObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Visible
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Visible") == 0) {
 +	else if (strcmp(name, "Visible") == 0) {
  		_visible = Value->GetBool();
  		return S_OK;
  	}
 @@ -462,7 +462,7 @@ HRESULT CUIObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Disabled
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Disabled") == 0) {
 +	else if (strcmp(name, "Disabled") == 0) {
  		_disable = Value->GetBool();
  		return S_OK;
  	}
 @@ -470,12 +470,12 @@ HRESULT CUIObject::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Text
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Text") == 0) {
 +	else if (strcmp(name, "Text") == 0) {
  		setText(Value->GetString());
  		return S_OK;
  	}
 -	else return CBObject::scSetProperty(Name, Value);
 +	else return CBObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/UI/UIObject.h b/engines/wintermute/UI/UIObject.h index 7e16041bbe..bc49c01a2f 100644 --- a/engines/wintermute/UI/UIObject.h +++ b/engines/wintermute/UI/UIObject.h @@ -72,9 +72,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/UI/UIText.cpp b/engines/wintermute/UI/UIText.cpp index 4eaa114a83..e5b89e15df 100644 --- a/engines/wintermute/UI/UIText.cpp +++ b/engines/wintermute/UI/UIText.cpp @@ -376,39 +376,39 @@ HRESULT CUIText::saveAsText(CBDynBuffer *Buffer, int Indent) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIText::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CUIText::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// SizeToFit
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "SizeToFit") == 0) {
 -		Stack->CorrectParams(0);
 +	if (strcmp(name, "SizeToFit") == 0) {
 +		stack->CorrectParams(0);
  		SizeToFit();
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// HeightToFit
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "HeightToFit") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "HeightToFit") == 0) {
 +		stack->CorrectParams(0);
  		if (_font && _text) _height = _font->getTextHeight((byte *)_text, _width);
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
 -	else return CUIObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CUIObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CUIText::scGetProperty(const char *Name) {
 +CScValue *CUIText::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("static");
  		return _scValue;
  	}
 @@ -416,7 +416,7 @@ CScValue *CUIText::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// TextAlign
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "TextAlign") == 0) {
 +	else if (strcmp(name, "TextAlign") == 0) {
  		_scValue->SetInt(_textAlign);
  		return _scValue;
  	}
 @@ -424,21 +424,21 @@ CScValue *CUIText::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// VerticalAlign
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "VerticalAlign") == 0) {
 +	else if (strcmp(name, "VerticalAlign") == 0) {
  		_scValue->SetInt(_verticalAlign);
  		return _scValue;
  	}
 -	else return CUIObject::scGetProperty(Name);
 +	else return CUIObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIText::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CUIText::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// TextAlign
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "TextAlign") == 0) {
 +	if (strcmp(name, "TextAlign") == 0) {
  		int i = Value->GetInt();
  		if (i < 0 || i >= NUM_TEXT_ALIGN) i = 0;
  		_textAlign = (TTextAlign)i;
 @@ -448,14 +448,14 @@ HRESULT CUIText::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// VerticalAlign
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "VerticalAlign") == 0) {
 +	else if (strcmp(name, "VerticalAlign") == 0) {
  		int i = Value->GetInt();
  		if (i < 0 || i >= NUM_VERTICAL_ALIGN) i = 0;
  		_verticalAlign = (TVerticalAlign)i;
  		return S_OK;
  	}
 -	else return CUIObject::scSetProperty(Name, Value);
 +	else return CUIObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/UI/UIText.h b/engines/wintermute/UI/UIText.h index aac9caf896..bb0b6a4d84 100644 --- a/engines/wintermute/UI/UIText.h +++ b/engines/wintermute/UI/UIText.h @@ -48,9 +48,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/UI/UIWindow.cpp b/engines/wintermute/UI/UIWindow.cpp index 38fefc4cc7..4e0590ab15 100644 --- a/engines/wintermute/UI/UIWindow.cpp +++ b/engines/wintermute/UI/UIWindow.cpp @@ -670,18 +670,18 @@ HRESULT CUIWindow::saveAsText(CBDynBuffer *Buffer, int Indent) {  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIWindow::enableWidget(const char *Name, bool Enable) {
 +HRESULT CUIWindow::enableWidget(const char *name, bool Enable) {
  	for (int i = 0; i < _widgets.GetSize(); i++) {
 -		if (scumm_stricmp(_widgets[i]->_name, Name) == 0) _widgets[i]->_disable = !Enable;
 +		if (scumm_stricmp(_widgets[i]->_name, name) == 0) _widgets[i]->_disable = !Enable;
  	}
  	return S_OK;
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIWindow::showWidget(const char *Name, bool Visible) {
 +HRESULT CUIWindow::showWidget(const char *name, bool Visible) {
  	for (int i = 0; i < _widgets.GetSize(); i++) {
 -		if (scumm_stricmp(_widgets[i]->_name, Name) == 0) _widgets[i]->_visible = Visible;
 +		if (scumm_stricmp(_widgets[i]->_name, name) == 0) _widgets[i]->_visible = Visible;
  	}
  	return S_OK;
  }
 @@ -690,25 +690,25 @@ HRESULT CUIWindow::showWidget(const char *Name, bool Visible) {  //////////////////////////////////////////////////////////////////////////
  // high level scripting interface
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name) {
 +HRESULT CUIWindow::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) {
  	//////////////////////////////////////////////////////////////////////////
  	// GetWidget / GetControl
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "GetWidget") == 0 || strcmp(Name, "GetControl") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	if (strcmp(name, "GetWidget") == 0 || strcmp(name, "GetControl") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		if (val->GetType() == VAL_INT) {
  			int widget = val->GetInt();
 -			if (widget < 0 || widget >= _widgets.GetSize()) Stack->PushNULL();
 -			else Stack->PushNative(_widgets[widget], true);
 +			if (widget < 0 || widget >= _widgets.GetSize()) stack->PushNULL();
 +			else stack->PushNative(_widgets[widget], true);
  		} else {
  			for (int i = 0; i < _widgets.GetSize(); i++) {
  				if (scumm_stricmp(_widgets[i]->_name, val->GetString()) == 0) {
 -					Stack->PushNative(_widgets[i], true);
 +					stack->PushNative(_widgets[i], true);
  					return S_OK;
  				}
  			}
 -			Stack->PushNULL();
 +			stack->PushNULL();
  		}
  		return S_OK;
 @@ -717,12 +717,12 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetInactiveFont
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetInactiveFont") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetInactiveFont") == 0) {
 +		stack->CorrectParams(1);
  		if (_fontInactive) Game->_fontStorage->RemoveFont(_fontInactive);
 -		_fontInactive = Game->_fontStorage->AddFont(Stack->Pop()->GetString());
 -		Stack->PushBool(_fontInactive != NULL);
 +		_fontInactive = Game->_fontStorage->AddFont(stack->Pop()->GetString());
 +		stack->PushBool(_fontInactive != NULL);
  		return S_OK;
  	}
 @@ -730,17 +730,17 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// SetInactiveImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SetInactiveImage") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "SetInactiveImage") == 0) {
 +		stack->CorrectParams(1);
  		delete _imageInactive;
  		_imageInactive = new CBSprite(Game);
 -		const char *Filename = Stack->Pop()->GetString();
 +		const char *Filename = stack->Pop()->GetString();
  		if (!_imageInactive || FAILED(_imageInactive->loadFile(Filename))) {
  			delete _imageInactive;
  			_imageInactive = NULL;
 -			Stack->PushBool(false);
 -		} else Stack->PushBool(true);
 +			stack->PushBool(false);
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -748,10 +748,10 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetInactiveImage
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetInactiveImage") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageInactive || !_imageInactive->_filename) Stack->PushNULL();
 -		else Stack->PushString(_imageInactive->_filename);
 +	else if (strcmp(name, "GetInactiveImage") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageInactive || !_imageInactive->_filename) stack->PushNULL();
 +		else stack->PushString(_imageInactive->_filename);
  		return S_OK;
  	}
 @@ -759,10 +759,10 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// GetInactiveImageObject
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GetInactiveImageObject") == 0) {
 -		Stack->CorrectParams(0);
 -		if (!_imageInactive) Stack->PushNULL();
 -		else Stack->PushNative(_imageInactive, true);
 +	else if (strcmp(name, "GetInactiveImageObject") == 0) {
 +		stack->CorrectParams(0);
 +		if (!_imageInactive) stack->PushNULL();
 +		else stack->PushNative(_imageInactive, true);
  		return S_OK;
  	}
 @@ -771,56 +771,56 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// Close
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Close") == 0) {
 -		Stack->CorrectParams(0);
 -		Stack->PushBool(SUCCEEDED(close()));
 +	else if (strcmp(name, "Close") == 0) {
 +		stack->CorrectParams(0);
 +		stack->PushBool(SUCCEEDED(close()));
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GoExclusive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GoExclusive") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GoExclusive") == 0) {
 +		stack->CorrectParams(0);
  		goExclusive();
 -		Script->WaitFor(this);
 -		Stack->PushNULL();
 +		script->WaitFor(this);
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// GoSystemExclusive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "GoSystemExclusive") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "GoSystemExclusive") == 0) {
 +		stack->CorrectParams(0);
  		goSystemExclusive();
 -		Script->WaitFor(this);
 -		Stack->PushNULL();
 +		script->WaitFor(this);
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// Center
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Center") == 0) {
 -		Stack->CorrectParams(0);
 +	else if (strcmp(name, "Center") == 0) {
 +		stack->CorrectParams(0);
  		_posX = (Game->_renderer->_width - _width) / 2;
  		_posY = (Game->_renderer->_height - _height) / 2;
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
  	}
  	//////////////////////////////////////////////////////////////////////////
  	// LoadFromFile
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "LoadFromFile") == 0) {
 -		Stack->CorrectParams(1);
 +	else if (strcmp(name, "LoadFromFile") == 0) {
 +		stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +		CScValue *Val = stack->Pop();
  		cleanup();
  		if (!Val->IsNULL()) {
 -			Stack->PushBool(SUCCEEDED(loadFile(Val->GetString())));
 -		} else Stack->PushBool(true);
 +			stack->PushBool(SUCCEEDED(loadFile(Val->GetString())));
 +		} else stack->PushBool(true);
  		return S_OK;
  	}
 @@ -828,13 +828,13 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// CreateButton
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateButton") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateButton") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CUIButton *Btn = new CUIButton(Game);
  		if (!Val->IsNULL()) Btn->setName(Val->GetString());
 -		Stack->PushNative(Btn, true);
 +		stack->PushNative(Btn, true);
  		Btn->_parent = this;
  		_widgets.Add(Btn);
 @@ -845,13 +845,13 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// CreateStatic
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateStatic") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateStatic") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CUIText *Sta = new CUIText(Game);
  		if (!Val->IsNULL()) Sta->setName(Val->GetString());
 -		Stack->PushNative(Sta, true);
 +		stack->PushNative(Sta, true);
  		Sta->_parent = this;
  		_widgets.Add(Sta);
 @@ -862,13 +862,13 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// CreateEditor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateEditor") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateEditor") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CUIEdit *Edi = new CUIEdit(Game);
  		if (!Val->IsNULL()) Edi->setName(Val->GetString());
 -		Stack->PushNative(Edi, true);
 +		stack->PushNative(Edi, true);
  		Edi->_parent = this;
  		_widgets.Add(Edi);
 @@ -879,13 +879,13 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// CreateWindow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "CreateWindow") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *Val = Stack->Pop();
 +	else if (strcmp(name, "CreateWindow") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *Val = stack->Pop();
  		CUIWindow *Win = new CUIWindow(Game);
  		if (!Val->IsNULL()) Win->setName(Val->GetString());
 -		Stack->PushNative(Win, true);
 +		stack->PushNative(Win, true);
  		Win->_parent = this;
  		_widgets.Add(Win);
 @@ -896,9 +896,9 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  	//////////////////////////////////////////////////////////////////////////
  	// DeleteControl / DeleteButton / DeleteStatic / DeleteEditor / DeleteWindow
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "DeleteControl") == 0 || strcmp(Name, "DeleteButton") == 0 || strcmp(Name, "DeleteStatic") == 0 || strcmp(Name, "DeleteEditor") == 0 || strcmp(Name, "DeleteWindow") == 0) {
 -		Stack->CorrectParams(1);
 -		CScValue *val = Stack->Pop();
 +	else if (strcmp(name, "DeleteControl") == 0 || strcmp(name, "DeleteButton") == 0 || strcmp(name, "DeleteStatic") == 0 || strcmp(name, "DeleteEditor") == 0 || strcmp(name, "DeleteWindow") == 0) {
 +		stack->CorrectParams(1);
 +		CScValue *val = stack->Pop();
  		CUIObject *obj = (CUIObject *)val->GetNative();
  		for (int i = 0; i < _widgets.GetSize(); i++) {
 @@ -908,22 +908,22 @@ HRESULT CUIWindow::scCallMethod(CScScript *Script, CScStack *Stack, CScStack *Th  				if (val->GetType() == VAL_VARIABLE_REF) val->SetNULL();
  			}
  		}
 -		Stack->PushNULL();
 +		stack->PushNULL();
  		return S_OK;
 -	} else if SUCCEEDED(Game->WindowScriptMethodHook(this, Script, Stack, Name)) return S_OK;
 +	} else if SUCCEEDED(Game->WindowScriptMethodHook(this, script, stack, name)) return S_OK;
 -	else return CUIObject::scCallMethod(Script, Stack, ThisStack, Name);
 +	else return CUIObject::scCallMethod(script, stack, thisStack, name);
  }
  //////////////////////////////////////////////////////////////////////////
 -CScValue *CUIWindow::scGetProperty(const char *Name) {
 +CScValue *CUIWindow::scGetProperty(const char *name) {
  	_scValue->SetNULL();
  	//////////////////////////////////////////////////////////////////////////
  	// Type
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Type") == 0) {
 +	if (strcmp(name, "Type") == 0) {
  		_scValue->SetString("window");
  		return _scValue;
  	}
 @@ -931,7 +931,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// NumWidgets / NumControls (RO)
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "NumWidgets") == 0 || strcmp(Name, "NumControls") == 0) {
 +	else if (strcmp(name, "NumWidgets") == 0 || strcmp(name, "NumControls") == 0) {
  		_scValue->SetInt(_widgets.GetSize());
  		return _scValue;
  	}
 @@ -939,7 +939,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Exclusive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Exclusive") == 0) {
 +	else if (strcmp(name, "Exclusive") == 0) {
  		_scValue->SetBool(_mode == WINDOW_EXCLUSIVE);
  		return _scValue;
  	}
 @@ -947,7 +947,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// SystemExclusive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SystemExclusive") == 0) {
 +	else if (strcmp(name, "SystemExclusive") == 0) {
  		_scValue->SetBool(_mode == WINDOW_SYSTEM_EXCLUSIVE);
  		return _scValue;
  	}
 @@ -955,7 +955,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Menu
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Menu") == 0) {
 +	else if (strcmp(name, "Menu") == 0) {
  		_scValue->SetBool(_isMenu);
  		return _scValue;
  	}
 @@ -963,7 +963,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// InGame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InGame") == 0) {
 +	else if (strcmp(name, "InGame") == 0) {
  		_scValue->SetBool(_inGame);
  		return _scValue;
  	}
 @@ -971,7 +971,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// PauseMusic
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PauseMusic") == 0) {
 +	else if (strcmp(name, "PauseMusic") == 0) {
  		_scValue->SetBool(_pauseMusic);
  		return _scValue;
  	}
 @@ -979,7 +979,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// ClipContents
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ClipContents") == 0) {
 +	else if (strcmp(name, "ClipContents") == 0) {
  		_scValue->SetBool(_clipContents);
  		return _scValue;
  	}
 @@ -987,7 +987,7 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// Transparent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Transparent") == 0) {
 +	else if (strcmp(name, "Transparent") == 0) {
  		_scValue->SetBool(_transparent);
  		return _scValue;
  	}
 @@ -995,21 +995,21 @@ CScValue *CUIWindow::scGetProperty(const char *Name) {  	//////////////////////////////////////////////////////////////////////////
  	// FadeColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeColor") == 0) {
 +	else if (strcmp(name, "FadeColor") == 0) {
  		_scValue->SetInt((int)_fadeColor);
  		return _scValue;
  	}
 -	else return CUIObject::scGetProperty(Name);
 +	else return CUIObject::scGetProperty(name);
  }
  //////////////////////////////////////////////////////////////////////////
 -HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {
 +HRESULT CUIWindow::scSetProperty(const char *name, CScValue *Value) {
  	//////////////////////////////////////////////////////////////////////////
  	// Name
  	//////////////////////////////////////////////////////////////////////////
 -	if (strcmp(Name, "Name") == 0) {
 +	if (strcmp(name, "Name") == 0) {
  		setName(Value->GetString());
  		return S_OK;
  	}
 @@ -1017,7 +1017,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Menu
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Menu") == 0) {
 +	else if (strcmp(name, "Menu") == 0) {
  		_isMenu = Value->GetBool();
  		return S_OK;
  	}
 @@ -1025,7 +1025,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// InGame
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "InGame") == 0) {
 +	else if (strcmp(name, "InGame") == 0) {
  		_inGame = Value->GetBool();
  		return S_OK;
  	}
 @@ -1033,7 +1033,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// PauseMusic
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "PauseMusic") == 0) {
 +	else if (strcmp(name, "PauseMusic") == 0) {
  		_pauseMusic = Value->GetBool();
  		return S_OK;
  	}
 @@ -1041,7 +1041,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// ClipContents
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "ClipContents") == 0) {
 +	else if (strcmp(name, "ClipContents") == 0) {
  		_clipContents = Value->GetBool();
  		return S_OK;
  	}
 @@ -1049,7 +1049,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Transparent
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Transparent") == 0) {
 +	else if (strcmp(name, "Transparent") == 0) {
  		_transparent = Value->GetBool();
  		return S_OK;
  	}
 @@ -1057,7 +1057,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// FadeColor
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "FadeColor") == 0) {
 +	else if (strcmp(name, "FadeColor") == 0) {
  		_fadeColor = (uint32)Value->GetInt();
  		_fadeBackground = (_fadeColor != 0);
  		return S_OK;
 @@ -1066,7 +1066,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// Exclusive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "Exclusive") == 0) {
 +	else if (strcmp(name, "Exclusive") == 0) {
  		if (Value->GetBool())
  			goExclusive();
  		else {
 @@ -1079,7 +1079,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  	//////////////////////////////////////////////////////////////////////////
  	// SystemExclusive
  	//////////////////////////////////////////////////////////////////////////
 -	else if (strcmp(Name, "SystemExclusive") == 0) {
 +	else if (strcmp(name, "SystemExclusive") == 0) {
  		if (Value->GetBool())
  			goSystemExclusive();
  		else {
 @@ -1089,7 +1089,7 @@ HRESULT CUIWindow::scSetProperty(const char *Name, CScValue *Value) {  		return S_OK;
  	}
 -	else return CUIObject::scSetProperty(Name, Value);
 +	else return CUIObject::scSetProperty(name, Value);
  }
 diff --git a/engines/wintermute/UI/UIWindow.h b/engines/wintermute/UI/UIWindow.h index e86409e43c..e22a09027d 100644 --- a/engines/wintermute/UI/UIWindow.h +++ b/engines/wintermute/UI/UIWindow.h @@ -63,8 +63,8 @@ public:  	bool _dragging;
  	DECLARE_PERSISTENT(CUIWindow, CUIObject)
  	bool _transparent;
 -	HRESULT showWidget(const char *Name, bool Visible = true);
 -	HRESULT enableWidget(const char *Name, bool Enable = true);
 +	HRESULT showWidget(const char *name, bool Visible = true);
 +	HRESULT enableWidget(const char *name, bool Enable = true);
  	RECT _titleRect;
  	RECT _dragRect;
  	virtual HRESULT display(int OffsetX = 0, int OffsetY = 0);
 @@ -82,9 +82,9 @@ public:  	virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
  	// scripting interface
 -	virtual CScValue *scGetProperty(const char *Name);
 -	virtual HRESULT scSetProperty(const char *Name, CScValue *Value);
 -	virtual HRESULT scCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
 +	virtual CScValue *scGetProperty(const char *name);
 +	virtual HRESULT scSetProperty(const char *name, CScValue *Value);
 +	virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
  	virtual const char *scToString();
  };
 diff --git a/engines/wintermute/wme_debugger.h b/engines/wintermute/wme_debugger.h index e89f9e55a2..e6cc39a73b 100644 --- a/engines/wintermute/wme_debugger.h +++ b/engines/wintermute/wme_debugger.h @@ -108,7 +108,7 @@ class IWmeDebugObject {  public:
  	virtual ~IWmeDebugObject() {}
  	virtual const char *DbgGetNativeClass() = 0;
 -	virtual IWmeDebugProp *DbgGetProperty(const char *Name) = 0;
 +	virtual IWmeDebugProp *DbgGetProperty(const char *name) = 0;
  };
  //////////////////////////////////////////////////////////////////////////
  | 
