diff options
-rw-r--r-- | engines/supernova2/ms2_def.h | 2 | ||||
-rw-r--r-- | engines/supernova2/rooms.cpp | 11 |
2 files changed, 10 insertions, 3 deletions
diff --git a/engines/supernova2/ms2_def.h b/engines/supernova2/ms2_def.h index a16b50ef68..0a60205aae 100644 --- a/engines/supernova2/ms2_def.h +++ b/engines/supernova2/ms2_def.h @@ -159,7 +159,7 @@ kStringRight, kStringLeft, kStringButton, kStringInscription, kStringTomato, kStringFunnyDescription, kStringKnife1, kStringKnife1Description, kStringMonster, kStringRopeDescription, kStringEyes, kStringMouth, kStringMonster1Description, kStringNote, kStringNoteDescription, kStringOpeningDescription1, kStringOpeningDescription2, kStringNoteDescription1, kStringSlot, kStringSlotDescription3, -kStringOpeningDescription3, kStringStones, kStringPlate, kString168, kStringExit, +kStringOpeningDescription3, kStringStones, kStringPlate, kStringCoffin, kStringExit, kString170, kStringToothbrush, kString172, kString173, kString174, kString175, kString176, kString177, kStringDefaultDescription, kStringLooksMetal, kStringTaxiArrives, kStringNothingHappens, kStringEmpty, kStringWalletOpen, kStringAttachMagnet, diff --git a/engines/supernova2/rooms.cpp b/engines/supernova2/rooms.cpp index 0d1a93dec7..6d4e0e5e19 100644 --- a/engines/supernova2/rooms.cpp +++ b/engines/supernova2/rooms.cpp @@ -3634,9 +3634,12 @@ Hall::Hall(Supernova2Engine *vm, GameManager *gm) { _vm = vm; _gm = gm; - _fileNumber = 6; + _fileNumber = 16; _id = HALL; _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringCoffin, kStringDefaultDescription, NULLOBJECT, EXIT, 0, 0, 0, COFFIN_ROOM, 2); + _objectState[1] = Object(_id, kStringExit, kStringDefaultDescription, CORRIDOR, EXIT, 255, 255, 0, PYR_ENTRANCE, 22); } void Hall::onEntrance() { @@ -3647,7 +3650,11 @@ void Hall::animation() { } bool Hall::interact(Action verb, Object &obj1, Object &obj2) { - return true; + if (verb == ACTION_WALK && obj1._id == CORRIDOR) { + _gm->_state._pyraDirection = 2; + _gm->passageConstruction(); + } + return false; } CoffinRoom::CoffinRoom(Supernova2Engine *vm, GameManager *gm) { |