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-rw-r--r--tools/create_lure/create_lure_dat.cpp4
-rw-r--r--tools/create_lure/create_lure_dat.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/tools/create_lure/create_lure_dat.cpp b/tools/create_lure/create_lure_dat.cpp
index 62809f717b..82c9cc19dd 100644
--- a/tools/create_lure/create_lure_dat.cpp
+++ b/tools/create_lure/create_lure_dat.cpp
@@ -80,11 +80,11 @@ AnimListRecord animDataList[] = {
{{0x55DB, 0x569B, 0x56BB, 0x56EB, 0x56bb}}, // Player high-level defend
{{0x55E4, 0x56A4, 0x56C4, 0x56F4, 0x56c4}}, // Player low-level strike
{{0x55ED, 0x56AD, 0x56CD, 0x56FD, 0x56cd}}, // Player low-level defend
-
{{0x55F6, 0x56B6, 0x56D6, 0x5706, 0x56d6}}, // Player fight animation
{{0x55FF, 0x56BF, 0x56DF, 0x570F, 0x56df}}, // Pig fight animation
{{0x5608, 0x56C8, 0x56E8, 0x5718, 0x56e8}}, // Pig fight animation
{{0x5611, 0x56D1, 0x56F1, 0x5721, 0x56f1}}, // Player mid-level strike
+ {{0x561A, 0x56DA, 0x56FA, 0x572A, 0x56FA}}, // Pig upper block
{{0x5623, 0x56E3, 0x5703, 0x5733, 0x5703}}, // Pig fight animation
{{0x562C, 0x56EC, 0x570C, 0x573C, 0x570c}}, // Misc fight animation
{{0x5635, 0x56F5, 0x5705, 0x5745, 0x5715}}, // Pig fight animation
@@ -106,7 +106,7 @@ AnimListRecord animDataList[] = {
{{0x5C95, 0x5D55, 0x5D75, 0x5db5, 0x5d75}}, // Player operating rack
{{0x5CAA, 0x5D6A, 0x5D8A, 0x5dba, 0x5d8a}}, // Selena animation
{{0x5CE9, 0x5DA9, 0x5DC9, 0x5df9, 0x5dc9}}, // Blacksmith default
- {{0x5D28, 0x5DE8, 0x5E08, 0x5e38, 0x7e01}}, // Goewin animation
+ {{0x5D28, 0x5DE8, 0x5E08, 0x5e38, 0x5e08}}, // Goewin animation
{{0, 0, 0, 0}}
};
diff --git a/tools/create_lure/create_lure_dat.h b/tools/create_lure/create_lure_dat.h
index 1b9ec41455..762fddea12 100644
--- a/tools/create_lure/create_lure_dat.h
+++ b/tools/create_lure/create_lure_dat.h
@@ -30,7 +30,7 @@
#include "common/util.h"
#define VERSION_MAJOR 1
-#define VERSION_MINOR 27
+#define VERSION_MINOR 28
#define DIALOG_SIZE 0x150