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-rw-r--r--engines/gnap/scenes/group1.cpp73
1 files changed, 35 insertions, 38 deletions
diff --git a/engines/gnap/scenes/group1.cpp b/engines/gnap/scenes/group1.cpp
index 4dc410c889..9a5542cc58 100644
--- a/engines/gnap/scenes/group1.cpp
+++ b/engines/gnap/scenes/group1.cpp
@@ -3158,49 +3158,44 @@ void Scene18::updateHotspots() {
_vm->_hotspotsCount = 11;
}
-void Scene18::gnapCarryGarbageCanTo(int a5) {
- // TODO Cleanup
- static const int kSequenceIds[] = {
- 0x203, 0x204
- };
-
+void Scene18::gnapCarryGarbageCanTo(int gridX) {
GameSys& gameSys = *_vm->_gameSys;
int gnapSeqId, gnapId, gnapDatNum, gnapGridX;
- int v12, v5, v10, v11, direction;
+ int destGridX, direction;
- int clippedX = (_vm->_leftClickMouseX - _vm->_gridMinX + 37) / 75;
+ int curGridX = (_vm->_leftClickMouseX - _vm->_gridMinX + 37) / 75;
- if (clippedX >= _vm->_gnapX)
- v10 = clippedX - 1;
+ if (curGridX >= _vm->_gnapX)
+ destGridX = curGridX - 1;
else
- v10 = clippedX + 1;
-
- if (a5 < 0)
- a5 = 4;
- v5 = v10;
- if (v10 <= a5)
- v5 = a5;
- v11 = v5;
- v12 = _vm->_gridMaxX - 1;
- if (_vm->_gridMaxX - 1 >= v11)
- v12 = v11;
-
- if (v12 == _vm->_gnapX) {
+ destGridX = curGridX + 1;
+
+ if (gridX < 0)
+ gridX = 4;
+
+ if (destGridX <= gridX)
+ destGridX = gridX;
+
+ int nextGridX = _vm->_gridMaxX - 1;
+ if (nextGridX >= destGridX)
+ nextGridX = destGridX;
+
+ if (nextGridX == _vm->_gnapX) {
gnapSeqId = _vm->_gnapSequenceId;
gnapId = _vm->_gnapId;
gnapDatNum = _vm->_gnapSequenceDatNum;
gnapGridX = _vm->_gnapX;
- if (_vm->_gnapX <= clippedX)
+ if (_vm->_gnapX <= curGridX)
direction = 1;
else
direction = -1;
} else {
if (_vm->_gnapY == _vm->_platY) {
- if (v12 >= _vm->_gnapX) {
- if (v12 >= _vm->_platX && _vm->_gnapX <= _vm->_platX)
+ if (nextGridX >= _vm->_gnapX) {
+ if (nextGridX >= _vm->_platX && _vm->_gnapX <= _vm->_platX)
_vm->platypusMakeRoom();
- } else if (v12 <= _vm->_platX && _vm->_gnapX >= _vm->_platX) {
+ } else if (nextGridX <= _vm->_platX && _vm->_gnapX >= _vm->_platX) {
_vm->platypusMakeRoom();
}
}
@@ -3208,25 +3203,28 @@ void Scene18::gnapCarryGarbageCanTo(int a5) {
gnapId = _vm->_gnapId;
gnapDatNum = _vm->_gnapSequenceDatNum;
gnapGridX = _vm->_gnapX;
- int seqId = 0;
- if (v12 < _vm->_gnapX) {
+ int seqId;
+ if (nextGridX < _vm->_gnapX) {
direction = -1;
- seqId = 1;
- } else
+ seqId = 0x204;
+ } else {
direction = 1;
- int a2 = 20 * _vm->_gnapY + 1;
+ seqId = 0x203;
+ }
+
+ int seqId2 = 20 * _vm->_gnapY + 1;
do {
if (_vm->isPointBlocked(gnapGridX + direction, _vm->_gnapY))
break;
- a2 += direction;
- gameSys.insertSequence(kSequenceIds[seqId], a2,
+ seqId2 += direction;
+ gameSys.insertSequence(seqId, seqId2,
gnapSeqId | (gnapDatNum << 16), gnapId,
kSeqSyncWait, 0, 75 * gnapGridX - _vm->_gnapGridX, 48 * _vm->_gnapY - _vm->_gnapGridY);
- gnapSeqId = kSequenceIds[seqId];
- gnapId = a2;
+ gnapSeqId = seqId;
+ gnapId = seqId2;
gnapDatNum = 0;
gnapGridX += direction;
- } while (v12 != gnapGridX);
+ } while (nextGridX != gnapGridX);
}
if (direction == 1)
@@ -3248,7 +3246,6 @@ void Scene18::gnapCarryGarbageCanTo(int a5) {
kSeqScale | kSeqSyncWait, 0, 75 * gnapGridX - _vm->_gnapGridX, 48 * _vm->_gnapY - _vm->_gnapGridY);
_vm->_gnapX = gnapGridX;
-
}
void Scene18::putDownGarbageCan(int animationIndex) {