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-rw-r--r--engines/agi/saveload.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index 09fce9320b..aa46cf4e9f 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -689,9 +689,6 @@ int AgiEngine::loadGame(const Common::String &fileName, bool checkId) {
}
}
}
- for (i = vtEntries; i < SCREENOBJECTS_MAX; i++) {
- memset(&_game.screenObjTable[i], 0, sizeof(ScreenObjEntry));
- }
// Fix some pointers in screenObjTable