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-rw-r--r--engines/hdb/ai-funcs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp
index 1180150ab6..313506f306 100644
--- a/engines/hdb/ai-funcs.cpp
+++ b/engines/hdb/ai-funcs.cpp
@@ -911,7 +911,7 @@ void AI::animateEntity(AIEntity *e) {
g_hdb->_map->centerMapXY(e->x + 16, e->y + 16);
// Check if player walked into teleporter
- warning("STUB: animateEntity: Check Teleporter List");
+ checkTeleportList(e, e->tileX, e->tileY);
// Check for bad tiles (DEATH)
int cx = (e->x + 16) / kTileWidth;